Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 15:52:23 Player: Andru7428 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (318) 1590 Value Destroyed (14867) 14867 Prototype IDs (66) 1320 Alien Tech Used (2) 400 Bonus (13899) 13899 TOTAL SCORE: 41776 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3691 Follower Combat Kills 1578 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1530 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1511/1600 Matter 239/300 Energy 208/445 System Corruption 10% Temperature Warm (128) Movement Treading (133) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- VC-Quantum Reactor > --- PROPULSION (5) --- Treaded Heavy-Biometal Exoskeleton > --- UTILITY (14) ----- Armored Scrap Engine Advanced Heat Sink Advanced Cooling System Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Weapon Cycler Improved Force Field > --- WEAPON (4) ------- Hpw. Thermal HMG Construct/G Hvy. Directed Nova Construct/C > --- INVENTORY (10) --- Experimental Matter Compressor (446) Advanced Trap Extractor (2/8 Dirty Bomb) Peak State ------------ > --- POWER ------------ VC-Quantum Reactor > --- PROPULSION ------- Treaded Heavy-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Medium Storage Unit Enhanced Optical Array Improved Weapon Cycler Experimental Weapon Shielding Experimental Weapon Shielding Advanced Force Field Advanced Trap Extractor > --- WEAPON ----------- Ballistic Construct/C Hpw. Thermal HMG Construct/G Hvy. Directed Nova Construct/C > --- INVENTORY -------- Vortex Chain Reactor Experimental Matter Compressor Improved Hardlight Generator [Rating: 171] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Makeshift Leg Wheel Centrium Wheel Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun High-powered Shotgun Ballistic Cannon Constructs Launcher Fusion Bomb Launcher Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Slots Evolved 18 | . . . 4 . . 4 . . . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . Utility 12 | . . . 2 . . 3 . . . . . . 1 . . . . 1 . . . . 2 . 1 2 Weapon 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 143 | 7 11 15 19 6 4 5 4 12 . 1 . . 3 . . . . 12 2 3 2 4 8 11 5 9 Power 8 | 1 2 2 1 1 . . . . . . . . . . . . . . . . . . . 1 . . Engine 6 | 1 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 26 | 2 6 2 3 . 2 1 . 3 . . . . . . . . . 6 . . . 1 . . . . Treads 19 | 2 6 2 3 . 2 1 . 3 . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Wheel 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 76 | 2 3 3 3 1 2 4 3 8 . 1 . . 2 . . . . 5 2 3 2 3 8 7 5 9 Device 35 | 1 . 1 2 1 2 1 1 2 . . . . 1 . . . . 2 2 1 . . 5 6 2 5 Storage 9 | 1 2 . . . . . 1 1 . . . . . . . . . . . . . 2 1 . 1 . Processor 9 | . . . . . . 1 . 2 . . . . . . . . . 1 . 2 1 . . . . 2 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protection 22 | . 1 2 1 . . 2 1 3 . 1 . . 1 . . . . 2 . . 1 1 1 1 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 . 8 12 4 . . 1 1 . . . . 1 . . . . 1 . . . . . 3 . . Energy Gun 5 | 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 14 | 1 . 4 7 2 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . 1 1 . . . 1 . . . . . 1 . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 2 4 1 . 1 . . . . . 1 . . 1 . . . . 2 1 2 1 1 . Parts Lost 51 | . . 8 2 1 1 . 3 . . . . . . . . . . 10 . . . . 1 16 1 8 Power 5 | . . 2 . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Propulsion 5 | . . 2 . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . Utility 29 | . . 1 . . . . 1 . . . . . . . . . . 6 . . . . 1 13 1 6 Weapon 12 | . . 3 2 1 . . 1 . . . . . . . . . . 2 . . . . . 2 . 1 Highest Loss Streak 4 | . . 3 1 1 1 . 2 . . . . . . . . . . 4 . . . . 1 4 1 4 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 5 12 12 10 11 12 13 13 13 13 12 13 13 12 12 12 11 11 9 6 12 14 13 13 11 9 3 Power . | . 1 . . 1 1 1 1 1 1 1 1 1 1 . . . . . . 1 1 1 1 1 1 . Propulsion 1 | 3 3 2 1 2 1 . . . . . . . . 1 1 . . . 1 1 1 1 1 . . . Utility 6 | . 4 4 3 4 5 6 8 8 10 10 11 11 10 10 10 9 9 7 2 5 8 8 8 6 5 2 Weapon 2 | 1 3 5 4 4 5 5 4 2 2 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 6 7 9 2 1 4 1 3 . 1 . . 1 1 . 3 . . . 1 5 2 1 . 1 1 Power 6 | . . . . 1 . 1 . . . . . . . 1 . . . . . 1 1 . . . . 1 Propulsion 13 | . 6 1 2 1 1 . . 1 . . . . . . . 1 . . . . . . . . . . Utility 20 | . . 4 3 . . 3 1 1 . 1 . . . . . 2 . . . . 3 1 . . 1 . Weapon 10 | . . 2 4 . . . . 1 . . . . 1 . . . . . . . 1 . 1 . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 79 | . 98 99 98 100 85 90 82 76 73 73 73 73 74 76 76 75 76 74 75 79 83 74 65 63 49 55 Engine 4 | . 13 13 2 8 8 5 2 . . . . . . 4 5 5 5 3 . . . . . . . . Reactor 2 | . . . . . . . 3 6 6 6 6 6 5 . . . . . 3 5 5 5 4 4 4 4 Treads 10 | . 27 28 27 27 22 19 14 4 . . . . 2 3 5 4 . . . 1 5 1 . . 2 4 Wheel 2 | . . . . . . . . 3 6 6 6 6 2 . . . . 13 26 21 17 9 . . . . Device 16 | . 6 12 12 9 13 16 21 21 20 20 20 20 21 22 22 22 22 18 15 15 15 12 11 17 17 22 Storage 7 | . 14 14 9 9 9 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 5 | . . . . . . 6 6 6 6 6 6 6 5 5 5 5 5 5 10 14 15 15 14 11 4 6 Protection 5 | . 7 1 13 18 9 9 1 4 6 6 6 6 5 5 5 5 5 7 3 5 5 5 4 2 1 3 Energy Gun 4 | . 13 9 1 . . 2 7 4 5 6 6 6 5 5 3 . . . 5 1 2 5 3 . 1 1 Energy Cannon 2 | . . . 2 . 1 . . 1 6 6 6 6 1 . 4 11 11 8 . . 5 5 4 4 4 2 Ballistic Gun 7 | . 13 12 22 24 20 11 4 . . . . . 7 11 8 5 5 3 . . . . . 1 . . Slashing Weapon 2 | . . . . 2 . . 3 6 6 6 6 6 5 5 5 5 5 5 5 5 4 5 4 3 . . Peak Build Rating 171 | 7 8 19 38 39 47 63 72 89 85 86 85 85 103 100 100 103 103 120 107 107 136 138 145 155 152 171 Average Rating 80 | 5 7 11 32 37 37 60 63 78 84 84 85 85 95 96 97 100 102 106 99 102 112 128 140 142 138 151 On Entrance 80 | . 7 8 16 38 38 43 63 70 84 84 85 85 85 101 96 99 103 103 86 103 101 130 134 142 123 149 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 14 31 36 50 50 50 49 47 67 53 53 53 53 79 79 75 77 77 92 54 51 71 77 96 93 94 103 Greatest Support 265 | 40 40 40 62 62 63 68 68 86 70 53 53 53 106 106 60 60 35 80 82 82 64 77 115 265 165 165 Greatest Overweight (x) 7 | . 7 . . . . . . 1 . . . . 1 1 1 2 2 5 . . 1 2 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . 1 1 2 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 10 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 14 10 15 15 15 15 15 14 6 Average Carried 13 | 5 12 14 14 14 14 13 13 14 15 14 15 15 14 14 14 14 14 10 7 12 14 14 14 12 10 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 Final Carried 15 | 7 15 14 15 15 14 14 14 15 15 15 15 15 15 15 15 14 14 8 10 15 15 15 15 8 5 2 Scrap Engine Consumption 322 | . . . . . 19 13 20 50 2 3 . . 21 3 3 6 . 10 5 7 26 1 39 65 16 13 Constructs Created 12 | . . . . . 3 . 1 . . . . . 1 . . . . 1 1 . 2 . . 2 1 . Constructs Modified 128 | . . . . . 2 8 6 15 3 . . . 9 5 3 3 . 4 . 5 2 4 16 27 10 6 Class Distribution -------------------- 42% | Construct 27% | Mutant 13% | Tank 4% | Assassin 4% | Scavenger-Construct 3% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Storage Mutant | -8/Recycling Skirmisher | -6/Factory Mutant | -6/Waste Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Assassin | -4/Upper Caves Assassin | -4/Upper Caves Commander-Assassin | -4/Warlord Commander-Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Armory Scavenger-Construct | -2/Research Scavenger-Construct | -1/Access Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Matter Collected 11012 | 279 219 561 989 574 391 431 617 462 10 25 . 20 850 102 181 387 194 639 424 296 146 363 407 1386 156 903 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14991 | 74 487 576 1309 635 240 268 222 1300 42 118 . . 1411 36 88 341 362 1419 342 78 448 9 1110 2198 283 1595 Parts 704 | 5 31 29 62 34 13 14 . 51 2 6 . . 74 5 6 3 18 71 7 3 15 2 50 90 8 105 Haulers Intercepted 14 | . 1 . 4 1 . 1 . 4 . . . . 2 . . . . . . . . . 1 . . . Recyclers Shooed 12 | . . . 3 1 . . . 1 . . . . 1 . . . . 4 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . 11 . . . . . . . 2 . . . 4 6 2 17 . 4 2 . 3 . . . . Prevented 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Combat Hostiles Destroyed 260 | . 15 14 25 15 8 4 1 8 . 2 . . 15 5 1 . 9 25 4 . 11 1 16 52 3 26 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guns 117 | . 15 11 21 9 8 4 . 4 . . . . 11 . . . 3 9 2 . . . 2 15 . 3 Cannons 98 | . . . 4 . . . . 4 . 2 . . 2 . 1 . 5 11 . . 1 . 14 29 3 22 AOE 42 | . . 2 . 6 . . 1 . . . . . 2 5 . . 1 5 2 . 10 . . 8 . . Classes Destroyed 25 | 2 5 2 3 3 . 1 1 1 1 . . . . . 1 . 1 . . . 2 . . 2 . . Worker 8 | . 1 . 1 . . . . 2 . . . . 1 . . . . 2 . . . . . . . 1 Builder 9 | . . . . 1 . . . . . . . . 2 . . . . 2 . . . . . . . 4 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 1 . 4 1 . 1 . 4 . . . . 2 . . . . . . . . . 1 . . . Recycler 10 | 1 . . 3 1 . . . 3 . . . . . . . . . 1 . . . . 1 . . . Minesweeper 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Mechanic 3 | . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . Operator 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . Drone 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Watcher 8 | . 1 . . . . . . 2 . . . . 3 . . . . . . . . . . 2 . . Swarmer 55 | . 6 . 6 . . . . 3 . . . . . 5 . . 4 12 4 . . . . 7 . 8 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 76 | . 9 2 12 8 . . . . . 1 . . 4 . . . 2 9 . . 5 . 4 14 . 6 Brawler 6 | . . . 1 1 . . . . . . . . . . . . . . . . 1 . . 3 . . Duelist 9 | . . . 1 1 . . . . . . . . . . . . 1 1 . . 1 . . 4 . . Protector 4 | . . . . 1 . . . . . . . . . . . . . . . . 2 . . 1 . . Sentry 26 | . . 1 5 4 1 2 . 1 . 1 . . 2 . . . . 1 . . . . 2 4 1 1 Demolisher 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 15 | . . . . . . . . 2 . . . . 1 . . . . . . . . . 3 5 2 2 Programmer 39 | . . . . . . 2 . 2 . . . . 8 . 1 . . 2 . . . . 7 8 . 9 Compactor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Subdweller 18 | . . 11 . . 7 . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 2 5 2 5 10 2 1 1 3 . 1 . . 3 5 1 . 4 11 4 . 11 1 3 7 3 9 Combat Bots Only 11 | . 5 2 4 8 2 1 1 3 . 1 . . 3 5 1 . 4 8 4 . 11 1 3 7 3 7 Max Kills in Single Turn 7 | 1 1 2 3 4 1 1 1 1 1 1 . . 2 3 1 . 1 3 2 . 7 1 1 2 2 2 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . 2 . 2 . . 1 . . . . . 1 3 . . 1 2 2 . 7 . . 2 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Hostile Shots Fired 1626 | . 59 91 83 45 26 64 2 80 . 2 . . 110 9 . . 31 244 12 . 12 . 69 432 72 183 Missed 447 | . 11 29 20 16 5 20 . 32 . . . . 34 2 . . 8 57 5 . 2 . 22 118 19 47 Intercepted 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Hits 1179 | . 48 62 63 29 21 44 2 48 . 2 . . 76 7 . . 23 187 7 . 10 . 47 314 53 136 Melee 25 | . . . 3 . . . 2 . . . . . . . . . . 3 . . . . . 17 . . Projectile 1154 | . 48 62 60 29 21 44 . 48 . 2 . . 76 7 . . 23 184 7 . 10 . 47 297 53 136 AOE 27 | . . . . . 3 . . . . . . . . . . . . . . . . . . 24 . . Critical Strikes 62 | . . . 4 1 . 2 1 3 . . . . 7 . . . 1 12 . . . . 5 17 3 6 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage Taken 21733 | . 488 1271 817 390 557 392 246 681 . 38 . . 1037 56 . . 193 3500 112 . 176 . 580 7799 862 2538 Core 2101 | . 47 184 49 49 21 15 44 58 . . . . 69 8 . . 18 335 . . 51 . 62 964 38 89 Absorbed by Shields 3921 | . . . 88 128 8 84 . . . . . . 459 58 . . 184 389 . . 174 . 372 899 228 850 Reduced by Siege Mode 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Redirected to Shielding 156 | . . . . . . . . . . . . . . . . . . . . . . . . . . 156 Ignored by Resistances 53 | . . . . . . . . . . . . . . . . . . 53 . . . . . . . . Regen/Repaired (Parts) 7973 | . 167 . . . . 142 166 142 82 . . . 341 105 116 67 7 211 . 205 429 100 448 2684 1261 1300 Core Remaining (%) 70 | 100 . 7 . . 78 . . . . . . 86 . . . . 90 . . . . 66 . 21 90 94 Volleys Fired 791 | 9 47 66 49 27 18 15 4 38 . 8 . 8 77 2 7 . 25 67 7 . 5 . 58 172 11 71 Largest 3 | 2 2 2 3 3 3 3 1 2 . 2 . 1 3 1 3 . 3 3 1 . 1 . 2 3 3 3 Hottest 364 | 70 70 80 140 75 75 88 40 154 . 103 . 36 149 43 131 . 131 131 85 . 104 . 181 335 364 364 Shots Fired 1558 | 18 94 98 145 75 49 44 6 73 . 11 . 8 172 2 12 . 65 155 8 . 5 . 78 251 24 165 Gun 936 | 18 94 97 131 72 44 40 2 40 . 3 . . 143 . 3 . 22 46 5 . . . 32 110 1 33 Cannon 596 | . . . 14 . 5 4 . 33 . 8 . 8 29 . 9 . 43 109 . . 1 . 46 132 23 132 Launcher 26 | . . 1 . 3 . . 4 . . . . . . 2 . . . . 3 . 4 . . 9 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 960 | 9 47 58 127 75 49 37 3 38 . 8 . 8 150 . 3 . 22 46 . . . . 7 169 13 91 Thermal 430 | 9 47 8 18 . . 3 . 35 . . . . . . 9 . 43 109 . . . . 19 45 11 74 Explosive 21 | . . . . . . . 3 . . . . . . 2 . . . . 3 . 4 . . 9 . . Electromagnetic 70 | . . 32 . . . 4 . . . 3 . . 22 . . . . . 5 . . . 4 . . . Entropic 77 | . . . . . . . . . . . . . . . . . . . . . 1 . 48 28 . . Robot Hit Streak 22 | 7 14 19 22 7 11 10 2 10 . 11 . . 18 4 11 . 6 18 9 . 4 . 7 13 8 14 Robot Miss Streak 10 | 2 3 1 10 7 4 6 1 3 . 1 . . 6 . 2 . 7 6 2 . . . 3 3 3 7 Penetration Max 2 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . 2 . 1 Secondary Targets 11 | . . 2 4 . 1 . . 2 . . . . . . . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . 1 . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 1031 | 13 61 86 97 49 38 32 3 64 2 3 . . 121 2 8 5 28 92 11 1 4 1 47 168 13 82 Core Hits 597 | 3 31 27 62 44 16 13 2 33 . 2 . . 54 6 5 4 16 63 8 . 36 . 23 100 7 42 Critical Kills 11 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 2 6 Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 Critical Strikes 37 | 1 4 3 . . . 1 . . . . . . 1 . . . . . . . . . 6 8 2 11 Burn 5 | 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 21 | . . 3 . . . 1 . . . . . . . . . . . . . . . . . 4 2 11 Corrupt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sunder 10 | . . . . . . . . . . . . . . . . . . . . . . . 6 4 . . Melee Attacks 227 | . . 34 5 12 1 3 . 20 2 13 . 12 33 . 12 5 4 23 10 6 . 1 24 7 . . Impact 34 | . . 34 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 193 | . . . 5 12 1 3 . 20 2 13 . 12 33 . 12 5 4 23 10 6 . 1 24 7 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . 1 . 6 2 . . . 4 . 2 . . . 3 . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45716 | 138 671 1615 1964 1684 860 714 318 1995 145 99 . . 4147 592 370 403 862 3959 948 51 2332 94 3360 13180 448 4767 Guns 15373 | 138 666 1493 1754 878 793 549 . 795 . 38 . . 2939 . 38 . 243 1075 66 . . . 640 2697 . 571 Cannons 19563 | . . . 209 . 67 104 . 632 . 61 . . 468 . 160 . 531 2142 . . 102 . 2583 7970 448 4086 Explosions 8010 | . . 122 . 806 . . 318 142 . . . . 204 592 . . 88 613 332 . 2230 . . 2467 . 96 Melee 2698 | . . . . . . 61 . 426 145 . . . 536 . 172 403 . 123 550 51 . 94 137 . . . Ramming 72 | . 5 . 1 . . . . . . . . . . . . . . 6 . . . . . 46 . 14 Kinetic 20888 | 54 247 988 1729 1684 860 527 62 618 . 61 . . 2920 . 38 . 243 1075 . . . . 60 6424 224 3074 Thermal 10255 | 84 419 84 234 . . 63 . 951 . . . . 149 . 160 . 619 2715 . . . . 525 2445 224 1583 Explosive 5877 | . . . . . . . 256 . . . . . . 592 . . . . 332 . 2230 . . 2467 . . Electromagnetic 1388 | . . 543 . . . 63 . . . 38 . . 542 . . . . 40 66 . . . . . . 96 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2698 | . . . . . . 61 . 426 145 . . . 536 . 172 403 . 123 550 51 . 94 137 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4538 | . . . . . . . . . . . . . . . . . . . . . 102 . 2638 1798 . . Highest Corruption 12 | . . . . . . 5 5 5 . . . . 11 11 11 11 11 6 6 6 6 . 9 12 . 10 Average Corruption 6 | . . . . . . 3 5 4 . . . . 5 11 11 11 11 1 6 6 6 . 7 4 . 3 Corruption Purged 24 | . . . . . . . . 5 . . . . . . . . . . . . . . 8 11 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 313 | . . . . . . 13 20 7 . . . . 34 25 48 15 29 8 15 10 1 . 31 44 . 13 Message Errors 78 | . . . . . . 2 4 2 . . . . 9 7 9 8 3 4 3 2 1 . 7 14 . 3 Matter Fused 83 | . . . . . . 4 1 2 . . . . 8 11 13 2 9 1 6 4 . . 8 11 . 3 Heat Flow Errors 42 | . . . . . . 2 4 2 . . . . 3 2 7 . 4 2 2 1 . . 8 3 . 2 Energy Discharges 37 | . . . . . . 2 2 . . . . . 4 1 8 2 5 . 1 1 . . 4 5 . 2 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Parts Fused 7 | . . . . . . . . . . . . . 2 . . 1 1 . . . . . 1 2 . . Data Loss (minor) 32 | . . . . . . 2 3 1 . . . . 4 3 7 1 5 . 1 1 . . 2 2 . . Data Loss (major) 12 | . . . . . . . 2 . . . . . . 1 2 1 1 . 1 . . . . 3 . 1 Misfires 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Alerts 6 | . . . . . . . 2 . . . . . 1 . 1 . 1 . . 1 . . . . . . Weapon Failures 9 | . . . . . . 1 . . . . . . 3 . 1 . . 1 . . . . 1 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3035 | . . . . 11 . 2 21 45 118 . . . 21 . 112 50 78 63 318 29 35 64 389 1211 15 453 Projectiles 2097 | . . . . . . 2 . 17 . . . . 20 . . . 8 31 . . . . 389 1177 15 438 Explosions 257 | . . . . 11 . . 21 . . . . . . . . . 70 32 39 . 35 . . 34 . 15 Melee 681 | . . . . . . . . 28 118 . . . 1 . 112 50 . . 279 29 . 64 . . . . Knockbacks 54 | . . . 1 . . 2 . 1 . . . . 7 . . . . 1 . . . . . 16 3 23 Impact 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic 49 | . . . . . . 2 . 1 . . . . 7 . . . . . . . . . . 15 3 21 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Self-Inflicted Damage 643 | . . . . 62 . . 148 15 . . . . 34 . . . . 177 . . . . . 154 . 53 Shots 15 | . . . . 2 . . 4 1 . . . . 1 . . . . 3 . . . . . 3 . 1 Rammed 5 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . 2 Targets Rammed 10 | . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . 4 . 2 Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 943 | 80 152 2 335 247 126 267 233 237 . 60 . . 236 116 270 . 170 943 154 199 4 . 249 737 318 470 Average Temperature 86 | 36 53 2 69 80 38 80 93 29 . 27 . . 49 56 108 . 52 146 58 124 3 . 44 120 172 153 Received Heat Transfer 3456 | . 180 282 354 163 88 41 . 30 . 18 . . 63 . . . 13 1025 . . 16 . 51 947 74 111 Effects 27 | . . . 1 . . . . . . . . . . . . . . 8 . . . . 3 11 . 4 Shutdowns 7 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . 4 . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Interference 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . 1 Matter Decay 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 3 Short Circuit 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Longest Duration 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Corrupted 3 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 Combat Hostiles 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 6 | . . 5 . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 2 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . Heat Transferred 6075 | 333 1480 211 407 . . . . 100 . . . . 100 . . . 50 600 . . . . 259 1240 185 1110 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . 2 . . . . 4 . . . 1 4 . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Maximum Alert Level 5 | . . . 2 1 . . . . . . . . . . . . . 3 . . . . . 5 4 3 Low Security (%) 70 | 100 100 . 70 59 100 100 100 100 . . . . 100 . . . . . . . . . 100 14 . . Level 1 4 | . . . 27 40 . . . . . . . . . . . . . 1 . . . . . 3 . 1 Level 2 6 | . . . 2 . . . . . . . . . . . . . . 73 . . . . . 7 . 53 Level 3 9 | . . . . . . . . . . . . . . . . . . 24 . . . . . 13 87 44 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . 28 12 . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . 27 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2206 | 5 112 . 422 234 79 40 11 137 . . . . 157 . . . . 816 . . . . 174 2206 1152 996 Initial 1152 | . . . . 174 79 . . . . . . . . . . . . 600 . . . . . 61 1152 487 Average 288 | . 23 . 133 181 3 6 . 42 . . . . 63 . . . . 581 . . . . 61 1169 938 672 Influence Increases 10686 | 10 463 70 797 527 44 195 27 552 . 55 . . 726 110 35 15 170 1518 100 5 378 12 633 3171 110 963 Destroy 0b10 Robot/C 5340 | . 300 60 500 320 20 80 . 220 . 40 . . 300 100 20 . 140 500 80 . 260 . 380 1440 60 520 Destroy 0b10 Robot/NC 365 | 10 15 . 45 25 . 5 . 55 . . . . 55 . 5 15 10 25 10 5 10 10 10 30 . 25 Destroy Leader 1080 | . 64 10 138 82 . 42 . 82 . . . . 90 10 10 . 20 80 10 . . . 82 240 20 100 Allied During Kill 847 | . . . . 8 . . . 31 . . . . . . . . . . . . 108 2 28 670 . . Trap Triggered on 0b10 40 | . . . . . . . . . . . . . . . . . . . . . . . . 20 . 20 Successful Hack 219 | . 39 . 11 7 18 48 . 29 . . . . 20 . . . . . . . . . . 47 . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 540 | . . . 15 45 . 15 . 45 . . . . 90 . . . . 30 . . . . 45 180 15 60 Destroy Structure 920 | . . . 13 40 6 5 27 30 . . . . 126 . . . . 178 . . . . 88 244 15 148 Advance Influence 600 | . . . . . . . . . . . . . . . . . . 600 . . . . . . . . Partial Spotted 60 | . . . . . . . . 15 . . . . 30 . . . . 15 . . . . . . . . Lose Combat Pursuer 645 | . 15 . 75 . . . . 45 . 15 . . 15 . . . . 90 . . . . . 300 . 90 Influence Decreases 9690 | 10 463 70 383 736 249 195 27 415 137 55 . . 595 147 129 15 168 770 524 233 122 366 515 1093 1494 779 Entered New Map 2708 | . . . . 240 126 . . . 52 . . . . 50 19 . . 2 278 63 98 354 . 57 1044 325 Time Decay 5393 | 10 355 50 363 292 113 195 13 335 85 55 . . 445 97 110 15 168 368 246 170 24 12 432 626 440 374 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . . 300 . . . . . . . . Lost Part 424 | . . 10 20 10 10 . 14 . . . . . . . . . . 100 . . . . 10 160 10 80 Lost Ally 415 | . . 10 . 40 . . . 80 . . . . . . . . . . . . . . 35 250 . . Purge Threat 450 | . 108 . . 154 . . . . . . . . 150 . . . . . . . . . 38 . . . Squads Dispatched 70 | . 4 . 6 3 . 3 . 4 . . . . 6 . . . . 8 . . . . 9 17 1 9 Investigation 6 | . 2 . 1 1 . . . . . . . . 1 . . . . . . . . . . 1 . . Extermination 19 | . . . . . . 2 . 3 . . . . 3 . . . . 2 . . . . 4 3 . 2 Reinforcement 18 | . 2 . 2 . . 1 . 1 . . . . 1 . . . . 2 . . . . 2 5 1 1 Assault 11 | . . . . 2 . . . . . . . . . . . . . 1 . . . . . 8 . . Garrison 16 | . . . 3 . . . . . . . . . 1 . . . . 3 . . . . 3 . . 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Distress Signals 30 | . 7 . 5 . 1 . . . . . . . 1 . . . . . . . 1 . 2 8 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 431 | . 28 14 39 20 7 4 1 18 . 3 . . 25 5 1 . 11 42 4 . 19 1 20 116 10 43 Peak Tracking Total 19 | . 7 2 5 7 2 1 1 4 . 3 . . 3 5 1 . 4 11 3 . 19 1 4 12 3 7 Tactical Retreats 31 | . 1 . 5 . . . . 2 . 1 . . 1 . . . . 5 . . . . . 11 . 5 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Traps Triggered 7 | . 4 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Most Traps Carried 6 | . . 1 1 . . . . . . . . . . 1 1 1 1 1 6 6 6 6 6 6 4 4 Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Machines Disabled 37 | . . 1 1 3 . 1 . 3 . . . . 6 . . . . 2 . . . . 3 12 1 4 Max in Single Turn 2 | . . 1 1 1 . 1 . 1 . . . . 1 . . . . 2 . . . . 1 2 1 1 Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Machines Accessed 80 | . 9 2 7 4 7 6 . 4 1 1 3 . 11 . 2 4 . 2 2 1 2 . 5 6 . 1 Terminals 50 | . 7 . 7 3 5 4 . 3 . . . . 8 . . . . 1 1 . . . 4 6 . 1 Fabricators 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . Total Hacks 222 | . 34 5 27 9 18 16 . 5 1 1 26 . 23 . 8 17 . 3 2 1 7 . 8 10 . 1 Successful 133 | . 24 5 6 3 6 8 . 4 1 1 26 . 10 . 8 17 . . 2 1 7 . 1 3 . . Failed 89 | . 10 . 21 6 12 8 . 1 . . . . 13 . . . . 3 . . . . 7 7 . 1 Catastrophic 7 | . . . 1 . 1 . . . . . . . 1 . . . . . . . . . 1 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 23 . 19 2 9 6 . . . . . . 8 . . . . . . . 1 . . 1 . . Terminals 125 | . 25 . 27 6 12 13 . 4 . . . . 19 . . . . 1 1 . . . 6 10 . 1 Fabricators 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Repair Stations 12 | . 8 . . . . 2 . . . . . . 2 . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 3 . . . 1 . . . . 1 . . . . 2 . . . . 2 . . . Terminal Hacks 97 | . 7 5 1 3 5 2 . 3 1 1 26 . 4 . 8 17 . . 2 1 7 . 1 3 . . Record 23 | . . 4 . . . . . . . . 6 . . . 7 5 . . 1 . . . . . . . Part Schematic 17 | . . . . . 1 . . . . . 12 . . . . 4 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . 1 . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 14 | . . . . . . . . . . . 3 . 1 . . 4 . . . . 6 . . . . . Open Door 8 | . . . . 1 . . . . 1 1 . . . . 1 . . . 1 1 1 . . 1 . . Branch Access Points 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . 1 . . 2 1 . . . . . . . 1 . . . . . . . . . 1 . . . Locate Traps 4 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Security Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . 8 . . . . 2 . . . . . . 2 . . . . . . . . . . . . . Scan Component 6 | . 4 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Repair 6 | . 4 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 20 | . 9 . 5 . . 3 . . . . . . 3 . . . . . . . . . . . . . Terminals 18 | . 8 . 5 . . 3 . . . . . . 2 . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 1 . 2 . . 3 . . . . . . 1 . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Skim 9 | . 6 . 3 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 54 | . 8 . 7 3 6 4 . 3 . . . . 9 . . . . 2 . . . . 5 6 . 1 Full Trace Events 4 | . . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 1 . . . . . 12 . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 4 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Time 168 | . 104 . . . . 26 . . . . . . 38 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . . . . . . . 5 . . 7 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Total Allies 37 | . 1 . . 2 . . . 12 . . . . . . . . . . . . 5 . . 17 . . Largest Group 16 | . 1 1 . 2 . . . 4 . . . . . . . . . . . . 5 4 4 16 . . Highest-Rated Group 803 | . 10 10 . 62 . . . 102 . . . . . . . . . . . . 301 249 249 803 . . Highest-Rated Ally 89 | . 10 10 . 31 . . . 31 . . . . . . . . . . . . 68 68 68 89 . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 213 | . . . . 9 . . . 22 . . . . . . . . . . . . 9 2 18 153 . . Total Damage 6078 | . . . . 186 . . . 382 . . . . . . . . . . . . 906 80 586 3938 . . Kills 38 | . . . . 2 . . . 3 . . . . . . . . . . . . 4 1 3 25 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Active Infowar (turns) 25928 | 33 576 2510 1140 174 1758 1227 993 1869 359 692 66 518 1904 658 1341 431 675 852 524 343 793 384 1893 2253 1085 877 Optics 19737 | . . . . . . 1227 993 1869 359 692 66 518 1904 658 1341 431 675 852 524 343 793 384 1893 2253 1085 877 Sensors 4299 | . . . . . . . . . . . . . . . . . . . 393 343 793 382 1364 725 . 299 IFF 10860 | . . . . . . 632 992 700 359 692 66 518 1369 645 1333 429 655 576 377 338 791 163 . 225 . . Seismic 16686 | 33 576 2510 1140 174 1758 1183 993 1569 359 690 66 518 1765 644 1337 431 675 265 . . . . . . . . Robot Analysis Total 6 | . 1 . . . 1 . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . . . 1 . 1 . 2 2 . . . 2 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Turns Passed 28404 | 129 1336 2851 1488 678 2175 1227 993 1869 359 692 66 518 1904 658 1341 431 675 852 524 343 793 384 1903 2253 1085 877 Spaces Moved 16628 | 56 585 1559 749 321 1007 651 451 1288 409 556 77 412 1294 346 541 155 242 378 486 320 729 190 1309 1282 784 451 Core 4 | 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8016 | 53 584 1559 749 321 1007 651 451 221 . . . . 618 249 541 119 . 13 . . . . . 78 351 451 Legs 2284 | . . . . . . . . 54 . . . . . . . . . . . . . . 665 1132 433 . Wheels 4862 | . . . . . . . . 1013 409 556 77 412 583 . . . . 259 486 320 729 18 . . . . Hover 888 | . . . . . . . . . . . . . . . . . . . . . . 172 644 72 . . Flight 574 | . . . . . . . . . . . . . 93 97 . 36 242 106 . . . . . . . . Fastest Speed 50 | 50 160 160 155 158 158 163 160 86 86 86 86 86 86 111 232 232 242 90 93 90 90 96 96 104 104 133 Average Speed 135 | 154 160 160 159 158 159 163 161 108 86 86 86 86 111 186 232 237 242 147 93 92 95 103 112 127 129 145 Slowest Speed 400 | 160 400 160 160 158 165 163 165 240 86 86 86 86 213 232 232 354 242 308 93 95 110 130 172 175 155 152 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 18 | . . . . . . . . . . . . 2 2 . 2 . 4 4 . . . . . 4 . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 53 | 5 93 73 60 30 96 22 90 44 53 70 73 66 38 52 66 61 49 12 73 45 91 35 40 76 23 17 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 7 | . 1 1 . . . . . . . 1 1 . . . . 3 . . . . . . . . . . Known Exits Taken 13 | . 1 1 1 1 . . . 1 . . . 1 1 . . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 11 | 1 . . . . 1 . . . 1 1 1 . . 1 1 1 1 . . . . . . 1 1 . Scrap Searched 16 | . . 2 . . . . . . 1 1 . 2 . . 3 . . . 1 5 . 1 . . . . Spaces Dug 183 | . . 3 5 9 1 2 . 13 . 14 . 20 26 . 11 . 20 18 3 5 . . 25 4 1 3 Terrain Destroyed 834 | . . 18 5 53 3 5 36 32 . 14 . 20 91 32 15 . 53 101 44 5 27 . 42 182 5 51 Melee 136 | . . 3 5 9 1 2 . 12 . 13 . 12 22 . 7 . 4 15 3 5 . . 19 4 . . Projectile 336 | . . . . . 2 3 . 6 . 1 . 8 60 . 8 . 34 50 . . . . 23 85 5 51 AOE 362 | . . 15 . 44 . . 36 14 . . . . 9 32 . . 15 36 41 . 27 . . 93 . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Total 20777 | 81 901 1757 926 415 1538 777 715 1661 412 739 76 551 1557 357 598 214 277 526 537 356 818 377 1594 1614 834 569 Wait 2419 | . 209 39 55 24 482 62 243 261 1 155 . 118 123 4 33 46 5 30 26 14 29 166 172 74 25 23 Move 16601 | 55 584 1558 748 320 1006 651 450 1287 408 555 76 411 1293 345 540 154 241 377 485 319 728 189 1308 1280 783 450 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 142 | 10 24 14 17 5 2 10 5 10 . 3 . 1 3 1 1 3 . 2 3 6 4 4 5 3 4 2 Fast Attach 54 | 4 7 1 2 1 2 1 . 1 . . . . . . . 1 . 8 1 1 1 1 3 7 4 8 Attach 73 | 3 5 7 5 . 5 9 3 2 . . . . 1 . . . . 7 3 1 1 1 2 11 2 5 Detach 36 | . . . . . 9 4 1 1 . . . . . . . . . 5 2 2 1 . 1 4 3 3 Swap 214 | . 8 25 26 19 7 16 5 24 1 2 . . 26 4 4 1 2 3 . 5 5 6 15 9 . 1 Drop 127 | . 15 13 18 7 6 6 4 17 . 3 . 1 1 1 1 4 . 2 . 2 5 9 6 2 2 2 Fire 791 | 9 47 66 49 27 18 15 4 38 . 8 . 8 77 2 7 . 25 67 7 . 5 . 58 172 11 71 Melee 227 | . . 34 5 12 1 3 . 20 2 13 . 12 33 . 12 5 4 23 10 6 . 1 24 7 . . Ram 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Crush 5 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Rewire 77 | . . . . . . . . . . . . . . . . . . 1 . . 39 . . 37 . . Trap 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / Rec / [*Scr]) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / *Qua) -3/Armory -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 7) 519 | -10/Materials | Discovered new exit (range 11) 915 | -10/Materials | Repaired Med. Laser 943 | -10/Materials | Repaired Lgt. Armor Plating 969 | -10/Materials | Repaired Lgt. Treads 996 | -10/Materials | Repaired Lgt. Assault Rifle 1001 | -10/Materials | Discovered new exit (range 3) 1248 | -10/Materials | Discovered new exit (range 15) 1309 | -10/Materials | Learned location of 2 exits from Subcaves 1346 | -10/Materials | Discovered new exit (range 8) 1352 | -10/Materials | Identified exit to Subcaves 1415 | -10/Materials | Learned 2 Storage zone layouts 1419 | -10/Materials | Identified exit to Materials 1433 | -10/Materials | Learned Storage trap positions 1466 | -10/Materials | Entered Subcaves 1466 | -10/Subcaves | Accompanied by 1 ally 1467 | -10/Subcaves | Approached by a straggling Scientist 1467 | -10/Subcaves | Identified exit to Materials 1468 | -10/Subcaves | Identified exit to Recycling 1738 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1773 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1844 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1984 | -10/Subcaves | Visited Clippyterm 1989 | -10/Subcaves | Learned location of Extension (-6) 1989 | -10/Subcaves | Learned Research security intel 2277 | -10/Subcaves | Core integrity fell below 50% 2317 | -10/Subcaves | Lost 3 parts (1p1n1u) 2354 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2356 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2359 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3096 | -10/Subcaves | Core integrity fell below 20% 3791 | -10/Subcaves | Visited 4L-MR0's lab 3816 | -10/Subcaves | Found Flightbrick 4317 | -10/Subcaves | Entered Materials 4317 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4598 | -8/Materials | Identified exit to Storage 4666 | -8/Materials | Build established: Tank 4905 | -8/Materials | Garrison activated, responded to threat 5377 | -8/Materials | Discovered new exit (range 3) 5640 | -8/Materials | Discovered new exit (range 16) 5805 | -8/Materials | Entered Storage 5807 | -8/Storage | Loaded intel: 16 trap records 5815 | -8/Storage | Met a pair of Derelict thieves 5925 | -8/Storage | Destroyed 8 combat bots 6477 | -8/Storage | Used back door to open Recycling access 6483 | -8/Storage | Entered Recycling 7117 | -8/Recycling | Discovered new exit (range 5) 7567 | -8/Recycling | Found Prototype Device 7567 | -8/Recycling | Identified Scrap Engine 7573 | -8/Recycling | Entered Scraplab 7837 | -8/Recycling | Build established: Mutant 8658 | -8/Recycling | Entered Factory 8658 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 9412 | -6/Factory | Repaired Lgt. Treads 9689 | -6/Factory | Discovered new exit (range 8) 9872 | -6/Factory | Spotted B-75 Beast 9885 | -6/Factory | Sucked down chute 9885 | -6/Factory | Entered Waste 9885 | -6/Waste | The area was eerily silent 10075 | -6/Waste | A Compactor rumbled back to life 10077 | -6/Waste | Spotted C-40 Crusher 10081 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10123 | -6/Waste | Crushed by Compactor (1 part destroyed) 10124 | -6/Waste | Destroyed C-40 Crusher 10821 | -6/Waste | Discovered new exit (range 14) 10878 | -6/Waste | Entered Factory 11162 | -6/Factory | Discovered new exit (range 5) 11433 | -6/Factory | Found Hvy. Reflective Plating 11578 | -6/Factory | Build established: Construct 11969 | -6/Factory | Discovered new exit (range 22) 12006 | -6/Factory | Discovered new exit (range 15) 12397 | -6/Factory | Identified exit to Factory 12421 | -6/Factory | Identified exit to Lower Caves 12747 | -6/Factory | Entered Lower Caves 12765 | -6/Lower Caves | Encountered a Warlord checkpoint 12980 | -6/Lower Caves | Discovered new exit (range 3) 13106 | -6/Lower Caves | Entered another Lower Caves area 13119 | -6/Lower Caves | Encountered a Warlord checkpoint 13157 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13774 | -6/Lower Caves | Discovered new exit (range 6) 13798 | -6/Lower Caves | Entered Data Miner 13798 | -6/Data Miner | Discovered new exit (range 6) 13810 | -6/Data Miner | Met Data Miner 13830 | -6/Data Miner | Learned location of Section 7 (-2) 13830 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13844 | -6/Data Miner | Received God Mode back door access code from Data Miner 13864 | -6/Data Miner | Entered Proximity Caves 14346 | -5/Proximity Caves | Discovered exit to Factory (range 21) 14382 | -5/Proximity Caves | Entered Factory 14382 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 14391 | -5/Factory | Identified exit to Upper Caves 14507 | -5/Factory | Repaired Hrd. Medium Armor Plating? 14799 | -5/Factory | Garrison activated, responded to threat 15279 | -5/Factory | Discovered new exit (range 21) 15843 | -5/Factory | Spotted B-75 Beast 16000 | -5/Factory | Discovered new exit (range 5) 16248 | -5/Factory | System corruption reached 10% 16286 | -5/Factory | Entered Upper Caves 16408 | -5/Upper Caves | Learned 4 Factory zone layouts 16581 | -5/Upper Caves | Learned Factory stockpile data 16598 | -5/Upper Caves | Entered a destroyed Warlord outpost 16641 | -5/Upper Caves | Discovered new exit (range 19) 16944 | -5/Upper Caves | Entered another Upper Caves area 17015 | -5/Upper Caves | Encountered a Warlord checkpoint 17026 | -5/Upper Caves | Learned Factory interactive machine intel 17334 | -5/Upper Caves | Learned Research trap positions 17334 | -5/Upper Caves | Learned Research security intel 17334 | -5/Upper Caves | Learned Research garrison access intel 17334 | -5/Upper Caves | Learned Extension garrison access intel 17428 | -5/Upper Caves | Learned 12 Factory zone layouts 18103 | -5/Upper Caves | Discovered new exit (range 9) 18285 | -5/Upper Caves | Entered Zhirov 18285 | -5/Zhirov | Discovered new exit (range 3) 18327 | -5/Zhirov | Met Zhirov 18369 | -5/Zhirov | Learned location of Quarantine (-3) 18369 | -5/Zhirov | Learned location of Testing (-2) 18369 | -5/Zhirov | Learned location of Command (-1) 18392 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18429 | -5/Zhirov | Found Alien Artifact 18429 | -5/Zhirov | Identified Integrated Dissipator 18429 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18458 | -5/Zhirov | Found Alien Artifact 18716 | -5/Zhirov | Entered Proximity Caves 18720 | -4/Proximity Caves | Spotter reported a threat 18773 | -4/Proximity Caves | Spotter reported a threat 18901 | -4/Proximity Caves | Spotter reported a threat 18914 | -4/Proximity Caves | Spotter reported a threat 19325 | -4/Proximity Caves | Discovered new exit (range 8) 19391 | -4/Proximity Caves | Entered Factory 19391 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19392 | -4/Factory | Identified exit to Upper Caves 19394 | -4/Factory | Loaded intel: 53 interactive machine locations 19641 | -4/Factory | Search patrols dispatched 19867 | -4/Factory | Garrison activated, responded to threat 19891 | -4/Factory | Search patrols dispatched 19922 | -4/Factory | Spotted B-86 Titan 19930 | -4/Factory | Destroyed 8 combat bots 19979 | -4/Factory | Lost 3 parts (1p2u) 20024 | -4/Factory | Destroyed 7 combat bots 20069 | -4/Factory | Lost 4 parts (1n1u2w) 20141 | -4/Factory | First assault squad dispatched 20220 | -4/Factory | Incoming assault squad redirected 20243 | -4/Factory | Entered Upper Caves 20306 | -4/Upper Caves | Learned Research terminal intel 20546 | -4/Upper Caves | Build established: Assassin 20706 | -4/Upper Caves | Learned Research emergency access door positions 20760 | -4/Upper Caves | Discovered new exit (range 7) 20766 | -4/Upper Caves | Identified exit to Upper Caves 20767 | -4/Upper Caves | Entered another Upper Caves area 20771 | -4/Upper Caves | Learned Research emergency access door positions 20936 | -4/Upper Caves | Learned Research terminal intel 20942 | -4/Upper Caves | Found DCF Scrap (13 items) 21108 | -4/Upper Caves | Discovered new exit (range 3) 21109 | -4/Upper Caves | Identified exit to Warlord 21110 | -4/Upper Caves | Entered Warlord 21141 | -4/Warlord | System corruption cleaned by Quarantine Array 21300 | -4/Warlord | Met Warlord 21325 | -4/Warlord | Warlord's base attacked by MAIN.C 21675 | -4/Warlord | Warlord forces counterattacked 21694 | -4/Warlord | Build established: Commander-Assassin 21705 | -4/Warlord | Opened Warlord's prototype stash 21723 | -4/Warlord | Found Prototype Reactor 21727 | -4/Warlord | Found Prototype Processor 21727 | -4/Warlord | Identified Exp. Targeting Computer 21825 | -4/Warlord | Spotted Executioner 21825 | -4/Warlord | Spotted Striker 21845 | -4/Warlord | Destroyed Executioner 21850 | -4/Warlord | Allies destroyed Striker 21866 | -4/Warlord | Destroyed 11 combat bots 21871 | -4/Warlord | Discovered new exit (range 12) 21882 | -4/Warlord | Identified exit to Proximity Caves 21903 | -4/Warlord | Entered Proximity Caves 21903 | -3/Proximity Caves | Accompanied by 4 allies 22267 | -3/Proximity Caves | Discovered new exit (range 8) 22275 | -3/Proximity Caves | Identified exit to Research 22287 | -3/Proximity Caves | Entered Research 22287 | -3/Research | Accompanied by 4 allies 22287 | -3/Research | Evolved 2 slots: Utility x2 22288 | -3/Research | Identified exit to Armory 22289 | -3/Research | Loaded intel: 98 trap records 22292 | -3/Research | Loaded intel: 21 terminal locations 22293 | -3/Research | Loaded intel: 4 garrison access locations 22438 | -3/Research | Garrison activated, responded to threat 22519 | -3/Research | Discovered new exit (range 4) 22524 | -3/Research | Identified exit to Quarantine 22781 | -3/Research | Build established: Construct 23517 | -3/Research | Spotted B-86 Titan 24049 | -3/Research | Found Prototype Device 24049 | -3/Research | Identified Exp. Thermal Defense Suite 24190 | -3/Research | Entered Armory 24315 | -3/Armory | Found Fusion Bomb Launcher 24341 | -3/Armory | Spotted B-86 Titan 24356 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 24650 | -3/Armory | Build established: Commander-Construct 24758 | -3/Armory | P-80 Master assimilated allied Veteran 8h 24842 | -3/Armory | Lost 4 allies 25159 | -3/Armory | Lost 4 allies 25190 | -3/Armory | First assault squad dispatched 25211 | -3/Armory | Incoming assault squad redirected 25217 | -3/Armory | Incoming assault squad redirected 25528 | -3/Armory | Build established: Construct 25707 | -3/Armory | Core integrity fell below 50% 25739 | -3/Armory | Destroyed 7 combat bots 25993 | -3/Armory | Crushed by falling debris 25994 | -3/Armory | Crushed by falling debris 25995 | -3/Armory | System corruption reached 10% 26025 | -3/Armory | Lost 4 parts (3u1w) 26333 | -3/Armory | High security lockdown imminent 26413 | -3/Armory | High security lockdown engaged 26438 | -3/Armory | Discovered new exit (range 5) 26443 | -3/Armory | Entered Research 26443 | -2/Research | Warlord forces began assault on 0b10 26443 | -2/Research | Evolved 2 slots: Power x1, Utility x1 26446 | -2/Research | Loaded intel: 21 terminal locations 26553 | -2/Research | Research machine network offline 26567 | -2/Research | Met up with Warlord 26650 | -2/Research | Build established: Scavenger-Construct 26781 | -2/Research | Discovered new exit (range 10) 26887 | -2/Research | Spotted Executioner 26887 | -2/Research | Spotted Executioner 26916 | -2/Research | Spotted B-90 Cyclops 26941 | -2/Research | Borebot progress halted 27186 | -2/Research | Borebot progress halted 27230 | -2/Research | Borebot progress halted 27243 | -2/Research | Spotted Striker 27250 | -2/Research | Identified Transdimensional Reconstructor 27250 | -2/Research | Warped through subspace 27272 | -2/Research | Discovered new exit (range 21) 27358 | -2/Research | Warlord destroyed during the assault 27528 | -2/Research | Entered Access 27528 | -1/Access | Evolved 2 slots: Utility x2 27694 | -1/Access | Garrison activated, responded to threat 27881 | -1/Access | Destroyed 7 combat bots 28138 | -1/Access | Garrison activated, responded to threat 28209 | -1/Access | Lost 4 parts (1p2u1w) 28340 | -1/Access | System corruption reached 10% 28401 | -1/Access | Discovered new exit (range 3) 28404 | -1/Access | Identified exit to Surface 28405 | *** | Escaped! Last Messages --------------- 28325_ R-10 Processor inserts Adv. Heat Sink into recycling unit. 28328_ R-10 Processor inserts Structural Scanner into recycling unit. 28330_ System corrupted: Energy discharge (-106). 28331_ R-10 Processor inserts Terrain Scanner into recycling unit. 28334_ R-10 Processor inserts Terrain Scan Processor into recycling unit. 28335_ Recycling unit begins recycling process. 28338_ P-80 Master destroyed. 28343_ R-10 Processor collects Imp. Antigrav System. 28345_ Arm. Scrap Engine consumes Imp. Antigrav System. 28345_ R-10 Processor collects Unknown Processor. 28347_ R-10 Processor collects Adv. Remote Datajack. 28349_ Acquired 5 matter. 28350_ R-10 Processor collects Adv. Heat Sink. 28352_ U-05 Engineer builds a Wall. 28353_ Imp. Hardlight Generator destroyed. 28363_ Slammed into M-36 Artificer. 28401_ Main Access Shell breached. 28401_ EXIT=FOUND 28404_ System corrupted: Heat flow error (+227). 28404_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????"####????????????????????????? | | ????????????????????" ?????????????????????????? | | ????????????????????" ???????????BB????????????? | | ????????????????????" """"""??????BB????????????? | | ????????????????????" " "????????????????????? | | ????????????????????" " "" "?"??????????????????? | | ????????????????????" @" " "??????????????????? | | ????????????????????" " " "??????????????????? | | ????????????????????" """""" "????BB????????????? | | ???????????u????????" "????BB????????????? | | ????????????????????" "??????????????????? | | ????????????????????"######"###??????????????????? | | ???????????k??????????????# #????????????????????? | | ??????????????????????#####"#####????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# % u #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????####+###########???????????? | | ?????????????????????????# ?? | | ?????????????????????????# ####### ?? | | ?????????????????????????# #??#######????????????? | | ?????????????????????????# #? #????????????? | | ?????????????????????????# #? #????????????? | | #####?????# ############# # "" #????????????? | | # """ #????????????? | | ? + R" #????????????? | | # #?????################ # """ #????????????? | | # #????????????????????# # "" #????????????? | | # #????????????????????# #? #????????????? | | # ##???????????????????# #? #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 50 Energy Generation 33 Energy Capacity 936 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 825 Resistance: KI 10 Resistance: TH 25 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 5 Offensive Hacking 14 Trap Extractor Capacity 8 Item Schematics ----------------- Hcp. Storage Unit | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Focal Shield | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Med. Laser | 15% | -10/Materials Lgt. Armor Plating | 63% | -10/Materials Lgt. Treads | 72% | -10/Materials Lgt. Assault Rifle | 53% | -10/Materials Lgt. Treads | 12% | -6/Factory Hrd. Medium Armor Plating | 57% | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- No Explosion For You Challenges ------------ None Game ------ Seed SwarmDecoderShifter Manual? 0 Play Time 04:12:40 Cumulative 360.0 hours Start 2025.06.08 @ 00:36:12 End 2025.06.08 @ 15:52:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type 0 Total 8 Types 8/0/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 74 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a89e03fd-f792-4c98-add4-88c354b752a9