Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.25 @ 21:00:54 Player: sherwood Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1589) 1589 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3670 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 224/300 Energy 98/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Signal Interpreter Core Shielding Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit High-capacity Matter Pod (200) Particle Charger Tractor Beam Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Signal Interpreter Hacking Suite > --- WEAPON ----------- Ion Cannon Heavy Assault Rifle Mace > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Improved Heat Sink High-capacity Matter Pod Particle Charger Core Shielding Tractor Beam Heavy Laser Autogun Grenade Launcher [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Autogun Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 64 | 6 17 1 25 15 Power 11 | 1 1 1 4 4 Engine 9 | 1 . 1 3 4 Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 12 | 2 2 . 5 3 Treads . | . . . . . Leg 7 | . . . 5 2 Wheel 5 | 2 2 . . 1 Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 4 . 6 3 Device 6 | . 3 . 2 1 Storage 3 | 1 1 . 1 . Processor 3 | . . . 2 1 Hackware 1 | . . . 1 . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 27 | 2 10 . 10 5 Energy Gun 7 | 1 1 . 4 1 Energy Cannon 2 | . 1 . . 1 Ballistic Gun 10 | 1 5 . 3 1 Ballistic Cannon . | . . . . . Launcher 4 | . 1 . 2 1 Special Weapon 1 | . . . 1 . Impact Weapon 1 | . . . . 1 Slashing Weapon 2 | . 2 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 24 | . 2 1 7 14 Power 7 | . . 1 2 4 Propulsion 4 | . . . 1 3 Utility 3 | . . . 2 1 Weapon 10 | . 2 . 2 6 Highest Loss Streak 8 | . 1 1 2 8 Average Slot Usage (%) 93 | . 97 100 91 92 Engine 10 | . 7 2 14 9 Core 6 | . 6 11 5 5 Leg 11 | . . . 14 16 Wheel 9 | . 28 28 4 . Device 6 | . 11 14 4 4 Storage 12 | . 14 14 13 8 Processor 8 | . . . 9 13 Hackware 4 | . . . 4 9 Energy Gun 5 | . 9 . 7 . Energy Cannon 1 | . . . . 5 Ballistic Gun 13 | . 15 28 12 11 Impact Weapon 2 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 57 | 12 43 42 50 57 Greatest Support 30 | 26 26 20 26 30 Greatest Overweight (x) 18 | 2 4 2 4 18 Average Overweight (x) 1 | . 1 2 1 1 Largest Inventory Capacity 14 | 6 14 12 12 12 Average Capacity 11 | 5 11 12 12 11 Most Carried 12 | 5 12 12 12 11 Average Carried 9 | 2 8 11 10 8 Final Capacity 12 | 6 12 12 12 4 Final Carried 12 | 2 12 12 9 4 Class Distribution -------------------- 48% | Hacker-Mutant 42% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1439 | 241 215 142 599 242 Remotely . | . . . . . Salvage Created 1945 | . 424 124 1027 370 Parts 131 | . 23 12 66 30 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 45 | . 6 5 25 9 Melee 1 | . . . . 1 Guns 34 | . 4 5 21 4 Cannons 5 | . 1 . 1 3 AOE 5 | . 1 . 3 1 Classes Destroyed 7 | . 2 1 2 2 Builder 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 3 | . 2 . 1 . Swarmer 10 | . . 3 4 3 Grunt 24 | . 6 2 12 4 Brawler 2 | . . . 2 . Sentry 9 | . . . 7 2 Best Kill Streak 3 | . 3 3 3 3 Combat Bots Only 3 | . 3 3 3 3 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging 1 | . . 1 . . Exploded 1 | . 1 . 1 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2768 | . 219 58 886 1605 Core 784 | . 25 . 201 558 Absorbed by Shields 101 | . . . 74 27 Core Remaining (%) 79 | 100 . 90 49 . Volleys Fired 146 | . 25 6 69 46 Largest 2 | . 2 2 2 2 Hottest 129 | . 100 40 120 129 Shots Fired 250 | . 40 12 116 82 Gun 214 | . 33 12 111 58 Cannon 29 | . 6 . . 23 Launcher 6 | . 1 . 4 1 Special 1 | . . . 1 . Kinetic 155 | . 14 12 79 50 Thermal 52 | . 6 . 15 31 Explosive 6 | . 1 . 4 1 Electromagnetic 37 | . 19 . 18 . Robot Hit Streak 40 | . 14 12 40 18 Robot Miss Streak 4 | . 4 . 3 3 Penetration Max . | . . . . . Secondary Targets 6 | . . 2 4 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 198 | . 31 11 96 60 Core Hits 83 | . 15 7 41 20 Critical Hits 3 | . . 1 2 . Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . . . 2 . Melee Attacks 34 | . 3 . . 31 Impact 31 | . . . . 31 Slashing 3 | . 3 . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3357 | . 494 121 1555 1187 Guns 2180 | . 300 121 1249 510 Cannons 420 | . 87 . . 333 Explosions 521 | . 38 . 282 201 Melee 212 | . 69 . . 143 Ramming . | . . . . . Kinetic 1519 | . 86 121 802 510 Thermal 733 | . 87 . 313 333 Explosive 394 | . 38 . 155 201 Electromagnetic 499 | . 214 . 285 . Impact 143 | . . . . 143 Slashing 69 | . 69 . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 8 | . . . . 8 Corruption Purged . | . . . . . Effects 4 | . . . . 4 Heat Flow Errors 1 | . . . . 1 Targeting Errors 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 49 | . . . 29 20 Projectiles 20 | . . . . 20 Explosions 29 | . . . 29 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 102 | . . . 79 23 Shots 4 | . . . 3 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 440 | . 337 4 162 440 Average Temperature 98 | . 102 4 37 142 Received Heat Transfer 1122 | . 156 36 291 639 Effects 10 | . . . . 10 Shutdowns 2 | . . . . 2 Energy Bleed 3 | . . . . 3 Interference 4 | . . . . 4 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 1 . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1360 | . 185 . 657 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 446 | . 148 150 446 183 Initial 70 | . . 25 49 70 Average 163 | . 38 105 286 97 Maximum Alert Level 2 | . . . 2 . Low Security (%) 66 | 100 100 100 18 100 Level 1 30 | . . . 72 . Level 2 3 | . . . 8 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 4 1 Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 11 3 31 31 Peak Tracking Total 6 | . 4 2 5 6 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 12 | . 4 . 4 4 Terminals 9 | . 2 . 3 4 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 10 . 13 8 Successful 25 | . 8 . 9 8 Failed 6 | . 2 . 4 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 24 | . 6 . 10 8 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 5 | . 2 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 19 | . 4 . 7 8 Record 9 | . 3 . 4 2 Robot Analysis 1 | . . . 1 . Scanalyzer Index 1 | . . . 1 . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . . 1 Security Status 1 | . . . . 1 Patrol Status 1 | . . . . 1 Reinforcement Status 1 | . . . . 1 Recall Assault 1 | . . . . 1 Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 4 | . 2 . 2 . Recycle Component 1 | . . . 1 . Report Inventory 2 | . 1 . 1 . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 7 | . 3 . 3 1 Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled 1 | . . . 1 . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3172 | 56 574 246 1318 978 Spaces Moved 1700 | 53 378 202 665 402 Core 33 | 20 . . . 13 Treads . | . . . . . Legs 830 | . . . 442 388 Wheels 837 | 33 378 202 223 1 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 100 100 50 Average Speed 128 | 82 98 100 140 155 Slowest Speed 950 | 150 120 100 180 950 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 37 | 4 58 48 50 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 23 | . 2 . . 21 Terrain Destroyed 90 | . 13 . 48 29 Melee 22 | . 2 . . 20 Projectile 3 | . . . . 3 AOE 65 | . 11 . 48 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2396 | 63 535 234 938 626 Wait 386 | . 87 25 151 123 Move 1695 | 52 377 201 664 401 Hop . | . . . . . Pick Up 45 | 5 17 1 15 7 Fast Attach 5 | 3 . . 2 . Attach 30 | 3 7 1 10 9 Detach 6 | . 3 . 3 . Swap 29 | . 10 . 13 6 Drop 19 | . 6 . 11 2 Fire 146 | . 25 6 69 46 Melee 34 | . 3 . . 31 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Repaired Sensor Array 314 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 3) 552 | -10/Materials | Discovered new exit (range 8) 631 | -10/Materials | Entered Mines 665 | -10/Mines | Learned location of 1 exit from Materials 736 | -10/Mines | Discovered new exit (range 16) 823 | -10/Mines | Learned Materials stockpile data 877 | -10/Mines | Entered Materials 877 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 878 | -9/Materials | Identified exit to Materials 1541 | -9/Materials | Core integrity fell below 50% 1924 | -9/Materials | Build established: Hacker-Mutant 2009 | -9/Materials | Discovered exit to Materials (range 11) 2195 | -9/Materials | Entered another Materials area 2195 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3092 | -8/Materials | Crushed by falling debris 3123 | -8/Materials | Lost 3 parts (2n1w) 3140 | -8/Materials | Core integrity fell below 50% 3161 | -8/Materials | Core integrity fell below 20% 3173 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Ion Engine. U-05 Engineer lays Concrete. K-01 Serf collects debris. R-06 Scavenger collects Flight Unit. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer destroyed. R-06 Scavenger collects Welding Torch. K-01 Serf collects debris. Imp. Ion Engine destroyed. R-06 Scavenger collects Imp. Heat Sink. 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T #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ????????????????????????# ##???????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 27 Energy Capacity 325 Matter Stores 424 Matter Capacity 500 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 50 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed SignalGuidedNullifier Manual? 0 Play Time 00:47:12 Cumulative 3.3 hours Start 2021.05.25 @ 20:13:00 End 2021.05.25 @ 21:00:54 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 7 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 452d2e4b-4b3c-46ba-b1b0-5c733c87db67