Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 21:40:36 Player: Rizzen Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (88) 440 Value Destroyed (2022) 2022 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (359) 359 TOTAL SCORE: 4741 Bonus ------- High Alert Combat Kills 359 Cogmind --------- Core Integrity 0/550 Matter 215/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Advanced Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Advanced Beam Cannon Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Signal Interpreter Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Flight Unit Sensor Array Katana [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 99 | 6 23 47 19 4 Power 13 | 1 3 8 1 . Engine 10 | 1 3 6 . . Core 3 | . . 2 1 . Reactor . | . . . . . Propulsion 23 | 2 6 12 2 1 Treads . | . . . . . Leg . | . . . . . Wheel 9 | 2 4 3 . . Hover . | . . . . . Flight 14 | . 2 9 2 1 Utility 18 | 1 3 9 3 2 Device 13 | . 2 6 3 2 Storage 1 | 1 . . . . Processor 4 | . 1 3 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 45 | 2 11 18 13 1 Energy Gun 1 | . . 1 . . Energy Cannon 27 | . 7 14 6 . Ballistic Gun 3 | 2 1 . . . Ballistic Cannon . | . . . . . Launcher 3 | . 3 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 11 | . . 3 7 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 4 . . Parts Lost 17 | . 1 5 2 9 Power 2 | . . 1 1 . Propulsion 10 | . 1 3 1 5 Utility 3 | . . 1 . 2 Weapon 2 | . . . . 2 Highest Loss Streak 11 | . 1 2 2 11 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 95 | . 94 97 99 50 Engine 9 | . 13 8 . . Core 2 | . . 2 8 . Wheel 12 | . 24 7 . . Flight 16 | . . 23 36 9 Device 9 | . 14 6 9 8 Processor 21 | . 12 26 27 21 Energy Cannon 21 | . 24 21 16 2 Ballistic Gun 1 | . 3 . . . Naked Turns . | . . . . . Heaviest Build 14 | 10 11 13 14 7 Greatest Support 36 | 32 32 36 19 18 Greatest Overweight (x) 3 | . 3 2 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 Most Carried 5 | 5 5 5 4 3 Average Carried 4 | . 4 4 2 1 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | . 5 5 2 2 Class Distribution -------------------- 77% | Mutant 11% | Scavenger-Mutant 4% | Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scout | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1274 | 123 462 579 110 . Remotely . | . . . . . Salvage Created 3159 | 102 644 2061 303 49 Parts 187 | 5 43 125 10 4 Haulers Intercepted 9 | . 2 6 1 . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 56 | . 14 35 4 3 Melee 3 | . . . . 3 Guns 5 | . 5 . . . Cannons 44 | . 9 31 4 . Classes Destroyed 14 | 2 6 5 1 . Worker 3 | . 2 1 . . Tunneler 3 | 2 1 . . . Hauler 9 | . 2 6 1 . Recycler 4 | 1 . 3 . . Mechanic 1 | . . 1 . . Operator 3 | . 1 2 . . Watcher 9 | . 3 5 1 . Swarmer 18 | . 6 9 . 3 Grunt 22 | . 8 11 3 . Brawler 2 | . . 2 . . Duelist 2 | . . 2 . . Protector 1 | . . 1 . . Sentry 10 | . . 10 . . Hunter 1 | . . . 1 . Best Kill Streak 12 | 2 5 12 2 2 Combat Bots Only 5 | . 5 4 2 2 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 290 | . 51 92 58 89 Missed 98 | . 13 34 20 31 Damage Taken 2378 | . 381 816 597 584 Core 844 | . 155 134 184 371 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 149 | . 58 91 . . Core Remaining (%) 68 | 100 38 66 . . Volleys Fired 238 | 31 59 117 31 . Largest 2 | 2 2 2 2 . Hottest 136 | 40 120 136 136 . Shots Fired 470 | 62 113 234 61 . Gun 90 | 62 28 . . . Cannon 375 | . 80 234 61 . Launcher 5 | . 5 . . . Special . | . . . . . Kinetic 90 | 62 28 . . . Thermal 375 | . 80 234 61 . Explosive 5 | . 5 . . . Electromagnetic . | . . . . . Robot Hit Streak 21 | 6 8 21 6 . Robot Miss Streak 4 | 4 4 4 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 277 | 38 62 133 35 9 Core Hits 113 | 9 28 60 13 3 Critical Kills 4 | . . 4 . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 4 . . Meltdown 4 | . . 4 . . Melee Attacks 47 | . . 8 22 17 Impact . | . . . . . Slashing 47 | . . 8 22 17 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5208 | 299 1012 2760 802 335 Guns 448 | 299 149 . . . Cannons 4385 | . 823 2760 802 . Explosions 40 | . 40 . . . Melee 335 | . . . . 335 Ramming . | . . . . . Kinetic 448 | 299 149 . . . Thermal 4385 | . 823 2760 802 . Explosive 40 | . 40 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 335 | . . . . 335 Piercing . | . . . . . Highest Corruption 7 | . . 7 . . Average Corruption 4 | . . 4 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . 7 . . Message Errors 1 | . . 1 . . Matter Fused 1 | . . 1 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 2 | . . 2 . . Data Loss (major) 1 | . . 1 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 93 | . 17 22 13 41 Projectiles 42 | . 7 22 13 . Explosions 10 | . 10 . . . Melee 41 | . . . . 41 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . 3 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 502 | . 252 502 421 . Average Temperature 143 | . 80 155 147 . Received Heat Transfer 873 | . 171 279 279 144 Effects 25 | . . 17 8 . Shutdowns 4 | . . 4 . . Energy Bleed 7 | . . 6 1 . Interference 11 | . . 4 7 . Matter Decay 2 | . . 2 . . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 4 | . . 4 . . Combat Hostiles 4 | . . 4 . . Parts Melted 20 | . 1 14 5 . Heat Transferred 8089 | . 1739 4944 1406 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 840 | 15 270 840 730 331 Initial 319 | . 9 49 319 308 Average 363 | 8 158 515 482 296 Maximum Alert Level 3 | . 1 3 3 1 Low Security (%) 37 | 100 77 13 . . Level 1 24 | . 22 21 33 100 Level 2 18 | . . 26 57 . Level 3 19 | . . 38 8 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 2 6 3 1 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 7 | . 1 2 3 1 Assault 3 | . . 3 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 8 | . 1 1 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 135 | . 25 58 39 13 Peak Tracking Total 15 | . 8 5 15 10 Tactical Retreats 12 | . 1 5 5 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 4 | . 1 3 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 26 | . 10 14 2 . Terminals 19 | . 7 10 2 . Fabricators . | . . . . . Repair Stations 3 | . 1 2 . . Recycling Units 4 | . 2 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 58 | . 23 29 6 . Successful 38 | . 15 20 3 . Failed 20 | . 8 9 3 . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 31 | . 12 14 5 . Terminals 41 | . 14 21 6 . Fabricators . | . . . . . Repair Stations 13 | . 7 6 . . Recycling Units 4 | . 2 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 4 1 . Robot Analysis 4 | . 2 2 . . Prototype ID Bank 1 | . . 1 . . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . 6 6 . . Scan Component 6 | . 3 3 . . Repair 6 | . 3 3 . . Recycling Unit Hacks 3 | . 2 1 . . Report Inventory 3 | . 2 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 16 | . 5 9 2 . Terminals 16 | . 5 9 2 . Assimilate 1 | . . 1 . . Botnet 15 | . 5 8 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 7 9 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . 3 3 . . Time 168 | . 78 90 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 4 | . 2 2 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3438 | 123 1200 1660 362 93 Spaces Moved 3549 | 33 889 2095 436 96 Core 76 | 7 2 . . 67 Treads . | . . . . . Legs . | . . . . . Wheels 1254 | 26 874 354 . . Hover . | . . . . . Flight 2219 | . 13 1741 436 29 Fastest Speed 31 | 50 80 34 31 31 Average Speed 54 | 89 95 42 31 44 Slowest Speed 200 | 100 200 200 31 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . . 6 . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 56 | 5 97 99 57 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 39 | . 6 8 22 3 Terrain Destroyed 66 | . 33 8 22 3 Melee 33 | . . 8 22 3 Projectile . | . . . . . AOE 33 | . 33 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 4503 | 77 1130 2614 562 120 Wait 460 | . 126 283 51 . Move 3533 | 32 888 2082 435 96 Hop 6 | . . 6 . . Pick Up 58 | 7 19 27 2 3 Fast Attach 33 | . 6 27 . . Attach 31 | 6 11 6 5 3 Detach . | . . . . . Swap 35 | . 6 14 14 1 Drop 62 | 1 15 44 2 . Fire 238 | 31 59 117 31 . Melee 47 | . . 8 22 17 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 6) 447 | -10/Materials | Discovered new exit (range 16) 600 | -10/Materials | Discovered new exit (range 7) 966 | -10/Materials | Discovered new exit (range 15) 1082 | -10/Materials | Discovered new exit (range 14) 1197 | -10/Materials | Repaired Beam Cannon 1225 | -10/Materials | Repaired Hover Unit 1253 | -10/Materials | Repaired Beam Cannon 1267 | -10/Materials | Core integrity fell below 50% 1324 | -10/Materials | Entered another Materials area 1324 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1578 | -9/Materials | Repaired Beam Cannon 1652 | -9/Materials | Discovered new exit (range 6) 1765 | -9/Materials | Build established: Scavenger-Mutant 1856 | -9/Materials | Discovered new exit (range 14) 1948 | -9/Materials | Discovered new exit (range 6) 1950 | -9/Materials | Identified exit to Materials 1996 | -9/Materials | Discovered exit to Materials (range 14) 2124 | -9/Materials | First assault squad dispatched 2146 | -9/Materials | Build established: Mutant 2694 | -9/Materials | Crushed by falling debris 2755 | -9/Materials | Discovered exit to Materials (range 20) 2928 | -9/Materials | Repaired Katana 2955 | -9/Materials | Repaired Flight Unit 2984 | -9/Materials | Entered another Materials area 2984 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3107 | -8/Materials | Discovered new exit (range 15) 3261 | -8/Materials | Discovered new exit (range 14) 3332 | -8/Materials | Discovered new exit (range 11) 3346 | -8/Materials | Identified exit to Storage 3346 | -8/Materials | Entered Storage 3378 | -8/Storage | Core integrity fell below 50% 3394 | -8/Storage | Core integrity fell below 20% 3418 | -8/Storage | Lost 11 parts (1p6n2u2w) 3439 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03377_ Critical hit (Destroy). 03377_ Imp. Flight Unit destroyed. 03381_ S-10 Pest destroyed. 03384_ Acquired Flight Unit. 03387_ Flight Unit destroyed. 03392_ Critical hit (Burn: +37). 03392_ U-05 Engineer builds a Wall. 03401_ K-01 Serf collects debris. 03406_ Destroyed Lgt. Ion Engine. 03406_ S-10 Pest destroyed. 03408_ K-01 Serf collects debris. 03412_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03414_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. 03414_ K-01 Serf cleans the Component Storage. 03415_ W-25 Informer sends out distress signal. 03417_ K-01 Serf cleans the Component Storage. 03426_ K-01 Serf collects debris. 03436_ Acquired Flail. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????####?????????????????? | | ??????????????????????????? #?????????????????? | | ??#####???????????????????? #?????????????????? | | ??# #????####+########+## #?????????????????? | | ??# #????+ k #?????????????????? | | ??# #????# #?????????????????? | | ??# #????# @ ####??????????????? | | ??# #????# k u #???????????? | | ??# #????# ###k########### #???????????? | | ??# #????# ## ####/###?????????????????????? | | ??# #????# ## # s #?????????????????????? | | ??# #?#### ## + T #?????????????????????? | | ??# ###### ## # * %#?????????????????????? | | ??# = % ## # */ #?????????????????????? | | ??# %######+##+## + */ #?????????????????????? | | ??# [#?## %* ## # #?????????????????????? | | ??# #??# ## ########?????????????????????? | | ??# #??# / ## ######???????????????????????? | | ??# #??# ## # #???????????????????????? | | ??# #??# =! %## # #???????????????????????? | | ??# #??# ## # #???????????????????????? | | ??# #??######### # #???????????????????????? | | ??# #?#####????# # #???????????????????????? | | ??# ###"T"###### # #???????????????????????? | | ??# # ## # #???????????????????????? | | ??# # ## # #???????????????????????? | | ??# # """ """ / + #???????????????????????? | | ??# # """ """ ###+######???????????????????????? | | ??# / """ """ # ???????????????????????????? | | ??# # """ """ # #?????????????????????????? | | ??# # """ """ # #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed LargeRagnarokCarapace Manual? 0 Play Time 00:56:19 Cumulative 37.0 hours Start 2024.04.20 @ 20:44:45 End 2024.04.20 @ 21:40:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fbff269f-bfdb-4edd-abdf-59b5820b068c