Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.11 @ 20:23:53 Player: Rainynight Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (74) 370 Value Destroyed (2983) 2983 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (540) 540 TOTAL SCORE: 10173 Bonus ------- High Alert Combat Kills 170 Follower Combat Kills 70 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 114/300 Energy 1535/1600 System Corruption 5% Temperature Cool (0) Movement Hovering (70) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Superbattery > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Linear Gravjet Large Matter Pod (0) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Gyrokinetic Inverter Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Energy Well Advanced Signal Interpreter > --- WEAPON ----------- Neutron Missile Launcher Neutron Missile Launcher Neutron Missile Launcher Advanced Micro-nuke Launcher > --- INVENTORY -------- Improved Linear Gravjet Superbattery Large Matter Pod Compact Tesla Bomb Launcher Heavy Rocket Launcher [Rating: 101] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Utility Shielding Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Arc Projector Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Neutron Missile Launcher Slashing Weapon Katana Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Slots Evolved 14 | . . . . . 4 2 2 2 2 2 . Power 1 | . . . . . . . . 1 . . . Propulsion 5 | . . . . . 1 1 1 . 1 1 . Utility 6 | . . . . . 1 1 1 1 1 1 . Weapon 2 | . . . . . 2 . . . . . . Parts Attached 137 | . 8 . 2 . 13 7 41 4 31 20 11 Power 18 | . . . . . 2 1 4 1 5 4 1 Engine 7 | . . . . . 2 . 3 . 1 1 . Core 4 | . . . . . . 1 1 1 1 . . Reactor 7 | . . . . . . . . . 3 3 1 Propulsion 43 | . 2 . . . 4 3 15 . 9 10 . Treads 10 | . 2 . . . 3 . 3 . 1 1 . Leg 14 | . . . . . 1 3 8 . 2 . . Wheel . | . . . . . . . . . . . . Hover 10 | . . . . . . . . . 1 9 . Flight 9 | . . . . . . . 4 . 5 . . Utility 30 | . 2 . 2 . 1 2 6 2 11 1 3 Device 14 | . . . . . 1 1 1 2 9 . . Storage 8 | . 1 . 1 . . . 2 . . 1 3 Processor 2 | . . . . . . . 2 . . . . Hackware . | . . . . . . . . . . . . Protection 6 | . 1 . 1 . . 1 1 . 2 . . Artifact . | . . . . . . . . . . . . Weapon 46 | . 4 . . . 6 1 16 1 6 5 7 Energy Gun 7 | . . . . . . . 1 . 2 3 1 Energy Cannon 2 | . . . . . . . 2 . . . . Ballistic Gun 17 | . 3 . . . 4 . 7 1 2 . . Ballistic Cannon 2 | . . . . . . . 2 . . . . Launcher 12 | . 1 . . . . . 2 . 2 1 6 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 2 1 2 . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 1 . 1 1 3 Parts Lost 60 | . . . . . . 1 19 . 24 4 12 Power 7 | . . . . . . . 2 . 2 1 2 Propulsion 25 | . . . . . . 1 7 . 13 1 3 Utility 13 | . . . . . . . 5 . 6 . 2 Weapon 15 | . . . . . . . 5 . 3 2 5 Highest Loss Streak 12 | . . . . . . 1 9 . 12 1 11 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 86 100 99 100 97 92 86 78 79 28 39 Engine 6 | . 14 14 14 14 9 6 3 5 2 . 1 Core 1 | . . . . . . . 1 . 3 . . Treads 13 | . 8 28 28 28 25 17 8 . 1 . . Leg 11 | . 19 . . . . 7 20 29 21 . . Hover 1 | . . . . . . . . . . 14 16 Device 5 | . . . . . 7 7 5 7 16 . . Storage 8 | . 14 14 13 14 9 7 7 5 4 1 2 Processor 2 | . . . . . . . 4 5 5 4 3 Protection 7 | . 1 14 13 14 9 13 6 . 2 . . Energy Gun 1 | . . . . . . . . 5 5 2 2 Ballistic Gun 19 | . 27 28 28 28 34 29 15 5 6 . . Ballistic Cannon 1 | . . . . . . . 3 5 1 . . Slashing Weapon 1 | . . . . . 1 . 2 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 73 | 14 22 22 32 32 41 43 51 55 73 20 44 Greatest Support 95 | 20 40 40 40 40 60 60 80 75 95 86 64 Greatest Overweight (x) 13 | . 1 . . . 1 4 13 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | . 10 10 15 15 15 15 15 10 10 5 5 Average Capacity 12 | . 9 10 13 15 15 15 13 10 9 5 5 Most Carried 15 | . 10 10 14 14 15 15 15 10 10 5 5 Average Carried 12 | . 9 10 11 14 14 14 13 10 9 4 4 Final Capacity 15 | 8 10 10 15 15 15 15 10 10 5 5 5 Final Carried 15 | 6 10 10 14 14 15 15 10 10 5 5 2 Class Distribution -------------------- 48% | Mutant 25% | Skirmisher 15% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Matter Collected 3570 | 200 . . 399 . 250 171 1238 . 811 242 259 Remotely . | . . . . . . . . . . . . Salvage Created 3035 | . 8 . . . 180 314 1006 . 1128 130 269 Parts 190 | . 5 . . . 8 22 58 . 67 8 22 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . 5 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Combat Hostiles Destroyed 50 | . 3 . . . 3 5 12 . 15 1 11 Guns 27 | . . . . . 3 5 9 . 8 1 1 Cannons 8 | . . . . . . . 3 . 5 . . AOE 14 | . 3 . . . . . . . 1 . 10 Classes Destroyed 14 | . 1 . . . 4 4 2 . 1 . 2 Worker 5 | . . . . . . 1 1 . 1 2 . Builder 8 | . . . . . . . 4 . 4 . . Tunneler 3 | . . . . . . . 1 . 1 1 . Recycler 5 | . . . . . . 1 3 . 1 . . Watcher 3 | . . . . . 1 . 1 . . . 1 Swarmer 11 | . 3 . . . . . 3 . . . 5 Cutter 2 | . . . . . . . . . . . 2 Saboteur 1 | . . . . . . . . . . . 1 Grunt 12 | . . . . . 1 2 4 . 4 . 1 Brawler 1 | . . . . . . 1 . . . . . Sentry 4 | . . . . . 1 . 1 . 2 . . Specialist 4 | . . . . . . . . . 2 . 2 Hunter 2 | . . . . . 1 . 1 . . . . Programmer 13 | . . . . . . 2 3 . 7 1 . Best Kill Streak 9 | . 3 . . . 1 4 6 . 5 2 9 Combat Bots Only 5 | . 3 . . . 1 3 3 . 3 1 5 Max Kills in Single Turn 4 | . 2 . . . 1 1 2 . 2 1 4 Gunslinging 1 | . . . . . . . . . 1 . . Exploded 4 | . 2 . . . . . . . 1 . 4 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Damage Taken 11899 | . 59 . . . 294 288 3882 39 3738 1505 2094 Core 3187 | . . . . . 51 . 736 . 1033 582 785 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 203 | . . . . . . 71 132 . . . . Core Remaining (%) 73 | 100 . . . 100 90 100 13 100 10 . . Volleys Fired 207 | . 3 . . . 14 11 79 11 70 10 9 Largest 4 | . 1 . . . 4 4 4 2 4 2 4 Hottest 241 | . 33 . . . 92 92 140 140 238 188 241 Shots Fired 541 | . 3 . . . 46 41 197 22 205 13 14 Gun 399 | . . . . . 46 41 140 11 146 12 3 Cannon 97 | . . . . . . . 35 11 51 . . Launcher 45 | . 3 . . . . . 22 . 8 1 11 Special . | . . . . . . . . . . . . Kinetic 324 | . . . . . 46 41 162 . 75 . . Thermal 120 | . . . . . . . 7 11 87 12 3 Explosive 45 | . 3 . . . . . 22 . 8 1 11 Electromagnetic 52 | . . . . . . . 6 11 35 . . Robot Hit Streak 22 | . 1 . . . 22 7 12 7 10 8 2 Robot Miss Streak 9 | . 1 . . . 2 3 9 2 4 1 2 Penetration Max 1 | . . . . . . . 1 . 1 . . Secondary Targets 6 | . . . . . . 1 2 . 2 1 . Max Gunslinging Chain 1 | . . . . . . 1 1 . 1 1 . Shots Hit Robots 276 | . 1 . . . 31 27 119 2 84 10 2 Core Hits 144 | . 3 . . . 9 11 60 . 42 4 15 Critical Kills 3 | . . . . . . . . . 3 . . Critical Parts Destroyed 2 | . . . . . . . 1 . 1 . . Critical Strikes 6 | . . . . . . . 2 . 4 . . Meltdown 1 | . . . . . . . . . 1 . . Destroy 4 | . . . . . . . 1 . 3 . . Blast 1 | . . . . . . . 1 . . . . Melee Attacks 88 | . . . . . 10 5 69 . . 4 . Impact . | . . . . . . . . . . . . Slashing 84 | . . . . . 10 5 69 . . . . Piercing 4 | . . . . . . . . . . 4 . Sneak Attacks 5 | . . . . . . . 2 . . 3 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9199 | . 186 . . . 419 444 2359 40 3232 526 1993 Guns 4263 | . . . . . 413 441 1575 11 1566 203 54 Cannons 1470 | . . . . . . . 544 29 897 . . Explosions 2826 | . 186 . . . . . . . 701 . 1939 Melee 518 | . . . . . . . 217 . . 301 . Ramming 122 | . . . . . 6 3 23 . 68 22 . Kinetic 3823 | . . . . . 413 441 1882 . 1087 . . Thermal 1723 | . . . . . . . 184 29 1253 203 54 Explosive 2826 | . 186 . . . . . . . 701 . 1939 Electromagnetic 187 | . . . . . . . 53 11 123 . . Impact . | . . . . . . . . . . . . Slashing 217 | . . . . . . . 217 . . . . Piercing 301 | . . . . . . . . . . 301 . Highest Corruption 43 | . . . . . 2 4 43 1 12 1 4 Average Corruption 11 | . . . . . 1 2 35 1 6 1 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 100 | . . . . . 6 10 51 . 29 . 4 Message Errors 29 | . . . . . 2 3 15 . 9 . . Matter Fused 28 | . . . . . 2 5 13 . 5 . 3 Heat Flow Errors 11 | . . . . . 1 2 5 . 3 . . Energy Discharges 8 | . . . . . 1 . 3 . 3 . 1 Data Loss (minor) 7 | . . . . . . . 4 . 3 . . Data Loss (major) 3 | . . . . . . . 2 . 1 . . Misfires 1 | . . . . . . . 1 . . . . Alerts 2 | . . . . . . . 1 . 1 . . Misdirections 1 | . . . . . . . . . 1 . . Weapon Failures 10 | . . . . . . . 7 . 3 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 404 | . 1 . . . . . 57 . 140 53 153 Projectiles 21 | . . . . . . . 16 . 5 . . Explosions 308 | . 1 . . . . . 19 . 135 . 153 Melee 75 | . . . . . . . 22 . . 53 . Knockbacks 11 | . . . . . . . 5 . 6 . . Impact 1 | . . . . . . . . . 1 . . Kinetic 9 | . . . . . . . 5 . 4 . . Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 935 | . 36 . . . . . 522 . 134 63 180 Shots 23 | . 1 . . . . . 14 . 4 1 3 Rammed 9 | . . . . . 1 . 1 . 4 3 . Targets Rammed 22 | . . . . . 1 3 5 . 10 3 . Kicked 9 | . . . . . . 1 2 . 6 . . Crushed 4 | . . . . . . 2 2 . . . . Highest Temperature 452 | . . . . . 137 191 280 78 452 327 107 Average Temperature 97 | . . . . . 32 87 82 34 108 142 55 Received Heat Transfer 865 | . . . . . 36 36 153 . 378 178 84 Effects 3 | . . . . . . . . . 2 1 . Energy Bleed 3 | . . . . . . . . . 2 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 10 | . . . . . . . 2 . 6 2 . Heat Transferred 1998 | . . . . . . . 222 37 1443 222 74 Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Peak Influence 677 | . 154 60 . . 88 106 177 99 634 433 677 Initial 332 | . . 60 . . . . 6 81 48 332 136 Average 99 | . 55 60 . . 33 20 58 92 258 341 341 Maximum Alert Level 2 | . . . . . . . . . 2 2 2 Low Security (%) 84 | . 100 100 . 100 100 100 100 100 45 1 42 Level 1 9 | . . . . . . . . . 26 89 18 Level 2 5 | . . . . . . . . . 28 9 39 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 36 | . 1 . . . 1 3 12 1 11 5 2 Investigation 6 | . 1 . . . 1 . 2 . . 2 . Extermination 10 | . . . . . . 2 4 . 4 . . Reinforcement 20 | . . . . . . 1 6 1 7 3 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . Construction Impeded 6 | . . . . . . . 2 1 3 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Distress Signals 6 | . . . . . 1 . . . 2 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 126 | . 5 . . . 5 8 24 . 39 23 22 Peak Tracking Total 12 | . 2 . . . 3 3 4 . 12 8 10 Tactical Retreats 22 | . . . . . . . 6 . 10 5 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Traps Triggered 9 | . 1 . . . 2 1 1 1 3 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Machines Disabled 10 | . . . . . 1 . 1 . 3 1 4 Max in Single Turn 2 | . . . . . 1 . 1 . 1 1 2 Garrison Access 1 | . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Machines Accessed 28 | . . . 5 . 6 4 6 . 3 4 . Terminals 18 | . . . . . 5 2 5 . 2 4 . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 102 | . . . 50 . 12 8 16 . 4 12 . Successful 73 | . . . 50 . 6 5 8 . 2 2 . Failed 29 | . . . . . 6 3 8 . 2 10 . Catastrophic 4 | . . . . . . 1 2 . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 27 | . . . 1 . 6 5 7 . 2 6 . Terminals 44 | . . . . . 9 6 14 . 3 12 . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . . . . 3 . 2 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Terminal Hacks 66 | . . . 50 . 4 3 6 . 1 2 . Record 51 | . . . 49 . . . 1 . . 1 . Emergency Access Points 1 | . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . 1 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 2 | . . . . . . 1 1 . . . . Disarm Traps 1 | . . . . . . . 1 . . . . Zone Layout 6 | . . . . . 3 1 1 . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 2 . 2 . . . . Report Inventory 2 | . . . . . 1 . 1 . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . Terminals . | . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . Fabnet 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . . . . . 3 3 5 . 1 4 . Full Trace Events 5 | . . . . . 1 . 2 . . 2 . Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . Time 81 | . . . . . . 81 . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 1 . . . Autooverrided 1 | . . . . . . . 1 . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Total Allies 5 | . . . . 3 . 1 1 . . . . Largest Group 3 | . . . . 3 3 1 1 . . . . Highest-Rated Group 40 | . . . . 40 40 9 37 . . . . Highest-Rated Ally 37 | . . . . 16 16 9 37 . . . . Total Orders 3 | . . . . . . 3 . . . . . DROP 1 | . . . . . . 1 . . . . . PICKUP 1 | . . . . . . 1 . . . . . COLLECT 1 | . . . . . . 1 . . . . . Ally Attacks 19 | . . . . . 16 . 3 . . . . Total Damage 287 | . . . . . 231 . 56 . . . . Kills 2 | . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Turns Passed 8479 | . 307 74 965 563 1068 1111 2267 390 1102 457 175 Spaces Moved 5094 | 1 178 47 596 313 508 580 1093 259 817 498 204 Core 164 | . . . . . . . 10 . 122 32 . Treads 2526 | . 55 47 596 313 508 409 572 . . 26 . Legs 1568 | 1 123 . . . . 171 447 259 567 . . Wheels . | . . . . . . . . . . . . Hover 710 | . . . . . . . . . 66 440 204 Flight 126 | . . . . . . . 64 . 62 . . Fastest Speed 31 | 120 120 160 160 160 160 160 34 90 34 31 55 Average Speed 127 | 120 153 160 160 160 160 169 139 90 82 69 62 Slowest Speed 700 | 120 190 160 160 160 240 400 700 90 180 160 110 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . 1 . 4 . . Cave-ins Triggered 8 | . . . . . . . 8 . . . . Exploration Rate (%) 30 | 3 36 15 91 62 47 21 28 8 23 19 15 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . Known Exits Taken 4 | . . . . . . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug 563 | . . . . . 10 5 444 8 57 17 22 Terrain Destroyed 868 | . 28 . . . 10 5 486 10 157 17 155 Melee 79 | . . . . . 10 5 64 . . . . Projectile 58 | . . . . . . . 7 10 41 . . AOE 731 | . 28 . . . . . 415 . 116 17 155 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Total 6544 | . 209 46 608 375 723 670 1579 392 1115 592 235 Wait 868 | . 3 . . 63 153 57 260 117 167 40 8 Move 5072 | . 177 46 595 312 507 579 1088 258 808 498 204 Hop 5 | . . . . . . . 1 . 4 . . Pick Up 50 | . 9 . 9 . 12 2 10 . 3 3 2 Fast Attach 71 | . 2 . 2 . 5 5 17 3 16 14 7 Attach 32 | . . . . . 2 . 12 . 8 6 4 Detach 20 | . 1 . . . 1 . 6 . 6 6 . Swap 34 | . 6 . . . 6 2 12 1 7 . . Drop 72 | . 8 . 2 . 12 5 18 1 16 9 1 Fire 207 | . 3 . . . 14 11 79 11 70 10 9 Melee 88 | . . . . . 10 5 69 . . 4 . Ram 6 | . . . . . . . . . 4 2 . Kick 9 | . . . . . . 1 2 . 6 . . Crush 6 | . . . . . 1 2 3 . . . . Escape Stasis 2 | . . . . . . . 2 . . . . Rewire 2 | . . . . . . 1 . 1 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 374 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 376 | -10/Mines | Discovered new exit (range 5) 382 | -10/Mines | Entered Exiles 424 | -10/Exiles | Met 8R-AWN 446 | -10/Exiles | Met EX-HEX 520 | -10/Exiles | Met EX-BIN 549 | -10/Exiles | Aligned with FarCom system 550 | -10/Exiles | Given EX-Vault access code 630 | -10/Exiles | Opened EX-Vault 684 | -10/Exiles | Found Superbattery 717 | -10/Exiles | Warned to stay clear of 0b10 Research branches 773 | -10/Exiles | Met EX-DEC 815 | -10/Exiles | Learned location of Zion (-7) 970 | -10/Exiles | Discovered new exit (range 10) 1088 | -10/Exiles | Visited The Gauntlet 1347 | -10/Exiles | Left Exiles lab with Superbattery 1347 | -10/Exiles | Entered Mines 1854 | -9/Mines | Discovered new exit (range 7) 1894 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1910 | -9/Mines | Entered Materials 1910 | -8/Materials | Accompanied by 3 allies 1910 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2203 | -8/Materials | Build established: Skirmisher 2939 | -8/Materials | Discovered new exit (range 16) 2978 | -8/Materials | Entered Factory 2978 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3234 | -7/Factory | Fabricated R-06 Scavenger? 4076 | -7/Factory | Discovered new exit (range 8) 4089 | -7/Factory | Entered another Factory area 4089 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4229 | -6/Factory | Build established: Scavenger-Mutant 5527 | -6/Factory | Crushed by falling debris 5560 | -6/Factory | Crushed by falling debris 5561 | -6/Factory | System corruption reached 10% 5570 | -6/Factory | Crushed by falling debris 5572 | -6/Factory | Crushed by falling debris 5573 | -6/Factory | Crushed by falling debris 5602 | -6/Factory | Crushed by falling debris 5602 | -6/Factory | Core integrity fell below 50% 5633 | -6/Factory | Lost 9 parts (5n4u) 5691 | -6/Factory | Crushed by falling debris 5692 | -6/Factory | Core integrity fell below 20% 5692 | -6/Factory | System corruption reached 30% 6107 | -6/Factory | Crushed by falling debris 6340 | -6/Factory | Discovered new exit (range 14) 6355 | -6/Factory | Identified exit to Factory 6356 | -6/Factory | Entered another Factory area 6356 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6397 | -5/Factory | Build established: Mutant 6647 | -5/Factory | Discovered new exit (range 8) 6653 | -5/Factory | Identified exit to Upper Caves 6743 | -5/Factory | Discovered new exit (range 3) 6745 | -5/Factory | Identified exit to Factory 6746 | -5/Factory | Entered another Factory area 6746 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6913 | -4/Factory | Discovered new exit (range 7) 6918 | -4/Factory | Identified exit to Upper Caves 7601 | -4/Factory | System corruption reached 10% 7640 | -4/Factory | Lost 4 parts (1n3u) 7773 | -4/Factory | Lost 12 parts (9n1u2w) 7812 | -4/Factory | Core integrity fell below 50% 7845 | -4/Factory | Discovered new exit (range 4) 7846 | -4/Factory | Core integrity fell below 20% 7846 | -4/Factory | Identified exit to Research 7848 | -4/Factory | Entered Research 7848 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8098 | -3/Research | Search patrols dispatched 8299 | -3/Research | Discovered new exit (range 4) 8301 | -3/Research | Identified exit to Armory 8305 | -3/Research | Entered Armory 8334 | -3/Armory | Found Prototype Launcher 8382 | -3/Armory | Core integrity fell below 50% 8427 | -3/Armory | Found Prototype Launcher 8427 | -3/Armory | Identified Adv. Micro-nuke Launcher 8474 | -3/Armory | Identified Com. Tesla Bomb Launcher 8475 | -3/Armory | Core integrity fell below 20% 8480 | -3/Armory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 08472_ ALERT: Hostile activity reported, dispatching reinforcements to area. 08472_ Knocked back. 08472_ Lgt. Antimatter Reactor destroyed. 08472_ Knocked back. 08472_ E-15 Imp destroyed. 08472_ Adv. Micro-nuke Launcher destroyed. 08472_ Energy Well destroyed. 08473_ System corrupted: Matter fused (-5). 08474_ Knocked back. 08474_ Identified Com. Tesla Bomb Launcher. 08474_ Antigrav Array destroyed. 08478_ Superbattery blown off. 08478_ Com. Tesla Bomb Launcher blown off. 08478_ E-15 Imp destroyed. 08478_ Hvy. Rocket Launcher blown off. 08478_ E-15 Imp destroyed. 08479_ Extracted 17 energy. 08479_ Acquired Superbattery. 08480_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????# "" | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????+ | | ????????????????????????????????????????? ??# | | ???????????????????????????????????????? ?# | | ???????????????????????????????????????? ?# | | ????????????????????????????????????????# #?# | | ????????????????????????????????????????# #?# | | ????????????????????????????????????????# #?# | | ????????????????????????????????????????# #?# | | ????????????????????????????????????????# #?# | | ????????????????????????????????????????# #??#+# | | ????????????????????????????????????????# #??# # | | ???????????????????###################### #??# # | | ???????????????????# """" !## ? ## #??# # | | ???????????????????# ""R"" ## "?"" ## ##?# | | ??????????????###### "" "" !## "]]" # #?# | | ??????????????# + ## "]]" # ### | | ??????????????# # """""" ## "]]" + | | ??????????????# # """""" # ### | | ??????????????# # """""" ! # #?# | | ??????????????# #######?# | | ??????????????# ####### #???????### | | ????????????### ####?## #?????????? | | ????????????# ]c@#??# ###?????????? | | ?????????#### %c]#??####### #???????????? | | ?????????# =%p#######????#???????????? | | ?????##### /=! Y #???????????? | | ?? = "" %#######????????????????? | | ?? H=/= """ #??????????????????????? | | ?? R" #?????????????????????? | | ????# ## """ ##?????????????????????? | | ?????????# #??????????????????????? | | ?????????######### ######??????????????????????? | | ?????????????????### ????????????????????????????? | | ???????????????????##????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 39 Energy Capacity 1600 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 375 Utility Shielding 33 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 63 Melee Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed MediumFrostBay Manual? 0 Play Time 02:01:15 Cumulative 67.9 hours Start 2022.04.11 @ 17:21:49 End 2022.04.11 @ 20:23:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 49 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 780d6a46-1e14-4c00-88da-9d8d1f6329f3