Cogmind - Beta 12 --- EXPLORER MODE // 2024.01.23 @ 13:16:04 // Winter2019/RPGLIKE Player: BVrutally Odd Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (500) 2500 Value Destroyed (27060) 27060 Prototype IDs (307) 6140 Alien Tech Used (5) 1000 Bonus (48840) 48840 TOTAL SCORE: 96840 Bonus ------- High Alert Combat Kills 3040 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Cogmind --------- Core Integrity 1602/2000 Matter 280/300 Energy 627/630 System Corruption 0% Temperature Cool (7) Movement Flying (11) Location 0b11 Command Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (7) --- Cooled Impulse Thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY (13) ----- Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer Core Analyzer Advanced Actuator Array Advanced Force Booster Experimental Reaction Control System Experimental Phase Shifter Experimental Thermal Shield Improved Corruption Screen > --- WEAPON (4) ------- Nanosword Force Lance Force Lance Enhanced Force Lance > --- INVENTORY (3) ---- Force Lance Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Impulse Thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer Core Analyzer Femtoactuators Advanced Actuator Array Advanced Force Booster Experimental Reaction Control System Experimental Phase Shifter Experimental Thermal Shield Improved Corruption Screen > --- WEAPON ----------- Nanosword Force Lance Force Lance Enhanced Force Lance > --- INVENTORY -------- Protomatter Integrated Dissipator Force Lance [Rating: 226] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Neutrino Core Reactor Zero-point Reactor Propulsion Improved Cesium-ion Thruster Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Experimental Melee Analysis Suite Device Advanced Actuator Array Storage Improved Matter Compressor Processor Experimental Melee Analysis Suite Hackware Advanced Hacking Suite Protection Reactive Plating Weapon Lance Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Graviton Cannon Launcher Heavy Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Flail Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Com Ac0 Slots Evolved 22 | 8 . . . . 3 2 . . 2 . . 1 . . . 3 1 . . . 1 . . . . . . 1 . . . . . . Power 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | 3 . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 12 | 3 . . . . 3 1 . . 1 . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . Weapon 3 | 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 197 | 8 9 . 3 6 18 7 . 3 3 1 2 2 2 . 5 27 1 . 11 4 10 . 11 . . 4 1 19 15 . 1 1 8 15 Power 18 | 1 1 . . . 2 1 . . . . . . . . . 1 . . 4 . 1 . . . . . . . 3 . 1 . 2 1 Engine 8 | 1 1 . . . 2 1 . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . 1 . 2 1 Propulsion 48 | 2 3 . . 5 6 2 . . 1 . . . . . 3 7 . . 2 . . . 1 . . 1 1 11 2 . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | 2 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 42 | . . . . 5 6 2 . . 1 . . . . . 3 7 . . 2 . . . 1 . . . 1 11 2 . . . . 1 Utility 93 | 3 2 . 1 . 9 3 . 2 2 1 2 . 2 . 1 13 1 . 5 1 8 . 8 . . 3 . 6 8 . . 1 5 6 Device 52 | . 1 . 1 . 2 . . 1 . . 1 . . . 1 10 . . 4 1 5 . 4 . . 2 . 5 4 . . . 5 5 Storage 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Processor 16 | 1 . . . . 1 2 . . 2 . . . . . . 2 1 . 1 . 2 . 2 . . . . . 1 . . 1 . . Hackware 13 | . 1 . . . 2 1 . . . 1 . . 1 . . . . . . . 1 . 2 . . . . 1 3 . . . . . Protection 10 | 2 . . . . 3 . . 1 . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 3 . 2 1 1 1 . 1 . . . 2 . . 1 6 . . . 3 1 . 2 . . . . 2 2 . . . 1 7 Energy Gun 4 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 3 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 3 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . 2 . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . 3 Piercing Weapon 13 | . . . . . . . . . . . . . . . . 4 . . . 2 1 . 2 . . . . 1 1 . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . 2 2 . . . . 1 . . . . 3 . . 5 1 2 . . . . 3 . 2 4 . . . . . Corrupted Parts 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 20 | . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 5 | . . . . . . . . . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . . . 1 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 86 100 100 95 93 83 88 88 88 89 88 84 81 85 86 91 95 95 97 99 98 100 99 100 100 96 98 99 99 . 97 96 95 99 Engine 5 | . 12 16 16 16 13 5 5 5 5 5 5 5 5 5 5 6 8 8 6 8 6 4 4 4 4 4 4 3 3 . 1 . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . 1 4 4 4 4 4 4 3 . . . . . . Leg 2 | . 25 33 33 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . 15 27 28 29 29 28 31 31 30 30 30 30 26 25 25 28 29 28 28 28 28 28 24 26 27 25 . 26 26 26 26 Device 15 | . 6 8 10 16 9 6 5 8 10 10 10 10 8 5 6 15 20 20 19 20 19 20 19 16 16 15 16 16 19 . 19 19 18 22 Processor 18 | . 7 . . . 5 8 17 13 18 21 21 20 20 20 20 16 16 20 20 20 22 24 24 24 24 24 24 23 23 . 23 23 26 26 Hackware 8 | . . 8 8 8 16 19 17 17 13 10 10 10 10 15 15 9 7 4 4 4 4 4 4 8 8 8 8 7 6 . 7 6 3 . Protection 1 | . 16 16 13 4 4 5 5 5 5 5 4 . 2 5 3 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . 4 16 15 15 6 4 5 5 5 5 5 5 5 5 5 . . . . . . . . . . . . . . . . . . 2 Piercing Weapon 10 | . . . . . . . . . . . . . . . . 15 16 16 16 15 16 16 16 16 16 16 16 15 14 . 15 15 14 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 79 | 9 17 17 25 24 28 32 27 28 28 28 28 25 21 20 25 45 45 45 45 47 55 55 63 61 61 61 61 64 67 66 78 78 79 77 Greatest Support 78 | 20 40 40 40 40 28 34 34 34 38 38 38 38 38 38 44 46 46 46 56 56 56 56 66 66 66 66 66 69 68 73 78 78 78 78 Greatest Overweight (x) 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 . 2 . 2 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | . . . . . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | . . . . . 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 Most Carried 3 | . . . . . 2 2 2 2 2 1 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 1 3 3 Average Carried 1 | . . . . . 1 2 1 1 1 1 1 1 2 2 1 2 2 2 1 2 2 2 2 3 3 2 3 3 3 3 1 1 1 1 Final Capacity 3 | . . . . . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | . . . . . 2 2 2 2 1 1 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 1 1 . 1 Class Distribution -------------------- 32% | Machinist-Sprinter 23% | Hacker-Sprinter 17% | Wizard-Sprinter 7% | Hacker-Mutant 6% | Hacker-Scout 5% | Wizard-Scout 3% | Wizard-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Waste Wizard-Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -7/Deep Caves Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Wizard-Scout | -6/DSF Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Machinist-Sprinter | -5/Upper Caves Machinist-Sprinter | -5/Warlord Machinist-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Mutant | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Machinist-Sprinter | -3/Research Machinist-Sprinter | -2/Research Machinist-Sprinter | -1/Access Machinist-Sprinter | -1/Garrison Machinist-Sprinter | -1/Access Machinist-Sprinter | -1/Command Machinist-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Com Ac0 Matter Collected 2647 | 280 137 . . 116 180 60 . 62 53 50 20 188 104 . 50 279 10 . 84 76 100 . 120 . . 40 20 190 150 . 10 . 80 188 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26842 | . 325 . . 249 919 129 . 1435 492 382 54 418 495 . 97 2473 425 426 . 508 2217 . 1764 790 768 155 379 2445 2800 . 1114 552 2280 2751 Parts 1445 | . 19 . . 8 60 13 . 67 23 19 5 10 21 . 1 149 25 13 . 39 93 . 111 26 26 10 11 136 162 . 65 39 86 208 Haulers Intercepted 26 | . 1 . . . 5 1 . . . . . . . . 1 4 . . . . 2 . 3 . . . . 4 5 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Com Ac0 Combat Hostiles Destroyed 449 | . 2 . . 13 18 1 . 16 12 10 1 51 9 . . 39 11 4 . 16 26 . 27 10 10 . 6 32 34 . 33 8 25 35 Melee 401 | . . . . 13 17 1 . 16 12 10 1 8 9 . . 37 11 4 . 16 26 . 27 10 10 . 6 32 34 . 33 8 25 35 Guns 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . AOE 43 | . . . . . . . . . . . . 43 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 23 | . 5 . . 4 3 . . 1 3 . . 2 1 . . 1 . . . . . . 1 . . . . . . . 1 . 1 . Worker 7 | . . . . . 1 . . 1 . . . . . . . 2 . . . . . . . . . . . 2 1 . . . . . Builder 7 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 3 . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 26 | . 1 . . . 5 1 . . . . . . . . 1 4 . . . . 2 . 3 . . . . 4 5 . . . . . Recycler 8 | . 2 . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 17 | . . . . . 2 1 . 2 . . . . . . . 3 . . . . 1 . 2 . . . . 3 2 . . 1 . . Watcher 41 | . 1 . . . 3 2 . 6 . . . . . . . 5 . . . . 5 . 5 . . . . 4 5 . . 3 2 . Swarmer 104 | . . . . 3 5 . . 2 3 1 . . 5 . . 8 6 3 . 7 6 . 4 3 5 . 2 10 8 . 19 4 . . Grunt 99 | . 2 . . . 5 . . 7 3 7 . . 4 . . 14 3 . . 4 13 . 8 4 1 . 3 8 4 . 2 . 7 . Brawler 6 | . . . . . . . . . 2 . . . . . . 1 . . . 2 . . . . . . . . 1 . . . . . Duelist 6 | . . . . . . . . 1 2 . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 58 | . . . . 1 7 1 . 6 1 1 . . . . . 8 1 . . 2 6 . 5 1 1 . 1 4 8 . 2 1 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 32 | . . . . . 1 . . . . 1 . . . . . 5 . . . . . . 4 . 2 . . 4 7 . 2 1 5 . Programmer 25 | . . . . . . . . . . . . . . . . 2 . 1 . 1 . . 3 1 . . . 5 4 . 3 1 4 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Behemoth 10 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 1 1 . . 1 2 . 1 . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Assembler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assembled 60 | . . . . 9 . . . . . . . 50 . . . . 1 . . . . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 45 | . 4 . . 5 5 3 . 22 4 5 1 45 7 . 1 11 7 4 . 7 22 . 6 5 4 2 5 14 24 . 16 11 10 11 Combat Bots Only 44 | . 1 . . 5 4 1 . 9 4 5 1 44 7 . . 6 7 4 . 7 10 . 5 5 4 . 5 9 18 . 16 7 10 11 Max Kills in Single Turn 9 | . 1 . . 1 1 1 . 1 1 1 1 9 1 . 1 2 2 2 . 2 1 . 2 2 1 1 2 3 3 . 2 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Melee 3 | . . . . 1 1 1 . 1 1 1 1 1 1 . . 2 2 2 . 2 1 . 2 2 1 . 2 3 3 . 2 2 2 2 Uniques/NPCs Destroyed 11 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . 2 6 Imprinter (-7/Zion) Zhirov (-4/Zhirov) Svarog (-4/Zhirov) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Com Ac0 Damage Taken 14009 | . 233 . . 1121 436 25 . 655 653 146 394 941 280 . 277 922 105 17 . 269 343 . 388 49 159 400 126 434 530 . 873 213 1388 2632 Core 11075 | . 155 . . 843 322 17 . 434 486 103 305 774 209 . 223 742 86 15 . 218 274 . 315 37 129 342 98 366 418 . 690 172 1109 2193 Absorbed by Shields 83 | . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . 63 . . . Redirected to Core 8760 | . 116 . . 742 265 17 . 334 427 83 246 577 138 . 201 572 61 5 . 165 222 . 248 37 99 214 98 231 369 . 616 142 971 1564 Redirected to Shielding 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 146 | . . . . . . . . . . . . . . . . . . . . . . . 146 . . . . . . . . . . . Core Remaining (%) 75 | 100 . . . 35 85 . . . . . . . 40 . 17 . . . . 100 . . . . . . 100 100 98 . . . . 80 Volleys Fired 58 | . 23 . 2 . . . . . . . . 18 . . . 10 . . . 2 . . . . . . . . . . . . . 3 Largest 2 | . 2 . 1 . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . 1 Hottest 90 | . 60 . 60 . . . . . . . . 39 . . . 90 . . . . . . . . . . . . . . . . . 88 Shots Fired 80 | . 45 . 2 . . . . . . . . 18 . . . 10 . . . 2 . . . . . . . . . . . . . 3 Gun 47 | . 45 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cannon 12 | . . . 2 . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . 1 Launcher 19 | . . . . . . . . . . . . 18 . . . 1 . . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Kinetic 24 | . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thermal 33 | . 22 . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . 2 Explosive 19 | . . . . . . . . . . . . 18 . . . 1 . . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 17 . . . . . . . . . . 10 . . . 11 . . . . . . . . . . . . . . . . . . Robot Miss Streak 2 | . 2 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1311 | . 42 . . 25 78 7 . 47 43 17 5 34 21 . 5 131 21 10 . 32 76 . 53 18 16 4 10 87 99 . 91 27 66 246 Core Hits 634 | . 15 . . 15 28 4 . 20 16 7 1 88 11 . 2 56 10 6 . 17 31 . 30 8 9 2 5 44 43 . 31 11 33 91 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 160 | . . . . . 2 1 . 9 5 2 . . 2 . . 17 1 . . 2 8 . 2 2 3 1 2 11 9 . 7 2 24 48 Smash 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 22 | . . . . . . 1 . 9 5 2 . . 2 . . 1 . . . . . . . . . . . . . . . . . 2 Impale 136 | . . . . . . . . . . . . . . . . 16 1 . . 2 8 . 2 2 3 1 2 11 9 . 7 2 24 46 Melee Attacks 1681 | . 3 . 2 28 85 10 . 49 43 18 8 22 21 . 5 186 29 16 2 42 117 . 126 25 26 5 16 124 131 . 108 60 90 284 Impact 21 | . . . . . 19 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 319 | . 3 . 2 28 66 8 . 49 43 18 8 22 21 . 5 3 . . . . . . . . . . . . . . . . . 43 Piercing 1341 | . . . . . . . . . . . . . . . . 183 29 16 2 42 117 . 126 25 26 5 16 124 131 . 108 60 90 241 Sneak Attacks 108 | . 1 . . 1 7 1 . 4 1 . 1 . 5 . 1 18 1 . . . 7 . 11 1 . 1 . 13 21 . 10 2 1 . Combat Hostiles 32 | . . . . . 1 . . . . . . . . . . 8 . . . . 4 . 4 1 . . . 1 5 . 6 1 1 . Follow-up Attacks 393 | . 1 . . 2 10 . . . . . . . . . . 36 5 3 . 14 28 . 14 7 3 1 3 34 31 . 44 12 27 118 Damage Inflicted 113632 | . 469 . . 709 2219 544 . 3334 2684 1227 309 5525 1640 . 263 8551 1492 1011 . 2409 6757 . 6218 1889 1821 567 988 9813 11371 . 9592 2389 7238 22603 Guns 377 | . 377 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 203 | . . . . . . . . . . . . . . . . 203 . . . . . . . . . . . . . . . . . . Explosions 3844 | . . . . . . . . . . . . 3783 . . . 61 . . . . . . . . . . . . . . . . . . Melee 109205 | . 92 . . 706 2219 544 . 3334 2684 1227 309 1742 1640 . 263 8287 1492 1011 . 2409 6757 . 6218 1889 1821 567 988 9813 11371 . 9592 2389 7238 22603 Ramming 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 176 | . 176 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 404 | . 201 . . . . . . . . . . . . . . 203 . . . . . . . . . . . . . . . . . . Explosive 3844 | . . . . . . . . . . . . 3783 . . . 61 . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 452 | . . . . . 452 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17588 | . 92 . . 706 1767 544 . 3334 2684 1227 309 1742 1640 . 263 217 . . . . . . . . . . . . . . . . . 3063 Piercing 91165 | . . . . . . . . . . . . . . . . 8070 1492 1011 . 2409 6757 . 6218 1889 1821 567 988 9813 11371 . 9592 2389 7238 19540 Highest Corruption 25 | . . . 25 25 . . 6 7 7 7 7 . . . . . . . . . . . . . . . . . . . . . . . Average Corruption 11 | . . . 22 25 . . 6 6 7 7 7 . . . . . . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . 1 . . . . . . . . . . . 6 . . . . . . 1 6 . . . 1 1 Effects 54 | . . . 8 12 . . . 13 11 9 1 . . . . . . . . . . . . . . . . . . . . . . . Message Errors 15 | . . . 3 4 . . . 2 5 1 . . . . . . . . . . . . . . . . . . . . . . . . Matter Fused 13 | . . . 1 1 . . . 4 2 5 . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 8 | . . . 2 . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 4 | . . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . 1 3 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 15276 | . . . . 41 208 65 . 495 174 163 20 391 241 . 2 815 311 217 . 116 1238 . 1350 361 628 103 269 1990 1723 . 973 728 968 1686 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 154 | . . . . . . . . . . . . 154 . . . . . . . . . . . . . . . . . . . . . . Melee 15122 | . . . . 41 208 65 . 495 174 163 20 237 241 . 2 815 311 217 . 116 1238 . 1350 361 628 103 269 1990 1723 . 973 728 968 1686 Knockbacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 100 | . . . . . . . . . . . . 33 . . . 67 . . . . . . . . . . . . . . . . . . Shots 5 | . . . . . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 333 | . 333 . 127 12 16 . . 232 225 . 5 . . . . 36 39 . 163 36 8 4 5 18 4 4 1 6 167 . . 5 . . Average Temperature 39 | . 117 . 55 8 16 . . 87 103 . 5 . . . . 6 13 . 53 5 3 2 2 3 2 2 1 2 19 . . 4 . . Received Heat Transfer 3086 | . 240 . . 140 288 18 . 462 204 99 143 183 180 . . 252 30 . . 76 93 . 72 30 9 18 42 63 171 . 27 . 108 138 Effects 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 672 | . 450 . . . . . . . . . . . . . . 222 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 295 | . . . 295 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . LE Corruption 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Com Ac0 Peak Influence 1239 | . 100 27 . 110 336 148 22 474 . . . . . 86 50 632 . . . . 675 67 424 . . . . 543 1239 525 1105 860 563 . Initial 525 | . . 27 . . 30 47 7 11 . . . . . 86 45 19 . . . . 163 37 36 . . . . 65 110 525 330 502 421 . Average 223 | . 62 27 . 41 150 26 13 190 . . . . . 86 49 187 . . . . 259 45 234 . . . . 101 746 525 853 613 485 . Maximum Alert Level 4 | . . . . . 1 . . 2 . . . . . . . 2 . . . . 2 . 2 . . . . 2 4 2 4 3 3 . Low Security (%) 56 | 100 100 100 . 100 67 100 100 62 . . . . . 100 100 57 . . . . 48 100 29 . . . . 79 11 . . . . . Level 1 24 | . . . . . 32 . . 17 . . . . . . . 30 . . . . 36 . 66 . . . . 18 6 . 6 . . . Level 2 10 | . . . . . . . . 19 . . . . . . . 12 . . . . 15 . 3 . . . . 1 28 100 23 69 38 . Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . 39 30 61 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . 30 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . . . . . . 1 . 2 . . . . . . 1 7 . . . . 5 . 7 . . . . 8 2 . . 2 . . Investigation 14 | . . . . . . 1 . . . . . . . . . 2 . . . . 3 . 3 . . . . 4 1 . . . . . Extermination 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 4 . . . . . . Reinforcement 13 | . . . . . . . . 1 . . . . . . 1 4 . . . . 1 . 3 . . . . . 1 . . 2 . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Com Ac0 Distress Signals 33 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . 26 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 637 | . 4 . . 28 25 4 4 25 13 16 44 58 9 . 2 54 18 4 6 16 32 3 29 9 10 3 6 42 43 . 29 14 33 54 Peak Tracking Total 36 | . 3 . . 19 5 2 4 5 7 6 34 36 6 . 3 5 11 3 6 7 4 3 5 3 3 3 5 6 8 . 5 5 9 6 Tactical Retreats 30 | . . . . 2 . . . . 1 4 4 3 . . . 6 . . 2 . 1 . 2 . . . . 1 3 . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Com Ac0 Traps Triggered 16 | . . . . . . 1 . 2 . . . . . . . 1 . . . . 3 . 3 . . . . 1 . . 4 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . 1 . . . 1 . . . . . 4 . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Com Ac0 Machines Disabled 24 | . . . . . . . . . . 1 1 2 . . . 4 . . . . 1 . . 1 . . . . . . . 3 1 10 Max in Single Turn 4 | . . . . . . . . . . 1 1 1 . . . 4 . . . . 1 . . 1 . . . . . . . 1 1 1 Garrison Access 8 | . . . . . . . . 1 . . . . . . . 2 . . . . 1 . 2 . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Com Ac0 Machines Accessed 98 | . 2 . 2 . 4 5 . 6 . 2 1 . . 1 . 15 1 1 3 . 11 . 13 . . 5 1 15 4 1 2 . 3 . Terminals 55 | . 2 . . . 4 3 . 3 . 1 . . . 1 . 8 . . . . 7 . 6 . . . 1 11 3 . 2 . 3 . Fabricators 15 | . . . . . . 1 . . . . . . . . . 5 . . . . 2 . 4 . . . . 3 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 1 . . . . . . . 2 . . . . 1 . 2 . . . . 1 1 1 . . . . Total Hacks 327 | . 3 . 2 . 9 19 . 17 . 2 6 . . 1 . 57 1 1 4 . 39 . 41 . . 18 1 80 13 2 4 . 7 . Successful 220 | . 1 . 2 . 7 13 . 11 . 2 6 . . 1 . 37 1 1 4 . 21 . 30 . . 18 1 52 6 1 2 . 3 . Failed 107 | . 2 . . . 2 6 . 6 . . . . . . . 20 . . . . 18 . 11 . . . . 28 7 1 2 . 4 . Catastrophic 18 | . . . . . 1 1 . 1 . . . . . . . 3 . . . . 3 . 1 . . . . 5 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 131 | . 3 . 1 . 6 12 . 8 . . 7 . . . . 36 . . 1 1 11 . 13 . . . . 21 8 . 2 . 1 . Terminals 199 | . 3 . . . 9 12 . 11 . 1 . . . 1 . 36 . . . . 28 . 21 . . . 1 53 12 . 4 . 7 . Fabricators 69 | . . . . . . 4 . . . . . . . . . 18 . . . . 7 . 15 . . . . 25 . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Units 7 | . . . . . . 3 . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . . . 1 . . . . . . . 3 . . . . 3 . 3 . . . . 2 1 2 . . . . Terminal Hacks 152 | . 1 . 2 . 7 7 . 7 . 2 6 . . 1 . 21 1 1 4 . 16 . 13 . . 18 1 34 5 . 2 . 3 . Record 26 | . . . 1 . . . . . . 1 . . . . . . . . 2 . . . . . . 6 1 13 2 . . . . . Part Schematic 35 | . . . . . . 2 . . . . 6 . . . . 7 . . . . 4 . 2 . . 4 . 9 1 . . . . . Robot Analysis 15 | . . . . . . . . . . . . . . . . 1 . . . . 3 . 4 . . 4 . 2 1 . . . . . Prototype ID Bank 6 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . Open Door 7 | . . . . . . . . . . 1 . . . . . . 1 1 2 . . . . . . . . . . . 1 . 1 . Open DSF 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . Machine Index 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . 1 . Fabricator Index 4 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 22 | . . . . . 3 2 . 1 . . . . . . . 5 . . . . 6 . 2 . . . . 3 . . . . . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 5 | . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Registered Prototypes 5 | . . . . . 1 1 . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 52 | . . . . . . 4 . . . . . . . . . 14 . . . . 4 . 13 . . . . 17 . . . . . . Load Schematic 27 | . . . . . . 2 . . . . . . . . . 7 . . . . 2 . 7 . . . . 9 . . . . . . Build 25 | . . . . . . 2 . . . . . . . . . 7 . . . . 2 . 6 . . . . 8 . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 4 | . . . . . . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . . 1 . . . . . . . 2 . . . . . . 2 . . . . 1 1 1 . . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 7 | . . . . . . . . 1 . . . . . . . 2 . . . . . . 2 . . . . 1 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 11 | . . . . . 2 1 . 1 . . . . . . . 1 . . . . 1 . 1 . . . . 3 1 . . . . . Used 6 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . 2 1 . . . . . Hacking Detections 58 | . 2 . . . 1 4 . 5 . . . . . 1 . 10 . . . . 7 . 9 . . . . 12 3 1 1 . 2 . Full Trace Events 13 | . . . . . . 1 . . . . . . . . . 2 . . . . 3 . 2 . . . . 4 1 . . . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . . 2 . 1 . . 6 . . . . 7 . . . . 4 . 2 . . 4 . 9 1 . . . . . Parts Built 29 | . . . . . . 2 . . . . . . . . . 11 . . . . 2 . 6 . . . . 8 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 3035 | . . . . . . 168 . . . . . . . . . 433 . . . . 151 . 673 . . . . 1610 . . . . . . Total Part Build Rating 196 | . . . . . . 8 . . . . . . . . . 63 . . . . 14 . 40 . . . . 71 . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 103 | . . . . . . . . . . . . . . . . . . . . . . . 103 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Com Ac0 Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Com Ac0 Total Allies . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Com Ac0 Robot Analysis Total 15 | . . . . . . . . . . . . . . . . 1 . . . . 3 . 4 . . 4 . 2 1 . . . . . Derelict Logs Recovered 12 | . . . . 1 . . . . 2 . 2 . 1 . . . 1 2 . . . . . 1 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Com Ac0 Turns Passed 13043 | 71 280 12 590 265 535 315 28 363 425 297 466 371 140 1 50 1558 224 78 139 164 548 18 1169 173 202 423 168 2024 436 4 312 179 386 629 Spaces Moved 21397 | 58 156 11 475 219 681 367 74 781 1046 772 1247 624 238 3 136 1903 837 375 650 454 903 92 1321 851 955 201 517 1301 1090 20 346 408 798 1487 Core 20 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 752 | 44 156 11 475 66 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20625 | . . . . 153 681 367 74 781 1046 772 1247 624 238 3 136 1903 837 375 650 454 903 92 1321 851 955 201 517 1301 1084 20 346 408 798 1487 Fastest Speed 11 | 50 120 120 120 31 26 23 23 23 20 20 20 20 20 20 20 17 17 17 14 14 14 14 14 14 14 14 17 11 11 11 11 11 11 11 Average Speed 20 | 103 120 120 120 63 26 24 23 23 21 20 20 20 20 20 20 19 17 17 14 14 14 14 14 14 14 25 24 13 11 11 11 11 13 11 Slowest Speed 150 | 120 120 120 120 120 31 100 23 23 23 20 20 20 20 20 22 22 17 17 17 14 84 14 14 14 14 85 85 17 150 11 11 11 73 11 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . 1 . . 1 . . . . . . . 9 . . 2 . 1 . 3 4 . . . 2 5 . . . 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 53 | 3 33 7 63 50 50 11 70 30 94 74 91 70 42 . 83 46 92 54 82 65 27 73 40 98 92 79 79 30 40 1 38 13 24 68 Regions Visited 34 Branch Regions 18 Pre-discovered Areas 5 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 3 . . . . . . . . Known Exits Taken 28 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . 1 . . . . 2 1 4 . 1 . . . 2 1 . 1 . . . 2 4 . 1 . . . . . . . Spaces Dug 99 | . . . 2 . . 2 . 2 . . 1 . . . . 22 . . 1 2 10 . 30 . . . 1 7 2 . 2 10 2 3 Terrain Destroyed 224 | . . . 2 . . 2 . 2 . . 1 79 . . . 68 . . 1 2 10 . 30 . . . 1 7 2 . 2 10 2 3 Melee 97 | . . . 2 . . 2 . 2 . . 1 . . . . 21 . . 1 2 10 . 30 . . . 1 7 2 . 2 10 2 2 Projectile 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 AOE 123 | . . . . . . . . . . . . 79 . . . 44 . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Com Ac0 Total 28614 | 65 202 10 489 292 889 576 84 866 1161 877 1444 804 286 3 149 2962 906 383 689 533 1276 96 2250 880 998 568 546 3064 1339 21 573 515 1017 1801 Wait 5123 | . . . 5 17 69 179 9 5 33 76 187 120 10 . . 820 43 . 17 35 279 4 796 20 20 353 . 1639 129 1 64 72 90 31 Move 21309 | 57 155 10 474 218 678 367 73 778 1045 771 1246 623 237 3 135 1884 836 374 646 453 901 91 1315 843 954 200 516 1296 1080 20 343 407 795 1485 Hop 25 | . . . . . 1 . . 1 . . . . . . . 9 . . 1 . 1 . 2 3 . . . 2 4 . . . 1 . Pick Up 20 | . . . . . 1 . 1 2 . . 1 . . . . . . . 1 . . 1 4 . . 1 . . . . . . 3 5 Fast Attach 150 | 8 8 . 3 5 13 7 . 2 2 . . . 2 . 1 21 1 . 10 3 7 . 4 . . 5 1 13 11 . . 1 7 15 Attach 9 | . . . . . . . . 1 1 . . 2 . . 1 . . . . . . . . . . . . . . . 1 . 2 1 Detach 5 | . . . . . . . . 1 . . . 2 . . 1 . . . . . . . . . . . . . . . . . 1 . Swap 44 | . 1 . . 1 5 . . . . 1 2 . . . 3 6 . . 1 1 4 . 7 . . . . 6 4 . . . . 2 Drop 155 | . 5 . 3 7 15 6 1 3 . . . . . . 3 18 1 . 12 4 8 . 6 . . 6 . 19 12 . 2 1 7 16 Fire 58 | . 23 . 2 . . . . . . . . 18 . . . 10 . . . 2 . . . . . . . . . . . . . 3 Melee 990 | . 2 . 2 26 69 9 . 49 43 18 8 22 21 . 5 109 17 7 1 20 59 . 69 12 14 3 8 60 70 . 51 30 45 141 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 82 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . 67 . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 643 | . 8 . . 17 38 8 . 24 37 11 . 17 16 . . 85 8 2 . 15 17 . 33 2 10 . 21 29 29 . 45 4 66 101 Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / Low x2 / Ext / DSF) -6/DSF -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Waste -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / Arm / Qua x2) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access -1/Garrison -1/Access -1/Command (discovered 3 exits: Sur x2 / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Power slot (x1) 1 | -11/Junkyard | Upgraded with Propulsion slot (x3) 1 | -11/Junkyard | Upgraded with Utility slot (x3) 1 | -11/Junkyard | Upgraded with Weapon slot (x1) 4 | -11/Junkyard | Identified exit to Materials 4 | -11/Junkyard | Discovered exit to Materials (range 15) 72 | -11/Junkyard | Entered Materials 331 | -10/Materials | Identified exit to Mines 331 | -10/Materials | Discovered exit to Mines (range 8) 352 | -10/Materials | Entered Mines 359 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 359 | -10/Mines | Identified exit to Exiles 359 | -10/Mines | Discovered exit to Exiles (range 6) 364 | -10/Mines | Entered Exiles 397 | -10/Exiles | Met 8R-AWN 415 | -10/Exiles | Met EX-HEX 447 | -10/Exiles | Met EX-BIN 578 | -10/Exiles | Build established: Hacker-Mutant 732 | -10/Exiles | Aligned with FarCom system 733 | -10/Exiles | Given EX-Vault access code 760 | -10/Exiles | Opened EX-Vault 772 | -10/Exiles | Found Latent Energy Streamer 797 | -10/Exiles | System corruption reached 10% 804 | -10/Exiles | Found Corrupted Cloak of Protection 832 | -10/Exiles | Warned to stay clear of 0b10 Research branches 868 | -10/Exiles | Met EX-DEC 939 | -10/Exiles | Identified exit to Mines 939 | -10/Exiles | Discovered exit to Mines (range 14) 954 | -10/Exiles | Left Exiles lab with Cloak of Protection 954 | -10/Exiles | Entered Mines 956 | -9/Mines | Reached level 2 967 | -9/Mines | Met a Derelict bent on vengeance 986 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1028 | -9/Mines | Assembled infested the area 1062 | -9/Mines | Core integrity fell below 50% 1072 | -9/Mines | Core integrity fell below 20% 1090 | -9/Mines | Found a hidden stash of uninstalled traps 1103 | -9/Mines | Learned location of 1 exit from Lower Caves 1189 | -9/Mines | Reached level 3 1217 | -9/Mines | Identified exit to Materials 1217 | -9/Mines | Discovered exit to Materials (range 8) 1219 | -9/Mines | Entered Materials 1220 | -8/Materials | Core integrity fell below 50% 1221 | -8/Materials | Reached level 4 1221 | -8/Materials | Reached level 5 1224 | -8/Materials | Upgraded with Utility slot (x2) 1246 | -8/Materials | Reached level 6 1395 | -8/Materials | Core integrity fell below 20% 1458 | -8/Materials | Identified exit to Factory 1458 | -8/Materials | Discovered exit to Factory (range 17) 1497 | -8/Materials | Reached level 7 1503 | -8/Materials | Discovered exit to Factory (range 18) 1702 | -8/Materials | Build established: Hacker-Scout 1740 | -8/Materials | Upgraded with Utility slot (x1) 1754 | -8/Materials | Entered Factory 1756 | -7/Factory | Reached level 8 1756 | -7/Factory | Reached level 9 1756 | -7/Factory | Reached level 10 1762 | -7/Factory | Upgraded with Propulsion slot (x1) 1762 | -7/Factory | Upgraded with Utility slot (x1) 1927 | -7/Factory | Fabricated Imp. Melee Analysis Suite? 2015 | -7/Factory | Fabricated Imp. Melee Analysis Suite? 2069 | -7/Factory | Sucked down chute 2069 | -7/Factory | Entered Waste 2074 | -7/Waste | Spotted C-40 Crusher 2079 | -7/Waste | Spotted C-40 Crusher 2079 | -7/Waste | Spotted C-40 Crusher 2080 | -7/Waste | Spotted C-40 Crusher 2084 | -7/Waste | EMP discharged 2085 | -7/Waste | Identified exit to Factory 2085 | -7/Waste | Discovered exit to Factory (range 17) 2085 | -7/Waste | Spotted C-40 Crusher 2086 | -7/Waste | Spotted C-40 Crusher 2097 | -7/Waste | Entered Factory 2224 | -7/Factory | Identified exit to Factory 2224 | -7/Factory | Discovered exit to Factory (range 18) 2296 | -7/Factory | Reached level 11 2316 | -7/Factory | Identified exit to Lower Caves 2316 | -7/Factory | Discovered exit to Lower Caves (range 9) 2352 | -7/Factory | Garrison activated, responded to threat 2409 | -7/Factory | Destroyed 9 combat bots 2460 | -7/Factory | Entered Lower Caves 2461 | -7/Lower Caves | Identified exit to Lower Caves 2462 | -7/Lower Caves | Reached level 12 2462 | -7/Lower Caves | Upgraded with Utility slot (x1) 2472 | -7/Lower Caves | Spotted B-75 Beast 2498 | -7/Lower Caves | Destroyed B-75 Beast 2538 | -7/Lower Caves | Encountered a Warlord checkpoint 2592 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2729 | -7/Lower Caves | Reached level 13 2742 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 2802 | -7/Lower Caves | Learned Factory emergency access door positions 2850 | -7/Lower Caves | Learned location of 1 exit from Factory 2885 | -7/Lower Caves | Entered another Lower Caves area 2890 | -7/Lower Caves | Discovered exit to Factory (range 6) 2986 | -7/Lower Caves | Build established: Hacker-Sprinter 3000 | -7/Lower Caves | Identified exit to Zion 3000 | -7/Lower Caves | Discovered exit to Zion (range 16) 3040 | -7/Lower Caves | Attracted the attention of an 0b10 base 3132 | -7/Lower Caves | Reached level 14 3160 | -7/Lower Caves | Learned Factory garrison access intel 3182 | -7/Lower Caves | Entered Zion 3190 | -7/Zion | System corruption cleaned by Quarantine Array 3197 | -7/Zion | Given the Hacking Drone Bay 3200 | -7/Zion | Found Prototype Device 3201 | -7/Zion | Identified Hacking Drone Bay 3223 | -7/Zion | Learned location of 2 exits from Factory 3227 | -7/Zion | Received a visual enhancement algorithm 3434 | -7/Zion | Learned Factory emergency access door positions 3444 | -7/Zion | Rebuked by Imprinter 3464 | -7/Zion | Learned location of 1 exit from Factory 3511 | -7/Zion | Identified exit to Proximity Caves 3511 | -7/Zion | Discovered exit to Proximity Caves (range 18) 3525 | -7/Zion | Attacked by Zionites 3535 | -7/Zion | Spotted XW-KII(B) 3535 | -7/Zion | Spotted 1S-GAP(B) 3553 | -7/Zion | Destroyed Imprinter 3556 | -7/Zion | Extracted access codes from Imprinter's data core 3575 | -7/Zion | Opened final containment barrier to the Deep Caves 3641 | -7/Zion | Identified exit to Deep Caves 3641 | -7/Zion | Discovered exit to Deep Caves (range 3) 3641 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3648 | -7/Zion | Entered Deep Caves 3717 | -7/Deep Caves | Z-Facility disabled 3741 | -7/Deep Caves | Identified exit to Proximity Caves 3741 | -7/Deep Caves | Discovered exit to Proximity Caves (range 8) 3812 | -7/Deep Caves | Spotted as-48666 3868 | -7/Deep Caves | Core integrity fell below 50% 3890 | -7/Deep Caves | Destroyed as-48666 3912 | -7/Deep Caves | Triggered Deep Caves wall 3912 | -7/Deep Caves | Reached level 15 3916 | -7/Deep Caves | Upgraded with Weapon slot (x1) 3963 | -7/Deep Caves | Spotted AS-69008 3965 | -7/Deep Caves | Spotted as-99690 3969 | -7/Deep Caves | Destroyed AS-69008 3969 | -7/Deep Caves | Exposed GOLEM chamber 4014 | -7/Deep Caves | Destroyed 44 combat bots 4019 | -7/Deep Caves | Entered Proximity Caves 4081 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4084 | -6/Proximity Caves | Reached level 16 4097 | -6/Proximity Caves | Core integrity fell below 20% 4149 | -6/Proximity Caves | Destroyed 7 combat bots 4159 | -6/Proximity Caves | Entered Factory 4160 | -6/Factory | Identified exit to Factory 4160 | -6/Factory | Identified exit to Lower Caves 4160 | -6/Factory | Identified exit to Extension 4160 | -6/Factory | Core integrity fell below 50% 4160 | -6/Factory | Identified exit to DSF 4160 | -6/Factory | Entered DSF 4162 | -6/DSF | Reached level 17 4163 | -6/DSF | Discovered exit to Factory (range 17) 4176 | -6/DSF | Additional patrols routed to DSF 4208 | -6/DSF | Core integrity fell below 20% 4210 | -6/DSF | Entered Factory 4211 | -5/Factory | Core integrity fell below 50% 4211 | -5/Factory | Core integrity fell below 20% 4212 | -5/Factory | Loaded intel: 3 garrison access locations 4212 | -5/Factory | Reached level 18 4368 | -5/Factory | Fabricated Lance (x2) 4374 | -5/Factory | Upgraded with Utility slot (x1) 4374 | -5/Factory | Upgraded with Weapon slot (x1) 4425 | -5/Factory | Fabricated Lance? 4449 | -5/Factory | Build established: Wizard-Scout 4575 | -5/Factory | Fabricated Adv. Actuator Array? 4661 | -5/Factory | Fabricated Microactuators? 4764 | -5/Factory | Identified exit to Upper Caves 4764 | -5/Factory | Discovered exit to Upper Caves (range 3) 4764 | -5/Factory | Reached level 19 4841 | -5/Factory | Identified exit to Factory 4841 | -5/Factory | Discovered exit to Factory (range 13) 4968 | -5/Factory | Build established: Hacker-Sprinter 5199 | -5/Factory | Upgraded with Utility slot (x1) 5307 | -5/Factory | Fabricated Exp. Q-thruster (x1) 5368 | -5/Factory | Reached level 20 5407 | -5/Factory | Fabricated Exp. Melee Analysis Suite (x1) 5487 | -5/Factory | Build established: Wizard-Sprinter 5652 | -5/Factory | Reached level 21 5676 | -5/Factory | Spotted B-75 Beast 5691 | -5/Factory | Destroyed B-75 Beast 5752 | -5/Factory | Fabricated Force Booster? 5768 | -5/Factory | Entered Upper Caves 5768 | -5/Upper Caves | Upgraded with Propulsion slot (x1) 5782 | -5/Upper Caves | Learned location of Warlord (-5) 5874 | -5/Upper Caves | Identified exit to Upper Caves 5874 | -5/Upper Caves | Discovered exit to Upper Caves (range 18) 5886 | -5/Upper Caves | Encountered a Warlord checkpoint 5898 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5926 | -5/Upper Caves | Destroyed 7 combat bots 5992 | -5/Upper Caves | Entered another Upper Caves area 6024 | -5/Upper Caves | Reached level 22 6040 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 6055 | -5/Upper Caves | Learned location of Armory (-3) 6068 | -5/Upper Caves | Identified exit to Warlord 6068 | -5/Upper Caves | Discovered exit to Warlord (range 15) 6070 | -5/Upper Caves | Entered Warlord 6099 | -5/Warlord | Met Warlord 6106 | -5/Warlord | Found Prototype Processor 6106 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 6112 | -5/Warlord | Found Prototype Device 6112 | -5/Warlord | Identified Exp. Cloaking Device 6118 | -5/Warlord | Found Prototype Reactor 6118 | -5/Warlord | Identified Vortex Chain Reactor 6124 | -5/Warlord | Warlord's base attacked by MAIN.C 6193 | -5/Warlord | Opened side exit 6201 | -5/Warlord | Identified exit to Proximity Caves 6201 | -5/Warlord | Discovered exit to Proximity Caves (range 9) 6209 | -5/Warlord | Entered Proximity Caves 6235 | -4/Proximity Caves | Reached level 23 6238 | -4/Proximity Caves | Attracted the attention of an 0b10 base 6252 | -4/Proximity Caves | Build established: Machinist-Sprinter 6273 | -4/Proximity Caves | Destroyed 7 combat bots 6276 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 6291 | -4/Proximity Caves | Found Prototype Special Weapon 6291 | -4/Proximity Caves | Identified Molecular Deconstructor 6337 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6373 | -4/Proximity Caves | Entered Factory 6375 | -4/Factory | Reached level 24 6377 | -4/Factory | Upgraded with Utility slot (x1) 6521 | -4/Factory | Fabricated Exp. Melee Analysis Suite? 6625 | -4/Factory | Fabricated Force Lance (x1) 6733 | -4/Factory | Reached level 25 6761 | -4/Factory | Identified exit to Research 6761 | -4/Factory | Discovered exit to Research (range 17) 6782 | -4/Factory | Identified exit to Upper Caves 6782 | -4/Factory | Discovered exit to Upper Caves (range 14) 6793 | -4/Factory | Destroyed 10 combat bots 6921 | -4/Factory | Sucked down chute 6921 | -4/Factory | Entered Waste 6924 | -4/Waste | Spotted C-40 Crusher 6925 | -4/Waste | Spotted C-40 Crusher 6928 | -4/Waste | Build established: Hacker-Sprinter 6930 | -4/Waste | Spotted C-40 Crusher 6930 | -4/Waste | Identified exit to Factory 6930 | -4/Waste | Discovered exit to Factory (range 17) 6930 | -4/Waste | Spotted C-40 Crusher 6931 | -4/Waste | Spotted C-40 Crusher 6938 | -4/Waste | Found Broken Adv. Force Booster 6939 | -4/Waste | Entered Factory 6941 | -4/Factory | Spotted B-86 Titan 6944 | -4/Factory | Destroyed B-86 Titan 7062 | -4/Factory | Repaired Broken Adv. Force Booster? 7116 | -4/Factory | Discovered exit to Research (range 9) 7235 | -4/Factory | Fabricated Exp. Melee Analysis Suite (x1) 7417 | -4/Factory | Reached level 26 7540 | -4/Factory | Fabricated Exp. Melee Analysis Suite (x1) 7659 | -4/Factory | Fabricated Force Lance (x1) 7732 | -4/Factory | Fabricated Adv. Hacking Suite? 7829 | -4/Factory | Discovered exit to Research (range 17) 7946 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 8025 | -4/Factory | Build established: Machinist-Sprinter 8065 | -4/Factory | Fabricated Force Lance (x1) 8108 | -4/Factory | Entered Upper Caves 8112 | -4/Upper Caves | Identified exit to Upper Caves 8219 | -4/Upper Caves | Spotted B-86 Titan 8228 | -4/Upper Caves | Destroyed B-86 Titan 8237 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8281 | -4/Upper Caves | Entered another Upper Caves area 8284 | -4/Upper Caves | Discovered exit to Research (range 13) 8289 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8351 | -4/Upper Caves | Learned Research garrison access intel 8353 | -4/Upper Caves | Learned Research stockpile data 8359 | -4/Upper Caves | Spotted B-86 Titan 8362 | -4/Upper Caves | Destroyed B-86 Titan 8364 | -4/Upper Caves | Build established: Wizard-Sprinter 8480 | -4/Upper Caves | Identified exit to Zhirov 8480 | -4/Upper Caves | Discovered exit to Zhirov (range 9) 8483 | -4/Upper Caves | Entered Zhirov 8483 | -4/Zhirov | Identified exit to Proximity Caves 8483 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 8486 | -4/Zhirov | Met Zhirov 8489 | -4/Zhirov | Learned location of Quarantine (-3) 8489 | -4/Zhirov | Learned location of Testing (-2) 8489 | -4/Zhirov | Learned location of Command (-1) 8490 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8493 | -4/Zhirov | Found Alien Artifact 8493 | -4/Zhirov | Identified Integrated Reactor 8493 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8504 | -4/Zhirov | Found Alien Artifact 8516 | -4/Zhirov | Attacked by Zhirov 8518 | -4/Zhirov | Destroyed Zhirov 8521 | -4/Zhirov | Destroyed Svarog 8529 | -4/Zhirov | Zhirov detonated his lab 8529 | -4/Zhirov | Cloak Generator disabled 8833 | -4/Zhirov | Build established: Wizard-Mutant 8906 | -4/Zhirov | Entered Proximity Caves 8908 | -3/Proximity Caves | Reached level 27 9009 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9073 | -3/Proximity Caves | Discovered exit to Research (range 5) 9074 | -3/Proximity Caves | Entered Research 9076 | -3/Research | Loaded intel: 3 garrison access locations 9076 | -3/Research | Reached level 28 9078 | -3/Research | Found Prototype Device 9078 | -3/Research | Identified Imp. Particle Accelerator 9136 | -3/Research | Identified exit to Research 9136 | -3/Research | Discovered exit to Research (range 15) 9156 | -3/Research | Spotted B-86 Titan 9182 | -3/Research | Destroyed B-86 Titan 9253 | -3/Research | Build established: Wizard-Sprinter 9270 | -3/Research | Fabricated Cld. Q-thruster? 9545 | -3/Research | Fabricated Cld. Impulse Thruster (x1) 9768 | -3/Research | Fabricated Cld. Q-thruster (x1) 9992 | -3/Research | Fabricated Cld. Q-thruster (x1) 10070 | -3/Research | Build established: Machinist-Sprinter 10216 | -3/Research | Fabricated Cld. Q-thruster? 10442 | -3/Research | Fabricated Cld. Q-thruster (x1) 10722 | -3/Research | Fabricated Femtoactuators (x1) 10946 | -3/Research | Fabricated Exp. Phase Shifter? 10978 | -3/Research | Reached level 29 10980 | -3/Research | Upgraded with Utility slot (x1) 10987 | -3/Research | Identified exit to Armory 10987 | -3/Research | Identified exit to Quarantine 10999 | -3/Research | Destroyed 9 combat bots 11072 | -3/Research | Destroyed 7 combat bots 11084 | -3/Research | Discovered exit to Research (range 12) 11092 | -3/Research | Found Prototype Slashing Weapon 11092 | -3/Research | Identified Vibroblade 11098 | -3/Research | Entered another Research area 11098 | -2/Research | Warlord forces began assault on 0b10 11100 | -2/Research | Reached level 30 11147 | -2/Research | Spotted B-90 Cyclops 11148 | -2/Research | Destroyed B-90 Cyclops 11208 | -2/Research | Research machine network offline 11285 | -2/Research | Identified exit to Testing 11285 | -2/Research | Discovered exit to Testing (range 17) 11309 | -2/Research | Reached level 31 11397 | -2/Research | Destroyed 18 combat bots 11409 | -2/Research | Spotted B-90 Cyclops 11418 | -2/Research | Destroyed B-90 Cyclops 11493 | -2/Research | Found Prototype Device 11493 | -2/Research | Identified Exp. Thermal Shield 11500 | -2/Research | Spotted Striker 11527 | -2/Research | Identified exit to Access 11527 | -2/Research | Discovered exit to Access (range 12) 11534 | -2/Research | Entered Access 11536 | -1/Access | Reached level 32 11538 | -1/Access | Identified exit to Garrison 11538 | -1/Access | Entered Garrison 11540 | -1/Garrison | Reached level 33 11544 | -1/Garrison | Triggered checkpoint 11576 | -1/Garrison | Learned Access security intel 11615 | -1/Garrison | Destroyed 13 combat bots 11643 | -1/Garrison | Spotted B-99 Colossus 11670 | -1/Garrison | Reached level 34 11700 | -1/Garrison | Destroyed 16 combat bots 11736 | -1/Garrison | Triggered checkpoint 11754 | -1/Garrison | Destroyed B-99 Colossus 11790 | -1/Garrison | Installed Relay Interface Framework 11847 | -1/Garrison | Identified exit to Access 11847 | -1/Garrison | Discovered exit to Access (range 10) 11850 | -1/Garrison | Entered Access 12015 | -1/Access | Destroyed 7 combat bots 12015 | -1/Access | Spotted B-99 Colossus 12015 | -1/Access | Spotted B-99 Colossus 12026 | -1/Access | Identified exit to Command 12026 | -1/Access | Discovered exit to Command (range 3) 12029 | -1/Access | Entered Command 12031 | -1/Command | Reached level 35 12041 | -1/Command | Spotted M Guard 12041 | -1/Command | Spotted M Guard 12041 | -1/Command | Spotted Combat Programmer 12044 | -1/Command | Spotted Combat Programmer 12054 | -1/Command | Destroyed Combat Programmer 12058 | -1/Command | Destroyed M Guard 12064 | -1/Command | Destroyed M Guard 12068 | -1/Command | Destroyed Combat Programmer 12068 | -1/Command | All MAIN.C guards destroyed 12075 | -1/Command | Met MAIN.C 12075 | -1/Command | 0b10 Conduit disabled 12080 | -1/Command | Core integrity fell below 50% 12088 | -1/Command | Reached level 36 12088 | -1/Command | Destroyed MAIN.C Shell 12090 | -1/Command | MAIN.C activated Command garrisons 12092 | -1/Command | Destroyed MAIN.C 12095 | -1/Command | Identified exit to Surface 12095 | -1/Command | Discovered exit to Surface (range 29) 12095 | -1/Command | Discovered exit to Surface (range 107) 12095 | -1/Command | Identified Transdimensional Reconstructor 12095 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 12130 | -1/Command | Spotted B-99 Colossus 12131 | -1/Command | Destroyed B-99 Colossus 12171 | -1/Command | Destroyed 10 combat bots 12306 | -1/Command | Destroyed 9 combat bots 12359 | -1/Command | Reached level 37 12387 | -1/Command | Found Exp. System Purifier 12390 | -1/Command | Found Zero-point Reactor 12392 | -1/Command | Found Zero-point Reactor 12412 | -1/Command | Warped through subspace to slip node 12412 | -1/Command | Identified exit to Access_0 12412 | -1/Command | Discovered exit to Access_0 (range 5) 12415 | -1/Command | Entered Access_0 12416 | -1/Access_0 | Met Architect 12417 | -1/Access_0 | Architect warped through subspace 12425 | -1/Access_0 | Destroyed A8 12445 | -1/Access_0 | Architect warped through subspace 12461 | -1/Access_0 | Found Exp. Thermal Shield 12481 | -1/Access_0 | Architect warped through subspace 12505 | -1/Access_0 | Found Exp. Powered Armor 12517 | -1/Access_0 | Architect warped through subspace 12523 | -1/Access_0 | Destroyed 7 combat bots 12523 | -1/Access_0 | Found Nanosword 12538 | -1/Access_0 | A6 warped into view 12556 | -1/Access_0 | Destroyed A6 12559 | -1/Access_0 | Found Enh. Force Lance 12572 | -1/Access_0 | Architect warped through subspace 12595 | -1/Access_0 | Subspace Access Node disabled 12610 | -1/Access_0 | Architect warped through subspace 12642 | -1/Access_0 | Architect warped through subspace 12656 | -1/Access_0 | Found Exp. Phase Shifter 12666 | -1/Access_0 | Architect warped through subspace 12685 | -1/Access_0 | Architect warped through subspace 12697 | -1/Access_0 | A5 warped into view 12722 | -1/Access_0 | Destroyed A5 12734 | -1/Access_0 | Architect warped through subspace 12745 | -1/Access_0 | Destroyed 11 combat bots 12748 | -1/Access_0 | Crushed by falling debris 12752 | -1/Access_0 | Subspace Access Node disabled 12764 | -1/Access_0 | Found Integrated Dissipator 12809 | -1/Access_0 | A4 warped into view 12822 | -1/Access_0 | Destroyed A4 12828 | -1/Access_0 | Subspace Access Node disabled 12881 | -1/Access_0 | Destroyed A2 12890 | -1/Access_0 | Singularity Gate disabled 12901 | -1/Access_0 | Found Core Expander 12916 | -1/Access_0 | Architect warped through subspace 12946 | -1/Access_0 | Architect warped through subspace 12970 | -1/Access_0 | Singularity Gate disabled 12972 | -1/Access_0 | Architect warped through subspace 12976 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 12988 | -1/Access_0 | Architect warped through subspace 13004 | -1/Access_0 | Architect warped through subspace 13006 | -1/Access_0 | Subspace Access Node disabled 13027 | -1/Access_0 | Reached level 38 13027 | -1/Access_0 | Destroyed Architect 13028 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 13040 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 13040 | -1/Access_0 | Warped through subspace to slip node 13040 | -1/Access_0 | Discovered exit to Surface (range 8) 13043 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 13044 | *** | Establishing 0b11! Last Messages --------------- 13021_ Architect suffers critical hit (Impale). 13021_ Destroyed Exp. Phase Shifter. 13024_ Penetrated by Quantum Shear. 13025_ Destroyed Prototype Protection. 13025_ Force Lance follow-up attack on Architect. 13027_ Architect suffers critical hit (Impale). 13027_ Architect: "Defeated by a malfunctioning replica of a piece of alien starship?! You've got*fzzt* be kiddi*bzzz*" 13027_ Reached level 38. 13027_ Architect destroyed. 13028_ Acquired data core, extracted unknown sensor trigger ID. 13030_ Upgraded: Core Integrity (+50) 13030_ Upgraded: Energy Storage (+50) 13030_ Upgraded: Sight Range (+1) 13040_ Dropped Femtoactuators. 13040_ Acquired Hpw. Transdimensional Reconstructor. 13040_ Warped through subspace, drawn to slip node. 13040_ EXIT=FOUND: SURFACE 13043_ Integrated Dissipator installed, core heat dissipation increased (+20). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 86 Energy Capacity 900 Matter Stores 300 Matter Capacity 600 Sight Range 21 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 600 Resistance: KI 55 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 101 Targeting Accuracy 5 Melee Accuracy 48 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 50 Energy Filtering 50 Particle Charging 40 Force Boost 40 Offensive Hacking 58 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Cesium-ion Thruster | -7/Factory | Hacked Imp. Melee Analysis Suite | -7/Factory | Hacked Imp. Thermal Defense Suite | -7/Factory | Scanalyzed Plasma Flamer | -7/Zion | Free Flamer | -7/Zion | Free Battle Cannon | -7/Zion | Free Battle Rifle | -7/Zion | Free Riot Gun | -7/Zion | Free Beamcaster | -7/Zion | Free Greatsword | -5/Factory | Hacked Lance | -5/Factory | Hacked Actuator Array | -5/Factory | Hacked Adv. Actuator Array | -5/Factory | Hacked Microactuators | -5/Factory | Hacked Force Booster | -5/Factory | Hacked Exp. Melee Analysis Suite | -5/Factory | Hacked Nanoactuators | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Force Lance | -4/Factory | Hacked Adv. Force Field | -4/Factory | Hacked Quantum Reactor | -4/Factory | Hacked Enh. Nova Cannon | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cld. Q-thruster | -3/Research | Hacked Cld. Cesium-ion Thruster | -3/Research | Hacked Cld. Impulse Thruster | -3/Research | Hacked Femtoactuators | -3/Research | Hacked Exp. Phase Shifter | -3/Research | Hacked Enh. Quantum Rifle | -3/Research | Hacked Lgt. Quantum Reactor | -3/Research | Hacked Linear Accelerator | -3/Research | Hacked Centrium Leg | -3/Research | Hacked Exp. Reaction Control System | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Melee Analysis Suite | x1 | -7/Factory Imp. Melee Analysis Suite | x1 | -7/Factory Lance | x2 | -5/Factory Lance | x2 | -5/Factory Adv. Actuator Array | x1 | -5/Factory Microactuators | x2 | -5/Factory Exp. Q-thruster | x1 | -5/Factory | Preloaded Exp. Melee Analysis Suite | x1 | -5/Factory Force Booster | x2 | -5/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Force Lance | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Force Lance | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Force Lance | x1 | -4/Factory Cld. Q-thruster | x1 | -3/Research Cld. Impulse Thruster | x1 | -3/Research Cld. Q-thruster | x1 | -3/Research Cld. Q-thruster | x1 | -3/Research Cld. Q-thruster | x1 | -3/Research Cld. Q-thruster | x1 | -3/Research Femtoactuators | x1 | -3/Research Exp. Phase Shifter | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander High-powered Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Ambidextrous Assassin Below Gladiator Melee Specialist Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Com Ac0 Levels Raised 37 | . . . . 2 4 3 . 1 2 1 . 1 1 . 1 4 . 1 . 1 2 . 1 . . . 1 2 2 1 2 . 3 1 XP Earned 61658 | 6000 350 500 350 1848 7358 3547 200 2221 1850 1507 453 994 1950 . 1250 6010 772 447 338 2205 2761 67 1038 392 381 152 987 2419 3460 2000 2232 388 3582 1649 XP Spent 61430 | 6000 . . . 2790 5850 3700 . 810 4430 . . 800 . . . 8600 2700 . 570 . 3500 750 2700 . . . . 3800 2375 2100 2600 . 2875 4480 Upgrades 93 | 9 . . . 18 5 2 . 3 3 . . 1 . . . 6 3 . 3 . 1 1 2 . . . . 1 10 1 1 . 11 12 Power Slot 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 6 | 3 . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility Slot 12 | 3 . . . . 3 1 . . 1 . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . Weapon Slot 3 | 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Core Integrity 28 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 7 8 Heat Dissipation 11 | . . . . 3 . . . 1 1 . . . . . . . 1 . 3 . . . . . . . . . . . . . 2 . Energy Generation 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Energy Storage 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 Mass Support 6 | . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 . . . Inventory Capacity 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sight Range 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Accuracy 5 | 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hack Attack % 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hack Defense % 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Protomatter Created 10451 | . 58 . . 84 326 61 . 171 321 225 . 191 115 . . 1066 219 86 . 501 404 . 985 46 143 . 153 914 1180 . 885 202 799 1316 Integrity Restored 13213 | . 173 . . 337 822 180 . 504 811 180 . 345 345 . . 1799 105 17 . 291 311 . 616 8 185 . 457 518 510 . 880 72 1479 2268 Core 10915 | . 155 . . 195 822 165 . 424 475 124 . 345 345 . . 1563 86 15 . 218 215 . 374 6 160 . 440 366 404 . 704 57 1209 2048 Parts 2298 | . 18 . . 142 . 15 . 80 336 56 . . . . . 236 19 2 . 73 96 . 242 2 25 . 17 152 106 . 176 15 270 220 Protomatter Decayed 14768 | . . . . 145 52 . . . 76 107 . 37 . . . 444 121 59 111 302 268 . 769 43 79 . . 657 1916 . 581 14 8436 551 Game ------ Seed FortressMachinePlating Manual? 0 Play Time 04:00:12 Cumulative 93.8 hours Start 2024.01.23 @ 09:02:28 End 2024.01.23 @ 13:16:04 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 41 Rogue 6 Adventurer 16 Explorer 19 Win Type 1 Total 16 Types 12/4/0/0/0/0/0/0/0 Lore% 63 Gallery% 69 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a5c6ef1-1a6d-4725-9d2d-e9fd9f6e0c62