Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.22 @ 23:24:30 Player: BOBIT Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (313) 313 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2228 Bonus ------- None Cogmind --------- Core Integrity 522/550 Matter 40/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Location -8/Materials Parts ------- Power (1) Cooled Ion Engine Propulsion (3) Flight Unit Utility (3) Salvage Targeting Computer Improved Targeting Computer Improved Targeting Computer Weapon (4) Particle Gun Inventory (4) Cooled Ion Engine Improved Heat Sink Peak State ------------ Power Light Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Salvage Targeting Computer Improved Targeting Computer Improved Targeting Computer Weapon Mini Grenade Launcher Mini Grenade Launcher Inventory Cooled Ion Engine Cooled Ion Engine Improved Heat Sink Particle Gun [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Improved Targeting Computer Device ECM Suite Storage Small Storage Unit Processor Improved Targeting Computer Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 2 | . . . . 2 Parts Attached 29 | 6 5 4 12 2 Power 6 | 1 1 . 3 1 Engine 3 | 1 . . 1 1 Core 3 | . 1 . 2 . Reactor . | . . . . . Propulsion 5 | 2 . 2 1 . Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 3 | . . 2 1 . Utility 8 | 1 2 . 5 . Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor 6 | . 1 . 5 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 2 2 3 1 Energy Gun 3 | 1 . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 2 . . Ballistic Cannon 2 | . 2 . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 5 | . . 1 3 1 Power 1 | . . . 1 . Propulsion 3 | . . 1 2 . Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . 1 3 1 Average Slot Usage (%) 82 | . 85 87 88 62 Engine 4 | . 7 . 1 9 Core 7 | . 7 14 9 . Wheel 8 | . 28 3 . . Flight 13 | . . 23 23 9 Device 3 | . 1 14 2 . Storage 3 | . 13 . . . Processor 18 | . . 14 30 27 Energy Gun 4 | . 1 . . 17 Ballistic Gun 4 | . 1 10 7 . Ballistic Cannon 8 | . 25 7 . . Launcher 4 | . . . 12 . Naked Turns . | . . . . . Heaviest Build 16 | 11 16 12 8 14 Greatest Support 26 | 26 26 10 12 3 Greatest Overweight (x) 4 | 1 . 2 . 4 Average Overweight (x) . | . . . . 3 Largest Inventory Capacity 6 | 6 6 4 4 4 Average Capacity 4 | 5 5 4 4 4 Most Carried 6 | 6 6 4 4 3 Average Carried 4 | 2 5 3 3 2 Final Capacity 4 | . . . . 4 Final Carried 2 | . . . . 2 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 443 | 213 73 26 131 . Remotely . | . . . . . Salvage Created 239 | . 73 26 140 . Parts 32 | . 7 5 20 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 14 | . 2 3 9 . Cannons 5 | . 2 3 . . AOE 9 | . . . 9 . Classes Destroyed 6 | . 1 1 4 . Worker 1 | . . . 1 . Builder 2 | . . . 2 . Watcher 2 | . . . 2 . Swarmer 10 | . . 3 7 . Grunt 3 | . 2 . 1 . Sentry 1 | . . . 1 . Best Kill Streak 9 | . 2 3 9 . Combat Bots Only 8 | . 2 3 8 . Max Kills in Single Turn 4 | . 1 1 4 . Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 543 | . 29 94 347 73 Core 198 | . . 26 144 28 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 . 89 64 . Volleys Fired 22 | . 5 4 13 . Largest 2 | . 2 2 2 . Hottest 70 | . 70 70 60 . Shots Fired 40 | . 10 8 22 . Gun 6 | . . . 6 . Cannon 18 | . 10 8 . . Launcher 16 | . . . 16 . Special . | . . . . . Kinetic 24 | . 10 8 6 . Thermal . | . . . . . Explosive 16 | . . . 16 . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 6 7 3 . Robot Miss Streak 3 | . 1 1 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 17 | . 7 4 6 . Core Hits 23 | . 3 3 17 . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 935 | . 101 63 771 . Guns 7 | . . . 7 . Cannons 164 | . 101 63 . . Explosions 764 | . . . 764 . Melee . | . . . . . Ramming . | . . . . . Kinetic 171 | . 101 63 7 . Thermal . | . . . . . Explosive 764 | . . . 764 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 35 | . . . 35 . Projectiles . | . . . . . Explosions 35 | . . . 35 . Melee . | . . . . . Knockbacks 2 | . 2 . . . Impact . | . . . . . Kinetic 2 | . 2 . . . Secondary . | . . . . . Self-Inflicted Damage 91 | . . . 91 . Shots 4 | . . . 4 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 60 | . 42 60 12 . Average Temperature 15 | . 18 30 3 . Received Heat Transfer 84 | . 15 . 42 27 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 401 | . 50 79 401 181 Average Influence 99 | . 26 76 152 169 Maximum Alert Level 2 | . . . 2 . Low Security (%) 93 | . . . . . Level 1 4 | . . . . . Level 2 1 | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 3 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 2 3 22 1 Peak Tracking Total 8 | . 2 3 8 1 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed 2 | . . . 2 . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . 1 . 3 2 Terminals 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 18 | . 2 . 10 6 Successful 12 | . 1 . 7 4 Failed 6 | . 1 . 3 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 2 | . . . . 2 Terminals 7 | . 2 . 2 3 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units . | . . . . . Scanalyzers 7 | . . . 4 3 Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 1 1 Record 1 | . 1 . . . Emergency Access Points 1 | . . . . 1 Locate Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . 3 2 Insert Component 3 | . . . 2 1 Analyze 2 | . . . 1 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . . 3 Terminals 1 | . . . . 1 Assimilate 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 . 3 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 1 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 1 1 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 875 | 63 243 115 293 161 Spaces Moved 1081 | 59 185 226 547 64 Core 71 | 7 . . . 64 Treads . | . . . . . Legs . | . . . . . Wheels 242 | 52 185 5 . . Hover . | . . . . . Flight 768 | . . 221 547 . Fastest Speed 34 | 50 90 37 34 200 Average Speed 61 | 82 90 41 36 247 Slowest Speed 250 | 90 90 200 40 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 7 | . . 2 5 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 24 71 31 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 121 | . . . 121 . Melee . | . . . . . Projectile . | . . . . . AOE 121 | . . . 121 . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1239 | 70 253 238 612 66 Wait 74 | . 45 . 29 . Move 1063 | 58 184 221 536 64 Hop 7 | . . 2 5 . Pick Up 14 | 6 4 2 2 . Fast Attach 26 | 6 5 4 11 . Attach 2 | . . . . 2 Detach 4 | . . . 4 . Swap 1 | . . . 1 . Drop 24 | . 10 5 9 . Fire 22 | . 5 4 13 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 2 | . . . 2 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 344 | -10/Mines | Met a Derelict bent on vengeance 395 | -10/Mines | Found a hidden stash of uninstalled traps 413 | -10/Mines | Discovered new exit (range 13) 413 | -10/Mines | Learned location of 1 exit from Materials 422 | -10/Mines | Entered Materials 422 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 423 | -9/Materials | Identified exit to Mines 470 | -9/Materials | Repaired Lgt. Nuclear Core 709 | -9/Materials | Destroyed 8 combat bots 710 | -9/Materials | Discovered new exit (range 11) 715 | -9/Materials | Entered another Materials area 715 | -8/Materials | Evolved 2 slots: Weapon x2 743 | -8/Materials | Lost 3 parts (1p2n) 876 | -8/Materials | Self-destructed Last Messages --------------- Scanning Imp. Heat Sink... Ready to analyze. >>Scanalyze Scanning: Imp. Heat Sink... Schematic downloaded. 00746_ T-07 Excavator is excavating. 00783_ K-01 Serf collects debris. 00788_ T-07 Excavator is excavating. 00790_ K-01 Serf collects debris. 00860_ Connecting with Terminal... >>Access(Emergency) Found 1 emergency access door: (17,60) Map updated. 00860_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 00868_ Particle Gun destroyed. 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Ion Engine | -9/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketRemoteTorch Manual? 0 Play Time 00:19:56 Cumulative 22.2 hours Start 2019.10.22 @ 23:05:54 End 2019.10.22 @ 23:24:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 33 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a8493c7-cdcc-4ffb-afff-3849bc56f9fd