Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.29 @ 15:53:26 Player: Thiefwriter Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (2439) 2439 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 6047 Bonus ------- High Alert Combat Kills 48 Cogmind --------- Core Integrity 769/850 Matter 296/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (3) -------- Fission Core > --- PROPULSION (4) --- Light Treads Light Treads Carbon-fiber Leg > --- UTILITY (4) ------ Small Storage Unit Targeting Computer Medium Armor Plating Improved Light Armor Plating > --- WEAPON (4) ------- Gauss Rifle > --- INVENTORY (6) ---- Improved Deuterium Engine Improved Aluminum Leg Micro-nuke Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Coil Gun > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Improved Aluminum Leg Micro-nuke Launcher Micro-nuke Launcher [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Autogun Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Micro-nuke Launcher Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 2 | . . . . . . 2 Propulsion 2 | . . 2 . . . . Utility 2 | . . . . . . 2 Weapon 2 | . . . . . . 2 Parts Attached 49 | 6 5 12 4 1 14 7 Power 9 | 1 1 1 2 . 2 2 Engine 6 | 1 . . 2 . 1 2 Core 3 | . 1 1 . . 1 . Reactor . | . . . . . . . Propulsion 20 | 2 . 9 2 1 4 2 Treads 2 | . . . . . . 2 Leg 18 | 2 . 9 2 1 4 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | 1 2 . . . . 2 Device . | . . . . . . . Storage 1 | 1 . . . . . . Processor 2 | . 2 . . . . . Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 15 | 2 2 2 . . 8 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 12 | 2 2 2 . . 5 1 Ballistic Cannon 1 | . . . . . 1 . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 15 | . . 1 2 . 5 7 Power 3 | . . . 1 . . 2 Propulsion 7 | . . 1 1 . 2 3 Utility . | . . . . . . . Weapon 5 | . . . . . 3 2 Highest Loss Streak 7 | . . 1 2 . 4 7 Average Slot Usage (%) 98 | . 97 98 100 100 99 79 Engine 6 | . 7 . 10 11 6 8 Core 5 | . 6 11 . . 4 6 Leg 40 | . 28 43 44 44 43 18 Storage 11 | . 14 11 11 11 11 6 Processor 11 | . 12 11 11 11 11 6 Ballistic Gun 22 | . 27 21 22 22 20 16 Naked Turns . | . . . . . . . Heaviest Build 55 | 13 15 15 17 17 35 55 Greatest Support 55 | 20 20 43 40 45 55 55 Greatest Overweight (x) 3 | . . . . . 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 6 Most Carried 6 | 4 6 6 6 6 6 6 Average Carried 5 | 2 5 5 5 5 5 4 Final Capacity 6 | 6 6 6 6 6 6 6 Final Carried 6 | 4 6 5 6 5 6 4 Class Distribution -------------------- 76% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Derelict-Gunner | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Scr Mat Mat Min Zio Pro Fac Matter Collected 2227 | 217 325 725 208 10 579 163 Remotely . | . . . . . . . Salvage Created 2878 | . 521 1322 313 . 468 254 Parts 184 | . 37 87 15 . 33 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 30 | . . . . . 30 . Prevented 1 | . . . . . 1 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 59 | . 10 27 7 . 11 4 Guns 58 | . 10 27 7 . 10 4 AOE 1 | . . . . . 1 . Classes Destroyed 13 | . 6 2 1 . 3 1 Worker 2 | . 1 1 . . . . Builder 1 | . 1 . . . . . Recycler 2 | . 1 1 . . . . Operator 2 | . . 2 . . . . Watcher 6 | . 3 3 . . . . Swarmer 7 | . 3 4 . . . . Grunt 33 | . 7 17 6 . 1 2 Duelist 1 | . . . 1 . . . Protector 3 | . . . . . 3 . Sentry 7 | . . 6 . . . 1 Demolisher 4 | . . . . . 4 . Hunter 3 | . . . . . 3 . Behemoth 1 | . . . . . . 1 Best Kill Streak 6 | . 6 6 3 . 3 2 Combat Bots Only 6 | . 3 6 3 . 3 2 Max Kills in Single Turn 1 | . 1 1 1 . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Damage Taken 3036 | . 250 690 344 . 954 798 Core 420 | . 41 133 16 . 149 81 Absorbed by Shields . | . . . . . . . Core Remaining (%) 69 | 100 83 . . . 25 . Volleys Fired 210 | . 42 76 20 . 55 17 Largest 3 | . 2 2 2 . 2 3 Hottest 98 | . 40 46 46 . 98 86 Shots Fired 412 | . 84 152 40 . 103 33 Gun 398 | . 84 152 40 . 89 33 Cannon 12 | . . . . . 12 . Launcher 2 | . . . . . 2 . Special . | . . . . . . . Kinetic 410 | . 84 152 40 . 101 33 Thermal . | . . . . . . . Explosive 2 | . . . . . 2 . Electromagnetic . | . . . . . . . Robot Hit Streak 37 | . 30 28 28 . 24 37 Robot Miss Streak 3 | . 2 3 1 . 2 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 327 | . 68 112 36 . 80 31 Core Hits 134 | . 25 47 13 . 37 12 Critical Hits 7 | . 3 . 1 . 2 1 Critical Kills 2 | . . . 1 . 1 . Critical Parts Destroyed 5 | . 3 . . . 1 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5278 | . 825 1730 527 . 1475 721 Guns 4906 | . 825 1730 527 . 1103 721 Cannons 225 | . . . . . 225 . Explosions 147 | . . . . . 147 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 5131 | . 825 1730 527 . 1328 721 Thermal . | . . . . . . . Explosive 147 | . . . . . 147 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 9 | . . . . . 9 . Projectiles 9 | . . . . . 9 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 5 | . . . . . 5 . Impact . | . . . . . . . Kinetic 4 | . . . . . 4 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 284 | . 4 26 22 . 60 284 Average Temperature 41 | . 2 6 7 . 16 156 Received Heat Transfer 747 | . 144 267 120 . 27 189 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Peak Influence 516 | . 229 516 220 . . 91 Initial 140 | . . . 140 . . . Average 187 | . 93 323 154 . . 43 Maximum Alert Level 2 | . 1 2 1 . . . Low Security (%) 54 | 100 95 12 50 . . 100 Level 1 33 | . 4 55 49 . . . Level 2 12 | . . 32 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . 5 . . . 2 Investigation 3 | . . 3 . . . . Extermination . | . . . . . . . Reinforcement 4 | . . 2 . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Distress Signals 20 | . 1 2 . . 17 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 16 36 7 . 16 8 Peak Tracking Total 9 | . 3 9 3 . 2 3 Tactical Retreats 2 | . 2 . . . . . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Traps Triggered 3 | . . 2 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Scr Mat Mat Min Zio Pro Fac Machines Disabled 4 | . . 1 . . 3 . Max in Single Turn 1 | . . 1 . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Machines Accessed 1 | . . 1 . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . . 3 . . . . Successful 3 | . . 3 . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 3 | . . 3 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . 3 . . . . Scan Component 2 | . . 2 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . 1 . . . . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 32 | . . 32 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Scr Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 1 . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Scr Mat Mat Min Zio Pro Fac Turns Passed 5513 | 114 823 1078 651 647 2024 176 Spaces Moved 3817 | 89 483 625 476 524 1531 89 Core 28 | 28 . . . . . . Treads 11 | . . . . . . 11 Legs 3778 | 61 483 625 476 524 1531 78 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 119 | 97 120 120 120 120 120 130 Slowest Speed 210 | 120 120 120 120 120 150 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 4 70 62 86 71 97 3 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 8 | . . . 1 3 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . . 1 . Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Total 4405 | 116 645 837 523 545 1620 119 Wait 232 | 12 96 96 19 6 2 1 Move 3811 | 88 482 624 475 523 1530 89 Hop . | . . . . . . . Pick Up 65 | 10 12 16 4 7 11 5 Fast Attach . | . . . . . . . Attach 29 | 6 3 6 2 . 5 7 Detach . | . . . . . . . Swap 20 | . 2 6 2 1 9 . Drop 35 | . 8 13 1 8 5 . Fire 210 | . 42 76 20 . 55 17 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . . 2 . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 17) 876 | -10/Materials | Discovered new exit (range 13) 938 | -10/Materials | Entered another Materials area 938 | -9/Materials | Evolved 2 slots: Propulsion x2 1261 | -9/Materials | Discovered new exit (range 16) 1376 | -9/Materials | Build established: Scavenger-Mutant 1760 | -9/Materials | Repaired Autogun 1803 | -9/Materials | Discovered new exit (range 5) 2016 | -9/Materials | Entered Mines 2321 | -9/Mines | Identified exit to Materials 2401 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2419 | -9/Mines | Discovered exit to Materials (range 8) 2585 | -9/Mines | Learned location of Storage (-7) 2602 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2665 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2667 | -9/Mines | Entered Zion 2836 | -7/Zion | Learned Factory emergency access door positions 2938 | -7/Zion | Found Prototype Energy Gun 3281 | -7/Zion | Discovered new exit (range 15) 3285 | -7/Zion | Given A8's code to call for help 3314 | -7/Zion | Entered Proximity Caves 3335 | -6/Proximity Caves | Learned Factory emergency access door positions 3554 | -6/Proximity Caves | Core integrity fell below 50% 3620 | -6/Proximity Caves | Lost 4 parts (2n2w) 5322 | -6/Proximity Caves | Discovered new exit (range 10) 5338 | -6/Proximity Caves | Entered Factory 5338 | -6/Factory | Evolved 6 slots: Power x2, Utility x2, Weapon x2 5426 | -6/Factory | Spotted B-75 Beast 5494 | -6/Factory | Destroyed B-75 Beast 5514 | -6/Factory | Self-destructed Last Messages --------------- 05488_ Slug penetrates B-75 Beast. 05490_ K-01 Serf collects debris. 05493_ U-05 Engineer builds a Door. 05494_ Slug penetrates B-75 Beast. 05494_ B-75 Beast destroyed. 05495_ K-01 Serf collects debris. 05497_ U-05 Engineer builds a Wall. 05498_ K-01 Serf collects debris. 05502_ U-05 Engineer builds a Wall. 05502_ Acquired 58 matter. 05503_ K-01 Serf collects debris. 05504_ R-10 Processor collects Rnf. Deuterium Engine. 05505_ K-01 Serf cleans the Subcomponent Replicator. 05505_ Acquired 53 matter. 05507_ R-10 Processor collects Hvy. Plasma Cannon. 05508_ U-05 Engineer builds a Wall. 05510_ Slug penetrates Wall. 05513_ ALERT: Construction progress impeded, dispatching reinforcements to local area. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ???????? #?????????????????????????????????????? | | ???????? #########?????????????????????????????? | | ???????? ## #?????????????????????????????? | | ????????? ## """ ########??????????????????????? | | ????????? ## """ ## #??????????????????????? | | ?????????# ## """ ## "" !#??????????????????????? | | ?????????# ## ?# "" #??????????????????????? | | ????????## ## ???# """ #??????????????????????? | | ######### ##+###### """ #??????????????????????? | | + % /k""" #??????????????????????? | | """" # ## # #??????? #?????????????? | | """" ###### ###u;###### #?????????????? | | """" #????# % @ % w #?????????????? | | """" #????#########; = #?????????????? | | """" #????????????## " ^!! #?????????????? | | """" #?????????????# "TR =!! #?????????????? | | #?????????????# """ !! #?????????????? | | #?????????????# #?????????????? | | ######+##????????????? // ????????????? | | ?????# #??????????????"g // #???????????? | | ?????# #????????????? g / """ ###???????????? | | ?????# #?????????????"" """ #?????????????? | | ????##+###########??" ""? #?????????????? | | ????# #???## ??? #?????????????? | | ????# """ """ +???? ??????????????????? | | ????# """ """ #????#+###### ??????????????????? | | ????# """ """ #???????????? ?????????????????? | | ????# #???????????????????????????????? | | ????# """ """ #???????????????????????????????? | | ????# """ """ #???????????????????????????????+ | | ????# """ """ #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# "" "" #???????????????????????????????? | | ????# ""S"" #???????????????????????????????? | | ????# """" #????????????+??????????????????+ | | ? ############+####??????????????????????????????? | | #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 44 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I'm Back, Baby! Made in Tau Ceti IV One Hack Too Far Robot Respite Tourist Challenges ------------ None Game ------ Seed GodAutogunRail Manual? 0 Play Time 00:55:56 Cumulative 4.5 hours Start 2021.01.29 @ 09:15:58 End 2021.01.29 @ 15:53:26 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 4 Adventurer 5 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 269b5d7d-af3c-47ff-a2e2-3fc8535f3732