Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 17:16:22 Player: JustDragon Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1442) 1442 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (110) 110 TOTAL SCORE: 3627 Bonus ------- Follower Combat Kills 110 Cogmind --------- Core Integrity 421/550 Matter 165/300 Energy 85/100 System Corruption 6% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Improved Heat Sink Small Storage Unit Medium Laser Assault Rifle Improved Assault Rifle Light Cannon Improved Light Cannon Grenade Launcher Grenade Launcher Katana [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Katana Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 30 | 6 2 14 . 8 Power 3 | 1 . 1 . 1 Engine 2 | 1 . 1 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 1 4 . 2 Treads 8 | 2 1 4 . 1 Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 3 . 3 Device 2 | . . . . 2 Storage 2 | 1 . 1 . . Processor 2 | . . 2 . . Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 10 | 2 . 6 . 2 Energy Gun 1 | . . 1 . . Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon 2 | . . 1 . 1 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 19 | . . 4 4 11 Power 3 | . . 1 1 1 Propulsion 7 | . . 1 2 4 Utility 5 | . . 1 1 3 Weapon 4 | . . 1 . 3 Highest Loss Streak 8 | . . 1 3 8 To Critical Strikes . | . . . . . Average Backups 6 | . 1 8 12 4 Power . | . . . . . Propulsion . | . . . 2 . Utility 1 | . . 1 2 1 Weapon 4 | . . 5 8 2 Tool/Special . | . . . . . Unused Backups 4 | . . . . 4 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 3 | . . . . 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 85 | . 96 91 82 66 Engine 8 | . 14 10 8 . Treads 27 | . 27 29 27 24 Device 1 | . . . . 6 Storage 11 | . 14 11 11 7 Processor 9 | . . 16 12 4 Protection 4 | . 12 1 . 3 Energy Gun 2 | . . 1 11 2 Ballistic Gun 10 | . 28 10 . . Ballistic Cannon 2 | . . 4 . 5 Launcher 1 | . . 4 . 1 Slashing Weapon 4 | . . 1 11 9 Peak Build Rating 20 | 6 7 20 19 19 Average Rating 12 | 4 6 13 16 13 On Entrance 8 | . 6 7 19 11 Avg Prop Armor Cover (%) 25 | 25 . . . . Naked Turns . | . . . . . Heaviest Build 55 | 11 14 51 49 55 Greatest Support 60 | 40 40 60 60 60 Greatest Overweight (x) 2 | 2 . 2 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 15 | 7 8 16 20 17 Most Carried 14 | 5 3 13 14 13 Average Carried 6 | . 1 8 13 4 Final Capacity 20 | 8 8 20 20 20 Final Carried 14 | . 2 12 14 . Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1047 | 126 124 530 71 196 Remotely . | . . . . . Salvage Created 1498 | . 268 705 260 265 Parts 83 | . 17 44 7 15 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 40 | . 10 14 8 8 Melee 1 | . . . . 1 Guns 25 | . 10 9 6 . Cannons 9 | . . 4 . 5 AOE 3 | . . 1 . 2 Classes Destroyed 9 | . 3 4 . 2 Worker 4 | . . 2 . 2 Hauler 1 | . . 1 . . Watcher 2 | . 1 1 . . Swarmer 9 | . 6 . 3 . Grunt 20 | . 4 7 4 5 Brawler 1 | . . . . 1 Duelist 2 | . . 1 1 . Sentry 6 | . . 6 . . Hunter 2 | . . . . 2 Best Kill Streak 5 | . 4 3 3 5 Combat Bots Only 3 | . 3 2 3 3 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging . | . . . . . Exploded 1 | . . 1 . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 334 | . 60 127 56 91 Missed 96 | . 13 45 16 22 Hits 238 | . 47 82 40 69 Melee 12 | . . . 8 4 Projectile 226 | . 47 82 32 65 Critical Strikes 8 | . 1 2 2 3 Damage Taken 3280 | . 461 1167 632 1020 Core 468 | . 45 194 100 129 Absorbed by Shields . | . . . . . Ignored by Resistances 58 | . . . . 58 Core Remaining (%) 69 | 100 82 . 26 . Volleys Fired 163 | . 27 47 43 46 Largest 2 | . 2 2 1 1 Hottest 63 | . 40 63 50 30 Shots Fired 231 | . 54 89 43 45 Gun 162 | . 54 65 43 . Cannon 49 | . . 14 . 35 Launcher 20 | . . 10 . 10 Special . | . . . . . Kinetic 168 | . 54 79 . 35 Thermal 43 | . . . 43 . Explosive 20 | . . 10 . 10 Electromagnetic . | . . . . . Robot Hit Streak 24 | . 10 24 10 6 Robot Miss Streak 5 | . 5 2 2 2 Penetration Max . | . . . . . Secondary Targets 6 | . 3 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 175 | . 33 69 34 39 Core Hits 85 | . 19 30 14 22 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 1 5 1 Burn 5 | . . . 5 . Blast 2 | . . 1 . 1 Melee Attacks 7 | . . . 1 6 Impact . | . . . . . Slashing 7 | . . . 1 6 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3204 | . 380 1225 447 1152 Guns 1628 | . 372 831 425 . Cannons 653 | . . 222 . 431 Explosions 685 | . . 172 . 513 Melee 230 | . . . 22 208 Ramming 8 | . 8 . . . Kinetic 1856 | . 372 1053 . 431 Thermal 425 | . . . 425 . Explosive 685 | . . 172 . 513 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 230 | . . . 22 208 Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . . 10 Message Errors 3 | . . . . 3 Matter Fused 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 50 | . . 7 . 43 Projectiles . | . . . . . Explosions 26 | . . 7 . 19 Melee 24 | . . . . 24 Knockbacks 6 | . . 1 . 5 Impact . | . . . . . Kinetic 6 | . . 1 . 5 Secondary . | . . . . . Self-Inflicted Damage 97 | . . 57 . 40 Shots 4 | . . 3 . 1 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 51 | . 31 19 51 14 Average Temperature 13 | . 10 5 21 4 Received Heat Transfer 1227 | . 135 513 174 405 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Melted 8 | . . . 8 . Heat Transferred 1628 | . . . 1628 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 129 | . 107 129 119 84 Initial 39 | . . . 39 25 Average 45 | . 42 50 68 26 Influence Increases 1227 | . 237 432 300 258 Destroy 0b10 Robot/C 880 | . 200 280 240 160 Destroy 0b10 Robot/NC 35 | . 5 20 . 10 Destroy Leader 196 | . 32 84 40 40 Allied During Kill 5 | . . . 5 . Disable Machine 30 | . . . . 30 Destroy Structure 66 | . . 48 . 18 Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 1187 | . 237 329 338 283 Entered New Map 104 | . . . 64 40 Time Decay 893 | . 237 289 214 153 Lost Part 170 | . . 40 40 90 Lost Ally 20 | . . . 20 . Squads Dispatched 5 | . 1 . 1 3 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault 2 | . . . 1 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 3 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 15 19 14 18 Peak Tracking Total 7 | . 5 4 3 7 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 3 | . 1 . . 2 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 2 . . 6 Successful 5 | . 1 . . 4 Failed 3 | . 1 . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 8 | . 2 . . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . . 4 Record 4 | . 1 . . 3 Alert Level 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 8 | . . . 8 . Total Damage 124 | . . . 124 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2443 | 63 572 859 444 505 Spaces Moved 1130 | 43 306 396 183 202 Core 17 | 17 . . . . Treads 1113 | 26 306 396 183 202 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 170 160 Average Speed 171 | 121 160 172 194 178 Slowest Speed 330 | 160 160 320 330 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 64 42 37 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 91 | . . 49 . 42 Melee . | . . . . . Projectile . | . . . . . AOE 91 | . . 49 . 42 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1397 | 54 339 478 228 298 Wait 12 | . . 4 . 8 Move 1126 | 42 305 395 182 202 Hop . | . . . . . Pick Up 35 | 6 4 17 2 6 Fast Attach . | . . . . . Attach 26 | 6 2 6 . 12 Detach 4 | . . . . 4 Swap 10 | . . 8 . 2 Drop 13 | . . 1 . 12 Fire 163 | . 27 47 43 46 Melee 7 | . . . 1 6 Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 16) 636 | -10/Materials | Entered another Materials area 636 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1466 | -9/Materials | Discovered new exit (range 8) 1495 | -9/Materials | Entered Mines 1496 | -9/Mines | Met a Derelict testing a Signal Generator 1521 | -9/Mines | Found Signal Generator 1550 | -9/Mines | Core integrity fell below 50% 1603 | -9/Mines | Learned Materials emergency access door positions 1864 | -9/Mines | Lost 3 parts (1p2n) 1919 | -9/Mines | Discovered new exit (range 5) 1939 | -9/Mines | Entered Materials 1939 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2444 | -8/Materials | Self-destructed Last Messages --------------- 02435_ U-05 Engineer lays Concrete. 02438_ C-45 Heavy ARC: "LOCATED POTENTIAL SOURCE OF ANOMALOUS SIGNAL. NEUTRALIZING." 02438_ C-45 Heavy ARC bursts open, deploying its payload. 02438_ G-50 Soldier unfolds itself. 02438_ G-47 Trooper unfolds itself. 02438_ L-31 Rogue unfolds itself. 02438_ G-47 Trooper unfolds itself. 02438_ M-28 Smith unfolds itself. 02438_ U-05 Engineer builds a Wall. [Achievement: Let's See Who's Tougher] 02439_ Grenade Launcher destroyed. 02439_ Destroyed Grenade Launcher. 02439_ Lgt. Treads destroyed. 02442_ U-05 Engineer lays Concrete. 02442_ Katana destroyed. 02442_ Cryofiber Web destroyed. 02443_ Critical hit (Burn: +37). 02443_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????# ??????????????????????????? | | ?????????????# ?????????????????????????? | | ?????????????# ?????????????????????????? | | ?????????????# ?????????????????????????? | | ?????????????# ?????????????????????????? | | ?????????????# ?????????????????????????? | | ?????#+####### ????????????????????????? | | ????? ????????????????????????? | | ???? ??????#####?????????????? | | ????? 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""" ???# #?# #???????? | | ????? ???# """ =### ###?????? | | ????? ???# """ # #?????? | | ?????# ##########???# """ # #?????? | | ?????# ############?# %% + T #?????? | | ?????# ## """ """ #?# "" # #?????? | | ????## ## """ """ #?# """ # #?????? | | ????# # """ """ #?# """% !## ##?????? | | ????# + #?# ## #??????? | | ????# # #?########### #??????? | | ????# # #???????????# #??????? | | ????# # #???????????# #??????? | | ????# # #??########## #####??? | | ????# ###+########## #??? | | ????# #??? | | ????# =[ ^ "#??? | | ????# """ T#??? | | ????# ##########+### """ "#??? | | ????# #?????# # """ #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Let's See Who's Tougher Oops Challenges ------------ None Game ------ Seed RefineryMasterDeflector Manual? 0 Play Time 00:21:33 Cumulative 3.6 hours Start 2026.01.02 @ 16:55:14 End 2026.01.02 @ 17:16:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82076fb3-ae2c-410f-b0f4-0a9169069efc