Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 16:32:38 Player: carrera Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (128) 640 Value Destroyed (4605) 4605 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1176) 1176 TOTAL SCORE: 10981 Bonus ------- High Alert Combat Kills 152 Follower Combat Kills 442 Met Imprinter 300 Was Imprinted 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/1000 Matter 249/300 Energy 55/100 System Corruption 9% Temperature Cool (0) Movement Core (500) Ox9 Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Large Storage Unit Machine Analyzer Enhanced Optical Array Improved Targeting Computer Weapon Cycler > --- WEAPON (4) ------- Chainsword Chainsword Ripper > --- INVENTORY (15) --- Micro Fission Core Advanced Cooling System Compact Matter Pod (150) Structural Scanner Seismic Detector Improved Reaction Control System Long-range Tractor Beam Heavy Gatling Laser Heavy Gatling Laser Smartbomb Launcher Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Machine Analyzer Improved Targeting Computer Improved Kinecellerator Hardened Medium Armor Plating Makeshift Light Armor Plating > --- WEAPON ----------- Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Micro Fission Core Compact Matter Pod Improved Signal Interpreter Seismic Detector Advanced Recoil Stabilizer Advanced Recoil Stabilizer Improved Kinecellerator Weapon Cycler High-powered Tractor Beam Heavy Gatling Laser Heavy Gatling Laser KE Penetrator Smartbomb Launcher Scythe [Rating: 87] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Neutrino Core Reactor Zionite Heavy DM Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Slots Evolved 10 | . . . 2 . . . 6 2 . Power . | . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . Utility 5 | . . . . . . . 5 . . Weapon 2 | . . . 1 . . . . 1 . Parts Attached 140 | 7 15 5 19 4 4 7 16 45 18 Power 16 | 1 2 1 2 1 1 . 3 5 . Engine 9 | 1 2 . 2 1 1 . 2 . . Core 6 | . . 1 . . . . 1 4 . Reactor 1 | . . . . . . . . 1 . Propulsion 38 | 2 3 . 3 1 . 3 2 16 8 Treads 18 | 2 3 . 3 1 . 2 2 2 3 Leg 12 | . . . . . . . . 7 5 Wheel 8 | . . . . . . 1 . 7 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 40 | 2 3 1 7 1 3 1 8 9 5 Device 14 | 1 . 1 1 . 1 . 2 5 3 Storage 5 | 1 2 . 1 . . . . . 1 Processor 7 | . . . 1 . . . 3 2 1 Hackware 3 | . . . . . . . 3 . . Protection 11 | . 1 . 4 1 2 1 . 2 . Artifact . | . . . . . . . . . . Weapon 46 | 2 7 3 7 1 . 3 3 15 5 Energy Gun 15 | . 6 . 1 . . 1 3 4 . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 22 | 2 . 3 5 1 . 1 . 8 2 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . 1 . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . Slashing Weapon 5 | . . . 1 . . . . 1 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . 1 . . 4 . Parts Lost 44 | . 3 1 2 3 . . . 18 17 Power 5 | . 1 . 1 . . . . 2 1 Propulsion 22 | . 1 . . 2 . . . 10 9 Utility 6 | . . 1 1 . . . . 2 2 Weapon 11 | . 1 . . 1 . . . 4 5 Highest Loss Streak 14 | . 1 1 1 3 . . . 7 14 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 4 8 14 14 13 14 14 13 13 13 Power . | . . 1 1 1 1 . 1 1 1 Propulsion 1 | 3 2 3 2 1 1 . . . . Utility 6 | . 2 3 5 5 7 8 5 6 5 Weapon 5 | . 2 6 6 5 4 4 5 5 6 Tool/Special . | . . . . . . . . . . Unused Backups 44 | . 10 1 4 . 8 2 6 8 5 Power 7 | . 1 . 1 . 1 1 1 1 1 Propulsion 6 | . 4 . 1 . 1 . . . . Utility 20 | . 1 1 2 . 5 . 4 4 3 Weapon 11 | . 4 . . . 1 1 1 3 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 98 99 99 94 91 90 95 Engine 6 | . 13 . 5 11 11 11 4 . . Core 2 | . . 13 4 . . . 1 3 4 Treads 22 | . 27 28 32 32 33 22 11 6 7 Leg 1 | . . . . . . . . 7 11 Wheel 2 | . . . . . . 5 6 6 6 Device 6 | . 6 8 2 . . 8 9 10 16 Storage 9 | . 14 14 11 11 11 11 6 5 5 Processor 4 | . . . 1 . . . 9 13 17 Hackware 1 | . . . . . . . 9 2 . Protection 6 | . 6 5 6 10 10 2 9 5 . Energy Gun 6 | . 19 11 . . . 3 11 10 . Ballistic Gun 19 | . 3 15 31 32 33 29 4 7 19 Peak Build Rating 87 | 7 15 19 22 18 28 37 65 87 85 Average Rating 34 | 5 11 16 18 15 20 28 59 71 74 On Entrance 25 | . 7 15 16 18 16 22 31 63 68 Avg Prop Armor Cover (%) 10 | . . . . . . 8 11 11 7 Naked Turns . | . . . . . . . . . . Heaviest Build 75 | 13 35 32 39 39 39 41 59 75 62 Greatest Support 117 | 40 46 46 69 66 60 68 48 95 117 Greatest Overweight (x) 6 | . 1 . . . . 1 2 4 6 Average Overweight (x) . | . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 Average Carried 13 | 5 9 14 14 13 14 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 14 15 15 15 15 14 15 11 Class Distribution -------------------- 31% | Scavenger-Tank 25% | Mutant 20% | Scavenger-Gunner 6% | Derelict-Tank 5% | Tank 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -7/Zion Scavenger-Gunner | -6/Proximity Caves Derelict-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Matter Collected 4827 | 281 221 184 891 234 60 248 340 1643 725 Remotely 355 | . . . . . . . . 355 . Salvage Created 5882 | 123 635 216 1292 159 . 294 495 2058 610 Parts 273 | 3 41 11 68 6 . 12 17 83 32 Haulers Intercepted 6 | . . . 3 . . . . 3 . Recyclers Shooed 6 | . . . 1 . . . . 2 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 18 . . . Prevented 10 | . . . . . . 10 . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Combat Hostiles Destroyed 98 | . 15 5 23 7 . 5 11 24 8 Melee 2 | . 2 . . . . . . . . Guns 81 | . 11 5 23 7 . 3 6 18 8 AOE 10 | . . . . . . 2 2 6 . Classes Destroyed 18 | 2 6 . 3 3 . . 1 2 1 Worker 7 | . 1 . . . . . . 6 . Builder 7 | . 1 . . . . . . 5 1 Tunneler 2 | 1 . 1 . . . . . . . Hauler 6 | . . . 3 . . . . 3 . Recycler 7 | 1 . . 2 . . . . 4 . Mechanic 2 | . . . 1 . . 1 . . . Watcher 2 | . 1 . 1 . . . . . . Swarmer 11 | . 3 . 4 . . 1 3 . . Grunt 48 | . 11 5 10 2 . 3 5 10 2 Duelist 2 | . . . . 1 . . 1 . . Sentry 15 | . . . 9 . . 1 1 2 2 Demolisher 1 | . . . . 1 . . . . . Hunter 4 | . . . . . . . . 3 1 Programmer 9 | . . . . . . . 1 8 . Heavy 1 | . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . 1 Subdweller 1 | . 1 . . . . . . . . Assembled 3 | . . . . 3 . . . . . Thug 2 | . . . . . . . . . 2 Best Kill Streak 12 | 1 5 2 4 3 . 2 4 12 4 Combat Bots Only 6 | . 4 2 4 3 . 2 4 6 4 Max Kills in Single Turn 3 | 1 2 1 1 2 . 1 2 3 2 Gunslinging 1 | . 1 . . 1 . . . . . Exploded 2 | . . . . . . 1 2 2 . Melee 1 | . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Hostile Shots Fired 857 | . 101 16 95 42 . 62 48 311 182 Missed 251 | . 28 3 24 12 . 27 21 82 54 Hits 606 | . 73 13 71 30 . 35 27 229 128 Melee 6 | . . . . 4 . 2 . . . Projectile 600 | . 73 13 71 26 . 33 27 229 128 AOE 11 | . . . . 11 . . . . . Critical Strikes 18 | . . 1 3 . . . 1 8 5 Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 10350 | . 773 148 929 838 . 493 440 4111 2618 Core 1390 | . 96 14 72 98 . 55 37 613 405 Absorbed by Shields 40 | . . . . . . . . . 40 Redirected to Shielding 58 | . 12 . 44 . . . 2 . . Regen/Repaired (Parts) 548 | . . . 193 . 143 . . 212 . Core Remaining (%) 73 | 100 . 56 . . . 43 95 . . Volleys Fired 295 | 5 44 15 58 13 . 17 22 85 36 Largest 4 | 2 2 2 3 3 . 3 3 4 4 Hottest 233 | 40 90 112 69 69 . 131 225 233 181 Shots Fired 813 | 10 88 28 173 39 . 45 58 244 128 Gun 791 | 10 88 28 173 39 . 43 56 230 124 Cannon 11 | . . . . . . . . 7 4 Launcher 11 | . . . . . . 2 2 7 . Special . | . . . . . . . . . . Kinetic 569 | 10 16 20 173 39 . 38 8 141 124 Thermal 161 | . . 8 . . . 5 48 96 4 Explosive 11 | . . . . . . 2 2 7 . Electromagnetic 72 | . 72 . . . . . . . . Robot Hit Streak 26 | 5 7 10 20 6 . 15 11 26 17 Robot Miss Streak 4 | 1 4 2 2 3 . 2 3 3 3 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 12 | . 2 . 3 1 . . . 3 3 Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 1 Shots Hit Robots 577 | 8 65 21 127 22 . 30 40 166 98 Core Hits 248 | 3 21 8 51 13 . 15 22 88 27 Critical Kills 4 | . . . . . . . . . 4 Critical Parts Destroyed 12 | . 4 . 1 . . 1 . 2 4 Critical Strikes 29 | . 6 . 1 . . 1 4 6 11 Burn 8 | . . . . . . . 4 4 . Destroy 15 | . . . 1 . . 1 . 2 11 Corrupt 2 | . 2 . . . . . . . . Smash 4 | . 4 . . . . . . . . Melee Attacks 88 | . 19 22 9 . . . 10 27 1 Impact 41 | . 19 22 . . . . . . . Slashing 47 | . . . 9 . . . 10 27 1 Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . 1 . . . . 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14160 | 117 1255 336 2051 354 . 659 1130 5797 2461 Guns 11695 | 117 845 314 1960 335 . 510 877 4401 2336 Cannons 167 | . . . . . . . . 64 103 Explosions 1553 | . 21 . . . . 149 253 1130 . Melee 604 | . 389 . 63 . . . . 152 . Ramming 141 | . . 22 28 19 . . . 50 22 Kinetic 8375 | 117 148 214 1960 335 . 466 90 2709 2336 Thermal 2811 | . 21 100 . . . 44 787 1756 103 Explosive 1532 | . . . . . . 149 253 1130 . Electromagnetic 697 | . 697 . . . . . . . . Impact 389 | . 389 . . . . . . . . Slashing 215 | . . . 63 . . . . 152 . Piercing . | . . . . . . . . . . Highest Corruption 9 | . 1 1 1 1 1 . 2 9 9 Average Corruption 2 | . 1 1 1 1 1 . 2 5 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 93 | . 6 9 9 12 . . 5 28 24 Message Errors 24 | . . 4 4 5 . . . 5 6 Matter Fused 25 | . 3 2 2 1 . . 1 9 7 Heat Flow Errors 9 | . 1 . . 1 . . 1 5 1 Energy Discharges 10 | . . 1 2 2 . . . 1 4 Parts Rejected 1 | . . 1 . . . . . . . Data Loss (minor) 13 | . 1 1 . 2 . . 2 5 2 Data Loss (major) 4 | . . . . 1 . . 1 . 2 Misfires 4 | . . . 1 . . . . 2 1 Alerts 2 | . 1 . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 282 | . 181 . 38 . . . 10 53 . Projectiles 4 | . . . . . . . . 4 . Explosions 23 | . . . . . . . 10 13 . Melee 255 | . 181 . 38 . . . . 36 . Knockbacks 1 | . . . . . . . . 1 . Impact 1 | . . . . . . . . 1 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 75 | . . . . . . . . 75 . Shots 1 | . . . . . . . . 1 . Rammed 18 | . . 3 4 4 . . . 3 4 Targets Rammed 21 | . . 4 4 4 . . . 5 4 Kicked 2 | . . . . . . . . 2 . Crushed 1 | . . 1 . . . . . . . Highest Temperature 634 | . 318 69 88 162 . 225 354 634 442 Average Temperature 120 | . 89 22 28 37 . 72 118 206 162 Received Heat Transfer 2804 | . 300 102 381 26 . 144 135 1152 564 Effects 27 | . 1 . . . . . 1 21 4 Shutdowns 2 | . . . . . . . . 1 1 Energy Bleed 5 | . 1 . . . . . . 3 1 Interference 14 | . . . . . . . . 12 2 Matter Decay 2 | . . . . . . . . 2 . Short Circuit 2 | . . . . . . . 1 1 . Damage (minor) 2 | . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . 2 . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . Parts Fried 4 | . 2 . . . . 2 . . . Impact Corruptions 8 | . 8 . . . . . . . . Robots Melted 4 | . . . . . . . 3 1 . Combat Hostiles 3 | . . . . . . . 3 . . Parts Melted 32 | . . 1 . . . 2 9 15 5 Heat Transferred 6647 | . 50 222 . . . 100 2100 4025 150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Maximum Alert Level 2 | . 1 . . . . . . 2 1 Low Security (%) 80 | 100 92 100 100 100 . . 100 44 35 Level 1 8 | . 7 . . . . . . 12 64 Level 2 11 | . . . . . . . . 42 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 565 | 5 235 51 176 120 . . 98 565 290 Initial 275 | . . 1 . 60 . . 7 19 275 Average 110 | . 57 6 73 16 . . 36 267 203 Influence Increases 3502 | 10 480 116 679 100 . 419 316 1152 230 Destroy 0b10 Robot/C 2100 | . 280 100 460 80 . 300 220 500 160 Destroy 0b10 Robot/NC 170 | 10 15 5 35 . . 5 . 95 5 Destroy Leader 468 | . 72 10 148 20 . 20 40 148 10 Allied During Kill 114 | . . . . . . 94 10 10 . Successful Hack 58 | . 14 . 24 . . . 10 3 7 Select Force Hacks 20 | . . . . . . . 20 . . Disable Machine 105 | . 15 . . . . . . 60 30 Destroy Structure 272 | . 9 1 12 . . . 16 216 18 Partial Spotted 15 | . . . . . . . . 15 . Lose Combat Pursuer 180 | . 75 . . . . . . 105 . Influence Decreases 3502 | 10 476 120 523 256 . 406 288 630 793 Entered New Map 415 | . . 3 . 96 . . 6 22 288 Time Decay 2353 | 10 296 117 506 130 . 326 282 432 254 Lost Part 388 | . 30 . 17 30 . . . 160 151 Lost Ally 196 | . . . . . . 80 . 16 100 Purge Threat 150 | . 150 . . . . . . . . Squads Dispatched 23 | . 3 . 3 1 . 1 4 10 1 Investigation 5 | . . . 2 1 . . 2 . . Extermination 6 | . . . . . . . 2 4 . Reinforcement 10 | . 3 . 1 . . . . 5 1 Assault 2 | . . . . . . 1 . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 1 Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Distress Signals 5 | . 1 1 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 183 | . 32 5 33 26 . 18 13 43 13 Peak Tracking Total 10 | . 4 2 4 10 . 5 4 5 6 Tactical Retreats 10 | . 5 . . . . . . 5 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Traps Triggered 8 | . 1 . 1 . . . . 5 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Machines Disabled 7 | . 1 . . . . . . 4 2 Max in Single Turn 1 | . 1 . . . . . . 1 1 Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Machines Accessed 26 | . 3 . 11 1 . . 4 2 5 Terminals 15 | . 3 . 8 . . . . . 4 Fabricators 2 | . . . . . . . 2 . . Repair Stations 2 | . . . 1 . . . . 1 . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers 4 | . . . 2 . . . 1 1 . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 57 | . 8 . 30 1 . . 8 3 7 Successful 27 | . 2 . 16 1 . . 5 2 1 Failed 30 | . 6 . 14 . . . 3 1 6 Catastrophic 6 | . 4 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . Manual 52 | . . . 12 . 1 . 19 17 3 Terminals 34 | . 8 . 20 . . . . . 6 Fabricators 4 | . . . . . . . 4 . . Repair Stations 7 | . . . 5 . . . . 2 . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers 8 | . . . 5 . . . 2 1 . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 9 | . 2 . 5 1 . . . . 1 Record 1 | . . . 1 . . . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . . Open Door 2 | . . . . 1 . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 6 | . . . 4 . . . . 2 . Scan Component 3 | . . . 2 . . . . 1 . Repair 3 | . . . 2 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . . 5 . . . 1 . . Retrieve Study 6 | . . . 5 . . . 1 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 3 | . . . 2 . . . 1 . . Terminals 2 | . . . 2 . . . . . . Botnet 2 | . . . 2 . . . . . . Fabricators 1 | . . . . . . . 1 . . Download 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 3 . 10 . . . 3 4 4 Full Trace Events 4 | . . . 3 . . . 1 . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 13 . . . . Parts Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 53 | . . . . . . . 53 . . Total Part Build Rating 12 | . . . . . . . 12 . . Part Studies Acquired 5 | . . . 4 . . . 1 . . Parts Repaired 3 | . . . 2 . . . . 1 . Time 102 | . . . 58 . . . . 44 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . 1 . . 1 Allies Hacked 1 | . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Total Allies 15 | . . . . 3 4 1 . 2 5 Largest Group 7 | . . . . 3 7 7 1 2 4 Highest-Rated Group 232 | . . . . 40 200 200 41 170 232 Highest-Rated Ally 85 | . . . . 16 41 41 41 85 85 Zionite Dispatches 3 | . . . . . . . 1 1 1 Heavy 2 | . . . . . . . . 1 1 Recon 1 | . . . . . . . 1 . . Total Orders . | . . . . . . . . . . Ally Attacks 80 | . . . . . . 57 2 7 14 Total Damage 2867 | . . . . . . 1611 60 519 677 Kills 13 | . . . . . . 11 . 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Active Infowar (turns) 6608 | 75 632 338 382 33 . 1254 1037 2296 561 Optics 1760 | . . . . . . . 557 926 277 Terrain 76 | . . . 76 . . . . . . Seismic 4046 | 75 632 338 306 33 . 1254 123 1007 278 Machine Analysis 3893 | . . . . . . . 1036 2296 561 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 1 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . 2 2 . Main Access 1 | . . . . . . . 1 . . Guard Positions 1 | . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Turns Passed 12423 | 153 1319 904 1614 992 1882 1665 1037 2296 561 Spaces Moved 6952 | 79 643 483 772 559 1138 1050 663 1292 273 Core 5 | 3 . . . . . . . . 2 Treads 4497 | 76 643 483 772 559 1138 465 141 183 37 Legs 524 | . . . . . . . . 381 143 Wheels 1926 | . . . . . . 585 522 728 91 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 115 105 105 95 Average Speed 147 | 155 160 160 160 160 160 134 130 133 125 Slowest Speed 400 | 160 240 160 160 160 160 160 240 400 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 61 | 5 93 89 62 99 90 96 17 27 36 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 4 | . . 1 . 2 1 . . . . Known Exits Taken 3 | . . . 1 . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 10 | . . 1 . 1 5 3 . . . Spaces Dug 52 | . 4 1 8 . . 4 10 25 . Terrain Destroyed 199 | . 8 1 8 . . 10 15 142 15 Melee 46 | . 4 1 8 . . . 10 23 . Projectile 46 | . . . . . . 1 . 30 15 AOE 107 | . 4 . . . . 9 5 89 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Total 8409 | 96 817 542 1009 625 1207 1262 783 1658 410 Wait 513 | . 38 5 92 38 33 157 21 96 33 Move 6943 | 78 642 482 771 558 1137 1049 662 1291 273 Hop . | . . . . . . . . . . Pick Up 129 | 6 28 2 19 4 12 5 19 30 4 Fast Attach 73 | 7 5 1 7 . 5 1 5 31 11 Attach 40 | . 3 2 4 3 1 1 8 14 4 Detach 18 | . 3 . 1 . . . 4 9 1 Swap 110 | . 10 7 21 3 . 11 14 33 11 Drop 142 | . 25 2 23 2 18 8 18 35 11 Fire 295 | 5 44 15 58 13 . 17 22 85 36 Melee 88 | . 19 22 9 . . . 10 27 1 Ram 3 | . . . . . . . . 3 . Kick 2 | . . . . . . . . 2 . Crush 16 | . . 4 4 4 . . . . 4 Escape Stasis 6 | . . . . . . . . 2 4 Rewire 31 | . . . . . 1 13 . . 17 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac x2 / *Ext) -5/Extension History --------- Turn | Location | Event 93 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 349 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 5) 684 | -10/Materials | Discovered new exit (range 13) 954 | -10/Materials | Derelicts attacked the area 1009 | -10/Materials | Discovered new exit (range 7) 1392 | -10/Materials | Discovered new exit (range 5) 1473 | -10/Materials | Entered Mines 1575 | -10/Mines | Discovered new exit (range 14) 1764 | -10/Mines | Excavation squad dispatched 1764 | -10/Mines | A large section of the Mines collapsed 2017 | -10/Mines | Learned location of Zion (-7) 2040 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2047 | -10/Mines | Found Prototype Device 2134 | -10/Mines | Discovered new exit (range 7) 2260 | -10/Mines | Identified Exp. Sensor Array 2377 | -10/Mines | Entered Materials 2377 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2731 | -9/Materials | Discovered new exit (range 11) 3194 | -9/Materials | Identified exit to Mines 3254 | -9/Materials | Discovered new exit (range 14) 3401 | -9/Materials | Repaired Imp. Treads+? 3470 | -9/Materials | Repaired Lgt. Armor Plating 3991 | -9/Materials | Entered Mines 4052 | -9/Mines | Learned location of Storage (-8) 4119 | -9/Mines | Assembled infested the area 4191 | -9/Mines | Lost 3 parts (2n1w) 4251 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4433 | -9/Mines | Build established: Scavenger-Tank 4474 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4519 | -9/Mines | Discovered new exit (range 5) 4689 | -9/Mines | Discovered new exit (range 8) 4704 | -9/Mines | Met a Derelict shopkeep closing up shop 4754 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4754 | -9/Mines | Discovered new exit (range 5) 4903 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4983 | -9/Mines | Entered Zion 4983 | -7/Zion | Accompanied by 3 allies 5059 | -7/Zion | Received a visual enhancement algorithm 5060 | -7/Zion | Ran a visual enhancement algorithm 5100 | -7/Zion | Learned location of Warlord (-5) 5116 | -7/Zion | Discovered new exit (range 16) 5256 | -7/Zion | System corruption cleaned by Quarantine Array 5583 | -7/Zion | Learned 4 Factory zone layouts 5826 | -7/Zion | Learned Factory terminal intel 5991 | -7/Zion | Given the Hacking Drone Bay 5995 | -7/Zion | Found Prototype Device 5995 | -7/Zion | Identified Hacking Drone Bay 6245 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6402 | -7/Zion | Met Imprinter 6434 | -7/Zion | Imprinted 6437 | -7/Zion | Declared Zion's savior 6865 | -7/Zion | Entered Proximity Caves 6865 | -6/Proximity Caves | Accompanied by 7 allies 7235 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7263 | -6/Proximity Caves | Build established: Scavenger-Gunner 7395 | -6/Proximity Caves | Lost 3 allies 7421 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7421 | -6/Proximity Caves | Core integrity fell below 50% 7557 | -6/Proximity Caves | Discovered new exit (range 7) 8012 | -6/Proximity Caves | Build established: Derelict-Gunner 8530 | -6/Proximity Caves | Entered Factory 8530 | -6/Factory | Accompanied by 1 ally 8530 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 8532 | -6/Factory | Loaded intel: 26 terminal locations 8580 | -6/Factory | Ran a visual enhancement algorithm 8617 | -6/Factory | Ran a visual enhancement algorithm 8701 | -6/Factory | Retrieved Zion intel report: Main Access 8701 | -6/Factory | Identified exit to Factory 9002 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 9003 | -6/Factory | Zion Recon squad teleported in 9281 | -6/Factory | Fabricated Neutrino Core (x2) 9567 | -6/Factory | Entered another Factory area 9567 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9700 | -5/Factory | Build established: Mutant 9769 | -5/Factory | Retrieved Zion intel report: Guard Positions 10022 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 10022 | -5/Factory | Ran a visual enhancement algorithm 10028 | -5/Factory | Zion Heavy squad teleported in 10321 | -5/Factory | Repaired Arm. Huge Wheel+ 10433 | -5/Factory | Build established: Scavenger-Tank 10695 | -5/Factory | Discovered new exit (range 15) 10811 | -5/Factory | Terminal network hard line cut 10939 | -5/Factory | Build established: Scavenger-Gunner 11043 | -5/Factory | Identified exit to Extension 11277 | -5/Factory | Lost 7 parts (1p2n1u3w) 11352 | -5/Factory | Discovered new exit (range 13) 11367 | -5/Factory | First assault squad dispatched 11369 | -5/Factory | Discovered new exit (range 15) 11373 | -5/Factory | Identified exit to Factory 11527 | -5/Factory | Core integrity fell below 50% 11557 | -5/Factory | Lost 3 parts (2n1w) 11863 | -5/Factory | Entered Extension 11889 | -5/Extension | Disrupted transfer network 12156 | -5/Extension | Zion Heavy squad teleported in 12166 | -5/Extension | Rescued a captive Derelict 12167 | -5/Extension | Rescued a captive Derelict 12201 | -5/Extension | Spotted B-75 Beast 12286 | -5/Extension | Lost 4 allies 12291 | -5/Extension | Destroyed B-75 Beast 12360 | -5/Extension | Spotted B-75 Beast 12368 | -5/Extension | Core integrity fell below 20% 12424 | -5/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 12399_ Slug penetrates Machine. 12401_ Imp. Medium Treads destroyed. 12403_ Hvy. Plasma Cannon destroyed. 12404_ Slug penetrates Wall. 12408_ G-50 Soldier destroyed. 12410_ Slug penetrates Wall. 12411_ Slammed into G-50 Soldier. 12412_ Critical hit (Burn: +37). 12412_ Penetrated by Slug. 12412_ KE Penetrator destroyed. 12412_ G-50 Soldier suffers critical hit (Destroy). 12412_ Penetrated by Slug. 12412_ Arm. Medium Treads destroyed. 12413_ JN|7TOK3FF 5VHKNEKZEBJOJ&QYRDY7JVNT&N: 12413_ Neutrino Core destroyed. 12414_ Adv. Recoil Stabilizer destroyed. 12416_ Carbon-fiber Leg destroyed. 12421_ Acquired Ripper. [Achievement: Hydra] 12424_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ???#####?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ??## ###???????????????????????????????????????? | | ### !#???????????????????????????????????????? | | + """ #???????????????????????????????????????? | | ### "Y" #???????????????????????????????????????? | | ??# " " !#???????????????????????????????????????? | | ??# #?????????????"?????????????????????????? | | ??# =#????????????? ?????????????????????????? | | ######/#######????????? ##???????????????????????? | | =#????????? ???????????????????????? | | #### #######!#????????? ???????????????????????? | | ??#T #???#%#????????? ????"??????????????????? | | ??## ##???#=#????????? ?????"??????????????????? | | ???# #????#=#????????# ?????"??????????????????? | | ???####????#=#????????# ?????T??????????????????? | | ???????????# #????????# ?????"??????????????????? | | ???????????#!##???????# ?????"??????????????????? | | ??????????## [#???????# ?????"??????????????????? | | ??????????#*!]#???????# ????????????????????????? | | ??????????#]!!#???????# ????????????????????????? | | ??????????##!"#???????# ##+##+##?????????????????? | | ?????????### !#???????# # #?????????????????? | | ?????????# = "#???????# #@ /g #?????????????????? | | ?????????"! ##???????#hg b #?????????????????? | | ?????????##" "#???????#h# /g #?????????????????? | | ??????????##%%#???????# # #?????????????????? | | ??????????##%# #??????# # #?????????????????? | | ???????????#%### ?###?# ########?????????????????? | | ???????????#%###"##%### #????????????????????????? | | ?????????##"!##% "# "## ###??????????????????????? | | ?????????#" " % "" #??????????????????????? | | ?????????# " % " #??????????????????????? | | ?????????# *%= #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# "#?????????????????????? | | ????? ???????????????????? | | ?? ????????????????? | | ? ??????????????? | | ? ??????????????? | | ????????????? | | ########## ############???????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????######T#"""#"#####??????????????????????? | | ??????????????##?????#???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 325 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 15 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 10 Kinecelleration 40 Offensive Hacking 24 Item Schematics ----------------- Weapon Cycler | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Recalibrator | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Neutrino Core | x2 | -6/Factory Repaired ---------- Imp. Treads | 18% | -9/Materials Lgt. Armor Plating | 26% | -9/Materials Arm. Huge Wheel | 15% | -5/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Autogun | -9/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hydra We Love MA Challenges ------------ None Game ------ Seed HypercooledMatterStripper Manual? 0 Play Time 02:46:47 Cumulative 48.5 hours Start 2025.11.02 @ 12:51:39 End 2025.11.02 @ 16:32:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 36 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b2345ae4-434d-497b-983e-43820c031628