Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.19 @ 10:22:05 Player: NoNeedToExplain Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (34) 170 Value Destroyed (1191) 1191 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (297) 297 TOTAL SCORE: 5598 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Friendly Fire -10 Cogmind --------- Core Integrity 231/850 Matter 250/300 Energy 490/600 System Corruption 2% Temperature Cool (0) Movement Core (650) Ox12 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit Energy Well Enhanced Optical Array Advanced Terrain Scan Processor Improved Melee Analysis Suite Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- High-capacity Matter Pod (200) Advanced Signal Interpreter Advanced Terrain Scanner Improved Actuator Array Hacking Suite Hacking Suite Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Fission Core Energy Well High-capacity Matter Pod Advanced Signal Interpreter Improved Melee Analysis Suite Core Analyzer Hacking Suite Hacking Suite Drone Bay EMP Blaster Grenade Launcher Grenade Launcher Heavy Flail Heavy Flail Greatsword [Rating: 78] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Medium Treads Wheel Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Layered Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Slots Evolved 8 | . . . . . 4 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 6 | . . . . . 2 2 2 . . Weapon . | . . . . . . . . . . Parts Attached 80 | 6 11 2 5 2 16 7 14 2 15 Power 6 | 1 . . 1 . 2 . 1 . 1 Engine 4 | 1 . . . . 2 . 1 . . Core 2 | . . . 1 . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 5 | 2 1 . . . 1 . . . 1 Treads 1 | . . . . . . . . . 1 Leg . | . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . 1 . . . . Utility 43 | 1 6 1 4 . 8 5 12 2 4 Device 6 | . 1 . . . 2 1 1 1 . Storage 14 | 1 3 1 4 . 4 . . . 1 Processor 8 | . 2 . . . . 2 3 . 1 Hackware . | . . . . . . . . . . Protection 15 | . . . . . 2 2 8 1 2 Artifact . | . . . . . . . . . . Weapon 26 | 2 4 1 . 2 5 2 1 . 9 Energy Gun 10 | 2 3 1 . 1 3 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . 1 . . 1 2 . . . 3 Special Weapon . | . . . . . . . . . . Impact Weapon 7 | . . . . . . 2 . . 5 Slashing Weapon 2 | . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 15 | . . 1 . 1 1 . . . 12 Power 3 | . . . . . 1 . . . 2 Propulsion 2 | . . . . . . . . . 2 Utility 3 | . . . . . . . . . 3 Weapon 7 | . . 1 . 1 . . . . 5 Highest Loss Streak 7 | . . 1 . 1 1 . . . 7 Average Slot Usage (%) 84 | . 99 99 99 98 71 75 72 73 75 Engine 7 | . 14 14 10 . 3 7 6 6 2 Core 2 | . . . 3 14 5 . . . 2 Wheel 12 | . 28 28 28 28 . . . . . Flight 3 | . . . . . 8 7 6 6 5 Device 2 | . 1 . . . 1 5 6 6 5 Storage 21 | . 19 28 27 28 24 19 13 13 13 Processor 7 | . 7 . . . . 10 13 20 25 Protection 6 | . . . . . 9 8 17 12 6 Energy Gun 15 | . 27 27 28 18 17 . . . . Impact Weapon 1 | . . . . . . 14 3 . 6 Slashing Weapon 1 | . . . . . . . 4 6 2 Naked Turns . | . . . . . . . . . . Heaviest Build 75 | 12 59 75 75 75 75 54 71 63 63 Greatest Support 72 | 26 26 20 20 20 72 72 72 72 72 Greatest Overweight (x) 3 | . 2 3 3 3 3 . . . 1 Average Overweight (x) . | . . 2 2 3 . . . . . Largest Inventory Capacity 24 | 6 18 20 24 20 20 16 16 16 16 Average Capacity 16 | 5 9 19 19 20 16 16 16 16 16 Most Carried 20 | 6 18 20 20 20 20 16 16 16 16 Average Carried 15 | 3 8 19 18 19 15 15 15 15 13 Final Capacity 20 | 6 18 20 20 20 16 16 16 16 16 Final Carried 20 | 6 18 20 20 20 16 16 16 16 7 Class Distribution -------------------- 36% | Scout 35% | Mutant 28% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Matter Collected 1352 | 260 140 270 120 . 177 32 61 172 120 Remotely . | . . . . . . . . . . Salvage Created 1360 | 100 131 126 . . 445 . 143 . 415 Parts 68 | 1 12 7 . . 33 . 8 . 7 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 Prevented 2 | . . . . . . . . . 2 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Combat Hostiles Destroyed 28 | . 6 4 . . 8 . 2 . 8 Melee 7 | . . . . . . . 2 . 5 Guns 8 | . . 4 . . 4 . . . . AOE 10 | . 6 . . . 3 . . . 1 Classes Destroyed 11 | 1 3 . . . 3 . 1 . 3 Worker 1 | . . . . . 1 . . . . Builder 3 | . 1 . . . 2 . . . . Recycler 1 | 1 . . . . . . . . . Operator 1 | . . . . . . . 1 . . Swarmer 7 | . 3 2 . . 2 . . . . Grunt 11 | . 3 2 . . 2 . . . 4 Brawler 1 | . . . . . 1 . . . . Sentry 5 | . . . . . 3 . 2 . . Hunter 2 | . . . . . . . . . 2 Programmer 1 | . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 6 | 1 6 2 . . 6 . 1 . 3 Combat Bots Only 5 | . 5 2 . . 3 . 1 . 3 Max Kills in Single Turn 3 | 1 2 1 . . 3 . 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . . . 2 . . . 1 Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Damage Taken 4504 | . 158 130 . 29 500 103 437 27 3120 Core 818 | . 40 32 . . 127 . 68 . 551 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 86 | 100 . . . 71 76 100 . . . Volleys Fired 45 | 1 7 9 . 1 22 . . . 5 Largest 2 | 2 2 2 . 1 2 . . . 2 Hottest 90 | 80 90 90 . 30 90 . . . 60 Shots Fired 82 | 2 11 18 . 1 43 . . . 7 Gun 63 | 2 8 18 . . 35 . . . . Cannon . | . . . . . . . . . . Launcher 19 | . 3 . . 1 8 . . . 7 Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 2 | 1 1 . . . . . . . . Explosive 11 | . 3 . . 1 . . . . 7 Electromagnetic 69 | 1 7 18 . . 43 . . . . Robot Hit Streak 14 | 2 5 14 . . 7 . . . 5 Robot Miss Streak 3 | . 1 2 . . 3 . . . 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 116 | 2 8 16 . . 28 3 11 . 48 Core Hits 68 | 2 16 7 . 1 20 . 2 . 20 Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 77 | . . . . . . 4 20 2 51 Impact 43 | . . . . . . 4 1 . 38 Slashing 34 | . . . . . . . 19 2 13 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 8 | . . . . . . 1 . . 7 Damage Inflicted 4139 | 27 444 196 . 10 799 63 560 . 2040 Guns 525 | 27 39 196 . . 263 . . . . Cannons . | . . . . . . . . . . Explosions 1370 | . 405 . . 10 536 . . . 419 Melee 2244 | . . . . . . 63 560 . 1621 Ramming . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 163 | 12 45 . . . 106 . . . . Explosive 862 | . 284 . . 10 149 . . . 419 Electromagnetic 870 | 15 115 196 . . 544 . . . . Impact 1154 | . . . . . . 63 42 . 1049 Slashing 1090 | . . . . . . . 518 . 572 Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 Average Corruption 2 | . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . Effects 4 | . . . . . . . . . 4 Message Errors 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Targeting Errors 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 92 | . 39 . . 6 4 . 14 . 29 Projectiles . | . . . . . . . . . . Explosions 56 | . 39 . . 6 4 . . . 7 Melee 36 | . . . . . . . 14 . 22 Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 230 | . 14 . . 29 99 . . . 88 Shots 9 | . 2 . . 1 3 . . . 3 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 189 | 18 102 120 . . 189 5 4 . 37 Average Temperature 65 | 12 40 58 . . 78 5 4 . 22 Received Heat Transfer 978 | . 60 39 . . 189 30 132 . 528 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 8 | . . 1 . . 1 . 2 . 4 Impact Corruptions 4 | . . . . . . . 1 . 3 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 225 | 25 50 . . . 150 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . 3 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Peak Influence 233 | 5 233 140 . . 202 62 107 . . Initial 90 | . 3 90 . . . 32 30 . . Average 67 | 1 149 87 . . 57 37 29 . . Maximum Alert Level 1 | . 1 . . . 1 . . . . Low Security (%) 95 | 100 77 100 . 100 97 100 100 . . Level 1 4 | . 22 . . . 2 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 1 . . . 4 . 3 . . Investigation 3 | . . . . . 2 . 1 . . Extermination . | . . . . . . . . . . Reinforcement 5 | . 1 . . . 2 . 2 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Distress Signals 7 | . 2 . . . 5 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 74 | . 14 5 . . 32 2 9 2 10 Peak Tracking Total 11 | . 6 3 . . 11 2 4 3 4 Tactical Retreats 11 | . . . . . 9 . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Traps Triggered 4 | . . . . . 1 1 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Machines Disabled 3 | . 2 . . . 1 . . . . Max in Single Turn 1 | . 1 . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Machines Accessed 22 | . 2 . . 1 8 . 11 . . Terminals 18 | . 2 . . 1 7 . 8 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 63 | . 5 . . 4 23 . 31 . . Successful 34 | . 1 . . 2 16 . 15 . . Failed 29 | . 4 . . 2 7 . 16 . . Catastrophic 9 | . . . . 2 2 . 5 . . Database Lockouts . | . . . . . . . . . . Manual 29 | . 5 . 1 2 11 . 10 . . Terminals 52 | . 5 . . 4 21 . 22 . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . Scanalyzers 6 | . . . . . 2 . 4 . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 19 | . . . . 2 10 . 7 . . Record 3 | . . . . . 1 . 2 . . Part Schematic 1 | . . . . . 1 . . . . Prototype ID Bank 3 | . . . . . 2 . 1 . . Level Access Points 1 | . . . . 1 . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . Terminal Index 2 | . . . . . 1 . 1 . . Alert Level 1 | . . . . . 1 . . . . Unreport Threat 3 | . . . . 1 1 . 1 . . Zone Layout 3 | . . . . . 2 . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . . . . 2 . 4 . . Insert Component 3 | . . . . . 1 . 2 . . Analyze 3 | . . . . . 1 . 2 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . 4 . 2 . . Terminals 7 | . 1 . . . 4 . 2 . . Track 1 | . . . . . 1 . . . . Botnet 6 | . 1 . . . 3 . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used 1 | . . . . . . . 1 . . Hacking Detections 21 | . 2 . . 1 7 . 11 . . Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . 2 . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 38 | . . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . 2 . . Part Schematics Acquired 3 | . . . . . 1 . 2 . . Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 3 2 . . . . Highest-Rated Group 40 | . . 40 40 40 24 . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 9 | . . 5 . . 4 . . . . Total Damage 45 | . . 32 . . 13 . . . . Kills 1 | . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Turns Passed 3743 | 60 392 652 461 121 663 161 579 217 437 Spaces Moved 4054 | 50 367 501 386 99 718 267 764 374 528 Core 4 | 4 . . . . . . . . . Treads 5 | . . . . . . . . . 5 Legs . | . . . . . . . . . . Wheels 1406 | 46 367 501 386 99 7 . . . . Hover . | . . . . . . . . . . Flight 2639 | . . . . . 711 267 764 374 523 Fastest Speed 50 | 50 80 100 80 110 50 50 50 50 50 Average Speed 68 | 85 89 106 108 110 50 50 50 50 51 Slowest Speed 180 | 90 100 110 110 110 110 50 50 50 180 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 6 | . . . . . 3 . 3 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 3 52 97 78 22 55 12 24 66 55 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 . 1 . Scrap Searched 13 | . . 3 . . . . . 8 2 Spaces Dug 8 | . . . . . . . 6 2 . Terrain Destroyed 106 | . 6 . . 4 52 . 6 2 36 Melee 8 | . . . . . . . 6 2 . Projectile . | . . . . . . . . . . AOE 98 | . 6 . . 4 52 . . . 36 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Total 4838 | 62 424 602 431 109 974 288 924 400 624 Wait 403 | . . 76 6 7 187 . 81 15 31 Move 4033 | 49 366 500 385 98 711 266 757 373 528 Hop 6 | . . . . . 3 . 3 . . Pick Up 98 | 6 22 9 22 1 16 5 13 3 1 Fast Attach 32 | 6 7 . 4 . 3 4 6 2 . Attach 22 | . . 1 1 1 3 2 4 . 10 Detach 8 | . 2 . . . 1 1 3 . 1 Swap 26 | . 4 1 . 1 10 1 4 . 5 Drop 84 | . 16 6 13 . 18 6 19 5 1 Fire 45 | 1 7 9 . 1 22 . . . 5 Melee 67 | . . . . . . 3 20 2 42 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 14 | . . . . . . . 14 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 15) 270 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 453 | -10/Materials | Entered Mines 509 | -10/Mines | Learned location of Storage (-8) 549 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 678 | -10/Mines | Discovered new exit (range 6) 785 | -10/Mines | Discovered new exit (range 3) 800 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 938 | -10/Mines | Learned Materials stockpile data 960 | -10/Mines | Build established: Hauler-Mutant 1084 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1085 | -10/Mines | Discovered new exit (range 5) 1105 | -10/Mines | Entered Exiles 1105 | -10/Exiles | Accompanied by 3 allies 1137 | -10/Exiles | Met 8R-AWN 1155 | -10/Exiles | Met EX-HEX 1258 | -10/Exiles | Met EX-DEC 1287 | -10/Exiles | Visited The Gauntlet 1370 | -10/Exiles | Met EX-BIN 1389 | -10/Exiles | Aligned with FarCom system 1390 | -10/Exiles | Given EX-Vault access code 1417 | -10/Exiles | Opened EX-Vault 1437 | -10/Exiles | Found Prototype Flight Unit 1461 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1552 | -10/Exiles | Discovered new exit (range 11) 1566 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1566 | -10/Exiles | Entered Mines 1566 | -9/Mines | Accompanied by 3 allies 1582 | -9/Mines | Identified exit to Materials 1613 | -9/Mines | Excavation squad dispatched 1613 | -9/Mines | A large section of the Mines collapsed 1687 | -9/Mines | Entered Materials 1687 | -8/Materials | Accompanied by 2 allies 1687 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1699 | -8/Materials | Identified Flying Fortress v7 1723 | -8/Materials | Discovered new exit (range 7) 1910 | -8/Materials | Discovered new exit (range 16) 1987 | -8/Materials | Build established: Mutant 2152 | -8/Materials | Discovered new exit (range 5) 2160 | -8/Materials | Identified exit to Storage 2350 | -8/Materials | Entered Factory 2350 | -7/Factory | Evolved 2 slots: Utility x2 2475 | -7/Factory | Discovered new exit (range 20) 2511 | -7/Factory | Entered another Factory area 2511 | -6/Factory | Evolved 2 slots: Utility x2 2518 | -6/Factory | Found Hvy. Reactive Plating 2562 | -6/Factory | Repaired Reflective Plating? 2643 | -6/Factory | Identified exit to Lower Caves 2829 | -6/Factory | Build established: Scout 3090 | -6/Factory | Entered Lower Caves 3228 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3254 | -6/Lower Caves | Discovered new exit (range 14) 3307 | -6/Lower Caves | Entered another Lower Caves area 3320 | -6/Lower Caves | Discovered new exit (range 14) 3550 | -6/Lower Caves | Spotted B-75 Beast 3560 | -6/Lower Caves | Encountered a Warlord checkpoint 3709 | -6/Lower Caves | Core integrity fell below 50% 3724 | -6/Lower Caves | Destroyed B-75 Beast 3744 | -6/Lower Caves | Self-destructed Last Messages --------------- 03679_ Mak. Hammer follow-up attack on B-75 Beast. 03703_ Knocked back. 03704_ Mak. Hammer follow-up attack on B-75 Beast. 03708_ Flying Fortress v7 destroyed. 03708_ Knocked back. 03714_ Powered Hammer destroyed. 03715_ Destroyed Hvy. Plasma Cannon. 03723_ B-75 Beast misfires. 03724_ B-75 Beast destroyed. 03730_ Lyr. Medium Armor Plating destroyed. 03731_ Imp. Cooling System self-destruct mechanism malfunctions. 03733_ Greatsword destroyed. 03737_ Mak. Hammer destroyed. 03740_ Imp. Medium Treads destroyed. 03740_ G-50 Soldier destroyed. 03742_ Hvy. Machine Gun self-destruct mechanism malfunctions. 03742_ Destroyed Hvy. Laser. 03742_ Grenade Launcher destroyed. 03742_ Destroyed Grenade Launcher. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????# ?#??#?#? ##?###?######### # | | ??????????????#??#?? ??? ?########## ##### # | | ???????????????#??? ??? ? ??####### #### #^ | | ??????????????? ? ## ???####### ## %/# | | ??????????????? ???# ????##### #=[ | | ?????????? ?????? ?##? #?##### ### | | ??????????????????#?#? ??#### % | | ???????????? ?? ???????? ???# #### | | ????????#??? ?? ???????? ?### #### ##### | | ???????????????????????# #?########## ###### | | ????????????????? ? ?###?########### ##### | | ??????????????????? #### ?########### #### | | ??????????????#??#### ?"## ####### ## | | ??????????????????#?# ### ####### ## # | | ??????#????#?#??#??##? ## ## ####### ####! # | | ??????????????######? ## #### ;#;#### ####%=# | | ??????????? ??####?#? #######; ### ### # | | ????????????? ##??### #######; ### #### # | | ??????????? ?##?#? ###?# ######## | | ???????????? ? ??###? ##### ######## | | ???????????? ? ###### ##### ######### | | ??????????? ?####?## ###; ####### # | | ??????????#?##?#####; ### ######## # | | ?????????????####### C# ###### # # | | ????????#?########## ###### # ### | | ????????#????####### g @ ;;#### # # | | ??????????####?##?## #### ##### | | ??????????###?###### g ### %# ###### | | ?????????#??#?#?##?# #### ## ### ## | | ????????##?######### [% ####? | | ?????#????######?### ! #### ? | | ??????????#####?#### #######% #### | | ??????????######?### ;######## ##### | | ?????????###?###?### ######## ####### | | ?????????#?#?###?### ####### ####### | | ?????###?###########; ###; ####### ###### | | ??????#?#??#?##??#### ##### ###### #####? | | ???#????????######### ###?## ###### ## | | ?#??#???#???######### #?##### ##### ## | | ??????#?#??#?######## ####### ##?# #### ### | | ???????#???????##?### ###### ##### ######### | | ??????????????#?##?## ##### ##### ######## | | ?????????#????###??## ##### $;#### ######## | | ??##?#???##???#?##?# ##?#"# ##### #######?# | | ???##??#??#???###?## ## #####!%##### ##?###?## | | ????#??????#####??# ### %=#### #?####### | | ????#?#???#?#??#### ### #### #### ###???### | | ???????##?#???????## ### ### #####?#?# | | ????????#?###??#?#?# #?## ##### | | ??????###??????#?#?## ### ! ####? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 50 Energy Generation 18 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 675 Resistance: TH 10 Propulsion Shielding 33 Evasion (%) 60 Targeting Accuracy 5 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 1 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Lrn. Missile Launcher | -6/Factory | Scanalyzed Greatsword | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed DefenseDroneFemtoactuators Manual? 0 Play Time 01:25:11 Cumulative 62.5 hours Start 2020.10.19 @ 01:57:56 End 2020.10.19 @ 10:22:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 50 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 633aad83-cdc3-4f7b-b247-9ed9b4b0c235