Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 20:50:11 Player: Palikka Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (215) 1075 Value Destroyed (8738) 8738 Prototype IDs (36) 720 Alien Tech Used (4) 800 Bonus (7489) 7489 TOTAL SCORE: 28322 Bonus ------- High Alert Combat Kills 547 Follower Combat Kills 1551 Met Imprinter 300 Met Zhirov 300 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -209 Cogmind --------- Core Integrity 0/1600 Matter 276/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Matter Filter Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Armor Integrity Analyzer Advanced Actuator Array Improved Utility Shielding Graphene Brace Hacking Suite Advanced System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cooling System Enhanced Hardcell Cannon Vibroblade Molecular Scythe Nanosword Enhanced Force Lance [Rating: 129] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Subdweller Monowheel Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Precision Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Acc Slots Evolved 18 | . . . 4 2 . . . . 2 . 2 . . . . . . 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 5 | . . . 2 . . . . . . . 1 . . . . . . . . . . . 1 . 1 Utility 10 | . . . 2 2 . . . . 1 . 1 . . . . . . 2 . . 1 . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Parts Attached 246 | 6 4 4 37 17 2 2 4 4 15 38 11 4 15 7 7 6 1 . 1 11 18 10 10 4 8 Power 32 | 1 1 2 3 . . . . . 4 7 . 1 4 . . 1 . . . 2 2 2 1 1 . Engine 12 | 1 1 2 1 . . . . . 2 4 . . . . . . . . . . 1 . . . . Core 11 | . . . 2 . . . . . 2 3 . . 3 . . . . . . 1 . . . . . Reactor 9 | . . . . . . . . . . . . 1 1 . . 1 . . . 1 1 2 1 1 . Propulsion 72 | 2 . . 16 4 1 . . . 3 13 4 3 . 2 2 1 1 . . 5 5 . 2 1 7 Treads 47 | 2 . . 11 4 1 . . . 3 13 4 3 . 2 2 . 1 . . . . . . . 1 Leg 7 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 4 Wheel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . . . . . . . . . 1 . . . 5 5 . 2 1 2 Utility 96 | 1 3 1 10 11 . 1 4 3 5 11 5 . 6 5 2 4 . . 1 4 10 3 5 . 1 Device 39 | . 1 . 3 3 . 1 1 2 3 6 4 . 4 4 . 1 . . . 1 4 . . . 1 Storage 10 | 1 1 . 3 1 . . . . . . . . . . 1 1 . . . . 1 1 . . . Processor 23 | . 1 . 2 2 . . 3 1 1 2 . . . 1 . . . . 1 2 3 1 3 . . Hackware 6 | . . . . . . . . . 1 . . . 1 . . . . . . 1 1 1 1 . . Protection 18 | . . 1 2 5 . . . . . 3 1 . 1 . 1 2 . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 . 1 8 2 1 1 . 1 3 7 2 . 5 . 3 . . . . . 1 5 2 2 . Energy Gun 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . . 1 1 . 1 . . 1 . 1 . . . 3 . . . . . . . . . . Ballistic Gun 5 | 2 . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 16 | . . . 3 1 . . . . 1 5 1 . 3 . . . . . . . 1 . 1 . . Launcher 6 | . . 1 1 . 1 . . 1 . . . . 2 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . 1 2 . . . . . . . . . . . 2 . 2 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 . . . 3 . 1 1 . . 3 . . 6 . . 1 1 . 5 . 1 . Parts Lost 89 | . . 1 7 . . . 1 1 2 26 3 . 2 1 4 . . . 6 3 6 . 3 9 14 Power 10 | . . 1 . . . . . . 1 3 . . 1 . 1 . . . . 1 2 . . . . Propulsion 36 | . . . 4 . . . . . . 8 1 . . 1 2 . . . 2 2 3 . . 6 7 Utility 33 | . . . 3 . . . 1 1 1 10 . . 1 . 1 . . . 4 . . . 3 1 7 Weapon 10 | . . . . . . . . . . 5 2 . . . . . . . . . 1 . . 2 . Highest Loss Streak 14 | . . 1 3 . . . 1 1 1 14 1 . 2 1 3 . . . 6 2 3 . 2 3 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 3 8 9 10 15 20 20 19 19 19 19 18 18 18 19 19 18 20 18 12 4 6 9 9 4 1 Power . | . 1 . . 1 1 1 1 1 . . 1 1 . . . . . . . . 1 1 1 1 1 Propulsion 1 | 2 2 2 . 2 2 2 2 2 1 1 1 2 2 2 . . . . . . 1 2 1 . . Utility 6 | . 1 2 3 4 8 9 8 8 7 7 6 7 7 8 10 10 11 9 6 2 . 2 2 1 . Weapon 7 | . 2 4 4 6 8 8 8 8 10 9 9 8 7 8 8 6 8 8 5 2 2 4 4 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | . 2 2 13 1 . . 3 . 3 5 5 1 5 . 2 2 . . 6 2 2 . 1 3 . Power 5 | . . . 2 . . . . . . . . . 1 . 1 . . . . . . . . 1 . Propulsion 8 | . 2 1 1 1 . . . . . 1 . . 1 . . . . . . . . . 1 . . Utility 25 | . . . 5 . . . 3 . 3 3 3 1 1 . 1 1 . . 3 1 . . . . . Weapon 19 | . . 1 5 . . . . . . 1 2 . 2 . . 1 . . 2 1 2 . . 2 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 90 | . 92 99 93 98 100 100 96 100 96 95 93 86 82 84 87 80 100 98 49 35 63 77 81 59 37 Engine 2 | . 14 13 . . . . . . 1 5 4 3 . . . . . . . . . . . . . Core 5 | . . . 8 7 7 7 7 7 9 4 5 5 5 5 5 5 5 5 2 1 . . . . . Reactor 1 | . . . . . . . . . . . . 1 5 5 3 2 5 5 2 2 3 4 4 2 . Treads 24 | . 28 28 25 29 30 30 30 30 26 25 28 21 17 19 22 23 24 26 13 3 . . . . 2 Flight 1 | . . . . . . . . . . . . . . . . 2 3 . . 9 14 14 17 12 2 Device 11 | . 4 3 11 11 14 14 14 9 9 13 12 17 14 8 13 13 11 19 10 4 6 14 6 4 3 Storage 6 | . 14 14 9 7 7 7 7 7 6 6 5 5 5 5 5 5 5 5 2 . 3 4 4 1 . Processor 13 | . 2 . 6 12 15 15 14 20 20 18 13 11 11 16 17 17 17 15 7 5 22 16 20 21 16 Hackware 1 | . . . . . . . . . 3 . . . 2 2 . . . . . 5 6 13 11 8 4 Protection 6 | . . 10 8 10 7 7 7 7 3 4 6 5 5 5 5 5 11 10 4 . 1 . 3 3 . Energy Cannon 2 | . . . 1 7 6 2 . . 3 3 . 5 3 . 4 . 5 5 . . . . . . . Ballistic Gun 2 | . 28 20 2 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . 12 7 7 7 12 13 7 9 10 5 7 11 6 . 5 5 4 . . . . . . Peak Build Rating 129 | 6 8 11 32 52 53 53 61 62 78 73 83 96 105 105 100 105 105 105 108 59 89 126 128 129 100 Average Rating 61 | 4 7 10 25 40 51 51 55 61 70 64 74 89 100 100 87 78 98 104 52 45 78 107 120 93 64 On Entrance 63 | . 6 8 11 32 50 51 51 61 62 72 63 80 96 105 99 84 105 94 105 6 52 82 119 127 40 Naked Turns 88 | . . . . . . . . . . . . . . . . . . . 88 . . . . . . Heaviest Build 118 | 12 18 27 43 77 76 74 76 70 76 92 97 102 112 118 118 103 101 103 107 25 39 36 42 42 1 Greatest Support 167 | 40 40 40 92 104 112 112 112 112 114 114 128 167 167 167 147 110 130 130 130 29 36 36 42 42 30 Greatest Overweight (x) 1 | . . . 1 . . . . . . 1 1 1 . . 1 . . . 1 . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 10 10 10 5 Average Capacity 16 | 6 9 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 12 5 9 10 10 6 5 Most Carried 20 | 6 10 10 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 19 5 10 10 10 10 4 Average Carried 16 | 3 8 9 10 15 19 20 19 19 19 19 19 19 19 19 19 18 19 18 11 4 7 9 9 5 3 Final Capacity 20 | 8 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 10 10 10 5 5 Final Carried 20 | 6 9 10 13 20 20 20 20 20 20 19 19 20 20 20 19 20 20 19 5 4 9 10 9 3 4 Class Distribution -------------------- 63% | Mutant 25% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Scavenger-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Acc Matter Collected 9225 | 240 188 159 1287 670 192 170 108 323 638 1401 762 60 556 935 414 70 115 . 178 152 257 165 55 89 41 Remotely 1428 | . . . . 299 91 . 54 . . . 210 60 328 386 . . . . . . . . . . . Salvage Created 8851 | . 164 198 1134 824 87 170 . 258 421 1510 807 . 903 231 215 238 97 . 408 152 280 582 172 . . Parts 375 | . 9 8 71 38 9 11 . 6 17 53 32 . 39 8 12 . 7 . 5 7 15 17 11 . . Haulers Intercepted 10 | . 1 . 5 1 . . . . 1 1 1 . . . . . . . . . . . . . . Recyclers Shooed 10 | . . . 1 . . . . . 7 . 2 . . . . . . . . . . . . . . Parts Field Recycled 22 | . . . . . . . . . 22 . . . . . . . . . . . . . . . . Retrieved Matter 141 | . . . . . . . . . 141 . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . 14 . . 10 8 1 12 . . . . . 8 8 . 7 . . . . . . . . Prevented 11 | . . . . . . . . 8 . . . . . . 3 . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 165 | . 2 6 25 16 7 8 . 7 3 26 11 . 19 9 6 . 2 . 2 4 5 2 5 . . Melee 14 | . . . . . . . . . 1 . . . . . . . . . . 4 2 2 5 . . Guns 9 | . 2 3 4 . . . . . . . . . . . . . . . . . . . . . . Cannons 108 | . . . 14 16 4 1 . 4 2 25 10 . 10 9 6 . 2 . 2 . 3 . . . . AOE 32 | . . 3 7 . 3 6 . 3 . . 1 . 9 . . . . . . . . . . . . Classes Destroyed 18 | . 3 1 5 2 . 1 . . 1 1 . . 2 . 1 . . . 1 . . . . . . Worker 7 | . . . 2 . . . . . 2 . . . 2 . . . . . . . . 1 . . . Builder 3 | . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . Tunneler 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Hauler 10 | . 1 . 5 1 . . . . 1 1 1 . . . . . . . . . . . . . . Recycler 12 | . . . 2 1 . . . . 2 1 2 . . . . . . . . . 1 3 . . . Mechanic 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 11 | . 2 . 4 1 . . . . . . 1 . . . . . . . . 1 . 2 . . . Swarmer 47 | . . . 7 2 7 4 . . . 2 . . 5 . 4 . . . . 4 5 2 5 . . Grunt 57 | . 2 2 9 8 . 3 . 5 1 7 6 . 9 5 . . . . . . . . . . . Brawler 4 | . . . . 1 . . . . . 1 . . . 2 . . . . . . . . . . . Duelist 4 | . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . Sentry 25 | . . . 7 2 . . . 1 . 11 1 . 2 1 . . . . . . . . . . . Hunter 9 | . . . 2 1 . . . . . 2 . . 1 1 2 . . . . . . . . . . Programmer 13 | . . . . 2 . . . 1 2 . 4 . 2 . . . 2 . . . . . . . . Compactor 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 11 | . 2 2 7 3 4 4 . 3 3 4 6 . 11 5 4 . 2 . 1 4 5 5 5 . . Combat Bots Only 9 | . 2 2 4 3 4 4 . 3 1 4 3 . 9 5 4 . 2 . 1 4 5 2 5 . . Max Kills in Single Turn 7 | . 2 2 2 1 1 2 . 2 1 1 2 . 7 1 1 . 1 . 1 1 1 1 1 . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 2 . 1 2 . 2 . . 1 . 5 . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Acc Hostile Shots Fired 2043 | . 6 39 138 79 31 16 . 71 26 559 52 . 140 47 99 . 6 . 6 54 56 7 49 243 319 Missed 755 | . 2 7 32 25 8 4 . 36 4 193 18 . 46 18 27 . . . . 22 22 2 24 144 121 Hits 1288 | . 4 32 106 54 23 12 . 35 22 366 34 . 94 29 72 . 6 . 6 32 34 5 25 99 198 Melee 13 | . . . . . . . . . . 7 . . . . . . . . 6 . . . . . . Projectile 1275 | . 4 32 106 54 23 12 . 35 22 359 34 . 94 29 72 . 6 . . 32 34 5 25 99 198 Critical Strikes 35 | . . . 4 . . . . 1 . 6 2 . 1 . . . . . 4 3 1 . 1 3 9 Actively Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 5 Damage Taken 21348 | . 59 578 1439 593 376 189 . 577 420 4252 733 . 1935 482 954 . 123 . 272 554 758 106 766 1996 4186 Core 4242 | . . 132 139 12 33 46 . 37 15 423 121 . 115 20 60 . . . 91 161 155 . 201 853 1628 Absorbed by Shields 390 | . . . . . . . . . . . . . . 93 244 . . . . . . . . 53 . Redirected to Shielding 102 | . . . . . . . . . . . . . . . . . . . . . . . 14 88 . Ignored by Resistances 14 | . . 14 . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 200 | . . . . . . . . . . . . 38 7 . . . . . . . . . . 155 . Core Remaining (%) 67 | 100 . 47 74 . . . . 81 . 48 . . . . . . 68 . . 78 . 88 . 27 . Volleys Fired 499 | . 13 25 83 44 12 7 . 18 38 80 47 . 45 33 22 . 7 . 18 . 6 . 1 . . Largest 2 | . 2 2 2 2 2 2 . 2 2 2 2 . 2 2 2 . 2 . 2 . 1 . 1 . . Hottest 188 | . 40 40 108 105 105 108 . 80 145 145 109 . 109 94 188 . 145 . 94 . 55 . 58 . . Shots Fired 936 | . 26 39 157 82 21 10 . 34 77 160 93 . 85 67 34 . 10 . 34 . 6 . 1 . . Gun 88 | . 26 28 34 . . . . . . . . . . . . . . . . . . . . . . Cannon 813 | . . . 114 82 18 6 . 32 76 160 93 . 82 67 32 . 10 . 34 . 6 . 1 . . Launcher 35 | . . 11 9 . 3 4 . 2 1 . . . 3 . 2 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 722 | . 26 28 134 44 11 3 . 32 42 126 91 . 58 67 17 . 2 . 34 . 6 . 1 . . Thermal 170 | . . . 14 38 7 3 . . 34 34 2 . 24 . 6 . 8 . . . . . . . . Explosive 30 | . . 11 9 . 3 4 . 2 1 . . . . . . . . . . . . . . . . Electromagnetic 14 | . . . . . . . . . . . . . 3 . 11 . . . . . . . . . . Robot Hit Streak 50 | . 4 13 11 15 6 12 . 6 14 23 16 . 11 17 8 . 11 . 44 . 50 . . . . Robot Miss Streak 5 | . 4 1 5 3 5 1 . 2 2 4 3 . 4 1 2 . . . . . . . . . . Penetration Max 1 | . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . Secondary Targets 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 679 | . 15 26 100 57 11 9 . 24 60 124 52 . 50 50 23 4 3 . 33 7 10 14 7 . . Core Hits 323 | . 6 14 50 30 9 10 . 13 14 49 26 . 39 21 11 3 2 . 6 5 6 6 3 . . Critical Kills 16 | . . . . . . 1 . . . 8 7 . . . . . . . . . . . . . . Critical Parts Destroyed 21 | . . . . . . . . . . 13 8 . . . . . . . . . . . . . . Critical Strikes 66 | . . 1 9 5 . 1 . 1 1 22 16 . 3 3 . . . . 1 . 1 2 . . . Meltdown 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Destroy 36 | . . 1 . . . . . . . 20 15 . . . . . . . . . . . . . . Blast 26 | . . . 9 5 . . . 1 1 1 1 . 3 3 . . . . 1 . 1 . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 139 | . . . . . . . . . 3 12 . . . . . 4 . . . 15 11 36 44 14 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 110 | . . . . . . . . . 3 12 . . . . . 4 . . . 15 11 15 36 14 . Piercing 29 | . . . . . . . . . . . . . . . . . . . . . . 21 8 . . Sneak Attacks 7 | . . . . . . . . . . . . . . . . . . . . . 1 6 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . 2 4 . . Damage Inflicted 24224 | . 200 628 2930 1572 615 758 . 977 1798 3368 1976 . 2884 1729 668 326 195 . 1290 340 466 1105 381 . 18 Guns 849 | . 200 275 374 . . . . . . . . . . . . . . . . . . . . . . Cannons 17112 | . . . 2061 1569 283 120 . 673 1695 3368 1627 . 1603 1729 649 . 195 . 1290 . 250 . . . . Explosions 3741 | . . 353 495 . 313 638 . 304 . . 349 . 1270 . 19 . . . . . . . . . . Melee 2368 | . . . . . . . . . . . . . . . . 326 . . . 340 216 1105 381 . . Ramming 154 | . . . . 3 19 . . . 103 . . . 11 . . . . . . . . . . . 18 Kinetic 14356 | . 200 275 2256 724 174 59 . 673 932 2534 1627 . 1198 1729 341 . 94 . 1290 . 250 . . . . Thermal 3806 | . . . 179 845 109 61 . . 763 834 349 . 405 . 160 . 101 . . . . . . . . Explosive 3089 | . . 353 495 . 313 638 . 304 . . . . 986 . . . . . . . . . . . . Electromagnetic 451 | . . . . . . . . . . . . . 284 . 167 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1849 | . . . . . . . . . . . . . . . . 326 . . . 340 216 629 338 . . Piercing 519 | . . . . . . . . . . . . . . . . . . . . . . 476 43 . . Highest Corruption 9 | . . . . . . . 5 1 1 3 4 2 5 5 5 5 6 . . 2 1 1 4 9 . Average Corruption 3 | . . . . . . . 3 1 1 1 2 2 2 5 5 5 5 . . 1 1 1 2 3 . Corruption Purged 11 | . . . . . . . 5 . . 1 5 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 149 | . . . . . . . 5 6 4 13 3 6 23 31 29 8 15 . . . . 1 . 5 . Message Errors 35 | . . . . . . . 2 1 1 3 1 3 4 6 8 2 4 . . . . . . . . Matter Fused 41 | . . . . . . . 1 3 1 4 1 . 7 8 11 1 3 . . . . . . 1 . Heat Flow Errors 21 | . . . . . . . 1 . . 1 . . 3 7 4 2 2 . . . . . . 1 . Energy Discharges 18 | . . . . . . . 1 1 . 1 . 1 3 5 1 2 2 . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . Data Loss (minor) 12 | . . . . . . . . 1 . 1 . 1 4 . 3 1 . . . . . . . 1 . Data Loss (major) 4 | . . . . . . . . . . . . 1 1 . . . 2 . . . . . . . . Misfires 8 | . . . . . . . . . 2 1 . . . 3 1 . 1 . . . . . . . . Alerts 5 | . . . . . . . . . . . . . 1 1 . . 1 . . . . 1 . 1 . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 911 | . . . 68 26 38 11 . 25 86 16 118 . 67 5 . 52 . . . 2 12 273 112 . . Projectiles 332 | . . . 39 26 23 . . 25 86 16 50 . 62 5 . . . . . . . . . . . Explosions 113 | . . . 29 . . 11 . . . . 68 . 5 . . . . . . . . . . . . Melee 466 | . . . . . 15 . . . . . . . . . . 52 . . . 2 12 273 112 . . Knockbacks 85 | . . . 15 5 2 1 . 6 5 23 9 . 13 2 3 . . . . . 1 . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 76 | . . . 13 4 2 1 . 6 5 21 8 . 11 2 2 . . . . . 1 . . . . Secondary 8 | . . . 2 . . . . . . 2 1 . 2 . 1 . . . . . . . . . . Self-Inflicted Damage 304 | . . 27 . . 19 . . . 34 . 53 . 163 . . . . . . . . . . . 8 Shots 7 | . . 2 . . 1 . . . 1 . 1 . 2 . . . . . . . . . . . . Rammed 26 | . . . . 1 . . . . 18 . . . 1 . . . . . . . . . . . 6 Targets Rammed 30 | . . . . 1 1 . . . 21 . . . 1 . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . Highest Temperature 477 | . 2 . 51 144 . . 218 3 174 442 27 . 477 389 231 152 176 . . . . . . 34 . Average Temperature 88 | . 2 . 11 74 . . 115 2 78 134 12 . 86 110 97 75 99 . . . . . . 34 . Received Heat Transfer 3306 | . 33 195 450 228 . 63 . 141 126 1098 129 . 417 183 . . . . . 54 9 . 27 9 144 Effects 4 | . . . . . . . . . . . . . 3 1 . . . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Parts Melted 8 | . 1 2 1 . . . . . 1 3 . . . . . . . . . . . . . . . Heat Transferred 5326 | . . . 370 1147 148 111 . . 1168 1277 200 . 555 . 250 . 100 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Acc Maximum Alert Level 4 | . . . 1 . . . . . . 1 . . 4 . . . . . . 1 . . 2 1 . Low Security (%) 79 | 100 100 . 56 100 . . . . 100 95 100 100 18 . . . . 100 100 73 100 100 42 . 100 Level 1 11 | . . . 43 . . . . . . 4 . . . . . . . . . 26 . . 17 100 . Level 2 2 | . . . . . . . . . . . . . 12 . . . . . . . . . 39 . . Level 3 4 | . . . . . . . . . . . . . 45 . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . 22 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1250 | . 50 . 279 185 . . . . 45 233 153 43 1250 . . . . . 4 250 193 195 487 350 168 Initial 267 | . . . . 93 . . . . 8 . 107 43 . . . . . . . . 128 66 106 267 168 Average 150 | . 2 . 150 77 . . . . 7 86 87 8 746 . . . . . . 73 143 118 291 292 104 Influence Increases 8268 | . 76 50 887 510 160 180 . 381 171 1105 527 . 2043 225 140 . 50 . 4 347 190 244 551 254 173 Destroy 0b10 Robot/C 4020 | . 40 40 500 320 140 160 . 260 60 780 220 . 840 180 120 . 40 . . 80 100 40 100 . . Destroy 0b10 Robot/NC 265 | . 15 . 65 15 . . . . 35 30 25 . 35 . . . . . . 5 5 30 . . 5 Destroy Leader 724 | . 16 10 148 74 20 20 . 30 22 94 44 . 140 30 20 . 10 . . 12 10 14 10 . . Allied During Kill 625 | . . . . . . . . 46 . 92 . . 484 . . . . . . . . . . . 3 Successful Hack 96 | . 5 . 4 14 . . . . . 28 . . 7 . . . . . . . . . 12 26 . Disable Machine 570 | . . . 75 45 . . . . 30 30 90 . 180 . . . . . . . . 75 . 45 . Anti-Garrison Action 300 | . . . . . . . . . . . . . 150 . . . . . . . . . 150 . . Destroy Structure 528 | . . . 80 12 . . . . 24 21 118 . 162 . . . . . 4 10 . 10 54 33 . Partial Spotted 60 | . . . . 15 . . . . . . . . . . . . . . . . . . 30 15 . Lose Combat Pursuer 1080 | . . . 15 15 . . . 45 . 30 30 . 45 15 . . . . . 240 75 75 195 135 165 Influence Decreases 8268 | . 76 50 680 542 269 246 . 367 185 885 624 123 808 958 595 47 50 . 4 102 317 172 264 450 454 Entered New Map 1570 | . . . . 114 66 13 . . 6 . 113 80 . 458 97 47 . . . . 117 52 84 210 113 Time Decay 5133 | . 76 50 500 428 203 233 . 267 171 439 461 43 478 490 458 . 50 . 4 72 140 120 150 150 150 Lost Part 660 | . . . 30 . . . . . 8 172 30 . 20 10 40 . . . . 30 60 . 30 90 140 Lost Ally 755 | . . . . . . . . 100 . 274 20 . 310 . . . . . . . . . . . 51 Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 . 2 2 . . . . 3 3 2 . 9 . . . . . . 4 2 1 4 1 1 Investigation 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Extermination 14 | . . . . 2 . . . . 2 . 2 . 2 . . . . . . 1 1 1 1 1 1 Reinforcement 12 | . 2 . 2 . . . . . 1 1 . . 2 . . . . . . 2 1 . 1 . . Assault 7 | . . . . . . . . . . . . . 5 . . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Acc Distress Signals 14 | . . . 4 2 . . . . . . . . 1 . . . . . . 4 2 . . 1 . Communications Jammed 25 | . . . . . . . . . . . . . 25 . . . . . . . . . . . . Distress Signals 24 | . . . . . . . . . . . . . 24 . . . . . . . . . . . . Times Spotted 380 | . 7 6 47 19 6 9 . 11 8 44 17 . 49 9 6 . 2 . 7 35 15 8 21 32 22 Peak Tracking Total 19 | . 3 2 7 4 4 4 . 3 1 8 5 . 11 4 4 . 2 1 4 17 6 4 6 19 12 Tactical Retreats 36 | . . . 1 1 . . . 3 . 2 2 . 2 1 . . . . 1 4 3 2 6 4 4 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Acc Traps Triggered 8 | . . . . . . . . . . 2 2 . . . . . . 1 . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Acc Machines Disabled 42 | . . . 5 3 . . . . 2 4 6 . 13 . . . . . . . . 5 1 3 . Max in Single Turn 3 | . . . 1 1 . . . . 1 2 3 . 2 . . . . . . . . 1 1 1 . Garrison Access 7 | . . . 1 1 . . . . . . 1 . 1 . . . . . . . 2 . 1 . . Energy Cycler 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Acc Machines Accessed 65 | . 2 1 7 4 1 . . . 5 14 1 . 4 . . 7 1 . . 3 4 2 5 4 . Terminals 46 | . 2 . 6 3 1 . . . 4 14 . . 3 . . . 1 . . 1 2 1 4 4 . Fabricators 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 1 . . . . . . 1 . 1 . . . . . . . 2 1 1 . . Total Hacks 155 | . 6 4 17 9 1 . . . 8 32 2 . 8 . . 25 1 . . 4 5 5 17 11 . Successful 71 | . 2 4 4 2 1 . . . 1 8 1 . 2 . . 25 1 . . 1 3 3 8 5 . Failed 84 | . 4 . 13 7 . . . . 7 24 1 . 6 . . . . . . 3 2 2 9 6 . Catastrophic 20 | . . . 3 2 . . . . 2 4 . . 3 . . . . . . 1 1 1 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 21 | . . . 5 1 . . . . 3 6 . . 4 . . . . . . . . . . 2 . Terminals 108 | . 6 . 14 7 1 . . . 7 32 . . 6 . . . 1 . . 2 3 3 15 11 . Fabricators 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . 3 2 . . . . . . 2 . 2 . . . . . . . 2 2 2 . . Terminal Hacks 64 | . 2 4 3 1 1 . . . . 8 . . 2 . . 25 1 . . . 1 3 8 5 . Record 21 | . . 4 . . 1 . . . . . . . . . . 13 1 . . . . . . 2 . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 6 | . 1 . . . . . . . . . . . . . . 4 . . . . . 1 . . . Open Door 10 | . . . . . . . . . . 8 . . . . . . . . . . . . 1 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . 1 1 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Fabricator Hacks 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 1 . . . . . . 1 . . . . . . . . . 2 . . . . Seal Access 5 | . . . 1 1 . . . . . . 1 . . . . . . . . . 2 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 42 | . 2 . 7 3 1 . . . 4 8 1 . 4 . . . . . . 2 2 2 3 3 . Full Trace Events 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Parts Built 4 | . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 159 | . . . . . . . . . 95 . . . . . . . . . . 64 . . . . . Total Part Build Rating 26 | . . . . . . . . . 10 . . . . . . . . . . 16 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Acc Total Allies 55 | . . . . . . . 6 . . 22 . 20 . . . . . . . . . . . . 7 Largest Group 20 | . . . . . . . 6 6 . 6 1 20 20 . . . . . . . . . . . 6 Highest-Rated Group 720 | . . . . . . . 128 128 . 182 31 720 720 . . . . . . . . . . . 82 Highest-Rated Ally 50 | . . . . . . . 28 28 . 39 31 50 50 . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 355 | . . . . . . . . 18 . 125 2 14 175 . . . . . . . . . . . 21 Total Damage 7902 | . . . . . . . . 502 . 2238 . 236 4083 . . . . . . . . . . . 843 Kills 50 | . . . . . . . . 6 . 16 . 1 26 . . . . . . . . . . . 1 Allies Corrupted 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Acc Active Infowar (turns) 17183 | . 573 164 2242 1186 1195 765 2359 429 1445 690 607 255 1012 1139 1006 326 656 41 121 . . 142 301 314 215 Optics 3402 | . . . 1675 755 . . . . . . . . . . . . . . . . . 142 301 314 215 Sensors 10461 | . . . . 431 1195 765 2359 312 1445 690 . . . 1139 1006 326 656 41 96 . . . . . . IFF 53 | . . . . . . . . . 53 . . . . . . . . . . . . . . . . Terrain 2160 | . 357 164 567 . . 405 550 117 . . . . . . . . . . . . . . . . . T.N.C. 216 | . 216 . . . . . . . . . . . . . . . . . . . . . . . . Jamming 2036 | . . . . . . . . . . . 607 255 1012 . . . . 41 121 . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 9 | . . . . . 1 1 3 1 . . . . . 1 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Acc Turns Passed 23496 | 72 1062 711 2504 1568 1241 846 2366 950 1862 2020 1190 255 1327 1280 1159 351 663 41 247 286 298 259 301 314 323 Spaces Moved 14794 | 39 617 391 1290 714 719 481 1457 529 982 846 579 148 682 691 526 191 389 22 275 477 623 450 642 706 328 Core 435 | 4 . . . . . . . . . . . . . . . . . . 240 28 . . . 61 102 Treads 11048 | 35 617 391 1014 714 719 481 1457 529 982 846 579 148 682 691 526 191 389 22 35 . . . . . . Legs 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 Wheels 276 | . . . 276 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3025 | . . . . . . . . . . . . . . . . . . . . 449 623 450 642 645 216 Fastest Speed 27 | 50 160 160 105 162 160 160 160 160 160 160 160 162 163 163 165 165 164 164 50 27 27 34 29 29 50 Average Speed 133 | 148 160 160 155 162 160 160 160 160 160 160 164 163 163 163 203 165 164 164 64 44 33 34 29 32 75 Slowest Speed 246 | 160 160 160 240 162 162 160 160 160 160 240 240 243 163 165 246 165 165 164 240 60 112 34 29 50 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . . . . 1 . . . . . . . . 8 6 2 3 5 3 Potential Cave-ins 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 66 20 76 19 73 60 86 70 13 76 13 75 18 64 54 62 56 1 86 17 25 59 24 73 12 Regions Visited 25 Branch Regions 12 Pre-discovered Areas 9 | . . 1 . . 1 1 1 1 . . . . . 1 . 3 . . . . . . . . . Known Exits Taken 12 | . . . . 1 1 1 . 1 1 . . . 1 1 1 1 1 . . . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . . . 1 . . 1 . . . . . . . . . 1 1 1 . . . Scrap Searched 18 | . . . . . 3 . 5 1 . . . . . 4 2 . 3 . . . . . . . . Spaces Dug 97 | . . . . 3 12 . . . 23 . 12 . 2 1 . . 5 . . 5 . 5 18 11 . Terrain Destroyed 582 | . . 82 96 11 40 35 . 40 28 22 71 . 74 25 10 . 7 . 2 5 . 5 18 11 . Melee 41 | . . . . . . . . . 3 . . . . . . . . . . 5 . 5 17 11 . Projectile 184 | . . . 41 11 5 1 . 11 5 22 24 . 19 25 10 . 7 . 2 . . . 1 . . AOE 357 | . . 82 55 . 35 34 . 29 20 . 47 . 55 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Acc Total 17350 | 50 667 440 1643 1045 778 543 1496 596 1184 1331 726 164 815 770 574 223 402 28 309 516 682 503 701 767 397 Wait 1005 | . 23 12 166 230 37 47 6 41 95 134 53 . 39 21 7 . . 3 4 11 5 7 7 2 55 Move 14723 | 38 616 390 1289 713 718 480 1456 528 981 845 577 147 681 690 525 190 388 22 274 466 610 445 635 696 323 Hop 20 | . . . . . . . . . . . 1 . . . . . . . . 2 6 2 3 4 2 Pick Up 173 | 6 6 5 25 15 1 . 10 1 10 22 15 2 14 4 3 6 1 1 2 5 11 2 3 3 . Fast Attach 128 | 6 2 . 14 2 . . 4 . 5 21 8 6 1 2 1 6 1 . 2 8 15 6 6 3 9 Attach 82 | . 1 1 6 4 1 . 4 1 4 16 6 . 3 3 3 3 . 2 . 5 5 4 3 7 . Detach 41 | . 1 . . 1 . . 4 . 1 5 2 . . 1 . 4 . . 2 1 4 4 3 7 1 Swap 159 | . 1 3 23 21 7 9 3 6 13 16 3 . 15 13 11 2 3 . 3 . . 1 6 . . Drop 196 | . 4 4 37 14 1 . 9 1 13 22 14 9 16 3 2 8 2 . 4 3 9 3 4 13 1 Fire 499 | . 13 25 83 44 12 7 . 18 38 80 47 . 45 33 22 . 7 . 18 . 6 . 1 . . Melee 118 | . . . . . . . . . 3 12 . . . . . 4 . . . 15 11 29 30 14 . Ram 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | . . . . 1 1 . . . 21 . . . 1 . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 . Rewire 158 | . . . . . . . . . . 158 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 50 | -11/Scrapyard | Discovered new exit (range 12) 73 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Met a group of wandering Federalists 201 | -10/Materials | Lost 4 allies 204 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 13) 587 | -10/Materials | Discovered new exit (range 16) 638 | -10/Materials | Discovered new exit (range 15) 1135 | -10/Materials | Entered Subcaves 1136 | -10/Subcaves | Continued accompanying wandering Federalists (2) 1136 | -10/Subcaves | Approached by a straggling Scientist 1151 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 1187 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1200 | -10/Subcaves | Discovered new exit (range 8) 1220 | -10/Subcaves | Visited Clippyterm 1224 | -10/Subcaves | Learned location of Section 7 (-2) 1224 | -10/Subcaves | Learned 40 Factory zone layouts 1338 | -10/Subcaves | Ambushed by Subdweller buried in earth 1479 | -10/Subcaves | Ambushed by Subdweller buried in earth 1587 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1755 | -10/Subcaves | Core integrity fell below 50% 1798 | -10/Subcaves | Discovered new exit (range 13) 1843 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1846 | -10/Subcaves | Entered Materials 1846 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2062 | -8/Materials | Lost 3 parts (2n1u) 2136 | -8/Materials | Discovered new exit (range 13) 2786 | -8/Materials | Build established: Scavenger-Mutant 3003 | -8/Materials | Discovered new exit (range 8) 4008 | -8/Materials | Build established: Mutant 4350 | -8/Materials | Entered Factory 4350 | -7/Factory | Evolved 2 slots: Utility x2 4351 | -7/Factory | Identified exit to Factory 4351 | -7/Factory | Identified exit to Lower Caves 5918 | -7/Factory | Entered Lower Caves 6042 | -7/Lower Caves | Encountered a Warlord checkpoint 6292 | -7/Lower Caves | Encountered an infested base 7074 | -7/Lower Caves | Discovered new exit (range 13) 7133 | -7/Lower Caves | Learned location of Extension (-6) 7151 | -7/Lower Caves | Identified exit to Lower Caves 7159 | -7/Lower Caves | Entered another Lower Caves area 7174 | -7/Lower Caves | Discovered exit to Factory (range 7) 7423 | -7/Lower Caves | Discovered new exit (range 13) 7906 | -7/Lower Caves | Build established: Skirmisher 7979 | -7/Lower Caves | Spotted B-75 Beast 8003 | -7/Lower Caves | Identified exit to Zion 8005 | -7/Lower Caves | Entered Zion 8050 | -7/Zion | Learned Factory security intel 8372 | -7/Zion | Learned location of Data Miner (-6) 8418 | -7/Zion | Met Imprinter 8558 | -7/Zion | Found Prototype Processor 8558 | -7/Zion | Identified Exp. Targeting Computer 8561 | -7/Zion | Found Prototype Processor 8561 | -7/Zion | Identified Spectral Analyzer 8565 | -7/Zion | Found Prototype Processor 8565 | -7/Zion | Identified Exp. Target Analyzer 8847 | -7/Zion | Build established: Mutant 9095 | -7/Zion | Found Prototype Hackware 9131 | -7/Zion | Found Exp. Targeting Computer 9254 | -7/Zion | Learned Factory garrison access intel 9302 | -7/Zion | Given the Hacking Drone Bay 9557 | -7/Zion | Learned Factory stockpile data 10159 | -7/Zion | Gained Derelict followers 10170 | -7/Zion | Discovered new exit (range 14) 10371 | -7/Zion | Entered Proximity Caves 10371 | -6/Proximity Caves | Accompanied by 6 allies 11104 | -6/Proximity Caves | Spotted B-75 Beast 11185 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11277 | -6/Proximity Caves | Discovered exit to Factory (range 8) 11321 | -6/Proximity Caves | Entered Factory 11321 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11324 | -6/Factory | Loaded intel: 4 garrison access locations 11464 | -6/Factory | Fabricated Imp. Medium Treads? 12058 | -6/Factory | Identified Exp. System Shield 12445 | -6/Factory | Discovered new exit (range 14) 13181 | -6/Factory | Identified exit to Extension 13183 | -6/Factory | Entered Extension 13238 | -6/Extension | Rescued a captive Derelict 13290 | -6/Extension | Rescued a captive Derelict 13690 | -6/Extension | Rescued a captive Derelict 13700 | -6/Extension | Rescued a captive Derelict 13882 | -6/Extension | Spotted B-75 Beast 13888 | -6/Extension | Build established: Commander-Mutant 13902 | -6/Extension | Spotted B-75 Beast 13922 | -6/Extension | Allies destroyed B-75 Beast 13937 | -6/Extension | Allies destroyed B-75 Beast 13962 | -6/Extension | Lost 4 allies 13971 | -6/Extension | Lost 14 parts (2p6n4u2w) 14054 | -6/Extension | Discovered new exit (range 3) 14131 | -6/Extension | Rescued a captive Derelict 14132 | -6/Extension | Rescued a captive Derelict 14210 | -6/Extension | Rescued a captive Derelict 14212 | -6/Extension | Rescued a captive Derelict 14233 | -6/Extension | Build established: Scavenger-Mutant 14280 | -6/Extension | Lost 3 allies 14323 | -6/Extension | Lost 3 parts (1n2w) 14352 | -6/Extension | Rescued a captive Derelict 14624 | -6/Extension | Lost 3 allies 14691 | -6/Extension | Rescued a captive Derelict 15067 | -6/Extension | Energy Cycler disabled 15068 | -6/Extension | Rescued a captive Derelict 15068 | -6/Extension | Rescued a captive Derelict 15070 | -6/Extension | Rescued a captive Derelict 15071 | -6/Extension | Rescued a captive Derelict 15111 | -6/Extension | Core integrity fell below 50% 15172 | -6/Extension | Discovered new exit (range 10) 15174 | -6/Extension | Discovered new exit (range 6) 15203 | -6/Extension | Entered Factory 15203 | -5/Factory | Accompanied by 1 ally 15203 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16393 | -5/Factory | Sucked down chute 16393 | -5/Factory | Entered Waste 16394 | -5/Waste | Joined by Warlord forces that had cleared the area 16603 | -5/Waste | A Compactor rumbled back to life 16603 | -5/Waste | Spotted C-40 Crusher 16607 | -5/Waste | Allies destroyed C-40 Crusher 16610 | -5/Waste | Discovered new exit (range 14) 16648 | -5/Waste | Entered Factory 16648 | -5/Factory | Accompanied by 20 allies 16948 | -5/Factory | First assault squad dispatched 17037 | -5/Factory | Lost 5 allies 17092 | -5/Factory | Lost 3 allies 17183 | -5/Factory | Lost 4 allies 17255 | -5/Factory | Lost 3 allies 17515 | -5/Factory | Found Prototype Launcher 17517 | -5/Factory | Identified Tesla Bomb Launcher 17706 | -5/Factory | Destroyed 9 combat bots 17767 | -5/Factory | Identified exit to Upper Caves 17975 | -5/Factory | Entered Upper Caves 18262 | -5/Upper Caves | Build established: Mutant 19045 | -5/Upper Caves | Learned location of Armory (-3) 19073 | -5/Upper Caves | Discovered new exit (range 16) 19098 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19161 | -5/Upper Caves | Identified exit to Upper Caves 19255 | -5/Upper Caves | Entered another Upper Caves area 20000 | -5/Upper Caves | Lost 3 parts (1p1n1u) 20216 | -5/Upper Caves | Discovered new exit (range 5) 20224 | -5/Upper Caves | Identified exit to Zhirov 20285 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 20414 | -5/Upper Caves | Entered Zhirov 20414 | -5/Zhirov | Discovered new exit (range 3) 20416 | -5/Zhirov | Identified exit to Proximity Caves 20447 | -5/Zhirov | Met Zhirov 20485 | -5/Zhirov | Learned location of Quarantine (-2) 20485 | -5/Zhirov | Learned location of Testing (-3) 20485 | -5/Zhirov | Learned location of Command (-1) 20514 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20546 | -5/Zhirov | Found Alien Artifact 20546 | -5/Zhirov | Identified Integrated Dissipator 20546 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20566 | -5/Zhirov | Found Alien Artifact 20765 | -5/Zhirov | Entered Proximity Caves 20766 | -4/Proximity Caves | Identified exit to Factory 20848 | -4/Proximity Caves | Learned Research security intel 21428 | -4/Proximity Caves | Entered Factory 21428 | -4/Factory | Evolved 2 slots: Utility x2 21469 | -4/Factory | Sucked down chute 21469 | -4/Factory | Entered Waste 21493 | -4/Waste | Spotted C-40 Crusher 21517 | -4/Waste | Destroyed C-40 Crusher 21547 | -4/Waste | Spotted C-40 Crusher 21552 | -4/Waste | Destroyed C-40 Crusher 21560 | -4/Waste | Spotted C-40 Crusher 21564 | -4/Waste | Spotted C-40 Crusher 21581 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 21584 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 21585 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 21588 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 21590 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 21591 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 21603 | -4/Waste | Spotted C-40 Crusher 21605 | -4/Waste | Found Prototype Processor 21605 | -4/Waste | Identified Exp. Armor Integrity Analyzer 21622 | -4/Waste | Lost 6 parts (2n4u) 21629 | -4/Waste | Spotted C-40 Crusher 21639 | -4/Waste | Discovered new exit (range 13) 21716 | -4/Waste | Entered Factory 21896 | -4/Factory | Fabricated Biometal Leg? 22002 | -4/Factory | Discovered new exit (range 6) 22002 | -4/Factory | Entered Research 22002 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 22016 | -3/Research | Identified exit to DSF 22139 | -3/Research | Lost 3 parts (1p1n1w) 22275 | -3/Research | Discovered new exit (range 5) 22300 | -3/Research | Entered Testing 22309 | -3/Testing | Found Prototype Ballistic Gun 22309 | -3/Testing | Identified Hyp. Multirail 22328 | -3/Testing | Lost 3 parts (1p2n) 22333 | -3/Testing | Found Prototype Hackware 22333 | -3/Testing | Identified System Mapper 22457 | -3/Testing | Build established: Hacker-Mutant 22501 | -3/Testing | Spotted Striker 22540 | -3/Testing | Discovered new exit (range 20) 22559 | -3/Testing | Entered Research 22559 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22658 | -2/Research | Spotted B-90 Cyclops 22767 | -2/Research | Identified exit to Access 22839 | -2/Research | Identified exit to Quarantine 22853 | -2/Research | Build established: Hacker-Sprinter 22860 | -2/Research | Entered Quarantine 22863 | -2/Quarantine | Found Alien Artifact 22863 | -2/Quarantine | Identified Core Reset Matrix 22863 | -2/Quarantine | Used Core Reset Matrix 22867 | -2/Quarantine | Detected hypermatrix surge 22867 | -2/Quarantine | Sensed 5 artifacts in vicinity 22873 | -2/Quarantine | Found Sigix Broadsword 22886 | -2/Quarantine | Found Subatomic Replicator 22889 | -2/Quarantine | Used Subatomic Replicator to replicate Sigix Broadsword 23015 | -2/Quarantine | Lost 3 parts (2n1w) 23023 | -2/Quarantine | Met incapacitated Sigix Warrior 23023 | -2/Quarantine | Lockdown squad dispatched 23028 | -2/Quarantine | Found Sigix Containment Pod 23066 | -2/Quarantine | Spotted Lightning 23066 | -2/Quarantine | Spotted Lightning 23069 | -2/Quarantine | Spotted Lightning 23149 | -2/Quarantine | Core integrity fell below 50% 23166 | -2/Quarantine | Discovered exit to Access (range 13) 23174 | -2/Quarantine | Entered Access 23174 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 23176 | -1/Access | Lost 3 parts (1n1u1w) 23426 | -1/Access | Spotted B-99 Colossus 23428 | -1/Access | Spotted B-99 Colossus 23472 | -1/Access | Core integrity fell below 50% 23476 | -1/Access | Emitted hypermatrix ping 23480 | -1/Access | Core integrity fell below 20% 23481 | -1/Access | Assembled emerged from beneath the floor 23497 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 23486_ M-36 Artificer repairs S-43 Plague Xenon Bombardment Thruster. 23486_ as-82420 suffers critical hit (Blast). 23486_ as-82420 destroyed. 23486_ Slug penetrates Sealed Heavy Doors. 23487_ as-46005 destroyed. 23488_ as-04829 destroyed. 23488_ Slug penetrates G-73 Enforcer. 23489_ B-99 Colossus activates siege mode. 23489_ as-07419 destroyed. 23489_ as-87523 destroyed. 23489_ Slug penetrates B-99 Colossus. 23493_ M-36 Artificer repairs G-73 Enforcer. 23493_ Slug penetrates Sealed Heavy Doors. 23493_ Slug penetrates G-73 Enforcer. 23493_ Slug penetrates Sealed Heavy Doors. 23493_ Slug penetrates B-99 Colossus. 23496_ Slug penetrates Sealed Heavy Doors. 23496_ Slammed into S-43 Plague. 23497_ Acquired 1 matter. 23497_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????"""??????????????????????? | | ??????????????????????" "@"??????????????????????? | | ????????????????#"""""""s "#?????????????????????? | | ????????????????# ggBBs#?????????????????????? | | ????????????????# B%%BBg#?????????????????????? | | ????????????????# BB%%gs #?????????????????????? | | ????????????????# % m #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????#### ####?????????????????????? | | ??????????????????## #????????????????????????? | | ####################%% #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | =% #????????????????????????? | | ###################" % #????????????????????????? | | ??????## #????????????????????????? | | ???????# #????????????????????????? | | ] ???????# #????????????????????????? | | ???????# #????????????????????????? | | "" ???????# #????????????????????????? | | "" ???????????# #????????????????????????? | | """"????????????# #????????????????????????? | | """"????????????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 80 Energy Generation 37 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 750 Resistance: KI 10 Utility Shielding 66 Evasion (%) 74 Targeting Accuracy 24 Melee Accuracy 8 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 5 Particle Charging 30 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Treads | x2 | -6/Factory | Preloaded Biometal Leg | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Sigix Broadsword Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravRelayCompanion Manual? 0 Play Time 04:07:26 Cumulative 363.3 hours Start 2025.05.11 @ 13:24:34 End 2025.05.11 @ 20:50:11 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 437 Rogue 437 Adventurer 0 Explorer 0 Win Type - Total 37 Types 27/0/7/3/0/0/0/0/0/0 Lore% 52 Gallery% 68 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfe64d8e-3431-4b4e-b44a-7f87f1b43d8a