Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 14:20:42 Player: ZarZap Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1207) 1207 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3627 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 98/100 System Corruption 2% Temperature Warm (132) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Wheel Compact Wheel Compact Matter Pod (150) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Targeting Computer System Shield > --- WEAPON ----------- Light Assault Rifle Gauss Rifle Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Improved Aluminum Leg Wheel Wheel Compact Matter Pod [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Targeting Computer Storage Huge Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Parts Attached 38 | 2 2 6 . 25 3 Power 6 | . 1 . . 3 2 Engine 2 | . . . . 1 1 Core 4 | . 1 . . 2 1 Reactor . | . . . . . . Propulsion 16 | 2 . 3 . 10 1 Treads . | . . . . . . Leg 10 | . . . . 9 1 Wheel 6 | 2 . 3 . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 1 1 . 4 . Device . | . . . . . . Storage 1 | . . 1 . . . Processor 2 | . 1 . . 1 . Hackware 1 | . . . . 1 . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 10 | . . 2 . 8 . Energy Gun 2 | . . 1 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 7 | . . 1 . 6 . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . . 1 3 13 5 Power 3 | . . . 1 . 2 Propulsion 9 | . . . 2 6 1 Utility 2 | . . . . 2 . Weapon 8 | . . 1 . 5 2 Highest Loss Streak 6 | . . 1 2 6 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 97 95 80 75 72 Engine 1 | . 4 . . 1 . Core 5 | . 9 11 2 5 4 Leg 12 | . . . . 23 27 Wheel 17 | . 28 40 33 1 . Storage 10 | . 14 11 11 9 6 Processor 9 | . 11 11 11 9 6 Hackware 1 | . . . . . 6 Energy Gun 6 | . 14 11 11 2 . Ballistic Gun 14 | . 14 10 11 20 12 Ballistic Cannon 1 | . . . . . 6 Peak Build Rating 28 | 6 9 12 12 28 28 Average Rating 13 | 5 8 11 9 16 21 On Entrance 11 | 6 6 9 12 8 28 Naked Turns 42 | . . . . . 42 Heaviest Build 95 | 10 12 89 89 95 95 Greatest Support 60 | 26 26 46 46 60 58 Greatest Overweight (x) 28 | . . 1 8 28 1 Average Overweight (x) 1 | . . . 2 1 . Largest Inventory Capacity 25 | 8 8 25 25 25 25 Average Capacity 21 | 8 8 15 25 25 20 Most Carried 11 | 7 6 7 9 11 10 Average Carried 6 | 4 4 5 8 6 8 Final Capacity 25 | 8 8 25 25 25 5 Final Carried 10 | 2 6 6 9 10 5 Class Distribution -------------------- 44% | Mutant 33% | Scavenger-Gunner 16% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 866 | 188 66 68 14 376 154 Remotely . | . . . . . . Salvage Created 1243 | . 118 346 133 418 228 Parts 94 | . 9 23 16 36 10 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 38 | . 2 8 7 13 8 Guns 36 | . 2 6 7 13 8 AOE 2 | . . 2 . . . Classes Destroyed 10 | . 3 3 . 2 2 Worker 1 | . . . . 1 . Builder 2 | . 1 1 . . . Recycler 1 | . . 1 . . . Watcher 2 | . 1 1 . . . Swarmer 18 | . . 4 4 7 3 Grunt 10 | . 2 3 3 2 . Sentry 2 | . . 1 . . 1 Demolisher 1 | . . . . . 1 Hunter 4 | . . . . 4 . Programmer 3 | . . . . . 3 Best Kill Streak 8 | . 2 8 3 4 7 Combat Bots Only 7 | . 2 7 3 4 7 Max Kills in Single Turn 2 | . 1 2 1 1 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 333 | . 5 24 31 176 97 Missed 85 | . . 6 13 48 18 Damage Taken 2825 | . 77 216 172 1415 945 Core 650 | . . 62 29 227 332 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 100 . 77 . . Volleys Fired 116 | . 14 19 15 53 15 Largest 3 | . 2 2 2 3 3 Hottest 125 | . 60 85 85 125 92 Shots Fired 243 | . 28 34 30 107 44 Gun 228 | . 28 34 30 107 29 Cannon 15 | . . . . . 15 Launcher . | . . . . . . Special . | . . . . . . Kinetic 180 | . 14 15 15 92 44 Thermal 63 | . 14 19 15 15 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 12 17 7 13 6 Robot Miss Streak 7 | . 2 7 5 5 3 Penetration Max 1 | . . . . 1 1 Secondary Targets 5 | . 1 2 1 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 162 | . 23 24 22 70 23 Core Hits 115 | . 9 31 22 38 15 Critical Kills 3 | . . . 1 . 2 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 5 | . . . 1 . 4 Destroy 4 | . . . 1 . 3 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2160 | . 222 440 248 802 448 Guns 1864 | . 222 280 241 802 319 Cannons 129 | . . . . . 129 Explosions 160 | . . 160 . . . Melee . | . . . . . . Ramming 7 | . . . 7 . . Kinetic 1280 | . 95 58 61 618 448 Thermal 713 | . 127 222 180 184 . Explosive . | . . . . . . Electromagnetic 160 | . . 160 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 39 | . . 36 3 . . Shots 1 | . . 1 . . . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 264 | . 100 256 83 96 264 Average Temperature 55 | . 37 91 34 33 51 Received Heat Transfer 384 | . 60 42 39 108 135 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 3 . Heat Transferred 1150 | . 300 275 220 355 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 472 | . 77 260 246 232 472 Initial 128 | . . 32 101 95 128 Average 160 | . 49 177 169 150 270 Maximum Alert Level 2 | . . 1 1 1 2 Low Security (%) 73 | 100 100 28 88 86 24 Level 1 25 | . . 71 11 13 65 Level 2 1 | . . . . . 9 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . 1 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 3 12 8 18 22 Peak Tracking Total 7 | . 2 6 4 5 7 Tactical Retreats 5 | . . . 1 . 4 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 3 | . . 1 . 2 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 3 | . . 1 . 1 1 Terminals 2 | . . 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 7 | . . 2 . 2 3 Successful 2 | . . . . 1 1 Failed 5 | . . 2 . 1 2 Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . . 2 . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 1 | . . . . . 1 Emergency Access Points 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 1 . 1 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 1560 | 7 201 196 379 569 208 Spaces Moved 891 | 3 168 132 271 176 141 Core 82 | . . . . 2 80 Treads . | . . . . . . Legs 216 | . . . . 155 61 Wheels 593 | 3 168 132 271 19 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 90 90 85 100 135 50 Average Speed 128 | 90 90 91 118 222 110 Slowest Speed 1450 | 90 90 100 200 1450 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 1 40 17 60 24 30 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . . . 4 1 Melee . | . . . . . . Projectile 4 | . . . . 3 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1104 | 10 191 174 302 265 162 Wait 38 | . 3 17 13 2 3 Move 886 | 2 167 131 270 176 140 Hop . | . . . . . . Pick Up 15 | . 4 . 3 7 1 Fast Attach 13 | . 1 1 . 11 . Attach 15 | 2 . 2 . 8 3 Detach 2 | 2 . . . . . Swap 10 | . 1 3 . 6 . Drop 8 | 4 1 1 . 2 . Fire 116 | . 14 19 15 53 15 Melee . | . . . . . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 8 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 4) 209 | -10/Materials | Entered another Materials area 209 | -9/Materials | Evolved 2 slots: Propulsion x2 283 | -9/Materials | Destroyed 7 combat bots 398 | -9/Materials | Discovered new exit (range 7) 405 | -9/Materials | Entered Mines 568 | -9/Mines | Identified exit to Materials 735 | -9/Mines | Discovered exit to Materials (range 13) 776 | -9/Mines | Build established: Mutant 784 | -9/Mines | Entered Materials 784 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 902 | -8/Materials | Lost 6 parts (2n1u3w) 1168 | -8/Materials | Lost 4 parts (3n1w) 1288 | -8/Materials | Build established: Scavenger-Gunner 1353 | -8/Materials | Identified exit to Garrison 1353 | -8/Materials | Entered Garrison 1393 | -8/Garrison | Triggered checkpoint 1414 | -8/Garrison | Core integrity fell below 50% 1447 | -8/Garrison | Destroyed 7 combat bots 1479 | -8/Garrison | Triggered checkpoint 1517 | -8/Garrison | Triggered checkpoint 1519 | -8/Garrison | Released all parts (9) 1533 | -8/Garrison | Discovered new exit (range 10) 1537 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1549 | -8/Garrison | Lost 4 parts (1p1n2w) 1555 | -8/Garrison | Triggered checkpoint 1556 | -8/Garrison | Core integrity fell below 20% 1561 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01519_ Released Imp. Aluminum Leg. 01519_ Released Lgt. Ion Engine. 01519_ Released Carbon-fiber Leg. 01519_ Released Targeting Computer. 01519_ Released Huge Storage Unit. 01519_ Released Carbon-fiber Leg. 01519_ Released System Shield. 01519_ Released Assault Cannon. 01525_ Connecting with Garrison Terminal... >>Access(Emergency) Found 64 emergency access points. Map updated. 01525_ ALERT: Suspicious activity at Terminal G003. Transmitting hostile system tracking data. 01533_ EXIT=FOUND 01537_ Attempting to access garrison exit controls... 01537_ Remote lockdown engaged. 01554_ System corrupted: Heat flow error (+295). 01555_ Beams of light sweep through the air. An alarm sounds. 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