Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.18 @ 00:55:47 Player: Cracklepappy Result: Destroyed self with Gamma Bomb Array Performance ------------- Evolutions (6) 3000 Regions Visited (27) 5400 Robots Destroyed (494) 2470 Value Destroyed (18577) 18577 Prototype IDs (228) 4560 Alien Tech Used (2) 400 Bonus (9517) 9517 TOTAL SCORE: 43924 Bonus ------- High Alert Combat Kills 3208 Follower Combat Kills 1518 Entered Garrisons 200 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 164 Friendly Fire -773 Cogmind --------- Core Integrity 0/1150 Matter 196/300 Energy 154/340 System Corruption 18% Temperature Cool (0) Movement Hovering (47) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor > --- PROPULSION (5) --- Wheel Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY (8) ------ Particle Accelerator Advanced System Shield > --- WEAPON (5) ------- Gamma Bomb Array > --- INVENTORY (5) ---- Zionite Biocell (0) Dimensional Node Initializer Transdimensional Reconstructor Vortex Driver (30) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Cooling System Cargo Storage Unit Active Sensor Suite Experimental Utility Shielding Advanced Force Field > --- WEAPON ----------- Plasma Storm > --- INVENTORY -------- Improved Quantum Reactor Advanced Cooling System Experimental Energy Well Zionite Biocell High-capacity Matter Pod Experimental Targeting Computer Experimental Utility Shielding Zionite Weapon Casing Advanced Point Defense System System Restoration Module High-powered Tractor Beam Dimensional Node Initializer Vortex Rail Vortex Rail Heavy Plasma Cannon Vortex Driver Vortex Driver KE Penetrator Heavy Autocannon Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Improved Plasma Cutter CR-A16's Pointy Stick Self-destruct Interrupter Self-destruct Interrupter DRS Beacon [Rating: 159] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Experimental Utility Shielding Weapon Enhanced Autogun Energy Gun Storm Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Autocannon Launcher Gamma Bomb Array Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Slots Evolved 12 | . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . 1 . 1 . . . . 2 . . . . 2 . . . . . . . . . . . Weapon 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 275 | 7 16 43 . 37 9 25 . . 6 2 11 2 4 1 2 10 22 9 6 1 7 . 33 10 2 9 1 Power 39 | 1 5 5 . 4 4 2 . . . . 1 . 1 . 1 2 2 . 1 . 1 . 5 3 . 1 . Engine 22 | 1 4 5 . 3 4 2 . . . . 1 . . . . . 1 . . . . . . 1 . . . Core 9 | . 1 . . 1 . . . . . . . . 1 . 1 1 1 . 1 . . . 1 1 . . . Reactor 8 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 4 1 . 1 . Propulsion 70 | 2 2 16 . 7 . 7 . . 1 2 2 . . . . . 6 3 2 . . . 10 4 2 4 . Treads 34 | 2 2 16 . 7 . . . . . . . . . . . . 2 1 2 . . . 2 . . . . Leg 7 | . . . . . . . . . . 2 . . . . . . . . . . . . 3 . 2 . . Wheel 26 | . . . . . . 7 . . 1 . 2 . . . . . 4 2 . . . . 5 4 . 1 . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 79 | 2 4 6 . 11 1 13 . . 1 . 5 . . . . 6 10 5 2 . 1 . 8 1 . 3 . Device 43 | 1 2 5 . 6 1 10 . . . . 1 . . . . 2 3 4 2 . 1 . 4 . . 1 . Storage 8 | 1 2 1 . . . . . . . . . . . . . 1 2 . . . . . 1 . . . . Processor 5 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 1 . . . Hackware 5 | . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . 1 . Protection 18 | . . . . 4 . 1 . . . . 2 . . . . 2 5 1 . . . . 2 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 2 5 16 . 15 4 3 . . 4 . 3 2 3 1 1 2 4 1 1 1 5 . 10 2 . 1 1 Energy Gun 20 | 1 4 5 . . . . . . . . 2 1 . 1 . 2 . . . . 1 . 3 . . . . Energy Cannon 10 | . . 5 . . . . . . 1 . . . . . . . . . 1 1 1 . 1 . . . . Ballistic Gun 35 | 1 . 5 . 12 1 2 . . 3 . . 1 . . . . 4 1 . . . . 2 2 . 1 . Ballistic Cannon 7 | . . . . 1 . . . . . . . . 2 . . . . . . . 2 . 2 . . . . Launcher 7 | . . 1 . . 1 . . . . . 1 . . . . . . . . . 1 . 2 . . . 1 Special Weapon 4 | . 1 . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 3 . 3 2 1 . . . . . . . 1 . 5 . . . . 3 1 1 . . 1 . Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 . . . System Corruption 25 | . . . . . . . . . . . . . . . . . . . . . 10 . 5 10 . . . Parts Lost 72 | . 6 2 . 1 . . . . 10 1 1 1 . . 1 . 3 4 . . . . 21 4 16 . 1 Power 14 | . 3 1 . . . . . . . . . . . . 1 . . . . . . . 5 2 2 . . Propulsion 23 | . 2 . . 1 . . . . 1 1 . . . . . . 2 2 . . . . 6 1 7 . . Utility 13 | . . . . . . . . . 3 . . . . . . . 1 1 . . . . 5 . 2 . 1 Weapon 22 | . 1 1 . . . . . . 6 . 1 1 . . . . . 1 . . . . 5 1 5 . . Highest Loss Streak 14 | . 2 2 . 1 . . . . 10 1 1 1 . . 1 . 3 3 . . . . 6 4 14 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 22 | 5 17 24 25 24 22 21 22 22 20 23 22 21 21 19 18 18 21 23 25 25 23 22 25 25 23 4 4 Power . | . . . 1 1 . . 1 1 1 1 . 1 1 1 . . 1 1 1 1 1 1 . . . . . Propulsion 3 | 3 4 6 7 5 5 2 1 1 . 1 1 1 1 1 1 1 1 2 4 3 . . . 1 . . . Utility 10 | . 5 8 10 11 9 8 10 10 11 16 14 14 14 12 13 11 11 12 13 13 11 9 10 15 15 1 . Weapon 5 | . 5 6 4 4 6 8 8 7 5 2 3 3 3 2 2 4 6 6 6 6 7 10 10 7 6 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 108 | . 11 19 3 8 5 6 1 . 1 7 6 . 2 1 3 4 11 1 . 2 2 . . 1 12 . 2 Power 4 | . . . . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . Propulsion 21 | . 5 4 . 1 . 1 . . 1 1 2 . . . . . 3 . . 1 1 . . 1 . . . Utility 49 | . 6 4 2 3 3 3 1 . . 5 1 . . 1 2 2 3 1 . . 1 . . . 11 . . Weapon 30 | . . 11 1 1 1 1 . . . . 3 . 2 . 1 2 5 . . 1 . . . . 1 . . Tool/Special 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 84 | . 98 99 100 97 99 97 84 84 74 87 84 80 80 61 60 65 66 82 70 70 69 61 56 78 77 17 45 Engine 5 | . 11 10 11 8 9 7 7 7 7 7 6 6 1 . . . 1 . . . . . . . . . . Core 1 | . 1 . . . . . . . . . . . 4 6 6 4 3 5 5 5 4 . . 2 4 . . Treads 13 | . 28 32 33 26 27 5 . . . . . . . . . . 2 . 9 11 8 11 8 . . . . Wheel 6 | . . . . . . 21 15 15 15 10 8 13 13 13 13 11 13 16 2 . 1 . 5 19 13 2 5 Device 11 | . 14 10 11 7 17 22 23 23 19 15 7 6 6 6 6 9 11 12 5 5 8 11 13 10 9 1 5 Storage 7 | . 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 . . Processor 3 | . . . . . . . . . 2 7 12 13 13 13 13 16 6 5 5 5 2 . 1 9 8 . . Protection 4 | . . . . 8 . . . . . . 5 6 6 6 6 8 8 10 9 11 11 11 3 . . 1 5 Energy Gun 4 | . 20 10 . . . . . . . . 4 12 9 6 5 4 2 . . . . 3 5 4 4 . . Energy Cannon 2 | . . 11 . . . . . . 1 7 5 5 5 . . . . . . . . . 1 2 . 1 2 Ballistic Gun 17 | . 7 10 33 32 34 29 28 30 17 23 13 6 4 . . . 5 22 22 21 17 5 1 17 17 . . Peak Build Rating 159 | 7 12 24 25 44 46 61 62 61 65 65 77 77 81 85 84 102 107 101 121 121 137 137 159 121 117 63 63 Average Rating 64 | 6 10 19 24 32 44 51 61 61 56 62 72 76 77 84 83 93 97 95 117 120 122 135 144 110 107 25 62 On Entrance 69 | . 7 12 24 25 44 45 61 61 61 65 61 76 76 79 84 84 100 101 93 121 121 137 137 107 108 4 63 Naked Turns 63 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 39 . Heaviest Build 235 | 12 52 100 98 116 103 110 110 110 111 111 125 126 135 130 127 135 179 198 181 181 214 214 235 202 186 41 38 Greatest Support 173 | 40 40 66 66 66 62 56 56 56 56 56 56 56 56 56 56 56 56 54 150 150 150 150 173 46 36 33 33 Greatest Overweight (x) 17 | . 1 1 1 2 1 3 1 3 1 3 4 2 2 2 2 2 5 5 3 1 6 1 14 5 17 2 1 Average Overweight (x) 1 | . . . 1 1 1 2 1 1 1 1 3 2 2 2 1 1 2 3 1 1 3 1 2 3 4 . 1 Largest Inventory Capacity 30 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 5 5 Average Capacity 25 | 7 18 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 28 5 5 Most Carried 30 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 5 5 Average Carried 25 | 5 17 24 24 24 24 24 24 25 22 24 24 24 24 24 24 24 25 29 29 29 29 30 28 29 27 4 4 Final Capacity 30 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 5 5 5 Final Carried 30 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 5 5 5 Class Distribution -------------------- 27% | Tank 23% | Gunner 16% | Scavenger-Skirmisher 9% | Scavenger-Tank 7% | Mutant 4% | Commander-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Tank | -7/Lower Caves Commander-Tank | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Tank | -5/Factory Scavenger-Skirmisher | -5/Garrison Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Hauler-Tank | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Matter Collected 15743 | 302 341 857 27 2295 2012 1911 618 176 730 315 70 303 235 30 50 250 496 1106 442 267 176 79 1796 483 198 178 . Remotely 1347 | . . . . 202 . 414 . . . . . . . . . . . 234 . . . . 497 . . . . Salvage Created 26003 | 236 823 1845 63 2926 2538 2005 753 185 292 446 398 256 388 . 420 256 2769 1791 185 59 65 . 5616 433 527 399 329 Parts 1138 | 11 32 92 10 170 132 93 31 10 5 26 9 10 10 . 15 13 97 74 11 4 4 . 230 17 13 5 14 Haulers Intercepted 32 | . 2 6 . 6 6 5 . . . . . . . . . . . 3 . . . . 4 . . . . Recyclers Shooed 12 | . 3 2 . 1 1 . . . . . . . . . . . . 1 . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 161 | . . . . . . . 47 13 . 19 . 3 . . 18 . . . 30 10 . 3 . 8 4 3 3 Prevented 32 | . . . . . . . . . . . . 6 9 . 1 . . . . . . . . 8 1 . 7 Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 359 | . 19 29 4 44 41 28 15 3 3 9 6 6 4 . 10 3 36 21 4 1 2 . 57 6 4 . 4 Guns 268 | . 19 18 4 42 40 27 15 3 3 6 . 2 1 . 10 3 33 21 4 1 2 . 5 6 3 . . Cannons 28 | . . 11 . 2 . . . . . 3 . . . . . . . . . . . . 12 . . . . AOE 44 | . . . . . 1 1 . . . . 3 1 3 . . . . . . . . . 32 . . . 3 Classes Destroyed 24 | 3 5 4 . 3 1 1 1 . . 1 . . 1 . . . 1 2 . . . . 1 . . . . Worker 24 | 1 . 1 . 4 4 3 . . . . . . . . . . . 1 . . . . 10 . . . . Builder 14 | . . 1 . 2 1 . . . . . . . . . . . . 1 . . . . 9 . . . . Tunneler 12 | 6 . . . . . . . . . . . . . . . 1 . 1 . . . . 4 . . . . Hauler 32 | . 2 6 . 6 6 5 . . . . . . . . . . . 3 . . . . 4 . . . . Recycler 26 | 1 1 5 . 5 4 3 . . . . . . . . . . . 1 . . . . 6 . . . . Mechanic 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Operator 8 | . 1 2 . 1 . 2 . . . . . . . . . . . . . . . . 2 . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 12 | . 1 4 . 3 1 2 . . . . . . . . . . . . . . . . 1 . . . . Swarmer 74 | . 8 6 4 8 8 3 3 . . . . 5 . . 4 . 16 . 3 . . . . 5 . . 1 Saboteur 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Grunt 151 | . 11 11 . 19 19 16 7 . . 4 4 . 4 . 4 . 6 12 . . 1 . 27 1 4 . 1 Brawler 8 | . . . . 2 1 1 1 . . 1 . . . . . . . . . . . . 1 . . . 1 Duelist 14 | . . 2 . 3 2 . 1 1 . 1 . . . . . . . 3 . . . . 1 . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Sentry 50 | . . 10 . 9 10 3 1 1 . . . 1 . . . 3 7 . 1 . . . 3 . . . 1 Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hunter 30 | . . . . . 1 . . . . 1 2 . . . . . 5 1 . . . . 20 . . . . Programmer 16 | . . . . . . 5 1 1 . . . . . . 2 . . 3 . 1 . . 3 . . . . Heavy 3 | . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Enhanced Grunt 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Decomposer 11 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . 7 1 . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . Fireman 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 21 | 3 4 5 4 6 6 6 4 2 3 3 3 3 4 . 4 3 8 15 3 1 2 . 21 5 4 . 4 Combat Bots Only 14 | . 3 5 4 4 4 4 4 2 3 3 3 3 4 . 4 2 8 10 3 1 2 . 14 5 4 . 4 Max Kills in Single Turn 4 | 1 2 2 2 2 2 2 2 1 1 1 2 1 1 . 2 1 2 2 2 1 2 . 4 2 2 . 2 Gunslinging 1 | . . 1 1 1 1 1 1 . . . . . . . . . 1 1 1 . . . . . . . . Exploded 4 | . . . . . 1 1 . . . . 2 1 1 . . . . . . . . . 4 . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 1642 | . 140 87 4 124 111 118 35 13 48 22 43 27 19 . 34 15 139 77 5 . 5 4 457 23 71 . 21 Missed 497 | . 33 32 2 35 27 42 10 5 10 7 12 5 9 . 15 5 38 21 3 . 2 1 156 4 17 . 6 Hits 1145 | . 107 55 2 89 84 76 25 8 38 15 31 22 10 . 19 10 101 56 2 . 3 3 301 19 54 . 15 Melee 7 | . . 3 . . . . . . . . . . . . . . . . . . . . 3 . . . 1 Projectile 1138 | . 107 52 2 89 84 76 25 8 38 15 31 22 10 . 19 10 101 56 2 . 3 3 298 19 54 . 14 AOE 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 51 | . 3 3 . 5 4 4 . . . . . . . . 2 . 3 2 . . . . 23 . 1 . 1 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Part Disruptions 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . Damage Taken 20214 | . 1125 801 12 1300 849 893 290 64 1681 282 570 415 202 . 330 260 1844 1297 31 . 76 39 5341 294 1671 . 547 Core 2311 | . 232 82 . 120 61 72 45 . 171 20 . 18 . . . 24 216 94 . . . . 387 . 598 . 171 Absorbed by Shields 2451 | . . 9 6 350 328 237 110 25 36 . . . . . . . . 152 . . 25 21 1152 . . . . Redirected to Shielding 761 | . . . . . . . . . 116 . . . . . . . . 25 15 . 45 17 356 . . . 187 Ignored by Resistances 28 | . . . . . . . . . . . . . . . . . 28 . . . . . . . . . . Regen/Repaired (Parts) 517 | . . 66 . 79 153 65 . . . . . . . 65 . . . . . . 89 . . . . . . Core Remaining (%) 67 | 100 7 . 79 . 67 . . . . 56 . . . . 97 . . . . . . 66 . . . . . Volleys Fired 1094 | 32 99 82 3 132 103 92 33 10 25 27 29 25 11 . 13 5 116 51 7 6 3 3 96 36 21 25 9 Largest 5 | 2 2 3 3 4 4 4 4 4 4 4 3 4 4 . 1 1 4 4 4 4 4 2 5 5 5 1 1 Hottest 300 | 70 112 204 69 100 100 100 100 100 140 140 115 195 228 . 250 250 250 132 189 132 144 78 300 254 196 20 80 Shots Fired 3026 | 64 196 246 9 514 407 365 132 40 93 98 33 35 20 . 13 5 134 202 29 16 12 6 218 59 47 25 8 Gun 2587 | 64 195 121 9 500 407 364 132 40 90 71 4 12 7 . 13 5 71 202 28 13 12 6 119 55 47 . . Cannon 297 | . . 125 . 14 . . . . 2 27 18 13 5 . . . . . 1 3 . . 85 4 . . . Launcher 49 | . . . . . . . . . . . 11 10 6 . . . . . . . . . 14 . . . 8 Special 93 | . 1 . . . . 1 . . 1 . . . 2 . . . 63 . . . . . . . . 25 . Kinetic 2180 | 32 63 25 9 514 407 364 132 40 90 71 4 4 5 . . . 24 202 28 13 9 3 93 22 26 . . Thermal 758 | 32 133 221 . . . . . . 3 27 18 21 9 . 13 5 110 . 1 3 . . 83 33 21 25 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 54 | . . . . . . . . . . . 11 10 6 . . . . . . . . . 15 4 . . 8 Entropic 33 | . . . . . . . . . . . . . . . . . . . . . 3 3 27 . . . . Robot Hit Streak 36 | 7 9 15 3 17 16 13 9 6 10 13 5 4 5 . 6 5 27 13 9 6 6 1 17 9 36 7 7 Robot Miss Streak 14 | 3 5 14 1 6 4 6 5 3 3 6 1 1 1 . 11 3 10 6 3 1 4 1 5 5 2 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 1 1 . . Secondary Targets 43 | . 5 3 1 4 5 8 3 1 2 . . . . . . . 2 6 1 . 1 . . . 1 . . Max Gunslinging Chain 2 | . 1 2 1 1 1 1 1 1 1 . . . . . . . 2 1 1 . 1 . . . 1 . . Shots Hit Robots 1843 | 40 113 152 4 299 237 199 72 26 71 45 10 5 11 . 13 5 131 128 17 10 6 2 150 28 42 19 8 Core Hits 1121 | 16 48 101 5 117 94 81 35 10 22 23 8 8 12 . 21 10 121 57 9 2 5 1 241 16 20 13 25 Critical Kills 18 | . . . . 3 3 4 . . . 1 . . . . . . . 3 . 1 . . 2 . 1 . . Critical Parts Destroyed 17 | 2 . . . 3 3 1 . . . . 1 . . . . . . 4 . . . . 2 . 1 . . Critical Strikes 56 | 2 5 1 . 6 6 5 . . . 1 1 . 1 . . . 5 7 1 2 . . 8 3 2 . . Burn 9 | . 5 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Destroy 33 | 2 . . . 6 5 5 . . . 1 . . . . . . . 7 1 2 . . 2 . 2 . . Blast 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . Smash 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 166 | . . . . 5 11 1 19 . 12 . 4 . 32 1 9 4 42 1 1 16 . 1 2 . 5 . . Impact 80 | . . . . . 11 1 19 . 12 . 4 . 32 1 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 86 | . . . . 5 . . . . . . . . . . 9 4 42 1 1 16 . 1 2 . 5 . . Sneak Attacks 3 | . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55713 | 394 1305 2684 89 5179 4624 3721 1278 539 1271 874 1190 531 626 . 932 329 6892 4263 565 279 254 48 14798 735 1051 340 922 Guns 34131 | 394 1302 1263 67 4640 4086 3582 1278 539 1253 641 38 53 78 . 932 329 4468 4263 531 279 254 48 2187 720 906 . . Cannons 5210 | . . 1318 . 392 . . . . 18 233 59 30 98 . . . . . 34 . . . 3013 15 . . . Explosions 12856 | . . . . . 376 139 . . . . 957 448 416 . . . . . . . . . 9598 . . . 922 Melee 1915 | . . . . 72 112 . . . . . 136 . . . . . 1450 . . . . . . . 145 . . Ramming 253 | . 3 103 22 75 50 . . . . . . . . . . . . . . . . . . . . . . Kinetic 26733 | 168 385 156 67 5032 4086 3582 1278 539 1253 641 38 36 102 . . . 235 4263 531 279 163 48 3039 241 571 . . Thermal 20967 | 226 917 2425 . . . . . . 18 233 567 47 165 . 932 329 5207 . 34 . . . 8594 479 335 340 119 Explosive 515 | . . . . . 376 139 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 4181 | . . . . . . . . . . . 449 448 359 . . . . . . . . . 2107 15 . . 803 Impact 248 | . . . . . 112 . . . . . 136 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1667 | . . . . 72 . . . . . . . . . . . . 1450 . . . . . . . 145 . . Entropic 1149 | . . . . . . . . . . . . . . . . . . . . . 91 . 1058 . . . . Highest Corruption 17 | . 1 . . 3 3 . . 1 1 1 . . . . . . . 3 3 3 10 10 6 16 16 16 17 Average Corruption 3 | . 1 . . 3 3 . . 1 1 1 . . . . . . . 2 3 3 5 10 1 13 16 16 16 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 295 | . 16 . . 18 49 . . 3 3 11 . . . . . . . 8 26 45 3 24 11 44 20 11 3 Message Errors 63 | . 1 . . 9 5 . . . . 3 . . . . . . . . 5 9 . 6 . 17 3 4 1 Matter Fused 79 | . 8 . . 1 21 . . 1 . 4 . . . . . . . 1 6 8 2 9 1 7 5 4 1 Heat Flow Errors 37 | . 2 . . 2 6 . . . . 1 . . . . . . . 3 4 8 . 3 2 4 1 1 . Energy Discharges 39 | . 2 . . 1 7 . . . 2 1 . . . . . . . 1 3 5 1 . 3 9 3 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Parts Fused 4 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . Data Loss (minor) 30 | . 2 . . 5 2 . . 1 . . . . . . . . . 1 3 7 . 2 1 2 3 1 . Data Loss (major) 17 | . 1 . . . 3 . . 1 . . . . . . . . . . 4 3 . 1 1 2 1 . . Misfires 12 | . . . . . 3 . . . . 2 . . . . . . . . 1 1 . 2 . 1 2 . . Alerts 5 | . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . 1 . . Weapon Failures 7 | . . . . . 2 . . . . . . . . . . . . 2 . . . . 1 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 827 | . . 28 . 68 22 . . . . . 237 7 . . . . 74 . . . . . 389 . . . 2 Projectiles 338 | . . 28 . 68 . . . . . . . . . . . . 3 . . . . . 239 . . . . Explosions 282 | . . . . . 22 . . . . . 101 7 . . . . . . . . . . 150 . . . 2 Melee 207 | . . . . . . . . . . . 136 . . . . . 71 . . . . . . . . . . Knockbacks 17 | . . . . 1 . . . . . . 1 . 1 . . . . . . . . . 14 . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 16 | . . . . 1 . . . . . . . . 1 . . . . . . . . . 14 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 300 | . . . . . . . . . . . . . 13 . . . . . . . . . 117 . . . 170 Shots 22 | . . . . . . . . . . . . . 1 . . . . . . . . . 5 . . . 16 Rammed 30 | . 2 14 2 8 4 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 33 | . 2 15 2 8 6 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 475 | 200 475 324 9 443 217 176 90 42 84 162 2 80 60 . 149 32 259 401 272 228 . 227 469 392 161 70 . Average Temperature 75 | 59 73 100 5 59 61 51 46 42 41 35 1 31 28 . 54 16 65 105 68 76 . 122 111 140 30 38 . Received Heat Transfer 3493 | . 393 276 . 392 319 219 88 4 . 63 72 36 48 . 112 9 279 278 . . . . 639 . 202 . 64 Effects 10 | . 1 2 . 1 . . . . . . . . . . . . . 1 . . . . 3 2 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Interference 4 | . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . . . . . 3 3 . . . . . . . . . . 8 . . . 1 Combat Hostiles 14 | . . . . . . . . . . . 3 3 . . . . . . . . . . 7 . . . 1 Parts Fried 32 | . . . . . . . . . . . 7 2 . . . . . . . . . . 21 . . . 2 Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . . . . . . . . 3 . . . . . 3 . 1 . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . 3 . . . . . 1 . 1 . . Parts Melted 80 | . 4 11 . . . . . . . . . . . . 4 1 22 . . . . . 34 1 3 . . Heat Transferred 32283 | 666 2745 4331 . . . . . . 37 296 374 74 235 . 1225 450 7482 . 50 . . . 11590 1300 700 628 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Maximum Alert Level 5 | . . 2 . 2 3 1 . . . . 3 . . . . . 4 4 . . . . 5 . . . . Low Security (%) 46 | 100 100 49 100 47 32 13 . . . . . . . . . 100 7 . . . . . 40 . . . . Level 1 28 | . . 47 . 31 12 86 . . . . . . . . . . 10 . . . . . 4 . . . . Level 2 17 | . . 3 . 21 52 . . . . . 68 . . . . . 37 35 . . . . 10 . . . . Level 3 5 | . . . . . 2 . . . . . 31 . . . . . 41 35 . . . . 9 . . . . Level 4 2 | . . . . . . . . . . . . . . . . . 3 29 . . . . 22 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2027 | 10 113 454 166 547 748 363 . . . . 780 . . . . 57 1143 1145 . . . . 2027 . . . . Initial 599 | . 3 33 116 . 230 338 . . . . 450 . . . . 30 32 599 . . . . 37 . . . . Average 279 | 1 37 183 33 207 360 247 . . . . 625 . . . . 23 641 870 . . . . 725 . . . . Influence Increases 13919 | 40 505 990 90 1427 1499 936 355 156 . 180 968 175 120 . 263 153 1181 893 294 116 493 75 2665 130 90 15 110 Destroy 0b10 Robot/C 7760 | . 380 580 80 900 820 560 280 100 . 140 120 120 80 . 220 100 720 480 220 80 320 60 1120 120 80 . 80 Destroy 0b10 Robot/NC 745 | 40 25 100 . 105 85 80 . . . 10 . . . . . 5 40 40 5 . 5 . 190 . . 15 . Destroy Leader 1548 | . 76 210 10 228 204 164 40 20 . 30 20 10 10 . 30 20 40 116 30 20 . . 250 10 10 . . Allied During Kill 366 | . . . . 2 . . 5 36 . . . . . . 13 6 13 36 39 16 168 15 17 . . . . Successful Hack 179 | . 22 18 . 21 14 92 . . . . . . . . . . . 12 . . . . . . . . . Select Force Hacks 30 | . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 630 | . . 45 . . 120 15 . . . . 255 . . . . . 30 45 . . . . 120 . . . . Anti-Garrison Action 650 | . . . . . 200 . . . . . . . . . . . 300 . . . . . 150 . . . . Destroy Structure 496 | . 2 7 . 21 26 10 . . . . 48 . . . . 22 38 64 . . . . 258 . . . . Advance Influence 450 | . . . . . . . . . . . 450 . . . . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 450 | . . 30 . 150 . . 30 . . . 75 45 30 . . . . . . . . . 60 . . . 30 Active Sensor Use 600 | . . . . . . . . . . . . . . . . . . 100 . . . . 500 . . . . Influence Decreases 13829 | 35 431 770 389 880 1301 1393 643 156 . 180 272 732 259 . 215 154 85 942 960 525 100 428 731 1194 575 459 20 Entered New Map 4225 | . 2 46 183 . 317 407 108 . . . . 258 27 . . 18 15 544 406 82 19 412 22 738 177 444 . Time Decay 7597 | 35 389 563 206 550 684 686 507 156 . 170 262 464 232 . 157 96 . 278 534 443 21 16 469 416 238 15 10 Lost Part 591 | . 40 11 . 10 . . . . . 10 10 10 . . 10 . 30 40 . . . . 210 40 160 . 10 Lost Ally 366 | . . . . 20 . . 28 . . . . . . . 48 40 40 80 20 . 60 . 30 . . . . Purge Threat 1050 | . . 150 . 300 300 300 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 2 4 . 8 8 12 . . . . 2 . . . . 2 . 9 . . . . 22 . . . 1 Investigation 19 | . . 1 . 2 4 4 . . . . . . . . . . . 1 . . . . 7 . . . . Extermination 8 | . . . . . . 5 . . . . 1 . . . . . . 1 . . . . 1 . . . . Reinforcement 24 | . 2 3 . 4 . 3 . . . . 1 . . . . . . 4 . . . . 7 . . . . Assault 10 | . . . . 1 1 . . . . . . . . . . . . 2 . . . . 5 . . . 1 Garrison 9 | . . . . 1 3 . . . . . . . . . . 2 . 1 . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . Haulers Reinforced 5 | . . . . . . 1 . . . . 1 . . . . . . 2 . . . . 1 . . . . Active Scanning Responses 7 | . . . . . . . . . . . . . . . . . 1 1 . . . . 5 . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Distress Signals 25 | . 3 6 . 3 . 3 . . . . . . . . . . . . . . 4 . 6 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 525 | . 42 54 4 71 48 40 19 5 6 10 14 9 6 . 10 5 33 29 8 3 19 3 66 8 4 . 9 Peak Tracking Total 11 | . 4 5 4 5 4 4 4 3 4 3 4 5 4 . 4 3 5 6 5 1 11 3 7 5 3 . 7 Tactical Retreats 17 | . . 2 . 8 . . 1 . . . 2 1 1 . . . . . . . . . 1 . . . 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Traps Triggered 13 | . 2 1 . 1 1 5 . . . . . . . . . . 1 . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Disabled 46 | . . 3 . . 8 1 1 . . . 17 . . . . . 2 3 1 . . . 9 . . . 1 Max in Single Turn 13 | . . 1 . . 3 1 1 . . . 13 . . . . . 1 1 1 . . . 2 . . . 1 Garrison Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Accessed 98 | . 5 13 . 13 16 14 1 3 4 . 1 2 1 . . 2 . 1 2 . 15 . 2 . . 3 . Terminals 42 | . 5 8 . 8 11 9 . . . . . . . . . . . . 1 . . . . . . . . Fabricators 6 | . . . . . . 3 . . . . 1 . . . . . . . . . . . 2 . . . . Repair Stations 6 | . . 2 . 1 2 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 2 . 2 . . . . . . . . . . . 1 . 1 . . . . . . . . . Garrison Access 4 | . . . . 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . Total Hacks 263 | . 11 41 . 39 35 40 1 7 29 . 3 2 1 . . 5 . 3 2 . 28 . 7 . . 9 . Successful 173 | . 7 24 . 16 15 22 1 7 29 . 2 2 1 . . 3 . 2 2 . 28 . 3 . . 9 . Failed 89 | . 4 16 . 23 20 18 . . . . 1 . . . . 2 . 1 . . . . 4 . . . . Catastrophic 27 | . 1 7 . 5 6 7 . . . . 1 . . . . . . . . . . . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 103 | . 12 11 . 16 14 15 . . . . . . . . . 4 12 9 . . 1 . 9 . . . . Terminals 105 | . 11 23 . 24 23 23 . . . . . . . . . . . . 1 . . . . . . . . Fabricators 21 | . . . . . . 11 . . . . 3 . . . . . . . . . . . 7 . . . . Repair Stations 19 | . . 7 . 4 5 3 . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . 1 . 3 4 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . 10 . 5 . . . . . . . . . . . 4 . 3 . . . . . . . . . Garrison Access 10 | . . . . 3 3 3 . . . . . . . . . 1 . . . . . . . . . . . Terminal Hacks 113 | . 2 9 . 5 9 9 1 7 29 . . 2 1 . . . . . 2 . 28 . . . . 9 . Record 51 | . . 1 . . . . . 5 11 . . . . . . . . . 2 . 27 . . . . 5 . Part Schematic 20 | . 1 1 . . 2 2 . . 10 . . . . . . . . . . . . . . . . 4 . Robot Schematic 6 | . 1 . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . Open Door 11 | . . . . . 4 . 1 2 . . . 2 1 . . . . . . . 1 . . . . . . Branch Access Points 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . 1 . 2 2 2 . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . 7 . . . . 2 . . . . . . . . . . . 2 . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . 4 . . . . 1 . . . . . . . . . . . 2 . . . . Build 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . 4 . 4 1 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 6 | . . 2 . 2 1 1 . . . . . . . . . . . . . . . . . . . . . Repair 5 | . . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . 10 . 5 . . . . . . . . . . . 2 . 2 . . . . . . . . . Insert Component 10 | . . 5 . 3 . . . . . . . . . . . 1 . 1 . . . . . . . . . Analyze 9 | . . 5 . 2 . . . . . . . . . . . 1 . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 5 . . 2 5 3 . . . . . . . . . . . . . . . . 1 . . . . Terminals 6 | . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 6 | . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Recompile 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Patch 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 4 11 . 12 15 12 . . . . 1 . . . . 2 . 1 . . . . 1 . . . . Full Trace Events 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . 1 . . . . . . . 5 . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . 1 6 . 2 2 2 . . 10 . . . . 12 . . . 1 . . . . . . . 4 . Parts Built 6 | . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . Authchips 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Time 116 | . . . . . . 63 . . . . 53 . . . . . . . . . . . . . . . . Total Part Build Rating 32 | . . . . . . 20 . . . . 12 . . . . . . . . . . . . . . . . Parts Repaired 5 | . . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Time 160 | . . 58 . 64 . 38 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . 5 . 2 . . . . . . . . . . . 1 . 1 . . . . . . . . . Part Schematics Acquired 8 | . . 5 . 2 . . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . 6 . . . . . . . . . . . . . 5 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total Allies 31 | . . . 2 . . . 6 . . . . . . 4 . 2 2 9 . . 5 . 1 . . . . Largest Group 7 | . . . 2 2 . . 4 4 4 . . . . 4 4 2 2 6 2 2 7 4 4 . . . . Highest-Rated Group 456 | . . . 56 56 . . 106 106 103 . . . . 156 156 170 67 294 170 170 456 237 237 . . . . Highest-Rated Ally 85 | . . . 31 31 . . 30 30 30 . . . . 40 40 85 38 85 85 85 85 68 68 . . . . Zionite Dispatches 6 | . . . . . . . . . . . . . . . . 1 . 4 . . . . 1 . . . . Heavy 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Offense Resupply 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Total Orders 19 | . . . . . . . . . 9 . . . . . . . . 1 4 . 3 . 2 . . . . STAY 9 | . . . . . . . . . 6 . . . . . . . . . . . 2 . 1 . . . . FOLLOW 4 | . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Ally Attacks 179 | . . . . 8 . . 8 10 7 . . . . . 15 13 1 31 15 10 52 2 7 . . . . Total Damage 6985 | . . . . 85 . . 110 204 161 . . . . . 501 726 49 728 956 632 2531 180 122 . . . . Kills 40 | . . . . 1 . . . 2 1 . . . . . 1 2 . 5 7 3 15 3 . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 21773 | 117 1895 . . . . 225 . . . . 565 1167 1663 1874 1930 275 2176 610 1517 2311 1949 672 1336 1009 482 . . Optics 14929 | . . . . . . . . . . . 565 1167 1663 1874 1930 275 2176 610 1517 2311 841 . . . . . . A.S.S. 11632 | . . . . . . . . . . . . . . . . . 2130 228 1515 2311 1949 672 1336 1009 482 . . Structural 1824 | . 1824 . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 413 | 117 71 . . . . 225 . . . . . . . . . . . . . . . . . . . . . Decoding 281 | . . . . . . . . . . . . . . . . 273 8 . . . . . . . . . . Jamming 127 | . . . . . . . . . . . . . . . . 119 8 . . . . . . . . . . Robot Analysis Total 152 | . . . . . . 1 . . 151 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 24 | . . . 2 . . . 3 2 . 3 . 3 2 1 3 . . . 2 1 . 1 . 1 . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Decoded 0b10 Intel 20 | . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . Items 20 | . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Turns Passed 46076 | 277 3134 5693 1093 5374 2934 2745 1963 1315 458 1178 570 1167 1663 1874 1930 275 2176 610 1517 2311 1949 672 1391 1009 515 236 47 Spaces Moved 22990 | 107 1195 2162 475 1968 1069 1668 1536 1096 259 816 281 838 1164 1370 1333 141 1048 281 579 931 848 273 408 632 296 198 18 Core 134 | 1 . . . . . . . . . . . . . . . . . . . . . . . . 46 87 . Treads 9352 | 106 1195 2162 475 1968 1069 . . . . . . . . . . . 6 . 456 931 481 273 230 . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 13402 | . . . . . . 1668 1536 1096 259 816 281 838 1164 1370 1333 141 1042 281 123 . 367 . 178 632 250 27 . Hover 102 | . . . . . . . . . . . . . . . . . . . . . . . . . . 84 18 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 47 | 50 160 160 225 225 241 115 115 115 115 115 130 130 130 130 115 115 123 135 138 240 190 240 140 130 50 47 97 Average Speed 171 | 158 228 231 225 229 241 126 115 116 115 128 147 130 130 130 129 129 133 138 218 240 218 240 204 143 148 65 97 Slowest Speed 560 | 160 240 240 225 305 241 135 115 145 115 145 160 130 130 130 130 130 560 165 240 240 240 240 310 163 335 155 97 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 7 97 99 94 91 95 37 99 97 80 81 11 91 99 93 96 4 73 15 98 86 89 42 14 74 45 60 4 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 36 | . . . . . 1 . 1 . 28 . . 2 1 . . . . . . . . . . . . 3 . Known Exits Taken 14 | . . 1 1 1 1 1 . . . . 1 . . . . 1 . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 12 | 1 1 . . . . . 1 1 1 1 . 1 1 1 1 . . . . . . . . . 1 1 . Scrap Searched 43 | . . . 3 . . . 4 5 . 4 . 4 3 5 4 . . . 3 5 . 1 . 2 . . . Spaces Dug 130 | . 1 . . 2 4 1 18 . . 1 8 2 43 . 9 4 4 1 1 19 . 7 5 . . . . Terrain Destroyed 434 | . 1 . . 9 15 9 18 . . 9 52 3 44 . 9 4 4 32 4 20 4 8 161 9 3 . 16 Melee 98 | . . . . 2 4 1 18 . . . 3 . 32 . 9 4 4 1 1 16 . 1 2 . . . . Projectile 143 | . 1 . . 7 . . . . . 9 7 3 1 . . . . 31 3 4 4 7 54 9 3 . . AOE 193 | . . . . . 11 8 . . . . 42 . 11 . . . . . . . . . 105 . . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total 27458 | 153 1412 2676 493 2533 1296 2220 1665 1121 372 914 402 884 1234 1465 1483 213 1467 378 808 966 944 283 761 693 331 248 43 Wait 1814 | . 52 237 6 313 59 362 16 14 29 54 45 8 4 78 106 6 115 12 178 . 4 2 111 . . . 3 Move 22962 | 106 1194 2161 474 1967 1068 1667 1535 1095 258 815 280 837 1163 1369 1332 141 1045 280 578 930 847 272 407 631 295 197 18 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 322 | 8 29 54 4 18 8 19 1 1 15 8 11 3 2 4 8 9 39 7 9 3 9 . 37 5 3 2 6 Fast Attach 146 | 7 5 8 . 13 4 7 . . 7 2 5 1 3 2 2 12 12 3 4 2 7 2 17 6 3 12 . Attach 120 | . 4 8 . 6 . 6 . . 10 . 4 1 . 1 3 8 14 6 3 . 3 . 33 4 1 4 1 Detach 35 | . . . . 3 . . . . . . 1 . . 1 1 4 8 1 . . . . 13 1 . 2 . Swap 249 | . 8 43 . 31 19 33 9 . 5 . 8 4 13 . . 5 15 10 7 4 3 2 22 7 1 . . Drop 379 | . 19 68 4 37 14 25 1 1 10 8 15 3 6 9 9 19 45 7 14 5 21 1 23 3 2 4 6 Fire 1094 | 32 99 82 3 132 103 92 33 10 25 27 29 25 11 . 13 5 116 51 7 6 3 3 96 36 21 25 9 Melee 166 | . . . . 5 11 1 19 . 12 . 4 . 32 1 9 4 42 1 1 16 . 1 2 . 5 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 33 | . 2 15 2 8 6 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 8 . . . . . . . . . . 8 . . . . . . . . . . Rewire 100 | . . . . . . . 51 . . . . 2 . . . . . . . . 47 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 22 | . . . . . 4 . . . 1 . . . . . . . 8 . 7 . . . . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 278 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 834 | -10/Materials | Discovered new exit (range 10) 1299 | -10/Materials | Build established: Scavenger-Mutant 1392 | -10/Materials | Core integrity fell below 50% 1438 | -10/Materials | Discovered new exit (range 12) 1496 | -10/Materials | Discovered new exit (range 16) 1593 | -10/Materials | Discovered new exit (range 9) 1658 | -10/Materials | Build established: Mutant 1830 | -10/Materials | Discovered new exit (range 16) 2305 | -10/Materials | Discovered new exit (range 9) 2994 | -10/Materials | Learned Storage interactive machine intel 3043 | -10/Materials | Core integrity fell below 20% 3155 | -10/Materials | Learned 4 Subcaves zone layouts 3189 | -10/Materials | Learned 2 Mines zone layouts 3215 | -10/Materials | Learned Storage emergency access door positions 3230 | -10/Materials | Loaded intel: 13 trap records 3292 | -10/Materials | Learned Storage security intel 3336 | -10/Materials | Learned location of 1 exit from Recycling 3412 | -10/Materials | Entered another Materials area 3412 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3413 | -9/Materials | Identified exit to Materials 3680 | -9/Materials | Discovered new exit (range 14) 3716 | -9/Materials | Build established: Gunner 4036 | -9/Materials | Identified exit to Mines 6216 | -9/Materials | Repaired Disposable Heat Sink 6535 | -9/Materials | Central database locked down 6992 | -9/Materials | Build established: Scavenger-Gunner 7660 | -9/Materials | Repaired Lgt. Treads 8223 | -9/Materials | Build established: Scavenger-Tank 8706 | -9/Materials | Build established: Tank 9105 | -9/Materials | Entered Mines 9317 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 9845 | -9/Mines | Learned 4 Materials zone layouts 9922 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 10198 | -9/Mines | Entered Materials 10198 | -8/Materials | Accompanied by 2 allies 10198 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 10199 | -8/Materials | Identified exit to Storage 10200 | -8/Materials | Identified exit to Factory 10203 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 10455 | -8/Materials | Repaired Autogun 10488 | -8/Materials | Repaired Shield Generator 10821 | -8/Materials | Discovered exit to Factory (range 15) 12924 | -8/Materials | Garrison activated, responded to threat 13172 | -8/Materials | Build established: Scavenger-Tank 13497 | -8/Materials | Discovered exit to Factory (range 10) 14439 | -8/Materials | Found Prototype Device 14584 | -8/Materials | Identified Active Sensor Suite 14806 | -8/Materials | Build established: Tank 15398 | -8/Materials | First assault squad dispatched 15572 | -8/Materials | Entered Storage 15575 | -8/Storage | Loaded intel: 21 interactive machine locations 16682 | -8/Storage | Garrison activated, responded to threat 16962 | -8/Storage | Discovered exit to Factory (range 16) 18372 | -8/Storage | First assault squad dispatched 18506 | -8/Storage | Entered Factory 18506 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18523 | -7/Factory | Identified exit to Lower Caves 18910 | -7/Factory | Repaired Broken Enh. Autogun? 19611 | -7/Factory | Build established: Scavenger-Tank 20048 | -7/Factory | Build established: Tank 20778 | -7/Factory | Fabricated Arm. Huge Wheel? 20957 | -7/Factory | Fabricated Adv. Cooling System? 21251 | -7/Factory | Entered Lower Caves 21503 | -7/Lower Caves | Learned Factory trap positions 21571 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 21667 | -7/Lower Caves | Discovered new exit (range 10) 22123 | -7/Lower Caves | Entered a destroyed Warlord outpost 22646 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 23015 | -7/Lower Caves | Build established: Commander-Tank 23214 | -7/Lower Caves | Entered another Lower Caves area 23214 | -7/Lower Caves | Accompanied by 4 allies 23214 | -7/Lower Caves | Discovered new exit (range 12) 23218 | -7/Lower Caves | Learned Factory emergency access door positions 23332 | -7/Lower Caves | Learned Factory garrison access intel 23859 | -7/Lower Caves | Discovered new exit (range 2) 23891 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 24048 | -7/Lower Caves | Entered an active Warlord outpost 24066 | -7/Lower Caves | Learned location of 1 exit from Research 24066 | -7/Lower Caves | Learned 8 Research zone layouts 24529 | -7/Lower Caves | Entered Data Miner 24529 | -7/Data Miner | Accompanied by 4 allies 24532 | -7/Data Miner | Discovered new exit (range 6) 24553 | -7/Data Miner | Met Data Miner 24574 | -7/Data Miner | Learned location of Section 7 (-2) 24574 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 24602 | -7/Data Miner | Received God Mode back door access code from Data Miner 24736 | -7/Data Miner | Interfaced with the Data Conduit 24794 | -7/Data Miner | Lost 4 allies 24866 | -7/Data Miner | Found Exp. Thermal Shield 24875 | -7/Data Miner | Found Exp. Thermal Shield 24880 | -7/Data Miner | Lost 10 parts (1n3u6w) 24914 | -7/Data Miner | Found Exp. Thermal Shield 24987 | -7/Data Miner | Entered Proximity Caves 24989 | -6/Proximity Caves | Spotter reported a threat 24990 | -6/Proximity Caves | Spotter reported a threat 25108 | -6/Proximity Caves | Build established: Gunner 25311 | -6/Proximity Caves | Spotter reported a threat 25542 | -6/Proximity Caves | Spotted B-75 Beast 25683 | -6/Proximity Caves | Learned location of 1 exit from Factory 25980 | -6/Proximity Caves | Learned Factory terminal intel 26006 | -6/Proximity Caves | Discovered new exit (range 8) 26165 | -6/Proximity Caves | Entered Factory 26165 | -6/Factory | Evolved 2 slots: Utility x2 26166 | -6/Factory | Identified exit to Lower Caves 26167 | -6/Factory | Loaded intel: 112 trap records 26169 | -6/Factory | Loaded intel: 264 machine locations 26170 | -6/Factory | Loaded intel: 26 terminal locations 26171 | -6/Factory | Loaded intel: 4 garrison access locations 26618 | -6/Factory | Fabricated Adv. Cooling System (x2) 26735 | -6/Factory | Entered Lower Caves 26784 | -6/Lower Caves | Learned Factory terminal intel 26815 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 26850 | -6/Lower Caves | Encountered a Warlord checkpoint 27455 | -6/Lower Caves | Discovered new exit (range 13) 27902 | -6/Lower Caves | Entered another Lower Caves area 27972 | -6/Lower Caves | Learned Factory trap positions 28221 | -6/Lower Caves | Found DRS Beacon 28248 | -6/Lower Caves | Discovered new exit (range 19) 28482 | -6/Lower Caves | Encountered a Warlord checkpoint 28982 | -6/Lower Caves | Discovered new exit (range 21) 29239 | -6/Lower Caves | Build established: Derelict-Gunner 29565 | -6/Lower Caves | Entered Zion 29595 | -6/Zion | Discovered new exit (range 22) 29612 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 29652 | -6/Zion | Found Prototype Energy Gun 29652 | -6/Zion | Identified Storm Laser 29800 | -6/Zion | Learned Factory emergency access door positions 29951 | -6/Zion | Build established: Gunner 30386 | -6/Zion | Found CR-A16's Pointy Stick 30884 | -6/Zion | Met Imprinter 30906 | -6/Zion | Imprinted 30909 | -6/Zion | Declared Zion's savior 31439 | -6/Zion | Entered Proximity Caves 31439 | -5/Proximity Caves | Accompanied by 4 allies 31489 | -5/Proximity Caves | Lost 3 allies 32182 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 32457 | -5/Proximity Caves | Learned location of 1 exit from Factory 32548 | -5/Proximity Caves | Learned 4 Factory zone layouts 32564 | -5/Proximity Caves | Learned Factory trap positions 32673 | -5/Proximity Caves | Discovered new exit (range 17) 33369 | -5/Proximity Caves | Entered Factory 33369 | -5/Factory | Evolved 2 slots: Utility x2 33370 | -5/Factory | Identified exit to Upper Caves 33371 | -5/Factory | Identified exit to Factory 33373 | -5/Factory | Loaded intel: 97 trap records 33375 | -5/Factory | Loaded intel: 250 machine locations 33376 | -5/Factory | Loaded intel: 26 terminal locations 33488 | -5/Factory | Zion Heavy squad teleported in 33517 | -5/Factory | Garrison activated, responded to threat 33605 | -5/Factory | Found Prototype Protection 33605 | -5/Factory | Identified Zio. Weapon Casing 33644 | -5/Factory | Identified exit to Garrison 33644 | -5/Factory | Entered Garrison 33645 | -5/Garrison | Loaded intel: 34 machine locations 33722 | -5/Garrison | Triggered checkpoint 33795 | -5/Garrison | Spotted B-75 Beast 33806 | -5/Garrison | Destroyed B-75 Beast 33814 | -5/Garrison | Spotted B-75 Beast 33822 | -5/Garrison | Destroyed B-75 Beast 33851 | -5/Garrison | Destroyed 8 combat bots 33883 | -5/Garrison | Build established: Skirmisher 34077 | -5/Garrison | Lost 3 parts (2n1u) 34299 | -5/Garrison | Build established: Scavenger-Skirmisher 34637 | -5/Garrison | Retrieved Zion intel report: Unaware Analyses 34745 | -5/Garrison | Discovered new exit (range 12) 34859 | -5/Garrison | Discovered new exit (range 9) 34866 | -5/Garrison | Retrieved Zion intel report: Trap Installations 34874 | -5/Garrison | Identified exit to Factory 35106 | -5/Garrison | Attempted to install RIF, but system incompatible 35109 | -5/Garrison | Attempted to install RIF, but system incompatible 35161 | -5/Garrison | Rescued a captive Derelict 35163 | -5/Garrison | Rescued a captive Derelict 35230 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 35520 | -5/Garrison | Found Gamma Bomb Array 35528 | -5/Garrison | Found Gamma Bomb Array 35530 | -5/Garrison | Found Gamma Bomb Array 35533 | -5/Garrison | Found Gamma Bomb Array 35656 | -5/Garrison | Discovered exit to Factory (range 19) 35686 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 35820 | -5/Garrison | Entered Factory 35822 | -5/Factory | Loaded intel: 75 trap records 35823 | -5/Factory | Loaded intel: 314 machine locations 35877 | -5/Factory | Zion Light squad teleported in 35971 | -5/Factory | Zion Fire squad teleported in 36069 | -5/Factory | Lost 5 allies 36117 | -5/Factory | Found Active Sensor Suite 36120 | -5/Factory | First assault squad dispatched 36132 | -5/Factory | Destroyed 10 combat bots 36135 | -5/Factory | Lost 3 parts (1n1u1w) 36300 | -5/Factory | Discovered exit to Factory (range 22) 36349 | -5/Factory | Zion Heavy squad teleported in 36371 | -5/Factory | Zion Offense Resupply teleported in 36376 | -5/Factory | Build established: Scavenger-Tank 36407 | -5/Factory | Garrison activated, responded to threat 36430 | -5/Factory | Entered Upper Caves 36430 | -5/Upper Caves | Accompanied by 2 allies 36487 | -5/Upper Caves | Encountered a Warlord checkpoint 36720 | -5/Upper Caves | Build established: Scavenger-Skirmisher 37103 | -5/Upper Caves | Learned Factory terminal intel 37197 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 37349 | -5/Upper Caves | Discovered new exit (range 5) 37356 | -5/Upper Caves | Identified exit to Upper Caves 37452 | -5/Upper Caves | Learned Factory terminal intel 37827 | -5/Upper Caves | Found Alien Artifact 37947 | -5/Upper Caves | Entered another Upper Caves area 37947 | -5/Upper Caves | Accompanied by 2 allies 37947 | -5/Upper Caves | Discovered exit to Factory (range 10) 38503 | -5/Upper Caves | Learned Factory security intel 40016 | -5/Upper Caves | Discovered new exit (range 11) 40038 | -5/Upper Caves | Identified exit to Warlord 40258 | -5/Upper Caves | Entered Warlord 40258 | -5/Warlord | Accompanied by 2 allies 40338 | -5/Warlord | System corruption cleaned by Quarantine Array 40678 | -5/Warlord | Learned Testing emergency access door positions 40680 | -5/Warlord | Learned 4 Quarantine zone layouts 40682 | -5/Warlord | Learned Research terminal intel 40767 | -5/Warlord | Opened Warlord's prototype stash 40772 | -5/Warlord | Found Vortex Chain Reactor 40777 | -5/Warlord | Found Exp. Targeting Computer 41103 | -5/Warlord | Found Prototype Energy Gun 41409 | -5/Warlord | Build established: Scavenger-Tank 41425 | -5/Warlord | Warlord's base attacked by MAIN.C 41540 | -5/Warlord | Rebuked by Warlord 41775 | -5/Warlord | Warlord forces counterattacked 41832 | -5/Warlord | Found Prototype Energy Cannon 41832 | -5/Warlord | Identified Vortex Driver 41846 | -5/Warlord | Found Prototype Energy Gun 41846 | -5/Warlord | Identified Vortex Rail 41859 | -5/Warlord | Found Vortex Rail 41870 | -5/Warlord | Found Vortex Driver 42100 | -5/Warlord | Warlord base infiltrated, sounded retreat 42108 | -5/Warlord | Spotted Striker 42110 | -5/Warlord | Allies destroyed Striker 42145 | -5/Warlord | Found Prototype Ballistic Cannon 42145 | -5/Warlord | Identified Hvy. Autocannon 42152 | -5/Warlord | Spotted Striker 42153 | -5/Warlord | Spotted Executioner 42164 | -5/Warlord | System corruption reached 10% 42172 | -5/Warlord | Discovered new exit (range 14) 42198 | -5/Warlord | Identified exit to Proximity Caves 42207 | -5/Warlord | Entered Proximity Caves 42207 | -4/Proximity Caves | Accompanied by 4 allies 42394 | -4/Proximity Caves | Found Alien Artifact 42394 | -4/Proximity Caves | Identified Core Expander 42394 | -4/Proximity Caves | Installed Core Expander, added new Propulsion slot 42747 | -4/Proximity Caves | Learned Research terminal intel 42829 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 42858 | -4/Proximity Caves | Discovered exit to Factory (range 7) 42879 | -4/Proximity Caves | Entered Factory 42879 | -4/Factory | Accompanied by 4 allies 42879 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 42881 | -4/Factory | Loaded intel: 226 machine locations 42882 | -4/Factory | Loaded intel: 27 terminal locations 42885 | -4/Factory | Identified Plasma Storm 43187 | -4/Factory | Build established: Hauler-Tank 43193 | -4/Factory | Discovered new exit (range 15) 43344 | -4/Factory | Identified exit to Research 43504 | -4/Factory | Lost 3 allies 43571 | -4/Factory | Destroyed 7 combat bots 43629 | -4/Factory | First assault squad dispatched 43643 | -4/Factory | Garrison activated, responded to threat 43736 | -4/Factory | Lost 3 parts (1p1u1w) 43753 | -4/Factory | Destroyed 14 combat bots 43821 | -4/Factory | Destroyed 7 combat bots 43830 | -4/Factory | Lost 6 parts (1p1n3u1w) 43940 | -4/Factory | Retrieved Zion intel report: Branch Access 43940 | -4/Factory | Identified exit to Upper Caves 43940 | -4/Factory | Identified exit to Extension 43940 | -4/Factory | Identified exit to Armory 43941 | -4/Factory | Zion Offense Resupply teleported in 44153 | -4/Factory | Destroyed 7 combat bots 44157 | -4/Factory | Build established: Scavenger-Skirmisher 44161 | -4/Factory | Lost 3 parts (2p1n) 44222 | -4/Factory | Lost 3 parts (1p1n1w) 44270 | -4/Factory | Entered Upper Caves 44272 | -4/Upper Caves | System corruption reached 10% 44301 | -4/Upper Caves | Lost 4 parts (2n2w) 44811 | -4/Upper Caves | Lost 4 parts (2p1n1w) 45018 | -4/Upper Caves | Discovered new exit (range 14) 45036 | -4/Upper Caves | Encountered a Warlord checkpoint 45045 | -4/Upper Caves | Learned Research interactive machine intel 45278 | -4/Upper Caves | Identified exit to Upper Caves 45279 | -4/Upper Caves | Entered another Upper Caves area 45724 | -4/Upper Caves | Spotted B-86 Titan 45761 | -4/Upper Caves | Released all parts (4) 45765 | -4/Upper Caves | Core integrity fell below 50% 45781 | -4/Upper Caves | Core integrity fell below 20% 45786 | -4/Upper Caves | Discovered new exit (range 15) 45794 | -4/Upper Caves | Entered Zhirov 45794 | -4/Zhirov | Discovered new exit (range 3) 45802 | -4/Zhirov | Lost 14 parts (2p5n2u5w) 45804 | -4/Zhirov | Met Zhirov 45818 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 45826 | -4/Zhirov | Found Alien Artifact 45826 | -4/Zhirov | Identified Integrated Dissipator 45826 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 45989 | -4/Zhirov | Found Alien Artifact 46030 | -4/Zhirov | Entered Proximity Caves 46041 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 46077 | -3/Proximity Caves | Destroyed self with Gamma Bomb Array Last Messages --------------- 46064_ Hvy. Armor Plating self-destruct mechanism malfunctions. 46065_ S-43 Plague destroyed. 46065_ Chain reaction triggered in Corrupted Particle Reactor. 46065_ Lgt. Antimatter Reactor fried. 46065_ Adv. Heat Sink fried. 46065_ G-67 Veteran destroyed. 46067_ Corrupted Unknown Treads self-destruct mechanism malfunctions. 46067_ Dropped Zio. Biocell. 46068_ Extracted 104 energy. 46068_ Acquired Zio. Biocell. 46069_ Corrupted Railgun self-destruct mechanism malfunctions. 46069_ Door malfunctions. 46069_ B-74 Champion destroyed. 46069_ Emergency Access malfunctions. 46072_ Corrupted Xenon Bombardment Thruster fries itself beyond repair. 46073_ Dropped Zio. Biocell. 46074_ Extracted 138 energy. 46074_ Corrupted Flexi-carbon Leg self-destruct mechanism malfunctions. 46076_ Exp. Weapon Shielding destroyed. 46076_ Acquired Zio. Biocell. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????? ??????????????????????? | | ????????????????? ??????????????????????? | | ???????????????? ??????????????????????? | | ???????????????# ??????????????????????? | | ???????????????? ??????????????????????? | | ???????????????? ??????????????????????? | | ???????????????? ??????????????????????? | | ????????????????? ??????????????????????? | | ????????????????? #??????????????????????? | | ????????????????? #??????????????????????? | | ?????????????????? ##?????????????????????? | | ?????????????????? #?????????????????????? | | ??????????????????# ####??????????????????? | | ??????????????????# #???####???????????? | | ??????????????????# ## ### ##??????????? | | ??????????????????# # ##?????????? | | ??????????????????# [ ????????? | | ?????????????????##@l = #???????????????? | | ????????????????## l =[[ """????????????? | | ????????????????# =%%% ??????????? | | ???????????????# ==! /?????????? | | ???????????????###### [ #/# #?????????? | | ????????????????????##### ??????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# ##?????????????? | | ????????????????????????# ?????????????? | | ????????????????????????#######????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 50 Energy Generation 55 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 825 Resistance: TH 30 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 5 Particle Charging 30 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Arm. Wheel | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Maul | -9/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Corruption Screen | -8/Storage | Hacked Mic. Nuclear Core | -8/Storage | Hacked Adv. Cooling System | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Hvy. Machine Gun | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Remote Force Field | -6/Zion | Archive Antigrav System | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Focal Shield | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Gamma Bomb Array | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked L-41 Fighter | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory | Authchip Adv. Cooling System | x2 | -7/Factory | Authchip Adv. Cooling System | x2 | -6/Factory | Authchip Repaired ---------- Disposable Heat Sink | 40% | -9/Materials Lgt. Treads | 74% | -9/Materials Autogun | 53% | -8/Materials Shield Generator | 16% | -8/Materials Enh. Autogun | 99% | -7/Factory | Broken Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed ConceptRecoilChainsword Manual? 0 Play Time 05:13:40 Cumulative 931.5 hours Start 2025.06.16 @ 22:59:54 End 2025.06.18 @ 00:55:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 488 Rogue 488 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 84 Gallery% 86 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 67d95f77-5cd6-4313-956c-c35f0b6e5779