Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.07.11 @ 20:40:26 Player: nev Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (119) 595 Value Destroyed (4362) 4362 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-72) -72 TOTAL SCORE: 9645 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 52 Friendly Fire -175 Cogmind --------- Core Integrity 0/1000 Matter 31/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Faulty Precision Matter Filter Advanced Assault Cannon Advanced Assault Cannon Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Improved Transmission Jammer Advanced Shield Generator Improved Hacking Suite Advanced Field Recycling Unit > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Precision Matter Filter Weapon Cycler Improved Arc Projector Advanced Plasma Cannon Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Mass Driver Enhanced Gauss Cannon Enhanced Gauss Cannon [Rating: 90] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Utility Advanced Signal Interpreter Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Weapon Gauss Rifle Energy Gun Electrolaser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . 1 . . . . . . . . 1 Utility 5 | . . 1 . 1 1 . . 1 . . 1 Weapon 2 | . . . . 1 1 . . . . . . Parts Attached 110 | 5 10 4 11 5 9 10 10 13 5 2 26 Power 10 | 1 1 1 . 1 . 2 . 1 . 1 2 Engine 4 | 1 . 1 . . . . . 1 . 1 . Core 3 | . 1 . . 1 . . . . . . 1 Reactor 3 | . . . . . . 2 . . . . 1 Propulsion 22 | 2 3 1 4 . . . 3 5 . . 4 Treads 4 | . . . . . . . 3 1 . . . Leg 8 | . . . . . . . . 4 . . 4 Wheel 10 | 2 3 1 4 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 30 | . 3 2 3 2 1 2 2 4 2 . 9 Device 23 | . 2 2 3 . 1 2 1 3 2 . 7 Storage 3 | . 1 . . 1 . . 1 . . . . Processor 2 | . . . . 1 . . . 1 . . . Hackware 2 | . . . . . . . . . . . 2 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 48 | 2 3 . 4 2 8 6 5 3 3 1 11 Energy Gun 7 | 1 . . . 1 3 2 . . . . . Energy Cannon 8 | . 2 . 1 . 1 . 2 . 1 . 1 Ballistic Gun 25 | 1 1 . 2 1 4 4 3 3 2 1 3 Ballistic Cannon 7 | . . . . . . . . . . . 7 Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . 1 . . . . Parts Lost 43 | . 2 . 4 . . 4 2 . 4 3 24 Power 4 | . . . . . . . . . . 1 3 Propulsion 9 | . 1 . 1 . . 1 . . . . 6 Utility 13 | . . . 1 . . 1 . . 2 1 8 Weapon 17 | . 1 . 2 . . 2 2 . 2 1 7 Highest Loss Streak 17 | . 1 . 2 . . 4 2 . 3 3 17 Average Slot Usage (%) 90 | . 90 88 98 97 99 74 81 100 97 88 92 Engine 3 | . 5 9 11 5 . . . 6 6 5 2 Core 2 | . 8 1 . 3 7 1 . . . . 2 Reactor 3 | . . . . . . 5 7 6 6 6 4 Treads 1 | . . . . . . . 6 16 . . . Leg 8 | . . . . . . . . 3 20 20 20 Wheel 8 | . 21 27 32 27 23 8 . . . . . Device 20 | . 17 16 22 18 22 20 23 20 20 16 22 Storage 6 | . 9 11 11 9 7 2 6 6 6 6 4 Processor 5 | . . . . 7 7 7 7 13 9 6 5 Energy Gun 4 | . 2 . . 8 14 12 9 . . . . Energy Cannon 5 | . 13 22 18 . 6 2 4 12 3 . . Ballistic Gun 11 | . 11 . 2 18 8 11 15 13 22 25 7 Ballistic Cannon 3 | . . . . . . . . . . . 14 Naked Turns . | . . . . . . . . . . . . Heaviest Build 94 | 6 16 20 20 27 37 45 54 62 61 61 94 Greatest Support 75 | 20 26 30 36 30 30 39 69 69 69 69 75 Greatest Overweight (x) 20 | . . . . . 1 3 2 . . 1 20 Average Overweight (x) . | . . . . . . 1 1 . . . . Largest Inventory Capacity 10 | 4 6 6 6 8 8 8 10 10 10 10 10 Average Capacity 8 | 4 5 6 6 6 8 5 9 10 10 10 9 Most Carried 10 | 3 6 6 6 6 8 8 9 10 9 9 10 Average Carried 6 | . 4 5 5 3 7 4 4 7 8 7 8 Final Capacity 10 | 4 6 6 6 8 8 4 10 10 10 10 4 Final Carried 9 | 2 6 6 2 6 8 2 8 9 7 8 4 Class Distribution -------------------- 24% | Scavenger-Tank 22% | Scavenger-Gunner 22% | Mutant 13% | Tank 10% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Matter Collected 2954 | 234 144 38 159 104 106 312 248 212 394 67 936 Remotely . | . . . . . . . . . . . . Salvage Created 6117 | 50 343 431 388 128 72 1654 608 358 723 67 1295 Parts 253 | 3 22 20 13 4 4 26 31 16 27 3 84 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . . . . 2 Parts Field Recycled 6 | . . . . . . . . . . . 6 Retrieved Matter 78 | . . . . . . . . . . . 78 Parts Self-Destructed 37 | . . . . . . . . . 37 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Combat Hostiles Destroyed 95 | 1 7 8 14 2 1 6 11 5 14 1 25 Guns 48 | 1 4 . 4 2 1 5 9 . 11 1 10 Cannons 45 | . 3 8 10 . . 1 2 5 3 . 13 AOE 2 | . . . . . . . . . . . 2 Classes Destroyed 15 | 1 3 3 3 . . 1 1 1 . 1 1 Worker 7 | . . . 1 . . . . 1 . . 5 Builder 4 | . . . . . . . . . . . 4 Recycler 2 | . 1 . . . . . . . . . 1 Operator 2 | . . 1 . . . . . . . . 1 Watcher 8 | . 3 1 . 1 . . 1 . . . 2 Swarmer 17 | . 3 . . . . . 4 . 5 . 5 Grunt 30 | 1 4 4 4 2 . . 2 2 4 . 7 Brawler 4 | . . 1 1 . . . . . 2 . . Duelist 3 | . . . 1 . . . . . 1 . 1 Sentry 10 | . . 3 . . 1 . 3 1 2 . . Hunter 6 | . . . . . . . . 2 . . 4 Programmer 10 | . . . . . . . 2 . . . 8 Compactor 6 | . . . . . . 6 . . . . . Assembled 8 | . . . 8 . . . . . . . . Thug 1 | . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . 1 . Best Kill Streak 11 | 1 5 5 4 2 1 1 4 3 3 1 11 Combat Bots Only 7 | 1 3 4 3 2 1 1 4 2 3 1 7 Max Kills in Single Turn 6 | 1 1 1 1 1 1 1 1 3 1 1 6 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Damage Taken 5880 | 41 276 146 355 30 41 131 385 182 840 136 3317 Core 1447 | . 44 24 80 . 34 24 46 11 157 20 1007 Absorbed by Shields 455 | . . 34 . 12 16 . 113 69 107 . 104 Core Remaining (%) 86 | 100 82 . 74 100 . . 85 . . 77 . Volleys Fired 278 | 4 30 20 38 9 4 44 21 12 28 6 62 Largest 4 | 2 2 2 2 3 4 4 4 4 4 4 4 Hottest 228 | 70 120 120 160 111 214 214 182 176 178 114 228 Shots Fired 822 | 8 55 40 71 27 14 142 79 48 107 18 213 Gun 487 | 8 45 . 16 27 10 115 63 24 85 18 76 Cannon 334 | . 10 40 54 . 4 27 16 24 22 . 137 Launcher . | . . . . . . . . . . . . Special 1 | . . . 1 . . . . . . . . Kinetic 513 | 4 41 . 16 18 4 53 42 24 85 18 208 Thermal 309 | 4 14 40 55 9 10 89 37 24 22 . 5 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 36 | 5 13 23 23 8 5 36 18 23 14 20 22 Robot Miss Streak 5 | 1 2 1 4 3 . 4 2 1 3 . 5 Penetration Max 1 | . . . . . . . 1 1 1 . 1 Secondary Targets 6 | . 2 . . . . 1 2 . 1 . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . 1 . . Shots Hit Robots 558 | 6 42 32 53 16 4 119 58 33 71 14 110 Core Hits 221 | 2 20 14 23 6 2 27 21 14 26 3 63 Critical Hits 15 | . 1 . . . . 1 1 . 2 . 10 Critical Kills 6 | . 1 . . . . . 1 . 1 . 3 Critical Parts Destroyed 8 | . . . . . . . . . 1 . 7 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12803 | 64 454 597 905 194 82 2601 1182 790 1508 314 4112 Guns 6619 | 64 329 . 162 194 58 2049 844 328 1118 314 1159 Cannons 5316 | . 125 597 719 . 24 552 338 462 390 . 2109 Explosions 844 | . . . . . . . . . . . 844 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 7114 | 12 277 . 162 90 23 1055 564 328 1118 314 3171 Thermal 5689 | 52 177 597 743 104 59 1546 618 462 390 . 941 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . 4 1 . . . . 2 2 7 Average Corruption 2 | . . . 4 1 . . . . 2 2 3 Corruption Purged . | . . . . . . . . . . . . Effects 22 | . . . 1 1 . . . . 2 3 15 Message Errors 6 | . . . . 1 . . . . . 1 4 Matter Fused 4 | . . . 1 . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . . . 1 . 1 Energy Discharges 2 | . . . . . . . . . 1 . 1 Data Loss (minor) 3 | . . . . . . . . . . . 3 Targeting Errors 4 | . . . . . . . . . . 1 3 Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 234 | . . 5 17 . . . 3 . . . 209 Projectiles 89 | . . 5 17 . . . 3 . . . 64 Explosions 145 | . . . . . . . . . . . 145 Melee . | . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . . . . 11 Impact . | . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . 10 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 56 | . . . . . . . . . . . 56 Shots 1 | . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 717 | 104 80 230 75 263 102 150 412 491 205 . 717 Average Temperature 105 | 50 29 79 20 117 50 44 159 174 42 . 158 Received Heat Transfer 1008 | 30 144 73 105 18 . . 68 42 132 . 396 Effects 19 | . . . . . . . 1 2 . . 16 Shutdowns 2 | . . . . . . . . 1 . . 1 Interference 2 | . . . . . . . . . . . 2 Matter Decay 2 | . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 4 | . . . . . . . 1 1 . . 2 Damage (major) 6 | . . . . . . . . . . . 6 Damage (core) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 17 | . . 4 1 1 . . 6 4 1 . . Heat Transferred 9926 | 148 407 1258 1567 222 111 3034 1110 740 629 . 700 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Peak Influence 484 | 20 218 346 335 113 43 . 141 225 . . 484 Average Influence 119 | 2 84 192 198 81 32 . 44 127 . . 215 Maximum Alert Level 2 | . 1 1 1 . . . . 1 . . 2 Low Security (%) 78 | 100 94 69 53 100 100 100 100 87 . . 48 Level 1 19 | . 5 30 46 . . . . 12 . . 42 Level 2 2 | . . . . . . . . . . . 8 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 1 2 . . . . 2 3 . . 9 Investigation 4 | . 1 1 . . . . 1 . . . 1 Extermination 7 | . . . . . . . 1 1 . . 5 Reinforcement 5 | . . 1 . . . . . 1 . . 3 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Distress Signals 4 | . . 1 2 . . . . 1 . . . Communications Jammed 3 | . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . 3 Times Spotted 133 | 1 13 13 23 3 2 6 14 6 16 1 35 Peak Tracking Total 7 | 1 4 5 6 2 1 3 5 3 7 1 6 Tactical Retreats 4 | . . . 3 . . . . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Traps Triggered 10 | . 3 . . 1 4 . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Machines Disabled 15 | . . . . 1 . . 3 . . 1 10 Max in Single Turn 4 | . . . . 1 . . 1 . . 1 4 Garrison Access 1 | . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Machines Accessed 7 | . 1 1 . . . . 1 1 . . 3 Terminals 1 | . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 2 | . 1 . . . . . . . . . 1 Scanalyzers 2 | . . 1 . . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 22 | . 3 5 . . . . 2 1 . . 11 Successful 18 | . 2 4 . . . . 2 1 . . 9 Failed 4 | . 1 1 . . . . . . . . 2 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 1 | . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . 5 Recycling Units 8 | . 3 . . . . . . . . . 5 Scanalyzers 7 | . . 5 . . . . 2 . . . . Garrison Access 1 | . . . . . . . . 1 . . . Terminal Hacks 1 | . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . 5 Scan Component 3 | . . . . . . . . . . . 3 Repair 2 | . . . . . . . . . . . 2 Recycling Unit Hacks 5 | . 2 . . . . . . . . . 3 Recycle Component 2 | . 1 . . . . . . . . . 1 Process 2 | . 1 . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . 1 Scanalyzer 6 | . . 4 . . . . 2 . . . . Insert Component 3 | . . 2 . . . . 1 . . . . Analyze 3 | . . 2 . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 5 | . 1 1 . . . . . . . . 3 Full Trace Events 3 | . 1 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 2 Time 88 | . . . . . . . . . . . 88 Parts Recycled 2 | . 1 . . . . . . . . . 1 Recycled Matter 284 | . 188 . . . . . . . . . 96 Retrieved Matter 96 | . . . . . . . . . . . 96 Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . . 1 . . . . Part Schematics Acquired 3 | . . 2 . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Total Allies 4 | . . . 3 . . 1 . . . . . Largest Group 2 | . . . 2 2 2 1 . . . . . Highest-Rated Group 43 | . . . 43 43 43 31 . . . . . Highest-Rated Ally 31 | . . . 31 31 31 31 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 29 | . . . 11 8 . 10 . . . . . Total Damage 523 | . . . 186 125 . 212 . . . . . Kills 4 | . . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Turns Passed 6494 | 69 498 323 476 249 433 615 940 340 720 220 1611 Spaces Moved 4359 | 65 393 285 393 260 430 349 449 173 513 149 900 Core 343 | 19 . . . . . 250 72 . . . 2 Treads 513 | . . . . . . . 377 136 . . . Legs 1597 | . . . . . . . . 37 513 149 898 Wheels 1906 | 46 393 285 393 260 430 99 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 90 150 120 120 120 120 Average Speed 118 | 71 91 80 81 80 89 122 183 153 120 130 143 Slowest Speed 1050 | 80 100 80 86 80 90 200 190 163 120 150 1050 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 5 77 31 64 25 12 83 13 6 57 14 20 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 4 | . . . . . . . . . 3 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 123 | . . . . . 1 1 . 1 3 2 115 Melee . | . . . . . . . . . . . . Projectile 65 | . . . . . 1 1 . 1 3 2 57 AOE 58 | . . . . . . . . . . . 58 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Total 5097 | 80 484 341 477 283 471 433 517 214 548 161 1088 Wait 191 | . 23 27 18 2 9 24 22 4 . . 62 Move 4349 | 64 392 284 392 259 430 348 448 172 512 148 900 Hop . | . . . . . . . . . . . . Pick Up 119 | 7 19 4 9 7 12 5 14 8 3 4 27 Fast Attach . | . . . . . . . . . . . . Attach 59 | 5 4 3 4 2 7 5 6 2 5 2 14 Detach 1 | . . . . . 1 . . . . . . Swap 51 | . 6 1 7 3 2 5 4 11 . . 12 Drop 49 | . 10 2 9 1 6 2 2 5 . 1 11 Fire 278 | 4 30 20 38 9 4 44 21 12 28 6 62 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 49 | -11/Scrapyard | Discovered new exit (range 8) 70 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 16) 568 | -10/Materials | Entered another Materials area 568 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 864 | -9/Materials | Discovered new exit (range 16) 891 | -9/Materials | Entered Mines 899 | -9/Mines | Received a Mining Laser from a helpful Derelict 1028 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1042 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1045 | -9/Mines | Found Prototype Device 1047 | -9/Mines | Assembled infested the area 1052 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1174 | -9/Mines | Learned Materials security intel 1351 | -9/Mines | Discovered new exit (range 16) 1353 | -9/Mines | Learned location of 1 exit from Lower Caves 1367 | -9/Mines | Entered Materials 1367 | -8/Materials | Accompanied by 2 allies 1367 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1372 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1572 | -8/Materials | Discovered new exit (range 12) 1612 | -8/Materials | Identified exit to Factory 1616 | -8/Materials | Entered Factory 1616 | -7/Factory | Accompanied by 2 allies 1616 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1958 | -7/Factory | Build established: Scavenger-Tank 2049 | -7/Factory | Sucked down chute 2049 | -7/Factory | Entered Waste 2050 | -7/Waste | Met a frightened Derelict 2059 | -7/Waste | Spotted C-40 Crusher 2072 | -7/Waste | Destroyed C-40 Crusher 2082 | -7/Waste | Spotted C-40 Crusher 2105 | -7/Waste | Destroyed C-40 Crusher 2110 | -7/Waste | Spotted C-40 Crusher 2137 | -7/Waste | Destroyed C-40 Crusher 2197 | -7/Waste | Spotted C-40 Crusher 2212 | -7/Waste | Spotted C-40 Crusher 2217 | -7/Waste | Spotted C-40 Crusher 2237 | -7/Waste | Destroyed C-40 Crusher 2260 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2263 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2272 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2275 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2294 | -7/Waste | Destroyed C-40 Crusher 2306 | -7/Waste | Lost 4 parts (1n1u2w) 2387 | -7/Waste | Destroyed C-40 Crusher 2589 | -7/Waste | Discovered new exit (range 15) 2662 | -7/Waste | Identified exit to Factory 2664 | -7/Waste | Entered Factory 2688 | -7/Factory | Build established: Tank 3571 | -7/Factory | Discovered new exit (range 5) 3571 | -7/Factory | Discovered new exit (range 11) 3592 | -7/Factory | Identified exit to Factory 3604 | -7/Factory | Entered another Factory area 3604 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3768 | -6/Factory | Garrison activated, responded to threat 3903 | -6/Factory | Build established: Scavenger-Gunner 3935 | -6/Factory | Discovered new exit (range 8) 3943 | -6/Factory | Identified exit to Lower Caves 3944 | -6/Factory | Entered Lower Caves 3945 | -6/Lower Caves | Identified exit to Lower Caves 4319 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4388 | -6/Lower Caves | Lost 3 parts (1u2w) 4534 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4571 | -6/Lower Caves | Encountered a Warlord checkpoint 4612 | -6/Lower Caves | Learned Factory trap positions 4664 | -6/Lower Caves | Entered another Lower Caves area 4773 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4819 | -6/Lower Caves | Lost 3 parts (1p1u1w) 4852 | -6/Lower Caves | Discovered new exit (range 11) 4854 | -6/Lower Caves | Build established: Scavenger-Skirmisher 4882 | -6/Lower Caves | Identified exit to Factory 4884 | -6/Lower Caves | Entered Factory 4884 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4885 | -5/Factory | Loaded intel: 105 trap records 5337 | -5/Factory | Build established: Scavenger-Gunner 5449 | -5/Factory | Lost 3 parts (1n2u) 5527 | -5/Factory | Lost 3 parts (1p1n1u) 5568 | -5/Factory | Repaired Gauss Rifle 5612 | -5/Factory | Repaired Gauss Rifle? 5706 | -5/Factory | Destroyed 7 combat bots 6023 | -5/Factory | Build established: Scavenger-Tank 6409 | -5/Factory | Core integrity fell below 50% 6488 | -5/Factory | Core integrity fell below 20% 6495 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- U-05 Engineer lays Concrete. P-70 Sage resets U-05 Engineer, system corruption cleaned. U-05 Engineer lays Concrete. Adv. Field Recycling Unit destroyed. K-01 Serf collects debris. Penetrated by Slug. Broken Enh. Gauss Cannon destroyed. Penetrated by Slug. Adv. Plasma Cannon destroyed. K-01 Serf collects debris. R-10 Processor collects Wheel. U-05 Engineer destroyed. K-01 Serf collects debris. R-10 Processor collects Wheel. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. U-05 Engineer builds a Door. K-01 Serf collects debris. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????+ | | ??????????????????###########??????????????????# | | ??????????????????# #??????????????????# | | ??????????????????# #??????????????????# | | ??????????????????# #??????????????????# | | ??????????????????# #??????????????????# | | ??????????????????# #??????????????????# | | ??????????????????# #??????#+#?????????# | | ??????????????????# #??????# #????????## | | ??????????????????# #??????# ###?### ## | | ################+######+############ ########### | | !!%u%!@]u u A | | ^^ u =u*=k]p h ^^ | | ^^ !* !|=pR u ^^% % | | A ^! % %% | | ^ % ! = | | #########+####################+### | | ????# #?????# # % [ | | ????# """ """ #?????# # ] | | ????# """ """ #?????# """" """" # ########### | | ????# """ """ #?????# """" """" #* #? # | | ????# #?????# """" """" #%[ #?######### | | ????# #?????# """" """" += #?#[ | | ????# #?????# ["""" """" #""####?# | | ????# #?????# """" """" ## #????# | | ????###########?????# """" """" #?##????# | | ????????????????????# #???????# | | ????????????????????# #???????# | | ????????????????????# ! #???????# | | ????????????????????##############???????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ???????????????????????????????????####### | | ???????????????????????????????????# + | | ???????????#???????????????????????# ############+ | | ??????????????????????????????????## ##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 34 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 22 Item Schematics ----------------- Terrain Scanner | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab I Survived The Infestation Made in Tau Ceti IV One Hack Too Far Please Form A Line Serviceable Loadout Storm Trooper Troublemaker Challenges ------------ None Game ------ Seed GrenadeAlertNanoactuators Manual? 0 Play Time 01:42:05 Cumulative 4.3 hours Start 2020.07.11 @ 19:00:11 End 2020.07.11 @ 20:40:26 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Crisp Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e50e30cd-c06d-4d02-8fed-f3e0ab3cbfc1