Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.20 @ 17:34:30 Player: Boris Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (410) 2050 Value Destroyed (16288) 16288 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (5657) 5657 TOTAL SCORE: 32755 Bonus ------- High Alert Combat Kills 2914 Follower Combat Kills 2091 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 364 Friendly Fire -1612 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Thermal Barrier Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Treads Zionite Composite Leg II Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Humpback Zionite Heavy Carapace Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Zionite Phaser-M KE Penetrator Vortex Catalyst Activator > --- INVENTORY -------- Improved Heavy Treads Zionite Composite Leg II Improved Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Energy Well Experimental Signal Interpreter Zionite Weapon Casing Improved Medium Armor Plating Damper Plating Thermal Barrier Mini Drone Bay Tesla Rifle Wave Gun Wave Gun Neutron Cannon Matter Neutralizer Autogun Tri-rail Accelerator Improved Remote Datajack [Rating: 116] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Centrium Wheel Utility Large Storage Unit Device Sensor Drone Bay Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Small Laser Energy Cannon Cooled Phase Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Tri-rail Accelerator Launcher Precision Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Utility 7 | . . . . . 2 . 2 . . . . 1 . . . . 2 . . . . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Attached 339 | 6 11 6 20 5 23 34 21 12 4 1 10 15 2 7 6 5 24 3 . 6 12 17 25 64 Power 17 | 1 1 . 2 1 2 . 2 . . . 1 1 . . . . . . . . . 1 2 3 Engine 10 | 1 1 . 2 1 2 . 2 . . . 1 . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Reactor 5 | . . . . . . . . . . . . 1 . . . . . . . . . 1 1 2 Propulsion 36 | 2 1 . 7 . 2 . 1 . . . 1 2 . 1 . 3 1 1 . . . 1 4 9 Treads 29 | 2 1 . 7 . 2 . 1 . . . 1 1 . 1 . 3 1 1 . . . 1 3 4 Leg 5 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 3 Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 117 | 1 4 5 . . 8 1 7 8 4 1 . 4 . . . 2 12 2 . 1 6 9 8 34 Device 45 | . . 2 . . 1 . 2 4 3 . . 2 . . . 2 3 . . 1 3 5 3 14 Storage 10 | 1 2 1 . . . . . . . . . 1 . . . . 1 . . . . . . 4 Processor 11 | . 1 . . . 2 . 1 . . . . . . . . . 2 . . . 1 2 . 2 Hackware 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Protection 45 | . 1 2 . . 5 1 4 4 1 1 . 1 . . . . 6 2 . . 2 1 5 9 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 169 | 2 5 1 11 4 11 33 11 4 . . 8 8 2 6 6 . 11 . . 5 6 6 11 18 Energy Gun 25 | . 2 1 1 . 1 2 4 . . . 2 . . . . . 1 . . . . 2 1 8 Energy Cannon 12 | . . . . . . . . . . . . . 1 . 1 . 2 . . 2 1 . 2 3 Ballistic Gun 91 | 2 3 . 8 3 8 21 6 2 . . 4 7 1 3 4 . 6 . . 3 3 1 4 2 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 31 | . . . 2 1 2 6 1 2 . . 2 1 . 3 1 . 1 . . . 2 1 3 3 Special Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 5 | . . . . . . 4 . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . 1 . . 4 2 . . . . . 2 . . . . 4 . . . . 7 . 8 Parts Lost 60 | . 3 1 6 . . . 1 . . . . 1 . . . . 3 . . . 1 . 20 24 Power 6 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . 1 2 Propulsion 11 | . 1 . . . . . . . . . . 1 . . . . . . . . . . 3 6 Utility 22 | . . . . . . . . . . . . . . . . . 2 . . . 1 . 8 11 Weapon 21 | . 1 1 5 . . . . . . . . . . . . . 1 . . . . . 8 5 Highest Loss Streak 15 | . 3 1 4 . . . 1 . . . . 1 . . . . 1 . . . 1 . 15 9 Average Slot Usage (%) 91 | . 94 100 94 99 99 99 99 94 93 97 91 90 86 89 93 93 91 93 94 94 93 93 65 69 Engine 4 | . 14 14 10 11 9 9 7 7 7 7 6 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 5 6 6 6 6 5 5 5 5 5 5 . 3 Treads 15 | . 25 28 22 22 18 18 14 15 15 15 15 15 13 16 20 20 17 13 11 11 11 11 4 5 Device 4 | . . 4 . . . . . 2 3 11 . 6 6 6 6 6 5 5 5 8 10 8 6 6 Storage 15 | . 19 18 22 22 18 18 15 15 15 15 15 13 13 13 13 13 11 17 17 17 17 17 17 8 Processor 9 | . 5 3 . . 8 9 15 15 15 15 15 13 13 13 13 13 13 11 11 11 7 7 7 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . 12 Protection 7 | . 1 1 . . 9 9 14 6 4 1 7 6 6 6 6 6 11 13 17 13 15 14 5 4 Energy Gun 1 | . 9 14 5 . . . . . . . . . . . . . . . . . . . . 5 Ballistic Gun 24 | . 17 14 33 43 35 35 29 29 30 30 29 25 25 24 25 26 22 23 23 22 22 19 6 2 Naked Turns 61 | . . . . . . . . . . . . . . . . . . . . . . . . 61 Heaviest Build 181 | 12 41 40 54 54 66 63 74 73 72 72 79 97 97 99 97 97 118 119 119 122 133 133 102 181 Greatest Support 93 | 40 40 40 40 40 40 40 40 40 40 40 40 68 48 76 76 76 60 90 90 90 90 90 93 46 Greatest Overweight (x) 28 | 2 2 . 1 1 1 1 3 1 1 1 3 5 2 2 1 1 1 1 1 1 1 1 23 28 Average Overweight (x) 1 | . . . . 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 2 4 Largest Inventory Capacity 30 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 22 22 22 22 22 22 22 30 Average Capacity 17 | 5 11 12 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 22 22 22 22 22 22 24 Most Carried 26 | 2 10 13 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 22 22 22 22 22 22 26 Average Carried 16 | 1 7 10 15 15 15 16 14 15 15 15 15 15 16 16 15 15 15 20 21 21 21 21 17 16 Final Capacity 22 | 6 10 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 22 22 22 22 22 22 22 4 Final Carried 22 | 2 10 13 16 16 16 16 15 16 16 16 16 16 16 16 16 16 16 22 22 22 22 22 18 1 Class Distribution -------------------- 34% | Gunner 21% | Machinist-Gunner 16% | Scavenger-Mutant 8% | Mutant 8% | Scavenger-Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Machinist-Gunner | -6/Factory Machinist-Gunner | -6/Lower Caves Machinist-Gunner | -6/Lower Caves Machinist-Gunner | -6/Zion Machinist-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Hacker-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Matter Collected 12290 | 212 438 183 395 278 1127 1160 666 283 140 . 870 1083 181 413 . 646 1277 179 339 43 369 325 559 1124 Remotely 874 | . . . . . . . 46 . . . . . . . . . 453 . . . 176 199 . . Salvage Created 18857 | . 348 56 743 125 2180 2900 1136 430 120 . 1031 1728 120 331 . 945 1824 435 721 . 1218 326 668 1472 Parts 990 | . 27 6 51 10 113 150 66 14 8 . 40 103 8 27 . 43 113 15 30 . 52 17 30 67 Haulers Intercepted 19 | . 1 . 3 . 5 5 . . . . . 2 . . . . 2 . . . . . . 1 Recyclers Shooed 10 | . . . 3 . . 2 . . . . . 3 . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 286 | . . . . . . . . 7 8 . 48 . 8 22 . 52 . . . . 29 76 36 . Prevented 86 | . . . . . . . . 3 . . 10 . . 4 . 8 . . . . 18 36 7 . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 324 | . 9 2 13 13 31 51 22 12 2 . 19 23 2 15 . 14 24 . 8 . 16 3 15 30 Guns 212 | . 9 2 7 10 29 26 17 6 2 . 14 23 2 5 . 14 19 . 8 . 4 1 8 6 Cannons 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 AOE 91 | . . . 6 3 2 23 4 6 . . 2 . . 10 . . 5 . . . 8 1 7 14 Classes Destroyed 20 | . 4 . 4 2 4 2 1 . . . . . . . . . . . . . 1 1 . 1 Worker 15 | . . . . 2 4 3 . . . . . 1 . . . . 1 . . . . . . 4 Builder 15 | . . . 2 . . 3 1 . . . . 3 . . . . 2 . . . . . . 4 Tunneler 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Hauler 19 | . 1 . 3 . 5 5 . . . . . 2 . . . . 2 . . . . . . 1 Recycler 7 | . . . 2 . 2 2 . . . . . . . . . . . . 1 . . . . . Mechanic 4 | . . . . . 1 2 1 . . . . . . . . . . . . . . . . . Operator 6 | . . . . . 1 1 2 . . . . . . . . . 2 . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 11 | . 1 . 1 . 2 2 1 . . . . 2 . . . . 1 . . . . . . 1 Swarmer 61 | . 3 1 3 7 2 9 3 5 . . 5 . . 12 . 1 4 . . . 1 . 4 1 Grunt 145 | . 6 1 6 . 20 22 9 6 . . 10 13 1 1 . 10 8 . 5 . 4 2 7 14 Brawler 12 | . . . . . 1 1 2 . . . 2 . . . . 1 . . . . 4 . 1 . Duelist 12 | . . . 1 . 2 3 1 . . . 1 . . . . 1 . . . . 1 . 1 1 Protector 5 | . . . . . . 3 . . . . 1 . . . . . . . . . 1 . . . Sentry 39 | . . . 3 . 5 12 2 1 1 . . 3 . . . . 4 . 2 . 1 . 1 4 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 19 | . . . . . 1 1 3 . 1 . . 2 . . . 1 5 . 1 . 2 1 . 1 Programmer 25 | . . . . . . . 2 . . . . 5 1 2 . . 3 . . . 2 . 1 9 Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 12 | . 3 1 5 4 12 12 6 5 2 . 4 5 1 4 . 4 7 . 5 . 10 3 7 9 Combat Bots Only 11 | . 2 1 5 4 7 11 5 5 2 . 4 4 1 4 . 4 5 . 5 . 10 3 7 8 Max Kills in Single Turn 7 | . 1 1 5 3 2 7 5 4 1 . 1 2 1 3 . 2 4 1 3 . 5 2 2 7 Gunslinging 1 | . . . . 1 1 1 1 . . . . 1 . . . 1 . . . . 1 . 1 . Exploded 6 | . . . 5 2 1 5 4 4 . . 1 . . 3 . . 4 . . . 5 1 2 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Damage Taken 19967 | . 629 96 765 428 734 1049 937 129 31 . 795 702 48 215 . 733 1431 . 452 . 550 836 3630 5777 Core 2480 | . 41 . 73 45 52 53 74 . . . 52 59 . 14 . 12 66 . 48 . 37 96 600 1158 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 65 | . . . . . . . . . . . . . . . . . . . . . . . 65 . Core Remaining (%) 74 | 100 . 83 . 70 . 80 . . . . 82 . . . . 90 . . . . . . 15 . Volleys Fired 780 | . 48 5 42 19 72 78 43 12 5 . 48 66 7 17 . 30 63 14 23 13 24 15 62 74 Largest 4 | . 2 2 4 4 4 4 4 4 4 . 4 4 4 4 . 4 4 2 4 1 4 3 4 4 Hottest 269 | . 60 60 125 97 101 100 150 100 100 . 100 132 132 132 . 132 132 66 132 90 132 99 134 269 Shots Fired 2318 | . 96 10 122 70 260 256 158 35 20 . 164 263 22 40 . 120 211 28 72 13 58 27 105 168 Gun 2161 | . 96 10 119 68 257 238 157 31 20 . 155 263 20 32 . 120 207 28 72 . 45 18 92 113 Cannon 72 | . . . . . . . . . . . . . 2 . . . 1 . . 13 3 . 4 49 Launcher 77 | . . . 3 2 3 18 1 4 . . 9 . . 8 . . 2 . . . 10 2 9 6 Special 8 | . . . . . . . . . . . . . . . . . 1 . . . . 7 . . Kinetic 2048 | . 64 5 102 68 257 236 145 31 20 . 155 263 20 32 . 120 207 28 72 . 45 18 84 76 Thermal 103 | . 28 5 17 . . . . . . . . . 2 . . . 1 . . 13 . . 1 36 Explosive 26 | . . . 3 2 . 3 1 2 . . . . . 5 . . 2 . . . . . 8 . Electromagnetic 99 | . 4 . . . 3 17 12 2 . . 9 . . 3 . . . . . . 13 2 4 30 Entropic 14 | . . . . . . . . . . . . . . . . . . . . . . . 8 6 Phasic 20 | . . . . . . . . . . . . . . . . . . . . . . . . 20 Robot Hit Streak 29 | . 8 5 17 3 19 29 28 15 14 . 26 28 17 14 . 22 18 14 18 . 18 8 24 12 Robot Miss Streak 5 | . 5 1 4 3 2 2 5 2 1 . 5 2 2 1 . 1 2 1 2 . 1 2 2 5 Penetration Max 3 | . . . . . 1 . . . . . . 2 . . . 2 3 1 1 . 1 1 1 1 Secondary Targets 43 | . 1 . . 3 6 5 6 3 . . 3 6 . . . 3 2 . . . 1 . 3 1 Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 1 . . 1 1 . . . 1 1 . . . 1 . 1 1 Shots Hit Robots 1589 | . 57 7 73 28 183 163 111 22 17 . 117 206 13 19 . 92 146 23 54 . 45 19 83 111 Core Hits 846 | . 19 3 32 19 77 125 52 18 6 . 55 90 3 22 . 41 70 6 29 . 39 21 44 75 Critical Hits 183 | . 1 . 1 . 2 3 1 . . . 1 36 4 5 . 42 56 6 12 . 3 1 3 6 Critical Kills 70 | . . . . . 2 2 . . . . . 14 2 4 . 12 21 2 8 . 1 1 1 . Critical Parts Destroyed 102 | . 1 . 1 . . 1 1 . . . 1 22 2 1 . 25 33 1 3 . 2 . 2 6 Melee Attacks 15 | . . . . . . 4 . . . . . . . . . . . . . . . 2 1 8 Impact 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 8 Slashing 6 | . . . . . . 4 . . . . . . . . . . . . . . . 2 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40675 | . 671 80 1446 607 3644 5485 2856 841 235 . 2679 2507 80 1199 . 685 2230 283 708 . 2308 1131 3511 7489 Guns 23058 | . 658 80 933 323 3198 2311 2000 324 235 . 1928 2427 80 94 . 685 1409 283 681 . 714 459 2208 2028 Cannons 1772 | . . . . . . . . . . . . . . . . . . . . . 59 . 104 1609 Explosions 15478 | . . . 435 276 404 3132 821 512 . . 718 78 . 1105 . . 808 . . . 1535 672 1199 3783 Melee 30 | . . . . . . . . . . . . . . . . . . . . . . . . 30 Ramming 337 | . 13 . 78 8 42 42 35 5 . . 33 2 . . . . 13 . 27 . . . . 39 Kinetic 21893 | . 412 34 756 323 3198 2255 1787 324 235 . 1928 2427 80 94 . 685 1409 283 681 . 714 459 1788 2021 Thermal 3840 | . 202 46 177 . 100 477 406 195 . . . 78 . . . . 456 . . . 415 166 35 1087 Explosive 5075 | . . . 435 276 . 1466 415 149 . . . . . 885 . . 352 . . . . . 1097 . Electromagnetic 5173 | . 44 . . . 304 1245 213 168 . . 718 . . 220 . . . . . . 1179 506 171 405 Impact 30 | . . . . . . . . . . . . . . . . . . . . . . . . 30 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3871 | . . . . . . . . . . . . . . . . . . . . . . . 420 3451 Phasic 456 | . . . . . . . . . . . . . . . . . . . . . . . . 456 Highest Corruption 12 | . . . . . . 1 1 1 1 1 2 3 3 3 3 . 3 3 3 3 5 12 12 12 Average Corruption 3 | . . . . . . 1 1 1 1 1 1 2 3 3 3 . 2 3 3 2 5 6 11 4 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Effects 208 | . . . . . . 3 5 3 3 1 9 12 19 14 3 . 17 12 12 6 13 3 33 40 Message Errors 51 | . . . . . . . 2 2 . 1 4 1 5 3 2 . 4 4 2 1 3 1 7 9 Matter Fused 24 | . . . . . . . . . . . . . 3 3 . . 2 2 3 . 2 . 5 4 Heat Flow Errors 29 | . . . . . . . . . . . 2 3 2 1 . . 4 . 1 3 1 2 5 5 Energy Discharges 29 | . . . . . . 1 . 1 1 . . 1 4 4 1 . 1 4 1 2 3 . 4 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 26 | . . . . . . 1 . . 2 . 1 2 3 3 . . 2 2 2 . . . 3 5 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Misfires 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Targeting Errors 28 | . . . . . . 1 2 . . . 1 4 2 . . . 1 . 3 . . . 3 11 Weapon Failures 10 | . . . . . . . 1 . . . 1 1 . . . . 3 . . . . . 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 736 | . . . 21 50 . 45 85 . . . . . . 14 . . 151 . . . 2 . 51 317 Projectiles 48 | . . . . . . . . . . . . . . . . . . . . . . . . 48 Explosions 685 | . . . 21 50 . 45 85 . . . . . . 14 . . 151 . . . 2 . 51 266 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Knockbacks 10 | . . . 1 . . . . . . . . . . . . . . . . . . . . 9 Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1029 | . . . 28 . . 151 110 . . . . . . . . . 169 . . . 87 24 70 390 Shots 18 | . . . 1 . . 6 2 . . . . . . . . . 2 . . . 2 1 1 3 Rammed 54 | . 2 . 9 5 5 8 4 2 . . 6 3 . . . . 2 . 4 . . . . 4 Targets Rammed 58 | . 2 . 12 6 5 8 4 2 . . 6 3 . . . . 2 . 4 . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 472 | . 24 18 326 106 214 257 347 217 195 . 472 325 203 243 . 244 317 . 257 213 188 195 258 428 Average Temperature 81 | . 13 7 66 43 50 59 111 103 83 . 155 76 42 43 . 76 71 . 130 55 60 83 48 101 Received Heat Transfer 2979 | . 171 42 177 . 162 315 144 9 . . 177 147 . 18 . 180 111 . 120 . 57 285 576 288 Effects 20 | . . . 1 . . 1 2 . . . 10 . 1 . . 1 . . 1 . . . . 3 Shutdowns 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Energy Bleed 6 | . . . . . . 1 . . . . 1 . 1 . . 1 . . 1 . . . . 1 Interference 10 | . . . 1 . . . 2 . . . 7 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Total Turns 33 | . . . . . . . . . . . . . . . . . . . . . . . 33 . Longest Duration 22 | . . . . . . . . . . . . . . . . . . . . . . . 22 . Robots Corrupted 13 | . . . . . . 2 1 . . . 3 . . . . . . . . . 4 1 . 2 Combat Hostiles 13 | . . . . . . 2 1 . . . 3 . . . . . . . . . 4 1 . 2 Parts Fried 29 | . . . . . 3 8 2 1 . . 4 . . 2 . . . . . . 7 1 . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . 1 . . . . . 2 . . . . 2 . . . 1 . . 1 Heat Transferred 4665 | . 425 100 386 . 150 576 400 200 . . . 100 . . . . 300 . . . 500 200 25 1303 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . . . . 1 8 1 1 . . . . . . . . . . . . 5 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Peak Influence 1578 | . 240 203 243 177 667 1578 1309 . . . . 958 . . . . 518 181 400 . . . . 1056 Initial 717 | . . 40 . 52 . 281 717 . . . . 189 . . . . 86 181 2 . . . . . Average 415 | . 104 87 99 61 391 954 1031 . . . . 529 . . . . 215 121 279 . . . . 503 Maximum Alert Level 4 | . 1 1 1 . 2 4 4 . . . . 3 . . . . 2 . 2 . . . . 3 Low Security (%) 39 | 100 83 73 74 100 19 . . . . . . 11 . . . . 57 100 17 . . . . 22 Level 1 22 | . 16 26 25 . 28 9 . . . . . 41 . . . . 23 . 81 . . . . 24 Level 2 13 | . . . . . 51 23 . . . . . 4 . . . . 18 . 1 . . . . 20 Level 3 17 | . . . . . . 27 59 . . . . 43 . . . . . . . . . . . 33 Level 4 7 | . . . . . . 39 40 . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 3 . 1 . 5 9 6 . . . 1 9 . . . 1 3 . 3 . 1 . 1 14 Investigation 17 | . 1 . . . 4 4 2 . . . . 4 . . . . . . . . . . . 2 Extermination 8 | . . . . . . . 1 . . . . 3 . . . . . . . . . . . 4 Reinforcement 14 | . 2 . 1 . . . 1 . . . . 1 . . . . 2 . 3 . . . . 4 Assault 14 | . . . . . 1 5 2 . . . 1 . . . . 1 . . . . 1 . 1 2 Garrison 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 3 Haulers Reinforced 4 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Distress Signals 19 | . 1 . 2 . 3 4 . . . . . 1 . . . . 2 . 1 . . 1 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 497 | . 26 6 32 21 47 67 29 8 2 . 26 29 1 12 . 25 26 1 13 . 19 22 27 58 Peak Tracking Total 13 | . 4 3 8 11 5 8 6 5 1 . 6 3 1 4 . 10 6 1 6 . 7 13 6 8 Tactical Retreats 27 | . 2 . 4 . 3 3 . . . . . 1 . . . 3 2 . 1 . 1 1 4 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Traps Triggered 6 | . . . . . . . 1 . . . . . . . . . 2 . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . 1 . . 2 . . . . 1 . . . . . . . . 6 3 . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Machines Disabled 55 | . . . 1 2 5 6 11 4 . . . 5 . . . 1 5 . 1 . . . 1 13 Max in Single Turn 9 | . . . 1 2 4 1 9 4 . . . 4 . . . . 5 . 1 . . . 1 6 Garrison Access 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Machines Accessed 70 | . 4 1 5 1 10 12 7 1 . 4 . 9 . . . . 5 . . 1 . 6 . 4 Terminals 31 | . 2 . 3 . 8 11 2 . . . . 5 . . . . . . . . . . . . Fabricators 9 | . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . 4 Repair Stations 7 | . 1 . 1 . . 1 2 . . . . 1 . . . . 1 . . . . . . . Recycling Units 4 | . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Total Hacks 209 | . 12 1 15 1 33 25 14 5 . 27 . 28 . . . . 11 . . 1 . 15 . 21 Successful 128 | . 7 1 8 1 14 12 6 5 . 27 . 11 . . . . 5 . . 1 . 15 . 15 Failed 81 | . 5 . 7 . 19 13 8 . . . . 17 . . . . 6 . . . . . . 6 Catastrophic 18 | . 1 . 3 . 3 5 1 . . . . 2 . . . . 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 98 | . 6 . 9 . 20 20 3 . . . . 6 . . 1 . 10 . 3 . . 2 1 17 Terminals 77 | . 6 . 10 . 26 22 3 . . . . 10 . . . . . . . . . . . . Fabricators 34 | . . . . . . . 2 . . . . 7 . . . . 4 . . . . . . 21 Repair Stations 19 | . 3 . 2 . . 3 5 . . . . 4 . . . . 2 . . . . . . . Recycling Units 11 | . 3 . 3 . 4 . 1 . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . 3 . . . . . . 7 . . . . 2 . . . . . . . Garrison Access 6 | . . . . . . . 3 . . . . . . . . . 3 . . . . . . . Terminal Hacks 73 | . 3 1 1 1 8 10 . 5 . 27 . 1 . . . . . . . 1 . 15 . . Record 30 | . . . . . . . . 5 . 11 . . . . . . . . . . . 14 . . Part Schematic 8 | . . . 1 . . 2 . . . 5 . . . . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . 3 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . 3 . . . . . . . . . . . . . . Open Door 8 | . . 1 . 1 . 4 . . . . . . . . . . . . . 1 . 1 . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . . . . . 3 . . . . . . . . . . . 14 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Load Schematic 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . 6 Build 9 | . . . . . . . . . . . . 2 . . . . . . . . . . . 7 Repair Station Hacks 12 | . 2 . 2 . . 1 4 . . . . 1 . . . . 2 . . . . . . . Scan Component 7 | . 1 . 1 . . 1 2 . . . . 1 . . . . 1 . . . . . . . Repair 5 | . 1 . 1 . . . 2 . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 3 . . . . . . 5 . . . . 1 . . . . . . . Insert Component 4 | . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . Analyze 5 | . . . . . 2 . . . . . . 3 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 12 | . 1 . 4 . 2 1 1 . . . . 1 . . . . 1 . . . . . . 1 Terminals 5 | . . . 3 . 1 1 . . . . . . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 4 . 4 . 10 12 5 . . . . 9 . . . . 4 . . . . . . 4 Full Trace Events 16 | . 2 . . . 4 4 1 . . . . 4 . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . 1 . 1 1 . . . 5 . 2 . . . . 12 . . . . . . 16 Parts Built 6 | . . . . . . . . . . . . 4 . . . . . . . . . . . 2 Matter 1109 | . . . . . . . . . . . . 380 . . . . . . . . . . . 729 Time 332 | . . . . . . . . . . . . 142 . . . . . . . . . . . 190 Total Part Build Rating 31 | . . . . . . . . . . . . 20 . . . . . . . . . . . 11 Parts Repaired 5 | . 1 . 1 . . . 2 . . . . . . . . . 1 . . . . . . . Time 153 | . 26 . 26 . . . 51 . . . . . . . . . 50 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 9 . 10 . 3 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Non-combat 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . 1 . . . . 1 . . . . . 5 1 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Total Allies 57 | . . 3 . . . 2 3 . . . 2 . . . 4 1 3 20 3 . . 5 1 10 Largest Group 20 | . . 3 2 . . 2 3 . . . 1 . . . 4 4 3 20 8 3 3 5 2 5 Highest-Rated Group 796 | . . 40 32 . . 62 93 . . . 94 . . . 153 153 210 796 325 210 210 231 89 248 Highest-Rated Ally 103 | . . 16 16 . . 31 31 . . . 94 . . . 40 40 70 50 70 70 70 49 46 103 Zionite Dispatches 7 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Light 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 44 | . . 4 . . . . 1 10 4 . . 3 3 3 2 1 2 . 1 1 2 1 2 4 STAY 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 EXPLORE 15 | . . 2 . . . . 1 3 2 . . . 1 1 1 . . . . 1 1 1 . 1 RETURN 22 | . . 2 . . . . . 5 2 . . 3 1 2 1 1 2 . 1 . 1 . 1 . Ally Attacks 407 | . . 23 17 . . 37 33 . . . 26 . . . . 35 24 18 39 . 47 31 13 64 Total Damage 12714 | . . 286 192 . . 538 546 . . . 900 . . . . 1204 455 1584 1650 . 923 837 208 3391 Kills 77 | . . 5 7 . . 4 3 . . . 8 . . . . 10 . 2 9 . 2 5 3 19 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Robot Analysis Total 6 | . 2 . . . 3 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . . . 1 . 1 . 2 2 1 2 . . . 2 1 . 1 . Drone Launches 51 | . . 3 . . . . 1 8 3 . . 3 3 3 1 2 3 . 1 1 2 1 1 15 Drone Recoveries 35 | . . 3 . . . . 1 8 3 . . 3 2 3 1 1 3 . 1 1 1 . 1 3 Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Turns Passed 25083 | 84 1093 730 1007 919 1512 1431 1033 1147 597 153 834 1622 1246 1080 1458 891 1047 598 638 1022 804 1337 907 1893 Spaces Moved 11326 | 52 523 386 444 439 635 581 426 448 252 79 365 665 530 479 790 405 398 292 298 485 301 681 316 1056 Core 143 | 13 . . . . . . . . . . . . . . . . . . . . . . 8 122 Treads 10066 | 39 523 386 444 439 635 581 426 448 252 79 365 662 530 479 790 405 398 292 298 485 301 681 123 5 Legs 253 | . . . . . . . . . . . . 3 . . . . . . . . . . 185 65 Wheels 864 | . . . . . . . . . . . . . . . . . . . . . . . . 864 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 190 190 190 190 190 190 190 190 185 205 183 183 183 190 185 185 185 185 185 160 50 Average Speed 183 | 143 164 160 182 190 190 190 190 190 190 190 191 194 205 195 183 188 190 186 185 185 185 185 223 136 Slowest Speed 1450 | 160 200 160 190 190 190 190 230 190 190 190 230 270 205 205 183 190 190 190 185 185 185 185 1200 1450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 3 66 99 38 91 60 91 13 86 69 69 65 25 98 85 90 49 15 92 6 78 78 96 46 28 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 15 | . 1 1 . 1 1 . 1 1 1 1 . . 1 1 . 1 . . . 1 1 2 . . Known Exits Taken 14 | . 1 1 . . 1 1 . 1 . . 1 1 1 1 . 1 . . 1 1 1 . 1 . Unknown Exits Taken 8 | 1 . . 1 1 . . 1 . 1 1 . . . . 1 . . . . . . 1 . . Scrap Searched 17 | . . 4 . 2 . . . 2 1 . 2 . 3 1 . . . . . . 2 . . . Spaces Dug 58 | . . . 10 . . 7 . 17 . . . . 2 . . . 1 . . 12 . 2 1 6 Terrain Destroyed 675 | . . . 23 14 2 100 44 25 . . . 31 2 49 . . 46 . 4 13 30 11 68 213 Melee 10 | . . . . . . 1 . . . . . . . . . . . . . . . 2 1 6 Projectile 110 | . . . . 1 2 . . . . . . . 2 . . . 10 . 4 13 2 5 21 50 AOE 555 | . . . 23 13 . 99 44 25 . . . 31 . 49 . . 36 . . . 28 4 46 157 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Total 14182 | 59 657 486 564 474 784 755 593 727 367 83 449 884 675 591 800 459 537 317 330 595 504 739 427 1326 Wait 1372 | . 60 86 8 1 15 38 93 242 102 . 2 105 137 89 3 9 38 4 2 90 164 2 14 68 Move 11303 | 51 522 385 443 438 634 580 425 447 251 78 364 664 529 478 789 404 398 291 297 484 300 680 315 1056 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 106 | 2 9 3 17 2 11 . 4 4 2 2 2 11 . . 1 2 4 2 1 1 1 5 2 18 Fast Attach 148 | 6 5 2 7 1 9 11 2 3 1 . 1 10 . 1 . 2 9 3 . . 4 9 14 48 Attach 44 | . 2 . 2 1 2 . 3 2 3 1 1 1 . . . . 2 . . 1 . 1 8 14 Detach 29 | . 1 1 1 . 2 1 . 1 . . . . . . . . 3 2 . . 1 2 2 12 Swap 147 | . 4 4 11 3 12 23 16 7 . . 8 4 2 6 6 3 13 . . 5 8 7 3 2 Drop 155 | . 4 . 21 3 22 12 3 7 3 2 3 20 . . 1 5 5 1 1 1 2 16 3 20 Fire 780 | . 48 5 42 19 72 78 43 12 5 . 48 66 7 17 . 30 63 14 23 13 24 15 62 74 Melee 15 | . . . . . . 4 . . . . . . . . . . . . . . . 2 1 8 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 54 | . 2 . 12 6 5 8 4 2 . . 6 3 . . . . 2 . 4 . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Rewire 22 | . . . . . . . . . . . 14 . . . . 4 . . . . . . 3 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 16) 422 | -10/Materials | Lost 3 parts (1p1n1w) 711 | -10/Materials | Discovered new exit (range 15) 734 | -10/Materials | Identified exit to Materials 1028 | -10/Materials | Build established: Scavenger-Mutant 1122 | -10/Materials | Discovered new exit (range 8) 1162 | -10/Materials | Repaired Assault Rifle 1176 | -10/Materials | Identified exit to Mines 1178 | -10/Materials | Entered Mines 1185 | -10/Mines | Learned location of Zion (-6) 1204 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1324 | -10/Mines | Found the Drone Emporium 1333 | -10/Mines | Found Prototype Device 1333 | -10/Mines | Identified Sensor Drone Bay 1431 | -10/Mines | Discovered exit to Materials (range 10) 1441 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1442 | -10/Mines | Discovered new exit (range 5) 1499 | -10/Mines | Discovered exit to Materials (range 65) 1633 | -10/Mines | Build established: Mutant 1908 | -10/Mines | Entered Materials 1908 | -9/Materials | Accompanied by 2 allies 1908 | -9/Materials | Evolved 2 slots: Weapon x2 1962 | -9/Materials | Repaired Lgt. Treads? 2212 | -9/Materials | Build established: Gunner 2333 | -9/Materials | Lost 4 parts (1p3w) 2424 | -9/Materials | Discovered new exit (range 16) 2915 | -9/Materials | Entered Mines 2971 | -9/Mines | Discovered new exit (range 15) 3011 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3139 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3140 | -9/Mines | Assembled infested the area 3615 | -9/Mines | Learned location of Storage (-8) 3715 | -9/Mines | Discovered new exit (range 7) 3774 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3834 | -9/Mines | Entered Materials 3834 | -8/Materials | Evolved 2 slots: Utility x2 4165 | -8/Materials | Destroyed 7 combat bots 4421 | -8/Materials | Discovered new exit (range 7) 4535 | -8/Materials | Discovered new exit (range 9) 5034 | -8/Materials | First assault squad dispatched 5184 | -8/Materials | Identified exit to Storage 5346 | -8/Materials | Entered Storage 5500 | -8/Storage | Destroyed 7 combat bots 5746 | -8/Storage | First assault squad dispatched 5876 | -8/Storage | Found Prototype Launcher 5876 | -8/Storage | Identified Scatter Rocket Array 6109 | -8/Storage | Met a pair of Derelict thieves 6254 | -8/Storage | Destroyed 7 combat bots 6289 | -8/Storage | Used back door to open Recycling access 6289 | -8/Storage | Discovered new exit (range 5) 6646 | -8/Storage | Destroyed 11 combat bots 6738 | -8/Storage | Identified exit to Factory 6777 | -8/Storage | Entered Factory 6777 | -7/Factory | Evolved 2 slots: Utility x2 7177 | -7/Factory | First assault squad dispatched 7268 | -7/Factory | Allied Derelicts emerged from ambush trap array 7359 | -7/Factory | Repaired Arm. Treads 7485 | -7/Factory | Repaired Med. Armor Plating 7780 | -7/Factory | Discovered new exit (range 12) 7810 | -7/Factory | Entered Lower Caves 7955 | -7/Lower Caves | Attracted the attention of an 0b10 base 8121 | -7/Lower Caves | Learned location of Armory (-3) 8492 | -7/Lower Caves | Discovered new exit (range 11) 8513 | -7/Lower Caves | Identified exit to Lower Caves 8957 | -7/Lower Caves | Entered another Lower Caves area 9067 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9403 | -7/Lower Caves | Discovered new exit (range 22) 9554 | -7/Lower Caves | Entered Data Miner 9554 | -7/Data Miner | Discovered new exit (range 6) 9591 | -7/Data Miner | Met Data Miner 9625 | -7/Data Miner | Learned location of Section 7 (-3) 9625 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9653 | -7/Data Miner | Received God Mode back door access code from Data Miner 9707 | -7/Data Miner | Entered Proximity Caves 9776 | -6/Proximity Caves | Escorted by Enhanced Grunt 10016 | -6/Proximity Caves | Spotted B-75 Beast 10228 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10250 | -6/Proximity Caves | Identified exit to Factory 10541 | -6/Proximity Caves | Entered Factory 10541 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10814 | -6/Factory | Found Scatter Rocket Array 11007 | -6/Factory | Incoming investigation squad redirected 11136 | -6/Factory | Fabricated Hyp. Gauss Rifle (x2) 11190 | -6/Factory | Fabricated Hyp. Gauss Rifle (x2) 11447 | -6/Factory | Local fabrication network quarantined 11501 | -6/Factory | Build established: Machinist-Gunner 11943 | -6/Factory | Discovered new exit (range 3) 11956 | -6/Factory | Identified exit to Lower Caves 12105 | -6/Factory | Incoming investigation squad redirected 12119 | -6/Factory | Garrison activated, responded to threat 12163 | -6/Factory | Entered Lower Caves 12367 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 12395 | -6/Lower Caves | Identified exit to Zion 13155 | -6/Lower Caves | Discovered new exit (range 10) 13184 | -6/Lower Caves | Identified exit to Lower Caves 13409 | -6/Lower Caves | Entered another Lower Caves area 13409 | -6/Lower Caves | Accompanied by 1 ally 13705 | -6/Lower Caves | Discovered new exit (range 12) 13728 | -6/Lower Caves | Identified exit to Factory 14059 | -6/Lower Caves | Learned Factory terminal intel 14292 | -6/Lower Caves | Discovered exit to Zion (range 16) 14489 | -6/Lower Caves | Entered Zion 14532 | -6/Zion | Discovered new exit (range 28) 14615 | -6/Zion | System corruption cleaned by Quarantine Array 14824 | -6/Zion | Given the Hacking Drone Bay 15012 | -6/Zion | Visited the Megawrench Repair Shop 15012 | -6/Zion | Megawrench repaired 10 parts 15114 | -6/Zion | Received a hallucinogenic algorithm 15497 | -6/Zion | Imprinted 15500 | -6/Zion | Declared Zion's savior 15947 | -6/Zion | Entered Proximity Caves 15947 | -5/Proximity Caves | Accompanied by 4 allies 16095 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16724 | -5/Proximity Caves | Learned Factory interactive machine intel 16728 | -5/Proximity Caves | Discovered exit to Factory (range 15) 16838 | -5/Proximity Caves | Entered Factory 16838 | -5/Factory | Accompanied by 1 ally 16838 | -5/Factory | Evolved 2 slots: Utility x2 16839 | -5/Factory | Identified exit to Upper Caves 16840 | -5/Factory | Loaded intel: 46 interactive machine locations 16841 | -5/Factory | Loaded intel: 20 terminal locations 16910 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 16911 | -5/Factory | Zion Light squad teleported in 17132 | -5/Factory | Discovered new exit (range 16) 17139 | -5/Factory | Build established: Scavenger-Gunner 17192 | -5/Factory | Identified exit to Factory 17259 | -5/Factory | Found Prototype Protection 17259 | -5/Factory | Identified Zio. Weapon Casing 17383 | -5/Factory | Repaired Hyp. Gauss Rifle 17572 | -5/Factory | Build established: Scavenger-Tank 17855 | -5/Factory | Garrison activated, responded to threat 17873 | -5/Factory | Discovered exit to Upper Caves (range 7) 17885 | -5/Factory | Sucked down chute 17885 | -5/Factory | Entered Waste 17886 | -5/Waste | Joined by Warlord forces that had cleared the area 18099 | -5/Waste | Found Damper Plating 18274 | -5/Waste | Build established: Scavenger-Mutant 18356 | -5/Waste | Discovered new exit (range 11) 18450 | -5/Waste | A Compactor rumbled back to life 18450 | -5/Waste | Spotted C-40 Crusher 18454 | -5/Waste | Allies destroyed C-40 Crusher 18483 | -5/Waste | Entered Factory 18483 | -5/Factory | Accompanied by 8 allies 18574 | -5/Factory | Discovered exit to Factory (range 15) 18646 | -5/Factory | Discovered exit to Upper Caves (range 15) 18839 | -5/Factory | Build established: Scavenger-Tank 18996 | -5/Factory | Zion Light squad teleported in 19121 | -5/Factory | Entered Upper Caves 19121 | -5/Upper Caves | Accompanied by 3 allies 19276 | -5/Upper Caves | Build established: Scavenger-Mutant 19877 | -5/Upper Caves | Discovered new exit (range 4) 19884 | -5/Upper Caves | Identified exit to Upper Caves 19892 | -5/Upper Caves | Learned Factory emergency access door positions 19945 | -5/Upper Caves | Build established: Scavenger-Gunner 20143 | -5/Upper Caves | Entered another Upper Caves area 20143 | -5/Upper Caves | Accompanied by 3 allies 20161 | -5/Upper Caves | Discovered exit to Factory (range 6) 20342 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20381 | -5/Upper Caves | Found Zio. Weapon Casing 20393 | -5/Upper Caves | Destroyed 10 combat bots 20677 | -5/Upper Caves | Build established: Scavenger-Mutant 20772 | -5/Upper Caves | Discovered new exit (range 7) 20780 | -5/Upper Caves | Encountered a Warlord checkpoint 20782 | -5/Upper Caves | Identified exit to Warlord 20947 | -5/Upper Caves | Entered Warlord 21010 | -5/Warlord | System corruption cleaned by Quarantine Array 21050 | -5/Warlord | Discovered new exit (range 12) 21118 | -5/Warlord | System corruption reached 10% 21158 | -5/Warlord | System corruption cleaned by Quarantine Array 21292 | -5/Warlord | Learned location of Testing (-2) 21292 | -5/Warlord | Learned Testing emergency access door positions 21292 | -5/Warlord | Learned 4 Armory zone layouts 21292 | -5/Warlord | Learned 4 Armory zone layouts 21292 | -5/Warlord | Learned 4 Research zone layouts 21292 | -5/Warlord | Learned Quarantine security intel 21292 | -5/Warlord | Learned Factory fabricator intel 21292 | -5/Warlord | Learned Research garrison access intel 21721 | -5/Warlord | Rebuked by Warlord 21727 | -5/Warlord | Warlord's base attacked by MAIN.C 21737 | -5/Warlord | Opened Warlord's prototype stash 21743 | -5/Warlord | Found Prototype Device 21743 | -5/Warlord | Identified Thermal Barrier 21750 | -5/Warlord | Found Prototype Processor 21750 | -5/Warlord | Identified Spectral Analyzer 21757 | -5/Warlord | Found Prototype Hackware 21757 | -5/Warlord | Identified System Mapper 21772 | -5/Warlord | Found Prototype Reactor 21954 | -5/Warlord | Found Prototype Energy Gun 21954 | -5/Warlord | Identified Vortex Rail 21961 | -5/Warlord | Found Prototype Energy Gun 21961 | -5/Warlord | Identified Vortex Rifle 21973 | -5/Warlord | Found Prototype Launcher 22077 | -5/Warlord | Warlord forces counterattacked 22118 | -5/Warlord | Spotted Executioner 22230 | -5/Warlord | Spotted Striker 22230 | -5/Warlord | Spotted Executioner 22249 | -5/Warlord | Build established: Scavenger-Tank 22251 | -5/Warlord | Allies destroyed Striker 22251 | -5/Warlord | Allies destroyed Executioner 22265 | -5/Warlord | Found Exp. Targeting Computer 22284 | -5/Warlord | Entered Proximity Caves 22284 | -4/Proximity Caves | Accompanied by 2 allies 22306 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 22349 | -4/Proximity Caves | Destroyed 7 combat bots 22490 | -4/Proximity Caves | Core integrity fell below 50% 22570 | -4/Proximity Caves | Core integrity fell below 20% 22598 | -4/Proximity Caves | Lost 15 parts (1p1n6u7w) 22876 | -4/Proximity Caves | Lost 3 parts (2n1u) 22901 | -4/Proximity Caves | Build established: Scavenger-Mutant 23065 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 23079 | -4/Proximity Caves | Found Prototype Special Weapon 23170 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23191 | -4/Proximity Caves | Entered Factory 23191 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 23193 | -4/Factory | Loaded intel: 6 fabricator locations 23198 | -4/Factory | Spotted B-86 Titan 23369 | -4/Factory | Released all parts (6) 23382 | -4/Factory | Lost 4 parts (1n2u1w) 23479 | -4/Factory | Discovered new exit (range 6) 23481 | -4/Factory | Zion Hacker squad teleported in 23508 | -4/Factory | Zion Defense Resupply teleported in 23620 | -4/Factory | Identified Vortex Catalyst Activator 23703 | -4/Factory | Identified Vortex Chain Reactor 23704 | -4/Factory | Zion Resource Resupply teleported in 23833 | -4/Factory | Garrison activated, responded to threat 24066 | -4/Factory | Lost 9 parts (3n3u3w) 24171 | -4/Factory | Retrieved Zion intel report: Component Schematics 24172 | -4/Factory | Zion Heavy squad teleported in 24236 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 24299 | -4/Factory | Fabricated Tri-rail Accelerator (x1) 24364 | -4/Factory | Found Prototype Protection 24364 | -4/Factory | Identified Zio. Heavy Carapace 24368 | -4/Factory | Found Zio. Weapon Casing 24445 | -4/Factory | Zion Demo squad teleported in 24479 | -4/Factory | Destroyed 8 combat bots 24480 | -4/Factory | Incoming assault squad redirected 24498 | -4/Factory | Terminal network hard line cut 24843 | -4/Factory | Build established: Hacker-Gunner 24941 | -4/Factory | First assault squad dispatched 24963 | -4/Factory | Incoming assault squad redirected 25015 | -4/Factory | Released all parts (12) 25017 | -4/Factory | Core integrity fell below 50% 25042 | -4/Factory | System corruption reached 10% 25043 | -4/Factory | Lost 5 parts (1p2n1u1w) 25051 | -4/Factory | Core integrity fell below 20% 25084 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 25052_ Slug penetrates Wall. 25065_ Penetrated by Slug. 25068_ Slug penetrates Wall. 25069_ System corrupted: Energy discharge (-40). 25071_ Slug penetrates Wall. 25072_ Penetrated by Slug. 25072_ Slug penetrates Wall. 25073_ Slammed into H-77 Assassin. 25073_ Destabilizing: System corrupted (+1). 25074_ Penetrated by Slug. 25074_ Slug penetrates Wall. 25075_ Penetrated by Slug. 25075_ Slug penetrates Wall. 25078_ Critical hit. 25078_ Slug penetrates H-77 Assassin. 25078_ Slug penetrates Wall. 25080_ Slammed into H-77 Assassin. 25081_ Penetrated by Slug. 25082_ Damper Plating destroyed. 25084_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????? # # !! #????# | | ????????????######### ### # "! !" #????+ | | ????????????????????###?# # " " #????# | | ??????????????########### # ! #????# | | ??????????????# # # """ !!#????# | | ??????????????# # # """ !!#????# | | ??????????# # # """ !]!#????# | | ??????????# + %+! #????# | | +?????????# # =###########????# | | ??????????# # %%#! #????# | | ??????????# # # #????# | | " #??????????# # # #????# | | " #??????############### # #????# | | " #??????# # # """ """ #????# | | " #??????# + # """ """ #????# | | " #??????# """""" # # """ """ #????# | | " #??????# """""" ! # # #????# | | ##?????# """""" # #####+########## | | ####???# """""" # ^ | | # #???############+## | | #"#############???# ^ | | #???#### """" """" """" """ | | """ #?????## t ""^"""" """" """ | | """" #?????## k """" """" """ | | !! "F"" #?????## h """" """" """ | | !! "" ########@ """" """" """ | | """ " h """" """" """ | | "" # """" """ | | # # ? | | # + k ! ? | | ##### ##########+################## ? | | ????# #?????? #????????? ? | | ????# = #????? #????????? ? | | ????#### #########???? #???????? ? | | ???????###???????????# #???????? ? | | ?????????????????????# #???????? ??? | | ?????????????????????# #???????? ??? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# ##???????????? | | ?????????????????????# #????????????? | | ?????????????????????######"" " #????????????? | | ??????????????????????????? "#????????????? | | ???????????????????????????## # ###??????????????? | | ?????????????????????????????###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 50 Resistance: EM 90 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 20 Target Analysis 6 Armor Integrity Analysis 66 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 38 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Arm. Treads | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Enh. Autogun | -6/Factory | Scanalyzed Adv. EMP Blaster | -6/Factory | Scanalyzed Enh. Flexi-carbon Leg | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Exp. Targeting Computer | -5/Factory | Z-intel Exp. Signal Interpreter | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Ion Burst Cannon | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Exp. Terrain Scanner | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Tri-rail Accelerator | -5/Factory | Z-intel Com. Battery | -4/Factory | Z-intel Corruption Screen | -4/Factory | Z-intel Centrium Wheel | -4/Factory | Z-intel Imp. Core Analyzer | -4/Factory | Z-intel Lrn. Missile Launcher | -4/Factory | Z-intel Great Axe | -4/Factory | Z-intel Adv. Target Analyzer | -4/Factory | Z-intel Imp. Weapon Cycler | -4/Factory | Z-intel KE Penetrator | -4/Factory | Z-intel Lrn. Tractor Beam | -4/Factory | Z-intel Arm. Medium Treads | -4/Factory | Z-intel Melee Analysis Suite | -4/Factory | Z-intel Quantum Capacitor | -4/Factory | Z-intel Neutrino Core | -4/Factory | Z-intel Lgt. Antimatter Reactor | -4/Factory | Z-intel Lrn. Sensor Array | -4/Factory | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Hyp. Gauss Rifle | x2 | -6/Factory | Preloaded Hyp. Gauss Rifle | x2 | -6/Factory | Preloaded Exp. Signal Interpreter | x1 | -4/Factory Tri-rail Accelerator | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed AngularSensorInjector Manual? 0 Play Time 03:22:13 Cumulative 103.0 hours Start 2020.10.19 @ 23:25:49 End 2020.10.20 @ 17:34:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 20 Adventurer 15 Explorer 0 Win Type - Total 2 Types 0/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 68 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf544b4f-8876-4f7a-b18c-89b06fd20293