Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 02:23:34 Player: Switzy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (423) 423 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2564 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 133/300 Energy 98/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- VSS Leg Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit Shield Generator > --- WEAPON ----------- Shock Rifle Advanced EMP Blaster Rocket Launcher Mining Laser > --- INVENTORY -------- Weight Redist. System Heavy Assault Rifle [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg VSS Leg Wheel Wheel Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 2 | . . . 2 . . Parts Attached 28 | 5 1 1 8 . 13 Power 2 | 1 . . . . 1 Engine 2 | 1 . . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . 1 . 1 Treads . | . . . . . . Leg 1 | . . . . . 1 Wheel 3 | 2 . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | . 1 . 3 . 3 Device 5 | . 1 . 1 . 3 Storage 2 | . . . 2 . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 . 1 4 . 8 Energy Gun 4 | 1 . . 1 . 2 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . 1 . 1 Ballistic Cannon 1 | . . . . . 1 Launcher 3 | . . 1 . . 2 Special Weapon 2 | . . . 1 . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . 1 . 1 Unidentified Prototypes 2 | . . . . . 2 Parts Lost 25 | . . . 8 . 17 Power 2 | . . . 1 . 1 Propulsion 4 | . . . 2 . 2 Utility 5 | . . . 1 . 4 Weapon 14 | . . . 4 . 10 Highest Loss Streak 7 | . . . 7 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 61 | . 82 85 66 44 42 Engine 6 | . 14 14 7 . 1 Leg 1 | . . . . . 3 Wheel 15 | . 28 28 14 11 4 Device 9 | . 11 14 8 . 9 Storage 4 | . . . 4 11 7 Energy Gun 9 | . 14 14 10 11 4 Ballistic Gun 6 | . 14 12 6 . 1 Launcher 3 | . . 1 6 . 4 Special Weapon 3 | . . . 2 11 4 Special Melee Weapon 1 | . . . 4 . . Naked Turns 61 | . . . . . 61 Heaviest Build 29 | 7 8 9 16 9 29 Greatest Support 26 | 20 20 20 26 10 12 Greatest Overweight (x) 2 | . . . 2 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 8 Average Capacity 6 | 5 5 5 6 8 7 Most Carried 5 | 3 4 5 5 3 5 Average Carried 2 | . 2 4 3 2 1 Final Capacity 8 | 5 5 5 8 8 5 Final Carried 5 | . 4 5 2 3 1 Class Distribution -------------------- 75% | Mutant 13% | Tank 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 467 | 259 15 30 68 62 33 Remotely 113 | . 15 30 68 . . Salvage Created 440 | 78 90 14 171 . 87 Parts 36 | 6 14 3 9 . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 11 | 1 3 3 2 . 2 Guns 6 | 1 2 . 2 . 1 AOE 5 | . 1 3 . . 1 Classes Destroyed 7 | 2 2 . 3 . . Worker 1 | . . . 1 . . Tunneler 1 | 1 . . . . . Recycler 1 | . . . 1 . . Watcher 4 | . 2 . 1 . 1 Swarmer 6 | . 3 3 . . . Grunt 2 | 1 . . . . 1 Sentry 3 | . . . 2 . 1 Best Kill Streak 3 | 2 3 3 3 . 1 Combat Bots Only 3 | 1 3 3 1 . 1 Max Kills in Single Turn 2 | 1 1 2 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . 1 2 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 204 | 3 7 2 46 . 146 Missed 69 | . 2 2 13 . 52 Damage Taken 2204 | 34 39 . 546 . 1585 Core 695 | 12 . . 129 . 554 Absorbed by Shields 70 | . . . . . 70 Core Remaining (%) 85 | 95 . 95 . 67 . Volleys Fired 73 | 3 9 5 29 2 25 Largest 2 | 2 2 2 2 1 2 Hottest 106 | 60 60 60 100 100 106 Shots Fired 97 | 6 18 7 37 2 27 Gun 69 | 6 18 4 24 . 17 Cannon 3 | . . . . . 3 Launcher 17 | . . 3 7 . 7 Special 8 | . . . 6 2 . Kinetic 39 | 3 9 2 9 . 16 Thermal 17 | . . . 13 2 2 Explosive 14 | . . 3 7 . 4 Electromagnetic 27 | 3 9 2 8 . 5 Robot Hit Streak 6 | 4 6 5 4 . 5 Robot Miss Streak 6 | . 6 1 3 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 49 | 4 8 1 16 . 20 Core Hits 28 | 2 5 3 9 . 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 5 | . . . 1 . 4 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1388 | 66 218 167 357 . 580 Guns 596 | 66 142 12 168 . 208 Cannons 22 | . . . . . 22 Explosions 770 | . 76 155 189 . 350 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 311 | 21 64 . 43 . 183 Thermal 150 | . 76 . 59 . 15 Explosive 636 | . . 155 189 . 292 Electromagnetic 291 | 45 78 12 66 . 90 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 34 | . . 6 . . 28 Projectiles . | . . . . . . Explosions 34 | . . 6 . . 28 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 209 | . . . 61 . 148 Shots 8 | . . . 2 . 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 58 | 12 . . 58 . 12 Average Temperature 12 | 9 . . 15 . 7 Received Heat Transfer 983 | 18 . . 162 . 803 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 285 | . 100 . 148 . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 456 | 25 165 199 247 97 456 Initial 96 | . 16 64 77 96 37 Average 173 | 3 123 74 157 96 307 Maximum Alert Level 2 | . . . 1 . 2 Low Security (%) 67 | 100 100 100 66 100 19 Level 1 26 | . . . 33 . 59 Level 2 6 | . . . . . 21 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | 1 6 2 6 . 29 Peak Tracking Total 7 | 1 3 3 4 . 7 Tactical Retreats 10 | . . . 2 . 8 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . 2 . . . 1 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 6 | . . 4 1 . 1 Max in Single Turn 3 | . . 3 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . 1 . . . . Successful 1 | . 1 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . 1 . 1 Non-combat 1 | . . . 1 . . Combat 1 | . . . . . 1 Robot Hacks Applied 2 | . . . 1 . 1 parse_system 2 | . . . 1 . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1333 | 62 225 178 310 145 413 Spaces Moved 1177 | 66 240 201 221 152 297 Core 183 | 35 . . 38 . 110 Treads . | . . . . . . Legs 91 | . . . . . 91 Wheels 903 | 31 240 201 183 152 96 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 80 50 Average Speed 84 | 64 80 80 92 80 92 Slowest Speed 270 | 80 80 80 150 80 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 5 36 52 25 44 19 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 6 | . . . 6 . . Terrain Destroyed 109 | . 6 8 46 1 48 Melee . | . . . . . . Projectile 8 | . . . 6 1 1 AOE 101 | . 6 8 40 . 47 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1398 | 79 254 210 278 169 408 Wait 89 | 1 . 3 12 15 58 Move 1172 | 65 239 200 220 151 297 Hop . | . . . . . . Pick Up 28 | 5 5 1 5 1 11 Fast Attach . | . . . . . . Attach 27 | 5 1 . 8 . 13 Detach 1 | . . . 1 . . Swap 1 | . . 1 . . . Drop 2 | . . . 2 . . Fire 73 | 3 9 5 29 2 25 Melee 5 | . . . 1 . 4 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Discovered new exit (range 8) 63 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 12) 288 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 317 | -10/Mines | Learned location of Storage (-9) 441 | -10/Mines | Discovered new exit (range 9) 466 | -10/Mines | Entered Materials 466 | -9/Materials | Evolved 2 slots: Weapon x2 519 | -9/Materials | Discovered new exit (range 7) 703 | -9/Materials | Lost 7 parts (1p2n1u3w) 776 | -9/Materials | Entered Mines 800 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 843 | -9/Mines | Learned location of 1 exit from Materials 847 | -9/Mines | Assembled infested the area 871 | -9/Mines | Met 8R-AWN 914 | -9/Mines | Discovered new exit (range 10) 921 | -9/Mines | Entered Materials 921 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 922 | -8/Materials | Identified exit to Factory 1053 | -8/Materials | Lost 3 parts (1u2w) 1187 | -8/Materials | Lost 5 parts (1n1u3w) 1237 | -8/Materials | Core integrity fell below 50% 1296 | -8/Materials | Core integrity fell below 20% 1297 | -8/Materials | Lost 6 parts (1n2u3w) 1334 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01244_ Hvy. Assault Rifle destroyed. 01245_ G-50 Soldier misfires. 01248_ Acquired Imp. Light Cannon. 01249_ G-50 Soldier IFF system glitched. 01249_ O-16 Technician destroyed. 01254_ Sml. Storage Unit destroyed. 01261_ R-06 Scavenger collects Hover Unit. 01265_ R-06 Scavenger collects Hacking Suite. 01265_ U-05 Engineer lays Concrete. 01266_ Imp. Light Cannon destroyed. 01266_ Critical hit (Burn: +37). 01266_ U-05 Engineer repairs door. 01268_ U-05 Engineer builds a Wall. 01275_ U-05 Engineer lays Concrete. 01290_ Acquired Prototype Energy Gun. 01291_ Identified Hvy. Particle Gun. 01291_ Faulty integration damages Faulty Hvy. Particle Gun (-74). 01298_ Faulty Hvy. Particle Gun destroyed. 01331_ Processing Tank disabled. 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