Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 20:31:06 Player: C0-2MO Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (127) 635 Value Destroyed (7209) 7209 Prototype IDs (382) 7640 Alien Tech Used (12) 2400 Bonus (59645) 59645 TOTAL SCORE: 86229 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 2565 Follower Combat Kills 4966 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Met Sigix 2000 Integrated Exoskeleton 5000 Escaped with Sigix 10000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -20 Cogmind --------- Core Integrity 539/1600 Matter 280/300 Energy 334/340 System Corruption 0% Temperature Cool (0) +ITN Movement Walking (30) +NEM 1 Location Tau Ceti IV Orbit Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Experimental Targeting Computer Experimental Core Analyzer Experimental Hardlight Generator > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun (fused) Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Sigix Containment Pod Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Graphene Brace Experimental Hardlight Generator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Core Cannon > --- INVENTORY -------- Subatomic Replicator Sigix Sheargun Sigix Sheargun Sigix Containment Pod [Rating: 254] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Sigix Exoskeleton Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Nuclear Pulse Array Utility Gun Armor Device Graphene Brace Storage Large Storage Unit Processor Tech Extrapolator Hackware Improved Hacking Suite Protection Gun Armor Weapon 1B-0RG's Assimilator Energy Gun Sigix Sheargun Energy Cannon Advanced Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Sigix Broadsword Piercing Weapon Force Lance Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Gar Fac Ext Fac Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 8 . 2 . . . 2 . . . 2 . 2 . . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 . . . . . 2 . . . 1 . . . . . . Utility 8 | . . . . . 5 . . . . . . . . . 1 . 2 . . . . Weapon 4 | . . . . . 1 . 1 . . . . . . . . . . . . 2 . Parts Attached 208 | 8 9 11 . 3 6 7 1 14 1 8 13 3 19 6 2 38 17 14 8 10 10 Power 21 | 1 . . . 1 . 1 . 3 1 1 . 1 1 1 . 4 . . 2 2 2 Engine 4 | 1 . . . 1 . . . . . 1 . . 1 . . . . . . . . Core 7 | . . . . . . 1 . 2 1 . . 1 . 1 . 1 . . . . . Reactor 10 | . . . . . . . . 1 . . . . . . . 3 . . 2 2 2 Propulsion 46 | 2 2 1 . 1 . 6 . 6 . 3 6 . 5 3 1 7 2 1 . . . Treads 15 | 1 2 . . 1 . . . 4 . . . . 4 3 . . . . . . . Leg 2 | . . . . . . . . 2 . . . . . . . . . . . . . Wheel 9 | 1 . 1 . . . 6 . . . . . . 1 . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . . . Flight 19 | . . . . . . . . . . 3 6 . . . . 7 2 1 . . . Utility 96 | 3 4 4 . 1 5 . . 3 . 2 5 1 6 1 1 19 14 9 5 6 7 Device 51 | 2 1 1 . . 2 . . 2 . . 3 . 4 . . 11 7 5 2 5 6 Storage 10 | 1 1 . . 1 . . . . . 2 . . . . . 1 1 3 . . . Processor 16 | . . . . . 2 . . . . . 2 . . . 1 2 3 1 3 1 1 Hackware 7 | . . . . . . . . . . . . . . . . 5 2 . . . . Protection 12 | . 2 3 . . 1 . . 1 . . . 1 2 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 3 6 . . 1 . 1 2 . 2 2 1 7 1 . 8 1 4 1 2 1 Energy Gun 15 | 2 . 1 . . . . . . . . . . 7 . . 1 . . 1 2 1 Energy Cannon 7 | . 2 1 . . . . . . . . 1 . . . . . . 3 . . . Ballistic Gun 4 | . . 2 . . . . . . . . 1 . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . 1 . . . . . . . . . . . . . . 1 1 . . . Special Weapon 3 | . 1 1 . . . . . . . 1 . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 1 . 1 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . 3 . . . . . Piercing Weapon 5 | . . . . . . . . 1 . . . 1 . . . 3 . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . Unidentified Prototypes 29 | . 1 . . . 1 . . . 1 . 1 1 2 . 1 3 . 6 5 . 7 Parts Lost 37 | . . 1 . . . . . 4 . 4 6 . 8 1 . 2 4 . 6 1 . Power 2 | . . . . . . . . . . . . . . . . . . . 2 . . Propulsion 15 | . . . . . . . . 3 . 2 3 . 2 . . . 2 . 3 . . Utility 12 | . . 1 . . . . . 1 . 1 2 . 2 . . 2 2 . . 1 . Weapon 8 | . . . . . . . . . . 1 1 . 4 1 . . . . 1 . . Highest Loss Streak 5 | . . 1 . . . . . 2 . 3 2 . 3 1 . 2 3 . 5 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | 3 5 5 5 4 4 7 9 10 13 12 3 3 2 3 1 4 5 8 7 4 2 Power . | . . . 1 . 1 1 . . . . . . . . . . . 1 . . . Propulsion 1 | 1 1 1 1 . . 1 3 2 1 1 1 1 1 2 1 . . . . . . Utility 2 | . 3 1 1 2 2 4 4 5 9 8 2 1 . . . 1 1 2 2 1 . Weapon 1 | 1 1 1 1 . . . 1 1 1 . . 1 1 . . 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . 10 1 . 2 . . . . 2 5 1 . . . . 12 . 3 2 1 . Power 3 | . 1 . . 1 . . . . . . . . . . . 1 . . . . . Propulsion 9 | . 4 . . . . . . . 2 . . . . . . 1 . 1 1 . . Utility 17 | . 2 1 . . . . . . . 3 1 . . . . 6 . 2 1 1 . Weapon 7 | . 3 . . 1 . . . . . 1 . . . . . 2 . . . . . Tool/Special 3 | . . . . . . . . . . 1 . . . . . 2 . . . . . Average Slot Usage (%) 70 | . 99 87 77 50 41 59 72 67 63 61 24 46 67 77 85 75 73 71 73 80 77 Engine 5 | . 14 13 11 5 . . 5 . . 2 . . 3 5 4 . . . . . . Core 1 | . . . . . . 3 5 7 5 2 . 3 . . 4 1 . . . . . Reactor 2 | . . . . . . . . 1 5 4 . . . . . 5 8 8 9 9 9 Treads 12 | . 25 24 11 22 11 4 . 8 10 9 . . 6 21 23 . . . . . . Wheel 2 | . 2 2 11 . . 14 21 6 . . . . 4 . . . . . . . . Flight 2 | . . . . . . . . . . . 13 15 7 . . 18 14 15 6 . . Device 6 | . 12 . . . 1 5 5 4 5 4 4 10 18 30 23 19 11 12 12 11 12 Storage 5 | . 2 2 11 10 5 5 5 5 5 6 . . . . . 1 4 4 7 6 . Processor 4 | . . . . . 10 11 10 10 10 9 2 5 . . . 2 8 8 8 8 14 Hackware 1 | . . . . . . . . . . . . . . . . 9 15 17 7 . . Protection 8 | . 11 13 11 11 5 5 10 9 10 9 . 4 9 5 9 2 . . . . . Energy Gun 2 | . 1 1 . . . . . . . . . . 9 9 4 . . . 12 35 29 Energy Cannon 5 | . 26 13 11 . . . . . . . 1 . 2 . . . . . . . 3 Ballistic Gun 2 | . . 11 11 . . . . . . . 1 2 . . 4 . . . . . . Piercing Weapon 1 | . . . . . . . . 2 5 4 . 4 3 2 4 4 2 . . . . Special Melee Weapon 1 | . . . . . 5 5 5 5 5 4 . . . . . 1 2 . . . . Peak Build Rating 254 | 9 16 44 44 27 102 109 114 163 163 163 61 78 108 96 114 154 166 179 220 254 254 Average Rating 86 | 5 14 17 43 22 91 100 113 129 162 157 33 74 94 82 105 117 146 148 185 240 248 On Entrance 95 | . 7 15 44 27 22 97 109 114 163 163 7 59 76 80 96 106 150 135 154 216 254 Avg Prop Armor Cover (%) 12 | 17 13 12 11 34 . 9 . 7 . . 21 1 11 24 18 . . . . . . Naked Turns 1 | . . . . . . . . . . . 1 . . . . . . . . . . Heaviest Build 147 | 15 27 101 101 101 84 111 123 147 147 139 14 36 72 46 46 52 50 56 56 69 59 Greatest Support 167 | 16 46 46 23 46 46 64 64 160 160 160 38 36 109 167 58 58 55 58 60 60 60 Greatest Overweight (x) 9 | . 1 5 5 2 1 8 1 9 . . . . 2 . . 3 1 1 . 1 . Average Overweight (x) . | . . 1 4 1 1 2 1 4 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 15 15 15 15 15 5 5 5 5 5 10 15 15 15 10 5 Average Capacity 13 | 5 5 9 25 24 15 15 15 15 15 14 5 5 5 5 5 6 10 12 12 8 5 Most Carried 25 | 7 8 25 25 11 8 13 11 15 15 15 5 5 5 5 1 10 10 14 14 9 5 Average Carried 9 | 3 5 8 24 9 5 9 10 11 14 14 4 5 3 3 1 5 9 11 10 7 4 Final Capacity 25 | 8 5 25 25 25 15 15 15 15 15 5 5 5 5 5 5 10 10 15 10 5 5 Final Carried 25 | 7 5 25 11 10 8 12 10 14 15 5 5 5 5 1 1 10 9 14 9 5 4 Class Distribution -------------------- 65% | Mutant 10% | Scavenger-Mutant 7% | Hacker-Scout 7% | Alien-Sigix 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Mutant | -5/Factory Mutant | -5/Extension Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Gar Fac Ext Fac Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 10441 | 280 110 301 14 250 . 934 . 1432 231 4774 97 63 233 70 . 492 174 217 267 262 240 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7886 | 143 753 479 156 . . . . 520 . 997 145 63 748 28 . 364 269 264 405 474 2078 Parts 378 | 8 34 27 11 . . . . 8 . 29 5 2 36 . . 27 26 13 27 29 96 Haulers Intercepted 5 | . 2 . . . . . . . . . . . . . . . 2 . . 1 . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . 11 . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Gar Fac Ext Fac Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 79 | . 10 8 3 . . . . 3 . 5 4 . 13 2 . 2 5 2 5 5 12 Melee 19 | . . . . . . . . 2 . 5 2 . 6 1 . 2 . 1 . . . Guns 31 | . . 5 1 . . . . . . . . . 6 1 . . . . 5 1 12 Cannons 18 | . 10 3 2 . . . . . . . 2 . . . . . . 1 . . . AOE 10 | . . . . . . . . . . . . . 1 . . . 5 . . 4 . Classes Destroyed 24 | 2 6 1 1 . . . . 1 . 3 . 2 3 2 . 2 . . 1 . . Builder 10 | . . . . . . . . . . . . . . . . 1 8 . . 1 . Tunneler 5 | 2 . . . . . . . . . . . . . . . . 2 . . 1 . Hauler 5 | . 2 . . . . . . . . . . . . . . . 2 . . 1 . Recycler 11 | 1 3 . . . . . . . . 5 . . . . . . . 1 . . 1 Mechanic 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Operator 5 | . 1 . . . . . . . . . . . . . . 2 . 1 1 . . Drone 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . Turret 1 | . . 1 . . . . . . . . . . . . . . . . . . . Watcher 10 | . 2 . . . . . . . . . 1 . . . . 2 1 . . 2 2 Swarmer 9 | . 3 . . . . . . . . . 4 . . . . . . . . . 2 Cutter 5 | . . . . . . . . 1 . . . . . . . . . . . 4 . Grunt 14 | . 6 2 . . . . . 1 . 2 . . 1 . . . 1 . . . 1 Duelist 1 | . . . . . . . . . . 1 . . . . . . . . . . . Sentry 6 | . . . 3 . . . . 1 . . . . . . . . 1 . . 1 . Specialist 1 | . . . . . . . . . . 1 . . . . . . . . . . . Programmer 13 | . . . . . . . . . . . . . . 1 . 2 2 2 3 . 3 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . 2 . . Subdweller 7 | . 1 6 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . Thug 3 | . . . . . . . . . . . . . 3 . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . Bouncer 3 | . . . . . . . . . . . . . 3 . . . . . . . . Marauder 2 | . . . . . . . . . . . . . 2 . . . . . . . . Mutant 3 | . . . . . . . . . . . . . 3 . . . . . . . . Best Kill Streak 9 | 2 5 2 1 . . . . 2 . 3 3 . 2 1 . 3 9 1 4 7 4 Combat Bots Only 5 | . 3 2 1 . . . . 2 . 1 2 . 2 1 . 1 5 1 4 4 4 Max Kills in Single Turn 9 | 1 1 1 1 . . . . 1 . 1 1 1 1 1 . 1 9 1 1 3 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploded 5 | . . . . . . . . . . . . . 1 . . . 5 . . 3 . Melee 1 | . . . . . . . . 1 . 1 1 . 1 1 . 1 . 1 . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Gar Fac Ext Fac Upp War Pro Res Qua Res Tes Sec Acc Com Hostile Shots Fired 1503 | . 27 45 10 . . 14 . 138 9 231 121 31 137 17 . 49 97 28 247 117 185 Missed 511 | . 11 18 1 . . 3 . 38 5 73 32 18 35 3 . 14 52 17 93 50 48 Hits 992 | . 16 27 9 . . 11 . 100 4 158 89 13 102 14 . 35 45 11 154 67 137 Melee 9 | . . . . . . 1 . 1 . 2 . . 1 . . . . . 1 3 . Projectile 983 | . 16 27 9 . . 10 . 99 4 156 89 13 101 14 . 35 45 11 153 64 137 AOE 24 | . . . . . . 2 . 2 . 1 . . . . . . . . 1 2 16 Critical Strikes 59 | . . . . . . 1 . 3 . 7 1 . 6 4 . 5 1 . 13 11 7 Actively Blocked 45 | . . . . . . . . 1 . 6 . . 6 4 . 3 1 . 11 11 2 Part Disruptions 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . Damage Taken 17856 | . 187 546 135 . . 339 . 1639 84 3139 1349 224 2531 330 . 897 1078 267 1911 717 2483 Core 3740 | . 11 6 . . . 76 . 219 39 579 826 . 291 24 . 108 138 . 426 222 775 Absorbed by Shields 2493 | . . . . . . 17 . 399 . 275 . . . . . . . . 442 440 920 Redirected to Shielding 169 | . . . . . . . . . . . . . 5 . . 164 . . . . . Ignored by Resistances 5672 | . . . . . . . . . . . . . . . . . . . 1249 938 3485 Regen/Repaired (Parts) 1804 | . 22 . . . . 101 . 298 . 216 . . . . . 44 741 198 184 . . Core Remaining (%) 59 | 100 . . . 93 . 91 . . . 16 . . . . . 91 . . 51 . 33 Volleys Fired 306 | 10 38 70 7 . . . . . . 1 12 . 24 16 . . 1 1 40 36 50 Largest 4 | 1 2 2 2 . . . . . . 1 2 . 4 2 . . 1 1 2 4 4 Hottest 400 | 50 136 136 110 . . . . . . . 121 . 233 135 . . . 300 300 400 400 Shots Fired 622 | 10 61 112 14 . . . . . . 1 14 . 68 27 . . 1 1 69 71 173 Gun 451 | 10 2 31 7 . . . . . . . 7 . 59 27 . . . . 67 70 171 Cannon 146 | . 55 62 7 . . . . . . . 7 . 9 . . . . 1 2 1 2 Launcher 6 | . . 5 . . . . . . . . . . . . . . 1 . . . . Special 19 | . 4 14 . . . . . . . 1 . . . . . . . . . . . Kinetic 39 | . . 25 7 . . . . . . . 7 . . . . . . . . . . Thermal 201 | 10 61 76 7 . . . . . . . 7 . 17 16 . . 1 1 2 1 2 Explosive 5 | . . 5 . . . . . . . . . . . . . . . . . . . Electromagnetic 13 | . . 6 . . . . . . . . . . 3 4 . . . . . . . Slashing 308 | . . . . . . . . . . . . . . . . . . . 67 70 171 Entropic 55 | . . . . . . . . . . . . . 48 7 . . . . . . . Robot Hit Streak 46 | 5 8 20 12 . . . . . . 5 4 . 17 7 . . . 2 19 6 46 Robot Miss Streak 9 | 2 5 3 1 . . . . . . . 3 . 3 5 . . . . 3 9 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 1 1 1 Secondary Targets 8 | . . . . . . . . . . . . . 1 . . . . . 1 1 5 Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . . . . 1 1 1 Shots Hit Robots 485 | 7 35 69 10 . . . . 19 1 21 11 2 75 18 1 19 11 5 36 14 131 Core Hits 194 | 4 21 23 4 . . . . 3 . 12 4 2 29 3 . 9 10 2 10 11 47 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . 1 . . . . . 3 . . 1 . 1 . . . . 2 . 1 . Critical Strikes 28 | . . 1 . . . . . 3 . 6 1 1 6 1 . 3 . 2 1 1 2 Burn 1 | . . . . . . . . . . . . . 1 . . . . . . . . Destroy 4 | . . 1 . . . . . . . . . . . . . . . 2 . 1 . Smash 4 | . . . . . . . . 3 . . 1 . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 Impale 15 | . . . . . . . . . . 6 . 1 4 1 . 3 . . . . . Detonate 1 | . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 298 | . . . . . . . . 65 4 27 21 5 33 8 1 49 49 23 13 . . Impact 71 | . . . . . . . . 50 . . 21 . . . . . . . . . . Slashing 92 | . . . . . . . . . . . . . . . . 11 45 23 13 . . Piercing 135 | . . . . . . . . 15 4 27 . 5 33 8 1 38 4 . . . . Sneak Attacks 24 | . . . . . . . . . . 5 . 2 2 . 1 2 9 2 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33896 | 87 703 1370 245 . . . . 818 42 1011 406 157 3266 545 70 905 9619 1036 2985 1861 8770 Guns 15602 | 87 12 474 112 . . . . . . . 37 . 2077 454 . . . . 2615 1022 8712 Cannons 2944 | . 679 895 133 . . . . . . . 168 . 169 . . . . 500 . 400 . Explosions 8622 | . . . . . . . . . . . . . 83 . . . 8049 . 51 439 . Melee 6570 | . . . . . . . . 811 42 1010 201 157 937 91 70 905 1570 536 240 . . Ramming 146 | . . 1 . . . . . 7 . 1 . . . . . . . . 79 . 58 Kinetic 546 | . . 397 112 . . . . . . . 37 . . . . . . . . . . Thermal 11493 | 87 703 895 133 . . . . . . . 168 . 403 155 . . 8049 500 . 400 . Explosive 490 | . . . . . . . . . . . . . . . . . . . 51 439 . Electromagnetic 136 | . . 77 . . . . . . . . . . 17 42 . . . . . . . Impact 968 | . . . . . . . . 767 . . 201 . . . . . . . . . . Slashing 14695 | . . . . . . . . . . . . . . . . . 1570 536 2855 1022 8712 Piercing 3256 | . . . . . . . . 44 42 1010 . 157 937 91 70 905 . . . . . Entropic 2166 | . . . . . . . . . . . . . 1909 257 . . . . . . . Highest Corruption 17 | . . . . . . . . 1 1 2 . . 5 7 . 9 5 7 17 2 6 Average Corruption 3 | . . . . . . . . 1 1 1 . . 1 6 . 4 4 6 12 2 3 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 105 | . . . . . . . . 14 3 8 . . 3 9 . 2 4 18 32 2 10 Message Errors 17 | . . . . . . . . 4 . 3 . . . 1 . . 1 3 5 . . Matter Fused 25 | . . . . . . . . 7 . 2 . . 1 . . . 1 3 9 . 2 Heat Flow Errors 17 | . . . . . . . . 2 1 1 . . 1 1 . 2 . 2 6 . 1 Energy Discharges 12 | . . . . . . . . . . 2 . . 1 2 . . . 4 1 1 1 Parts Rejected 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Parts Fused 3 | . . . . . . . . . 1 . . . . . . . . 1 . . 1 Data Loss (minor) 7 | . . . . . . . . . 1 . . . . 1 . . 2 2 1 . . Data Loss (major) 12 | . . . . . . . . 1 . . . . . 2 . . . 3 4 1 1 Alerts 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . 3 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2943 | . . . . . . . . 163 5 216 93 . 6 . 30 174 1302 620 . 306 28 Projectiles 666 | . . . . . . . . . . . 31 . . . . . . 400 . 235 . Explosions 988 | . . . . . . . . . . . . . . . . . 917 . . 71 . Melee 1289 | . . . . . . . . 163 5 216 62 . 6 . 30 174 385 220 . . 28 Knockbacks 5 | . . . . . . . . 3 . . 1 . . . . . . . . . 1 Impact 5 | . . . . . . . . 3 . . 1 . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 137 | . . . . . . . . . . . . . 31 . . . . . 56 50 . Shots 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Rammed 4 | . . 1 . . . . . 1 . 2 . . . . . . . . . . . Targets Rammed 7 | . . 1 . . . . . 1 . 2 . . . . . . . . 2 . 1 Kicked 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 318 | 20 199 258 210 . . . . 294 235 272 80 12 279 122 . 102 7 250 318 112 143 Average Temperature 100 | 10 87 76 82 . . . . 169 128 21 29 12 50 122 . 49 7 109 125 48 57 Received Heat Transfer 2151 | . 96 162 36 . . 25 . 369 . 844 30 39 198 . . 55 108 9 75 15 90 Thermoelectric Energy+ 27 | . . . . . . . . . . . . . . . . . . . 6 . 21 Effects 10 | . . 2 . . . . . 6 1 . . . . . . . . . 1 . . Energy Bleed 4 | . . . . . . . . 2 1 . . . . . . . . . 1 . . Interference 6 | . . 2 . . . . . 4 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 3 . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 14 | . . . . . . . . 6 . . 3 . . . . . . . . . 5 Impact Corruptions 7 | . . . . . . . . 5 . . 1 . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 2 1 . . . . . . . 1 . . 2 . . . . . . . . Heat Transferred 4621 | 259 1333 1628 185 . . . . . . . 250 . 670 296 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Gar Fac Ext Fac Upp War Pro Res Qua Res Tes Sec Acc Com Maximum Alert Level 5 | . . . . . . 1 . 5 4 5 5 . . . 2 2 4 3 5 5 5 Low Security (%) 33 | 100 100 . 100 . 100 92 100 8 . . . . . . . 15 . . 24 . . Level 1 6 | . . . . . . 7 . 5 . . . . . . . 52 41 . . . . Level 2 7 | . . . . . . . . 4 . 18 . . . . 100 31 9 . 21 . . Level 3 14 | . . . . . . . . 21 12 16 . . . . . . . 100 . 40 . Level 4 13 | . . . . . . . . 17 87 5 . . . . . . 48 . . 5 86 Level 5 14 | . . . . . . . . 43 . 22 100 . . . . . . . . . 13 High Security 4 | . . . . . . . . . . 36 . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . . 53 54 . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . . . . . . Peak Influence 3648 | 5 133 . 73 . . 269 140 2147 1287 3648 1816 . . . 450 608 1582 927 1788 1987 1449 Initial 1787 | . . . . . . . 140 63 1127 585 1787 . . . 450 230 337 902 426 1100 1271 Average 863 | 1 34 . 17 . . 49 115 1263 1190 1803 1791 . . . 430 329 886 799 1072 1494 1344 Influence Increases 13482 | 15 354 70 250 . . 324 . 2444 278 4401 206 15 80 35 450 726 1689 318 532 758 537 Destroy 0b10 Robot/C 3880 | . 180 60 60 . . 220 . 1100 120 1420 80 . 20 20 . 40 100 40 100 100 220 Destroy 0b10 Robot/NC 310 | 15 40 . . . . . . 25 15 40 5 . . 5 . 30 75 10 5 30 15 Destroy Leader 466 | . 48 10 . . . 20 . 20 24 212 12 . . 10 . 14 36 10 10 26 14 Allied During Kill 1859 | . . . . . . 50 . 421 84 1288 . . . . . . 14 . . 2 . Successful Hack 279 | . 38 . 37 . . . . 7 14 23 . . . . . 34 24 57 45 . . Select Force Hacks 180 | . . . 150 . . . . . . . . . . . . 30 . . . . . Disable Machine 750 | . . . . . . 15 . . 15 60 . . . . . 150 90 120 135 105 60 Anti-Garrison Action 850 | . . . . . . . . 650 . . . . . . . 200 . . . . . Destroy Structure 1758 | . 3 . 3 . . 4 . 191 6 38 4 . . . . 18 705 36 117 405 228 Advance Influence 450 | . . . . . . . . . . . . . . . 450 . . . . . . Partial Spotted 330 | . . . . . . . . 15 . . . . . . . 90 60 . 120 45 . Lose Combat Pursuer 2370 | . 45 . . . . 15 . 15 . 1320 105 15 60 . . 120 585 45 . 45 . Influence Decreases 13831 | 15 346 78 250 . . 55 179 387 1230 1948 2051 728 1170 35 40 536 685 1164 1050 1068 816 Entered New Map 8310 | . . 4 . . . . 129 27 1020 610 1861 668 1090 . . 180 263 702 332 708 716 Time Decay 2950 | 15 346 74 250 . . . 50 . 190 398 130 60 54 35 40 326 302 302 168 110 100 Lost Part 296 | . . . . . . . . 40 . 40 60 . 26 . . 20 40 . 60 10 . Lost Ally 1675 | . . . . . . 55 . 320 20 900 . . . . . 10 80 10 40 240 . Purge Threat 600 | . . . . . . . . . . . . . . . . . . 150 450 . . Squads Dispatched 97 | . 1 . . . . 2 . . 1 23 2 . . . . 3 9 4 24 27 1 Investigation 12 | . . . . . . . . . . 4 1 . . . . 2 4 1 . . . Extermination 13 | . . . . . . . . . . . 1 . . . . 1 4 3 1 2 1 Reinforcement 9 | . 1 . . . . 2 . . . 1 . . . . . . . . 2 3 . Assault 60 | . . . . . . . . . . 18 . . . . . . 1 . 20 21 . Garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . 1 . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Gar Fac Ext Fac Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 29 | . . . . . . . . . . 4 . . 2 . . . 3 . 3 5 12 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 629 | . 18 10 2 . . 20 . 55 8 176 27 10 23 3 . 27 49 12 83 65 41 Peak Tracking Total 45 | . 3 2 1 . . 5 . 7 4 45 14 10 7 1 . 7 25 4 20 13 10 Tactical Retreats 49 | . 3 . . . . 1 . 1 . 17 4 1 3 . . 5 10 2 . 2 . Traps | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Gar Fac Ext Fac Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 18 | . . 1 . . . . . 9 2 . . . 2 . . . 2 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . 6 . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Gar Fac Ext Fac Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 60 | . . 2 . . . 1 . 4 1 4 . . 1 . . 10 6 8 12 7 4 Max in Single Turn 5 | . . 1 . . . . . 1 . . . . 1 . . 1 5 1 1 2 1 Garrison Access 4 | . . . . . . . . . 1 . . . . . . 1 1 . 1 . . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Gar Fac Ext Fac Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 94 | . 10 4 11 3 1 . 2 3 2 12 2 1 1 . . 17 6 8 9 . 2 Terminals 60 | . 7 . 6 . 1 . . 3 1 10 2 . . . . 13 3 5 8 . 1 Fabricators 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . Recycling Units 11 | . 2 . 5 . . . . . . 2 . . . . . . 1 . . . 1 Scanalyzers 5 | . . . . . . . . . . . . . . . . 3 . 2 . . . Garrison Access 5 | . . . . . . . 1 . 1 . . . . . . 1 1 . 1 . . Total Hacks 262 | . 28 7 27 22 2 . 2 4 3 25 5 1 1 . . 59 17 24 31 . 4 Successful 172 | . 19 7 15 22 1 . 1 1 2 13 1 1 1 . . 33 8 20 26 . 1 Failed 89 | . 9 . 12 . 1 . 1 3 1 12 4 . . . . 25 9 4 5 . 3 Catastrophic 17 | . 2 . 2 . . . 1 3 . 2 1 . . . . 4 2 . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . . . . Manual 144 | . 23 . 22 . . . . . 2 15 5 . . . . 34 10 11 19 . 3 Terminals 172 | . 21 . 21 . 2 . . 4 2 22 5 . . . . 39 10 15 30 . 1 Fabricators 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . Repair Stations 5 | . 2 . . . . . . . . . . . . . . . 3 . . . . Recycling Units 18 | . 5 . 6 . . . . . . 3 . . . . . . 1 . . . 3 Scanalyzers 22 | . . . . . . . . . . . . . . . . 15 . 7 . . . Garrison Access 11 | . . . . . . . 1 . 1 . . . . . . 5 3 . 1 . . Terminal Hacks 75 | . 5 7 2 22 1 . . 1 . 6 . 1 1 . . 10 2 3 13 . 1 Record 27 | . . 4 . 22 . . . . . . . . . . . 1 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 1 . . . . . . . . . . . . 2 1 . 1 . . Open Door 13 | . . 1 . . . . . 1 . 6 . 1 1 . . 2 . . . . 1 Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 4 | . . . . . . . . . . . . . . . . . . 1 3 . . Locate Traps 3 | . 1 . . . . . . . . . . . . . . 1 . . 1 . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . Extermination Status 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 5 | . . . . . . . . . . . . . . . . 1 . 2 2 . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . 1 . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 4 | . 2 . . . . . . . . . . . . . . . 2 . . . . Scan Component 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . Repair 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . . . . . . . . . . . . . . 10 . 7 . . . Insert Component 11 | . . . . . . . . . . . . . . . . 8 . 3 . . . Analyze 1 | . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Study 5 | . . . . . . . . . . . . . . . . 2 . 3 . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . . . . . . 1 . 1 . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . 1 . . . . . . . 1 . 1 . . Unauthorized Hacks 70 | . 12 . 13 . . . . . 1 7 1 . . . . 13 3 8 12 . . Terminals 56 | . 8 . 8 . . . . . 1 5 1 . . . . 11 2 8 12 . . Track 5 | . . . . . . . . . . . . . . . . 2 1 1 1 . . Assimilate 6 | . . . . . . . . . . . . . . . . 1 . 1 4 . . Botnet 15 | . 3 . 3 . . . . . . 2 . . . . . 3 1 1 2 . . Skim 30 | . 5 . 5 . . . . . 1 3 1 . . . . 5 . 5 5 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 4 . 5 . . . . . . 2 . . . . . . 1 . . . . Reject 2 | . 2 . . . . . . . . . . . . . . . . . . . . Mask 2 | . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . 5 . . . . . . . . . . . . . . . . . . Fedlink 2 | . . . . . . . . . . 2 . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . . Extract 1 | . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 4 | . 1 . . . . . . . 1 . . . . . . 1 . . 1 . . Used 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 61 | . 10 . 7 . . . 1 2 1 7 2 . . . . 13 4 8 5 . 1 Full Trace Events 7 | . . . . . . . . 1 . 1 1 . . . . . 2 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . 2 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 1 3 1 8 1 4 . . . . . 2 . 1 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 68 | . . . . . . . . . . . . . . . . . . 68 . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . 8 . . . Part Studies Acquired 5 | . . . . . . . . . . . . . . . . 2 . 3 . . . Parts Repaired 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . Time 60 | . 32 . . . . . . . . . . . . . . . 28 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac DSF Fac Gar Fac Ext Fac Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 20 | . . . . . . . . 20 . . . . . . . . . . . . . Machine Destruction 20 | . . . . . . . . 20 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . 7 . 6 . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Gar Fac Ext Fac Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 85 | . . . . . . . . 9 . 17 . . . . . 1 5 1 4 42 6 Largest Group 15 | . . . . . . . . 4 4 15 . . . . . 1 4 1 3 7 6 Highest-Rated Group 632 | . . . . . . . . 196 168 632 . . . . . 10 249 45 135 104 84 Highest-Rated Ally 159 | . . . . . . . . 51 51 159 . . . . . 10 64 45 45 15 15 Initial UFD Resources 48 | . . . . . 23 23 25 25 25 25 42 42 42 44 44 44 48 45 45 47 47 Total Orders 4 | . . . . . . . . 3 . . . . . . . . . . 1 . . STAY 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . FOLLOW 2 | . . . . . . . . 2 . . . . . . . . . . . . . Ally Attacks 721 | . . . . . . 36 . 211 37 380 . . . . . . 29 . . 28 . Total Damage 21068 | . . . . . . 987 . 6716 1275 10679 . . . . . . 951 . . 460 . Kills 154 | . . . . . . 11 . 56 9 75 . . . . . . 3 . . . . Allies Corrupted 7 | . . . . . . . . 3 . 4 . . . . . . . . . . . Allies Melted 6 | . . . . . . . . 1 . 4 . . . . . . . . 1 . . Borg Created 51 | . . . . . 1 7 . 12 2 29 . . . . . . . . . . . Largest Collective 5 | . . . . . 1 3 . 5 3 4 . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Gar Fac Ext Fac Upp War Pro Res Qua Res Tes Sec Acc Com Active Infowar (turns) 7163 | 35 251 . . . 362 327 116 2137 384 1231 . . . . . 646 662 671 336 5 . Optics 6578 | . . . . . 362 327 116 2137 384 1231 . . . . . 438 580 671 332 . . Sensors 1656 | . . . . . . . . . . . . . . . . 74 592 656 334 . . IFF 2 | . . . . . . . . . . . . . . . . . . . . 2 . Terrain 101 | 18 . . . . . . . . . . . . . . . . 83 . . . . Structural 1986 | . . . . . . . . . . . . . . . . 618 363 671 334 . . Seismic 268 | 17 251 . . . . . . . . . . . . . . . . . . . . Cloaking 16 | . . . . . . . . 16 . . . . . . . . . . . . . Jamming 2 | . . . . . . . . . . . . . . . . . . . . 2 . ECM 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 3 . . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Gar Fac Ext Fac Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 19082 | 95 1271 3293 1171 2801 404 327 116 2327 384 1479 273 138 815 342 95 725 662 671 765 514 414 Spaces Moved 14706 | 56 726 1886 704 1178 159 170 97 1004 219 730 449 295 512 159 56 1346 1271 967 1087 1066 569 Core 77 | 9 . . . 62 . . . . . 1 5 . . . . . . . . . . Treads 4605 | . 553 1422 7 1116 159 18 . 236 219 635 . . 20 159 56 5 . . . . . Legs 2043 | . . . . . . . . 10 . . . . . . . . . . 398 1066 569 Wheels 2672 | 47 173 464 697 . . 152 97 758 . . . . 284 . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 . . . . . Flight 5308 | . . . . . . . . . . 94 444 295 208 . . 1340 1271 967 689 . . Fastest Speed 28 | 50 100 120 160 100 240 105 115 115 160 35 28 34 34 160 160 28 31 31 30 30 30 Average Speed 102 | 91 148 158 163 236 240 140 115 181 160 143 35 35 88 165 160 30 33 33 31 31 30 Slowest Speed 480 | 100 160 160 480 320 240 400 115 280 160 160 50 40 250 170 160 280 119 115 37 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 62 | . . . . . . . . . . 6 9 2 . . . 16 8 8 13 . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . 4 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Teleports 100 | . . . . . . . . . . . . . . . . . . . 37 41 22 Exploration Rate (%) 52 | 5 98 95 96 85 7 87 5 82 11 76 13 56 40 46 2 98 43 77 75 40 26 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 14 | . 3 . 6 3 . . . . . 1 . . . . . . . . 1 . . Known Exits Taken 12 | . 1 1 . . 1 . 1 . 1 . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 . . 1 1 . . . . . 1 1 1 . . . . . . . 1 . Scrap Searched 11 | . . 5 . 4 . . . . . . . . . 2 . . . . . . . Spaces Dug 218 | . . 5 . . . . . 15 2 3 1 2 4 3 . 9 34 5 11 90 34 Terrain Destroyed 858 | . . 46 3 . . . . 15 2 3 2 2 5 5 . 9 422 16 56 162 110 Melee 88 | . . . . . . . . 15 2 3 . 2 4 3 . 9 34 5 11 . . Projectile 247 | . . . 3 . . . . . . . 2 . 1 2 . . . 11 14 104 110 AOE 523 | . . 46 . . . . . . . . . . . . . . 388 . 31 58 . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . 1 . . Actions | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Gar Fac Ext Fac Upp War Pro Res Qua Res Tes Sec Acc Com Total 17462 | 86 865 2050 716 1199 180 242 101 1377 242 1027 499 314 746 193 60 1555 1403 1261 1409 1200 737 Wait 1359 | 5 58 51 4 2 10 46 3 136 11 153 9 13 143 2 . 52 63 238 218 76 66 Move 14569 | 55 725 1885 703 1177 158 169 96 1003 218 717 431 291 511 158 55 1315 1255 951 1063 1065 568 Hop 54 | . . . . . . . . . . 6 8 1 . . . 14 7 7 11 . . Pick Up 104 | 7 12 4 1 6 1 6 . 5 3 4 1 . 6 . . 24 1 7 9 1 6 Fast Attach 175 | 7 6 9 . 3 4 7 . 11 . 4 14 2 15 4 2 36 14 11 11 2 13 Attach 51 | 1 2 1 . . 3 1 2 1 . 1 . . 6 4 . 6 1 1 9 3 9 Detach 26 | 1 1 1 . 1 2 . . 1 . . . . 2 . . 2 . 3 5 2 5 Swap 69 | . 3 10 . 2 . 1 . 2 1 4 . 1 1 . . 8 5 7 11 11 2 Drop 180 | . 20 11 1 8 1 4 . 12 3 5 3 1 5 1 2 53 11 12 6 4 17 Fire 306 | 10 38 70 7 . . . . . . 1 12 . 24 16 . . 1 1 40 36 50 Melee 290 | . . . . . . . . 65 4 27 21 5 33 8 1 45 45 23 13 . . Ram 1 | . . . . . . . . . . . . . . . . . . . 1 . . Kick 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Crush 4 | . . 1 . . . . . 1 . 2 . . . . . . . . . . . Escape Stasis 65 | . . . . . . . . 54 . . . . . . . . . . 11 . . Rewire 147 | . . . . . . 1 . 74 . 72 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 60 | . . 7 . . 1 7 . 12 2 31 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 7 exits: *Fac x4 / Low x2 / DSF) -6/DSF -5/Factory (discovered 2 exits: Ext / Gar) -5/Garrison (discovered 4 exits: *Fac x4) -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 3 exits: Acc / *Sec / *Frg) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 2 exits: [*Sur x2]) Tau Ceti IV Orbit History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 16) 523 | -10/Materials | Discovered new exit (range 15) 696 | -10/Materials | Derelicts attacked the area 777 | -10/Materials | Repaired Disposable Heat Sink 857 | -10/Materials | Discovered new exit (range 3) 953 | -10/Materials | Learned location of Storage (-8) 986 | -10/Materials | Learned 2 Mines zone layouts 1010 | -10/Materials | Learned Recycling recycling unit intel 1034 | -10/Materials | Identified exit to Subcaves 1034 | -10/Materials | Identified exit to Materials 1045 | -10/Materials | Loaded intel: 14 trap records 1064 | -10/Materials | Learned Materials trap positions 1367 | -10/Materials | Entered Subcaves 1368 | -10/Subcaves | Approached by a straggling Scientist 1368 | -10/Subcaves | Identified exit to Recycling 1570 | -10/Subcaves | Visited Clippyterm 1575 | -10/Subcaves | Learned Factory fabricator intel 1741 | -10/Subcaves | Learned location of 1 exit from Materials 1935 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1936 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2020 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2040 | -10/Subcaves | Discovered new exit (range 10) 2043 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2106 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2114 | -10/Subcaves | Discovered new exit (range 15) 3392 | -10/Subcaves | Learned location of 1 exit from Materials 3432 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 3851 | -10/Subcaves | Build established: Subdweller-Mutant 4006 | -10/Subcaves | Found SUBCON Basin 4243 | -10/Subcaves | Build established: Mutant 4449 | -10/Subcaves | Visited 4L-MR0's lab 4471 | -10/Subcaves | Found Gun Armor 4472 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 4477 | -10/Subcaves | Found Prototype Special Melee Weapon 4660 | -10/Subcaves | Entered Recycling 4661 | -8/Recycling | Met a Zionite searching for Scraptown 4661 | -8/Recycling | Loaded intel: 5 recycling unit locations 4817 | -8/Recycling | Discovered new exit (range 5) 5063 | -8/Recycling | Learned Factory trap positions 5137 | -8/Recycling | Learned Storage trap positions 5203 | -8/Recycling | Learned location of Zion (-7) 5258 | -8/Recycling | Learned 2 Lower Caves zone layouts 5301 | -8/Recycling | Learned location of 1 exit from Storage 5359 | -8/Recycling | Learned Factory fabricator intel 5433 | -8/Recycling | Learned location of 2 exits from Lower Caves 5485 | -8/Recycling | Learned Storage stockpile data 5548 | -8/Recycling | Learned Storage stockpile data 5768 | -8/Recycling | Scanned before Scraplab entrance 5791 | -8/Recycling | Entered Scraplab 5824 | -8/Recycling | Discovered new exit (range 2) 5831 | -8/Recycling | Entered Scraptown 5964 | -8/Scraptown | Visited Fellowship of the Rings 6060 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6067 | -8/Scraptown | Learned Research interactive machine intel 6070 | -8/Scraptown | Learned Factory non-interactive machine intel 6073 | -8/Scraptown | Learned location of 1 exit from Factory 6130 | -8/Scraptown | Visited Awakened 6144 | -8/Scraptown | Visited IN-MT5's Study 6159 | -8/Scraptown | Visited Cyclists 6192 | -8/Scraptown | Visited UFD Registry 6192 | -8/Scraptown | Registered with UFD as "Gearfunk" 6238 | -8/Scraptown | Entered Cyclist Reading Room 6500 | -8/Scraptown | Delivered Scrap Shield to a Scientist 6653 | -8/Scraptown | Visited Research Penetration Think Tank 6701 | -8/Scraptown | Visited Abandonware Association 6725 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 6725 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 6780 | -8/Scraptown | Visited Junk Cannon Lab 6814 | -8/Scraptown | Visited Curators Association 6943 | -8/Scraptown | Visited Junk Repository 7039 | -8/Scraptown | Visited Science Testing Area 7075 | -8/Scraptown | Visited Cartography Club 7210 | -8/Scraptown | Learned location of Cetus (-5) 7210 | -8/Scraptown | Learned location of Hub_04(d) (-5) 7210 | -8/Scraptown | Learned 12 Materials zone layouts 7210 | -8/Scraptown | Learned 24 Factory zone layouts 7210 | -8/Scraptown | Learned 4 Storage zone layouts 7210 | -8/Scraptown | Learned 8 Lower Caves zone layouts 7210 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 7210 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 7210 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 7210 | -8/Scraptown | Learned Research emergency access door positions 7210 | -8/Scraptown | Learned location of 1 exit from Research 7210 | -8/Scraptown | Learned location of 1 exit from Lower Caves 7210 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 7245 | -8/Scraptown | Visited Junk Repository 7298 | -8/Scraptown | Visited Derelict Rescue Squad 7960 | -8/Scraptown | Discovered new exit (range 13) 8507 | -8/Scraptown | Met Optimus 8507 | -8/Scraptown | Accepted into 0bPrime 8627 | -8/Scraptown | Discovered new exit (range 3) 8632 | -8/Scraptown | Entered Factory 8632 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 8632 | -6/Factory | Identified 1B-0RG's Assimilator 8633 | -6/Factory | Identified exit to Lower Caves 8634 | -6/Factory | Identified exit to Factory 8636 | -6/Factory | Loaded intel: 102 trap records 8637 | -6/Factory | Loaded intel: 226 non-interactive machine locations 8638 | -6/Factory | Loaded intel: 6 fabricator locations 8914 | -6/Factory | Assimilating Engineer 5a into Collective. 8942 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 9019 | -6/Factory | Discovered exit to Factory (range 14) 9036 | -6/Factory | Identified exit to DSF 9036 | -6/Factory | Entered DSF 9036 | -6/DSF | Accompanied by 1 ally 9061 | -6/DSF | Additional patrols routed to DSF 9072 | -6/DSF | Assimilating Slicer 5a into Collective. 9076 | -6/DSF | Assimilating Slicer 5b into Collective. 9113 | -6/DSF | Assimilating Shepherd 5a into Collective. 9129 | -6/DSF | Assimilating Soldier 5a into Collective. 9131 | -6/DSF | Lost 3 allies 9137 | -6/DSF | Assimilating Soldier 5b into Collective. 9273 | -6/DSF | Discovered exit to Factory (range 14) 9293 | -6/DSF | Assimilating Veteran 5a into Collective. 9296 | -6/DSF | Assimilating Soldier 5c into Collective. 9359 | -6/DSF | Sterilization system engaged 9363 | -6/DSF | Entered Factory 9363 | -5/Factory | Accompanied by 3 allies 9363 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 9364 | -5/Factory | Identified exit to Extension 9365 | -5/Factory | Loaded intel: 6 fabricator locations 9472 | -5/Factory | Identified exit to Garrison 9479 | -5/Factory | Entered Garrison 9479 | -5/Garrison | Accompanied by 3 allies 9493 | -5/Garrison | Triggered checkpoint 9497 | -5/Garrison | Discovered new exit (range 5) 9512 | -5/Garrison | Identified exit to Factory 9587 | -5/Garrison | Triggered checkpoint 9602 | -5/Garrison | Assimilating Warrior 6a into Collective. 9618 | -5/Garrison | Garrison Relay disabled 9825 | -5/Garrison | Assimilating Sage 6a into Collective. 9871 | -5/Garrison | Assimilating Slayer 6a into Collective. 9880 | -5/Garrison | Assimilating Sentinel 6a into Collective. 9886 | -5/Garrison | Assimilating Sentinel 6b into Collective. 9912 | -5/Garrison | Lost 7 allies 10029 | -5/Garrison | Assimilating Chaingunner 6a into Collective. 10035 | -5/Garrison | Spotted B-75 Beast 10065 | -5/Garrison | Assimilating Beast 6a into Collective. 10079 | -5/Garrison | Lost 3 allies 10090 | -5/Garrison | Assimilating Veteran 6a into Collective. 10095 | -5/Garrison | Assimilating Soldier 6d into Collective. 10224 | -5/Garrison | Build established: Scavenger-Mutant 10481 | -5/Garrison | Assimilating Virus 6a into Collective. 10574 | -5/Garrison | Discovered exit to Factory (range 13) 10638 | -5/Garrison | Garrison Relay disabled 10717 | -5/Garrison | Tech Extrapolator generated special schematic: Energy Deflector 10775 | -5/Garrison | Assimilating Carver 6a into Collective. 10980 | -5/Garrison | Garrison Relay disabled 11030 | -5/Garrison | Rescued a captive Derelict 11031 | -5/Garrison | Rescued a captive Derelict 11093 | -5/Garrison | Discovered exit to Factory (range 12) 11156 | -5/Garrison | Assimilating Chaingunner 6b into Collective. 11472 | -5/Garrison | Discovered exit to Factory (range 11) 11533 | -5/Garrison | Garrison Relay disabled 11613 | -5/Garrison | Installed Relay Interface Framework 11620 | -5/Garrison | Build established: Mutant 11806 | -5/Garrison | Entered Factory 11806 | -5/Factory | Accompanied by 6 allies 11907 | -5/Factory | Assimilating Engineer 6a into Collective. 11953 | -5/Factory | Garrison activated, responded to threat 12023 | -5/Factory | Assimilating Engineer 6b into Collective. 12056 | -5/Factory | Discovered exit to Extension (range 15) 12190 | -5/Factory | Entered Extension 12190 | -5/Extension | Accompanied by 7 allies 12262 | -5/Extension | Assimilating Sentinel 6g into Collective. 12266 | -5/Extension | Rescued A7 12285 | -5/Extension | Rescued a captive Derelict 12306 | -5/Extension | Loaded intel: 2 recycling unit locations 12395 | -5/Extension | Rescued a captive Derelict 12396 | -5/Extension | Rescued a captive Derelict 12545 | -5/Extension | Spotted B-75 Beast 12546 | -5/Extension | Allies destroyed B-75 Beast 12556 | -5/Extension | Destroyed B-75 Beast 12600 | -5/Extension | Assimilating Soldier 6e into Collective. 12605 | -5/Extension | Rescued a captive Derelict 12606 | -5/Extension | Rescued a captive Derelict 12628 | -5/Extension | Assimilating Soldier 6f into Collective. 12716 | -5/Extension | Rescued a captive Derelict 12725 | -5/Extension | Rescued a captive Derelict 12738 | -5/Extension | Rescued a captive Derelict 12739 | -5/Extension | Rescued a captive Derelict 12768 | -5/Extension | Energy Cycler disabled 12790 | -5/Extension | First assault squad dispatched 12801 | -5/Extension | Attached CPS modules to A7. 12856 | -5/Extension | Assimilating Warrior 6b into Collective. 12877 | -5/Extension | Assimilating Smith 6a into Collective. 12884 | -5/Extension | Assimilating Warrior 6c into Collective. 12914 | -5/Extension | Assimilating Soldier 6g into Collective. 12920 | -5/Extension | Assimilating Soldier 6h into Collective. 12948 | -5/Extension | Assimilating Beamer 6a into Collective. 12964 | -5/Extension | Lost 22 allies 12965 | -5/Extension | Discovered new exit (range 42) 12966 | -5/Extension | Discovered new exit (range 40) 13080 | -5/Extension | Learned location of Protoforge (-2) 13121 | -5/Extension | Assimilating Smith 6b into Collective. 13136 | -5/Extension | High security lockdown imminent 13161 | -5/Extension | Assimilating Sage 6b into Collective. 13193 | -5/Extension | Assimilating Warrior 6d into Collective. 13216 | -5/Extension | High security lockdown engaged 13218 | -5/Extension | Lost 3 allies 13318 | -5/Extension | Assimilating Sentinel 6h into Collective. 13340 | -5/Extension | Assimilating Archangel 6a into Collective. 13381 | -5/Extension | Assimilating Informer 6a into Collective. 13400 | -5/Extension | Lost 5 allies 13401 | -5/Extension | Assimilating Smith 6c into Collective. 13423 | -5/Extension | Assimilating Veteran 6b into Collective. 13466 | -5/Extension | Assimilating Destroyer 6a into Collective. 13469 | -5/Extension | Core integrity fell below 50% 13469 | -5/Extension | Assimilating Disruptor 6a into Collective. 13474 | -5/Extension | Assimilating Sentinel 6i into Collective. 13495 | -5/Extension | Assimilating Fighter 6a into Collective. 13506 | -5/Extension | Assimilating Veteran 6c into Collective. 13511 | -5/Extension | Assimilating Sentinel 6j into Collective. 13518 | -5/Extension | Lost 8 allies 13524 | -5/Extension | Assimilating Archangel 6b into Collective. 13541 | -5/Extension | Assimilating Warrior 6e into Collective. 13587 | -5/Extension | Lost 5 allies 13594 | -5/Extension | Assimilating Soldier 6i into Collective. 13600 | -5/Extension | Assimilating Imp 6a into Collective. 13604 | -5/Extension | Assimilating Veteran 6d into Collective. 13613 | -5/Extension | Assimilating Fighter 6b into Collective. 13630 | -5/Extension | Released all parts (11) 13638 | -5/Extension | Core integrity fell below 20% 13661 | -5/Extension | Lost 4 allies 13664 | -5/Extension | Discovered new exit (range 15) 13666 | -5/Extension | Lost 3 parts (2n1w) 13669 | -5/Extension | Entered Factory 13669 | -4/Factory | Evolved 2 slots: Propulsion x2 13678 | -4/Factory | Found Prototype Processor 13678 | -4/Factory | Identified Exp. Signal Interpreter 13766 | -4/Factory | Core integrity fell below 50% 13844 | -4/Factory | Spotted B-86 Titan 13918 | -4/Factory | Discovered new exit (range 8) 13934 | -4/Factory | Discovered new exit (range 5) 13942 | -4/Factory | Entered Upper Caves 13944 | -4/Upper Caves | UFD Scientist delivered a prototype 13944 | -4/Upper Caves | Found Prototype Protection 13944 | -4/Upper Caves | Identified Enh. Scrap Shield 14030 | -4/Upper Caves | Spotted B-86 Titan 14069 | -4/Upper Caves | Learned Research security intel 14071 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14080 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 14080 | -4/Upper Caves | Entered Warlord 14081 | -4/Warlord | Identified exit to Proximity Caves 14093 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 14093 | -4/Warlord | Attacked by Warlord forces 14189 | -4/Warlord | Spotted ZQ-ZDV(B) 14189 | -4/Warlord | Spotted J6-BI5(B) 14198 | -4/Warlord | Found Prototype Energy Gun 14198 | -4/Warlord | Identified Vortex Rifle 14202 | -4/Warlord | Found Vortex Rifle 14211 | -4/Warlord | Found Vortex Rifle 14217 | -4/Warlord | Found Vortex Rifle 14258 | -4/Warlord | Destroyed ZQ-ZDV(B) 14280 | -4/Warlord | Warlord's base attacked by MAIN.C 14327 | -4/Warlord | Destroyed J6-BI5(B) 14360 | -4/Warlord | Core integrity fell below 20% 14630 | -4/Warlord | Warlord forces counterattacked 14721 | -4/Warlord | Spotted Executioner 14722 | -4/Warlord | Spotted YG-MI5(L) 14880 | -4/Warlord | Spotted Striker 14895 | -4/Warlord | Entered Proximity Caves 14896 | -3/Proximity Caves | Identified exit to Research 14924 | -3/Proximity Caves | Lost 3 parts (2n1w) 14971 | -3/Proximity Caves | Build established: Scavenger-Tank 14980 | -3/Proximity Caves | Spotter reported a threat 15073 | -3/Proximity Caves | Spotter reported a threat 15126 | -3/Proximity Caves | Spotter reported a threat 15237 | -3/Proximity Caves | Entered Research 15237 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15238 | -3/Research | Identified exit to Quarantine 15241 | -3/Research | Loaded intel: 46 interactive machine locations 15241 | -3/Research | Discovered exit to Quarantine (range 14) 15332 | -3/Research | Entered Quarantine 15337 | -3/Quarantine | Build established: Scavenger-Mutant 15366 | -3/Quarantine | Found Prototype Device 15366 | -3/Quarantine | Identified Exp. Thermal Shield 15489 | -3/Quarantine | Found Alien Artifact 15489 | -3/Quarantine | Identified Core Reset Matrix 15489 | -3/Quarantine | Used Core Reset Matrix 15493 | -3/Quarantine | Detected hypermatrix surge 15493 | -3/Quarantine | Sensed 14 artifacts in vicinity 15595 | -3/Quarantine | Found Matter Drive 15691 | -3/Quarantine | Learned Research stockpile data 15719 | -3/Quarantine | Cryocooling Duct disabled 15723 | -3/Quarantine | Cryocooling Duct disabled 15734 | -3/Quarantine | Ambient heat levels rising (+20) 15734 | -3/Quarantine | Non-combat units ordered to evacuate 15738 | -3/Quarantine | Ambient heat levels rising (+20) 15738 | -3/Quarantine | Combat units ordered to evacuate 15758 | -3/Quarantine | Discovered new exit (range 6) 15815 | -3/Quarantine | Found Sigix Broadsword 15838 | -3/Quarantine | Quarantine Guard activated 15859 | -3/Quarantine | Found Sigix Terminator 15863 | -3/Quarantine | Learned Access scanalyzer intel 15889 | -3/Quarantine | Central database locked down 15889 | -3/Quarantine | Watched by a mysterious "MATRIX" hacker. 15893 | -3/Quarantine | Met incapacitated Sigix Warrior 15893 | -3/Quarantine | Lockdown squad dispatched 15894 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 15894 | -3/Quarantine | Unlocked Sigix quarantine chamber 15903 | -3/Quarantine | Found Sigix Containment Pod 15921 | -3/Quarantine | Spotted Quarantine Guard 15928 | -3/Quarantine | Found Subatomic Replicator 15955 | -3/Quarantine | Spotted Quarantine Guard 15969 | -3/Quarantine | Spotted Quarantine Guard 15973 | -3/Quarantine | Spotted Quarantine Guard 15976 | -3/Quarantine | Spotted Lightning 15988 | -3/Quarantine | Found Core Cannon 16021 | -3/Quarantine | Spotted Quarantine Guard 16021 | -3/Quarantine | Spotted Quarantine Guard 16043 | -3/Quarantine | Found Dimensional Node Initializer 16046 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 16054 | -3/Quarantine | Spotted Lightning 16057 | -3/Quarantine | Identified exit to Research 16057 | -3/Quarantine | Entered Research 16057 | -2/Research | Evolved 2 slots: Utility x2 16100 | -2/Research | Build established: Hacker-Sprinter 16232 | -2/Research | Spotted B-90 Cyclops 16399 | -2/Research | Fired Sigix Terminator 16443 | -2/Research | Repaired Nuclear Pulse Array+ 16541 | -2/Research | Scrapoid reinforcements arrived 16557 | -2/Research | First assault squad dispatched 16574 | -2/Research | Spotted B-90 Cyclops 16635 | -2/Research | Identified exit to Testing 16680 | -2/Research | Lost 3 parts (1n2u) 16701 | -2/Research | Spotted B-90 Cyclops 16719 | -2/Research | Entered Testing 16753 | -2/Testing | Found Prototype Device 16753 | -2/Testing | Identified Exp. Hardlight Generator 16966 | -2/Testing | Build established: Hacker-Scout 16983 | -2/Testing | Fabricated Electron Diverter (x1) 17004 | -2/Testing | Found Prototype Energy Cannon 17004 | -2/Testing | Identified Potential Cannon 17086 | -2/Testing | Found Prototype Launcher 17086 | -2/Testing | Identified Z-bomb Delivery System 17120 | -2/Testing | Found Prototype Energy Cannon 17120 | -2/Testing | Identified Hpw. Disruptor Cannon 17183 | -2/Testing | Found Prototype Processor 17194 | -2/Testing | Spotted Fortress 17217 | -2/Testing | Learned Access stockpile data 17219 | -2/Testing | Discovered new exit (range 5) 17219 | -2/Testing | Discovered new exit (range 6) 17220 | -2/Testing | Identified exit to Protoforge 17221 | -2/Testing | Identified exit to Section 7 17277 | -2/Testing | Identified exit to Access 17326 | -2/Testing | Learned Access repair station intel 17367 | -2/Testing | Learned Research emergency access door positions 17390 | -2/Testing | Entered Section 7 17391 | -2/Section 7 | Detected hypermatrix surge 17391 | -2/Section 7 | Sensed 22 artifacts in vicinity 17448 | -2/Section 7 | Spotted S7 Guard 17458 | -2/Section 7 | Initialized slip node 17484 | -2/Section 7 | Spotted S7 Guard 17492 | -2/Section 7 | Found Navigation Efficiency Matrix 17492 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 17537 | -2/Section 7 | Spotted B-90 Cyclops 17582 | -2/Section 7 | Spotted S7 Guard 17622 | -2/Section 7 | Found Integrated Thermoelectric Network 17622 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 17668 | -2/Section 7 | Spotted Alpha 7 17668 | -2/Section 7 | Spotted Alpha 7 17671 | -2/Section 7 | Spotted B-99 Colossus 17711 | -2/Section 7 | Lost 5 parts (2p2n1w) 17715 | -2/Section 7 | Spotted Executioner 17721 | -2/Section 7 | System corruption reached 10% 17724 | -2/Section 7 | Integrated with Sigix Exoskeleton 17725 | -2/Section 7 | Sigix Warrior commented on Exoskeleton integration 17731 | -2/Section 7 | Identified Exp. Core Analyzer 17736 | -2/Section 7 | Learned Research recycling unit intel 17742 | -2/Section 7 | Spotted Executioner 17758 | -2/Section 7 | Destroyed Executioner 17809 | -2/Section 7 | Found Prototype Device 17809 | -2/Section 7 | Identified Adv. Kinecellerator 17813 | -2/Section 7 | Found Exp. Core Analyzer 17814 | -2/Section 7 | Destroyed Executioner 17819 | -2/Section 7 | Found Prototype Processor 17819 | -2/Section 7 | Identified Exp. Targeting Computer 17821 | -2/Section 7 | Spotted Striker 17821 | -2/Section 7 | Spotted Striker 17826 | -2/Section 7 | Found Exp. Core Analyzer 17846 | -2/Section 7 | Found Sigix Sheargun 17847 | -2/Section 7 | Found Sigix Sheargun 17906 | -2/Section 7 | Found Integrated Dissipator 17906 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17908 | -2/Section 7 | Found Integrated Dissipator 17908 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17910 | -2/Section 7 | Found Integrated Dissipator 17910 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17990 | -2/Section 7 | Build established: Alien-Sigix 18125 | -2/Section 7 | Spotted Investigator 18127 | -2/Section 7 | Scanned by Researcher 18128 | -2/Section 7 | Intercept squad dispatched 18133 | -2/Section 7 | Warped through subspace to slip node 18143 | -2/Section 7 | Spotted Tracker 18155 | -2/Section 7 | Entered Access 18155 | -1/Access | Evolved 2 slots: Weapon x2 18157 | -1/Access | Loaded intel: 4 repair station locations 18158 | -1/Access | Loaded intel: 4 scanalyzer locations 18160 | -1/Access | Emitted hypermatrix ping 18165 | -1/Access | Assembled emerged from beneath the floor 18228 | -1/Access | Spotted B-99 Colossus 18262 | -1/Access | Assembled emerged from beneath the floor 18330 | -1/Access | Assembled emerged from beneath the floor 18366 | -1/Access | Assembled emerged from beneath the floor 18405 | -1/Access | Spotted B-99 Colossus 18428 | -1/Access | Intercept squad dispatched 18440 | -1/Access | Assembled emerged from beneath the floor 18497 | -1/Access | Assembled emerged from beneath the floor 18497 | -1/Access | Spotted B-99 Colossus 18511 | -1/Access | Crushed by falling debris 18535 | -1/Access | Discovered new exit (range 18) 18543 | -1/Access | Lost 5 allies 18543 | -1/Access | Spotted Executioner 18543 | -1/Access | Spotted Striker 18543 | -1/Access | Spotted Executioner 18608 | -1/Access | Discovered new exit (range 16) 18666 | -1/Access | Spotted B-99 Colossus 18666 | -1/Access | Spotted B-99 Colossus 18669 | -1/Access | Entered Command 18674 | -1/Command | Emitted hypermatrix ping 18679 | -1/Command | Assembled emerged from beneath the floor 18752 | -1/Command | Spotted Combat Programmer 18752 | -1/Command | Spotted Combat Programmer 18753 | -1/Command | Destroyed Combat Programmer 18761 | -1/Command | Destroyed Combat Programmer 18764 | -1/Command | Spotted M Guard 18764 | -1/Command | Spotted M Guard 18785 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 18792 | -1/Command | Destroyed M Guard 18806 | -1/Command | Destroyed M Guard 18806 | -1/Command | All MAIN.C guards destroyed 18813 | -1/Command | Found Prototype Device 18813 | -1/Command | Identified Thermal Barrier 18815 | -1/Command | Found Prototype Device 18815 | -1/Command | Identified AEGIS Remote Shield 18820 | -1/Command | Found Prototype Processor 18820 | -1/Command | Identified Exp. Targeting Computer 18823 | -1/Command | Found Prototype Reactor 18823 | -1/Command | Identified Zero-point Reactor 18850 | -1/Command | Met MAIN.C 18855 | -1/Command | 0b10 Conduit disabled 18873 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 18873 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 18873 | -1/Command | Destroyed MAIN.C Shell 18873 | -1/Command | Spotted M Shell/Def 18873 | -1/Command | Spotted M Shell/Atk 18873 | -1/Command | Spotted M Shell/Def 18873 | -1/Command | Spotted M Shell/Atk 18873 | -1/Command | Spotted M Shell/Atk 18873 | -1/Command | Spotted M Shell/Def 18873 | -1/Command | Spotted M Shell/Atk 18873 | -1/Command | Spotted M Shell/Def 18876 | -1/Command | MAIN.C activated Command garrisons 18877 | -1/Command | Core integrity fell below 50% 18925 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 18938 | -1/Command | Destroyed MAIN.C 18944 | -1/Command | Discovered new exit (range 64) 18944 | -1/Command | Discovered new exit (range 116) 18944 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 18956 | -1/Command | Found Exp. System Purifier 18961 | -1/Command | Found Zero-point Reactor 19070 | -1/Command | Used Subatomic Replicator to replicate Sigix Containment Pod 19083 | *** | Destroyed 0b10! Last Messages --------------- 19045_ Quantum Shear penetrates Wall. 19045_ Quantum Router disabled. 19045_ Quantum Shear penetrates Wall. 19046_ Navigation matrix triggers involuntary quantum shift. 19050_ R-10 Processor collects Lgt. Antimatter Reactor. 19053_ Quantum Shear penetrates W-44 Eye. 19053_ W-44 Eye destroyed. 19053_ Quantum Shear penetrates Door. 19060_ Navigation matrix triggers involuntary quantum shift. 19069_ Dropped Sigix Containment Pod. 19070_ Replicated Sigix Containment Pod. 19071_ Sigix Containment Pod: "Completely unsanctioned use of that technology." 19071_ Sigix Containment Pod: "I agree." 19071_ Acquired Sigix Containment Pod. 19079_ Navigation matrix triggers involuntary quantum shift. Map ----- +----------------------------------------------------+ | + + #### ### ######?? | | # = ## #####+##+##+#### #######? | | # ## ##### + #######? | | #######+####+##+##### ##### # #######? | | ## ##### ##### # ######## | | ##+#####+##### # ######## | | # #### ############# | | # #### ############# | | # ! + ############# | | # #### ################ | | + #### # ######### | | ########### #### + ######### | | #????# # ####### # ######### | | # ###### # ####### # ######### | | #^ + ################# # ######### | | # # ################# # ######### | | #^^^ # + ^ ### ###+############ | | # ###### ^ ### ### ############ | | # ###### ^ ### ###+############ | | # ^ # ######## | | # ^ + ######## | | # #######+######################## ######## | | # #???# ################### ######## | | # #???# ######## # "" ######## | | #???# "" ######## k "" ######## | | #???#"""" ######## X ###"T# # "T ######## | | #+######"""" ######## ###""# # "" ######## | | # "" ################# # "" ######## | | + #################+# ######## | | "" # ##### % # ######## | | """" # + + * ################ | | """" ##+########### #############""" | | "" ## ########### # ######"" | | ## ########### # ######""" | | ! + ########### # ######""" | | ########################+####+##### ######" | | ##################### #### ######"" | | # ########### #### ######"" | | # ########### #### ###### | | # "" # """" # T"## ###### | | # """" # ""R"" # ""#" ###### " | | # """" # "" "" # ##"# = #### """" | | # "" # # # ## #### """ | | ### # + "### ###" # | | ### # # #### ## " # | | + "" # # ##"#+#######"### | | # """" # # | | + """" #######+### | | # "" ## # | | ### ## # !]]###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 182 Coolant Potential 80 Energy Generation 75 Energy Capacity 790 Matter Stores 700 Matter Capacity 700 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Cloak Strength 4 Armor Coverage 1400 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Power Shielding 90 Evasion (%) 69 Targeting Accuracy 12 Melee Accuracy 8 Launcher Accuracy 40 Core Analysis 8 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 50 Offensive Hacking 38 Defensive Hacking 22 Item Schematics ----------------- Exp. Power Amplifier | -3/Quarantine | Extracted Hds. Centrium Wheel | -3/Quarantine | Archive Electron Diverter | -2/Testing | Scanalyzed Robot Schematics ------------------ K-01 Serf | -3/Quarantine | Archive A-27 Freighter | -3/Quarantine | Archive Fabricated ------------ Electron Diverter | x1 | -2/Testing Repaired ---------- Disposable Heat Sink | 56% | -10/Materials Nuclear Pulse Array | 14% | -2/Research Studied --------- Nuclear Pulse Array | -3/Quarantine | Hacked Q-thruster | -3/Quarantine | Hacked Field Propulsion Array | -2/Testing | Hacked Impulse Thruster Array | -2/Testing | Hacked Mic. Antimatter Reactor | -2/Testing | Hacked Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Sigix Terminator Core Cannon Dimensional Node Initializer Navigation Efficiency Matrix Integrated Thermoelectric Network Sigix Exoskeleton Sigix Sheargun Integrated Dissipator High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- I, Locutus Challenges ------------ None Game ------ Seed MiningMultireflexMatterbank Manual? 0 Play Time 03:31:58 Cumulative 910.7 hours Start 2026.02.12 @ 16:49:47 End 2026.02.12 @ 20:31:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 352 Rogue 352 Adventurer 0 Explorer 0 Win Type 3 Total 95 Types 44/6/17/9/8/1/1/3/1/5 Lore% 98 Gallery% 88 Achievement% 86 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4f0ca42-f138-4a6c-b4fc-d77fb2462d30