Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.17 @ 18:52:49 Player: QQQQ Result: Destroyed by SA-LNL(M) with Barrage Gun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (55) 275 Value Destroyed (2415) 2415 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 7830 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 263/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Light Fission Core Improved Cryofiber Web Terrain Scanner Particle Charger Improved Medium Armor Plating Hardlight Generator Improved System Restoration Module Recalibrator Faulty Heavy EM Shotgun Plasma Rifle Plasma Rifle Plasma Rifle Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Compact Battery Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Plasma Rifle Plasma Rifle Plasma Rifle > --- INVENTORY -------- Light Deuterium Engine Light Fission Core Light Fission Core Flexi-carbon Leg Flexi-carbon Leg Improved Cryofiber Web Improved Heat Sink Terrain Scanner Particle Charger Hardlight Generator Recalibrator Heavy EM Shotgun Plasma Rifle Plasma Rifle Plasma Rifle [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Slots Evolved 8 | . . . . . 4 2 . . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . Utility 4 | . . . . . 2 1 . . 1 . . . Weapon 2 | . . . . . 1 . . . 1 . . . Parts Attached 69 | 6 12 2 . 1 7 9 3 . 18 . 8 3 Power 7 | 1 2 . . . . 1 1 . 1 . 1 . Engine 3 | 1 1 . . . . . 1 . . . . . Core 3 | . 1 . . . . 1 . . . . 1 . Reactor 1 | . . . . . . . . . 1 . . . Propulsion 21 | 2 5 1 . . 1 2 2 . 4 . 4 . Treads . | . . . . . . . . . . . . . Leg 20 | 2 5 1 . . 1 2 1 . 4 . 4 . Wheel 1 | . . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 22 | 1 2 1 . 1 4 2 . . 7 . 1 3 Device 9 | . . 1 . . 2 . . . 4 . . 2 Storage 4 | 1 1 . . . . 1 . . 1 . . . Processor 5 | . 1 . . 1 1 . . . 1 . . 1 Hackware 1 | . . . . . 1 . . . . . . . Protection 3 | . . . . . . 1 . . 1 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 19 | 2 3 . . . 2 4 . . 6 . 2 . Energy Gun 12 | 1 1 . . . 1 1 . . 6 . 2 . Energy Cannon 2 | . . . . . . 2 . . . . . . Ballistic Gun 4 | 1 2 . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 1 1 . . . . . 1 Parts Lost 13 | . . . . . . . . . 1 . 6 6 Power 1 | . . . . . . . . . . . . 1 Propulsion 5 | . . . . . . . . . . . 3 2 Utility 4 | . . . . . . . . . 1 . 2 1 Weapon 3 | . . . . . . . . . . . 1 2 Highest Loss Streak 6 | . . . . . . . . . 1 . 5 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 92 96 92 88 87 91 92 92 95 100 98 62 Engine 2 | . 11 . . . . . 1 7 3 . . . Core 4 | . 2 14 14 14 9 7 5 . . . . 5 Reactor 1 | . . . . . . . . . 2 6 5 . Leg 26 | . 27 28 28 28 27 29 30 30 26 26 25 12 Device 7 | . . 11 6 . 9 7 7 7 12 13 9 3 Storage 10 | . 14 14 14 14 9 7 7 7 8 13 13 12 Processor 6 | . 7 . . 2 11 7 7 7 6 6 6 13 Hackware 2 | . . . . . 4 7 7 7 4 . . . Protection 4 | . . . . . . 6 7 7 6 6 9 . Energy Gun 14 | . 13 14 14 14 8 7 7 7 18 26 25 12 Energy Cannon 2 | . . . . . . 6 7 7 3 . . . Ballistic Gun 4 | . 13 14 14 14 9 . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 61 | 12 17 18 18 17 28 46 46 46 56 55 61 38 Greatest Support 74 | 20 20 20 20 20 33 56 56 56 69 69 74 38 Greatest Overweight (x) 5 | 3 5 . . . . . . . . . 1 1 Average Overweight (x) . | 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 10 10 10 10 14 15 15 15 15 15 15 Most Carried 15 | 3 10 10 10 10 10 15 15 14 15 15 15 14 Average Carried 11 | 1 8 9 8 9 9 12 14 13 13 14 14 12 Final Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 15 Final Carried 15 | 3 9 9 9 10 10 15 13 14 14 15 12 13 Class Distribution -------------------- 34% | Mutant 22% | Scavenger-Skirmisher 18% | Skirmisher 13% | Gunner 6% | Scavenger-Gunner 4% | Pyromaniac-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Skirmisher | -6/Factory Gunner | -6/Lower Caves Pyromaniac-Tank | -6/Lower Caves Mutant | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Matter Collected 1091 | 184 213 27 . 10 65 126 . 39 200 . 227 . Remotely . | . . . . . . . . . . . . . Salvage Created 2621 | . 330 45 . . 211 307 253 92 825 128 430 . Parts 121 | . 17 6 . . 15 12 11 8 35 1 16 . Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . 11 8 . . 13 2 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Combat Hostiles Destroyed 50 | . 6 3 . . 4 5 4 2 14 2 10 . Guns 38 | . 6 3 . . 4 4 2 2 8 2 7 . Cannons 7 | . . . . . . 1 2 . 4 . . . Classes Destroyed 10 | . 3 1 . . 2 1 1 . 1 . 1 . Builder 1 | . . . . . . . . . 1 . . . Hauler 1 | . 1 . . . . . . . . . . . Watcher 3 | . 1 . . . . 2 . . . . . . Swarmer 7 | . . 3 . . . . . . . . 4 . Grunt 24 | . 6 . . . 2 4 2 2 5 . 3 . Brawler 2 | . . . . . . . 1 . 1 . . . Sentry 5 | . . . . . 1 . 1 . 3 . . . Hunter 6 | . . . . . 1 . . . 1 2 2 . Programmer 5 | . . . . . . 1 . . 4 . . . Thief 1 | . . . . . . . . . . . 1 . Best Kill Streak 4 | . 3 3 . . 2 2 3 2 4 2 4 . Combat Bots Only 4 | . 3 3 . . 2 2 3 2 4 2 4 . Max Kills in Single Turn 2 | . 1 1 . . 1 1 1 1 2 1 2 . Gunslinging 1 | . . . . . . . . . . . 1 . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Damage Taken 3379 | . 196 132 . . 11 145 83 . 925 106 994 787 Core 909 | . 14 15 . . . 18 5 . 176 23 257 401 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 96 | 100 . . . 88 100 . . 96 . . . . Volleys Fired 110 | . 22 7 . . 2 16 5 2 32 4 20 . Largest 4 | . 2 2 . . 1 1 1 1 4 4 4 . Hottest 300 | . 60 60 . . 28 80 80 80 245 245 300 . Shots Fired 337 | . 44 14 . . 10 38 26 9 100 18 78 . Gun 300 | . 44 14 . . 10 23 20 7 86 18 78 . Cannon 37 | . . . . . . 15 6 2 14 . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 32 | . 22 7 . . 2 1 . . . . . . Thermal 305 | . 22 7 . . 8 37 26 9 100 18 78 . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 25 | . 16 4 . . 4 7 21 25 10 10 14 . Robot Miss Streak 5 | . 3 5 . . 2 3 1 1 4 3 3 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . . 1 . . . . . . 2 1 3 . Max Gunslinging Chain 2 | . . 1 . . . . . . 1 1 2 . Autonomous 72 | . . . . . 8 22 20 7 15 . . . Shots Hit Robots 232 | . 30 6 . . 7 21 24 7 72 12 53 . Core Hits 105 | . 18 4 . . 6 10 8 5 33 5 16 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 5 | . . . . . . . . . 1 1 3 . Burn 5 | . . . . . . . . . 1 1 3 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4932 | . 294 66 . . 174 562 537 205 1694 252 1148 . Guns 4367 | . 294 66 . . 174 457 407 205 1364 252 1148 . Cannons 565 | . . . . . . 105 130 . 330 . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 161 | . 114 20 . . 4 23 . . . . . . Thermal 4771 | . 180 46 . . 170 539 537 205 1694 252 1148 . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 3 3 3 2 2 2 4 Average Corruption 2 | . . . . . . 2 3 3 1 2 2 1 Corruption Purged 2 | . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . Effects 66 | . . . . . . 24 10 3 10 5 9 5 Message Errors 16 | . . . . . . 6 3 1 . 2 2 2 Matter Fused 12 | . . . . . . 4 1 . 2 . 3 2 Heat Flow Errors 7 | . . . . . . 3 2 1 1 . . . Energy Discharges 8 | . . . . . . 1 2 . 3 . 2 . Data Loss (minor) 17 | . . . . . . 9 1 1 3 1 1 1 Data Loss (major) 3 | . . . . . . 1 . . 1 . 1 . Misfires 3 | . . . . . . . 1 . . 2 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 895 | . 76 78 . . . 251 126 72 343 66 895 . Average Temperature 105 | . 33 35 . . . 63 39 19 86 30 256 . Received Heat Transfer 606 | . 111 . . . . 63 36 . 216 . 120 60 Effects 15 | . . . . . . 1 . . . . 14 . Energy Bleed 1 | . . . . . . . . . . . 1 . Interference 2 | . . . . . . 1 . . . . 1 . Matter Decay 3 | . . . . . . . . . . . 3 . Short Circuit 1 | . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . 2 . Damage (major) 5 | . . . . . . . . . . . 5 . Damage (core) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . 2 . 3 . Combat Hostiles 5 | . . . . . . . . . 2 . 3 . Parts Melted 30 | . . . . . . . 1 . 10 6 13 . Heat Transferred 9299 | . 400 100 . . 222 755 768 259 3275 661 2859 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . 3 . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Peak Influence 212 | . 157 94 . 30 106 79 . . 212 . . . Initial 46 | . . 24 . . . 46 . . 35 . . . Average 56 | . 41 50 . 22 55 39 . . 94 . . . Maximum Alert Level 1 | . . . . . . . . . 1 . . . Low Security (%) 99 | 100 100 100 . 100 100 100 . . 97 . . . Level 1 . | . . . . . . . . . 2 . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . . . . . 2 3 . . 5 . . . Investigation 3 | . . . . . 1 2 . . . . . . Extermination 5 | . . . . . . 1 . . 4 . . . Reinforcement 2 | . . . . . 1 . . . 1 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Distress Signals 3 | . 1 . . . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 85 | . 11 3 . 1 6 9 4 2 21 2 20 6 Peak Tracking Total 8 | . 4 3 . 2 4 2 3 2 6 2 7 8 Tactical Retreats 6 | . 1 . . 1 1 . . . 1 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Traps Triggered 10 | . 3 . . . 1 5 . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Machines Disabled 3 | . . . . . . 1 . . 2 . . . Max in Single Turn 1 | . . . . . . 1 . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Machines Accessed 21 | . 7 . 1 . 2 6 . . 5 . . . Terminals 16 | . 7 . . . 1 5 . . 3 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . 1 1 . . . . . . Total Hacks 71 | . 17 . 23 . 3 17 . . 11 . . . Successful 45 | . 1 . 23 . 1 11 . . 9 . . . Failed 25 | . 16 . . . 2 5 . . 2 . . . Catastrophic 7 | . 4 . . . 1 2 . . . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . Manual 32 | . 16 . 2 . 2 9 . . 2 . . 1 Terminals 39 | . 17 . . . 2 16 . . 4 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . 6 . . . Garrison Access 2 | . . . . . 1 1 . . . . . . Terminal Hacks 37 | . 1 . 23 . 1 10 . . 2 . . . Record 30 | . 1 . 23 . . 6 . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . Open DSF 2 | . . . . . . 1 . . 1 . . . Branch Access Points 3 | . . . . . 1 1 . . 1 . . . Transport Status 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . 6 . . . Insert Component 3 | . . . . . . . . . 3 . . . Analyze 3 | . . . . . . . . . 3 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 7 . . . 2 4 . . 3 . . . Full Trace Events 1 | . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . . Parts Damaged 1 | . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 . . 1 1 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Turns Passed 8446 | 66 978 242 538 402 574 1512 428 206 1554 565 756 625 Spaces Moved 5932 | 37 668 183 446 317 392 962 340 154 959 459 521 494 Core 16 | 15 1 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 5916 | 22 667 183 446 317 392 962 340 154 959 459 521 494 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 Average Speed 120 | 147 120 120 120 120 120 120 120 120 120 120 122 120 Slowest Speed 300 | 200 300 120 120 120 120 120 120 120 120 120 190 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 79 35 89 63 27 23 56 21 23 67 66 63 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 3 | . . . 1 . . . 1 . . 1 . . Known Exits Taken 2 | . . . . . . 1 . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 . 1 1 . Scrap Searched 12 | . . 1 . 1 . . 1 4 . 1 4 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 9 | . . . . . 1 4 4 . . . . . Melee . | . . . . . . . . . . . . . Projectile 9 | . . . . . 1 4 4 . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Total 7036 | 45 801 192 451 338 497 1303 355 173 1297 463 594 527 Wait 814 | . 80 . . 20 79 301 4 17 253 . 35 25 Move 5920 | 36 667 182 445 316 391 961 339 153 958 458 520 494 Hop . | . . . . . . . . . . . . . Pick Up 62 | 3 12 1 2 1 9 10 1 1 16 1 4 1 Fast Attach 22 | 6 6 . . 1 3 2 . . 2 . 2 . Attach 22 | . 3 1 . . 3 2 . . 6 . 4 3 Detach 9 | . 1 . . . 2 . . . 2 . 1 3 Swap 25 | . 3 1 . . 1 5 3 . 10 . 2 . Drop 51 | . 6 . 4 . 7 6 3 . 18 . 6 1 Fire 110 | . 22 7 . . 2 16 5 2 32 4 20 . Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / [*Pro]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 7) 326 | -10/Materials | Build established: Mutant 697 | -10/Materials | Discovered new exit (range 7) 752 | -10/Materials | Discovered new exit (range 10) 984 | -10/Materials | Discovered new exit (range 8) 1045 | -10/Materials | Entered Mines 1090 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1092 | -10/Mines | Found Prototype Device 1093 | -10/Mines | Identified Exp. Sensor Array 1281 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1282 | -10/Mines | Discovered new exit (range 5) 1287 | -10/Mines | Entered Exiles 1317 | -10/Exiles | Met 8R-AWN 1345 | -10/Exiles | Met EX-HEX 1377 | -10/Exiles | Met EX-BIN 1392 | -10/Exiles | Aligned with FarCom system 1393 | -10/Exiles | Given EX-Vault access code 1479 | -10/Exiles | Opened EX-Vault 1488 | -10/Exiles | Found Prototype Energy Gun 1513 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1547 | -10/Exiles | Met EX-DEC 1594 | -10/Exiles | Visited The Gauntlet 1734 | -10/Exiles | Learned location of Zion (-6) 1816 | -10/Exiles | Discovered new exit (range 10) 1825 | -10/Exiles | Left Exiles lab with AWS/Thermal 1825 | -10/Exiles | Entered Mines 1854 | -9/Mines | Met a Derelict bent on vengeance 2006 | -9/Mines | Discovered new exit (range 5) 2095 | -9/Mines | Discovered new exit (range 5) 2227 | -9/Mines | Entered Materials 2227 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2230 | -8/Materials | Identified AWS/Thermal 2671 | -8/Materials | Discovered new exit (range 4) 2801 | -8/Materials | Entered Factory 2801 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2834 | -7/Factory | Build established: Scavenger-Skirmisher 3213 | -7/Factory | Identified exit to Storage 3213 | -7/Factory | Identified exit to Lower Caves 3514 | -7/Factory | Central database locked down 4313 | -7/Factory | Entered Lower Caves 4314 | -7/Lower Caves | Encountered a Warlord checkpoint 4612 | -7/Lower Caves | Build established: Scavenger-Gunner 4711 | -7/Lower Caves | Discovered new exit (range 12) 4713 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4741 | -7/Lower Caves | Entered another Lower Caves area 4786 | -7/Lower Caves | Discovered new exit (range 16) 4947 | -7/Lower Caves | Entered Factory 4947 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5132 | -6/Factory | Identified exit to DSF 5235 | -6/Factory | Build established: Skirmisher 5253 | -6/Factory | Discovered new exit (range 4) 5495 | -6/Factory | Identified exit to Lower Caves 6501 | -6/Factory | Entered Lower Caves 6800 | -6/Lower Caves | Build established: Gunner 6888 | -6/Lower Caves | Learned location of Extension (-4) 6993 | -6/Lower Caves | Discovered new exit (range 15) 7066 | -6/Lower Caves | Entered another Lower Caves area 7254 | -6/Lower Caves | Learned Factory trap positions 7728 | -6/Lower Caves | Build established: Pyromaniac-Tank 7808 | -6/Lower Caves | Core integrity fell below 50% 7810 | -6/Lower Caves | Discovered new exit (range 8) 7820 | -6/Lower Caves | Attracted the attention of an 0b10 base 7822 | -6/Lower Caves | Entered Zion 7848 | -6/Zion | Lost 5 parts (2n2u1w) 7882 | -6/Zion | Discovered new exit (range 10) 8045 | -6/Zion | Received a visual enhancement algorithm 8128 | -6/Zion | Build established: Mutant 8231 | -6/Zion | Found Prototype Device 8232 | -6/Zion | Identified Bomb Factory No. 2 8276 | -6/Zion | Identified exit to Deep Caves 8367 | -6/Zion | Rebuked by Imprinter 8391 | -6/Zion | Attempted to imprint without authorization 8391 | -6/Zion | Attacked by Zionites 8444 | -6/Zion | Core integrity fell below 20% 8447 | -6/Zion | Destroyed by SA-LNL(M) with Barrage Gun Last Messages --------------- Imprinter: Here I was just about to greet a new specimen to our ranks, but no. I can sense their tech three caves away. Get out of here before I'm forced to do something you'll regret. 08391_ IMPRINTER ALERT: Unauthorized bot attempting to interface! Defend our home! 08397_ 3M-MYB(c) calibrates the Memory Banks. 08404_ 6L-FVN(c) calibrates the Memory Banks. 08406_ Plasma Rifle destroyed. 08406_ 3M-MYB(c) calibrates the Memory Banks. 08407_ 6L-FVN(c) calibrates the Memory Banks. 08418_ 3T-YQT(z) emerges from the Twisted Machinery. 08422_ KT-F7B(c) calibrates the Conduit Teleporter. 08428_ Com. Battery destroyed. 08430_ KT-F7B(c) calibrates the Conduit Teleporter. 08433_ Imp. Carbon-fiber Leg destroyed. 08435_ Lgt. Fission Core destroyed. 08435_ Plasma Rifle destroyed. 08437_ Flexi-carbon Leg destroyed. 08443_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????? ""??????????? | | ????????????????????????????? ?????????? | | ?????????????????????????????? ?"?" ?? | | ??????????????????????????????" """""" "" | | ??????????????????????????????" "#"#"""""" | | ???????????????????????????????" """""""""" | | ????????????????????????????????" ""#" | | ????????????????????????????????""" 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"""""??????????##"""""""""""""" | | ?????######" "######?????????##""""""""""##" | | ?????# " " " " #??????????#######"#####" | | ?????# " """ #????????????????###???## | | ?????#"""" " " #???????????????????????# | | ?????#""""" """""#???????????????????????? | | ?????#""""" """" #???????????????????????? | | ?????#" "" "" ""#???????????????????????? | | ?????#"" """" "" " #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 11 Armor Integrity Analysis 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Proton Missile Launcher | -6/Factory | Scanalyzed Cold Fusion Reactor | -6/Factory | Scanalyzed Great Axe | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeNeutrinoRedistributor Manual? 0 Play Time 02:02:22 Cumulative 36.2 hours Start 2022.12.17 @ 15:30:56 End 2022.12.17 @ 18:52:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 30 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8e1922f-e1ae-417c-9d78-272d6542cbc4