Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 07:46:08 Player: .fresh Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (152) 760 Value Destroyed (4824) 4824 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (707) 707 TOTAL SCORE: 9131 Bonus ------- High Alert Combat Kills 707 Cogmind --------- Core Integrity 360/700 Matter 58/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Treading (145) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Ion Cannon Scythe > --- INVENTORY (20) --- Micro Nuclear Core Compact Matter Pod (0) Improved Signal Interpreter Seismic Detector System Shield Minigun Assault Cannon Rocket Launcher Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Improved Sensor Array Core Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Mini Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Advanced Treads Advanced Treads Advanced Treads Advanced Treads Compact Matter Pod Improved Signal Interpreter Seismic Detector Hardened Medium Armor Plating Insulated Plating Hardlight Generator System Shield Ion Cannon Minigun Minigun Assault Cannon Rocket Launcher Mini Grenade Launcher Datajack Scythe [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Utility Medium Armor Plating Device Cooling System Storage Huge Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 3 | . . 1 . . 2 Weapon 1 | . . 1 . . . Parts Attached 131 | 3 12 21 10 18 67 Power 5 | . 2 1 . 1 1 Engine 4 | . 2 . . 1 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 32 | 2 3 2 1 6 18 Treads 27 | 1 2 . 1 6 17 Leg . | . . . . . . Wheel 4 | 1 1 2 . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 39 | 1 2 7 1 6 22 Device 18 | 1 . 3 . 3 11 Storage 3 | . 1 1 . . 1 Processor 3 | . . 1 . . 2 Hackware . | . . . . . . Protection 15 | . 1 2 1 3 8 Artifact . | . . . . . . Weapon 55 | . 5 11 8 5 26 Energy Gun 3 | . . 3 . . . Energy Cannon 6 | . . 1 . 2 3 Ballistic Gun 24 | . 5 5 4 1 9 Ballistic Cannon 9 | . . 1 . 1 7 Launcher 8 | . . 1 4 . 3 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 4 | . . . . . 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 2 . . 4 Parts Lost 36 | . 7 3 2 4 20 Power 2 | . 1 . . . 1 Propulsion 9 | . 2 1 1 1 4 Utility 15 | . 2 . 1 1 11 Weapon 10 | . 2 2 . 2 4 Highest Loss Streak 5 | . 5 2 1 2 5 To Critical Strikes 1 | . 1 . . . . Average Slot Usage (%) 98 | . 96 98 99 99 98 Engine 5 | . 13 7 . 1 7 Core 3 | . . 3 11 7 . Treads 22 | . 14 11 13 36 29 Wheel 4 | . 13 10 8 . . Device 9 | . 6 11 . 7 15 Storage 9 | . 14 11 11 9 7 Processor 3 | . . 1 11 2 3 Protection 9 | . 5 8 11 8 10 Energy Cannon 5 | . . 11 11 8 2 Ballistic Gun 14 | . 28 16 10 7 12 Ballistic Cannon 5 | . . 2 11 10 5 Naked Turns . | . . . . . . Heaviest Build 118 | 14 30 102 102 108 118 Greatest Support 106 | 20 10 16 40 80 106 Greatest Overweight (x) 10 | 1 2 10 10 1 1 Average Overweight (x) 2 | . 1 3 8 1 . Largest Inventory Capacity 25 | 8 15 25 25 25 25 Average Capacity 20 | 8 14 15 25 25 21 Most Carried 25 | 7 11 15 25 25 25 Average Carried 18 | 6 6 13 21 24 20 Final Capacity 25 | 8 15 25 25 25 20 Final Carried 25 | 7 11 15 25 25 10 Class Distribution -------------------- 34% | Tank 27% | Scavenger-Tank 17% | Mutant 12% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 3772 | 248 277 514 281 482 1970 Remotely . | . . . . . . Salvage Created 5219 | 116 574 1232 183 825 2289 Parts 292 | 5 27 84 30 40 106 Haulers Intercepted 9 | . 2 3 . 2 2 Recyclers Shooed 8 | 1 2 1 . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 121 | . 13 24 17 14 53 Melee 3 | . . . . . 3 Guns 41 | . 13 10 1 2 15 Cannons 45 | . . 11 2 11 21 AOE 30 | . . 2 14 . 14 Classes Destroyed 14 | 2 4 2 1 . 5 Worker 3 | . . . . . 3 Builder 4 | . . 2 . . 2 Tunneler 2 | 1 . . . . 1 Hauler 9 | . 2 3 . 2 2 Recycler 10 | 1 . 1 . 1 7 Watcher 7 | . 1 5 . 1 . Swarmer 29 | . 3 3 14 . 9 Grunt 64 | . 10 16 2 10 26 Brawler 1 | . . . 1 . . Duelist 2 | . . . . . 2 Protector 1 | . . . . . 1 Sentry 14 | . . 5 . 4 5 Hunter 3 | . . . . . 3 Programmer 7 | . . . . . 7 Best Kill Streak 13 | 2 3 5 4 5 13 Combat Bots Only 10 | . 3 4 4 5 10 Max Kills in Single Turn 4 | 1 1 2 4 2 2 Gunslinging . | . . . . . . Exploded 4 | . . 1 4 . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 654 | . 77 60 34 81 402 Missed 181 | . 15 12 13 21 120 Damage Taken 6919 | . 808 594 313 950 4254 Core 793 | . 186 135 39 93 340 Absorbed by Shields 240 | . . . . . 240 Core Remaining (%) 66 | 100 25 . 56 83 . Volleys Fired 323 | 7 64 59 13 42 138 Largest 3 | 2 2 3 3 3 3 Hottest 172 | 40 40 172 122 146 141 Shots Fired 813 | 14 127 169 25 122 356 Gun 458 | 14 127 100 6 33 178 Cannon 319 | . . 66 12 89 152 Launcher 36 | . . 3 7 . 26 Special . | . . . . . . Kinetic 632 | 14 127 102 12 84 293 Thermal 145 | . . 64 6 38 37 Explosive 36 | . . 3 7 . 26 Electromagnetic . | . . . . . . Robot Hit Streak 19 | 5 15 19 8 11 19 Robot Miss Streak 6 | 3 3 3 4 6 6 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 516 | 9 88 91 13 72 243 Core Hits 275 | 3 34 54 14 29 141 Critical Kills 4 | . . 2 . 1 1 Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 14 | . . 3 1 1 9 Meltdown 2 | . . 1 . 1 . Destroy 3 | . . 2 . . 1 Blast 5 | . . . 1 . 4 Sever 4 | . . . . . 4 Melee Attacks 44 | . . . . 6 38 Impact 6 | . . . . 6 . Slashing 38 | . . . . . 38 Piercing . | . . . . . . Sneak Attacks 4 | . . . . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12721 | 97 782 1807 937 1470 7628 Guns 4099 | 97 782 742 39 361 2078 Cannons 4208 | . . 713 126 1109 2260 Explosions 3582 | . . 352 772 . 2458 Melee 774 | . . . . . 774 Ramming 58 | . . . . . 58 Kinetic 6335 | 97 782 724 77 939 3716 Thermal 1972 | . . 731 88 531 622 Explosive 3582 | . . 352 772 . 2458 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 774 | . . . . . 774 Piercing . | . . . . . . Highest Corruption 9 | . . 1 1 . 9 Average Corruption 2 | . . 1 1 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 49 | . . 2 9 . 38 Message Errors 13 | . . . 3 . 10 Matter Fused 10 | . . . 1 . 9 Heat Flow Errors 7 | . . 1 1 . 5 Energy Discharges 9 | . . . 3 . 6 Parts Fused 1 | . . . . . 1 Data Loss (minor) 5 | . . . 1 . 4 Data Loss (major) 1 | . . . . . 1 Alerts 2 | . . 1 . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 248 | . . . 77 14 157 Projectiles 88 | . . . . 14 74 Explosions 117 | . . . 77 . 40 Melee 43 | . . . . . 43 Knockbacks 25 | . . . . 9 16 Impact . | . . . . . . Kinetic 23 | . . . . 8 15 Secondary 2 | . . . . 1 1 Self-Inflicted Damage 170 | . . . 106 . 64 Shots 6 | . . . 3 . 3 Rammed 4 | . . . . . 4 Targets Rammed 7 | . . . . . 7 Kicked . | . . . . . . Crushed 3 | . . . . . 3 Highest Temperature 394 | . 37 258 321 321 394 Average Temperature 79 | . 12 62 141 130 66 Received Heat Transfer 2195 | . 321 318 30 531 995 Effects 9 | . . . 2 4 3 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . . . 2 . . Interference 5 | . . . . 3 2 Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 . 1 . Combat Hostiles 2 | . . 1 . 1 . Parts Melted 5 | . . 3 . 2 . Heat Transferred 3737 | . . 1554 185 962 1036 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 1267 | 10 186 742 501 293 1267 Initial 245 | . 6 32 245 95 133 Average 347 | 7 83 433 328 210 460 Maximum Alert Level 4 | . . 3 2 1 4 Low Security (%) 26 | 100 100 13 . 30 17 Level 1 46 | . . 28 72 69 47 Level 2 16 | . . 46 27 . 12 Level 3 7 | . . 11 . . 15 Level 4 2 | . . . . . 7 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 32 | . 4 6 . 2 20 Investigation 9 | . 2 2 . 1 4 Extermination 6 | . . . . . 6 Reinforcement 11 | . 2 3 . 1 5 Assault 3 | . . 1 . . 2 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 12 | . 1 6 . 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 177 | . 19 45 17 20 76 Peak Tracking Total 10 | . 4 5 4 7 10 Tactical Retreats 16 | . 1 4 . 1 10 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 14 | . 7 2 . . 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 3 | . . . . 3 . Reused 3 | . . . . 3 . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . . . 3 . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 19 | . . 3 2 3 11 Max in Single Turn 4 | . . 1 1 1 4 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 26 | . 6 5 . 4 11 Terminals 22 | . 5 4 . 4 9 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Total Hacks 73 | . 16 18 . 12 27 Successful 20 | . 5 7 . 3 5 Failed 52 | . 11 10 . 9 22 Catastrophic 12 | . 1 1 . 3 7 Database Lockouts 1 | . . 1 . . . Manual 32 | . 11 9 . 8 4 Terminals 61 | . 14 14 . 12 21 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 2 4 . . . Scanalyzers . | . . . . . . Garrison Access 6 | . . . . . 6 Terminal Hacks 11 | . 2 3 . 3 3 Part Schematic 1 | . . 1 . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 5 | . 1 2 . . 2 Level Access Points 1 | . . . . . 1 Branch Access Points 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Reprogram Traps 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . Report Inventory 2 | . 1 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 6 | . 2 3 . . 1 Terminals 4 | . 1 2 . . 1 Botnet 4 | . 1 2 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Tunnel 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 23 | . 5 4 . 4 10 Full Trace Events 3 | . . . . 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 8066 | 41 1009 1253 1397 1175 3191 Spaces Moved 3663 | 13 700 630 547 396 1377 Core . | . . . . . . Treads 1861 | 1 . . 87 396 1377 Legs 8 | 8 . . . . . Wheels 1794 | 4 700 630 460 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 95 | 95 95 110 230 240 145 Average Speed 174 | 115 109 138 244 240 176 Slowest Speed 320 | 160 110 230 320 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 2 93 59 91 44 42 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 3 | . 1 1 1 . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 3 | . . . 3 . . Spaces Dug 20 | . . . 10 3 7 Terrain Destroyed 229 | . . 16 76 3 134 Melee 9 | . . . . 3 6 Projectile 13 | . . 2 . . 11 AOE 207 | . . 14 76 . 117 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 4713 | 25 830 892 585 525 1856 Wait 368 | . 44 134 4 41 145 Move 3658 | 12 699 629 546 395 1377 Hop . | . . . . . . Pick Up 100 | 2 10 26 12 12 38 Fast Attach 20 | 1 5 4 . 1 9 Attach 40 | . 6 4 2 6 22 Detach . | . . . . . . Swap 71 | 2 1 13 8 11 36 Drop 82 | 1 1 23 . 11 46 Fire 323 | 7 64 59 13 42 138 Melee 44 | . . . . 6 38 Ram . | . . . . . . Kick . | . . . . . . Crush 7 | . . . . . 7 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 42 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 3) 492 | -10/Materials | Core integrity fell below 50% 548 | -10/Materials | Lost 5 parts (1p2n1u1w) 635 | -10/Materials | Discovered new exit (range 8) 694 | -10/Materials | Discovered new exit (range 11) 797 | -10/Materials | Discovered new exit (range 13) 1051 | -10/Materials | Entered another Materials area 1051 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1228 | -9/Materials | Central database locked down 1671 | -9/Materials | Build established: Tank 1880 | -9/Materials | Discovered new exit (range 7) 2103 | -9/Materials | Discovered new exit (range 15) 2141 | -9/Materials | Identified exit to Materials 2251 | -9/Materials | First assault squad dispatched 2301 | -9/Materials | Identified exit to Mines 2304 | -9/Materials | Entered Mines 2343 | -9/Mines | Met a Derelict bent on vengeance 2367 | -9/Mines | Learned Materials non-interactive machine intel 2811 | -9/Mines | Learned location of Recycling (-7) 2952 | -9/Mines | Discovered exit to Materials (range 4) 3001 | -9/Mines | Discovered exit to Materials (range 10) 3701 | -9/Mines | Entered Materials 3701 | -8/Materials | Evolved 2 slots: Propulsion x2 3702 | -8/Materials | Loaded intel: 35 non-interactive machine locations 4748 | -8/Materials | Build established: Scavenger-Tank 4807 | -8/Materials | Discovered new exit (range 11) 4876 | -8/Materials | Entered Factory 4876 | -7/Factory | Evolved 2 slots: Utility x2 4981 | -7/Factory | Garrison activated, responded to threat 5236 | -7/Factory | Discovered new exit (range 13) 6340 | -7/Factory | Lost 3 parts (1n2w) 6794 | -7/Factory | Build established: Gunner 7058 | -7/Factory | Identified exit to Factory 7676 | -7/Factory | First assault squad dispatched 7787 | -7/Factory | Lost 5 parts (3u2w) 7800 | -7/Factory | Destroyed 10 combat bots 8043 | -7/Factory | Lost 4 parts (2n2u) 8067 | -7/Factory | Self-destructed Last Messages --------------- 08021_ Acquired 53 matter. 08024_ K-01 Serf collects debris. 08033_ K-01 Serf suffers critical hit (Burn). 08035_ System corrupted: Component data lost. 08038_ K-01 Serf collects debris. 08044_ K-01 Serf cleans the Scanalyzer. 08046_ Critical hit (Burn: +29). 08047_ G-50 Soldier Carbon-fiber Leg severed. 08051_ K-01 Serf cleans the Scanalyzer. 08054_ G-50 Soldier Hvy. Laser severed. 08058_ System corrupted: IFF burst signal emitted. 08058_ K-01 Serf cleans the Scanalyzer. 08062_ Hardlight Generator destroyed. 08062_ System corrupted by crushing effect (+4). 08064_ B-48 Gladiator Imp. Light Armor Plating severed. 08065_ Hvy. Deuterium Engine destroyed. 08065_ System corrupted by crushing effect (+1). 08066_ K-01 Serf cleans the Scanalyzer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?######??????????######??????????????????????????? | | ?# ??????????? """""????????????????????????? | | ?# ??????????? 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"""??????? | | ############????????# ####+##### ??? | | #????????# ^ ?## | | #????????# ^ #######???##+### | | [ ] #????????# "T" #?????????# # | | ] #????????# #?????????# # | | #????????# #?????????# # | | ############????????# #??#####??# ""## | | ????????????# """" #? ??# ""#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 15 Evasion (%) 45 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysMicrowarpBank Manual? 0 Play Time 01:09:20 Cumulative 89.3 hours Start 2024.05.25 @ 08:32:34 End 2024.05.26 @ 07:46:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 54 Gallery% 53 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c77408f-63fa-4965-9c74-fb07a2144c02