Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.11 @ 14:31:35 Player: cptwinky Result: Destroyed by M Guard with Hellfire Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (403) 2015 Value Destroyed (18371) 18371 Prototype IDs (71) 1420 Alien Tech Used (2) 400 Bonus (8349) 8349 TOTAL SCORE: 41055 Bonus ------- High Alert Combat Kills 4805 Follower Combat Kills 1965 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -121 Cogmind --------- Core Integrity 0/1600 Matter 182/300 Energy 100/100 System Corruption 37% Temperature Cool (9) Movement Core (150) Ox2 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Layered Heavy Armor Plating Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Actuator Array Centrium Heavy Armor Plating SHELL Armor Advanced Focal Shield > --- WEAPON ----------- Enhanced Nova Cannon Advanced Remote Datajack Power Sword > --- INVENTORY -------- Improved Quantum Reactor Experimental Energy Well Improved Matter Compressor Advanced Armor Integrity Analyzer Heavy Regenerative Plating Advanced Force Field Antimissile System Antimissile System Improved System Backup Module Hacking Drone Bay Transdimensional Reconstructor Hypervelocity EM Gauss Rifle Potential Cannon Improved Potential Cannon Disintegrator Gamma Bomb Array Micro-nuke Launcher Plasma Flamer Chainsword Enhanced Force Lance CR-A16's Behemoth Slayer [Rating: 216] Favorites ----------- Power Reinforced Fission Core Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Heavy Antimatter Reactor Propulsion Advanced Heavy Treads Treads Advanced Heavy Treads Leg Titanium Leg Wheel Armored Huge Wheel Utility Advanced Melee Analysis Suite Device Actuator Array Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Chainsword Energy Gun Improved EM Shotgun Energy Cannon Potential Cannon Ballistic Gun Heavy Assault Rifle Launcher Micro-nuke Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . Utility 10 | . . . 1 . . . 2 1 . . . . 1 . . . . . . . . . 1 . . 2 . . 2 . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 515 | 6 8 2 34 . 1 1 33 37 13 5 4 7 30 8 18 . 2 36 5 7 6 7 35 7 15 35 66 31 48 8 Power 27 | 1 1 . 1 . . . 2 2 . . . . 1 . 1 . . 3 . . 2 . 1 1 . 2 5 1 3 . Engine 8 | 1 1 . 1 . . . 2 1 . . . . 1 . 1 . . . . . . . . . . . . . . . Core 7 | . . . . . . . . 1 . . . . . . . . . 3 . . 1 . . . . 1 1 . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 4 1 3 . Propulsion 80 | 2 2 . 9 . . . 12 6 . . . 1 5 . 3 . . 5 . . . 1 5 1 . 2 5 6 10 5 Treads 62 | 2 2 . 5 . . . 8 1 . . . 1 3 . 3 . . 5 . . . 1 3 1 . 2 5 5 10 5 Leg 7 | . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . 1 . . Wheel 11 | . . . 4 . . . 1 2 . . . . 2 . . . . . . . . . 2 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 262 | 1 3 . 11 . 1 1 13 23 8 3 4 4 14 6 10 . 1 24 5 3 1 6 24 3 5 27 27 13 21 . Device 170 | . 1 . 2 . . . 3 15 6 1 2 2 7 4 7 . 1 17 4 2 . 3 20 3 4 25 21 11 9 . Storage 12 | 1 . . 1 . 1 . 1 . . 1 . . 1 . . . . 2 . . . . . . . 1 2 . 1 . Processor 12 | . . . . . . . 2 2 . . . 1 1 . . . . 1 . . . . . . . 1 2 1 1 . Hackware 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Protection 65 | . 2 . 8 . . 1 5 6 2 1 2 1 5 2 3 . . 4 1 1 1 3 4 . 1 . 2 1 9 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 146 | 2 2 2 13 . . . 6 6 5 2 . 2 10 2 4 . 1 4 . 4 3 . 5 2 10 4 29 11 14 3 Energy Gun 14 | . 2 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . 3 3 2 . Energy Cannon 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 2 4 . Ballistic Gun 14 | 2 . . 6 . . . . . . . . . . 1 . . . . . . . . . . 3 . 1 . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . . 1 2 . . . 2 . 1 1 . . 2 . 1 . . . . 1 . . . 1 1 1 1 . 1 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 64 | . . . 2 . . . 4 4 4 1 . 1 6 1 3 . 1 4 . . 1 . 3 1 4 2 16 4 2 . Piercing Weapon 16 | . . . . . . . . . . . . 1 1 . . . . . . 3 2 . 2 . . . . 2 3 2 Special Melee Weapon 5 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . . Unidentified Prototypes 23 | . 1 . 2 . . . . . . . 1 . . . . . . 1 . . 2 . . . . 1 11 1 3 . Parts Lost 48 | . . 1 6 . . . 8 . . . . . 1 . . . . 5 . . . 1 2 . . . 4 3 12 5 Power 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 . Propulsion 15 | . . . 1 . . . 3 . . . . . 1 . . . . . . . . 1 1 . . . . . 3 5 Utility 22 | . . . 2 . . . 4 . . . . . . . . . . 2 . . . . 1 . . . 4 3 6 . Weapon 7 | . . 1 3 . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Highest Loss Streak 10 | . . 1 2 . . . 5 . . . . . 1 . . . . 2 . . . 1 2 . . . 3 2 10 4 Average Slot Usage (%) 85 | . 97 100 99 100 100 100 97 96 92 92 92 92 85 86 81 86 82 81 82 82 79 82 78 78 78 82 79 71 71 39 Engine 3 | . 14 14 11 11 11 11 8 1 . . . . 5 6 6 6 6 2 . . . . . . . . . . . . Core 3 | . . . . . . . . 5 7 7 7 7 . . . . . 8 11 11 11 11 6 5 5 4 2 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 3 5 5 4 6 8 7 4 Treads 13 | . 28 28 17 11 11 11 11 2 7 7 7 7 5 13 13 13 13 17 17 17 17 17 14 15 15 16 14 17 17 11 Wheel 4 | . . . 14 22 22 22 13 2 7 7 7 7 9 6 6 6 6 1 . . . . . . . . . . . . Device 12 | . . . 5 11 11 11 13 13 14 14 11 6 13 11 11 6 13 10 11 10 6 9 14 15 15 19 18 13 11 6 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 2 Processor 9 | . . . . . . . 7 7 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 10 12 13 8 9 4 Protection 8 | . 11 14 16 11 11 11 10 1 7 7 10 15 12 14 7 13 6 5 5 5 7 6 5 5 5 4 4 5 10 8 Energy Gun 1 | . 26 27 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 14 | . . . 5 22 22 22 17 22 22 22 23 22 15 12 14 20 16 14 17 10 6 11 12 14 12 13 12 10 4 1 Naked Turns 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Heaviest Build 221 | 11 19 19 40 37 57 61 72 56 60 67 78 79 82 89 93 93 84 167 164 170 167 166 167 167 168 174 194 202 221 218 Greatest Support 335 | 40 46 46 46 22 22 22 67 51 28 28 28 28 56 28 28 28 28 170 163 163 163 163 215 215 215 215 215 255 335 270 Greatest Overweight (x) 6 | . . . 3 1 2 2 6 1 2 2 2 2 2 3 3 3 2 3 1 1 1 1 6 . . . 1 . . 2 Average Overweight (x) . | . . . 1 1 1 2 2 . 1 1 2 2 1 2 2 3 2 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 20 20 20 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 8 8 12 15 15 20 19 15 15 15 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 15 Most Carried 25 | 4 8 8 15 13 15 20 20 15 15 15 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | 2 7 7 10 13 14 19 19 14 14 15 17 20 19 19 19 20 20 20 24 25 24 24 24 24 24 24 24 24 24 14 Final Capacity 25 | 8 8 8 15 15 20 20 15 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 8 8 13 13 15 20 15 15 15 15 20 20 20 20 20 20 20 25 25 25 25 23 25 25 24 25 25 25 25 4 Class Distribution -------------------- 64% | Mutant 11% | Derelict-Mutant 7% | Scavenger-Mutant 7% | Gladiator 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Machinist-Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Derelict-Mutant | -6/Data Miner Gladiator | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Scavenger-Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Com Matter Collected 7519 | 184 356 . 686 . . 20 336 390 134 88 30 90 327 116 218 . 20 367 46 90 355 113 377 118 746 580 802 305 533 92 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19037 | . 958 67 1535 110 . 141 1404 634 184 53 23 . 946 139 382 . . 1386 . 217 315 267 771 57 937 989 2518 1839 2760 405 Parts 989 | . 54 7 115 8 . 11 81 37 9 1 . . 46 6 12 . . 79 . 6 3 15 44 6 43 52 125 83 134 12 Haulers Intercepted 14 | . 2 . 3 . . . 6 1 . . . . 1 . . . . . . . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 117 | . . . . . . . . . 8 1 . 9 . 8 12 . 6 . . 3 1 15 . 12 42 . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Com Combat Hostiles Destroyed 330 | . 16 6 36 3 . 8 27 8 5 2 . . 17 3 10 . . 20 . 5 . 4 12 5 14 17 35 24 46 7 Melee 164 | . . . 1 3 . 8 17 8 2 1 . . 14 2 6 . . 20 . . . 4 11 . . 12 29 18 8 . Guns 55 | . 12 1 29 . . . . . . . . . . 1 . . . . . . . . . . 10 . . . 2 . Cannons 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 14 1 AOE 85 | . 4 5 6 . . . 10 . 3 1 . . 3 . 4 . . . . 5 . . . 5 3 5 3 3 20 5 Classes Destroyed 21 | . 6 . 4 . . . . 1 . . . . 1 1 . . . 1 . . . . 2 . 1 . 3 . 1 . Worker 21 | . 1 1 4 . . 1 2 1 . . . . 2 . . . . 2 . . . . 2 . . 1 . 2 2 . Builder 10 | . . . 3 . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 4 . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 14 | . 2 . 3 . . . 6 1 . . . . 1 . . . . . . . . . . . . . . . 1 . Recycler 6 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 1 . . Watcher 15 | . 1 . 1 . . . 2 3 . . . . 1 . . . . 3 . . . . 1 . . . 2 . 1 . Swarmer 79 | . 3 6 12 . . 8 6 . 3 1 . . 3 2 4 . . . . 5 . . 4 5 5 5 2 . 5 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Grunt 126 | . 13 . 13 3 . . 13 2 . . . . 10 . 5 . . 8 . . . . 2 . 5 3 9 13 20 7 Brawler 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 1 . Duelist 9 | . . . 1 . . . 1 . . . . . 1 . 1 . . . . . . . 1 . 2 . 1 . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 34 | . . . 9 . . . 7 3 1 1 . . . . . . . 4 . . . . 1 . 1 3 . 2 2 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Hunter 24 | . . . . . . . . . . . . . 1 . . . . 3 . . . 4 2 . . 4 3 4 3 . Programmer 39 | . . . . . . . . 3 . . . . 2 . . . . 5 . . . . 1 . . 2 13 3 10 . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Decomposer 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 4 4 10 3 . 4 6 3 3 2 . . 4 2 4 . . 6 . 5 . 2 5 5 8 5 6 5 10 8 Combat Bots Only 9 | . 3 3 8 3 . 4 5 2 3 2 . . 4 2 4 . . 5 . 5 . 2 3 5 8 5 6 5 9 7 Max Kills in Single Turn 5 | . 3 3 3 1 . 1 3 1 3 1 . . 2 1 4 . . 1 . 2 . 1 1 5 3 2 3 3 3 2 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploded 5 | . 2 2 3 . . . 3 . 3 1 . . 2 . 4 . . . . 2 . . . 5 3 2 2 2 2 2 Melee 1 | . . . 1 1 . 1 1 1 1 1 . . 1 1 1 . . 1 . . . 1 1 . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Com Damage Taken 34739 | . 339 191 1460 82 . 236 1885 766 227 189 . 166 1368 123 279 . 18 3246 . 80 . 750 769 . 877 862 3347 3048 10189 4242 Core 2839 | . 50 9 131 21 . 45 222 98 26 6 . . 67 50 . . 18 243 . . . 28 40 . 45 11 165 81 297 1186 Absorbed by Shields 2869 | . . . 146 32 . 99 32 . . . . . . . . . . . . . . . . . . 600 1227 . 733 . Reduced by Siege Mode 140 | . . . . . . . . . . . . . . . . . . . . . . . . . 81 . . 30 29 . Core Remaining (%) 79 | 100 . 76 . . . 50 59 . . . . 81 . . . . 84 . . . . 72 . . 92 . 86 94 . . Volleys Fired 369 | . 32 7 84 . . . 6 8 1 2 . . 3 9 2 . . . . 4 . . . 1 25 10 24 18 127 6 Largest 3 | . 2 2 2 . . . 1 1 1 1 . . 1 1 1 . . . . 1 . . . 1 3 1 1 1 1 2 Hottest 249 | . 90 90 101 . . . 33 55 39 39 . . 39 30 39 . . . . 46 . . . 49 105 98 200 200 200 249 Shots Fired 525 | . 64 9 165 . . . 6 8 1 2 . . 3 9 2 . . . . 4 . . . 1 64 10 24 18 127 8 Gun 396 | . 64 4 162 . . . . 8 . . . . . 9 . . . . . . . . . . 60 . 8 8 73 . Cannon 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 16 10 40 6 Launcher 37 | . . 5 3 . . . 6 . 1 2 . . 3 . 2 . . . . 4 . . . 1 1 5 . . 2 2 Special 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 12 . Kinetic 160 | . . . 91 . . . . . . . . . . 9 . . . . . . . . . . 60 . . . . . Thermal 115 | . . . 35 . . . . . . . . . . . . . . . . . . . . . 3 5 16 10 40 6 Explosive 33 | . . 5 3 . . . 6 . 1 2 . . 3 . 2 . . . . . . . . 1 1 5 . . 2 2 Electromagnetic 205 | . 64 4 36 . . . . 8 . . . . . . . . . . . 4 . . . . . . 8 8 73 . Robot Hit Streak 26 | . 6 3 18 . . . 1 9 . 11 . . 14 15 1 . . . . 4 . . . . 26 4 3 4 18 3 Robot Miss Streak 4 | . 4 2 3 . . . 1 . . . . . . 1 1 . . . . . . . . . 4 . 1 2 2 3 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . Secondary Targets 12 | . 2 . 6 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Shots Hit Robots 1141 | . 50 5 131 11 . 24 74 54 4 4 1 4 47 12 20 . . 96 . 4 6 14 41 . 55 68 181 99 132 4 Core Hits 641 | . 36 7 70 4 . 8 43 20 7 3 . . 30 6 11 . . 40 . 6 2 9 22 6 34 33 76 48 104 16 Critical Kills 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . 1 . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Critical Strikes 72 | . . . 5 . . 1 4 5 1 . . . 2 . 3 . . 10 . . . 1 2 . 12 3 9 8 6 . Burn 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . Sever 51 | . . . 1 . . 1 4 5 1 . . . 2 . 3 . . 10 . . . . 1 . . 3 9 6 5 . Puncture 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 1 . Melee Attacks 1185 | . . . 19 14 . 39 92 71 16 11 2 5 109 31 22 . 3 152 . 13 7 18 65 . 9 89 233 110 50 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1101 | . . . 19 14 . 39 92 71 16 11 2 2 107 31 22 . 3 152 . 13 1 4 33 . 1 89 229 103 47 . Piercing 72 | . . . . . . . . . . . . 3 2 . . . . . . . 6 14 32 . . . . 7 3 5 Sneak Attacks 65 | . . . 1 3 . 3 9 2 . . . . 5 1 1 . . 7 . . . . 7 . 9 6 7 4 . . Combat Hostiles 10 | . . . . 2 . . . . . . . . . . 1 . . . . . . . 3 . . 2 2 . . . Follow-up Attacks 233 | . . . 3 2 . 7 16 16 1 1 . 2 12 3 4 . . 25 . . . 1 8 . . 25 72 31 4 . Damage Inflicted 59019 | . 1215 340 2801 521 . 981 3805 1810 277 339 96 132 2705 479 1235 . . 4863 . 414 553 557 2010 352 805 3976 8535 6611 10945 2662 Guns 3775 | . 812 42 2062 . . . . 68 . . . . . 169 . . . . . . . . . . 420 . 15 10 177 . Cannons 5517 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 627 1159 3075 656 Explosions 15515 | . 398 298 422 . . . 977 . 145 276 . . 527 . 248 . . . . 318 . . . 352 243 935 853 1356 6196 1971 Melee 34182 | . . . 317 521 . 981 2828 1742 132 63 96 132 2178 310 987 . . 4863 . 96 553 557 2010 . 117 3041 7040 4086 1497 35 Ramming 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1675 | . . . 1086 . . . . . . . . . . 169 . . . . . . . . . . 420 . . . . . Thermal 16341 | . 398 82 569 . . . 406 . . . . . . . . . . . . 54 . . . . 25 . 1480 2515 8697 2115 Explosive 4898 | . . 216 299 . . . 571 . 145 276 . . 527 . 248 . . . . . . . . 352 243 935 . . 574 512 Electromagnetic 1918 | . 812 42 530 . . . . 68 . . . . . . . . . . . 264 . . . . . . 15 10 177 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 31546 | . . . 317 521 . 981 2828 1742 132 63 96 64 2147 310 987 . . 4863 . 96 . 37 940 . 117 3041 7040 3830 1394 . Piercing 2636 | . . . . . . . . . . . . 68 31 . . . . . . . 553 520 1070 . . . . 256 103 35 Highest Corruption 37 | . . . . . . . . 2 . . . . 2 2 . . . 5 3 . . . 7 . . 5 27 3 33 37 Average Corruption 7 | . . . . . . . . 1 . . . . 1 1 . . . 2 1 . . . 4 . . 3 10 2 23 33 Corruption Purged 36 | . . . . . . . . 2 . . . . . 2 . . . 4 3 . . . 8 . . 5 6 3 3 . Effects 144 | . . . . . . . . 2 . . . . 14 . . . . 23 1 . . . 11 . . 3 41 2 35 12 Message Errors 34 | . . . . . . . . 1 . . . . 7 . . . . 6 . . . . 2 . . 1 7 1 5 4 Matter Fused 28 | . . . . . . . . . . . . . . . . . . 4 . . . . 4 . . . 13 . 6 1 Heat Flow Errors 27 | . . . . . . . . 1 . . . . 4 . . . . 4 1 . . . 4 . . . 6 1 5 1 Energy Discharges 16 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . 1 3 . 7 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Data Loss (minor) 24 | . . . . . . . . . . . . . 2 . . . . 5 . . . . 1 . . 1 9 . 4 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4642 | . 17 33 5 84 . 226 130 151 . 48 60 . 140 41 9 . . 388 . 4 188 1 242 4 . 408 580 647 890 346 Projectiles 814 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 229 267 232 Explosions 1176 | . 17 33 . . . . 57 . . 48 . . . . . . . . . 4 . . . 4 . 42 63 181 613 114 Melee 2652 | . . . 5 84 . 226 73 151 . . 60 . 140 41 9 . . 388 . . 188 1 242 . . 366 431 237 10 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 510 | . 9 49 30 . . . 49 . . . . . . . 45 . . . . . . . . . . 114 122 4 88 . Shots 13 | . 1 1 1 . . . 2 . . . . . . . 1 . . . . . . . . . . 2 3 1 1 . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 325 | . 195 78 224 . . . 17 173 . 17 . . 251 . 2 . . 291 114 120 4 4 270 24 273 325 286 240 230 291 Average Temperature 79 | . 69 42 79 . . . 7 35 . 16 . . 106 . 2 . . 70 50 51 4 3 107 14 135 110 85 63 62 156 Received Heat Transfer 5140 | . 168 . 401 42 . . 720 171 81 60 . 24 325 . 84 . 9 831 . . . . 36 . 81 20 283 549 760 495 Effects 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 7 3 . Total Turns 285 | . . . . . . . . . . . . . . . . . . . . . . . . . 68 . . 153 64 . Longest Duration 58 | . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . 52 58 . Robots Corrupted 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . 7 . 2 . . . . 3 . . . . . . . . . . . 3 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 Parts Melted 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 1 9 . Heat Transferred 13722 | . 450 50 1308 . . . 250 . . . . . . . . . . . . . . . . . 160 . 1320 2080 6384 1720 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . 6 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . 8 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Com Peak Influence 2272 | . 324 286 805 294 . 122 582 1054 . . . . 889 . . . . 336 . . . . 403 . . 522 965 899 2272 1796 Initial 1423 | . . 126 107 224 . . 1 63 . . . . 36 . . . . 54 . . . . 9 . . . 293 542 492 1423 Average 420 | . 129 186 549 201 . 85 296 215 . . . . 612 . . . . 213 . . . . 176 . . 272 408 674 1193 1607 Maximum Alert Level 5 | . 1 1 3 1 . . 2 3 . . . . 3 . . . . 1 . . . . 2 . . 2 3 3 5 5 Low Security (%) 29 | 100 84 25 6 42 . 100 31 76 . . . . 2 . . . . 35 . . . . 53 . . 17 . . . . Level 1 29 | . 15 74 7 57 . . 35 . . . . . 21 . . . . 64 . . . . 43 . . 60 64 . . . Level 2 19 | . . . 70 . . . 32 14 . . . . 22 . . . . . . . . . 2 . . 21 27 53 4 . Level 3 15 | . . . 16 . . . . 8 . . . . 52 . . . . . . . . . . . . . 7 46 45 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 44 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 55 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 3 . 4 . . . 2 6 . . . . 11 . . . . 5 . . . . 6 . 1 5 8 6 17 1 Investigation 15 | . 3 . 2 . . . . . . . . . 2 . . . . 2 . . . . 2 . . 3 . . 1 . Extermination 20 | . . . . . . . . 1 . . . . 2 . . . . 3 . . . . 3 . . 1 5 3 2 . Reinforcement 18 | . . . . . . . 1 2 . . . . 4 . . . . . . . . . 1 . . 1 2 2 4 1 Assault 18 | . . . 2 . . . 1 3 . . . . 2 . . . . . . . . . . . 1 . 1 1 7 . Garrison 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 3 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Com Distress Signals 21 | . 1 . 1 . . . 4 1 . . . . 1 . . . . 2 . . . . . . . 3 2 . 4 2 Communications Jammed 58 | . . . . . . . . . . . . . . . . . . 3 . . . . 42 . . . 13 . . . Distress Signals 58 | . . . . . . . . . . . . . . . . . . 3 . . . . 42 . . . 13 . . . Times Spotted 569 | . 28 11 56 3 . 9 54 16 4 3 . 3 50 3 14 . 3 34 . 5 . 13 29 2 18 23 54 31 77 26 Peak Tracking Total 14 | . 5 13 9 3 . 4 9 4 3 3 . 2 6 3 4 . 3 6 . 5 . 9 6 1 9 4 8 6 10 14 Tactical Retreats 48 | . 2 . 2 . . 1 9 . . . . . 3 1 5 . . 3 . . . 1 2 . 2 2 8 . 5 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Com Traps Triggered 11 | . . . . . . . 1 4 . . . . . . . . . . . . . . 2 . . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 89 | . . . 43 . . . . 46 . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 13 | . . . 5 . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . 1 . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Com Machines Disabled 21 | . 1 . 1 . . . 1 . . . . . 4 . . . . . . . . . . . . . 9 1 4 . Max in Single Turn 3 | . 1 . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . 3 1 1 . Garrison Access 6 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . . 2 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Com Machines Accessed 91 | . 6 . 11 . 1 1 12 12 . . . . 6 . 2 3 . 9 1 1 4 . 5 2 . 3 4 3 5 . Terminals 24 | . 4 . 8 . . 1 8 3 . . . . . . . . . . . . . . . . . . . . . . Fabricators 14 | . . . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 1 2 2 1 . Repair Stations 14 | . . . 1 . . . 1 3 . . . . . . . . . 4 . . . . 1 . . 1 1 1 1 . Recycling Units 11 | . 2 . 1 . . . 1 2 . . . . 1 . . . . 2 . . . . 1 . . . . . 1 . Scanalyzers 7 | . . . 1 . . . 2 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . Garrison Access 7 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . 1 . . 2 . Total Hacks 258 | . 12 . 38 . 1 5 42 36 . . . . 17 . 2 20 . 21 1 1 17 . 13 3 . 7 7 8 7 . Successful 152 | . 7 . 14 . 1 1 19 23 . . . . 11 . 2 20 . 12 1 1 17 . 7 3 . 3 4 5 1 . Failed 104 | . 4 . 24 . . 3 23 13 . . . . 6 . . . . 9 . . . . 6 . . 4 3 3 6 . Catastrophic 22 | . 1 . 2 . . 2 5 1 . . . . 2 . . . . . . . . . 2 . . 1 1 2 3 . Database Lockouts 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 138 | . 7 . 15 . . 5 16 4 . . . . 31 . . . . 8 . . . . 7 . . 14 19 8 4 . Terminals 81 | . 9 . 29 . . 5 28 10 . . . . . . . . . . . . . . . . . . . . . . Fabricators 36 | . . . . . . . . 5 . . . . 9 . . . . 5 . . . . 5 . . 3 3 4 2 . Repair Stations 43 | . . . 3 . . . 5 12 . . . . . . . . . 9 . . . . 3 . . 3 2 4 2 . Recycling Units 24 | . 3 . 4 . . . 3 4 . . . . 1 . . . . 5 . . . . 3 . . . . . 1 . Scanalyzers 17 | . . . 2 . . . 6 2 . . . . 3 . . . . 2 . . . . . . . . 2 . . . Garrison Access 12 | . . . . . . . . 3 . . . . 4 . . . . . . . . . 2 . . 1 . . 2 . Terminal Hacks 70 | . 4 . 9 . 1 1 6 5 . . . . . . 2 20 . . 1 1 17 . . 3 . . . . . . Record 15 | . . . . . 1 . . . . . . . . . . 6 . . . 1 5 . . 2 . . . . . . Part Schematic 10 | . . . . . . . . . . . . . . . . 6 . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 9 | . 1 . 2 . . 1 1 . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 12 | . 1 . 1 . . . 2 1 . . . . . . . 3 . . . . 4 . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 18 | . . . . . . . . 2 . . . . 7 . . . . 3 . . . . 3 . . 1 1 1 . . Load Schematic 10 | . . . . . . . . 1 . . . . 3 . . . . 1 . . . . 2 . . 1 1 1 . . Build 8 | . . . . . . . . 1 . . . . 4 . . . . 2 . . . . 1 . . . . . . . Repair Station Hacks 25 | . . . 1 . . . 3 9 . . . . . . . . . 3 . . . . 2 . . 1 2 4 . . Scan Component 16 | . . . 1 . . . 2 5 . . . . . . . . . 3 . . . . 1 . . 1 1 2 . . Repair 9 | . . . . . . . 1 4 . . . . . . . . . . . . . . 1 . . . 1 2 . . Recycling Unit Hacks 8 | . 1 . 1 . . . 1 2 . . . . . . . . . 2 . . . . 1 . . . . . . . Retrieve Components 8 | . 1 . 1 . . . 1 2 . . . . . . . . . 2 . . . . 1 . . . . . . . Scanalyzer 14 | . . . 2 . . . 6 2 . . . . 2 . . . . 2 . . . . . . . . . . . . Insert Component 7 | . . . 1 . . . 3 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Analyze 7 | . . . 1 . . . 3 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 2 . 1 . . . 3 2 . . . . . . . . . 2 . . . . 1 . . 1 1 . 1 . Terminals 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Download 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Mask 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Jam 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 3 . 9 . . 1 12 11 . . . . 5 . . . . 7 . . . . 3 . . 2 3 3 4 . Full Trace Events 7 | . 1 . 1 . . . . . . . . . 2 . . . . . . . . . 1 . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 64 | . . . 1 . . . 2 1 . . . . 35 . . 6 . 2 . . 4 . . . . . 13 . . . Parts Built 13 | . . . . . . . . 2 . . . . 7 . . . . 2 . . . . 2 . . . . . . . Matter 1670 | . . . . . . . . 168 . . . . 606 . . . . 640 . . . . 256 . . . . . . . Time 513 | . . . . . . . . 42 . . . . 241 . . . . 166 . . . . 64 . . . . . . . Total Part Build Rating 61 | . . . . . . . . 8 . . . . 21 . . . . 16 . . . . 16 . . . . . . . Parts Repaired 9 | . . . . . . . 1 4 . . . . . . . . . . . . . . 1 . . . 1 2 . . Time 372 | . . . . . . . 38 86 . . . . . . . . . . . . . . 56 . . . 56 136 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 33 | . 10 . 3 . . . . 16 . . . . . . . . . 2 . . . . 2 . . . . . . . Parts Scanalyzed 7 | . . . 1 . . . 3 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . 2 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 7 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Com Total Allies 58 | . . . . 1 . . . 18 . . 13 . 4 . . . 1 2 . . . . 7 . 2 1 . 2 7 . Largest Group 18 | . . . . 1 . . . 18 . . 13 13 10 . . . 1 1 . . . . 6 6 4 2 . 2 3 . Highest-Rated Group 723 | . . . . 31 . . . 723 . . 366 366 423 . . . 95 95 . . . . 234 226 151 94 . 150 134 . Highest-Rated Ally 95 | . . . . 31 . . . 74 . . 40 40 70 . . . 95 95 . . . . 39 39 47 47 . 75 69 . Zionite Dispatches 7 | . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . 1 . . Light 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Demo 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Orders 9 | . . . . . . . . . . . . . . . . . . 2 . . . . 3 . 2 2 . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Ally Attacks 342 | . . . . . . . . 27 . . . 29 136 . . . 6 8 . . . . 52 5 14 4 . 12 49 . Total Damage 8160 | . . . . . . . . 660 . . . 645 3267 . . . 234 353 . . . . 947 47 210 117 . 268 1412 . Kills 61 | . . . . . . . . 7 . . . 5 24 . . . 3 3 . . . . 12 1 2 . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Com Robot Analysis Total 9 | . 1 . 2 . . 1 1 . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 20 | . . . . 2 . . . . . 1 2 2 . 2 2 . 2 . 2 1 . 2 . 1 1 . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Decoded 0b10 Intel 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 13 . . . Emergency Access 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 11 . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exits 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Zionite Intel Received 15 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . 3 5 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Schematics 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Prototype Schematics 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Unaware Analyses 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Com Turns Passed 34663 | 75 1057 365 1614 692 196 892 1576 1630 1140 815 1436 607 2218 1276 2001 114 484 1959 1088 1044 354 553 1725 1388 2191 1174 1889 1313 1621 176 Spaces Moved 19840 | 40 522 213 921 600 187 688 833 910 842 571 1038 419 1374 797 1370 79 352 900 650 668 177 297 808 902 1197 491 722 487 637 148 Core 113 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 Treads 8597 | 39 522 213 34 . . . 61 . . . . . . . . . . 691 650 668 177 297 773 902 1197 491 722 487 637 36 Legs 660 | . . . . . . . 86 574 . . . . . . . . . . . . . . . . . . . . . . Wheels 10470 | . . . 887 600 187 688 686 336 842 571 1038 419 1374 797 1370 79 352 209 . . . . 35 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 100 100 100 115 115 115 115 115 130 130 115 130 130 145 130 130 150 150 150 150 150 150 155 148 148 161 155 50 Average Speed 137 | 157 160 160 107 100 102 115 129 124 115 116 130 130 122 131 133 145 130 153 150 150 181 161 154 150 155 151 163 164 165 83 Slowest Speed 270 | 160 160 160 160 100 115 115 170 130 130 130 130 130 130 145 145 145 130 250 250 250 250 255 260 155 155 155 270 170 170 167 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 57 | 5 67 40 80 99 54 97 77 21 88 72 89 56 32 87 94 68 56 31 77 74 60 41 25 88 90 15 56 14 23 10 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 15 | . 2 . 1 1 1 . . . . . 1 . . . . 1 1 . . 1 3 . . . . . 3 . . . Known Exits Taken 21 | . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 44 | . . 1 . 1 . 3 . . 4 6 1 4 . 5 5 . 4 . 3 1 . . . 4 2 . . . . . Spaces Dug 244 | . . . 3 . . 2 3 9 18 6 . . 31 19 . . 2 18 . 6 . 1 8 . 23 49 12 26 6 2 Terrain Destroyed 948 | . 13 53 41 . . 2 79 9 18 15 . . 54 20 33 . 2 18 . 11 . 1 8 23 28 98 53 56 252 61 Melee 143 | . . . 3 . . 2 3 9 6 6 . . 31 19 . . 2 18 . 6 . 1 8 . . 6 7 8 6 2 Projectile 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 1 7 2 AOE 775 | . 13 53 38 . . . 76 . 12 9 . . 23 . 33 . . . . 5 . . . 23 23 88 39 46 237 57 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Com Total 25607 | 49 686 228 1372 674 192 739 1214 1307 993 708 1121 472 1804 969 1505 78 377 1322 765 689 201 346 1219 932 1473 852 1280 881 983 176 Wait 3461 | . 95 5 215 64 . 13 208 227 124 122 73 43 282 127 88 . 16 255 100 . . 29 294 15 224 247 263 250 79 3 Move 19810 | 39 521 212 920 599 186 687 832 909 841 570 1037 418 1373 796 1369 78 351 899 649 667 176 296 807 901 1196 490 721 486 636 148 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 217 | 4 12 1 27 . 3 5 32 15 1 . 3 . 12 3 2 . 2 10 4 1 5 . 13 4 2 7 16 10 20 3 Fast Attach 136 | 6 5 . 11 . . . 6 6 . . 1 . 7 . 7 . 1 9 1 2 2 . 12 . . 1 25 11 19 4 Attach 87 | . . . 9 . . . 10 5 . . . . 3 1 . . . 8 . . 1 1 5 1 1 5 11 9 14 3 Detach 51 | . 3 . 6 . . . 1 2 . . 1 . 1 . . . . 6 1 . 1 . 4 . . 1 10 7 6 1 Swap 294 | . 3 2 14 . 1 1 17 26 13 5 3 7 20 7 11 . 1 19 4 5 4 6 18 6 14 29 30 11 16 1 Drop 274 | . 14 1 29 . 2 1 30 17 3 2 . 1 20 3 10 . 4 10 6 3 6 . 23 4 2 6 38 13 24 2 Fire 369 | . 32 7 84 . . . 6 8 1 2 . . 3 9 2 . . . . 4 . . . 1 25 10 24 18 127 6 Melee 816 | . . . 14 11 . 32 72 46 10 7 1 3 83 23 16 . 2 106 . 7 6 14 43 . 9 56 142 66 42 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Trap 89 | . . . 43 . . . . 46 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -3/Research (discovered 4 exits: *Res x3 / *Tes) -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Central database locked down 318 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 15) 529 | -10/Materials | Discovered new exit (range 15) 975 | -10/Materials | Discovered new exit (range 15) 1133 | -10/Materials | Entered Mines 1222 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1472 | -10/Mines | Discovered new exit (range 9) 1491 | -10/Mines | Assembled infested the area 1496 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1498 | -10/Mines | Entered Materials 1498 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1735 | -9/Materials | Destroyed 7 combat bots 1886 | -9/Materials | Discovered new exit (range 16) 1928 | -9/Materials | Destroyed 8 combat bots 2082 | -9/Materials | Discovered new exit (range 15) 2226 | -9/Materials | Build established: Scavenger-Mutant 2698 | -9/Materials | First assault squad dispatched 2757 | -9/Materials | Build established: Mutant 2812 | -9/Materials | Identified exit to Mines 3112 | -9/Materials | Entered Mines 3120 | -9/Mines | Met a Derelict bent on vengeance 3303 | -9/Mines | Discovered new exit (range 5) 3397 | -9/Mines | Discovered new exit (range 11) 3483 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3483 | -9/Mines | Discovered new exit (range 5) 3503 | -9/Mines | Received a Mining Laser from a helpful Derelict 3804 | -9/Mines | Entered Exiles 3828 | -9/Exiles | Met 8R-AWN 3868 | -9/Exiles | Met EX-HEX 3916 | -9/Exiles | Met EX-DEC 3934 | -9/Exiles | Learned location of Zion (-7) 3986 | -9/Exiles | Discovered new exit (range 14) 4000 | -9/Exiles | Entered Mines 4165 | -8/Mines | Central database locked down 4281 | -8/Mines | Discovered new exit (range 5) 4399 | -8/Mines | Discovered new exit (range 11) 4892 | -8/Mines | Entered Materials 4892 | -8/Materials | Evolved 2 slots: Utility x2 5366 | -8/Materials | Discovered new exit (range 7) 5637 | -8/Materials | Repaired Scythe 6092 | -8/Materials | First assault squad dispatched 6247 | -8/Materials | Lost 5 parts (1p2n2u) 6447 | -8/Materials | Discovered new exit (range 10) 6468 | -8/Materials | Entered Factory 6468 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6469 | -7/Factory | Identified exit to Storage 6548 | -7/Factory | Build established: Hacker-Mutant 6826 | -7/Factory | Discovered new exit (range 5) 6898 | -7/Factory | Found Powered Armor 6904 | -7/Factory | Identified exit to Factory 7081 | -7/Factory | Repaired Titanium Leg 7252 | -7/Factory | Discovered new exit (range 6) 7288 | -7/Factory | Identified exit to Lower Caves 7364 | -7/Factory | Repaired Titanium Leg 7717 | -7/Factory | Cargo convoy interrupted 7731 | -7/Factory | Fabricated Powered Armor (x2) 7867 | -7/Factory | Repaired Arm. Huge Wheel 7894 | -7/Factory | Repaired Broken Katana 7958 | -7/Factory | Local fabrication network quarantined 8068 | -7/Factory | First assault squad dispatched 8098 | -7/Factory | Entered Lower Caves 8175 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8201 | -7/Lower Caves | Build established: Mutant 9007 | -7/Lower Caves | Encountered a Warlord checkpoint 9019 | -7/Lower Caves | Discovered new exit (range 10) 9049 | -7/Lower Caves | Identified exit to Lower Caves 9238 | -7/Lower Caves | Entered another Lower Caves area 9240 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9930 | -7/Lower Caves | Learned location of 1 exit from Factory 9967 | -7/Lower Caves | Discovered new exit (range 4) 9970 | -7/Lower Caves | Identified exit to Zion 10053 | -7/Lower Caves | Entered Zion 10128 | -7/Zion | Given the Hacking Drone Bay 10128 | -7/Zion | Found Prototype Device 10129 | -7/Zion | Identified Hacking Drone Bay 10137 | -7/Zion | Discovered new exit (range 14) 10303 | -7/Zion | Learned Factory terminal intel 10373 | -7/Zion | Gained Derelict followers 10417 | -7/Zion | Build established: Derelict-Mutant 10425 | -7/Zion | Learned location of Recycling (-7) 10436 | -7/Zion | Learned Factory terminal intel 10466 | -7/Zion | Found Prototype Device 10496 | -7/Zion | Identified Bomb Factory No. 2 10670 | -7/Zion | Learned Factory emergency access door positions 10712 | -7/Zion | Gained Derelict followers 10741 | -7/Zion | Learned location of 1 exit from Factory 10893 | -7/Zion | Found CR-A16's Pointy Stick 11090 | -7/Zion | Imprinted 11093 | -7/Zion | Declared Zion's savior 11375 | -7/Zion | Build established: Mutant 11458 | -7/Zion | Identified exit to Proximity Caves 11489 | -7/Zion | Entered Proximity Caves 11489 | -6/Proximity Caves | Accompanied by 13 allies 11809 | -6/Proximity Caves | Learned location of 1 exit from Factory 11811 | -6/Proximity Caves | Build established: Derelict-Mutant 11915 | -6/Proximity Caves | Spotted B-75 Beast 11926 | -6/Proximity Caves | Allies destroyed B-75 Beast 12096 | -6/Proximity Caves | Entered Factory 12096 | -6/Factory | Accompanied by 10 allies 12096 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12097 | -6/Factory | Identified exit to Lower Caves 12097 | -6/Factory | Identified exit to Factory 12099 | -6/Factory | Loaded intel: 20 terminal locations 12341 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 12460 | -6/Factory | Retrieved Zion intel report: Component Schematics 12461 | -6/Factory | Zion Light squad teleported in 12600 | -6/Factory | Garrison activated, responded to threat 12677 | -6/Factory | Fabricated Adv. Sensor Array? 12794 | -6/Factory | Fabricated Powered Armor (x2) 12825 | -6/Factory | Build established: Mutant 12942 | -6/Factory | Retrieved Zion intel report: Active Garrisons 12969 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 13061 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 13151 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 13152 | -6/Factory | Zion Demo squad teleported in 13313 | -6/Factory | Fabricated Imp. Treads (x2) 13314 | -6/Factory | Terminal network hard line cut 13358 | -6/Factory | Fabricated Imp. Treads (x2) 13657 | -6/Factory | Build established: Gladiator 13702 | -6/Factory | Discovered exit to Factory (range 15) 14027 | -6/Factory | Build established: Mutant 14196 | -6/Factory | First assault squad dispatched 14314 | -6/Factory | Entered Lower Caves 14414 | -6/Lower Caves | Encountered a Warlord checkpoint 14973 | -6/Lower Caves | Build established: Machinist-Gladiator 15165 | -6/Lower Caves | Learned Factory trap positions 15242 | -6/Lower Caves | Learned 4 Factory zone layouts 15573 | -6/Lower Caves | Discovered new exit (range 13) 15587 | -6/Lower Caves | Identified exit to Lower Caves 15590 | -6/Lower Caves | Entered another Lower Caves area 15697 | -6/Lower Caves | Discovered exit to Factory (range 9) 15770 | -6/Lower Caves | Learned Factory terminal intel 16134 | -6/Lower Caves | Encountered a Warlord checkpoint 16306 | -6/Lower Caves | Build established: Gladiator 16610 | -6/Lower Caves | Discovered new exit (range 14) 16698 | -6/Lower Caves | Learned 4 Factory zone layouts 17330 | -6/Lower Caves | Build established: Derelict-Mutant 17590 | -6/Lower Caves | Identified exit to Data Miner 17591 | -6/Lower Caves | Entered Data Miner 17591 | -6/Data Miner | Discovered new exit (range 6) 17619 | -6/Data Miner | Met Data Miner 17651 | -6/Data Miner | Learned location of Section 7 (-2) 17651 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17671 | -6/Data Miner | Received God Mode back door access code from Data Miner 17703 | -6/Data Miner | Identified exit to Proximity Caves 17705 | -6/Data Miner | Entered Proximity Caves 17721 | -5/Proximity Caves | Learned 4 Factory zone layouts 17748 | -5/Proximity Caves | Learned location of Warlord (-4) 18122 | -5/Proximity Caves | Escorted by Enhanced Grunt 18148 | -5/Proximity Caves | Discovered exit to Factory (range 15) 18189 | -5/Proximity Caves | Entered Factory 18189 | -5/Factory | Accompanied by 1 ally 18189 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 18190 | -5/Factory | Identified exit to Factory 18191 | -5/Factory | Loaded intel: 103 trap records 18192 | -5/Factory | Loaded intel: 22 terminal locations 18210 | -5/Factory | Build established: Gladiator 18490 | -5/Factory | Zion Melee Resupply teleported in 18674 | -5/Factory | Fabricated Adv. Heavy Treads (x2) 18708 | -5/Factory | Incoming investigation squad redirected 19240 | -5/Factory | Build established: Mutant 19255 | -5/Factory | Zion Heavy Resupply teleported in 19262 | -5/Factory | Found Hvy. Reactive Plating 19510 | -5/Factory | Terminal network hard line cut 19536 | -5/Factory | Crushed by falling debris 19672 | -5/Factory | Discovered exit to Factory (range 12) 19958 | -5/Factory | Discovered new exit (range 5) 19964 | -5/Factory | Identified exit to Upper Caves 20148 | -5/Factory | Entered Upper Caves 20646 | -5/Upper Caves | Learned Factory garrison access intel 20751 | -5/Upper Caves | Learned Factory emergency access door positions 21152 | -5/Upper Caves | Discovered new exit (range 9) 21234 | -5/Upper Caves | Identified exit to Upper Caves 21236 | -5/Upper Caves | Entered another Upper Caves area 21986 | -5/Upper Caves | Discovered new exit (range 7) 21992 | -5/Upper Caves | Identified exit to Zhirov 22019 | -5/Upper Caves | Build established: Derelict-Mutant 22280 | -5/Upper Caves | Entered Zhirov 22280 | -5/Zhirov | Discovered new exit (range 3) 22307 | -5/Zhirov | Met Zhirov 22340 | -5/Zhirov | Learned location of Quarantine (-2) 22340 | -5/Zhirov | Learned location of Testing (-3) 22340 | -5/Zhirov | Learned location of Command (-1) 22349 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22372 | -5/Zhirov | Found Alien Artifact 22372 | -5/Zhirov | Identified Integrated Reactor 22372 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22394 | -5/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 22529 | -5/Zhirov | Found Alien Artifact 22631 | -5/Zhirov | Identified exit to Proximity Caves 22634 | -5/Zhirov | Entered Proximity Caves 22641 | -4/Proximity Caves | Learned location of 1 exit from Research 22643 | -4/Proximity Caves | Learned 8 Research zone layouts 22675 | -4/Proximity Caves | Build established: Mutant 23126 | -4/Proximity Caves | Discovered exit to Factory (range 12) 23187 | -4/Proximity Caves | Entered Factory 23187 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23189 | -4/Factory | Loaded intel: 20 terminal locations 23190 | -4/Factory | Loaded intel: 4 garrison access locations 23627 | -4/Factory | Incoming investigation squad redirected 23666 | -4/Factory | Fabricated Adv. Heavy Treads (x2) 23755 | -4/Factory | Spotted B-86 Titan 23768 | -4/Factory | Destroyed B-86 Titan 23771 | -4/Factory | Discovered new exit (range 16) 24040 | -4/Factory | Zion Fire squad teleported in 24187 | -4/Factory | Zion Fire squad teleported in 24432 | -4/Factory | Terminal network hard line cut 24553 | -4/Factory | Repaired Hvy. Treads 24894 | -4/Factory | Discovered new exit (range 9) 24910 | -4/Factory | Identified exit to Upper Caves 24912 | -4/Factory | Entered Upper Caves 24912 | -4/Upper Caves | Accompanied by 6 allies 25397 | -4/Upper Caves | Discovered new exit (range 15) 25420 | -4/Upper Caves | Encountered a Warlord checkpoint 25458 | -4/Upper Caves | Identified exit to Upper Caves 25722 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25743 | -4/Upper Caves | Learned 12 Research zone layouts 26300 | -4/Upper Caves | Entered another Upper Caves area 26300 | -4/Upper Caves | Accompanied by 4 allies 26411 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 26464 | -4/Upper Caves | Destroyed 8 combat bots 26835 | -4/Upper Caves | Discovered new exit (range 12) 26852 | -4/Upper Caves | Identified exit to Research 27455 | -4/Upper Caves | Discovered new exit (range 10) 27599 | -4/Upper Caves | Identified exit to Warlord 28491 | -4/Upper Caves | Entered Research 28491 | -3/Research | Accompanied by 2 allies 28491 | -3/Research | Evolved 2 slots: Utility x2 28492 | -3/Research | Identified exit to Research 28601 | -3/Research | Retrieved Zion intel report: Trap Installations 28711 | -3/Research | Incoming investigation squad redirected 28867 | -3/Research | Retrieved Zion intel report: Unaware Analyses 28977 | -3/Research | Incoming investigation squad redirected 29379 | -3/Research | Retrieved Zion intel report: Component Stockpiles 29630 | -3/Research | Identified exit to Testing 29665 | -3/Research | Entered Testing 29729 | -3/Testing | Retrieved Zion intel report: Trap Installations 29736 | -3/Testing | Retrieved Zion intel report: Active Terminals 29766 | -3/Testing | Found Prototype Protection 29796 | -3/Testing | Identified Centrium Heavy Armor Plating 29887 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 29935 | -3/Testing | Found Prototype Energy Cannon 29935 | -3/Testing | Identified Potential Cannon 29941 | -3/Testing | Found Prototype Energy Cannon 29943 | -3/Testing | Identified Imp. Potential Cannon 30002 | -3/Testing | Found Gamma Bomb Array 30055 | -3/Testing | Found Prototype Launcher 30055 | -3/Testing | Identified Tactical Quantum Warhead 30107 | -3/Testing | Repaired Rnf. Fission Core 30304 | -3/Testing | Spotted PP-0FI78NSB7H 30456 | -3/Testing | Found Prototype Processor 30456 | -3/Testing | Identified Exp. Target Analyzer 30465 | -3/Testing | Found Enh. Force Lance 30524 | -3/Testing | Retrieved Zion intel report: Component Schematics 30709 | -3/Testing | Found Prototype Energy Gun 30709 | -3/Testing | Identified Hyp. EM Gauss Rifle 30763 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/0 30801 | -3/Testing | Found Centrium Heavy Armor Plating 30914 | -3/Testing | Found Prototype Energy Cannon 30914 | -3/Testing | Identified Disintegrator 30942 | -3/Testing | Terminal network hard line cut 31056 | -3/Testing | System corruption reached 10% 31214 | -3/Testing | First assault squad dispatched 31250 | -3/Testing | Incoming assault squad redirected 31326 | -3/Testing | Lost 3 parts (3u) 31409 | -3/Testing | Scanned by Researcher 31431 | -3/Testing | Found Prototype Protection 31431 | -3/Testing | Identified SHELL Armor 31436 | -3/Testing | Found Prototype Protection 31554 | -3/Testing | Entered Research 31554 | -2/Research | Evolved 2 slots: Propulsion x2 31947 | -2/Research | Repaired Arm. Heavy Treads 32023 | -2/Research | Repaired Arm. Heavy Treads 32153 | -2/Research | Retrieved Zion intel report: Guard Positions 32154 | -2/Research | Zion Hacker squad teleported in 32554 | -2/Research | First assault squad dispatched 32690 | -2/Research | Spotted B-90 Cyclops 32754 | -2/Research | Build established: Scavenger-Mutant 32846 | -2/Research | Terminal network hard line cut 32859 | -2/Research | Discovered new exit (range 5) 32867 | -2/Research | Entered Access 32867 | -1/Access | Evolved 2 slots: Utility x2 32883 | -1/Access | Found Antimissile System 32885 | -1/Access | Found Antimissile System 32944 | -1/Access | Incoming investigation squad redirected 33280 | -1/Access | Energy Cycler disabled 33317 | -1/Access | Found Hvy. Reactive Plating 33699 | -1/Access | Garrison activated, responded to threat 33735 | -1/Access | Identified Transdimensional Reconstructor 33735 | -1/Access | Warped through subspace 33787 | -1/Access | Spotted B-99 Colossus 33867 | -1/Access | First assault squad dispatched 33882 | -1/Access | Incoming assault squad redirected 33890 | -1/Access | Incoming assault squad redirected 33907 | -1/Access | System corruption reached 10% 33925 | -1/Access | Identified Hvy. Regenerative Plating 33962 | -1/Access | Destroyed B-99 Colossus 33974 | -1/Access | System corruption reached 30% 34009 | -1/Access | Lost 10 parts (2p2n6u) 34019 | -1/Access | Found Hvy. Reflective Plating 34142 | -1/Access | Incoming assault squad redirected 34204 | -1/Access | Destroyed 9 combat bots 34270 | -1/Access | Terminal network hard line cut 34386 | -1/Access | Incoming assault squad redirected 34474 | -1/Access | Discovered new exit (range 9) 34488 | -1/Access | Entered Command 34577 | -1/Command | Released all parts (18) 34592 | -1/Command | Destroyed 7 combat bots 34614 | -1/Command | Spotted B-99 Colossus 34636 | -1/Command | Crushed by falling debris 34655 | -1/Command | Spotted M Guard 34656 | -1/Command | Core integrity fell below 50% 34656 | -1/Command | Spotted M Guard 34656 | -1/Command | Spotted Combat Programmer 34656 | -1/Command | Spotted Combat Programmer 34662 | -1/Command | Core integrity fell below 20% 34664 | -1/Command | Destroyed by M Guard with Hellfire Missile Launcher Last Messages --------------- 34640_ B-99 Colossus exits siege mode. 34642_ System corrupted: Component data lost. 34642_ Slug penetrates Wall. 34642_ Penetrated by Slug. 34642_ Slug penetrates Wall. 34642_ Penetrated by Slug. 34645_ Slug penetrates Wall. 34645_ Penetrated by Slug. 34645_ Biometal Heavy Treads destroyed. 34645_ Slug penetrates Wall. 34654_ G-73 Enforcer knocked back. 34654_ Slug penetrates Wall. 34655_ Penetrated by Slug. 34655_ Slug penetrates G-73 Enforcer. 34655_ Slug penetrates Wall. 34658_ EMDS Slug penetrates Wall. 34658_ Penetrated by Slug. 34659_ Penetrated by EMDS Slug. 34660_ Detecting system override signal. 34660_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????? #?????????????????? | | ????????????????????#"""?#####;#?#####?#####?##### | | ????????????????????? ?# ### #?# #?# # | | ????????????????????#++ ## W W ### ### # | | ????????????????????# | | ????????????????????# Y | | ????????????????????# | | ????????????????????# Y@p | | ????????????????????# p | | ????????????????????# # W ### # | | ????????????????????###### #?# # | | ?????????????????????????# ##### ####?##### | | ??????????????????????????## ???### #####????????? | | ???????????????????????????? ????###????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ??????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? #?????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 57 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 3000 Resistance: KI 40 Resistance: TH 30 Resistance: EX 50 Core Shielding 30 Utility Shielding 66 Weapon Shielding 33 Melee Speed Boost 30 Evasion (%) 55 Melee Accuracy 13 Target Analysis 8 Recoil Reduction 8 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Actuator Array | -8/Materials | Scanalyzed Powered Armor | -7/Factory | Scanalyzed Cld. Cesium-ion Thruster | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Hvy. Plasma Cannon | -6/Factory | Z-intel Imp. Heavy Armor Plating | -6/Factory | Z-intel Adv. Sensor Array | -6/Factory | Z-intel Adv. Terrain Scanner | -6/Factory | Z-intel Hrd. Medium Armor Plating | -6/Factory | Z-intel Lrn. Missile Launcher | -6/Factory | Z-intel Plasma Cannon | -6/Factory | Z-intel Hrd. Light Armor Plating | -6/Factory | Z-intel Shock Rifle | -6/Factory | Z-intel Imp. Particle Charger | -6/Factory | Z-intel Imp. Trap Extractor | -6/Factory | Z-intel Proton Cannon | -6/Factory | Z-intel Gravmag System | -6/Factory | Z-intel Flak Gun | -6/Factory | Z-intel Imp. Core Shielding | -6/Factory | Z-intel Microactuators | -6/Factory | Scanalyzed Prc. Assault Rifle | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Cld. Deuterium Engine | -6/Factory | Z-intel Gravity Neutralizing Apparatus | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Exp. Utility Shielding | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Adv. Heavy Treads | -5/Factory | Downloaded Lyr. Heavy Armor Plating | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Tesla Rifle | -3/Testing | Z-intel Recoil Nullifier | -3/Testing | Z-intel Adv. Recalibrator | -3/Testing | Z-intel Adv. ECM Suite | -3/Testing | Z-intel Adv. Cooling System | -3/Testing | Z-intel Field Propulsion Array | -3/Testing | Z-intel Imp. Core Analyzer | -3/Testing | Z-intel Variable Charge Gun | -3/Testing | Z-intel Imp. Propulsion Shielding | -3/Testing | Z-intel Lrn. Proton Cannon | -3/Testing | Z-intel Target Analyzer | -3/Testing | Z-intel Remote Shield | -3/Testing | Z-intel Matter Neutralizer | -3/Testing | Z-intel Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Powered Armor | x2 | -7/Factory Adv. Sensor Array | x1 | -6/Factory Powered Armor | x2 | -6/Factory Imp. Treads | x2 | -6/Factory Imp. Treads | x2 | -6/Factory Adv. Heavy Treads | x2 | -5/Factory | Preloaded Adv. Heavy Treads | x2 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MassReactiveSabre Manual? 0 Play Time 03:48:46 Cumulative 873.5 hours Start 2021.07.05 @ 02:51:18 End 2021.07.11 @ 14:31:35 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 609 Rogue 605 Adventurer 4 Explorer 0 Win Type - Total 94 Types 72/9/4/4/2/0/0/2/1 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ff0b3e5-7006-4b06-80d8-c033fc8c4ea4