Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.18 @ 22:11:52 Player: arkn Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (247) 247 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1622 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 17/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Particle Gun Particle Gun Light Cannon Mace Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Seismic Detector Hardened Light Armor Plating > --- WEAPON ----------- Light Cannon Mace > --- INVENTORY -------- Wheel Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Particle Gun Particle Gun Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Signal Interpreter Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 18 | 5 4 . 7 2 Power 1 | . . . 1 . Engine 1 | . . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads 2 | 2 . . . . Leg . | . . . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 3 . 4 . Device 2 | 1 1 . . . Storage 1 | . . . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 4 | . 1 . 3 . Artifact . | . . . . . Weapon 6 | 2 1 . 2 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . . . 1 Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . 1 . . 7 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 3 | . 1 . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 7 | . 1 . . 7 To Critical Strikes . | . . . . . Average Backups 6 | 2 4 5 7 9 Power . | . . . . . Propulsion 1 | 1 1 1 1 . Utility 2 | . 1 2 3 5 Weapon 2 | . 1 2 3 4 Tool/Special . | . . . . . Unused Backups 12 | . 3 2 1 6 Power . | . . . . . Propulsion 1 | . 1 . . . Utility 7 | . . 2 1 4 Weapon 4 | . 2 . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 63 71 95 96 Engine 6 | . . . 8 11 Treads 22 | . 28 28 20 19 Device 9 | . 13 14 8 . Storage 7 | . . . 11 11 Processor 9 | . 1 14 11 11 Protection 10 | . 2 . 13 20 Ballistic Gun 7 | . 7 . 8 9 Ballistic Cannon 7 | . . . 10 9 Special Weapon 3 | . 7 14 . . Impact Weapon 1 | . . . 2 . Peak Build Rating 12 | 5 6 5 12 12 Average Rating 8 | 3 4 5 10 11 On Entrance 5 | . 4 5 5 12 Avg Prop Armor Cover (%) 29 | 31 29 29 . . Naked Turns . | . . . . . Heaviest Build 28 | 3 8 2 28 28 Greatest Support 40 | 20 40 3 40 40 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 5 5 10 10 Average Capacity 8 | 5 5 5 10 10 Most Carried 10 | 5 5 5 10 10 Average Carried 6 | 3 4 5 7 9 Final Capacity 10 | 5 5 5 10 10 Final Carried 10 | 5 5 5 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 398 | 272 40 30 56 . Remotely . | . . . . . Salvage Created 321 | 89 40 . 180 12 Parts 28 | 6 6 . 16 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 13 | . 3 . 8 2 Guns 5 | . 3 . 2 . Cannons 6 | . . . 6 . AOE 2 | . . . . 2 Classes Destroyed 8 | 2 1 1 3 1 Builder 1 | . . 1 . . Tunneler 1 | 1 . . . . Recycler 1 | 1 . . . . Watcher 1 | . . . 1 . Swarmer 8 | . 3 . 5 . Grunt 2 | . . . 2 . Sentry 1 | . . . 1 . Assembled 2 | . . . . 2 Best Kill Streak 3 | 2 3 1 3 2 Combat Bots Only 3 | . 3 . 3 2 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 108 | . 24 . 45 39 Missed 23 | . 4 . 10 9 Hits 85 | . 20 . 35 30 Melee 1 | . . . . 1 Projectile 84 | . 20 . 35 29 AOE 21 | . . . . 21 Critical Strikes 1 | . 1 . . . Damage Taken 1599 | . 228 . 345 1026 Core 453 | . 41 . 63 349 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 . 83 . . Volleys Fired 50 | 4 15 1 21 9 Largest 2 | 2 2 1 2 2 Hottest 100 | 70 100 100 50 50 Shots Fired 85 | 7 23 1 42 12 Gun 47 | 7 16 . 21 3 Cannon 23 | . . . 21 2 Launcher 7 | . . . . 7 Special 8 | . 7 1 . . Kinetic 59 | 4 8 . 42 5 Thermal 19 | 3 15 1 . . Explosive 7 | . . . . 7 Electromagnetic . | . . . . . Robot Hit Streak 12 | 2 7 3 12 1 Robot Miss Streak 3 | 1 2 . 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 41 | 4 11 1 23 2 Core Hits 32 | 3 3 1 10 15 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Blast 1 | . . . 1 . Melee Attacks 3 | . . . 3 . Impact 3 | . . . 3 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1034 | 45 145 24 384 436 Guns 342 | 45 121 . 138 38 Cannons 246 | . . . 246 . Explosions 398 | . . . . 398 Melee . | . . . . . Ramming . | . . . . . Kinetic 503 | 21 60 . 384 38 Thermal 133 | 24 85 24 . . Explosive 398 | . . . . 398 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 16 | . . . . 16 Projectiles . | . . . . . Explosions 16 | . . . . 16 Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 117 | . 15 . 117 18 Average Temperature 26 | . 6 . 43 8 Received Heat Transfer 109 | . . . 69 40 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 359 | 74 235 50 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 76 | 5 70 5 76 21 Initial 21 | . 3 4 . 21 Average 14 | 2 22 . 17 7 Influence Increases 370 | 10 114 5 230 11 Destroy 0b10 Robot/C 220 | . 60 . 160 . Destroy 0b10 Robot/NC 20 | 10 . 5 5 . Destroy Leader 32 | . 10 . 22 . Successful Hack 21 | . 11 . 10 . Disable Machine 30 | . 15 . 15 . Destroy Structure 17 | . 3 . 3 11 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 370 | 5 106 18 176 65 Entered New Map 44 | . 2 9 . 33 Time Decay 305 | 5 94 9 176 21 Lost Part 21 | . 10 . . 11 Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 7 . 16 16 Peak Tracking Total 15 | . 4 . 8 15 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 6 | . 2 . 4 . Terminals 6 | . 2 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 6 . 10 . Successful 8 | . 3 . 5 . Failed 8 | . 3 . 5 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 16 | . 7 . 9 . Terminals 16 | . 6 . 10 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 3 . 4 . Terminals 7 | . 3 . 4 . Track 1 | . 1 . . . Botnet 3 | . 1 . 2 . Operators 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 . 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 40 | . . . . 40 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks 5 | . . . . 5 Total Damage 40 | . . . . 40 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 985 | 22 213 180 570 . Seismic 985 | 22 213 180 570 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1308 | 56 225 180 755 92 Spaces Moved 978 | 54 254 344 283 43 Core 637 | 50 243 344 . . Treads 341 | 4 11 . 283 43 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 160 160 Average Speed 90 | 58 54 50 167 160 Slowest Speed 240 | 160 160 50 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 49 65 25 12 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 2 . . Spaces Dug 5 | . 3 . 2 . Terrain Destroyed 18 | . 3 . 2 13 Melee 2 | . . . 2 . Projectile 3 | . 3 . . . AOE 13 | . . . . 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1297 | 70 303 350 520 54 Wait 210 | . 21 2 187 . Move 974 | 53 253 343 282 43 Hop . | . . . . . Pick Up 21 | 5 4 2 10 . Fast Attach 7 | 4 2 . 1 . Attach 9 | 2 2 . 4 1 Detach 4 | 2 1 . 1 . Swap 9 | . 1 . 7 1 Drop 10 | . 4 2 4 . Fire 50 | 4 15 1 21 9 Melee 3 | . . . 3 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 9) 282 | -10/Materials | Identified exit to Mines 282 | -10/Materials | Entered Mines 324 | -10/Mines | Build established: Mutant 338 | -10/Mines | Met a Derelict bent on vengeance 397 | -10/Mines | Discovered new exit (range 6) 402 | -10/Mines | Discovered new exit (range 15) 409 | -10/Mines | Identified exit to Materials 438 | -10/Mines | Learned Materials garrison access intel 462 | -10/Mines | Entered Materials 462 | -9/Materials | Evolved 2 slots: Utility x2 1171 | -9/Materials | Discovered new exit (range 7) 1184 | -9/Materials | Identified exit to Mines 1217 | -9/Materials | Entered Mines 1217 | -9/Mines | Discovered new exit (range 13) 1221 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1245 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1245 | -9/Mines | Identified exit to Materials 1274 | -9/Mines | Assembled infested the area 1302 | -9/Mines | Core integrity fell below 50% 1306 | -9/Mines | Core integrity fell below 20% 1309 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01297_ The unstable cave ceiling collapses. 01298_ Hrd. Light Armor Plating destroyed. 01298_ as-62067 destroyed. 01298_ Lgt. Treads destroyed. 01299_ The unstable cave ceiling collapses. 01299_ as-50294 destroyed. 01301_ The unstable cave ceiling collapses. 01301_ Hrd. Light Armor Plating destroyed. 01301_ as-63292 destroyed. 01302_ The unstable cave ceiling collapses. 01306_ Lgt. Ion Engine destroyed. 01307_ The unstable cave ceiling collapses. 01307_ as-47548 destroyed. 01307_ as-83992 destroyed. 01308_ The unstable cave ceiling collapses. 01308_ Destroyed Asb. Hover Unit. 01308_ as-96730 destroyed. 01308_ as-69722 destroyed. 01309_ The unstable cave ceiling collapses. 01309_ Mni. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ????????????????#?????????????? | | ???###????????? #?????????????? | | ???# #??????? a##????????????? | | ???? ##??### a ##???????????? | | ???? ### # #???????????? | | ???? a ##??????????? | | ???## aa #??????????? | | ??## a ?????????? | | ?## a % ????????????? | | ?# ???????????????? | | ?# #??????????????????? | | ?# @ #??????????????????? | | ?# #?????????????????? | | # # ###?????????????????? | | ?# # # #?????????????????? | | ?# ###?????????????????? | | ?## *d[# #???#####???????????? | | ??# d # ??## ##??????????? | | ?## #?# #??????????? | | ?# #?# ##?#???????? | | ?# #?# # ######??? | | ?# ??# #??? | | ?## #### ???? | | ?? < #??????????? | | ??# ] ##??????????? | | ??## # #### #???????????? | | ???######???# #???????????? | | ????????????# #???????????? | | ????????????## #???????????? | | ?????????????## ##???????????? | | ??????????????####????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZeronetCatalystStorm Manual? 0 Play Time 00:19:27 Cumulative 238.6 hours Start 2025.10.18 @ 20:56:26 End 2025.10.18 @ 22:11:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 55 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5428936b-2f20-48de-af78-8d03d31561f4