Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.30 @ 21:31:23 Player: ILikeMonsters1890 Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (2532) 2532 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (755) 755 TOTAL SCORE: 6987 Bonus ------- High Alert Combat Kills 225 Follower Combat Kills 245 Aligned with FarCom 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/550 Matter 274/300 Energy 265/265 System Corruption 15% Temperature Cool (0) Movement Rolling (100) Location -8/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (8) ---- Improved Ion Engine Light Angular Momentum Engine Wheel Compact Wheel Compact Wheel Improved Heat Sink Light Armor Plating Light Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Compact Wheel Compact Wheel Heat Sink Light Assault Rifle Enhanced Autogun [Rating: 27] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 2 | . . . 2 . . . . . Weapon 1 | . . . . . . . 1 . Parts Attached 56 | 7 . . 12 . . 2 9 26 Power 5 | 1 . . 1 . . . . 3 Engine 5 | 1 . . 1 . . . . 3 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 15 | 2 . . 3 . . . 3 7 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 15 | 2 . . 3 . . . 3 7 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 2 . . 6 . . 1 3 7 Device 9 | 1 . . 2 . . 1 1 4 Storage 1 | 1 . . . . . . . . Processor 3 | . . . . . . . 1 2 Hackware . | . . . . . . . . . Protection 6 | . . . 4 . . . 1 1 Artifact . | . . . . . . . . . Weapon 17 | 2 . . 2 . . 1 3 9 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 16 | 2 . . 2 . . 1 3 8 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 Parts Lost 32 | . . . 5 . . 2 5 20 Power 2 | . . . . . . . . 2 Propulsion 11 | . . . 3 . . . 2 6 Utility 11 | . . . 2 . . 1 2 6 Weapon 8 | . . . . . . 1 1 6 Highest Loss Streak 7 | . . . 4 . . 2 4 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 99 100 100 99 96 98 Engine 10 | . 14 14 11 11 11 11 9 8 Wheel 24 | . 28 28 21 22 22 22 27 26 Device 13 | . 14 14 21 11 11 20 12 8 Storage 10 | . 14 14 11 11 11 11 9 9 Processor 4 | . . . . . . . 3 14 Protection 9 | . . . 11 22 22 12 8 4 Ballistic Gun 24 | . 28 28 22 22 22 22 26 26 Naked Turns . | . . . . . . . . . Heaviest Build 28 | 13 13 13 28 26 26 26 27 27 Greatest Support 48 | 20 20 20 20 20 20 20 36 48 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 . Average Overweight (x) . | . . . . 1 1 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 8 8 8 Average Carried 7 | 5 8 8 7 7 8 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 Final Carried 8 | 8 8 8 8 8 8 8 8 8 Class Distribution -------------------- 41% | Scavenger-Skirmisher 27% | Mutant 20% | Scavenger-Mutant 6% | Skirmisher 4% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Matter Collected 2056 | 294 16 34 394 56 . 108 206 948 Remotely 45 | . . . . . . . 45 . Salvage Created 3249 | 116 92 95 742 125 . 59 415 1605 Parts 203 | 11 7 11 49 16 . 7 20 82 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 3 | 1 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 69 | . 1 6 17 5 . 4 6 30 Guns 66 | . 1 6 17 5 . 4 6 27 AOE 3 | . . . . . . . . 3 Classes Destroyed 14 | 2 2 1 2 . . . . 7 Worker 2 | . . . . . . . . 2 Builder 1 | . . . . . . . . 1 Tunneler 3 | 3 . . . . . . . . Hauler 1 | . 1 . . . . . . . Recycler 5 | 1 . . 1 . . . 1 2 Mechanic 1 | . . . . . . . . 1 Watcher 2 | . . . 1 . . . . 1 Swarmer 21 | . . 6 7 3 . 4 . 1 Grunt 24 | . 1 . 2 2 . . 3 16 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . . . . . . 2 Protector 1 | . . . . . . . . 1 Sentry 19 | . . . 8 . . . 3 8 Hunter 1 | . . . . . . . . 1 Best Kill Streak 9 | 4 1 3 7 5 . 2 4 9 Combat Bots Only 7 | . 1 3 7 5 . 2 4 7 Max Kills in Single Turn 2 | 1 1 1 2 2 . 1 1 2 Gunslinging 1 | . . . 1 1 . . . 1 Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Damage Taken 3714 | . . 195 545 209 . 160 314 2291 Core 731 | . . 63 38 13 . 42 90 485 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 83 | 100 . 74 . . . 76 . . Volleys Fired 194 | 12 8 17 47 8 . 14 17 71 Largest 3 | 2 2 2 2 2 . 2 3 3 Hottest 80 | 40 40 40 46 46 . 46 69 80 Shots Fired 455 | 24 16 34 94 16 . 28 41 202 Gun 449 | 24 16 34 94 16 . 28 41 196 Cannon . | . . . . . . . . . Launcher 6 | . . . . . . . . 6 Special . | . . . . . . . . . Kinetic 449 | 24 16 34 94 16 . 28 41 196 Thermal . | . . . . . . . . . Explosive 6 | . . . . . . . . 6 Electromagnetic . | . . . . . . . . . Robot Hit Streak 21 | 3 4 5 10 5 . 3 7 21 Robot Miss Streak 10 | 1 4 4 5 5 . 10 2 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 11 | . . . 2 2 . . . 7 Max Gunslinging Chain 1 | . . . 1 1 . . . 1 Shots Hit Robots 291 | 15 8 15 62 7 . 9 27 148 Core Hits 153 | 8 3 7 30 7 . 4 13 81 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 . 2 Critical Strikes 4 | . 1 . . . . 1 . 2 Destroy 4 | . 1 . . . . 1 . 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5053 | 142 68 127 863 103 . 140 417 3193 Guns 4371 | 142 68 127 863 103 . 140 417 2511 Cannons . | . . . . . . . . . Explosions 672 | . . . . . . . . 672 Melee . | . . . . . . . . . Ramming 10 | . . . . . . . . 10 Kinetic 4371 | 142 68 127 863 103 . 140 417 2511 Thermal . | . . . . . . . . . Explosive 672 | . . . . . . . . 672 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . . . . . 6 Message Errors 2 | . . . . . . . . 2 Matter Fused 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 13 | . . . . . . . . 13 Projectiles . | . . . . . . . . . Explosions 13 | . . . . . . . . 13 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 146 | . . . . . . . . 146 Shots 4 | . . . . . . . . 4 Rammed 2 | . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 223 | . . . 22 25 . 16 8 223 Average Temperature 29 | . . . 5 11 . 6 8 61 Received Heat Transfer 1338 | . . . 216 78 . . 171 873 Effects 3 | . . . . . . . . 3 Interference 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Peak Influence 740 | 20 49 248 581 343 . 70 173 740 Initial 193 | . 13 18 96 193 . . . 4 Average 254 | 7 42 146 407 333 . 45 84 400 Maximum Alert Level 3 | . . 1 2 1 . . . 3 Low Security (%) 51 | 100 100 55 8 . . 100 100 29 Level 1 18 | . . 44 33 99 . . . 13 Level 2 27 | . . . 58 . . . . 53 Level 3 1 | . . . . . . . . 4 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 2 . . . . . 2 8 Investigation 6 | . 1 . . . . . 1 4 Extermination . | . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . Assault 4 | . . . . . . . . 4 Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Distress Signals 4 | . 1 . 2 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 111 | . 4 10 22 6 . 4 7 58 Peak Tracking Total 11 | . 3 3 8 5 . 4 3 11 Tactical Retreats 13 | . . 3 3 1 . . 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Traps Triggered 3 | . . . . . . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Disabled 3 | . . . . . . . . 3 Max in Single Turn 2 | . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Accessed 32 | . 5 2 5 . 4 . 7 9 Terminals 20 | . 4 . 3 . . . 5 8 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 1 Scanalyzers 2 | . . . 2 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 86 | . 13 2 16 . 12 . 18 25 Successful 47 | . 4 2 10 . 12 . 7 12 Failed 39 | . 9 . 6 . . . 11 13 Catastrophic 2 | . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . Manual 7 | . 2 . . . 1 . 2 2 Terminals 59 | . 11 . 11 . . . 13 24 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . . . . . 2 1 Scanalyzers 5 | . . . 5 . . . . . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 41 | . 4 2 6 . 12 . 6 11 Record 11 | . . . . . 11 . . . Part Schematic 1 | . . . . . . . . 1 Robot Analysis 3 | . . . . . . . . 3 Prototype ID Bank 5 | . . . 1 . . . 1 3 Open Door 2 | . . 2 . . . . . . Level Access Points 1 | . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . Dispatch Records 2 | . 1 . . . . . 1 . Maintenance Status 1 | . 1 . . . . . . . Patrol Status 1 | . . . . . . . . 1 Recall Investigation 1 | . 1 . . . . . . . Hauler Manifests 2 | . . . 1 . . . . 1 Registered Components 3 | . . . 1 . . . 1 1 Registered Prototypes 1 | . . . 1 . . . . . Zone Layout 3 | . 1 . . . . . 1 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 1 Retrieve Components 2 | . . . . . . . 1 1 Scanalyzer 4 | . . . 4 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 5 . 5 . . . 7 8 Full Trace Events 4 | . 1 . . . . . 1 2 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 12 | . . . . . . . 2 10 Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total Allies 12 | . . . . . . . . 12 Largest Group 10 | . . . . . . . . 10 Highest-Rated Group 173 | . . . . . . . . 173 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 71 | . . . . . . . . 71 Total Damage 881 | . . . . . . . . 881 Kills 7 | . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 3 | . . . . . . . . 3 Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Turns Passed 4065 | 133 179 243 562 199 522 519 464 1244 Spaces Moved 3230 | 96 188 218 361 179 550 475 332 831 Core 8 | 8 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 3222 | 88 188 218 361 179 550 475 332 831 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 95 95 86 86 Average Speed 90 | 77 80 80 93 95 95 95 86 91 Slowest Speed 105 | 80 80 80 95 95 95 95 105 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 50 | 4 41 54 36 40 91 89 19 78 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 4 | . . 1 . 2 . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 37 | . . . . . . . . 37 Melee . | . . . . . . . . . Projectile 2 | . . . . . . . . 2 AOE 35 | . . . . . . . . 35 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total 4069 | 137 206 259 517 193 549 517 478 1213 Wait 453 | . 3 25 63 5 . 25 106 226 Move 3222 | 95 187 217 360 178 549 474 331 831 Hop . | . . . . . . . . . Pick Up 95 | 19 4 . 21 1 . 2 11 37 Fast Attach . | . . . . . . . . . Attach 40 | 7 . . 7 . . 2 7 17 Detach . | . . . . . . . . . Swap 16 | . . . 5 . . . 2 9 Drop 46 | 4 4 . 14 1 . . 4 19 Fire 194 | 12 8 17 47 8 . 14 17 71 Melee . | . . . . . . . . . Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 12) 134 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 313 | -10/Materials | Entered Mines 319 | -10/Mines | Found the Drone Emporium 541 | -10/Mines | Learned Materials trap positions 549 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 551 | -10/Mines | Discovered new exit (range 9) 556 | -10/Mines | Entered Materials 556 | -9/Materials | Evolved 2 slots: Utility x2 557 | -9/Materials | Loaded intel: 10 trap records 650 | -9/Materials | Destroyed 7 combat bots 823 | -9/Materials | Identified exit to Mines 839 | -9/Materials | Discovered new exit (range 15) 961 | -9/Materials | Identified exit to Materials 1092 | -9/Materials | Lost 4 parts (2n2u) 1118 | -9/Materials | Entered Mines 1186 | -9/Mines | Learned 2 Materials zone layouts 1312 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1313 | -9/Mines | Discovered new exit (range 5) 1317 | -9/Mines | Entered Exiles 1331 | -9/Exiles | Discovered new exit (range 15) 1345 | -9/Exiles | Build established: Scavenger-Mutant 1356 | -9/Exiles | Met 8R-AWN 1373 | -9/Exiles | Met EX-HEX 1421 | -9/Exiles | Met EX-DEC 1444 | -9/Exiles | Visited The Gauntlet 1588 | -9/Exiles | Discovered new exit (range 10) 1654 | -9/Exiles | Met EX-BIN 1670 | -9/Exiles | Aligned with FarCom system 1671 | -9/Exiles | Given EX-Vault access code 1716 | -9/Exiles | Opened EX-Vault 1736 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1755 | -9/Exiles | Exiles lab attacked by MAIN.C 1839 | -9/Exiles | Entered Mines 2149 | -8/Mines | Build established: Scavenger-Skirmisher 2344 | -8/Mines | Discovered exit to Materials (range 9) 2358 | -8/Mines | Entered Materials 2358 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2372 | -8/Materials | Discovered new exit (range 6) 2412 | -8/Materials | Garrison activated, responded to threat 2453 | -8/Materials | Lost 4 parts (1n2u1w) 2797 | -8/Materials | Identified exit to Storage 2822 | -8/Materials | Entered Storage 3165 | -8/Storage | Met a pair of Derelict thieves 3344 | -8/Storage | Lost 7 parts (1p3n2u1w) 3352 | -8/Storage | Destroyed 7 combat bots 3439 | -8/Storage | Core integrity fell below 50% 3622 | -8/Storage | First assault squad dispatched 3785 | -8/Storage | Lost 3 parts (1p1n1w) 3853 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4066 | -8/Storage | Core integrity fell below 20% 4067 | -8/Storage | Crushed by falling debris 4067 | -8/Storage | Smashed by cave-in Last Messages --------------- 04059_ K-01 Serf collects debris. 04059_ Enh. Autogun destroyed. 04061_ Trooper 3i destroyed. 04061_ Trooper 3b destroyed. 04062_ Y-45 Defender destroyed. 04062_ K-01 Serf collects debris. 04064_ The unstable cave ceiling collapses. 04065_ Critical hit (Burn: +37). 04066_ Acquired Lgt. Armor Plating. 04066_ Critical hit (Burn: +37). 04067_ The unstable cave ceiling collapses. 04067_ Crushed by falling debris. 04067_ Hvy. Assault Rifle destroyed. 04067_ System corrupted by crushing effect (+3). 04067_ Enh. Autogun destroyed. 04067_ System corrupted by crushing effect (+4). 04067_ Imp. Signal Interpreter destroyed. 04067_ System corrupted by crushing effect (+2). 04067_ Adv. Targeting Computer destroyed. 04067_ System corrupted by crushing effect (+5). 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T !g!g =%% !%%+=="????"%#?? | | ????# "% g =!#%%!"???"=#?? | | ????# ###### =@[ ###+#*%*[""""%### | | ??????????????# #*%[=%!%=%+ | | ???????????? ! ############# | | ???????gg# Y % #?????????# | | ????????g# ## #?????????# " | | ????????g/ //! #? #?????????# " | | ?????? # //! #?? #?????????# " | | ?????# ?# /!! #?? #????????## | | ?????????# #?? #????????# | | ?????????# ????########????????## | | ?????????##########?????????????????????# | | ?????????????????????????????????????###### | | ?????????????????????????????????????# | | ?????????????????????????????????????# """" | | ?????????????????????????????????????# """" | | ?????????????????????????????????????# """" | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ????????????????????????????????????######+ | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 44 Targeting Accuracy 8 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Cryofiber Web | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalBlastKinecellerator Manual? 0 Play Time 00:54:40 Cumulative 43.2 hours Start 2022.08.30 @ 20:37:14 End 2022.08.30 @ 21:31:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d94150d-cb2f-4631-a33e-17060bab3b8b