Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.28 @ 20:19:08 Player: impermanentSelf Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (99) 495 Value Destroyed (3876) 3876 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7631 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 217/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Flexi-carbon Leg Improved Cooling System Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Visual Processing Unit Advanced Signal Interpreter Core Analyzer Particle Charger Force Field > --- WEAPON ----------- Field Laser Cooled Particle Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Enhanced Nuclear Core Improved Cooling System Improved Signal Interpreter [Rating: 68] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Propulsion Wheel Treads Improved Medium Treads Leg Titanium Leg Wheel Wheel Hover Unit Gravmag System Utility Visual Processing Unit Device Cooling System Storage Compact Matter Pod Processor Visual Processing Unit Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Shock Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 1 1 Utility 4 | . . 2 1 1 . Weapon 1 | . . . 1 . . Parts Attached 112 | 5 8 15 27 22 35 Power 20 | 1 1 5 3 2 8 Engine 14 | 1 1 4 3 . 5 Core 6 | . . 1 . 2 3 Reactor . | . . . . . . Propulsion 22 | 2 1 3 1 7 8 Treads 4 | . . . . . 4 Leg 8 | . . 2 1 1 4 Wheel 7 | 2 1 1 . 3 . Hover 3 | . . . . 3 . Flight . | . . . . . . Utility 34 | . 4 5 6 10 9 Device 19 | . 3 2 1 7 6 Storage 2 | . . . . 2 . Processor 4 | . . 1 1 . 2 Hackware . | . . . . . . Protection 9 | . 1 2 4 1 1 Artifact . | . . . . . . Weapon 36 | 2 2 2 17 3 10 Energy Gun 8 | . . . 3 . 5 Energy Cannon 1 | . . . . . 1 Ballistic Gun 21 | 2 2 2 11 3 1 Ballistic Cannon 5 | . . . 3 . 2 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 2 . 2 Parts Lost 42 | . . 6 6 13 17 Power 6 | . . 1 1 1 3 Propulsion 9 | . . 1 . 5 3 Utility 11 | . . 2 1 2 6 Weapon 16 | . . 2 4 5 5 Highest Loss Streak 4 | . . 2 4 3 4 To Critical Strikes . | . . . . . . Average Backups 3 | 1 4 3 4 3 3 Power 1 | . . 1 1 . 1 Propulsion . | . . . . . . Utility 1 | . 1 . . 1 2 Weapon 1 | . 2 1 2 1 . Tool/Special . | . . . . . . Unused Backups 18 | . 3 2 4 2 7 Power 4 | . 1 1 . . 2 Propulsion 1 | . . . . . 1 Utility 4 | . . . . . 4 Weapon 6 | . 2 . 3 1 . Tool/Special 3 | . . 1 1 1 . Average Slot Usage (%) 94 | . 97 98 97 90 91 Engine 8 | . 14 8 8 3 9 Core 2 | . . 2 . 3 2 Treads 3 | . . . . . 11 Leg 6 | . . 4 17 4 5 Wheel 8 | . 27 17 . 2 5 Hover 2 | . . . . 12 . Device 14 | . 15 12 9 15 18 Storage 1 | . . . . 2 1 Processor 13 | . . 10 18 15 17 Protection 9 | . 11 19 16 7 . Energy Gun 2 | . . . 4 . 6 Ballistic Gun 13 | . 27 21 18 11 3 Ballistic Cannon 4 | . . . 2 9 5 Peak Build Rating 68 | 5 10 19 30 42 68 Average Rating 33 | 3 9 15 26 34 54 On Entrance 16 | . 5 10 19 29 33 Avg Prop Armor Cover (%) 8 | . . . . 3 10 Naked Turns 41 | . . . . . 41 Heaviest Build 54 | 6 13 22 36 36 54 Greatest Support 100 | 26 26 34 34 35 100 Greatest Overweight (x) 6 | . 1 6 1 3 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 Average Carried 3 | 1 4 3 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 5 5 4 4 4 Class Distribution -------------------- 36% | Mutant 22% | Scavenger-Gunner 19% | Gunner 10% | Scavenger-Tank 6% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3592 | 213 241 413 822 850 1053 Remotely 412 | . . . . 283 129 Salvage Created 3792 | . 143 720 1082 673 1174 Parts 214 | . 5 41 52 52 64 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 84 | . 3 16 23 19 23 Guns 57 | . 3 16 21 12 5 Cannons 24 | . . . 1 7 16 AOE 2 | . . . . . 2 Classes Destroyed 12 | . 2 4 2 3 1 Worker 4 | . . 1 . 2 1 Builder 4 | . . . . 2 2 Watcher 7 | . 2 3 1 . 1 Swarmer 13 | . . 3 3 7 . Grunt 37 | . 3 10 8 3 13 Brawler 2 | . . 1 1 . . Duelist 2 | . . . 1 . 1 Sentry 14 | . . 2 6 3 3 Specialist 4 | . . . 4 . . Hunter 2 | . . . . 1 1 Programmer 8 | . . . . 5 3 Heavy 2 | . . . . . 2 Best Kill Streak 12 | . 1 4 12 4 5 Combat Bots Only 12 | . 1 3 12 4 5 Max Kills in Single Turn 2 | . 1 2 2 2 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 917 | . 22 83 211 232 369 Missed 292 | . 8 16 81 63 124 Hits 625 | . 14 67 130 169 245 Melee 7 | . . . 1 . 6 Projectile 618 | . 14 67 129 169 239 Critical Strikes 20 | . . 2 4 4 10 Actively Blocked 3 | . . 1 . 2 . Damage Taken 8234 | . 152 783 1720 2138 3441 Core 1372 | . . 83 191 237 861 Absorbed by Shields 999 | . . . . . 999 Redirected to Shielding 88 | . . 17 38 33 . Regen/Repaired (Parts) 154 | . 33 . 121 . . Core Remaining (%) 82 | 100 100 79 65 66 . Volleys Fired 271 | . 19 59 59 52 82 Largest 3 | . 2 2 3 3 3 Hottest 182 | . 46 46 145 99 182 Shots Fired 637 | . 38 105 165 139 190 Gun 480 | . 38 105 161 83 93 Cannon 153 | . . . 4 56 93 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 501 | . 38 105 135 139 84 Thermal 101 | . . . 30 . 71 Explosive . | . . . . . . Electromagnetic 35 | . . . . . 35 Robot Hit Streak 22 | . 5 11 22 13 14 Robot Miss Streak 18 | . 5 3 5 18 3 Penetration Max 1 | . . . . 1 . Secondary Targets 7 | . 1 1 4 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 449 | . 21 71 125 90 142 Core Hits 207 | . 7 31 48 58 63 Critical Kills 6 | . 2 1 1 2 . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 16 | . 2 1 5 2 6 Burn 5 | . . . 3 . 2 Destroy 7 | . 2 1 2 2 . Blast 4 | . . . . . 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9246 | . 318 1092 2107 1714 4015 Guns 6052 | . 318 1091 2054 1127 1462 Cannons 2686 | . . . 51 587 2048 Explosions 461 | . . . . . 461 Melee . | . . . . . . Ramming 47 | . . 1 2 . 44 Kinetic 6700 | . 318 1091 1772 1714 1805 Thermal 1778 | . . . 333 . 1445 Explosive . | . . . . . . Electromagnetic 721 | . . . . . 721 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . 3 4 9 Average Corruption 2 | . . . 3 1 2 Corruption Purged 5 | . . . . 5 . Corruption Blocked . | . . . . . . Effects 40 | . . . 15 10 15 Message Errors 9 | . . . 5 2 2 Matter Fused 12 | . . . 5 3 4 Heat Flow Errors 6 | . . . . 3 3 Energy Discharges 6 | . . . 3 2 1 Parts Rejected 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 3 | . . . 1 . 2 Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 104 | . . . . . 104 Projectiles 20 | . . . . . 20 Explosions 84 | . . . . . 84 Melee . | . . . . . . Knockbacks 28 | . . . . 12 16 Impact . | . . . . . . Kinetic 25 | . . . . 12 13 Secondary 3 | . . . . . 3 Self-Inflicted Damage 196 | . . . . . 196 Shots 4 | . . . . . 4 Rammed 7 | . . 1 . . 6 Targets Rammed 9 | . . 1 1 . 7 Kicked 2 | . . . 1 . 1 Crushed . | . . . . . . Highest Temperature 263 | . 1 35 63 219 263 Average Temperature 50 | . 1 18 16 46 70 Received Heat Transfer 1805 | . 84 381 495 198 647 Effects 2 | . . . . . 2 Energy Bleed 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 2 | . . . 2 . . Heat Transferred 3502 | . . . 962 . 2540 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . 1 1 . 1 Low Security (%) 87 | 100 100 97 57 100 84 Level 1 12 | . . 2 42 . 15 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 313 | . 30 213 288 109 313 Initial 45 | . . 9 44 28 45 Average 80 | . 2 104 145 30 107 Influence Increases 2689 | . 119 507 669 532 862 Destroy 0b10 Robot/C 1680 | . 60 320 460 380 460 Destroy 0b10 Robot/NC 75 | . 10 20 5 20 20 Destroy Leader 444 | . 24 76 112 100 132 Successful Hack 80 | . 24 13 10 . 33 Disable Machine 45 | . . . . 15 30 Destroy Structure 65 | . 1 3 7 2 52 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 285 | . . 75 75 15 120 Influence Decreases 2376 | . 95 426 711 501 643 Entered New Map 160 | . . 15 61 35 49 Time Decay 1656 | . 95 351 440 346 424 Lost Part 410 | . . 60 60 120 170 Purge Threat 150 | . . . 150 . . Squads Dispatched 27 | . 3 2 4 6 12 Investigation 8 | . 2 . 1 2 3 Extermination 6 | . . . . 3 3 Reinforcement 12 | . 1 2 3 1 5 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 12 | . 3 1 6 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 148 | . 6 33 33 27 49 Peak Tracking Total 9 | . 2 5 9 4 5 Tactical Retreats 15 | . . 5 3 1 6 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . . . 2 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 10 | . 4 6 . . . Reprogrammed 3 | . 2 1 . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 3 | . . . . 1 2 Max in Single Turn 2 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 32 | . 9 7 4 5 7 Terminals 25 | . 7 6 3 3 6 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 4 | . 1 . . 2 1 Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 92 | . 31 16 14 13 18 Successful 46 | . 17 12 6 5 6 Failed 46 | . 14 4 8 8 12 Catastrophic 2 | . . 1 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 68 | . 23 14 11 7 13 Fabricators . | . . . . . . Repair Stations 8 | . 5 . 3 . . Recycling Units 14 | . 3 . . 6 5 Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 31 | . 12 10 4 . 5 Prototype ID Bank 4 | . 1 1 . . 2 Open DSF 2 | . . . . . 2 Branch Access Points 1 | . . . 1 . . Emergency Access Points 2 | . 2 . . . . Recycling Unit Index 1 | . 1 . . . . Alert Level 2 | . . 1 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 2 | . . 2 . . . Disarm Traps 2 | . 1 1 . . . Reprogram Traps 3 | . 2 1 . . . Dispatch Records 2 | . 2 . . . . Surveillance Status 1 | . 1 . . . . Investigation Status 1 | . . 1 . . . Registered Components 1 | . . . 1 . . Zone Layout 6 | . 2 3 . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . 2 . . Scan Component 2 | . 1 . 1 . . Repair 2 | . 1 . 1 . . Recycling Unit Hacks 9 | . 3 . . 5 1 Process 4 | . 1 . . 2 1 Report Inventory 3 | . 1 . . 2 . Retrieve Matter 2 | . 1 . . 1 . Scanalyzer 2 | . . 2 . . . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 29 | . 9 5 4 4 7 Full Trace Events 7 | . 1 . 2 1 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired 2 | . 1 . 1 . . Time 64 | . 26 . 38 . . Parts Recycled . | . . . . . . Recycled Matter 302 | . 159 . . 32 111 Retrieved Matter 165 | . 159 . . 6 . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 6979 | . 951 1083 1082 1591 2272 Optics 6027 | . . 1082 1082 1591 2272 Sensors 1077 | . 793 284 . . . Structural 110 | . 110 . . . . Seismic 158 | . 158 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 7111 | 46 973 1083 1082 1614 2313 Spaces Moved 4817 | 42 908 786 534 1039 1508 Core 78 | 2 . 2 . . 74 Treads 338 | . . . . . 338 Legs 1283 | . . 164 534 261 324 Wheels 2554 | 40 908 620 . 214 772 Hover 564 | . . . . 564 . Flight . | . . . . . . Fastest Speed 50 | 50 90 85 130 52 50 Average Speed 108 | 88 90 98 130 109 115 Slowest Speed 350 | 100 95 350 200 250 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 99 53 41 28 30 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 58 | . . . . 3 55 Melee . | . . . . . . Projectile 18 | . . . . 3 15 AOE 40 | . . . . . 40 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 6177 | 48 1026 989 800 1402 1912 Wait 804 | . 72 108 138 258 228 Move 4812 | 41 907 785 533 1038 1508 Hop . | . . . . . . Pick Up 59 | 2 8 8 16 11 14 Fast Attach 78 | 5 7 8 13 14 31 Attach 31 | . . 6 5 9 11 Detach 19 | . 2 4 2 4 7 Swap 25 | . 2 2 13 6 2 Drop 69 | . 9 8 20 10 22 Fire 271 | . 19 59 59 52 82 Melee . | . . . . . . Ram 4 | . . 1 . . 3 Kick 2 | . . . 1 . 1 Crush 3 | . . . . . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Met a group of wandering Federalists 305 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 349 | -10/Materials | Discovered new exit (range 11) 465 | -10/Materials | Discovered new exit (range 16) 624 | -10/Materials | Discovered new exit (range 16) 953 | -10/Materials | Discovered new exit (range 8) 1002 | -10/Materials | Repaired Wheel 1020 | -10/Materials | Entered another Materials area 1020 | -9/Materials | Evolved 2 slots: Utility x2 1277 | -9/Materials | Discovered new exit (range 7) 1524 | -9/Materials | Discovered new exit (range 8) 2045 | -9/Materials | Discovered new exit (range 18) 2103 | -9/Materials | Entered another Materials area 2103 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2310 | -8/Materials | Repaired Titanium Leg 2430 | -8/Materials | Destroyed 12 combat bots 2454 | -8/Materials | Lost 4 parts (1p3w) 2841 | -8/Materials | Build established: Scavenger-Tank 3044 | -8/Materials | Discovered new exit (range 18) 3185 | -8/Materials | Entered Factory 3185 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3406 | -7/Factory | Lost 3 parts (1u2w) 3672 | -7/Factory | Build established: Scavenger-Gunner 4352 | -7/Factory | Lost 3 parts (1p1n1w) 4771 | -7/Factory | Discovered new exit (range 10) 4799 | -7/Factory | Entered another Factory area 4799 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4809 | -6/Factory | Discovered new exit (range 6) 5126 | -6/Factory | Build established: Gunner 5203 | -6/Factory | Discovered new exit (range 12) 5678 | -6/Factory | Build established: Scavenger-Gunner 6270 | -6/Factory | Spotted B-75 Beast 6340 | -6/Factory | Garrison activated, responded to threat 6418 | -6/Factory | Lost 3 parts (3u) 6587 | -6/Factory | Lost 4 parts (2n1u1w) 7055 | -6/Factory | Core integrity fell below 50% 7071 | -6/Factory | Released all parts (9) 7099 | -6/Factory | Lost 4 parts (1n2u1w) 7105 | -6/Factory | Core integrity fell below 20% 7112 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Released Visual Processing Unit. Released Core Analyzer. Released Flexi-carbon Leg. Released Cld. Particle Cannon. Released Hvy. Laser. [Achievement: Live, Flee, And Rebuild] Penetrated by Slug. Slug penetrates Wall. Acquired Flexi-carbon Leg. Penetrated by Slug. Door malfunctions. K-01 Serf cleans the Power Conduit. System corrupted: Matter fused (-6). Slammed into K-01 Serf. Destabilizing: System corrupted (+2). Slug penetrates Wall. Slammed into K-01 Serf. Slammed into M-13 Machinist. Penetrated by Slug. K-01 Serf cleans the Terminal. 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Assault Rifle | -9/Materials | Hacked Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Live, Flee, And Rebuild Use The Force Challenges ------------ None Game ------ Seed ConceptClaymoresLayer Manual? 0 Play Time 01:31:03 Cumulative 11.8 hours Start 2026.05.27 @ 10:12:56 End 2026.05.28 @ 20:19:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 60ffde26-895b-4d08-94ac-b15443f638f2