Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.26 @ 00:52:16 Player: Shobalk Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (267) 1335 Value Destroyed (13302) 13302 Prototype IDs (52) 1040 Alien Tech Used (5) 1000 Bonus (10784) 10784 TOTAL SCORE: 36561 Bonus ------- High Alert Combat Kills 1315 Follower Combat Kills 638 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2896 Met Warlord at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -165 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Enhanced Nova Cannon Enhanced Nova Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Advanced Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer Centrium Medium Armor Plating Advanced Force Field Phase Redirector Long-range Tractor Beam > --- WEAPON ----------- Heavy Autocannon Sigix Terminator > --- INVENTORY -------- Quantum Reactor Armored Heavy Treads Advanced Energy Well Improved Kinecellerator Improved Weapon Cycler Layered Medium Armor Plating Centrium Medium Armor Plating Medium Insulated Plating Advanced Thermal Shield Improved Hardlight Generator Advanced Force Field Transdimensional Reconstructor Vortex Rifle Nova Cannon Enhanced Nova Cannon Linear Accelerator Linear Accelerator Compact Mass Driver Compact Linear Accelerator Micro-nuke Launcher Neutron Missile Launcher Plasma Sword Sigix Containment Pod [Rating: 203] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Improved Kinecellerator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Reflective Plating Artifact Phase Redirector Weapon Advanced Assault Cannon Energy Gun Plasma Rifle Energy Cannon HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Neutron Missile Launcher Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . 4 . . . . 2 . . . . 2 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 5 | . . 1 . 1 . . . . 2 . . . . . . . . . 1 . . . . Utility 9 | . . 1 . 1 2 . . . 2 . . . . 1 . . . . . 1 . 1 . Weapon 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . Parts Attached 368 | 6 8 13 5 21 20 8 1 8 7 17 12 7 8 24 17 10 20 4 22 26 55 27 22 Power 35 | 1 1 3 1 2 4 1 . . . 1 1 . . 2 . . 3 2 . 4 5 2 2 Engine 11 | 1 1 3 1 2 1 . . . . . 1 . . . . . . . . . . . 1 Core 8 | . . . . . 3 1 . . . 1 . . . 1 . . 2 . . . . . . Reactor 16 | . . . . . . . . . . . . . . 1 . . 1 2 . 4 5 2 1 Propulsion 80 | 2 2 5 1 5 2 2 . 2 . 4 4 3 2 7 . 5 6 . 2 8 1 2 15 Treads 47 | 2 2 5 1 5 2 1 . . . . 2 . . 5 . 4 6 . 2 8 1 1 . Leg 7 | . . . . . . . . . . 4 . . 2 1 . . . . . . . . . Wheel 4 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . . 1 Hover 7 | . . . . . . . . 1 . . . 3 . . . 1 . . . . . 1 1 Flight 15 | . . . . . . . . . . . 1 . . 1 . . . . . . . . 13 Utility 141 | 1 3 3 1 7 6 3 . 5 6 9 3 4 3 7 6 1 4 . 6 14 31 13 5 Device 76 | . . . . . 1 2 . 3 3 6 3 2 3 4 5 . 2 . 3 8 17 10 4 Storage 6 | 1 1 . . 1 . . . . . . . 1 . . . . . . . 1 1 . . Processor 10 | . . . . 2 1 . . . . . . . . 1 . . . . 1 1 2 1 1 Hackware 3 | . . . . . . . . . . . . . . 2 . . 1 . . . . . . Protection 45 | . 2 3 1 4 4 1 . 2 3 3 . 1 . . 1 1 1 . 2 4 10 2 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 112 | 2 2 2 2 7 8 2 1 1 1 3 4 . 3 8 11 4 7 2 14 . 18 10 . Energy Gun 5 | . . . . . . . . . . . . . . 1 1 . 1 . . . 1 1 . Energy Cannon 18 | . . . . . . . . . . . . . . 1 4 2 . . 5 . 4 2 . Ballistic Gun 31 | 2 2 2 1 6 3 1 . 1 1 3 1 . 2 2 3 . . . 1 . . . . Ballistic Cannon 23 | . . . . . 1 1 . . . . 1 . . 1 . 1 3 1 5 . 4 5 . Launcher 18 | . . . 1 1 . . . . . . 2 . 1 . 3 1 2 1 . . 6 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . 1 . . . . . . 3 . . . . 3 . 3 2 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . 1 1 1 . . . . . 4 . 2 2 . 3 . 2 2 8 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Lost 105 | . . 4 . 7 1 1 . 5 . 13 1 . 8 3 6 1 . . 3 . 9 25 18 Power 8 | . . 2 . 1 . . . . . 1 1 . . . . . . . . . . 2 1 Propulsion 32 | . . . . 3 1 1 . 1 . 4 . . 2 2 1 . . . . . 1 5 11 Utility 46 | . . 1 . 2 . . . 3 . 5 . . 3 1 3 1 . . 2 . 5 15 5 Weapon 19 | . . 1 . 1 . . . 1 . 3 . . 3 . 2 . . . 1 . 3 3 1 Highest Loss Streak 21 | . . 3 . 3 1 1 . 4 . 4 1 . 5 1 3 1 . . 1 . 6 21 6 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Average Slot Usage (%) 86 | . 96 98 100 100 99 88 84 86 82 60 78 85 84 93 98 99 95 89 89 82 78 57 30 Engine 2 | . 13 10 11 9 1 . . . . . 2 5 5 3 . . . . . . . . . Core 2 | . . . . . 5 7 7 7 5 4 2 . . 1 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 5 5 4 5 4 7 7 6 3 Treads 20 | . 28 33 33 36 30 24 23 17 11 . 4 5 . 10 19 20 31 31 32 22 17 9 . Leg 1 | . . . . . . . . . . 6 17 7 10 . . . . . . . . . . Wheel 1 | . . . . . . 1 7 7 5 . . 5 5 3 . . . . . . . . . Hover 2 | . . . . . . . . . . . . 8 17 14 10 9 . . . . . 1 1 Device 13 | . . . . . 4 6 7 7 17 17 23 24 20 25 26 23 21 21 16 17 17 14 5 Storage 6 | . 14 11 11 9 7 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 2 . Processor 6 | . . . . 9 12 15 15 14 . . . . . 4 5 5 5 5 7 8 8 8 1 Hackware 1 | . . . . . . . . . . . . . . 4 5 5 5 5 1 . . . . Protection 9 | . 11 21 22 18 19 9 . 7 23 11 4 2 5 2 4 6 7 5 5 6 8 4 . Energy Cannon 1 | . . . . . . . . . . . . . . 3 3 7 3 . 4 4 3 2 . Ballistic Gun 6 | . 27 22 21 17 11 . . 3 11 10 7 5 4 3 2 3 . . . . . . . Ballistic Cannon 4 | . . . . . 2 14 11 6 . . 2 5 1 4 3 1 5 6 8 8 5 7 . Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 228 | 12 34 43 45 67 71 72 69 69 80 77 84 84 76 94 117 129 146 140 165 226 228 212 27 Greatest Support 257 | 40 40 60 60 80 88 88 10 48 28 50 50 50 40 103 103 155 167 165 213 257 257 247 48 Greatest Overweight (x) 25 | . . . . . . 6 6 6 2 25 8 19 3 3 1 1 . 1 1 1 . 2 3 Average Overweight (x) 1 | . . . . . . 1 6 3 2 3 1 2 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 5 Average Capacity 19 | 6 8 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 17 5 Most Carried 25 | 4 8 15 15 20 20 20 20 20 20 15 14 20 20 20 20 20 20 20 20 25 25 23 5 Average Carried 17 | 2 6 11 14 16 19 19 19 19 14 11 12 17 17 19 19 19 19 19 19 23 24 12 4 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 5 5 Final Carried 25 | 4 8 15 15 20 20 19 20 20 15 9 14 20 18 20 20 20 20 20 20 25 22 4 5 Class Distribution -------------------- 46% | Scavenger-Mutant 22% | Mutant 9% | Scavenger-Gunner 8% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Zion Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Gunner | -2/Research Mutant | -2/Quarantine Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Matter Collected 13495 | 203 350 549 295 649 467 245 90 377 . 946 1168 . 339 887 422 200 829 717 630 505 2037 1282 308 Remotely 4151 | . . . . . . . . . . 644 1168 . 86 . . . . . . . 1487 766 . Salvage Created 10855 | . 350 769 137 897 516 60 . 221 . 599 382 . 212 613 639 156 998 640 544 132 1525 899 566 Parts 498 | . 21 70 16 62 35 2 . 6 . 18 17 . 7 22 26 3 50 23 15 2 50 29 24 Haulers Intercepted 5 | . 1 . . . . . . . . . . . . . 1 . . . . 2 1 . . Recyclers Shooed 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . 1 . 6 . 16 13 . 6 . 20 10 . 19 . . . . . Prevented 8 | . . . . . . . . . . 2 . . . . 4 2 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Combat Hostiles Destroyed 219 | . 7 19 4 23 9 1 . 4 . 10 11 . 4 10 16 3 22 17 10 . 30 15 4 Melee 5 | . . . . . . . . 1 . . . . . . . . . . . . . . 4 Guns 74 | . 7 19 . 22 7 . . 1 . 10 1 . 2 . 5 . . . . . . . . Cannons 80 | . . . . . 2 1 . 2 . . 3 . 2 9 3 1 7 8 9 . 18 15 . AOE 56 | . . . 4 1 . . . . . . 7 . . . 8 2 15 9 . . 10 . . Classes Destroyed 21 | . 5 4 1 2 1 . . . . 1 . . 1 . . . 2 . 1 . 2 1 . Worker 9 | . . 1 2 . 1 . . . . . . . . . . . . . . . 3 1 1 Builder 14 | . 1 2 2 . 1 . . . . . . . . 1 . . . . . . 4 3 . Hauler 5 | . 1 . . . . . . . . . . . . . 1 . . . . 2 1 . . Recycler 9 | . . . 1 1 1 . . . . . . . . 2 . . . . . . . 1 3 Operator 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 Watcher 5 | . 1 2 . 1 . . . . . . . . . . . . . . . . 1 . . Swarmer 53 | . 2 7 4 7 . . . . . . 6 . . 4 9 . 3 3 . . 4 . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 81 | . 5 8 . 9 5 . . 3 . 7 1 . 3 1 5 3 8 5 3 . 11 4 . Brawler 8 | . . 1 . . . . . . . . 2 . . . . . 1 3 1 . . . . Duelist 6 | . . . . . . . . . . 2 . . . . . . . 2 1 . 1 . . Protector 4 | . . . . . . . . . . . . . . . . . 3 1 . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 14 | . . 3 . 4 . 1 . . . 1 2 . . 1 . . . 1 1 . . . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Hunter 22 | . . . . 1 . . . . . . . . . 1 2 . 3 2 2 . 3 8 . Programmer 19 | . . . . . 4 . . 1 . . . . . 3 . . 2 . . . 8 1 . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . Quarantine Guard 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Striker 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 22 | . 3 10 7 3 4 1 . 3 . 2 5 . 3 4 5 3 9 7 5 1 22 13 4 Combat Bots Only 10 | . 2 10 4 3 3 1 . 3 . 2 5 . 3 4 5 3 9 7 5 . 8 10 3 Max Kills in Single Turn 5 | . 1 2 2 2 2 1 . 1 . 1 3 . 1 2 4 2 4 3 1 1 5 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 1 . . . . . . 3 . . . 4 2 4 3 . . 3 . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Damage Taken 23355 | . 139 977 168 1312 615 124 . 903 . 1816 360 . 1011 1029 1074 81 567 743 1236 . 5438 4101 1661 Core 3114 | . 26 82 . 142 25 5 . 55 . 245 22 . 118 80 82 . 14 38 33 . 538 814 795 Absorbed by Shields 3824 | . . . . . . . . . . 40 8 . . . 371 85 250 309 473 . 972 1234 82 Reduced by Siege Mode 1015 | . . . . . . . . . . . . . . . . . . . . . 678 337 . Redirected to Core 354 | . . . . . . . . . . . . . . . . . . . . . 354 . . Redirected to Shielding 108 | . . . . . . . . . . 24 5 . 79 . . . . . . . . . . Ignored by Resistances 2022 | . . . . . 48 12 . 34 . 139 13 . 27 90 . . . . . . 89 1570 . Regen/Repaired (Parts) 402 | . . . . . 77 . . . . . . . . . . . 325 . . . . . . Core Remaining (%) 80 | 100 89 . 79 74 . . . 87 . . . . 61 . . . . 81 97 . 58 . . Volleys Fired 602 | . 33 62 15 80 33 5 . 7 . 51 9 . 20 23 31 2 26 28 32 10 83 52 . Largest 4 | . 2 2 1 2 2 2 . 2 . 2 2 . 2 3 3 3 2 2 3 3 3 4 . Hottest 323 | . 40 46 33 50 73 96 . 81 . 66 90 . 90 188 268 218 147 147 316 264 323 322 . Shots Fired 1232 | . 66 124 15 133 62 12 . 15 . 99 16 . 39 60 89 7 38 49 65 24 181 138 . Gun 609 | . 66 124 11 132 52 2 . 8 . 99 6 . 20 16 59 . . . . . 13 1 . Cannon 576 | . . . . . 10 10 . 7 . . 6 . 17 44 28 5 30 42 65 24 151 137 . Launcher 47 | . . . 4 1 . . . . . . 4 . 2 . 2 2 8 7 . . 17 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 962 | . 66 124 11 132 62 12 . 15 . 99 12 . 37 38 49 . 30 42 34 14 78 107 . Thermal 199 | . . . . . . . . . . . . . . 22 33 . . . 31 10 73 30 . Explosive 47 | . . . 4 1 . . . . . . 4 . 2 . 2 2 8 7 . . 17 . . Electromagnetic 10 | . . . . . . . . . . . . . . . 5 5 . . . . . . . Entropic 14 | . . . . . . . . . . . . . . . . . . . . . 13 1 . Robot Hit Streak 30 | . 7 12 3 21 13 10 . 8 . 20 12 . 11 6 11 4 5 10 14 8 30 24 . Robot Miss Streak 6 | . 3 4 4 3 2 2 . 1 . 6 2 . 2 2 3 1 3 1 2 5 3 3 . Penetration Max 1 | . . . . . . . . 1 . . . . . 1 . . 1 . . . . 1 . Secondary Targets 7 | . . 6 . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 862 | . 44 78 6 105 52 7 . 16 . 78 11 . 28 36 57 4 23 40 38 12 125 87 15 Core Hits 539 | . 15 37 10 54 24 4 . 12 . 46 18 . 16 15 32 4 37 37 16 3 111 42 6 Critical Kills 10 | . 1 . . 2 1 . . . . 1 . . . 1 . . . . 1 . 3 . . Critical Parts Destroyed 4 | . . . . 1 . . . . . 2 . . . . . . . . . . 1 . . Critical Strikes 49 | . 1 . . 3 1 1 . 2 . 3 1 . 3 2 3 . 2 3 4 2 11 5 2 Burn 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . 1 . . . . 1 . 3 . . Destroy 8 | . 1 . . 3 1 . . . . 3 . . . . . . . . . . . . . Blast 30 | . . . . . . 1 . 1 . . 1 . 3 1 1 . 2 3 3 2 7 5 . Sever 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 90 | . . . . . 7 . 1 8 . . . . . 7 . . . . 2 . 5 20 40 Impact 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . Slashing 83 | . . . . . . . 1 8 . . . . . 7 . . . . 2 . 5 20 40 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 1 . . . . . . . . 3 . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39994 | . 548 1184 454 1707 1097 172 . 585 . 1610 747 . 718 1593 2266 537 4795 3820 2059 777 11014 3385 926 Guns 8204 | . 548 1184 91 1659 834 18 . 180 . 1610 100 . 276 178 836 . . . . . 639 51 . Cannons 18259 | . . . . . 181 154 . 176 . . 170 . 414 1039 645 117 1260 2125 2059 608 5977 3334 . Explosions 12038 | . . . 363 48 . . . . . . 477 . 28 141 785 420 3535 1695 . 169 4377 . . Melee 1450 | . . . . . 82 . . 207 . . . . . 235 . . . . . . . . 926 Ramming 43 | . . . . . . . . 22 . . . . . . . . . . . . 21 . . Kinetic 20874 | . 548 1184 91 1659 1015 172 . 356 . 1610 270 . 690 604 917 . 1260 2125 1434 345 4049 2545 . Thermal 5176 | . . . . . . . . . . . . . . 613 446 157 292 . 625 263 1991 789 . Explosive 11526 | . . . 363 48 . . . . . . 477 . 28 141 785 263 3243 1695 . 169 4314 . . Electromagnetic 235 | . . . . . . . . . . . . . . . 118 117 . . . . . . . Impact 82 | . . . . . 82 . . . . . . . . . . . . . . . . . . Slashing 1368 | . . . . . . . . 207 . . . . . 235 . . . . . . . . 926 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 690 | . . . . . . . . . . . . . . . . . . . . . 639 51 . Highest Corruption 15 | . . . . . 6 6 6 15 . . . . . 4 4 4 4 . 2 2 4 5 11 Average Corruption 4 | . . . . . 4 6 6 3 . . . . . 2 4 4 4 . 2 2 3 4 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 104 | . . . . . . . . . . . . . . . . . . . . 104 . . . Effects 239 | . . . . . 44 45 1 19 . . . . . 4 18 33 2 . 10 9 26 11 17 Message Errors 53 | . . . . . 8 8 . 2 . . . . . . 4 12 . . 4 2 4 2 7 Matter Fused 52 | . . . . . 11 8 . 4 . . . . . 1 1 6 1 . 2 2 5 5 6 Heat Flow Errors 31 | . . . . . 5 9 . 5 . . . . . 1 1 2 . . 2 2 3 . 1 Energy Discharges 29 | . . . . . 5 8 1 2 . . . . . 1 3 4 . . 1 2 1 1 . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 Data Loss (minor) 35 | . . . . . 6 5 . 3 . . . . . 1 3 5 1 . . . 6 3 2 Data Loss (major) 14 | . . . . . 5 1 . . . . . . . . 3 1 . . . . 4 . . Misfires 9 | . . . . . 1 2 . 1 . . . . . . 2 2 . . . . 1 . . Alerts 9 | . . . . . 1 2 . 2 . . . . . . 1 . . . 1 1 1 . . Weapon Failures 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1637 | . . . 13 . 42 14 . 10 . . . . . 114 36 51 125 203 103 63 568 51 244 Projectiles 902 | . . . . . . 14 . . . . . . . 33 . . 81 129 103 63 428 51 . Explosions 403 | . . . 13 . . . . . . . . . . 45 36 51 44 74 . . 140 . . Melee 332 | . . . . . 42 . . 10 . . . . . 36 . . . . . . . . 244 Knockbacks 92 | . . . . . 3 1 . 3 . . . . 2 5 6 . 6 11 7 . 30 18 . Impact 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . Kinetic 81 | . . . . . 2 1 . 2 . . . . 2 3 6 . 6 11 5 . 27 16 . Secondary 9 | . . . . . . . . 1 . . . . . 2 . . . . 2 . 2 2 . Self-Inflicted Damage 497 | . . . 70 . . . . 10 . . 22 . . 145 . . . . . . 250 . . Shots 11 | . . . 2 . . . . . . . 1 . . 2 . . . . . . 6 . . Rammed 5 | . . . . . . . . 3 . . . . . . . . . . . . 2 . . Targets Rammed 5 | . . . . . . . . 3 . . . . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 671 | . 2 54 9 74 438 273 . 288 . 213 8 . 203 198 244 171 173 194 359 224 484 671 224 Average Temperature 110 | . 2 24 4 21 103 98 . 114 . 80 7 . 135 98 68 64 50 63 140 79 162 295 61 Received Heat Transfer 3390 | . 54 297 45 405 252 36 . 93 . 622 62 . 278 45 123 31 37 96 178 . 223 507 6 Effects 41 | . . . . . 2 . . . . . . . . . . . . . . . 6 33 . Shutdowns 12 | . . . . . . . . . . . . . . . . . . . . . 5 7 . Energy Bleed 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . Interference 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Matter Decay 4 | . . . . . 1 . . . . . . . . . . . . . . . . 3 . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Damage (major) 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . 7 4 . Total Turns 285 | . . . . . . . . . . . . . . . . . . . . . 178 107 . Longest Duration 46 | . . . . . . . . . . . . . . . . . . . . . 43 46 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 2 . . . . . . . . . 1 1 1 . . . . . . Impact Corruptions 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . Robots Melted 6 | . . . . . . . . . . . . . . 1 . . . . 1 . 4 . . Combat Hostiles 4 | . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . Parts Melted 15 | . . . . . . . . . . . . . . 4 2 . . . 4 . 4 1 . Heat Transferred 5322 | . . . . . . . . . . . . . . 592 1124 100 200 . 592 222 1826 666 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . 1 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Peak Influence 1136 | . 176 414 268 466 337 . . . 4 . . . . 461 . . . . 351 188 1136 851 894 Initial 621 | . . 26 104 . 211 . . . . . . . . . . . . . 13 182 . 621 470 Average 211 | . 60 160 72 231 102 . . . . . . . . 171 . . . . 217 99 236 732 666 Maximum Alert Level 4 | . . 2 1 2 1 . . . . . . . . 2 . . . . 1 . 4 3 3 Low Security (%) 64 | 100 100 66 89 43 80 . . . 100 . . . . 62 . . . . 27 100 67 . . Level 1 18 | . . 29 10 45 19 . . . . . . . . 16 . . . . 72 . 15 . . Level 2 8 | . . 3 . 10 . . . . . . . . . 20 . . . . . . 3 33 47 Level 3 8 | . . . . . . . . . . . . . . . . . . . . . 11 66 52 Level 4 . | . . . . . . . . . . . . . . . . . . . . . 1 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 3 4 . 5 5 . . 1 . . 1 . . 9 . . . 1 2 . 10 6 4 Investigation 7 | . . 3 . 1 1 . . . . . . . . 1 . . . . . . . 1 . Extermination 13 | . . . . . 4 . . . . . . . . 2 . . . . . . 4 2 1 Reinforcement 20 | . 3 1 . 4 . . . . . . . . . 3 . . . . 1 . 3 2 3 Assault 5 | . . . . . . . . 1 . . 1 . . . . . . 1 1 . . 1 . Garrison 6 | . . . . . . . . . . . . . . 3 . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Distress Signals 18 | . 2 1 . 1 . . . . . . . . . . . . . . 2 4 1 2 5 Communications Jammed 16 | . . . . . . . . . . . . . . . . . . . . . 3 13 . Distress Signals 16 | . . . . . . . . . . . . . . . . . . . . . 3 13 . Times Spotted 374 | . 18 26 7 37 12 2 . 16 1 16 17 . 4 20 16 5 33 16 14 1 47 23 43 Peak Tracking Total 13 | . 4 7 3 6 3 1 . 12 1 4 5 . 3 6 5 4 7 7 5 1 8 11 13 Tactical Retreats 20 | . 1 2 . . . . . . . 2 . . . . . 1 2 1 . . . 1 10 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Traps Triggered 8 | . 2 2 . . 2 . . . . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . . . . 2 . 16 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Machines Disabled 32 | . . 1 1 2 1 . . . . . 1 . . 4 . . . 2 2 1 11 5 1 Max in Single Turn 3 | . . 1 1 1 1 . . . . . 1 . . 2 . . . 1 1 1 3 1 1 Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Machines Accessed 60 | . 2 4 . 8 14 1 . . 1 . . 4 . 2 . . 7 . 2 . 7 6 2 Terminals 35 | . 2 4 . 6 7 . . . . . . . . 1 . . . . 2 . 6 5 2 Fabricators 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . Repair Stations 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Total Hacks 145 | . 5 12 . 18 33 1 . . 1 . . 17 . 4 . . 24 . 6 . 13 8 3 Successful 87 | . 1 5 . 7 19 1 . . 1 . . 17 . 1 . . 24 . 1 . 7 3 . Failed 58 | . 4 7 . 11 14 . . . . . . . . 3 . . . . 5 . 6 5 3 Catastrophic 23 | . 3 3 . 5 2 . . . . . . . . 1 . . . . 1 . 4 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 2 8 . 14 11 . . . . . . . . 1 . . 1 . 6 . 6 3 . Terminals 75 | . 5 12 . 14 13 . . . . . . . . 3 . . . . 6 . 12 7 3 Fabricators 5 | . . . . . 4 . . . . . . . . . . . . . . . . 1 . Repair Stations 8 | . . . . 3 5 . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 3 . . . . . . . . 1 . . . . . . . . . Scanalyzers 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Terminal Hacks 62 | . . 5 . 2 3 1 . . . . . 17 . . . . 24 . . . 7 3 . Record 20 | . . . . . 1 . . . . . . 5 . . . . 13 . . . 1 . . Part Schematic 6 | . . 2 . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 15 | . . 1 . . . . . . . . . 4 . . . . 10 . . . . . . Open Door 6 | . . . . . . 1 . . . . . . . . . . 1 . . . 1 3 . Branch Access Points 3 | . . . . 1 1 . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . . 3 3 . . . . . . . . 1 . . . . 1 . . . . Terminals 7 | . 1 . . 3 2 . . . . . . . . . . . . . 1 . . . . Botnet 7 | . 1 . . 3 2 . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 2 3 . 7 13 . . . . . . . . 1 . . . . 2 . 5 5 2 Full Trace Events 6 | . 1 1 . 1 1 . . . . . . . . 1 . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . 2 . . 3 . 16 . . . . 4 . . . . . . . . 2 . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 73 | . . . . . 73 . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . 2 4 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Total Allies 4 | . . . 2 . . . . . . . 1 . . 1 . . . . . . . . . Largest Group 2 | . . . 2 1 . . . . . . 1 . . 1 . . . . . . . . . Highest-Rated Group 99 | . . . 51 31 . . . . . . 49 . . 99 . . . . . . . . . Highest-Rated Ally 99 | . . . 31 31 . . . . . . 49 . . 99 . . . . . . . . . Total Orders 5 | . . . . . . . . 1 . . . . . . . . . . . 3 . 1 . EXPLORE 5 | . . . . . . . . 1 . . . . . . . . . . . 3 . 1 . Ally Attacks 55 | . . . 4 29 . . . . . . 4 . . 18 . . . . . . . . . Total Damage 2134 | . . . 61 356 . . . . . . 175 . . 1542 . . . . . . . . . Kills 15 | . . . 2 5 . . . . . . . . . 8 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Robot Analysis Total 5 | . . . . . 1 . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 9 | . . . 1 . . . 1 3 . 2 1 . 1 . . . . . . . . . . Drone Launches 9 | . . . . . . . . 2 . . . . . . . . . . . 5 . 2 . Drone Recoveries 8 | . . . . . . . . 1 . . . . . . . . . . . 5 . 2 . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Turns Passed 25822 | 108 743 907 1581 1082 2077 1596 1471 1285 200 1956 787 370 707 1092 888 1331 1586 1129 791 971 1645 918 601 Spaces Moved 13273 | 65 364 419 955 493 1191 586 862 602 145 441 339 164 370 516 329 651 905 552 357 467 766 495 1239 Core 164 | 7 . . . . . . . . . 1 . . . . . . . . . . . 111 45 Treads 8667 | 58 364 419 955 493 1191 512 . 250 . 76 . . . 99 329 651 905 552 357 467 766 223 . Legs 789 | . . . . . . . . . . 364 325 86 14 . . . . . . . . . . Wheels 1527 | . . . . . . 74 862 352 145 . 14 2 . . . . . . . . . . 78 Hover 1040 | . . . . . . . . . . . . 75 356 417 . . . . . . . 161 31 Flight 1086 | . . . . . . . . . . . . 1 . . . . . . . . . . 1085 Fastest Speed 22 | 50 160 160 160 160 160 160 170 115 130 190 190 185 147 117 158 157 157 165 166 158 155 50 22 Average Speed 166 | 148 160 160 160 160 160 209 170 194 130 390 190 213 168 176 226 199 160 186 166 172 156 124 36 Slowest Speed 1580 | 160 160 160 160 160 160 240 170 240 130 1300 200 1580 330 256 238 236 165 245 245 256 165 180 285 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 49 | 4 60 42 100 51 29 61 86 87 4 68 64 60 56 12 45 59 91 47 10 42 57 14 36 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 7 | . . . 1 . . . 1 . . 1 . 3 . . . . 1 . . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 . . . . . . . . 1 . 1 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 . . . . . 1 1 1 1 1 1 1 1 . 1 . . . . Scrap Searched 26 | . . . 2 . . 2 3 5 . 2 4 . 2 . 1 3 . 2 . . . . . Spaces Dug 78 | . . . . . 6 . . . . . . . . 4 . . . . 14 3 13 18 20 Terrain Destroyed 913 | . . . 30 7 6 3 . 4 . 6 26 . 21 40 66 72 216 101 27 13 213 42 20 Melee 46 | . . . . . 6 . . . . . . . . 4 . . . . 2 . . 14 20 Projectile 173 | . . . . . . 3 . 4 . 6 1 . 7 14 19 . 10 12 25 11 33 28 . AOE 694 | . . . 30 7 . . . . . . 25 . 14 22 47 72 206 89 . 2 180 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Total 15885 | 74 459 528 997 675 1306 949 868 694 157 584 459 185 417 647 404 684 1010 604 498 624 1054 690 1318 Wait 1143 | . 40 29 10 49 29 340 . 49 3 73 92 . 18 56 14 6 30 16 57 71 90 62 9 Move 13249 | 64 363 418 954 492 1190 585 861 602 144 440 338 163 369 515 328 650 904 551 356 466 765 494 1237 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 167 | 4 8 5 5 19 10 4 3 7 2 1 5 4 2 9 8 6 4 2 14 17 19 7 2 Fast Attach 138 | 6 6 2 . 1 8 2 . 4 . 6 4 8 4 11 3 3 9 1 4 16 15 5 20 Attach 92 | . . 4 . 9 1 2 . 3 7 7 1 . 4 2 4 2 . 1 8 5 13 18 1 Detach 42 | . . . . 1 . . . . . 2 . 5 . 3 . 1 5 . 3 5 6 10 1 Swap 141 | . 2 7 5 11 11 4 1 1 . 4 7 . . 11 10 5 11 2 10 6 28 4 1 Drop 211 | . 7 1 8 13 17 7 2 11 1 . . 5 . 10 6 8 21 3 12 28 28 18 5 Fire 602 | . 33 62 15 80 33 5 . 7 . 51 9 . 20 23 31 2 26 28 32 10 83 52 . Melee 90 | . . . . . 7 . 1 8 . . . . . 7 . . . . 2 . 5 20 40 Ram 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp x2 / Gar) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / Ext) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 109 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 9) 807 | -10/Materials | Discovered new exit (range 14) 852 | -10/Materials | Entered another Materials area 852 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1226 | -9/Materials | Discovered new exit (range 9) 1254 | -9/Materials | Build established: Scavenger-Mutant 1499 | -9/Materials | Lost 3 parts (1p1u1w) 1509 | -9/Materials | Destroyed 10 combat bots 1759 | -9/Materials | Entered Mines 1903 | -9/Mines | Found a hidden stash of uninstalled traps 1935 | -9/Mines | Discovered new exit (range 14) 1965 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2089 | -9/Mines | Discovered new exit (range 9) 2552 | -9/Mines | Learned Materials trap positions 2743 | -9/Mines | Learned location of Storage (-7) 2919 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3340 | -9/Mines | Entered Materials 3340 | -8/Materials | Accompanied by 1 ally 3340 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3341 | -8/Materials | Loaded intel: 22 trap records 3345 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4094 | -8/Materials | Lost 3 parts (2n1u) 4326 | -8/Materials | Discovered new exit (range 8) 4422 | -8/Materials | Entered Factory 4422 | -7/Factory | Evolved 2 slots: Utility x2 4879 | -7/Factory | Repaired Lgt. Armor Plating? 5049 | -7/Factory | Discovered new exit (range 10) 5068 | -7/Factory | Identified exit to Storage 5622 | -7/Factory | Discovered new exit (range 7) 5631 | -7/Factory | Identified exit to Factory 5826 | -7/Factory | Identified exit to Lower Caves 6146 | -7/Factory | Fabricated Reflective Plating? 6499 | -7/Factory | Entered Lower Caves 6630 | -7/Lower Caves | Encountered a Warlord checkpoint 6762 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7234 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7257 | -7/Lower Caves | Identified exit to Zion 7295 | -7/Lower Caves | Discovered new exit (range 14) 7424 | -7/Lower Caves | Identified exit to Lower Caves 7512 | -7/Lower Caves | Found Prototype Device 7512 | -7/Lower Caves | Identified Heart of Steel 8095 | -7/Lower Caves | Entered Zion 8148 | -6/Zion | System corruption cleaned by Quarantine Array 8345 | -6/Zion | Learned 4 Factory zone layouts 8910 | -6/Zion | Identified exit to Deep Caves 8949 | -6/Zion | Learned location of Warlord (-4) 9462 | -6/Zion | Discovered new exit (range 11) 9564 | -6/Zion | Identified exit to Proximity Caves 9566 | -6/Zion | Entered Proximity Caves 10106 | -5/Proximity Caves | Discovered new exit (range 41) 10268 | -5/Proximity Caves | Learned Factory trap positions 10270 | -5/Proximity Caves | Learned Factory trap positions 10398 | -5/Proximity Caves | Build established: Mutant 10635 | -5/Proximity Caves | Identified exit to Factory 10836 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10843 | -5/Proximity Caves | System corruption reached 10% 10851 | -5/Proximity Caves | Entered Factory 10851 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 10852 | -5/Factory | Identified exit to Upper Caves 10854 | -5/Factory | Loaded intel: 101 trap records 10880 | -5/Factory | Lost 4 parts (3u1w) 10956 | -5/Factory | Discovered exit to Upper Caves (range 7) 11013 | -5/Factory | Identified exit to Garrison 11051 | -5/Factory | Entered Upper Caves 11077 | -5/Upper Caves | Encountered a Warlord checkpoint 11098 | -5/Upper Caves | Lost 4 parts (2n1u1w) 11185 | -5/Upper Caves | Learned 4 Factory zone layouts 11331 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11485 | -5/Upper Caves | Lost 4 parts (1n2u1w) 12807 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 12997 | -5/Upper Caves | Discovered new exit (range 6) 13007 | -5/Upper Caves | Entered another Upper Caves area 13018 | -5/Upper Caves | Encountered a Warlord checkpoint 13056 | -5/Upper Caves | Discovered new exit (range 15) 13065 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13202 | -5/Upper Caves | Learned Factory trap positions 13243 | -5/Upper Caves | Build established: Scavenger-Mutant 13371 | -5/Upper Caves | Spotted B-75 Beast 13665 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13774 | -5/Upper Caves | Discovered new exit (range 8) 13794 | -5/Upper Caves | Entered Zhirov 13794 | -5/Zhirov | Discovered new exit (range 4) 13829 | -5/Zhirov | Met Zhirov 13863 | -5/Zhirov | Learned location of Quarantine (-2) 13863 | -5/Zhirov | Learned location of Testing (-3) 13863 | -5/Zhirov | Learned location of Command (-1) 13880 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13909 | -5/Zhirov | Found Alien Artifact 13909 | -5/Zhirov | Identified Integrated Reactor 13909 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13931 | -5/Zhirov | Found Alien Artifact 14164 | -5/Zhirov | Entered Proximity Caves 14228 | -4/Proximity Caves | Lost 5 parts (2n2u1w) 14403 | -4/Proximity Caves | Spotted B-86 Titan 14424 | -4/Proximity Caves | Destroyed B-86 Titan 14448 | -4/Proximity Caves | Lost 3 parts (1u2w) 14517 | -4/Proximity Caves | Learned Research emergency access door positions 14732 | -4/Proximity Caves | Discovered new exit (range 6) 14871 | -4/Proximity Caves | Entered Factory 14871 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14872 | -4/Factory | Identified exit to Extension 14873 | -4/Factory | Loaded intel: 69 trap records 15009 | -4/Factory | Heart of Steel transformed into Warbot 15425 | -4/Factory | Garrison activated, responded to threat 15739 | -4/Factory | Discovered new exit (range 8) 15772 | -4/Factory | Crushed by falling debris 15963 | -4/Factory | Entered Upper Caves 16038 | -4/Upper Caves | Lost 3 parts (3u) 16337 | -4/Upper Caves | Build established: Tank 16715 | -4/Upper Caves | Lost 3 parts (1n2w) 16802 | -4/Upper Caves | Discovered new exit (range 8) 16851 | -4/Upper Caves | Entered another Upper Caves area 17460 | -4/Upper Caves | Discovered new exit (range 6) 17571 | -4/Upper Caves | Encountered a Warlord checkpoint 17973 | -4/Upper Caves | Build established: Scavenger-Tank 18182 | -4/Upper Caves | Entered Warlord 18236 | -4/Warlord | Discovered new exit (range 8) 18281 | -4/Warlord | System corruption cleaned by Quarantine Array 18789 | -4/Warlord | Visited the Vortex Lab 18802 | -4/Warlord | Warlord's base attacked by MAIN.C 18807 | -4/Warlord | Found Prototype Piercing Weapon 18807 | -4/Warlord | Identified Vortex Lance 18821 | -4/Warlord | Found Prototype Energy Gun 18821 | -4/Warlord | Identified Vortex Rifle 18954 | -4/Warlord | Met Warlord 19098 | -4/Warlord | Found Prototype Ballistic Cannon 19098 | -4/Warlord | Identified Hvy. Autocannon 19152 | -4/Warlord | Warlord forces counterattacked 19176 | -4/Warlord | Found Hvy. Autocannon 19369 | -4/Warlord | Build established: Scavenger-Gunner 19372 | -4/Warlord | Learned location of Armory (-3) 19372 | -4/Warlord | Learned Armory trap positions 19372 | -4/Warlord | Learned Armory emergency access door positions 19372 | -4/Warlord | Learned Testing stockpile data 19376 | -4/Warlord | Learned Research terminal intel 19376 | -4/Warlord | Learned Research repair station intel 19381 | -4/Warlord | Spotted Striker 19391 | -4/Warlord | Destroyed Striker 19477 | -4/Warlord | Warlord base infiltrated, sounded retreat 19631 | -4/Warlord | Spotted Striker 19633 | -4/Warlord | Destroyed Striker 19649 | -4/Warlord | Spotted Executioner 19710 | -4/Warlord | P-80 Master assimilated allied UV-5MM(c) 19742 | -4/Warlord | Destroyed 9 combat bots 19768 | -4/Warlord | Entered Proximity Caves 19769 | -3/Proximity Caves | Identified exit to Research 19912 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 19948 | -3/Proximity Caves | Destroyed 7 combat bots 20616 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20706 | -3/Proximity Caves | Build established: Scavenger-Mutant 20897 | -3/Proximity Caves | Entered Research 20897 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 20899 | -3/Research | Loaded intel: 23 terminal locations 20900 | -3/Research | Loaded intel: 4 repair station locations 21414 | -3/Research | Spotted B-86 Titan 21438 | -3/Research | Destroyed B-86 Titan 21625 | -3/Research | Discovered new exit (range 7) 21688 | -3/Research | Entered another Research area 21688 | -2/Research | Warlord forces began assault on 0b10 21688 | -2/Research | Evolved 2 slots: Power x1, Utility x1 21798 | -2/Research | Research machine network offline 21889 | -2/Research | Discovered new exit (range 18) 21977 | -2/Research | Identified exit to Access 21981 | -2/Research | Discovered new exit (range 95) 22153 | -2/Research | Spotted Executioner 22157 | -2/Research | Spotted Executioner 22176 | -2/Research | Found Prototype Device 22176 | -2/Research | Identified Exp. Actuator Array 22224 | -2/Research | Met up with Warlord 22348 | -2/Research | Borebot progress halted 22415 | -2/Research | Identified exit to Quarantine 22461 | -2/Research | Build established: Scavenger-Gunner 22474 | -2/Research | Borebot progress halted 22659 | -2/Research | Entered Quarantine 22791 | -2/Quarantine | Found Alien Reactor 22791 | -2/Quarantine | Identified Matter Drive 22923 | -2/Quarantine | Met incapacitated Sigix Warrior 22923 | -2/Quarantine | Lockdown squad dispatched 22930 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 22933 | -2/Quarantine | Unlocked Sigix quarantine chamber 22962 | -2/Quarantine | Spotted Lightning 22963 | -2/Quarantine | Garrison activated, responded to threat 23094 | -2/Quarantine | Build established: Scavenger-Mutant 23306 | -2/Quarantine | Found Prototype Processor 23306 | -2/Quarantine | Identified Exp. Target Analyzer 23325 | -2/Quarantine | Found Prototype Processor 23325 | -2/Quarantine | Identified Exp. Core Analyzer 23382 | -2/Quarantine | Found Alien Artifact 23382 | -2/Quarantine | Identified Phase Redirector 23408 | -2/Quarantine | Spotted Alpha 7 23460 | -2/Quarantine | Destroyed Alpha 7 23482 | -2/Quarantine | Found Alien Launcher 23482 | -2/Quarantine | Identified Sigix Terminator 24021 | -2/Quarantine | Cryocooling Duct disabled 24036 | -2/Quarantine | Ambient heat levels rising (+20) 24036 | -2/Quarantine | Non-combat units ordered to evacuate 24041 | -2/Quarantine | Scanned by Researcher 24072 | -2/Quarantine | Destroyed 7 combat bots 24099 | -2/Quarantine | Cryocooling Duct disabled 24114 | -2/Quarantine | Ambient heat levels rising (+20) 24114 | -2/Quarantine | Combat units ordered to evacuate 24120 | -2/Quarantine | Destroyed 8 combat bots 24128 | -2/Quarantine | Discovered exit to Access (range 15) 24214 | -2/Quarantine | Quarantine Guard activated 24214 | -2/Quarantine | Spotted Quarantine Guard 24214 | -2/Quarantine | Spotted Quarantine Guard 24214 | -2/Quarantine | Spotted Quarantine Guard 24214 | -2/Quarantine | Spotted Quarantine Guard 24215 | -2/Quarantine | Spotted Quarantine Guard 24215 | -2/Quarantine | Spotted Quarantine Guard 24217 | -2/Quarantine | Spotted Quarantine Guard 24217 | -2/Quarantine | Spotted Quarantine Guard 24227 | -2/Quarantine | Destroyed Quarantine Guard 24232 | -2/Quarantine | Destroyed Quarantine Guard 24238 | -2/Quarantine | Identified Transdimensional Reconstructor 24238 | -2/Quarantine | Warped through subspace 24266 | -2/Quarantine | Lost 6 parts (1n2u3w) 24302 | -2/Quarantine | Spotted Quarantine Guard 24304 | -2/Quarantine | Entered Access 24304 | -1/Access | Evolved 2 slots: Power x1, Utility x1 24305 | -1/Access | Identified exit to Command 24903 | -1/Access | Destroyed 10 combat bots 24908 | -1/Access | Lost 21 parts (2p4n12u3w) 25079 | -1/Access | First assault squad dispatched 25105 | -1/Access | Build established: Mutant 25155 | -1/Access | Core integrity fell below 50% 25185 | -1/Access | Lost 4 parts (1n3u) 25222 | -1/Access | Entered Command 25538 | -1/Command | Spotted B-99 Colossus 25539 | -1/Command | Spotted B-99 Colossus 25575 | -1/Command | Lost 3 parts (3n) 25720 | -1/Command | System corruption reached 10% 25760 | -1/Command | Lost 6 parts (1p4n1u) 25791 | -1/Command | Lost 4 parts (2n1u1w) 25818 | -1/Command | Spotted Alpha 7 25818 | -1/Command | Spotted Alpha 7 25818 | -1/Command | Spotted Striker 25818 | -1/Command | Spotted Striker 25818 | -1/Command | Spotted Executioner 25818 | -1/Command | Spotted Executioner 25818 | -1/Command | Spotted Executioner 25818 | -1/Command | Spotted Executioner 25819 | -1/Command | Spotted B-99 Colossus 25821 | -1/Command | Core integrity fell below 20% 25821 | -1/Command | Spotted B-99 Colossus 25823 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 25820_ A bubble of rippling energy engulfs the area. 25820_ Field strength at 94. 25820_ Knocked back. 25820_ Penetrated by Slug. 25820_ Slug penetrates Wall. 25820_ Penetrated by Slug. 25820_ Slug penetrates Wall. 25820_ Triggered Stasis Trap. 25820_ A bubble of rippling energy engulfs the area. 25820_ Field strength at 94. 25821_ Penetrated by Slug. 25821_ Field strength at 37. 25821_ Knocked back. 25821_ Penetrated by Slug. 25821_ Slug penetrates Wall. 25821_ Slug penetrates Alpha 7. 25821_ Slug penetrates Wall. 25822_ Knocked back. 25823_ Slug penetrates Executioner. 25823_ Slug penetrates Alpha 7. 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Storage Unit | -9/Materials | Hacked Tractor Beam | -9/Materials | Hacked Rocket Launcher | -7/Factory | Scanalyzed Reflective Plating | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Mak. Transmission Jammer | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Phase Gun | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Core Analyzer | -2/Quarantine | Archive Cld. Q-thruster | -2/Quarantine | Archive Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Fabricated ------------ Reflective Plating | x2 | -7/Factory Alien Tech Used ----------------- Integrated Reactor Matter Drive Phase Redirector Sigix Terminator Transdimensional Reconstructor Achievements -------------- False Reunion Ultimate Loadout Universal Adapter Challenges ------------ None Game ------ Seed TargetDefenseDoomcannon Manual? 0 Play Time 05:43:03 Cumulative 75.7 hours Start 2023.11.23 @ 22:40:48 End 2023.11.26 @ 00:52:16 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 62 Achievement% 40 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80cfe69f-814e-4c8d-b265-bac5c98bbb24