Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 19:00:03 Player: Briarspitter Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (1037) 1037 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3737 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 240/240 System Corruption 1% Temperature Warm (150) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (4) ------ Terrain Scanner (fused) Terrain Scan Processor Improved Power Shielding Improved Light Armor Plating > --- WEAPON (3) ------- Pulse Rifle Gatling Laser Katana > --- INVENTORY (5) ---- Advanced ECM Suite Hardened Medium Armor Plating Hacking Suite Remote Datajack Axe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Terrain Scanner Terrain Scan Processor Improved Power Shielding Improved Light Armor Plating > --- WEAPON ----------- Pulse Rifle Gatling Laser Katana > --- INVENTORY -------- Advanced ECM Suite Hardened Medium Armor Plating Hacking Suite Remote Datajack Axe [Rating: 39] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Power Shielding Weapon Shotgun Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 65 | 4 4 18 13 26 Power 11 | 1 . 3 3 4 Engine 6 | 1 . 3 2 . Core 5 | . . . 1 4 Reactor . | . . . . . Propulsion 23 | 2 1 5 5 10 Treads . | . . . . . Leg 6 | 2 . . . 4 Wheel 5 | . . . . 5 Hover 2 | . 1 1 . . Flight 10 | . . 4 5 1 Utility 14 | 1 1 5 2 5 Device 6 | . 1 3 . 2 Storage 2 | 1 . 1 . . Processor 1 | . . . . 1 Hackware 1 | . . . 1 . Protection 4 | . . 1 1 2 Artifact . | . . . . . Weapon 17 | . 2 5 3 7 Energy Gun 3 | . . . . 3 Energy Cannon 2 | . . 1 1 . Ballistic Gun 2 | . . . . 2 Ballistic Cannon 3 | . . 2 . 1 Launcher 1 | . . . 1 . Special Weapon 2 | . 1 1 . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . 1 1 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 31 | . . 10 7 14 Power 5 | . . 2 . 3 Propulsion 12 | . . 3 6 3 Utility 6 | . . 3 . 3 Weapon 8 | . . 2 1 5 Highest Loss Streak 8 | . . 5 4 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 61 | . 68 66 59 57 Engine 6 | . 14 11 8 . Core 3 | . . . . 8 Leg 2 | . 1 . . 4 Hover 2 | . 13 3 . . Flight 7 | . . 12 22 1 Device 4 | . 6 11 . 2 Storage 7 | . 14 5 9 5 Hackware 2 | . . . 2 5 Protection 4 | . . 6 8 4 Ballistic Gun 3 | . . . . 8 Ballistic Cannon 2 | . . 7 . 1 Special Weapon 2 | . 11 1 . . Slashing Weapon 4 | . . 2 5 6 Special Melee Weapon 1 | . 6 3 . . Peak Build Rating 39 | 4 6 17 18 39 Average Rating 13 | 2 4 8 14 19 On Entrance 6 | . 4 6 7 14 Naked Turns . | . . . . . Heaviest Build 30 | 10 14 19 18 30 Greatest Support 56 | 20 20 8 12 56 Greatest Overweight (x) 7 | . 2 4 5 7 Average Overweight (x) 1 | . 1 1 1 3 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 6 8 7 Most Carried 8 | 2 6 8 7 8 Average Carried 5 | . 3 5 5 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 1 4 8 6 5 Class Distribution -------------------- 87% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1101 | 217 . 259 114 511 Remotely . | . . . . . Salvage Created 797 | . . 132 218 447 Parts 44 | . . 11 15 18 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 27 | . . 7 8 12 Melee 6 | . . . 3 3 Guns 6 | . . . . 6 Cannons 11 | . . 7 1 3 AOE 4 | . . . 4 . Classes Destroyed 6 | . . 2 3 1 Builder 1 | . . . 1 . Swarmer 10 | . . 4 3 3 Grunt 11 | . . . 4 7 Sentry 4 | . . 3 . 1 Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 5 | . . 3 5 3 Combat Bots Only 4 | . . 3 4 3 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 371 | . 17 100 79 175 Missed 119 | . 4 29 26 60 Damage Taken 3486 | . 104 774 626 1982 Core 1206 | . 25 214 198 769 Absorbed by Shields . | . . . . . Redirected to Shielding 140 | . . . 55 85 Core Remaining (%) 75 | 100 90 46 64 . Volleys Fired 81 | . . 22 22 37 Largest 3 | . . 1 1 3 Hottest 143 | . . 68 68 143 Shots Fired 112 | . . 22 22 68 Gun 52 | . . . . 52 Cannon 49 | . . 22 14 13 Launcher 11 | . . . 8 3 Special . | . . . . . Kinetic 66 | . . 20 . 46 Thermal 31 | . . 2 14 15 Explosive 11 | . . . 8 3 Electromagnetic 4 | . . . . 4 Robot Hit Streak 12 | . . 12 5 8 Robot Miss Streak 6 | . . 3 2 6 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 101 | . 2 19 23 57 Core Hits 48 | . . 8 15 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 . 2 Burn 1 | . . . . 1 Sever 2 | . . 1 . 1 Melee Attacks 30 | . 3 2 11 14 Impact . | . . . . . Slashing 26 | . . 1 11 14 Piercing . | . . . . . Sneak Attacks 2 | . 1 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2534 | . . 429 967 1138 Guns 605 | . . . . 605 Cannons 772 | . . 349 225 198 Explosions 536 | . . . 536 . Melee 621 | . . 80 206 335 Ramming . | . . . . . Kinetic 841 | . . 329 . 512 Thermal 498 | . . 20 225 253 Explosive 536 | . . . 536 . Electromagnetic 38 | . . . . 38 Impact . | . . . . . Slashing 621 | . . 80 206 335 Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Parts Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 36 | . . 1 24 11 Projectiles 1 | . . 1 . . Explosions 32 | . . . 24 8 Melee 3 | . . . . 3 Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 269 | . . . . 269 Shots 5 | . . . . 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 264 | . . 52 264 216 Average Temperature 68 | . . 17 108 71 Received Heat Transfer 1041 | . . 213 180 648 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 1074 | . . 37 407 630 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 294 | . 4 177 294 221 Initial 128 | . . 1 8 128 Average 94 | . 2 69 96 142 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 84 | 100 100 100 91 66 Level 1 15 | . . . 8 33 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . . 4 5 Investigation 2 | . . . 1 1 Extermination 1 | . . . . 1 Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 3 18 15 15 Peak Tracking Total 6 | . 3 6 4 4 Tactical Retreats 6 | . . 3 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . . 1 5 Max in Single Turn 5 | . . . 1 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . 1 . 5 1 Terminals 6 | . 1 . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 2 . 7 5 Successful 8 | . 1 . 4 3 Failed 6 | . 1 . 3 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 2 . 6 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 . 3 3 Record 1 | . . . . 1 Prototype ID Bank 1 | . . . 1 . Alert Level 2 | . . . 1 1 Dispatch Records 1 | . 1 . . . Recall Reinforcements 1 | . . . 1 . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 2 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 2 | . 2 . . . Non-combat 1 | . 1 . . . Combat 1 | . 1 . . . Robot Hacks Applied 2 | . 2 . . . parse_system 2 | . 2 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2178 | 61 302 508 363 944 Spaces Moved 1003 | 46 195 263 205 294 Core 122 | 8 . 1 2 111 Treads . | . . . . . Legs 154 | 38 16 . . 100 Wheels 29 | . . . . 29 Hover 266 | . 179 87 . . Flight 432 | . . 175 203 54 Fastest Speed 29 | 50 120 112 29 100 Average Speed 174 | 107 143 157 121 256 Slowest Speed 435 | 120 180 355 360 435 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 34 27 25 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 115 | . . 1 44 70 Melee . | . . . . . Projectile 7 | . . 1 . 6 AOE 108 | . . . 44 64 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1285 | 57 217 337 280 394 Wait 30 | 3 5 . 20 2 Move 999 | 45 194 262 204 294 Hop . | . . . . . Pick Up 52 | 5 8 19 8 12 Fast Attach 16 | . . 1 . 15 Attach 44 | 4 4 14 12 10 Detach 7 | . . 5 2 . Swap 5 | . . 3 1 1 Drop 21 | . 3 9 . 9 Fire 81 | . . 22 22 37 Melee 30 | . 3 2 11 14 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 10) 364 | -10/Materials | Entered another Materials area 364 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 555 | -9/Materials | Lost 5 parts (1p1n2u1w) 850 | -9/Materials | Discovered new exit (range 11) 859 | -9/Materials | Core integrity fell below 50% 872 | -9/Materials | Entered another Materials area 872 | -8/Materials | Evolved 2 slots: Propulsion x2 902 | -8/Materials | Lost 3 parts (1p1n1u) 938 | -8/Materials | Discovered new exit (range 6) 1102 | -8/Materials | Lost 4 parts (3n1w) 1163 | -8/Materials | Discovered new exit (range 15) 1235 | -8/Materials | Entered Factory 1235 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1878 | -7/Factory | Core integrity fell below 50% 1878 | -7/Factory | Garrison activated, responded to threat 1960 | -7/Factory | Core integrity fell below 20% 1989 | -7/Factory | Lost 8 parts (1p2n2u3w) 2179 | -7/Factory | Destroyed by exploding Nuclear Reactor Last Messages --------------- U-05 Engineer builds a Wall. Acquired Imp. Light Armor Plating. Acquired 38 matter. Dropped Gauss Cannon. Acquired Gatling Laser. U-05 Engineer destroyed. Nuclear Reactor explodes. Y-54 Guardian destroyed. Terminal disabled. Lgt. Nuclear Core destroyed. U-05 Engineer lays Concrete. Dropped Aluminum Leg. U-05 Engineer lays Concrete. Dropped VSS Leg. Acquired Arm. Huge Wheel. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Nuclear Reactor explodes. System corrupted: Heat flow error (+150). 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"?"??? | | ???###? ???#????" #?#u ?? ?? ??? | | ???#??? ??#?? ? ? ?## #????"??#? | | ?##?#?? ? ??????????? ?????????? | | #??????? ??#??????????? #????????? | | ??##?? ????????# ???? ?## ???? ????? | | ??#?????? ????????? ????? ?????????? | | ????????? ??????????? ??? ?????????? | | ?????#??????????????????? ?????????? | | ????????????????????????? ?????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 150 Power Shielding 66 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoltRecyclingExpander Manual? 0 Play Time 00:36:05 Cumulative 14.1 hours Start 2024.09.19 @ 21:35:21 End 2024.09.20 @ 19:00:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e7104d97-2347-4046-bad7-a849ce4441f0