Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.22 @ 21:57:09 // Winter2019/RPGLIKE Player: Red_Zig Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (83) 415 Value Destroyed (3103) 3103 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (7386) 7386 TOTAL SCORE: 15084 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 243 Prayed to X0-1V1 5000 Major X0-1V1 Interference 900 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -161 Cogmind --------- Core Integrity 0/1400 Matter 212/300 Energy 1530/1530 System Corruption 0% Temperature Cool (9) Movement Walking (113) Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Neutrino Core > --- PROPULSION (3) --- Overtuned Titanium Leg Armored Leg Myomer Leg > --- UTILITY (5) ------ Scrap Suit Advanced Trap Scanner Phase Shifter X0-1V1's Piety Tracker > --- WEAPON (6) ------- Coil Gun Hypervelocity Gauss Rifle KE Penetrator Long-range Missile Launcher Improved Plasma Cutter Scimitar of Distortion (fused) > --- INVENTORY (2) ---- Core Analyzer Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine Neutrino Core > --- PROPULSION ------- Overtuned Titanium Leg Armored Leg Myomer Leg > --- UTILITY ---------- Scrap Suit Advanced Trap Scanner Phase Shifter X0-1V1's Piety Tracker > --- WEAPON ----------- Coil Gun Coil Gun Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle KE Penetrator Hypervelocity Coil Gun Long-range Missile Launcher Improved Plasma Cutter > --- INVENTORY -------- Core Analyzer Hardened Medium Armor Plating [Rating: 100] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Processor Armor Integrity Analyzer Hackware Makeshift System Shield Protection Makeshift Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Bore Cannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Slots Evolved 12 | 1 1 2 1 3 . 2 2 Power 1 | . . . . 1 . . . Propulsion 2 | . . . . 1 . 1 . Utility 4 | . 1 2 . 1 . . . Weapon 5 | 1 . . 1 . . 1 2 Parts Attached 37 | 5 3 11 1 5 . 8 4 Power 4 | 1 . 1 . 1 . . 1 Engine 2 | 1 . . . 1 . . . Core 2 | . . 1 . . . . 1 Reactor . | . . . . . . . . Propulsion 5 | 1 . 1 . 1 . 1 1 Treads 1 | 1 . . . . . . . Leg 4 | . . 1 . 1 . 1 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 1 1 5 . 2 . 1 . Device 7 | 1 1 3 . 2 . . . Storage . | . . . . . . . . Processor 1 | . . 1 . . . . . Hackware 1 | . . 1 . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 18 | 2 2 4 1 1 . 6 2 Energy Gun 5 | 2 2 . . 1 . . . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 7 | . . . 1 . . 4 2 Ballistic Cannon 2 | . . 2 . . . . . Launcher 1 | . . . . . . 1 . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . 1 1 . . . . . Parts Lost 2 | . . 2 . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . 2 . . . . . Weapon . | . . . . . . . . Highest Loss Streak 2 | . . 2 . . . . . To Critical Strikes . | . . . . . . . . Average Backups . | . . . 1 1 2 2 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . 1 1 2 Weapon . | . . . 1 1 1 . . Tool/Special . | . . . . . . . . Unused Backups 7 | . . 2 2 . . 1 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . . . . 2 Weapon 5 | . . 2 2 . . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 99 95 100 87 91 88 93 Engine 8 | . 19 5 . 1 8 5 4 Core 6 | . . 9 11 8 8 5 5 Treads 5 | . 19 . . . . . . Leg 8 | . . 9 11 10 16 14 16 Device 26 | . 19 32 34 30 33 21 22 Hackware 3 | . . 5 11 8 . . . Energy Gun 12 | . 39 3 . 2 8 1 . Energy Cannon 4 | . . 5 11 8 8 1 . Ballistic Gun 8 | . . . 7 8 8 29 28 Ballistic Cannon 5 | . . 12 11 6 . . . Slashing Weapon 1 | . . 7 . . . . 1 Peak Build Rating 100 | 7 22 45 47 62 62 96 100 Average Rating 42 | 4 9 35 46 51 62 80 94 On Entrance 42 | . 7 22 45 47 62 62 94 Avg Prop Armor Cover (%) 5 | . . . . 5 . . . Naked Turns . | . . . . . . . . Heaviest Build 75 | 8 13 30 33 40 40 75 73 Greatest Support 70 | 20 20 35 35 54 54 69 70 Greatest Overweight (x) 1 | . . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 2 | . . 1 1 2 2 2 2 Average Capacity . | . . . 1 1 2 2 2 Most Carried 2 | . . 1 1 2 2 2 2 Average Carried . | . . . 1 1 2 1 2 Final Capacity 2 | . . 1 1 2 2 2 2 Final Carried 2 | . . 1 1 2 2 2 2 Scrap Suit Usage (%) 22 | . . . . 8 100 100 100 Parts Cannibalized 3 | . . . . 2 . . 1 Class Distribution -------------------- 31% | Mutant 20% | Scavenger-Gunner 16% | Scavenger-Executioner 13% | Hacker-Mutant 6% | Scavenger-Mutant 3% | Scavenger-Scrapper 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Scavenger-Gunner | -8/Recycling Scavenger-Gunner | -8/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Executioner | -6/DSF Scavenger-Executioner | -5/Factory Resources | -11 -10 -10 -8 -8 -6 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Matter Collected 2096 | 250 20 674 119 93 . 527 413 Remotely . | . . . . . . . . Salvage Created 3106 | 164 532 378 141 576 . 697 618 Parts 185 | 13 25 32 11 17 . 34 53 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 17 | . . 17 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Combat Hostiles Destroyed 67 | . 14 14 2 8 . 13 16 Melee 4 | . . 4 . . . . . Guns 39 | . 11 3 . 5 . 7 13 Cannons 11 | . . 6 2 2 . 1 . AOE 9 | . . 1 . . . 5 3 Classes Destroyed 15 | 3 5 2 1 2 . 1 1 Worker 5 | 2 . . . . . . 3 Tunneler 3 | 3 . . . . . . . Hauler 1 | . 1 . . . . . . Recycler 2 | 1 . . 1 . . . . Watcher 4 | . 3 . . . . . 1 Swarmer 12 | . 3 2 . . . . 7 Grunt 24 | . 9 . 1 . . 10 4 Protector 1 | . . . 1 . . . . Sentry 2 | . . 1 . . . . 1 Specialist 3 | . . . . . . 3 . Hunter 2 | . . . . . . . 2 Programmer 2 | . . . . . . . 2 Subdweller 13 | . 2 11 . . . . . Explorer 1 | . . . . 1 . . . Scrapper 7 | . . . . 7 . . . Guerrilla 1 | . . 1 . . . . . Best Kill Streak 12 | 4 6 5 3 2 . 7 12 Combat Bots Only 11 | . 4 5 2 2 . 7 11 Max Kills in Single Turn 4 | 1 2 1 2 1 . 2 4 Gunslinging 1 | . 1 . . . . 1 . Exploded 3 | . . 1 . . . 2 3 Melee 1 | . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Hostile Shots Fired 288 | . 46 55 7 14 . 53 113 Missed 94 | . 10 16 1 4 . 13 50 Hits 194 | . 36 39 6 10 . 40 63 Projectile 194 | . 36 39 6 10 . 40 63 Critical Strikes 5 | . . 2 . 1 . 2 . Part Disruptions 1 | . . . . . . 1 . Damage Taken 4182 | . 502 1236 103 185 . 1086 1070 Core 3379 | . 422 1049 87 147 . 827 847 Absorbed by Shields . | . . . . . . . . Redirected to Core 2744 | . 267 690 54 138 . 827 768 Regen/Repaired (Parts) 14 | . . . . 13 . . 1 Core Remaining (%) 77 | 100 . . . 87 . 44 . Volleys Fired 179 | 11 58 38 11 11 . 23 27 Largest 6 | 2 2 2 3 3 . 6 6 Hottest 194 | 80 112 116 139 191 . 192 194 Shots Fired 429 | 22 116 59 22 32 . 83 95 Gun 360 | 22 116 22 6 21 . 78 95 Cannon 66 | . . 37 16 11 . 2 . Launcher 3 | . . . . . . 3 . Special . | . . . . . . . . Kinetic 226 | . . 27 17 11 . 76 95 Thermal 200 | 22 116 32 5 21 . 4 . Explosive 3 | . . . . . . 3 . Electromagnetic . | . . . . . . . . Robot Hit Streak 55 | 5 23 22 5 12 . 55 15 Robot Miss Streak 2 | 1 1 2 2 2 . 1 2 Penetration Max 2 | . . . 1 . . 2 2 Secondary Targets 5 | . 1 . . . . 2 2 Max Gunslinging Chain 1 | . 1 . . . . 1 1 Shots Hit Robots 326 | 12 91 49 12 19 . 74 69 Core Hits 151 | 7 25 21 5 11 . 43 39 Critical Kills 19 | . . 3 2 1 . 6 7 Critical Parts Destroyed 30 | . . 1 2 . . 16 11 Critical Strikes 67 | . 11 9 4 2 . 23 18 Burn 14 | . 11 1 . 1 . 1 . Meltdown 1 | . . . . 1 . . . Destroy 51 | . . 7 4 . . 22 18 Sever 1 | . . 1 . . . . . Melee Attacks 16 | . . 16 . . . . . Impact . | . . . . . . . . Slashing 16 | . . 16 . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6743 | 148 1318 1282 254 443 . 1454 1844 Guns 4114 | 148 1318 274 48 299 . 674 1353 Cannons 697 | . . 312 201 144 . 40 . Explosions 1540 | . . 312 . . . 740 488 Melee 384 | . . 384 . . . . . Ramming 8 | . . . 5 . . . 3 Kinetic 2479 | . . 250 168 96 . 612 1353 Thermal 2820 | 148 1318 336 81 347 . 102 488 Explosive 1052 | . . 312 . . . 740 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 384 | . . 384 . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 147 | . . 2 . . . . 145 Projectiles . | . . . . . . . . Explosions 147 | . . 2 . . . . 145 Melee . | . . . . . . . . Knockbacks 1 | . . 1 . . . . . Impact . | . . . . . . . . Kinetic 1 | . . 1 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 270 | . . 170 . . . . 100 Shots 2 | . . 1 . . . . 1 Rammed . | . . . . . . . . Targets Rammed 3 | . . . 2 . . . 1 Kicked 3 | . . . 2 . . . 1 Crushed . | . . . . . . . . Highest Temperature 391 | 90 33 143 100 391 . 56 24 Average Temperature 50 | 37 14 84 39 127 . 35 8 Received Heat Transfer 1125 | . 186 386 54 133 . 210 156 Effects 1 | . . . . 1 . . . Shutdowns 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . 3 . . 1 . . . Combat Hostiles 4 | . 3 . . 1 . . . Parts Melted 21 | . 15 2 . 2 . 2 . Heat Transferred 6708 | 325 4181 888 119 521 . 274 400 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Maximum Alert Level 2 | . . . 1 . . 1 2 Low Security (%) 90 | 100 100 . 85 . 100 85 75 Level 1 5 | . . . 14 . . 14 6 Level 2 4 | . . . . . . . 18 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Peak Influence 666 | 15 86 . 229 . . 381 666 Initial 199 | . . . 75 . . . 199 Average 101 | 2 29 . 144 . . 149 221 Influence Increases 1977 | 30 348 208 257 . . 381 753 Destroy 0b10 Robot/C 1120 | . 240 160 140 . . 260 320 Destroy 0b10 Robot/NC 85 | 30 20 . 10 . . 5 20 Destroy Leader 160 | . 48 . 10 . . 40 62 Allied During Kill 33 | . . 18 15 . . . . Successful Hack 48 | . 24 . 14 . . . 10 Disable Machine 180 | . . . 60 . . 30 90 Destroy Structure 156 | . 1 . 8 . . 31 116 Lose Combat Pursuer 195 | . 15 30 . . . 15 135 Influence Decreases 1311 | 30 342 56 305 110 . . 468 Entered New Map 379 | . . 4 83 110 . . 182 Time Decay 912 | 30 342 32 222 . . . 286 Lost Ally 20 | . . 20 . . . . . Squads Dispatched 10 | . 1 . 1 . . 2 6 Investigation 1 | . 1 . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 5 | . . . . . . 2 3 Assault 2 | . . . 1 . . . 1 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 108 | . 20 24 9 17 . 16 22 Peak Tracking Total 10 | . 4 6 5 6 . 5 10 Tactical Retreats 7 | . 1 1 . . . 1 4 Traps | -11 -10 -10 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Traps Triggered 3 | . 1 2 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Machines Disabled 12 | . . . 4 . . 2 6 Max in Single Turn 5 | . . . 2 . . 1 5 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Machines Accessed 19 | . 7 1 4 5 1 . 1 Terminals 8 | . 6 . 1 . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . 2 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 95 | . 15 4 35 34 3 . 4 Successful 80 | . 9 4 30 34 1 . 2 Failed 15 | . 6 . 5 . 2 . 2 Catastrophic 2 | . 1 . 1 . . . . Database Lockouts . | . . . . . . . . Manual 8 | . 2 . 2 . . . 4 Terminals 31 | . 14 . 14 . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . 1 . 2 . . . 4 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 75 | . 8 4 28 34 1 . . Record 58 | . 1 4 19 34 . . . Part Schematic 1 | . . . 1 . . . . Prototype ID Bank 3 | . 2 . 1 . . . . Open DSF 1 | . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . Recycling Unit Index 1 | . 1 . . . . . . Alert Level 4 | . . . 4 . . . . Locate Traps 2 | . 2 . . . . . . Transport Status 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 1 . 2 . . . 2 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 1 . 2 . . . 2 Monitor 1 | . . . 1 . . . . Reject 2 | . 1 . . . . . 1 Recyclers 2 | . . . 1 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 5 . 2 . 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 2 2 . . . Highest-Rated Group 57 | . . 57 38 34 . . . Highest-Rated Ally 19 | . . 19 19 19 . . . Total Orders . | . . . . . . . . Ally Attacks 44 | . . 14 24 6 . . . Total Damage 758 | . . 279 414 65 . . . Kills 12 | . . 5 6 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted 7 | . . 1 . 6 . . . X0-1V1 Amusement Gains 115 | . 3 20 . 92 . . . Good Acts 39 | . . 21 3 2 1 6 6 Bad Acts 7 | . . 4 3 . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Active Infowar (turns) 2664 | 43 1210 337 . 308 79 96 591 Terrain 1590 | 43 1210 337 . . . . . Traps 1074 | . . . . 308 79 96 591 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Turns Passed 4698 | 128 1230 1071 472 804 79 280 634 Spaces Moved 2906 | 58 627 812 356 577 55 97 324 Core 233 | 4 . 229 . . . . . Treads 703 | 54 627 22 . . . . . Legs 1970 | . . 561 356 577 55 97 324 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 50 120 110 110 110 113 Average Speed 130 | 152 160 101 120 128 110 150 159 Slowest Speed 190 | 160 160 160 120 190 110 190 183 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 4 93 53 61 49 2 84 12 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 3 | . . 1 . 1 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 127 | . . 5 5 3 . 39 75 Melee . | . . . . . . . . Projectile 14 | . . 5 5 3 . . 1 AOE 110 | . . . . . . 38 72 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Total 3419 | 73 738 975 381 620 73 177 382 Wait 164 | . 29 83 1 2 19 15 15 Move 2899 | 57 626 811 355 576 54 96 324 Hop . | . . . . . . . . Pick Up 4 | . . 1 . 1 . 1 1 Fast Attach 28 | 5 2 8 1 6 . 5 1 Attach . | . . . . . . . . Detach . | . . . . . . . . Swap 18 | . 2 3 . . . 7 6 Drop 29 | . 3 6 . 4 . 9 7 Fire 179 | 11 58 38 11 11 . 23 27 Melee 16 | . . 16 . . . . . Ram . | . . . . . . . . Kick 3 | . . . 2 . . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 79 | . 18 9 11 20 . 21 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 8) 765 | -10/Materials | Discovered new exit (range 12) 929 | -10/Materials | Derelicts attacked the area 995 | -10/Materials | Discovered new exit (range 9) 1011 | -10/Materials | Identified exit to Mines 1310 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1310 | -10/Materials | Reached level 2 1310 | -10/Materials | Reached level 3 1341 | -10/Materials | Upgraded with Utility slot (x1) 1359 | -10/Materials | Entered Subcaves 1360 | -10/Subcaves | Approached by a straggling Scientist 1361 | -10/Subcaves | Reached level 4 1361 | -10/Subcaves | X0-1V1 activates XOMVISION 1364 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1379 | -10/Subcaves | Discovered new exit (range 9) 1379 | -10/Subcaves | X0-1V1 sent you into danger 1391 | -10/Subcaves | Discovered new exit (range 15) 1391 | -10/Subcaves | X0-1V1 whisked you away to safety 1404 | -10/Subcaves | Ambushed by swarm of Subdwellers 1411 | -10/Subcaves | Core integrity fell below 50% 1429 | -10/Subcaves | Identified exit to Recycling 1429 | -10/Subcaves | X0-1V1 revealed exit location to -8/Recycling 1434 | -10/Subcaves | Core integrity restored by X0-1V1 (+168) 1461 | -10/Subcaves | Lost 3 allies 1464 | -10/Subcaves | Learned location of Zion (-7) 1464 | -10/Subcaves | Met a Zionite searching for "candidates" 1507 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1510 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1600 | -10/Subcaves | X0-1V1 activates XOMVISION 1606 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1619 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1660 | -10/Subcaves | Core integrity restored by X0-1V1 (+168) 1740 | -10/Subcaves | Learned Materials stockpile data 1764 | -10/Subcaves | Learned Materials emergency access door positions 1831 | -10/Subcaves | Core integrity fell below 20% 1954 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 1954 | -10/Subcaves | Upgraded with Utility slot (x1) 1980 | -10/Subcaves | Disturbed a concealed Subdweller 2016 | -10/Subcaves | X0-1V1 activates XOMVISION 2103 | -10/Subcaves | Visited triangular shrine 2111 | -10/Subcaves | Upgraded with Utility slot (x1) 2111 | -10/Subcaves | Found Prototype Device 2111 | -10/Subcaves | Identified V3-11A's Pendant 2116 | -10/Subcaves | Befriended Subdweller 2265 | -10/Subcaves | Build established: Hacker-Mutant 2352 | -10/Subcaves | Visited Clippyterm 2356 | -10/Subcaves | Learned location of Extension (-4) 2356 | -10/Subcaves | Learned Research security intel 2391 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2391 | -10/Subcaves | Befriended Subdweller 2391 | -10/Subcaves | Befriended Subdweller 2410 | -10/Subcaves | Reached level 5 2430 | -10/Subcaves | Entered Recycling 2430 | -8/Recycling | Accompanied by 2 allies 2529 | -8/Recycling | Reached level 6 2586 | -8/Recycling | Upgraded with Weapon slot (x1) 2760 | -8/Recycling | X0-1V1 rewrote JZ-KH8(R) IFF filter 2761 | -8/Recycling | Befriended Subdweller 2860 | -8/Recycling | Scanned before Scraplab entrance 2880 | -8/Recycling | Entered Scraplab 2890 | -8/Recycling | Discovered new exit (range 2) 2894 | -8/Recycling | Build established: Scavenger-Gunner 2902 | -8/Recycling | Entered Scraptown 2902 | -8/Scraptown | Accompanied by 2 allies 2982 | -8/Scraptown | Upgraded with Power slot (x1) 2982 | -8/Scraptown | Upgraded with Utility slot (x1) 3067 | -8/Scraptown | Visited Assassins FH 3079 | -8/Scraptown | Visited Awakened 3094 | -8/Scraptown | Visited Cave Peace 3146 | -8/Scraptown | Visited Shadow of the Wyrm 3163 | -8/Scraptown | Visited TADAMA 3174 | -8/Scraptown | Visited SPCMW 3210 | -8/Scraptown | Visited UFD Registry 3210 | -8/Scraptown | Registered with UFD as "Pulseshaft" 3210 | -8/Scraptown | Reached level 7 3302 | -8/Scraptown | Met Optimus 3302 | -8/Scraptown | Accepted into 0bPrime 3388 | -8/Scraptown | Visited Infowarlord's Domain 3441 | -8/Scraptown | Visited Modified Component R&D 3477 | -8/Scraptown | Civil war broke out across Scraptown 3491 | -8/Scraptown | Upgraded with Propulsion slot (x1) 3515 | -8/Scraptown | Identified exit to Factory 3515 | -8/Scraptown | X0-1V1 revealed exit location to -6/Factory 3613 | -8/Scraptown | Optimus destroyed in the chaos of civil war 3637 | -8/Scraptown | Found Scrap Suit 3680 | -8/Scraptown | Discovered exit to Factory (range 3) 3685 | -8/Scraptown | Lost 21 allies 3706 | -8/Scraptown | Entered Factory 3708 | -6/Factory | Reached level 8 3730 | -6/Factory | X0-1V1 activates XOMVISION 3784 | -6/Factory | Identified exit to DSF 3785 | -6/Factory | Entered DSF 3787 | -6/DSF | Reached level 9 3816 | -6/DSF | Additional patrols routed to DSF 3819 | -6/DSF | Upgraded with Weapon slot (x1) 3876 | -6/DSF | Weapon slot count temporarily expanded by X0-1V1 (+4) 3881 | -6/DSF | Core integrity fell below 50% 3933 | -6/DSF | Upgraded with Propulsion slot (x1) 4009 | -6/DSF | Discovered new exit (range 16) 4030 | -6/DSF | Sterilization system engaged 4031 | -6/DSF | Reached level 10 4050 | -6/DSF | Ambient heat levels rising (+10) 4052 | -6/DSF | Destroyed 7 combat bots 4065 | -6/DSF | Ambient heat levels rising (+10) 4065 | -6/DSF | Entered Factory 4066 | -5/Factory | Core integrity fell below 50% 4067 | -5/Factory | Reached level 11 4221 | -5/Factory | X0-1V1 activates XOMVISION 4233 | -5/Factory | Build established: Scavenger-Executioner 4498 | -5/Factory | Upgraded with Weapon slot (x2) 4555 | -5/Factory | Core integrity fell below 20% 4568 | -5/Factory | Garrison activated, responded to threat 4579 | -5/Factory | X0-1V1 foreshadows a heat wave 4583 | -5/Factory | Reached level 12 4621 | -5/Factory | Destroyed 11 combat bots 4665 | -5/Factory | First assault squad dispatched 4699 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04687_ HV Slug penetrates G-50 Soldier. 04687_ HV Slug penetrates G-67 Veteran. 04687_ G-67 Veteran suffers critical hit (Destroy). 04687_ Destroyed Flexi-carbon Leg. 04687_ HV Slug penetrates Wall. 04687_ Slug penetrates Wall. 04690_ Slug penetrates G-50 Soldier. 04690_ HV Slug penetrates G-50 Soldier. 04690_ Slug penetrates G-50 Soldier. 04693_ HV Slug penetrates G-50 Soldier. 04694_ Your Lrn. Missile Launcher, Arm. Leg briefly glow, restoring some integrity. 04696_ Slug penetrates G-67 Veteran. 04696_ G-50 Soldier destroyed. 04696_ Switching to secondary target: G-50 Soldier. 04696_ HV Slug penetrates Wall. 04696_ Slug penetrates Wall. 04699_ X0-1V1 bursts into laughter! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##########????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #?#??????????????????? | | ???????????????????# # #??????????????????? | | ???????????????????# # #??????????????????? | | ???????????????????? # #??????????????????? | | ?????????????????????? ?? #??????????????????? | | ???????????????????????#+#### #;! g + ????????? | | ???????????????????????# @ !%g%[ #??????????? | | ???????????????????????# =*#= ==/ #??????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# +?????????????????? | | ???????????????????????# ####?????????????????? | | ???????????????????????# u#????????????????????? | | ???????????????????????# R #????????????????????? | | ?????????????? ?????# #??????? ???????????? | | ????????????? ##### ##???? ????????????? | | ???????????????"" ^ #??""""?????????????? | | ???????????????"" ^ # """" ????????????? | | ???????????????"" k + """" ????????????? | | ????????????? # """" ????????????? | | R???????????? ^ R #??""""?????????????? | | ?????????????############+##+#????""?????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????R???# #???????????????????? | | ???????????????# """ ! #???##############??? | | ?????????????????""" #???# #??? | | ?????????????????""" #???# #??? | | ???????????????# """T""" #???# #??? | | ???????????????#############+##### #??? | | ????????????????????# # ! #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Energy Generation 50 Energy Capacity 1715 Matter Stores 700 Matter Capacity 700 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 100 Phase Shifting 5 Evasion (%) 60 Armor Integrity Analysis 30 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Energy Filter | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable SUBSUB Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Levels Raised 11 | . 2 2 1 1 1 2 2 XP Earned 20629 | 3000 3930 2134 2301 912 1500 2900 3952 XP Spent 17600 | 2750 710 3930 800 3290 . 1900 4220 Upgrades 45 | 6 4 15 1 7 . 2 10 Power Slot 1 | . . . . 1 . . . Propulsion Slot 2 | . . . . 1 . 1 . Utility Slot 4 | . 1 2 . 1 . . . Weapon Slot 5 | 1 . . 1 . . 1 2 Core Integrity 16 | . . 8 . . . . 8 Heat Dissipation 6 | . 3 . . 3 . . . Mass Support 2 | . . 2 . . . . . Inventory Capacity 2 | . . 1 . 1 . . . Terrain Scan Density 1 | 1 . . . . . . . Ranged Accuracy 4 | 4 . . . . . . . Hack Attack % 2 | . . 2 . . . . . Protomatter Created 1125 | . 181 255 44 121 . 284 240 Integrity Restored 1725 | . 379 189 252 444 . 461 . Core 1638 | . 358 189 252 444 . 395 . Parts 87 | . 21 . . . . 66 . Protomatter Decayed 6161 | . 15 316 . 5760 . 59 11 Game ------ Seed TrackerServoAutominer Manual? 0 Play Time 01:09:27 Cumulative 174.3 hours Start 2026.06.22 @ 20:44:23 End 2026.06.22 @ 21:57:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 142 Rogue 130 Adventurer 12 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 54 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58a09880-b783-4224-accb-4da0588cd6b9