Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 19:40:40

Player: nowtakenusername

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (30)      150
Value Destroyed (514)      514
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1084

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Walking (120)
Location                   -10/Mines

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
        Aluminum Leg
>       --- UTILITY (2) ------
  Small Storage Unit
>       --- WEAPON (2) -------
        Beam Rifle
>       --- INVENTORY (8) ----
  Light Ion Engine
        Hover Unit
        Hover Unit
        Hover Unit
        Weight Redist. System
        ECM Suite
        Grenade Launcher
        Datajack

 Peak State 
------------
>              --- POWER ------------
               Ion Engine
>              --- PROPULSION -------
               Aluminum Leg
               Aluminum Leg
>              --- UTILITY ----------
         Small Storage Unit
  Experimental Sensor Array
>              --- WEAPON -----------
               Beam Rifle
      Improved Light Cannon
>              --- INVENTORY --------
         Light Ion Engine
               Hover Unit
               Hover Unit
               Hover Unit
               Weight Redist. System
               ECM Suite
               Grenade Launcher
               Datajack
[Rating: 17]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Hover Unit               Hover Unit
Utility                    Small Storage Unit
  Device                   Weight Redist. System
  Storage                  Small Storage Unit
Weapon                     Improved Light Cannon
  Energy Gun               Beam Rifle
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Improved Light Cannon
  Launcher                 Grenade Launcher
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             26   | 6   15  5   
  Power                    5    | 1   4   .   
    Engine                 5    | 1   4   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               9    | 2   5   2   
    Treads                 5    | 2   3   .   
    Leg                    2    | .   .   2   
    Wheel                  .    | .   .   .   
    Hover                  2    | .   2   .   
    Flight                 .    | .   .   .   
  Utility                  3    | 1   1   1   
    Device                 2    | .   1   1   
    Storage                1    | 1   .   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   9    | 2   5   2   
    Energy Gun             2    | 1   1   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | 1   1   .   
    Ballistic Cannon       3    | .   2   1   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   1    | .   1   .   
  Unidentified Prototypes  1    | .   .   1   
Parts Lost                 6    | .   1   5   
  Power                    1    | .   .   1   
  Propulsion               3    | .   1   2   
  Utility                  1    | .   .   1   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      4    | .   1   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     95   | .   95  95  
  Engine                   13   | .   14  13  
  Treads                   19   | .   25  4   
  Leg                      5    | .   .   19  
  Hover                    2    | .   2   .   
  Device                   10   | .   9   13  
  Storage                  14   | .   14  14  
  Energy Gun               6    | .   3   14  
  Ballistic Gun            6    | .   8   .   
  Ballistic Cannon         9    | .   8   12  
  Special Melee Weapon     5    | .   7   .   
Naked Turns                .    | .   .   .   
Heaviest Build             18   | 14  17  18  
  Greatest Support         46   | 40  46  26  
  Greatest Overweight (x)  1    | .   1   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 6   8   8   
  Most Carried             8    | 5   8   8   
  Average Carried          7    | 3   7   7   
  Final Capacity           8    | 8   8   8   
  Final Carried            8    | 5   8   8   

 Class Distribution 
--------------------
 95% | Mutant
  4% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           823  | 185 503 135 
  Remotely                 .    | .   .   .   
Salvage Created            512  | .   407 105 
  Parts                    53   | .   42  11  
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  23   | .   15  8   
  Melee                    1    | .   1   .   
  Guns                     7    | .   4   3   
  Cannons                  12   | .   10  2   
  AOE                      3    | .   .   3   
Classes Destroyed          7    | .   7   .   
  Worker                   1    | .   1   .   
  Builder                  1    | .   1   .   
  Hauler                   1    | .   1   .   
  Mechanic                 1    | .   1   .   
  Watcher                  3    | .   3   .   
  Swarmer                  15   | .   9   6   
  Grunt                    8    | .   6   2   
Best Kill Streak           5    | .   5   3   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   2    | .   2   2   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   .   2   
  Melee                    1    | .   1   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        136  | .   96  40  
  Missed                   28   | .   19  9   
Damage Taken               1297 | .   699 598 
  Core                     253  | .   136 117 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              83   | .   71  12  
  Largest                  2    | .   2   2   
  Hottest                  95   | .   95  95  
Shots Fired                118  | .   97  21  
  Gun                      53   | .   44  9   
  Cannon                   62   | .   53  9   
  Launcher                 3    | .   .   3   
  Special                  .    | .   .   .   
  Kinetic                  98   | .   89  9   
  Thermal                  17   | .   8   9   
  Explosive                3    | .   .   3   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         6    | .   6   4   
  Robot Miss Streak        6    | .   6   4   
  Penetration Max          .    | .   .   .   
  Secondary Targets        1    | .   1   .   
    Max Gunslinging Chain  1    | .   1   .   
Shots Hit Robots           68   | .   58  10  
  Core Hits                31   | .   23  8   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         7    | .   6   1   
    Burn                   1    | .   .   1   
    Blast                  6    | .   6   .   
Melee Attacks              13   | .   13  .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            8    | .   8   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1272 | .   910 362 
  Guns                     424  | .   337 87  
  Cannons                  630  | .   566 64  
  Explosions               211  | .   .   211 
  Melee                    .    | .   .   .   
  Ramming                  7    | .   7   .   
  Kinetic                  895  | .   831 64  
  Thermal                  159  | .   72  87  
  Explosive                211  | .   .   211 
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            8    | .   .   8   
  Projectiles              .    | .   .   .   
  Explosions               8    | .   .   8   
  Melee                    .    | .   .   .   
Knockbacks                 9    | .   8   1   
  Impact                   .    | .   .   .   
  Kinetic                  9    | .   8   1   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      7    | .   .   7   
  Shots                    1    | .   .   1   
  Rammed                   3    | .   3   .   
Targets Rammed             4    | .   4   .   
  Kicked                   .    | .   .   .   
  Crushed                  1    | .   1   .   
Highest Temperature        198  | .   165 198 
  Average Temperature      53   | .   38  84  
  Received Heat Transfer   213  | .   174 39  
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         481  | .   185 296 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             218  | .   182 218 
  Initial                  .    | .   .   .   
  Average                  82   | .   67  133 
Maximum Alert Level        1    | .   .   1   
  Low Security (%)         87   | 100 100 51  
  Level 1                  12   | .   .   48  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   4   .   
  Investigation            3    | .   3   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              35   | .   25  10  
  Peak Tracking Total      4    | .   4   3   
  Tactical Retreats        2    | .   2   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            3    | .   3   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          6    | .   6   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                12   | .   12  .   
  Successful               4    | .   4   .   
  Failed                   8    | .   8   .   
    Catastrophic           3    | .   3   .   
  Database Lockouts        .    | .   .   .   
  Manual                   3    | .   3   .   
  Terminals                11   | .   11  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   3   .   
  Robot Analysis           1    | .   1   .   
  Alert Level              1    | .   1   .   
  Unreport Threat          1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   1   .   
  Report Inventory         1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         5    | .   5   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              8    | .   8   .   
  Non-combat               6    | .   6   .   
  Combat                   2    | .   2   .   
Robot Hacks Applied        9    | .   9   .   
  parse_system             7    | .   7   .   
  no_distress              1    | .   1   .   
  find_recycling           1    | .   1   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               2021 | 80   1405 536  
Spaces Moved               1217 | 44   816  357  
  Core                     9    | 4    5    .    
  Treads                   726  | 40   631  55   
  Legs                     302  | .    .    302  
  Wheels                   .    | .    .    .    
  Hover                    180  | .    180  .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   56   120  
  Average Speed            134  | 150  136  126  
  Slowest Speed            190  | 160  160  190  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       52   | 4    96   58   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             1    | .    .    1    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          34   | .    3    31   
  Melee                    .    | .    .    .    
  Projectile               4    | .    3    1    
  AOE                      30   | .    .    30   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Min  
Total                      1476 | 56   1001 419  
  Wait                     96   | .    56   40   
  Move                     1215 | 43   815  357  
  Hop                      .    | .    .    .    
  Pick Up                  21   | 6    13   2    
  Fast Attach              11   | 6    3    2    
  Attach                   2    | .    2    .    
  Detach                   1    | .    1    .    
  Swap                     13   | .    10   3    
  Drop                     17   | 1    13   3    
  Fire                     83   | .    71   12   
  Melee                    13   | .    13   .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    4    | .    4    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / [*Min])
-10/Mines (discovered 2 exits: [*Mat] / [*Exi])

 History 
---------
 Turn | Location      | Event
   14 | -11/Scrapyard | Discovered new exit (range 15)
   81 | -11/Scrapyard | Entered Materials
  230 | -10/Materials | Discovered new exit (range 15)
  308 | -10/Materials | Build established: Mutant
  959 | -10/Materials | Discovered new exit (range 3)
 1326 | -10/Materials | Core integrity fell below 50%
 1442 | -10/Materials | Discovered new exit (range 16)
 1486 | -10/Materials | Entered Mines
 1734 | -10/Mines     | Found a damaged Exp. Sensor Array with a note attached
 1737 | -10/Mines     | Found Prototype Device
 1738 | -10/Mines     | Identified Exp. Sensor Array
 1972 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1972 | -10/Mines     | Discovered new exit (range 5)
 2004 | -10/Mines     | Assembled infested the area
 2009 | -10/Mines     | Discovered new exit (range 11)
 2011 | -10/Mines     | Core integrity fell below 20%
 2022 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
  we can! Deliver it to Megawrench for repairs
  then we'll never be afraid of an ambush while
  sneaking around Materials again, ha."
01737_ Dropped Mining Laser.
01737_ Acquired Prototype Device.
01738_ Identified Exp. Sensor Array.
01855_ Acquired 27 matter.
01972_ "No threat detected, you may enter."
01972_ EXIT=FOUND
02004_ ALERT: Infestation in the mines,
  dispatching Demolisher response squad.
02005_ C-30 ARC bursts open, deploying its
  payload.
02005_ D-53 Grenadier unfolds itself. <x2>
02009_ EXIT=FOUND
02010_ Ion Engine destroyed.
02011_ The unstable cave ceiling collapses.
02018_ Exp. Sensor Array destroyed.
02018_ Imp. Light Cannon destroyed.
02022_ Aluminum Leg destroyed.

 Map 
-----
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|               ????#####     =       #??#    ##???? |
|               ????????##    %"""   #####     ##??? |
|               ?????????#    %"""       #      #??? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           20
Terrain Scan Density       10
Additional Mass Support    6
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ServoInertialChip
  Manual?         0
Play Time         00:42:25
  Cumulative      6.5 hours
  Start           2024.04.02 @ 23:16:19
  End             2024.04.03 @ 19:40:40
Sessions          2
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          5
  Rogue           5
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             6
Gallery%          9
Achievement%      9
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 989b15fb-d0af-4a5f-be90-ddd28d798e90