Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.26 @ 17:20:14 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (86) 430 Value Destroyed (2456) 2456 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 6861 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 942/1000 Matter 300/300 Energy 150/150 System Corruption 11% Temperature Cool (0) Movement Treading (157) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (6) --- Light Treads Light Treads Light Treads Light Treads Advanced Treads Improved Medium Treads > --- UTILITY (5) ------ Huge Storage Unit Improved Weapon Shielding Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON (5) ------- Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Autogun > --- INVENTORY (25) --- Light Nuclear Core Light Treads Improved Treads Improved Cooling System Matter Compressor (86) Advanced Signal Interpreter Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Light Armor Plating Hardened Medium Armor Plating Reflective Plating Reflective Plating Improved Focal Shield Thermal Shield Component Analysis Suite Long-range Tractor Beam Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Advanced Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Medium Armor Plating Medium Reflective Plating System Shield > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Cooling System Advanced Signal Interpreter Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Reflective Plating Reflective Plating Reflective Plating Component Analysis Suite Long-range Tractor Beam Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Mini Grenade Launcher [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Long-range Tractor Beam Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Reflective Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 2 2 2 2 . Power . | . . . . . . . . Propulsion 4 | . . . 2 1 1 . . Utility 3 | . . . . 1 1 1 . Weapon 3 | . . 2 . . . 1 . Parts Attached 81 | . 7 13 21 16 11 13 . Power 5 | . 1 1 1 1 1 . . Engine 4 | . 1 1 1 1 . . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 25 | . 2 3 8 6 4 2 . Treads 25 | . 2 3 8 6 4 2 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 29 | . 3 3 7 4 4 8 . Device 1 | . . . . . 1 . . Storage 10 | . 2 2 4 . . 2 . Processor 2 | . . . . 1 1 . . Hackware 1 | . . . . 1 . . . Protection 15 | . 1 1 3 2 2 6 . Artifact . | . . . . . . . . Weapon 22 | . 1 6 5 5 2 3 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 22 | . 1 6 5 5 2 3 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 16 | . . 3 2 . 4 7 . Power 1 | . . . 1 . . . . Propulsion 3 | . . . . . 1 2 . Utility 6 | . . 1 . . 1 4 . Weapon 6 | . . 2 1 . 2 1 . Highest Loss Streak 4 | . . 2 2 . 4 3 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 90 98 99 98 99 98 . Engine 7 | . 14 11 9 7 4 . . Treads 31 | . 18 22 35 37 40 34 . Leg 1 | . 9 . . . . . . Storage 8 | . 14 11 9 7 6 5 . Processor 2 | . . . . 4 6 4 . Hackware 2 | . . . . 3 6 4 . Protection 7 | . 5 10 9 5 6 11 . Ballistic Gun 31 | . 23 43 35 29 25 28 . Naked Turns . | . . . . . . . . Heaviest Build 110 | 12 29 39 100 103 103 110 . Greatest Support 142 | 20 40 40 80 110 142 142 . Greatest Overweight (x) 1 | . . . 1 . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | . 15 25 25 25 25 25 . Average Capacity 21 | . 10 15 24 25 25 25 . Most Carried 25 | . 12 15 25 25 25 25 . Average Carried 19 | . 8 12 22 24 23 23 . Final Capacity 25 | 8 15 15 25 25 25 25 25 Final Carried 25 | 6 12 15 25 25 24 22 22 Class Distribution -------------------- 61% | Scavenger-Tank 16% | Scavenger-Gunner 14% | Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Matter Collected 3000 | 169 136 803 395 825 202 470 . Remotely 34 | . . . . . 34 . . Salvage Created 3673 | . 340 1106 513 1177 151 386 . Parts 204 | . 24 49 34 71 11 15 . Haulers Intercepted 8 | . 2 2 2 2 . . . Recyclers Shooed 4 | . . . 1 3 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Combat Hostiles Destroyed 61 | . 6 21 9 18 2 5 . Guns 61 | . 6 21 9 18 2 5 . Classes Destroyed 12 | . 5 3 . 1 2 1 . Worker 7 | . 1 1 1 1 1 2 . Builder 2 | . 1 . . . . 1 . Hauler 8 | . 2 2 2 2 . . . Recycler 7 | . . 3 1 2 . 1 . Operator 1 | . . . . . 1 . . Swarmer 16 | . 3 4 3 3 . 3 . Grunt 29 | . 3 14 3 9 . . . Brawler 1 | . . . . . . 1 . Duelist 3 | . . 1 . 2 . . . Sentry 9 | . . 2 3 3 . 1 . Programmer 2 | . . . . 1 1 . . Behemoth 1 | . . . . . 1 . . Best Kill Streak 8 | . 3 8 4 5 3 3 . Combat Bots Only 8 | . 2 8 4 5 2 3 . Max Kills in Single Turn 2 | . 1 2 2 1 1 1 . Gunslinging 1 | . . . 1 . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Damage Taken 4611 | . 247 683 648 846 1123 1064 . Core 444 | . 38 67 97 103 81 58 . Absorbed by Shields . | . . . . . . . . Redirected to Shielding 84 | . 3 49 . . . 32 . Regen/Repaired (Parts) 547 | . . 51 182 314 . . . Core Remaining (%) 87 | 100 84 83 82 85 90 . . Volleys Fired 206 | . 39 53 22 46 20 26 . Largest 5 | . 2 4 4 4 4 5 . Hottest 103 | . 60 83 86 92 92 103 . Shots Fired 760 | . 78 211 88 184 76 123 . Gun 760 | . 78 211 88 184 76 123 . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 744 | . 62 211 88 184 76 123 . Thermal 16 | . 16 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | . 5 20 8 14 7 15 . Robot Miss Streak 7 | . 7 4 3 2 3 5 . Penetration Max . | . . . . . . . . Secondary Targets 12 | . 1 4 2 3 . 2 . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . Shots Hit Robots 472 | . 40 128 54 121 49 80 . Core Hits 189 | . 17 51 23 54 14 30 . Critical Kills 3 | . . 1 . 2 . . . Critical Parts Destroyed 4 | . . 1 . 3 . . . Critical Strikes 8 | . . 2 . 5 1 . . Destroy 8 | . . 2 . 5 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6502 | . 425 1734 802 1917 754 870 . Guns 6242 | . 415 1710 706 1905 738 768 . Cannons . | . . . . . . . . Explosions 96 | . . . 96 . . . . Melee . | . . . . . . . . Ramming 164 | . 10 24 . 12 16 102 . Kinetic 6145 | . 318 1710 706 1905 738 768 . Thermal 193 | . 97 . 96 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . 1 . 11 . Average Corruption 2 | . . . . 1 . 8 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . 4 . 4 . Message Errors 2 | . . . . 1 . 1 . Heat Flow Errors 2 | . . . . 1 . 1 . Energy Discharges 2 | . . . . 1 . 1 . Data Loss (minor) 1 | . . . . 1 . . . Misdirections 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 56 | . . . 56 . . . . Projectiles . | . . . . . . . . Explosions 56 | . . . 56 . . . . Melee . | . . . . . . . . Knockbacks 1 | . . 1 . . . . . Impact 1 | . . 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 142 | . . . 142 . . . . Shots 2 | . . . 2 . . . . Rammed 11 | . 2 5 1 1 1 1 . Targets Rammed 14 | . 2 5 1 1 1 4 . Kicked . | . . . . . . . . Crushed 3 | . . . . . . 3 . Highest Temperature 324 | . 126 77 111 292 150 324 . Average Temperature 57 | . 56 22 40 66 58 120 . Received Heat Transfer 1158 | . 96 249 288 363 144 18 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 275 | . 225 . 50 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Peak Influence 457 | . 181 398 368 457 298 115 . Initial 223 | . . 12 98 98 223 47 . Average 167 | . 46 182 228 200 227 64 . Maximum Alert Level 2 | . . 1 1 2 1 . . Low Security (%) 61 | . 100 51 31 74 13 100 . Level 1 35 | . . 48 68 13 86 . . Level 2 2 | . . . . 11 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 3 1 5 1 3 . Investigation 4 | . . 1 . 2 . 1 . Extermination 3 | . . . . 1 1 1 . Reinforcement 6 | . 1 2 1 1 . 1 . Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Distress Signals 4 | . 1 2 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 89 | . 10 28 17 19 5 10 . Peak Tracking Total 8 | . 4 8 5 4 2 5 . Tactical Retreats 6 | . 1 2 1 . . 2 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Traps Triggered 3 | . . 1 . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Machines Disabled 7 | . . 1 6 . . . . Max in Single Turn 4 | . . 1 4 . . . . Garrison Access 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Machines Accessed 18 | . 4 3 5 4 2 . . Terminals 11 | . 3 2 3 1 2 . . Fabricators 1 | . . . . 1 . . . Repair Stations 4 | . . 1 2 1 . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 61 | . 10 7 19 22 3 . . Successful 34 | . 3 5 13 12 1 . . Failed 25 | . 6 2 5 10 2 . . Catastrophic 3 | . 1 . 1 . 1 . . Database Lockouts 2 | . 1 . 1 . . . . Manual 23 | . 7 3 6 4 3 . . Terminals 27 | . 9 4 7 4 3 . . Fabricators 2 | . . . . 2 . . . Repair Stations 28 | . . 3 12 13 . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 9 | . 3 3 2 1 . . . Part Schematic 2 | . 1 . 1 . . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . Alert Level 1 | . . 1 . . . . . Unreport Threat 2 | . . 2 . . . . . Locate Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 23 | . . 2 11 10 . . . Scan Component 12 | . . 1 6 5 . . . Repair 11 | . . 1 5 5 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . 1 1 . . Terminals 1 | . . . . . 1 . . Botnet 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Jam 1 | . . . . 1 . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 18 | . 4 3 5 4 2 . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 11 | . . 1 5 5 . . . Time 322 | . . 26 136 160 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Turns Passed 4389 | . 618 709 1000 1032 465 565 . Spaces Moved 1910 | 1 331 292 309 435 248 294 . Core . | . . . . . . . . Treads 1782 | . 204 292 309 435 248 294 . Legs 128 | 1 127 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 160 160 157 155 155 . Average Speed 168 | 120 144 160 238 157 155 156 . Slowest Speed 240 | 120 160 160 240 157 155 157 . Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 17 | 2 41 29 34 13 11 8 2 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 30 | . . . 30 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 30 | . . . 30 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Total 2640 | . 401 399 521 686 284 349 . Wait 339 | . 2 24 137 176 . . . Move 1903 | . 330 291 308 434 247 293 . Hop . | . . . . . . . . Pick Up 56 | . 12 8 20 5 4 7 . Fast Attach 18 | . 3 1 4 5 2 3 . Attach 26 | . 2 5 4 2 6 7 . Detach . | . . . . . . . . Swap 37 | . 2 7 13 9 3 3 . Drop 41 | . 9 5 12 8 1 6 . Fire 206 | . 39 53 22 46 20 26 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 14 | . 2 5 1 1 1 4 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 10) 590 | -10/Materials | Central database locked down 619 | -10/Materials | Entered another Materials area 619 | -9/Materials | Evolved 2 slots: Weapon x2 683 | -9/Materials | Repaired Lgt. Assault Rifle 867 | -9/Materials | Destroyed 8 combat bots 929 | -9/Materials | Build established: Tank 1194 | -9/Materials | Discovered new exit (range 10) 1231 | -9/Materials | Destroyed 7 combat bots 1285 | -9/Materials | Build established: Scavenger-Tank 1328 | -9/Materials | Entered another Materials area 1328 | -8/Materials | Evolved 2 slots: Propulsion x2 1497 | -8/Materials | Repaired Lgt. Treads 1524 | -8/Materials | Repaired Lgt. Treads 1552 | -8/Materials | Repaired Lgt. Assault Rifle 1579 | -8/Materials | Repaired Lgt. Assault Rifle 1687 | -8/Materials | Central database locked down 2235 | -8/Materials | Repaired Hvy. Assault Rifle 2275 | -8/Materials | Discovered new exit (range 11) 2328 | -8/Materials | Entered Factory 2328 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2595 | -7/Factory | Build established: Scavenger-Gunner 2867 | -7/Factory | Repaired Reflective Plating 2899 | -7/Factory | Repaired Autogun 2931 | -7/Factory | Repaired Hvy. Assault Rifle 2965 | -7/Factory | Repaired Hvy. Assault Rifle 2992 | -7/Factory | Repaired Lgt. Treads 3151 | -7/Factory | Garrison activated, responded to threat 3329 | -7/Factory | Build established: Scavenger-Tank 3352 | -7/Factory | Discovered new exit (range 6) 3360 | -7/Factory | Entered another Factory area 3360 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3586 | -6/Factory | Spotted B-75 Beast 3642 | -6/Factory | Destroyed B-75 Beast 3671 | -6/Factory | Lost 4 parts (1n1u2w) 3723 | -6/Factory | Discovered new exit (range 20) 3825 | -6/Factory | Entered another Factory area 3825 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3945 | -5/Factory | Lost 3 parts (2n1w) 4335 | -5/Factory | Discovered new exit (range 14) 4354 | -5/Factory | System corruption reached 10% 4384 | -5/Factory | Lost 3 parts (3u) 4390 | -5/Factory | Entered Upper Caves 4390 | -5/Upper Caves | Self-destructed Last Messages --------------- 04353_ B-60 Warrior destroyed. 04354_ Acquired 88 matter. 04357_ System corrupted: Heat flow error (+151). 04358_ Penetrated by Slug. 04361_ Y-64 Sentinel destroyed. 04365_ Acquired 1 matter. 04366_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04366_ Acquired 78 matter. 04373_ System corrupted: Energy discharge (-49). 04374_ Triggered Proton Bomb Trap. 04374_ A bubble of electromagnetic force engulfs the area. 04374_ Proton Bomb Trap short circuited. 04374_ A bubble of electromagnetic force engulfs the area. 04380_ U-05 Engineer lays Concrete. 04390_ UQ NKIEX8 :BNF/BPUDXI 04390_ Penetrated by Slug. 04390_ Reflective Plating destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????##### ??????????????????????? | | ???????????? ??????## ??????????????????????? | | ????????????? ##### ??????????????????????? | | ??????????????? ??????????????????????? | | ????????????????? #??????????????????????? | | ???????????????????# #??????????????????????? | | ??????????????????## ##?????????????????????? | | ??????????????????# @ #?????????????????????? | | ??????????????????# ## ??????????????????? | | ???????????????????????# ??????????????? | | ???????????????????????# ### ??????????? | | ???????????????????????## ##???? ?????????? | | ????????????????????????## #???????? ??????????? | | ??????????????????????????# #????????????????????? | | ???????????????????????????##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 525 Resistance: TH 15 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 6 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceInsulatedPropulsion Manual? 0 Play Time 00:22:06 Cumulative 735.9 hours Start 2022.04.26 @ 16:57:34 End 2022.04.26 @ 17:20:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1127 Rogue 1127 Adventurer 0 Explorer 0 Win Type - Total 70 Types 41/1/11/12/4/0/0/1/0 Lore% 91 Gallery% 90 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff169d1d-a765-4600-a11a-6250b13c411e