Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.19 @ 09:28:09 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1225) 1225 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (134) 134 TOTAL SCORE: 3264 Bonus ------- High Alert Combat Kills 134 Cogmind --------- Core Integrity 453/550 Matter 257/300 Energy 100/100 System Corruption 0% Temperature Warm (136) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- Heavy Particle Cannon Minigun > --- INVENTORY (5) ---- Light Ion Engine Light Armor Plating Heavy Particle Cannon Heavy Particle Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Targeting Computer Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Heavy Particle Cannon Minigun > --- INVENTORY -------- Light Ion Engine Light Armor Plating Heavy Particle Cannon Heavy Particle Cannon Improved Light Cannon [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 34 | 5 2 17 10 Power 6 | 1 . 2 3 Engine 6 | 1 . 2 3 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 4 2 Treads 1 | . . . 1 Leg 7 | 2 . 4 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | . 2 6 3 Device 3 | . 1 2 . Storage . | . . . . Processor 2 | . . 1 1 Hackware 1 | . . . 1 Protection 5 | . 1 3 1 Artifact . | . . . . Weapon 9 | 2 . 5 2 Energy Gun 5 | 1 . 4 . Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 9 | . . 1 8 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 5 | . . 1 4 Weapon 2 | . . . 2 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 93 97 90 Engine 10 | . 14 11 9 Leg 21 | . 28 22 19 Device 10 | . 13 11 8 Processor 11 | . . 8 16 Protection 9 | . 9 11 8 Energy Gun 17 | . 14 22 12 Energy Cannon 1 | . . . 4 Ballistic Gun 3 | . 14 . 4 Ballistic Cannon 6 | . . 10 4 Naked Turns . | . . . . Heaviest Build 24 | 8 12 22 24 Greatest Support 36 | 20 20 23 36 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 4 5 5 Average Carried 4 | 3 2 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 4 5 5 Class Distribution -------------------- 55% | Gunner 18% | Mutant 17% | Scavenger-Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 843 | 230 . 350 263 Remotely . | . . . . Salvage Created 1602 | . 38 799 765 Parts 93 | . 1 40 52 Haulers Intercepted 4 | . . 2 2 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 41 | . 1 14 26 Guns 25 | . 1 7 17 Cannons 16 | . . 7 9 Classes Destroyed 10 | . 1 6 3 Hauler 4 | . . 2 2 Recycler 2 | . . 2 . Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 17 | . . . 17 Grunt 11 | . 1 9 1 Brawler 2 | . . . 2 Duelist 3 | . . 1 2 Sentry 7 | . . 4 3 Hunter 1 | . . . 1 Best Kill Streak 13 | . 1 5 13 Combat Bots Only 13 | . 1 5 13 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1423 | . 60 507 856 Core 182 | . 12 73 97 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 95 81 . Volleys Fired 90 | . 5 35 50 Largest 3 | . 2 3 3 Hottest 156 | . 60 151 156 Shots Fired 239 | . 10 104 125 Gun 160 | . 10 69 81 Cannon 79 | . . 35 44 Launcher . | . . . . Special . | . . . . Kinetic 87 | . 5 35 47 Thermal 152 | . 5 69 78 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 25 | . 8 15 25 Robot Miss Streak 5 | . 2 3 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 156 | . 8 68 80 Core Hits 73 | . 2 35 36 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 7 | . . 1 6 Burn 3 | . . 1 2 Destroy 2 | . . . 2 Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2620 | . 96 1019 1505 Guns 1534 | . 96 581 857 Cannons 1086 | . . 438 648 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 957 | . 52 438 467 Thermal 1663 | . 44 581 1038 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 3 4 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 3 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 26 | . . . 26 Projectiles 26 | . . . 26 Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . . 6 . Impact . | . . . . Kinetic 4 | . . 4 . Secondary 2 | . . 2 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 458 | . . 269 458 Average Temperature 117 | . . 77 148 Received Heat Transfer 417 | . 30 198 189 Effects 5 | . . . 5 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 3594 | . 100 1420 2074 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 830 | . 50 465 830 Initial 147 | . . 20 147 Average 306 | . 9 251 485 Maximum Alert Level 3 | . . 2 3 Low Security (%) 40 | 100 100 37 23 Level 1 25 | . . 45 10 Level 2 28 | . . 17 53 Level 3 5 | . . . 13 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 1 3 5 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault 1 | . . . 1 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 2 16 34 Peak Tracking Total 9 | . 2 5 9 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 8 | . 3 4 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 1 4 . Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 11 | . 3 8 . Successful 4 | . 1 3 . Failed 6 | . 2 4 . Catastrophic 1 | . . 1 . Database Lockouts 1 | . . 1 . Manual 11 | . 3 8 . Terminals 10 | . 3 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Robot Analysis 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 2 . Terminals 2 | . 1 1 . Botnet 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1213 | 31 143 573 466 Spaces Moved 641 | 39 103 284 215 Core 37 | 37 . . . Treads . | . . . . Legs 604 | 2 103 284 215 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 127 | 53 120 144 122 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 22 32 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . . . 5 Melee . | . . . . Projectile 5 | . . . 5 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 857 | 48 111 375 323 Wait 50 | . . 18 32 Move 638 | 38 102 283 215 Hop . | . . . . Pick Up 20 | 5 2 7 6 Fast Attach 16 | 2 2 6 6 Attach 8 | 3 . 2 3 Detach 1 | . . . 1 Swap 11 | . . 9 2 Drop 23 | . . 15 8 Fire 90 | . 5 35 50 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 32 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 10) 137 | -10/Materials | Discovered new exit (range 11) 175 | -10/Materials | Entered another Materials area 175 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 625 | -9/Materials | Discovered new exit (range 6) 742 | -9/Materials | Central database locked down 748 | -9/Materials | Entered another Materials area 748 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 824 | -8/Materials | Build established: Gunner 877 | -8/Materials | Garrison activated, responded to threat 960 | -8/Materials | Destroyed 13 combat bots 1148 | -8/Materials | First assault squad dispatched 1214 | -8/Materials | Self-destructed Last Messages --------------- 01178_ G-47 Trooper suffers critical hit (Burn). 01178_ G-47 Trooper suffers critical hit (Destroy). 01178_ G-47 Trooper destroyed. 01179_ Heat Sink destroyed. 01183_ Aluminum Leg destroyed. 01184_ G-47 Trooper suffers critical hit (Destroy). 01184_ Destroyed Particle Gun. 01187_ S-10 Pest destroyed. 01188_ Imp. Medium Laser destroyed. 01190_ S-10 Pest destroyed. 01198_ Imp. Aluminum Leg broken. 01198_ Overheating: Short circuit. 01201_ Power failure, Lgt. Ion Engine shutdown. 01203_ Overheating: Matter decay (-30). 01203_ R-06 Scavenger collects Lgt. Nuclear Core. 01203_ Lgt. Armor Plating destroyed. 01204_ Overheating: System interference. 01204_ Hvy. Particle Cannon temporarily disabled. 01212_ R-06 Scavenger collects Imp. Heat Sink. 01214_ Lgt. Ion Engine destroyed. 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[![% ?????????# + / # | | ????????? gu###;###### # # | | ????????? % r@%=[ s # ! # | | ????????????????####%########;;### + # | | ????????????????##?#%????????????# # """ """ # | | ????????????????? ?#=#???????????# # """ """ # | | ????????????????? #=############# # """ """ # | | ?????????????????? #%### [ # # # | | ???????????????????+! |+ /!# ########### | | ???????????????????#] # """""""%# #?????????? | | ???????????????????# # """""""*/ #?????????? | | ???????????????????# + """"""" # #?????????? | | ???????????????????# # """""""[# #?????????? | | ????????????????#### # "%"""%"%# #?????????? | | ????????????????# + % = =%%*# #?????????? | | ????????????????# ########### #?????????? | | ????????????????# ########### #????##???? | | ????????????????# % ! %* % ##### #???? | | ?????????????####+######## #######% % ## #??? | | ?????????????# #????#*#?????# ## #??? | | ?????????????# ! #?####+#######% ## """ #??? | | ?????????????# #?# %" %# # """ #??? | | ?????????????# """ #?# """%# # """ #??? | | ?????????????# """ #?# =="Y" # # #??? | | ?????????????# """ #?# """*" "%/ % %%+ #??? | | ?????????????########?# """ %# * # #??? | | ??????????????????????# """= %# ] # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 11 Offensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -9/Materials | Extracted Mining Claw | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularTargetingSuite Manual? 0 Play Time 00:25:01 Cumulative 138.0 hours Start 2022.07.18 @ 19:05:59 End 2022.07.19 @ 09:28:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 48 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25f1cb41-ec7a-4601-ab13-eee6185d5602