Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.24 @ 21:43:54 Player: CrossedViper Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (303) 1515 Value Destroyed (13762) 13762 Prototype IDs (71) 1420 Alien Tech Used (0) 0 Bonus (8199) 8199 TOTAL SCORE: 32996 Bonus ------- High Alert Combat Kills 2815 Follower Combat Kills 1007 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1032 Scanned by Researcher 500 Friendly Fire -755 Cogmind --------- Core Integrity 0/1300 Matter 68/300 Energy 100/100 System Corruption 33% Temperature Cool (0) Movement Core (600) Ox11 Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (12) ----- High-capacity Storage Unit > --- WEAPON (3) ------- Plasma Lance > --- INVENTORY (12) --- Flexi-carbon Leg Zionite Metafield Generator Heavy Regenerative Plating Hacking Drone Bay (1/1) Plasma Rifle Stasis Beam Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Assembled Flux Generator > --- PROPULSION ------- Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Experimental Coolant Injector Medium Storage Unit Large Storage Unit Assembled Biocell Array Assembled Combat Suite Experimental Core Analyzer Layered Light Armor Plating Layered Light Armor Plating Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Helical Railgun > --- INVENTORY -------- Vortex Chain Reactor Zionite Metafield Generator Layered Light Armor Plating 8R-AWN's Armor/EX Thief Drone Bay Hacking Drone Bay Heavy Autocannon Heavy Autocannon CL-ANK's Mallet [Rating: 171] Favorites ----------- Power Assembled Flux Generator Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Utility Assembled Nanovents Device Assembled Nanovents Storage Humpback Processor Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assembled Focal Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Compact Linear Accelerator Launcher Advanced EMP Blaster Impact Weapon CL-ANK's Mallet Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . . 2 . . . 2 . 2 . . . . . 2 2 2 . . . . 2 . Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 1 . . . 2 . 2 . . . . . 1 2 1 . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 257 | . 6 2 8 2 14 16 14 30 15 8 . 1 34 2 12 15 4 . 1 13 8 4 48 Power 13 | . . . 1 . . . 1 . . . . . 3 . . 2 . . . . . 1 5 Engine 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . Core 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Reactor 8 | . . . . . . . . . . . . . 1 . . 2 . . . . . 1 4 Propulsion 48 | . 3 . 2 1 1 5 3 7 2 3 . 1 2 1 1 . 1 . . 2 1 1 11 Treads 27 | . 2 . 2 1 1 3 3 7 2 3 . . . . 1 . . . . . . 1 1 Leg 20 | . . . . . . 2 . . . . . 1 2 1 . . 1 . . 2 1 . 10 Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 102 | . . 1 1 . 10 4 4 6 7 1 . . 15 . 10 10 1 . 1 7 5 2 17 Device 38 | . . . . . 6 1 2 1 . 1 . . 5 . 6 5 1 . . 4 1 . 5 Storage 15 | . . 1 . . 3 1 . 2 1 . . . 3 . 1 2 . . . . . . 1 Processor 7 | . . . . . . . . . 1 . . . 1 . 1 1 . . . 1 . 1 1 Hackware 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Protection 41 | . . . . . 1 2 2 3 5 . . . 6 . 2 2 . . 1 2 4 1 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 94 | . 3 1 4 1 3 7 6 17 6 4 . . 14 1 1 3 2 . . 4 2 . 15 Energy Gun 33 | . 3 1 1 . 2 4 2 2 4 2 . . 4 . . 2 1 . . . . . 5 Energy Cannon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 35 | . . . . 1 1 2 4 11 1 1 . . 2 1 1 1 . . . 2 1 . 6 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . 1 . . 1 1 . 2 Launcher 15 | . . . 1 . . . . 4 1 1 . . 8 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 2 . 5 4 1 2 . . . . 9 . . 3 . . . 7 1 . 6 Parts Lost 81 | . . . . . . . 4 . 1 1 . . 9 . 2 10 4 . . 6 3 1 40 Power 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Propulsion 11 | . . . . . . . 1 . . . . . 1 . 1 . 1 . . 1 . . 6 Utility 41 | . . . . . . . 2 . 1 1 . . 6 . 1 6 2 . . 2 2 1 17 Weapon 23 | . . . . . . . 1 . . . . . 2 . . 4 1 . . 3 1 . 11 Highest Loss Streak 19 | . . . . . . . 2 . 1 1 . . 2 . 2 4 3 . . 5 2 1 19 Average Slot Usage (%) 86 | . 83 96 91 100 87 87 80 87 88 89 92 92 81 84 78 85 85 89 89 88 82 85 75 Engine 3 | . 14 14 11 11 11 11 5 . . . . . 4 7 . . . . . . . . . Core 2 | . . . . . . . 3 9 7 7 7 7 2 . . . . . . . . . 1 Reactor 2 | . . . . . . . . . . . . . . . 6 8 5 5 5 5 5 8 5 Treads 13 | . 16 28 29 33 33 15 26 27 22 23 23 18 5 . . 2 . . . . . 3 1 Leg 7 | . . . . . . 17 . . . . . 4 16 23 17 14 14 15 15 15 13 6 9 Device 14 | . . . . . 5 10 14 13 7 9 15 15 10 15 21 23 28 31 30 25 20 18 10 Storage 12 | . 14 24 22 22 15 3 9 9 7 7 7 7 10 15 11 15 15 15 15 15 15 14 8 Processor 3 | . . . . . . . . . 2 7 7 7 4 . 3 4 4 . . . 5 4 8 Protection 8 | . . . . . . 7 4 11 23 17 15 15 11 7 1 2 2 5 5 9 8 14 14 Energy Gun 4 | . 15 28 17 . 7 13 11 3 14 6 7 7 2 . . 2 . . . . . . 2 Energy Cannon 5 | . . . 3 14 4 . . . . . . . 1 7 10 2 11 15 15 13 7 13 3 Ballistic Gun 4 | . 11 . . 7 10 7 6 13 . 7 7 7 1 7 2 4 . . . . 4 . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 189 | 12 14 23 28 28 101 100 130 189 136 136 134 134 137 136 156 121 144 121 124 124 133 142 175 Greatest Support 100 | 20 40 40 60 60 60 60 60 66 60 83 83 83 78 84 84 100 100 85 95 100 90 90 75 Greatest Overweight (x) 5 | . . . . . 1 1 2 2 2 2 1 2 2 1 2 2 2 1 1 1 3 1 5 Average Overweight (x) . | . . . . . . . 1 1 1 1 1 1 1 1 1 . 1 1 1 . 1 1 1 Largest Inventory Capacity 44 | . 6 10 10 10 28 24 24 44 44 24 24 24 44 24 24 14 14 14 14 14 14 14 18 Average Capacity 18 | . 6 9 10 10 22 10 24 24 24 24 24 24 24 24 18 12 14 14 14 14 14 14 14 Most Carried 24 | . 6 6 10 10 24 24 24 24 24 24 24 24 24 21 22 13 14 13 13 14 14 14 14 Average Carried 16 | . 5 6 9 9 17 9 23 23 23 23 24 23 23 20 15 11 12 13 13 13 13 13 11 Final Capacity 24 | 6 6 10 10 10 24 24 24 24 24 24 24 24 24 24 8 14 14 14 14 14 14 14 12 Final Carried 24 | 6 6 6 10 10 24 24 24 24 23 24 24 24 21 20 8 13 13 13 13 13 14 14 7 Class Distribution -------------------- 42% | Hauler-Mutant 13% | Golem 13% | Scavenger-Mutant 10% | Mutant 7% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Warlord Scavenger-Golem | -3/Proximity Caves Generator-Golem | -3/Research Scavenger-Gunner | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Upp Upp War Pro Res Tes Matter Collected 6301 | 200 40 50 80 50 189 451 230 853 124 288 18 9 883 31 269 461 57 . 2 213 345 55 1403 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20069 | . 216 199 478 199 226 287 994 1691 845 301 122 . 4521 . 965 1326 820 . 272 380 893 784 4550 Parts 742 | . 12 8 29 16 5 22 55 96 57 11 8 . 47 . 35 42 34 . 13 28 30 51 143 Haulers Intercepted 10 | . 1 . 3 . . . 1 4 . . . . . . . 1 . . . . . . . Recyclers Shooed 11 | . . . 1 1 . . . 2 . . . . . . 2 1 1 . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 167 | . . . . . . . . . . 10 14 2 . . . . . 3 13 77 48 . . Prevented 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 290 | . 3 4 7 7 1 6 20 27 21 11 2 . 49 . 8 16 14 . 3 9 13 10 59 Melee 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 Guns 124 | . 3 4 3 . . 6 19 15 16 7 2 . 2 . 1 11 . . . 4 3 1 27 Cannons 78 | . . . 1 7 . . . . . . . . . . 7 5 14 . 3 5 10 9 17 AOE 40 | . . . 3 . . . . 9 5 4 . . 19 . . . . . . . . . . Classes Destroyed 26 | . 3 . 5 . . 1 1 1 3 . . . 5 . . . . . 2 3 . . 2 Worker 13 | . . . 1 1 . . . 4 1 . . . . . 1 1 . . . . . . 4 Builder 9 | . . . . . . . . . 1 . . . . . 3 . . . . . 1 . 4 Hauler 10 | . 1 . 3 . . . 1 4 . . . . . . . 1 . . . . . . . Recycler 9 | . . . 1 1 . . . 3 . . . . . . 2 2 . . . . . . . Operator 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . Watcher 7 | . 1 . . . . . . 1 1 . . . . . 1 . 1 . . . . 1 1 Swarmer 57 | . . . 4 7 . 3 4 7 7 8 . . . . . 4 4 . . 5 4 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 102 | . 3 4 1 . 2 1 12 15 7 1 . . . . 2 10 2 . . . 1 3 38 Brawler 4 | . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 Duelist 5 | . . . . . . . . . 1 . . . . . . . . . . . 1 . 3 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 30 | . . . 2 . . . 3 4 4 1 1 . . . 3 2 3 . 1 . 1 2 3 Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Hunter 14 | . . . . . . . 1 . 1 1 . . . . . . 3 . . . 2 2 4 Programmer 18 | . . . . . . . . . 1 . 1 . . . 2 . 2 . 1 . 2 2 7 Behemoth 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Z-Light 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Assembler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Assembled 16 | . . . . . . . . . . . . . 16 . . . . . . . . . . Golem 31 | . . . . . . . . . . . . . 30 . 1 . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 23 | . 2 2 4 5 1 3 5 13 10 6 1 . 23 . 3 9 6 . 1 6 4 3 8 Combat Bots Only 23 | . 2 2 3 4 1 3 4 8 7 6 1 . 23 . 2 8 6 . 1 6 4 3 8 Max Kills in Single Turn 7 | . 1 1 2 1 1 2 2 4 3 3 1 . 7 . 1 1 1 . 1 2 1 1 2 Gunslinging 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Exploded 7 | . . . 2 . . . . 2 2 3 . . 7 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . 8R-AWN (-9/Exiles) CL-ANK (-8/Mines) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Upp Upp War Pro Res Tes Damage Taken 32840 | . 86 60 429 151 60 137 1005 861 2100 522 221 23 2754 . 528 2187 1513 . 463 2482 1503 473 15282 Core 3311 | . 11 14 90 44 36 . 111 142 200 10 39 16 309 . 84 253 134 . 56 382 66 80 1234 Absorbed by Shields 26 | . . . . . . . . . . . . . . . . . 26 . . . . . . Reduced by Siege Mode 222 | . . . . . . . . . . . . . . . . . . . . . . . 222 Core Remaining (%) 65 | 100 . 90 . . . 57 . 54 . . . . . 18 90 74 . . . . 44 . . Volleys Fired 1055 | . 12 9 31 11 196 42 47 87 53 21 9 . 117 . 40 78 41 . 12 16 45 16 172 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 2 . 2 . 2 2 3 . 3 3 3 3 3 Hottest 185 | . 60 90 136 136 90 90 100 130 130 98 113 . 146 . 55 92 88 . 75 133 115 88 185 Shots Fired 1914 | . 24 18 59 22 256 84 90 123 101 39 18 . 146 . 66 129 81 . 36 40 105 48 429 Gun 1258 | . 24 18 38 . 256 84 90 109 96 36 18 . 30 . 12 87 6 . . 9 38 3 304 Cannon 539 | . . . 18 22 . . . . . . . . 24 . 54 42 75 . 36 31 67 45 125 Launcher 117 | . . . 3 . . . . 14 5 3 . . 92 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 632 | . 12 . . . 32 46 22 90 . 18 9 . 10 . 12 72 7 . . 14 43 3 242 Thermal 751 | . . . 18 22 . . . 19 96 18 9 . 44 . 54 57 74 . 36 26 62 45 171 Explosive 21 | . . . 3 . . . . . 5 3 . . 10 . . . . . . . . . . Electromagnetic 510 | . 12 18 38 . 224 38 68 14 . . . . 82 . . . . . . . . . 16 Robot Hit Streak 55 | . 9 5 15 5 25 9 13 14 13 7 8 . 16 . 15 20 18 . 27 38 15 24 55 Robot Miss Streak 9 | . 3 3 3 2 4 6 8 5 2 8 2 . 4 . 2 5 3 . 4 1 3 2 9 Penetration Max 2 | . . . . . . . . . . . . . . . 2 1 . . . . 1 . 2 Secondary Targets 19 | . 1 . . . . 2 3 1 1 2 . . . . . . . . . . . . 9 Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 1 1 . . . . . . . . . . . . 1 Autonomous 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . Shots Hit Robots 1332 | . 15 9 35 11 209 50 73 78 72 28 12 . 74 . 51 94 58 . 29 22 62 32 318 Core Hits 906 | . 10 6 14 9 54 18 54 88 49 23 4 . 217 . 22 45 24 . 7 16 34 21 191 Critical Hits 90 | . . . 2 3 1 8 . . . . 1 . 4 . 9 13 . . . . 4 . 45 Critical Kills 29 | . . . . 2 . . . . . . . . 2 . 4 7 . . . . 1 . 13 Critical Parts Destroyed 47 | . . . 2 1 1 5 . . . . 1 . 1 . 5 5 . . . . 3 . 23 Melee Attacks 49 | . . . . . . . . . . . . . . . . . . . . . . . 49 Kinetic 44 | . . . . . . . . . . . . . . . . . . . . . . . 44 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46115 | . 179 162 812 242 328 664 1274 2900 2438 858 338 . 8643 . 2277 2515 2802 . 1292 1030 3092 1405 12864 Guns 15511 | . 174 162 351 . 328 577 1223 1400 1727 579 338 . 703 . 238 1168 35 . . 226 653 28 5601 Cannons 18010 | . . . 229 242 . . . . . . . . 698 . 2039 1347 2745 . 1292 804 2439 1377 4798 Explosions 10102 | . . . 232 . . 87 51 1500 711 279 . . 7242 . . . . . . . . . . Melee 2410 | . . . . . . . . . . . . . . . . . . . . . . . 2410 Ramming 82 | . 5 . . . . . . . . . . . . . . . 22 . . . . . 55 Kinetic 12989 | . 70 . . . 131 425 328 1091 . 277 141 . 121 . 238 926 231 . . 226 977 28 7779 Thermal 21046 | . . . 277 242 . 87 51 418 1727 302 197 . 1479 . 2039 1589 2549 . 1292 804 2115 1377 4501 Explosive 1956 | . . . 184 . . . . . 711 279 . . 782 . . . . . . . . . . Electromagnetic 9853 | . 104 162 351 . 197 152 895 1391 . . . . 6261 . . . . . . . . . 340 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 189 | . . . . . . . . . . . . . . . . . . . . . . . 189 Highest Corruption 33 | . . . . . . . . 4 1 1 1 1 10 10 . 5 5 . . . . . 33 Average Corruption 3 | . . . . . . . . 3 1 1 1 1 9 10 . 5 3 . . . . . 4 Corruption Purged 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . Effects 124 | . . . . . . . . 15 1 4 6 . 39 9 . 5 3 . . . . . 42 Message Errors 28 | . . . . . . . . 5 1 3 3 . 8 3 . 2 1 . . . . . 2 Matter Fused 19 | . . . . . . . . 3 . . . . 8 2 . 1 1 . . . . . 4 Heat Flow Errors 7 | . . . . . . . . 1 . . . . 4 . . . . . . . . . 2 Energy Discharges 17 | . . . . . . . . 2 . 1 2 . 6 1 . . 1 . . . . . 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . 1 . . 1 . 3 1 . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Misfires 3 | . . . . . . . . . . . . . 2 . . 1 . . . . . . . Alerts 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . Targeting Errors 31 | . . . . . . . . 2 . . . . 6 . . 1 . . . . . . 22 Weapon Failures 7 | . . . . . . . . 1 . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1377 | . . . 18 . . . . 62 4 20 . . 222 . 219 172 195 . 50 . 60 . 355 Projectiles 1057 | . . . . . . . . . . . . . 8 . 219 172 195 . 50 . 60 . 353 Explosions 318 | . . . 18 . . . . 62 4 20 . . 214 . . . . . . . . . . Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Knockbacks 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 5 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 271 | . 2 . 55 . . . 37 . . . . . 150 . . . 10 . . . . . 17 Shots 12 | . . . 2 . . . 1 . . . . . 9 . . . . . . . . . . Rammed 6 | . 1 . . . . . . . . . . . . . . . 2 . . . . . 3 Targets Rammed 8 | . 1 . . . . . . . . . . . . . . . 2 . . . . . 5 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 478 | . 105 171 478 345 240 . 27 134 140 5 14 . 189 . . . 9 . . 28 5 7 274 Average Temperature 97 | . 38 78 108 138 117 . 13 22 43 2 7 . 90 . . . 5 . . 12 3 4 104 Received Heat Transfer 6439 | . 51 36 84 . 6 45 423 378 543 87 30 . 441 . 168 708 103 . 54 156 81 81 2964 Effects 4 | . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 34 | . . . . . . . . . . . . . . . . . . . . . . . 34 Longest Duration 34 | . . . . . . . . . . . . . . . . . . . . . . . 34 Robots Corrupted 35 | . . . . . 1 . 1 3 . . . . 29 . . . . . . . . . 1 Combat Hostiles 35 | . . . . . 1 . 1 3 . . . . 29 . . . . . . . . . 1 Parts Fried 33 | . . 2 2 . 1 . 10 8 . . . . 9 . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 24 | . . . . 2 . . . 1 3 1 . . . . 2 1 . . . 1 2 1 10 Heat Transferred 16416 | . . . 407 407 . 62 50 644 2479 444 296 . 1279 . 1075 1281 1399 . 700 425 1100 700 3668 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . . 1 . . . 1 4 . . . . 11 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Upp Upp War Pro Res Tes Peak Influence 1290 | . 191 189 254 225 . 218 541 1008 1012 . . . . . 174 424 385 . . . . 521 1290 Initial 458 | . . 74 . 40 . . 35 228 458 . . . . . . 11 107 . . . . 85 222 Average 351 | . 125 106 122 72 . 67 309 715 703 . . . . . 64 193 196 . . . . 339 842 Maximum Alert Level 4 | . . . 1 1 . 1 2 3 3 . . . . . . 2 1 . . . . 2 4 Low Security (%) 45 | . 100 100 78 85 . 98 27 . . . . . . . 100 32 40 . . . . 8 . Level 1 22 | . . . 21 14 . 1 39 16 . . . . . . . 64 59 . . . . 71 13 Level 2 11 | . . . . . . . 33 14 52 . . . . . . 2 . . . . . 19 15 Level 3 18 | . . . . . . . . 69 47 . . . . . . . . . . . . . 50 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . 19 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 2 . . . . . 5 9 7 . 1 . . . 2 3 1 . . . . 2 19 Investigation 9 | . 2 . . . . . 2 2 2 . . . . . . . . . . . . 1 . Extermination 7 | . . . . . . . . . 1 . . . . . 2 . 1 . . . . 1 2 Reinforcement 20 | . . . . . . . 3 5 1 . . . . . . 3 . . . . . . 8 Assault 10 | . . . . . . . . 1 1 . 1 . . . . . . . . . . . 7 Garrison 5 | . . . . . . . . 1 2 . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Upp Upp War Pro Res Tes Distress Signals 15 | . 1 . 2 . . . 3 . 1 . 1 . . . . 1 2 . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 547 | . 8 4 14 7 3 16 38 49 31 12 9 1 121 . 13 22 24 . 2 28 16 16 113 Peak Tracking Total 39 | . 3 2 5 4 6 4 7 6 8 6 12 1 39 . 3 7 4 . 1 7 5 4 12 Tactical Retreats 74 | . . . 1 . . 8 7 7 7 . . . 24 . 1 3 3 . . 2 . . 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Upp Upp War Pro Res Tes Traps Triggered 12 | . . . . . . . 2 4 3 . . . . . . 1 2 . . . . . . Indirectly 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . . . . . 2 . 13 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Upp Upp War Pro Res Tes Machines Disabled 32 | . . 1 2 1 2 1 1 6 2 . . 1 4 . 1 2 . . . 1 3 . 4 Max in Single Turn 1 | . . 1 1 1 . 1 1 1 1 . . . 1 . 1 1 . . . 1 1 . 1 Garrison Access 4 | . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Upp Upp War Pro Res Tes Machines Accessed 49 | . 5 1 3 . 2 . 2 4 4 1 . . . . 3 3 5 . 2 6 3 1 4 Terminals 29 | . 4 . 3 . . . 2 3 1 . . . . . 3 1 4 . 1 . 2 1 4 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 2 . . . . . . 1 1 . . . . . . Total Hacks 91 | . 12 1 7 . 2 . 3 7 7 1 . . . . 6 5 13 . 2 9 5 2 9 Successful 51 | . 8 1 4 . 2 . 1 4 5 1 . . . . 1 3 6 . 2 9 2 . 2 Failed 40 | . 4 . 3 . . . 2 3 2 . . . . . 5 2 7 . . . 3 2 7 Catastrophic 11 | . 1 . . . . . 1 1 . . . . . . 1 1 3 . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 14 . 11 . 1 . 3 5 . . . 4 . . 4 1 13 . . . 2 . 3 Terminals 64 | . 11 . 7 . . . 3 6 3 . . . . . 6 1 12 . 1 . 3 2 9 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 2 . . . . . . 3 1 . . . . . . Terminal Hacks 33 | . 3 1 4 . 2 . . 2 1 1 . . . . 1 . 3 . 2 9 2 . 2 Record 11 | . 1 . . . 1 . . . . . . . . . . . . . 1 7 1 . . Robot Analysis 6 | . 1 . 4 . . . . . . . . . . . . . 1 . . . . . . Open Door 7 | . . 1 . . . . . 1 . 1 . . . . . . . . 1 2 1 . . Branch Access Points 4 | . 1 . . . . . . . 1 . . . . . 1 . 1 . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . Seal Access 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . Unauthorized Hacks 12 | . 5 . . . . . 1 2 . . . . . . . 1 3 . . . . . . Terminals 10 | . 4 . . . . . 1 2 . . . . . . . . 3 . . . . . . Track 4 | . 1 . . . . . 1 1 . . . . . . . . 1 . . . . . . Botnet 6 | . 3 . . . . . . 1 . . . . . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 4 . 3 . . . 2 4 1 . . . . . 3 3 5 . . . 1 1 4 Full Trace Events 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Time 68 | . . . . . . . . . 68 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Rewired 11 | . . . . . . . . . . . . . . . . . . . . . 11 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Upp Upp War Pro Res Tes Total Allies 31 | . . . . 3 . . . 10 . . . 7 . . . . . . . . 11 . . Largest Group 11 | . . . . 3 3 . . 10 . . . 7 7 . . . . . . . 11 5 . Highest-Rated Group 438 | . . . . 40 40 . . 173 . . . 204 204 . . . . . . . 438 304 . Highest-Rated Ally 64 | . . . . 16 16 . . 29 . . . 42 42 . . . . . . . 64 64 . Total Orders 7 | . . . . . 6 . . 1 . . . . . . . . . . . . . . . STAY 5 | . . . . . 4 . . 1 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 366 | . . . . . 104 . . 87 . . . 5 72 . . . . . . . 34 41 23 Total Damage 5932 | . . . . . 286 . . 1111 . . . 230 1163 . . . . . . . 1483 1500 159 Kills 39 | . . . . . 2 . . 10 . . . 1 12 . . . . . . . 7 7 . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Upp Upp War Pro Res Tes Robot Analysis Total 6 | . 1 . 4 . . . . . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . 1 2 2 . 1 . . . 1 . . . . . Drone Launches 19 | . . . . . 13 . . . . . . . . . . . . . . . . . 6 Drone Recoveries 17 | . . . . . 12 . . . . . . . . . . . . . . . . . 5 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Upp Upp War Pro Res Tes Turns Passed 22766 | . 335 493 453 986 2392 729 594 1024 773 1033 783 2001 1910 195 912 618 867 988 942 1414 1315 660 1349 Spaces Moved 10381 | 1 258 267 216 589 817 355 233 454 289 511 433 1084 901 124 478 245 289 335 533 843 533 305 288 Core . | . . . . . . . . . . . . . . . . . . . . . . . . Treads 5663 | . 34 267 216 589 817 78 233 454 289 511 433 1084 321 . 6 . . . . . . 224 107 Legs 4500 | 1 6 . . . . 277 . . . . . . 580 124 472 245 289 335 533 843 533 81 181 Wheels 218 | . 218 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 120 100 160 160 160 160 120 180 165 186 175 175 175 160 156 156 126 140 163 163 116 133 156 150 Average Speed 168 | 120 108 160 160 160 173 136 180 169 198 187 175 184 172 156 157 158 164 163 163 156 166 195 192 Slowest Speed 270 | 120 160 160 160 160 180 180 200 190 210 206 175 192 205 156 185 205 190 163 163 163 210 210 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 44 65 24 98 69 24 20 83 13 66 55 89 80 27 17 7 10 54 69 92 54 14 28 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 7 | . 1 . . . 1 . . . . . 1 3 . 1 . . . . . . . . . Known Exits Taken 5 | . 1 . . . . . . . 1 . 1 . . . . . 1 . . . . 1 . Unknown Exits Taken 18 | 1 . 1 1 1 1 1 1 1 . 1 . 1 1 1 1 1 . 1 1 1 1 . . Scrap Searched 19 | . . 1 . 1 . 2 . . . 6 1 2 . 1 . . . 1 3 . 1 . . Spaces Dug 18 | . . . . . . . . 3 . . . . 6 . 3 . . . . 3 . . 3 Terrain Destroyed 278 | . . . 23 . . 25 6 22 11 23 1 . 51 . 11 11 18 . 8 20 12 12 24 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 147 | . . . . . . 15 . 7 . . 1 . 8 . 11 11 18 . 8 20 12 12 24 AOE 131 | . . . 23 . . 10 6 15 11 23 . . 43 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Upp Upp War Pro Res Tes Total 13861 | . 297 314 266 612 1539 516 316 624 384 544 441 1087 1113 126 579 360 621 779 581 912 877 334 639 Wait 1670 | . 6 35 2 5 441 64 12 23 16 1 . 1 28 . 32 9 272 441 32 20 175 3 52 Move 10358 | . 257 266 215 588 816 354 232 453 288 510 432 1083 900 123 477 244 288 334 532 842 532 304 288 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 147 | . 6 1 5 3 52 27 3 9 5 1 . 1 10 . 6 1 1 . . 6 3 3 4 Fast Attach 107 | . 1 1 5 . 6 . 9 4 7 3 . . 9 . 6 12 2 . 1 10 3 2 26 Attach 62 | . 4 . . . 1 7 2 5 1 . . 1 7 2 5 1 2 . . 1 5 2 16 Detach 27 | . 1 . . . 1 2 . 1 . . . . 1 1 4 3 3 . . . 3 . 7 Swap 88 | . 1 1 3 2 7 9 3 21 7 5 . . 18 . 1 2 . . . 2 . . 6 Drop 190 | . 8 1 5 3 17 11 8 21 7 3 . 1 22 . 8 10 10 4 4 15 14 4 14 Fire 1055 | . 12 9 31 11 196 42 47 87 53 21 9 . 117 . 40 78 41 . 12 16 45 16 172 Melee 49 | . . . . . . . . . . . . . . . . . . . . . . . 49 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . . . 2 . . . . . 5 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 98 | . . . . . . . . . . . . . 1 . . . . . . . 97 . . Trap 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: [*Res] / *Tes) -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 16) 92 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered Mines 358 | -10/Mines | Found the Drone Emporium 360 | -10/Mines | Learned Materials stockpile data 367 | -10/Mines | Found Prototype Device 647 | -10/Mines | Discovered new exit (range 12) 722 | -10/Mines | Excavation squad dispatched 722 | -10/Mines | A large section of the Mines collapsed 829 | -10/Mines | Entered Materials 829 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1049 | -9/Materials | Discovered new exit (range 16) 1282 | -9/Materials | Entered Mines 1362 | -9/Mines | Discovered new exit (range 8) 1464 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1464 | -9/Mines | Discovered new exit (range 5) 1580 | -9/Mines | Found a hidden stash of uninstalled traps 1639 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1661 | -9/Mines | Learned Materials emergency access door positions 1669 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1715 | -9/Mines | Build established: Scavenger-Mutant 1730 | -9/Mines | Discovered new exit (range 8) 1925 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2268 | -9/Mines | Entered Exiles 2268 | -9/Exiles | Accompanied by 3 allies 2460 | -9/Exiles | Met 8R-AWN 2485 | -9/Exiles | Met EX-HEX 2599 | -9/Exiles | Met EX-DEC 2605 | -9/Exiles | Learned location of Zion (-7) 2899 | -9/Exiles | Met EX-BIN 2924 | -9/Exiles | Aligned with FarCom system 2926 | -9/Exiles | Given EX-Vault access code 2968 | -9/Exiles | Opened EX-Vault 2974 | -9/Exiles | Build established: Hauler-Mutant 2980 | -9/Exiles | Found Field Lobotomy Kit 2983 | -9/Exiles | Found Modified TNC 2989 | -9/Exiles | Found Gui. Plasma Cannon 3032 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3202 | -9/Exiles | Identified Thief Drone Bay 3221 | -9/Exiles | Attacked by the Exiles 4291 | -9/Exiles | Destroyed 8R-AWN 4300 | -9/Exiles | Found Prototype Protection 4300 | -9/Exiles | Identified 8R-AWN's Armor/EX 4310 | -9/Exiles | Found Prototype Device 4330 | -9/Exiles | Found Prototype Ballistic Gun 4341 | -9/Exiles | Found Prototype Ballistic Gun 4369 | -9/Exiles | Identified AS-neutralizer No. 17b 4641 | -9/Exiles | Discovered new exit (range 14) 4660 | -9/Exiles | Entered Mines 4817 | -8/Mines | CL-ANK came to Exiles' defense 4818 | -8/Mines | Identified 8R-AWN's Boregun (x2) 4954 | -8/Mines | Build established: Mutant 5140 | -8/Mines | Destroyed CL-ANK 5156 | -8/Mines | Found Prototype Impact Weapon 5158 | -8/Mines | Found Prototype Processor 5165 | -8/Mines | Identified CL-ANK's Mallet 5362 | -8/Mines | Discovered new exit (range 15) 5389 | -8/Mines | Entered Materials 5389 | -8/Materials | Evolved 2 slots: Utility x2 5443 | -8/Materials | Build established: Hauler-Mutant 5605 | -8/Materials | Discovered new exit (range 16) 5983 | -8/Materials | Entered Storage 6216 | -8/Storage | Destroyed 8 combat bots 6537 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6591 | -8/Storage | Garrison activated, responded to threat 6783 | -8/Storage | First assault squad dispatched 6823 | -8/Storage | Build established: Commander-Mutant 6965 | -8/Storage | Discovered new exit (range 15) 7007 | -8/Storage | Entered Factory 7007 | -7/Factory | Evolved 2 slots: Utility x2 7053 | -7/Factory | Identified exit to Lower Caves 7065 | -7/Factory | Garrison activated, responded to threat 7302 | -7/Factory | Build established: Hauler-Mutant 7395 | -7/Factory | Repaired Biometal Medium Treads 7407 | -7/Factory | First assault squad dispatched 7714 | -7/Factory | Destroyed 7 combat bots 7780 | -7/Factory | Entered Lower Caves 8099 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8405 | -7/Lower Caves | Learned Factory emergency access door positions 8796 | -7/Lower Caves | Discovered new exit (range 5) 8813 | -7/Lower Caves | Entered another Lower Caves area 8862 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8899 | -7/Lower Caves | Identified exit to Zion 9571 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9596 | -7/Lower Caves | Entered Zion 9679 | -7/Zion | System corruption cleaned by Quarantine Array 9904 | -7/Zion | Discovered new exit (range 14) 9960 | -7/Zion | Learned Factory trap positions 9994 | -7/Zion | Gained Derelict followers 10132 | -7/Zion | Learned Factory scanalyzer intel 10162 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10186 | -7/Zion | Learned location of Data Miner (-6) 10272 | -7/Zion | Gained Derelict followers 10391 | -7/Zion | Learned location of Quarantine (-2) 10440 | -7/Zion | Given the Hacking Drone Bay 10461 | -7/Zion | Found Prototype Device 10525 | -7/Zion | Learned Factory emergency access door positions 10869 | -7/Zion | Learned Factory terminal intel 11053 | -7/Zion | Given A8's code to call for help 11099 | -7/Zion | Opened final containment barrier to the Deep Caves 11581 | -7/Zion | Discovered new exit (range 5) 11585 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11597 | -7/Zion | Entered Deep Caves 11597 | -7/Deep Caves | Accompanied by 7 allies 11953 | -7/Deep Caves | Z-Facility disabled 11959 | -7/Deep Caves | Attacked by Z-Imprinter 11968 | -7/Deep Caves | Core integrity fell below 50% 11989 | -7/Deep Caves | Allies destroyed Z-Imprinter 12012 | -7/Deep Caves | Found Prototype Device 12012 | -7/Deep Caves | Identified Zio. Metafield Generator 12023 | -7/Deep Caves | Identified Exp. Melee Analysis Suite 12208 | -7/Deep Caves | Found Prototype Protection 12208 | -7/Deep Caves | Identified Zio. Heavy Carapace 12370 | -7/Deep Caves | Found Prototype Protection 12370 | -7/Deep Caves | Identified Zio. Weapon Casing 12418 | -7/Deep Caves | Found Zio. Weapon Casing 12578 | -7/Deep Caves | Spotted as-72807 12580 | -7/Deep Caves | Exposed GOLEM chamber 12589 | -7/Deep Caves | Destroyed as-72807 12670 | -7/Deep Caves | Triggered Deep Caves wall 12675 | -7/Deep Caves | Spotted AS-08726 12697 | -7/Deep Caves | Spotted AS-51203 12733 | -7/Deep Caves | Destroyed 23 combat bots 12749 | -7/Deep Caves | Destroyed AS-08726 12770 | -7/Deep Caves | Destroyed AS-51203 12884 | -7/Deep Caves | Found GOLEM Unit 12900 | -7/Deep Caves | Found GOLEM Unit 12958 | -7/Deep Caves | Spotted as-67533 12996 | -7/Deep Caves | Destroyed as-67533 13043 | -7/Deep Caves | Found GOLEM Unit 13119 | -7/Deep Caves | Found AWS/Autocannon 13131 | -7/Deep Caves | Spotted as-85902 13192 | -7/Deep Caves | System corruption reached 10% 13195 | -7/Deep Caves | Destroyed as-85902 13277 | -7/Deep Caves | Spotted as-58980 13322 | -7/Deep Caves | Core integrity fell below 20% 13329 | -7/Deep Caves | Build established: Hauler-Golem 13392 | -7/Deep Caves | Spotted as-89122 13425 | -7/Deep Caves | Destroyed as-89122 13495 | -7/Deep Caves | Discovered new exit (range 6) 13507 | -7/Deep Caves | Entered Proximity Caves 13685 | -6/Proximity Caves | Discovered new exit (range 4) 13702 | -6/Proximity Caves | Entered Factory 13702 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13703 | -6/Factory | Loaded intel: 114 trap records 13705 | -6/Factory | Loaded intel: 20 terminal locations 13706 | -6/Factory | Loaded intel: 4 scanalyzer locations 13806 | -6/Factory | Identified exit to Lower Caves 13814 | -6/Factory | Discovered new exit (range 3) 14304 | -6/Factory | Build established: Hauler-Mutant 14563 | -6/Factory | Discovered new exit (range 15) 14614 | -6/Factory | Entered another Factory area 14614 | -5/Factory | Evolved 2 slots: Utility x2 14614 | -5/Factory | Identified Hacking Drone Bay 14837 | -5/Factory | Destroyed 8 combat bots 14866 | -5/Factory | Lost 3 parts (2u1w) 14977 | -5/Factory | Lost 3 parts (1u2w) 15004 | -5/Factory | Build established: Scavenger-Mutant 15187 | -5/Factory | Discovered new exit (range 16) 15232 | -5/Factory | Entered another Factory area 15232 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15234 | -4/Factory | Lost 4 parts (3u1w) 15499 | -4/Factory | Build established: Scavenger-Golem 15519 | -4/Factory | Identified exit to Upper Caves 15519 | -4/Factory | Identified exit to Extension 15603 | -4/Factory | Lost 3 parts (1n1u1w) 15928 | -4/Factory | Build established: Golem 16099 | -4/Factory | Entered Upper Caves 16885 | -4/Upper Caves | Learned Research emergency access door positions 17061 | -4/Upper Caves | Discovered new exit (range 16) 17087 | -4/Upper Caves | Entered another Upper Caves area 17347 | -4/Upper Caves | Spotted B-86 Titan 17405 | -4/Upper Caves | Destroyed B-86 Titan 17549 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17985 | -4/Upper Caves | Discovered new exit (range 13) 18029 | -4/Upper Caves | Entered Warlord 18746 | -4/Warlord | Met Warlord 18771 | -4/Warlord | Warlord's base attacked by MAIN.C 18780 | -4/Warlord | Found Prototype Device 18780 | -4/Warlord | Identified Exp. Cloaking Device 18805 | -4/Warlord | Found Prototype Reactor 19054 | -4/Warlord | Opened side exit 19070 | -4/Warlord | Build established: Mutant 19097 | -4/Warlord | Spotted Striker 19112 | -4/Warlord | Destroyed Striker 19121 | -4/Warlord | Warlord forces counterattacked 19207 | -4/Warlord | Found Prototype Ballistic Cannon 19213 | -4/Warlord | Found Prototype Ballistic Cannon 19232 | -4/Warlord | Spotted Striker 19234 | -4/Warlord | Spotted Executioner 19360 | -4/Warlord | Spotted Executioner 19365 | -4/Warlord | Destroyed Executioner 19384 | -4/Warlord | Spotted B-86 Titan 19410 | -4/Warlord | Spotted Executioner 19411 | -4/Warlord | Spotted Striker 19412 | -4/Warlord | Found Prototype Processor 19412 | -4/Warlord | Identified Exp. Core Analyzer 19417 | -4/Warlord | Destroyed Executioner 19420 | -4/Warlord | Spotted B-90 Cyclops 19426 | -4/Warlord | Spotted B-90 Cyclops 19432 | -4/Warlord | Discovered new exit (range 10) 19443 | -4/Warlord | Entered Proximity Caves 19474 | -3/Proximity Caves | Lost 5 parts (1n1u3w) 19739 | -3/Proximity Caves | Identified Hvy. Autocannon (x2) 19808 | -3/Proximity Caves | Spotted B-86 Titan 19869 | -3/Proximity Caves | Build established: Scavenger-Golem 20048 | -3/Proximity Caves | Entered a huge 0b10 base via the front door 20062 | -3/Proximity Caves | Spotted B-86 Titan 20086 | -3/Proximity Caves | Destroyed B-86 Titan 20210 | -3/Proximity Caves | Core integrity fell below 50% 20355 | -3/Proximity Caves | Discovered new exit (range 16) 20758 | -3/Proximity Caves | Entered Research 20758 | -3/Research | Accompanied by 5 allies 20758 | -3/Research | Evolved 2 slots: Power x1, Utility x1 20910 | -3/Research | Spotted B-86 Titan 20915 | -3/Research | Destroyed B-86 Titan 20975 | -3/Research | Discovered new exit (range 15) 21129 | -3/Research | Build established: Generator-Golem 21358 | -3/Research | Discovered new exit (range 16) 21407 | -3/Research | Identified exit to Testing 21418 | -3/Research | Entered Testing 21487 | -3/Testing | Garrison activated, responded to threat 21668 | -3/Testing | First assault squad dispatched 21787 | -3/Testing | Destroyed 8 combat bots 21863 | -3/Testing | Scanned by Researcher 21901 | -3/Testing | Found Prototype Protection 21901 | -3/Testing | Identified Hvy. Regenerative Plating 21902 | -3/Testing | Identified Vortex Chain Reactor 21906 | -3/Testing | Found Prototype Protection 21906 | -3/Testing | Identified Lgt. Regenerative Plating 21917 | -3/Testing | Found Prototype Protection 21917 | -3/Testing | Identified SHELL Armor 21919 | -3/Testing | Lost 8 parts (2p1n3u2w) 21936 | -3/Testing | Found Hvy. Regenerative Plating 22170 | -3/Testing | Lost 7 parts (1p1n3u2w) 22302 | -3/Testing | Spotted Striker 22324 | -3/Testing | Core integrity fell below 50% 22418 | -3/Testing | Build established: Scavenger-Gunner 22559 | -3/Testing | System corruption reached 10% 22639 | -3/Testing | Spotted Striker 22675 | -3/Testing | Destroyed Striker 22739 | -3/Testing | Spotted Alpha 7 22762 | -3/Testing | Core integrity fell below 20% 22767 | -3/Testing | System corruption reached 30% 22767 | -3/Testing | Destroyed by Alpha 7 with Multirail Last Messages --------------- 22758_ Flexi-carbon Leg destroyed. 22758_ Penetrated by Slug. 22758_ Slug penetrates Reinforced Barrier. 22759_ System corrupted: IFF burst signal emitted. 22759_ Adv. Heat Sink destroyed. 22759_ G-67 Veteran IFF system glitched. 22760_ System corrupted: Plasma Lance targeting data glitched. 22760_ Flexi-carbon Leg destroyed. 22761_ Penetrated by Slug. 22761_ Com. Linear Accelerator destroyed. 22761_ Adv. Heat Sink destroyed. 22761_ System corrupted by crushing effect (+5). 22762_ Enh. Fission Core destroyed. 22763_ Exp. Core Analyzer destroyed. 22764_ Penetrated by Slug. 22764_ Slug penetrates Reinforced Barrier. 22765_ System corrupted: Plasma Lance targeting data glitched. 22766_ Adv. Target Analyzer destroyed. 22766_ System corrupted by crushing effect (+5). 22767_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????#%##+#??????????????????? | | ?????????????????#[#? ??????????????????? | | ?????????????????#%#? ?????????????????? | | ?????????????????#=#? ????????????????? | | ?????????????????#=#??! ????????????????? | | ?????????????????#*#?? ???????????????? | | ?????????????????#[#?? ??????????????? | | ???????????#######=#????###??????????????? | | ???????????# ]!##=#########[=#??????????? | | ???????????# !=*!*[|[==%==[%* ?????? | | ???????????#!!=!=*%[[=*!%[![%%% ?????? | | ???????????#|%!*##########+#+####????????? | | ???????????##!%## ??????????????????????? | | ?????????#### #"##??????????????????????? | | ?????????# [ #??????????????????????? | | ?????????# = #??????????????????????? | | ?????????# /%= #??????????????????????? | | ?????????#### [####??????????????????????? | | ???????????## ##????????????????????????? | | ???????????## ##????????????????????????? | | ???????????## ##????????????????????????? | | ???????????# #????????????????????????? | | ???????????## ##????????????????????????? | | ????????#####++####??????????????????????? | | ????????#""" gg7#??????????????????????? | | ????????#""" g@#??????????????????????? | | ????????#"" i gb##??????????????????????? | | ????????#"& Kg"#???????????????????????? | | ????????#"""""m "#???????????????????????? | | ????????#""""""""#???????????????????????? | | ????????##########???????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 120 Coolant Potential 120 Energy Generation 71 Energy Capacity 1770 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 2250 Resistance: KI 30 Resistance: TH 15 Resistance: EX 90 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 8 Evasion (%) 48 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 8 Core Analysis 15 Recoil Reduction 3 Energy Filtering 50 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalThiefScythe Manual? 0 Play Time 02:27:30 Cumulative 185.2 hours Start 2020.12.24 @ 19:09:33 End 2020.12.24 @ 21:43:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 170 Adventurer 0 Explorer 7 Win Type - Total 3 Types 0/0/3/0/0/0/0/0/0 Lore% 64 Gallery% 89 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9e8f502-6bda-43a0-81b3-8b63e8946f65