Cogmind - Beta 12 --- EXPLORER MODE // 2023.11.29 @ 22:26:10 Player: Ki Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (179) 895 Value Destroyed (7440) 7440 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (4362) 4362 TOTAL SCORE: 19117 Bonus ------- High Alert Combat Kills 442 Follower Combat Kills 2523 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -403 Cogmind --------- Core Integrity 0/1150 Matter 170/300 Energy 27/100 System Corruption 3% Temperature Cool (9) Movement Core (850) Ox16 Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink High-capacity Storage Unit Mobile Refinery Mk. CCLXVII > --- WEAPON (3) ------- Improved Remote Datajack > --- INVENTORY (20) --- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor Light Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Compact Battery Triangulator Advanced Sensor Array Makeshift Terrain Scan Processor 0b10 Decoder Chip [Scout] Advanced Transmission Jammer Improved Medium Armor Plating Force Field > --- WEAPON ----------- Disruptor Cannon Helical Railgun Magnetic Acceleration Cannon > --- INVENTORY -------- Neutrino Core Neutrino Core Flexi-carbon Leg Advanced Transmission Jammer Mobile Refinery Mk. CCLXVII Bomb Factory No. 2 High-powered Shock Rifle Wave Gun Vortex Rifle Heavy Phase Cannon Long-range Missile Launcher Improved Remote Datajack RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Power Sword Signal Generator Signal Generator [Rating: 125] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Hover Unit Improved Linear Gravjet Flight Unit VTOL Module Utility Makeshift Terrain Scan Processor Device Advanced Sensor Array Storage Large Storage Unit Processor Makeshift Terrain Scan Processor Hackware Makeshift System Shield Protection Core Shielding Weapon Coil Gun Energy Gun Wave Gun Energy Cannon Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Gar Fac Slots Evolved 13 | . 1 2 . . . 6 . . 2 . . . . 2 . . Power 3 | . 1 1 . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . 1 . . . . . . . 1 . . Utility 7 | . . 1 . . . 4 . . 2 . . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . . Parts Attached 288 | 7 24 34 2 16 3 6 5 . 33 6 22 22 12 47 42 7 Power 55 | 1 4 10 . . 2 . 3 . 6 . 4 6 3 10 5 1 Engine 11 | 1 4 4 . . 1 . . . . . . 1 . . . . Core 26 | . . 6 . . . . . . 4 . 4 . 2 7 2 1 Reactor 18 | . . . . . 1 . 3 . 2 . . 5 1 3 3 . Propulsion 57 | 2 3 8 . 3 1 1 . . 2 . 4 2 . 20 11 . Treads 4 | 1 . 3 . . . . . . . . . . . . . . Leg 43 | 1 3 4 . 3 1 1 . . 2 . 4 2 . 11 11 . Wheel . | . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . 8 . . Flight 2 | . . 1 . . . . . . . . . . . 1 . . Utility 76 | 2 12 4 2 9 . 4 1 . 12 2 5 6 5 7 3 2 Device 44 | . 3 2 . 8 . 2 . . 7 1 3 4 4 5 3 2 Storage 10 | 1 2 1 2 . . . . . 1 . 1 1 . 1 . . Processor 10 | . 2 . . 1 . 1 . . 3 1 1 1 . . . . Hackware 3 | . . . . . . 1 . . 1 . . . . 1 . . Protection 9 | 1 5 1 . . . . 1 . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 100 | 2 5 12 . 4 . 1 1 . 13 4 9 8 4 10 23 4 Energy Gun 19 | . . . . . . . . . 2 1 2 1 1 4 7 1 Energy Cannon 25 | . . 4 . 1 . 1 1 . 4 3 3 2 2 3 . 1 Ballistic Gun 18 | 2 2 1 . 2 . . . . . . 1 1 . 2 7 . Ballistic Cannon 8 | . 1 2 . . . . . . 2 . 1 1 1 . . . Launcher 10 | . . 1 . . . . . . 2 . 2 . . . 4 1 Special Weapon 13 | . . 1 . 1 . . . . 3 . . 2 . . 5 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . 2 3 . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 3 . . . . 2 . . 3 . 1 . . Parts Lost 71 | . . 2 . . . . . . 1 1 8 3 3 10 35 8 Power 15 | . . . . . . . . . 1 . 3 1 1 . 8 1 Propulsion 14 | . . . . . . . . . . . 1 . . 2 10 1 Utility 20 | . . 1 . . . . . . . 1 2 2 2 3 7 2 Weapon 22 | . . 1 . . . . . . . . 2 . . 5 10 4 Highest Loss Streak 14 | . . 1 . . . . . . 1 1 4 2 2 5 14 8 To Critical Strikes 3 | . . . . . . . . . . . . . . 1 2 . Average Slot Usage (%) 95 | . 99 98 100 99 100 98 100 100 99 95 92 99 98 93 54 38 Engine 4 | . 25 5 . . 3 6 6 6 2 . . . . . . . Core 12 | . . 23 30 30 23 6 1 . 2 5 8 9 3 12 2 4 Reactor 4 | . . . . . 2 6 10 12 9 11 6 6 12 6 2 . Treads 3 | . 1 10 20 9 . . . . . . . . . . . . Leg 14 | . 22 9 . 10 20 17 18 18 16 12 13 16 16 14 13 4 Device 15 | . . 17 20 18 10 18 14 12 19 22 15 16 24 19 10 5 Storage 8 | . 12 8 10 10 10 6 6 6 5 5 6 11 11 9 5 5 Processor 6 | . . . . 1 10 12 12 12 15 10 13 11 11 6 . . Hackware 3 | . . . . . . 6 6 6 6 11 11 10 . 4 5 4 Protection 2 | . 11 3 . . . . 3 6 1 . . . 1 2 . . Energy Gun 1 | . . . . . . . . . . . 4 5 . 4 5 5 Energy Cannon 6 | . . 10 10 7 . 5 7 12 9 11 4 7 4 4 . . Ballistic Gun 6 | . 12 6 10 11 20 12 10 6 . . . . 5 . 4 . Ballistic Cannon 2 | . 8 1 . . . . . . 4 5 4 2 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 149 | 19 37 53 110 54 60 70 96 96 128 128 118 130 147 149 126 67 Greatest Support 95 | 20 20 40 40 40 40 60 60 60 60 55 55 65 63 93 95 20 Greatest Overweight (x) 47 | 1 2 2 2 1 1 1 1 1 2 3 6 2 2 47 28 16 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 2 1 1 1 2 . 3 Largest Inventory Capacity 25 | 10 15 15 25 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 16 | 8 11 13 15 15 15 15 15 15 15 20 20 20 20 19 20 20 Most Carried 20 | 10 11 11 13 15 15 13 15 14 15 11 12 19 18 20 10 6 Average Carried 11 | 6 7 7 10 13 14 10 13 13 13 9 10 15 16 11 5 4 Final Capacity 20 | 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Final Carried 18 | 7 10 9 11 15 14 11 14 14 11 11 12 17 18 10 5 . Class Distribution -------------------- 49% | Hacker-Mutant 32% | Hacker-Skirmisher 5% | Scavenger-Mutant 4% | Hacker-Tank 4% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Waste Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Hacker-Mutant | -4/Factory Scavenger-Gunner | -4/Garrison Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Gar Fac Matter Collected 5742 | 182 508 726 47 160 126 76 40 10 954 272 526 232 353 731 799 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7038 | . 502 1963 317 3 127 41 . . 1600 131 382 . 268 576 1128 . Parts 384 | . 39 119 23 . 7 3 . . 74 5 26 . 17 31 40 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Gar Fac Combat Hostiles Destroyed 156 | . 16 42 6 . 4 1 . . 21 4 10 . 11 9 32 . Melee 1 | . . . . . . . . . . . . . . 1 . . Guns 41 | . 9 7 2 . 4 . . . . . 3 . 8 . 8 . Cannons 79 | . 7 32 4 . . 1 . . 16 3 4 . 3 6 3 . AOE 30 | . . 3 . . . . . . 4 . 3 . . . 20 . Classes Destroyed 16 | . 4 3 1 . . 1 . . 6 . 1 . . . . . Worker 6 | . 1 4 . . . . . . . . . . . 1 . . Builder 1 | . . 1 . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . 1 . . . . . . . Recycler 5 | . . 2 . . . . . . 3 . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . Watcher 9 | . 3 5 . . . . . . 1 . . . . . . . Swarmer 50 | . 5 10 . . 3 . . . 2 3 5 . 10 1 11 . Grunt 56 | . 11 22 3 . 1 . . . 8 . 1 . . 2 8 . Brawler 1 | . . . 1 . . . . . . . . . . . . . Sentry 22 | . . 10 2 . . . . . 2 . 1 . 1 1 5 . Specialist 2 | . . . . . . . . . 2 . . . . . . . Hunter 12 | . . . . . . . . . 1 1 2 . . 2 6 . Programmer 8 | . . . . . . 1 . . 4 . . . . 3 . . Heavy 1 | . . . . . . . . . 1 . . . . . . . Behemoth 3 | . . . . . . . . . . . 1 . . . 2 . Thug 1 | . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 9 | . 4 9 2 . 3 1 . . 5 3 4 . 6 3 7 . Combat Bots Only 7 | . 3 7 2 . 3 1 . . 3 3 4 . 6 3 7 . Max Kills in Single Turn 7 | . 2 3 1 . 2 1 . . 2 1 3 . 2 1 7 . Gunslinging 1 | . 1 . . . 1 . . . . . . . . . . . Exploded 6 | . . 3 . . . . . . 2 . 2 . . . 6 . Melee 1 | . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Gar Fac Damage Taken 10840 | . 282 943 86 . 262 18 . . 1174 173 663 675 433 1262 4093 776 Core 2235 | . 35 129 20 . 50 . . . 489 . 236 89 29 181 707 270 Absorbed by Shields 1396 | . . . . . . . . . 140 . . 554 399 303 . . Redirected to Shielding 5 | . 5 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1417 | . . 91 . 66 . . 44 41 251 . . 217 . 707 . . Core Remaining (%) 70 | 100 86 . . . 50 . . 100 . . . . 15 . . . Volleys Fired 397 | . 45 101 9 2 13 2 . 1 58 9 16 2 32 39 62 6 Largest 3 | . 2 2 2 1 2 3 . 3 3 3 3 3 3 3 3 3 Hottest 252 | . 55 128 91 100 60 145 . 203 226 230 230 252 172 203 213 249 Shots Fired 779 | . 80 177 18 2 24 6 . 3 129 22 43 5 55 80 123 12 Gun 338 | . 56 60 9 . 24 4 . 1 4 . 9 1 32 38 92 8 Cannon 377 | . 24 110 9 . . 2 . 2 110 22 27 4 22 42 . 3 Launcher 30 | . . 1 . . . . . . 4 . 7 . . . 17 1 Special 34 | . . 6 . 2 . . . . 11 . . . 1 . 14 . Kinetic 372 | . 80 71 9 . 24 4 . 1 48 9 14 . 44 20 48 . Thermal 253 | . . 105 9 2 . 2 . 1 4 3 20 3 3 46 44 11 Explosive 38 | . . 1 . . . . . . 4 . 7 . 1 . 24 1 Electromagnetic 95 | . . . . . . . . 1 62 10 2 2 4 14 . . Entropic 3 | . . . . . . . . . . . . . 3 . . . Robot Hit Streak 74 | . 12 20 23 24 26 2 . 5 16 7 8 4 8 9 62 74 Robot Miss Streak 3 | . 2 3 . . 1 1 . . 2 1 2 1 3 2 1 . Penetration Max 1 | . . . . . . . . . 1 . . . . 1 1 . Secondary Targets 4 | . 2 . . . 1 . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . 1 . Shots Hit Robots 569 | . 63 119 14 1 19 3 . 3 91 14 27 4 34 61 104 12 Core Hits 296 | . 30 65 8 1 10 1 . . 43 4 18 2 13 18 79 4 Critical Kills 2 | . . . . . . . . . . . . . 1 1 . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . 2 . Critical Strikes 21 | . . . . . . . . . 5 1 1 . 2 5 5 2 Burn 6 | . . . . . . . . . . . . . . 1 3 2 Meltdown 1 | . . . . . . . . . . . . . . 1 . . Destroy 3 | . . . . . . . . . . . . . 1 . 2 . Blast 7 | . . . . . . . . . 4 1 1 . 1 . . . Corrupt 3 | . . . . . . . . . 1 . . . . 2 . . Sever 1 | . . . . . . . . . . . . . . 1 . . Melee Attacks 10 | . 7 . . . . . . . . . . . . 3 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . 3 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . 7 . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 18415 | . 711 2497 282 24 451 58 . 80 3607 416 1118 115 834 2027 5732 463 Guns 5063 | . 407 495 83 . 451 22 . 22 100 . 181 24 557 914 1634 173 Cannons 7454 | . 304 1852 184 . . 36 . 48 2632 416 554 91 277 951 . 109 Explosions 5343 | . . 117 . . . . . . 873 . 383 . . . 3789 181 Melee 158 | . . . . . . . . . . . . . . 158 . . Ramming 49 | . . . 15 . . . . 10 2 . . . . 4 18 . Kinetic 5431 | . 711 617 83 . 451 22 . 22 1266 183 230 . 715 343 788 . Thermal 5605 | . . 1763 184 24 . 36 . 40 442 42 505 95 . 1346 846 282 Explosive 5017 | . . 117 . . . . . . 547 . 383 . . . 3789 181 Electromagnetic 1760 | . . . . . . . . 8 1350 191 . 20 15 176 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 449 | . . . . . . . . . . . . . . 158 291 . Piercing . | . . . . . . . . . . . . . . . . . Entropic 104 | . . . . . . . . . . . . . 104 . . . Highest Corruption 4 | . . . . . . . . . 4 4 4 4 . 3 3 3 Average Corruption 3 | . . . . . . . . . 2 4 4 4 . 1 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . . 9 . . . . Effects 169 | . . . . . . . . . 41 57 26 2 . 6 28 9 Message Errors 38 | . . . . . . . . . 8 7 6 1 . 1 11 4 Matter Fused 41 | . . . . . . . . . 12 13 6 1 . 2 3 4 Heat Flow Errors 20 | . . . . . . . . . 6 9 . . . 1 4 . Energy Discharges 22 | . . . . . . . . . 6 8 4 . . . 3 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . Parts Fused 3 | . . . . . . . . . . 3 . . . . . . Data Loss (minor) 23 | . . . . . . . . . 3 9 6 . . 1 4 . Data Loss (major) 13 | . . . . . . . . . 3 6 2 . . 1 1 . Misfires 5 | . . . . . . . . . 2 1 1 . . . 1 . Alerts 3 | . . . . . . . . . 1 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 352 | . . 4 . . . . . . 108 52 35 . . 27 124 2 Projectiles 177 | . . 4 . . . . . . 63 52 2 . . 27 29 . Explosions 175 | . . . . . . . . . 45 . 33 . . . 95 2 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 15 | . 5 . . . . . . . 8 . . . 2 . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 15 | . 5 . . . . . . . 8 . . . 2 . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 98 | . . . . . . . . . . . . . . . 98 . Shots 5 | . . . . . . . . . . . . . . . 5 . Rammed 1 | . . . 1 . . . . . . . . . . . . . Targets Rammed 9 | . . . 1 . . . . 1 2 . . . . 1 4 . Kicked 8 | . . . . . . . . 1 2 . . . . 1 4 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 836 | . 92 488 254 72 340 190 . 180 836 495 718 298 438 658 335 78 Average Temperature 175 | . 30 151 113 36 155 97 . 132 195 147 220 123 213 242 96 46 Received Heat Transfer 2725 | . 219 510 75 . 189 . . . 282 . 114 61 12 72 971 220 Effects 279 | . . 32 4 . 5 . . . 63 27 18 . 16 114 . . Shutdowns 114 | . . 14 . . 1 . . . 25 9 9 . 3 53 . . Energy Bleed 24 | . . 3 1 . 2 . . . 3 3 1 . . 11 . . Interference 59 | . . 8 3 . 2 . . . 8 7 2 . 12 17 . . Matter Decay 17 | . . 2 . . . . . . 2 2 2 . . 9 . . Short Circuit 17 | . . 2 . . . . . . 3 2 1 . . 9 . . Damage (minor) 10 | . . 3 . . . . . . 3 . 1 . 1 2 . . Damage (major) 34 | . . . . . . . . . 16 4 1 . . 13 . . Damage (core) 4 | . . . . . . . . . 3 . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 2 1 . . . 1 . . Combat Hostiles 3 | . . . . . . . . . 1 1 . . . 1 . . Parts Fried 4 | . . . . . . . . . 4 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 1 . Parts Melted 14 | . . 4 . . . . . . . . . . . 3 7 . Heat Transferred 8470 | . . 2997 333 50 . 37 . 37 298 37 592 55 . 1406 2073 555 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Gar Fac Peak Influence 981 | . 199 345 105 . . 75 18 750 586 . . . . 236 981 387 Initial 382 | . . 15 . . . 36 18 . 162 . . . . . 126 382 Average 153 | . 30 77 48 . . 47 11 384 159 . . . . 81 639 379 Maximum Alert Level 3 | . . 1 . . . . . 3 2 . . . . 1 3 1 Low Security (%) 74 | 100 100 89 100 . . 100 100 43 54 . . . . 98 9 . Level 1 14 | . . 10 . . . . . 2 42 . . . . 1 6 100 Level 2 3 | . . . . . . . . 14 2 . . . . . 26 . Level 3 6 | . . . . . . . . 40 . . . . . . 56 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 4 8 . . . 1 . 6 13 . . . . 7 . 2 Investigation 15 | . 4 6 . . . . . 1 2 . . . . 2 . . Extermination 10 | . . . . . . 1 . 1 5 . . . . 3 . . Reinforcement 12 | . . 2 . . . . . 2 6 . . . . 1 . 1 Assault 3 | . . . . . . . . 1 . . . . . 1 . 1 Garrison 1 | . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 1 2 . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . . . 1 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Gar Fac Distress Signals 9 | . . 3 . . . . . . 4 . . 2 . . . . Communications Jammed 28 | . . . . . . . . . 4 . . 21 . 3 . . Distress Signals 26 | . . . . . . . . . 4 . . 21 . 1 . . Times Spotted 265 | . 22 58 6 . 13 1 1 8 41 3 9 19 14 32 34 4 Peak Tracking Total 12 | . 3 7 2 . 7 1 1 3 3 2 2 12 4 5 12 4 Tactical Retreats 7 | . . . . . . . . . . . . 2 1 3 1 . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Gar Fac Traps Triggered 11 | . 1 2 . . . 1 . . 4 . . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 89 | . 57 32 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 16 | . 8 8 . . . . . . . . . . . . . . Reused 8 | . 5 3 . . . . . . . . . . . . . . Traps Extracted 3 | . 3 . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 23 | . 5 3 . . . . . . 1 . . 14 . . . . Most Traps Carried 3 | . 3 3 . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Gar Fac Machines Disabled 27 | . . . 1 . 3 1 . 8 11 . . . . 2 1 . Max in Single Turn 2 | . . . 1 . 1 1 . . 2 . . . . 1 1 . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Gar Fac Machines Accessed 42 | . 11 13 . . . 2 . 2 5 1 . 5 1 2 . . Terminals 21 | . 8 8 . . . 1 . 1 1 1 . . 1 . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 6 | . 1 2 . . . . . 1 1 . . . . 1 . . Recycling Units 6 | . 2 1 . . . 1 . . 2 . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Total Hacks 145 | . 45 56 . . . 2 . 4 10 1 . 9 1 17 . . Successful 120 | . 37 47 . . . 1 . 3 8 1 . 9 1 13 . . Failed 25 | . 8 9 . . . 1 . 1 2 . . . . 4 . . Catastrophic 2 | . 1 . . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 91 | . 12 14 . 4 . 6 . 6 26 2 . 6 . 5 4 6 Terminals 69 | . 32 32 . . . 1 . 1 1 1 . . 1 . . . Fabricators 4 | . . . . . . . . . 4 . . . . . . . Repair Stations 25 | . 1 6 . . . . . 3 2 . . . . 13 . . Recycling Units 18 | . 12 2 . . . 1 . . 3 . . . . . . . Scanalyzers 16 | . . 16 . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . 4 . . Terminal Hacks 47 | . 19 14 . . . 1 . 1 1 1 . 9 1 . . . Record 33 | . 13 10 . . . . . . . 1 . 8 1 . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . Open DSF 3 | . . . . . . 1 . 1 1 . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . Alert Level 3 | . 3 . . . . . . . . . . . . . . . Locate Traps 4 | . 2 2 . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks 22 | . . 6 . . . . . 2 2 . . . . 12 . . Scan Component 12 | . . 4 . . . . . 1 1 . . . . 6 . . Repair 10 | . . 2 . . . . . 1 1 . . . . 6 . . Recycling Unit Hacks 14 | . 11 2 . . . . . . 1 . . . . . . . Recycle Component 2 | . 2 . . . . . . . . . . . . . . . Process 5 | . 5 . . . . . . . . . . . . . . . Report Inventory 6 | . 4 1 . . . . . . 1 . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . Scanalyzer 16 | . . 16 . . . . . . . . . . . . . . Insert Component 8 | . . 8 . . . . . . . . . . . . . . Analyze 8 | . . 8 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 18 | . 7 9 . . . . . . 2 . . . . . . . Terminals 15 | . 6 9 . . . . . . . . . . . . . . Botnet 8 | . 3 5 . . . . . . . . . . . . . . Operators 7 | . 3 4 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . 2 . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . Tunnel 2 | . 1 . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 8 10 . . . 2 . 1 3 . . . 1 3 . . Full Trace Events 14 | . 4 6 . . . . . 1 1 . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . 4 . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . 8 . 15 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 10 | . . 2 . . . . . 1 1 . . . . 6 . . Time 416 | . . 64 . . . . . 20 20 . . . . 312 . . Parts Recycled 2 | . 2 . . . . . . . . . . . . . . . Recycled Matter 216 | . 216 . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . 8 . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 8 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 5 | . 3 . . . . . . . 1 . . . . . 1 . Non-combat 3 | . 3 . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . 1 . . . . . 1 . Robot Hacks Applied 8 | . 6 . . . . . . . 1 . . . . . 1 . parse_system 5 | . 3 . . . . . . . 1 . . . . . 1 . no_distress 3 | . 3 . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 2 . . . . . . 3 . Machine Destruction 5 | . . . . . . . . 2 . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Gar Fac Total Allies 31 | . . . . 4 . . 21 . 4 . . . . 2 . . Largest Group 23 | . . . . 4 4 2 23 21 15 . . . . 2 . . Highest-Rated Group 828 | . . . . 153 153 79 828 778 628 . . . . 192 . . Highest-Rated Ally 96 | . . . . 41 41 41 50 50 81 . . . . 96 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 367 | . . . . . 35 1 16 86 146 . . . . 83 . . Total Damage 11278 | . . . . . 1045 14 328 3119 4070 . . . . 2702 . . Kills 78 | . . . . . 9 . 1 20 31 . . . . 17 . . Allies Corrupted 4 | . . . . . . . . . 4 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 3 . . . . . 2 . . 3 . . . Drone Launches 1 | . . . . 1 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . . . . 4 . . Traps 4 | . . . . . . . . . . . . . . 4 . . Zionite Intel Received 5 | . . . . . . . . . 4 . . . . . . 1 Main Access 1 | . . . . . . . . . 1 . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . . . 1 . . . . . . . Unaware Analyses 1 | . . . . . . . . . 1 . . . . . . . Active Garrisons 1 | . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Gar Fac Turns Passed 26793 | 80 2763 3309 558 4162 1192 384 601 411 2860 2771 1256 1951 1287 1409 1403 396 Spaces Moved 10812 | 44 1241 1252 200 1899 558 192 304 201 1357 837 481 870 464 292 523 97 Core 24 | 14 . . . . . . . . . . . . . 3 5 2 Treads 1681 | 2 . 716 200 763 . . . . . . . . . . . . Legs 9031 | 28 1241 536 . 1136 558 192 304 201 1357 837 481 870 464 213 518 95 Wheels . | . . . . . . . . . . . . . . . . . Hover 76 | . . . . . . . . . . . . . . 76 . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 190 170 250 190 190 190 190 190 186 262 186 186 186 186 120 260 Average Speed 218 | 139 198 227 250 214 190 190 190 190 189 325 241 188 255 265 171 330 Slowest Speed 2400 | 190 260 260 330 250 190 190 190 190 262 345 630 262 262 2400 1450 850 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 98 99 49 91 60 6 96 6 32 93 77 75 62 8 59 3 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 4 | . 1 . . 1 . . . . 1 . . . 1 . . . Known Exits Taken 12 | 1 1 1 . 1 1 . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | . . . 1 . . . . . . . . . . . . . Scrap Searched 13 | . . . 1 1 4 . . . . 2 5 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 509 | . . 16 . . 1 1 . . 84 7 108 . 50 10 226 6 Melee . | . . . . . . . . . . . . . . . . . Projectile 86 | . . 5 . . 1 1 . . 19 7 7 . 35 10 1 . AOE 423 | . . 11 . . . . . . 65 . 101 . 15 . 225 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Gar Fac Total 13303 | 61 1473 1527 238 1996 669 208 328 227 1547 867 540 1169 513 856 916 168 Wait 1290 | 1 38 59 19 44 84 5 . 24 42 8 . 250 . 408 252 56 Move 10797 | 43 1240 1251 199 1898 557 192 303 200 1356 836 480 869 463 291 522 97 Hop . | . . . . . . . . . . . . . . . . . Pick Up 227 | 10 28 28 5 14 5 3 8 1 18 4 16 17 6 37 26 1 Fast Attach 15 | 4 . 2 . 4 . . . . 4 . . . . 1 . . Attach 134 | 3 15 10 . 8 . 6 1 . 9 3 10 1 5 29 29 5 Detach 24 | . 14 . . 3 . . . . 2 . . . . 4 1 . Swap 141 | . 9 22 2 4 3 . 4 . 20 3 12 21 7 17 15 2 Drop 145 | . 20 22 3 16 7 . 5 . 23 4 6 9 . 26 3 1 Fire 397 | . 45 101 9 2 13 2 . 1 58 9 16 2 32 39 62 6 Melee 10 | . 7 . . . . . . . . . . . . 3 . . Ram . | . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . 1 2 . . . . 1 4 . Crush 1 | . . . 1 . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 10 . . . . . . . Rewire 15 | . . . . 3 . . 7 . 3 . . . . . 2 . Trap 89 | . 57 32 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Garrison (discovered 4 exits: *Fac x4) -4/Factory History --------- Turn | Location | Event 12 | -11/Junkyard | Identified exit to Materials 12 | -11/Junkyard | Discovered exit to Materials (range 14) 81 | -11/Junkyard | Entered Materials 81 | -10/Materials | Evolved 1 slot: Power x1 206 | -10/Materials | Identified exit to Mines 206 | -10/Materials | Discovered exit to Mines (range 8) 311 | -10/Materials | Build established: Hacker-Mutant 528 | -10/Materials | Identified exit to Materials 528 | -10/Materials | Discovered exit to Materials (range 13) 673 | -10/Materials | Discovered exit to Materials (range 16) 786 | -10/Materials | Discovered exit to Mines (range 13) 1679 | -10/Materials | Discovered exit to Materials (range 5) 2844 | -10/Materials | Entered another Materials area 2844 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 3236 | -9/Materials | Destroyed 7 combat bots 3954 | -9/Materials | Identified exit to Materials 3954 | -9/Materials | Discovered exit to Materials (range 4) 4228 | -9/Materials | Identified exit to Mines 4228 | -9/Materials | Discovered exit to Mines (range 12) 4739 | -9/Materials | Repaired Lrg. Storage Unit? 4910 | -9/Materials | Discovered exit to Materials (range 16) 5739 | -9/Materials | Repaired Nuclear Core 5885 | -9/Materials | Discovered exit to Materials (range 13) 6153 | -9/Materials | Entered Mines 6188 | -9/Mines | Discovered exit to Materials (range 6) 6255 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6260 | -9/Mines | Discovered exit to Materials (range 9) 6630 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6711 | -9/Mines | Entered Zion 6751 | -7/Zion | Identified exit to Deep Caves 7452 | -7/Zion | Given A8's code to call for help 8260 | -7/Zion | Learned location of Warlord (-5) 8931 | -7/Zion | Found Prototype Device 8933 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9397 | -7/Zion | Imprinted 9399 | -7/Zion | Declared Zion's savior 10137 | -7/Zion | Found Prototype Device 10260 | -7/Zion | Identified exit to Proximity Caves 10260 | -7/Zion | Discovered exit to Proximity Caves (range 15) 10282 | -7/Zion | Given the Hacking Drone Bay 10283 | -7/Zion | Found Prototype Device 10296 | -7/Zion | Identified Hacking Drone Bay 10298 | -7/Zion | Identified Bomb Factory No. 2 10411 | -7/Zion | Learned location of 1 exit from Factory 10873 | -7/Zion | Entered Proximity Caves 10873 | -6/Proximity Caves | Accompanied by 4 allies 11485 | -6/Proximity Caves | Identified exit to Factory 11485 | -6/Proximity Caves | Discovered exit to Factory (range 15) 11626 | -6/Proximity Caves | Attracted the attention of an 0b10 base 12026 | -6/Proximity Caves | Build established: Scavenger-Mutant 12065 | -6/Proximity Caves | Entered Factory 12065 | -6/Factory | Accompanied by 2 allies 12065 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 12066 | -6/Factory | Identified exit to Factory 12263 | -6/Factory | Identified exit to DSF 12381 | -6/Factory | Build established: Hacker-Skirmisher 12449 | -6/Factory | Sucked down chute 12449 | -6/Factory | Entered Waste 12450 | -6/Waste | Met a frightened Derelict 12450 | -6/Waste | Joined by Warlord forces that had cleared the area 12455 | -6/Waste | 2 allies followed down the chute 12830 | -6/Waste | A Compactor rumbled back to life 12831 | -6/Waste | Spotted C-40 Crusher 12835 | -6/Waste | Allies destroyed C-40 Crusher 12873 | -6/Waste | Identified exit to Factory 12873 | -6/Waste | Discovered exit to Factory (range 12) 12900 | -6/Waste | Found Prototype Processor 13050 | -6/Waste | Entered Factory 13050 | -6/Factory | Accompanied by 21 allies 13145 | -6/Factory | Garrison activated, responded to threat 13230 | -6/Factory | Repaired Adv. Particle Charger 13391 | -6/Factory | Discovered exit to Factory (range 15) 13461 | -6/Factory | Entered another Factory area 13461 | -5/Factory | Accompanied by 15 allies 13461 | -5/Factory | Evolved 2 slots: Utility x2 13462 | -5/Factory | Identified exit to Upper Caves 14112 | -5/Factory | Repaired Antimatter Reactor 14185 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 14284 | -5/Factory | P-70 Sage assimilated allied OR-LJA(M) 14347 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 15115 | -5/Factory | P-70 Sage assimilated allied NU-A4J(d) 15321 | -5/Factory | P-70 Sage assimilated allied 21-N2Z(m) 15367 | -5/Factory | Cargo convoy interrupted 15723 | -5/Factory | Spotted B-75 Beast 15779 | -5/Factory | Rewired B-75 Beast 15823 | -5/Factory | Retrieved Zion intel report: Active Garrisons 15845 | -5/Factory | Retrieved Zion intel report: Main Access 15845 | -5/Factory | Identified exit to Factory 16029 | -5/Factory | Identified Exp. Melee Analysis Suite 16100 | -5/Factory | Allied Derelicts emerged from ambush trap array 16170 | -5/Factory | Discovered exit to Upper Caves (range 12) 16321 | -5/Factory | Entered Upper Caves 16540 | -5/Upper Caves | Learned Factory garrison access intel 18808 | -5/Upper Caves | Identified exit to Upper Caves 18808 | -5/Upper Caves | Discovered exit to Upper Caves (range 13) 18929 | -5/Upper Caves | Learned Factory terminal intel 19092 | -5/Upper Caves | Entered another Upper Caves area 19229 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19233 | -5/Upper Caves | Core integrity fell below 50% 19263 | -5/Upper Caves | Lost 3 parts (1p1n1w) 19463 | -5/Upper Caves | Spotted B-75 Beast 19482 | -5/Upper Caves | Destroyed B-75 Beast 19509 | -5/Upper Caves | Lost 4 parts (1p2u1w) 20337 | -5/Upper Caves | Identified exit to Warlord 20337 | -5/Upper Caves | Discovered exit to Warlord (range 7) 20348 | -5/Upper Caves | Entered Warlord 20451 | -5/Warlord | System corruption cleaned by Quarantine Array 21045 | -5/Warlord | Found Signal Generator 21048 | -5/Warlord | Found Signal Generator 21125 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 21248 | -5/Warlord | Found Prototype Special Weapon 21249 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 21252 | -5/Warlord | Found RU-N14's Throwing Claymores v3 21312 | -5/Warlord | Build established: Hacker-Tank 21354 | -5/Warlord | Visited the Vortex Lab 21360 | -5/Warlord | Warlord's base attacked by MAIN.C 21366 | -5/Warlord | Found Prototype Energy Gun 21367 | -5/Warlord | Identified Vortex Rifle 21710 | -5/Warlord | Warlord forces counterattacked 21761 | -5/Warlord | Rebuked by Warlord 21861 | -5/Warlord | Learned 4 Testing zone layouts 21863 | -5/Warlord | Learned Research trap positions 21999 | -5/Warlord | Spotted Executioner 22035 | -5/Warlord | Warlord base infiltrated, sounded retreat 22260 | -5/Warlord | Spotted B-75 Beast 22260 | -5/Warlord | Spotted B-86 Titan 22284 | -5/Warlord | Core integrity fell below 20% 22286 | -5/Warlord | Identified exit to Proximity Caves 22286 | -5/Warlord | Discovered exit to Proximity Caves (range 8) 22299 | -5/Warlord | Entered Proximity Caves 22485 | -4/Proximity Caves | Learned 8 Research zone layouts 22666 | -4/Proximity Caves | Build established: Scavenger-Tank 22928 | -4/Proximity Caves | Learned Research trap positions 23105 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23138 | -4/Proximity Caves | Spotted B-86 Titan 23433 | -4/Proximity Caves | Build established: Scavenger-Mutant 23468 | -4/Proximity Caves | Discovered exit to Factory (range 7) 23586 | -4/Proximity Caves | Entered Factory 23586 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 23587 | -4/Factory | Loaded intel: 26 terminal locations 23588 | -4/Factory | Loaded intel: 3 garrison access locations 23820 | -4/Factory | Enhanced Grunt warped into view, answering call for help 23825 | -4/Factory | Enhanced Grunt warped into view, answering call for help 23862 | -4/Factory | Lost 5 parts (1n1u3w) 24512 | -4/Factory | Repaired Flexi-carbon Leg 24576 | -4/Factory | Repaired Adv. VSS Leg 24633 | -4/Factory | Repaired Neutrino Core 24695 | -4/Factory | Repaired Rnf. Antimatter Reactor 24723 | -4/Factory | Repaired Hcp. Storage Unit 24790 | -4/Factory | Repaired Neutrino Core 24992 | -4/Factory | Lost 3 parts (1u2w) 24994 | -4/Factory | Identified exit to Garrison 24995 | -4/Factory | Entered Garrison 25072 | -4/Garrison | Spotted B-86 Titan 25082 | -4/Garrison | Triggered checkpoint 25082 | -4/Garrison | Triggered checkpoint 25091 | -4/Garrison | Triggered checkpoint 25102 | -4/Garrison | Triggered checkpoint 25130 | -4/Garrison | Destroyed B-86 Titan 25146 | -4/Garrison | Lost 14 parts (3p4n4u3w) 25151 | -4/Garrison | Destroyed 7 combat bots 25271 | -4/Garrison | Lost 5 parts (2p1u2w) 25448 | -4/Garrison | Triggered checkpoint 25560 | -4/Garrison | Identified exit to Factory 25560 | -4/Garrison | Discovered exit to Factory (range 12) 25588 | -4/Garrison | Triggered checkpoint 25614 | -4/Garrison | Build established: Scavenger-Gunner 25630 | -4/Garrison | Discovered exit to Factory (range 5) 25746 | -4/Garrison | Triggered checkpoint 25749 | -4/Garrison | Core integrity fell below 50% 25821 | -4/Garrison | Discovered exit to Factory (range 14) 25944 | -4/Garrison | Spotted B-86 Titan 25953 | -4/Garrison | Destroyed B-86 Titan 25953 | -4/Garrison | Triggered checkpoint 25967 | -4/Garrison | Discovered exit to Factory (range 14) 26007 | -4/Garrison | Lost 4 parts (2p1n1w) 26117 | -4/Garrison | Lost 9 parts (5n1u3w) 26343 | -4/Garrison | Build established: Hacker-Mutant 26398 | -4/Garrison | Entered Factory 26668 | -4/Factory | Retrieved Zion intel report: Guard Positions 26765 | -4/Factory | Spotted B-86 Titan 26766 | -4/Factory | Core integrity fell below 20% 26794 | -4/Factory | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 26778_ Adv. Heat Sink destroyed. 26778_ Lrn. Missile Launcher destroyed. 26778_ Penetrated by Slug. 26778_ Adv. System Shield destroyed. 26779_ U-05 Engineer lays Concrete. 26784_ Wave Gun destroyed. 26784_ Penetrated by Slug. 26785_ U-05 Engineer lays Concrete. 26787_ Critical hit (Burn: +37). 26787_ Critical hit (Burn: +50). 26788_ U-05 Engineer lays Concrete. 26790_ Dropped Signal Generator. 26791_ Signal Generator broadcasts a burst of procedurally generated transmissions. 26791_ ALERT: Intercepting significant anomalous signal. Dispatching assault force. 26791_ Signal Generator's internal power supply exhausted. 26791_ U-05 Engineer lays Concrete. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ???????????????????????? ????? #?????????????????? | | ??????????????????? ???? ??? #?????????????????? | | ???????????????????? ?"" """ #?????????????????? | | ??????????????????? """ Y" #?????????????????? | | ????????????????#?# """ """ #?????????????????? | | ??????????????## # #?????????????????? | | ???????????? # * #?????????????????? | | ???????????? BB #?????????????????? | | ??????????? BB #?????????????????? | | ??????????? g #?????????????????? | | ?????????? +?????????????????? | | ?????????? g #?????????????????? | | ?????????? #?????????????????? | | ????????? #######???????????? | | ????????? u *A ??????? | | ???????? % ??????? | | ???????? u " ??????? | | ??????? @ ???????? | | ??????? % ???????? | | ???????? # """ """????????? | | ????????? # """??"?????????? | | ??????????# # ""?????????????? | | ??????????# ""?????????????? | | ??????????# ?????????????? | | ??????????# ???????????? | | ???????????# ???????????? | | ???????????# # #### ##???????????? | | ???????????? "# #????#????????????? | | ???????????? # #?????????????????? | | ????????????# # #?????????????????? | | ????????????# # #?????????????????? | | ????????????# # +?????????????????? | | ????????????###########+## #?????????????????? | | ??????????????????????# ## #?????????????????? | | ???????????????########+## #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# """ """ + +?????????????????? | | ???????????????# """ """ # #?????????????????? | | ???????????????# """ """ # #?????????????????? | | ???????????????# # #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 67 Energy Capacity 1180 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 135 ECM Strength 2 Jamming Range 16 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 32 Defensive Hacking 14 Trap Extractor Capacity 4 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -9/Materials | Scanalyzed Component Analysis Suite | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Beamcaster | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive G-50 Soldier | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel R-10 Processor | -5/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A New Friend A Powerful Ally? Adventurer Backstab Charge!!! Generalissimo Hehehe Help From High Places I'm Back, Baby! Knowing Is Half The Battle Librarian Made in Tau Ceti IV Power Corrupts Quick And Dirty Remodeling Respectable Loadout Robot Respite Serviceable Loadout Slippery One The More The Merrier The One Total Silence Tourist We Are Legion Challenges ------------ None Game ------ Seed FusionDiametricPrototype Manual? 0 Play Time 05:16:08 Cumulative 14.1 hours Start 2023.11.27 @ 02:46:58 End 2023.11.29 @ 22:26:10 Sessions 11 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 8 Rogue 7 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cd53fb5-0ea9-4299-acea-a167a58528e3