Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.24 @ 20:50:44 Player: Oldman Pu Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (58) 290 Value Destroyed (1369) 1369 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 2700 Bonus ------- High Alert Combat Kills 101 Cogmind --------- Core Integrity 158/400 Matter 300/300 Energy 178/265 System Corruption 1% Temperature Cool (0) Movement Core (950) Ox18 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Heat Sink Heat Sink Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Wheel Wheel Compact Wheel Heat Sink Heat Sink High-capacity Matter Pod (200) Hardened Light Armor Plating Particle Gun Improved Medium Laser Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Propulsion Shielding Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Wheel Wheel Compact Wheel High-capacity Matter Pod Light Armor Plating Beam Rifle Particle Gun Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 60 | 6 13 41 Power 9 | 1 2 6 Engine 9 | 1 2 6 Core . | . . . Reactor . | . . . Propulsion 9 | 2 4 3 Treads . | . . . Leg . | . . . Wheel 9 | 2 4 3 Hover . | . . . Flight . | . . . Utility 19 | 1 4 14 Device 9 | . . 9 Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection 6 | . 1 5 Artifact . | . . . Weapon 23 | 2 3 18 Energy Gun 6 | . . 6 Energy Cannon 5 | . 1 4 Ballistic Gun 12 | 2 2 8 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 16 | . 5 11 Power 3 | . 1 2 Propulsion 5 | . 2 3 Utility 5 | . 1 4 Weapon 3 | . 1 2 Highest Loss Streak 2 | . 2 2 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 95 | . 94 95 Engine 11 | . 13 10 Wheel 22 | . 23 21 Device 9 | . . 15 Storage 12 | . 14 11 Processor 4 | . 11 . Protection 9 | . 2 14 Energy Gun 5 | . . 8 Energy Cannon 7 | . 11 4 Ballistic Gun 11 | . 16 8 Naked Turns . | . . . Heaviest Build 62 | 10 51 62 Greatest Support 32 | 20 26 32 Greatest Overweight (x) 5 | 2 4 5 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 17 20 Most Carried 20 | 1 12 20 Average Carried 10 | . 5 14 Final Capacity 20 | 8 20 20 Final Carried 20 | 1 10 20 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1314 | 218 328 768 Remotely . | . . . Salvage Created 1855 | . 589 1266 Parts 134 | . 55 79 Haulers Intercepted 4 | . 2 2 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 42 | . 14 28 Guns 26 | . 7 19 Cannons 14 | . 6 8 AOE 1 | . 1 . Classes Destroyed 9 | . 5 4 Worker 3 | . 2 1 Hauler 4 | . 2 2 Recycler 2 | . . 2 Operator 1 | . . 1 Watcher 6 | . 3 3 Swarmer 15 | . 5 10 Grunt 18 | . 9 9 Brawler 1 | . . 1 Sentry 8 | . . 8 Best Kill Streak 8 | . 4 8 Combat Bots Only 7 | . 2 7 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 218 | . 53 165 Missed 45 | . 8 37 Damage Taken 2071 | . 615 1456 Core 333 | . 91 242 Absorbed by Shields . | . . . Redirected to Shielding 29 | . . 29 Core Remaining (%) 81 | 100 63 . Volleys Fired 163 | . 52 111 Largest 2 | . 2 2 Hottest 135 | . 80 135 Shots Fired 324 | . 104 220 Gun 238 | . 69 169 Cannon 86 | . 35 51 Launcher . | . . . Special . | . . . Kinetic 167 | . 69 98 Thermal 157 | . 35 122 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 7 16 Robot Miss Streak 5 | . 4 5 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 212 | . 65 147 Core Hits 86 | . 32 54 Critical Kills . | . . . Critical Parts Destroyed 2 | . 1 1 Critical Strikes 6 | . 1 5 Burn 4 | . . 4 Destroy 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3134 | . 911 2223 Guns 1984 | . 358 1626 Cannons 1037 | . 440 597 Explosions 113 | . 113 . Melee . | . . . Ramming . | . . . Kinetic 1236 | . 358 878 Thermal 1898 | . 553 1345 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Matter Fused 1 | . . 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage 30 | . 30 . Projectiles . | . . . Explosions 30 | . 30 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 143 | . 143 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 303 | . 231 303 Average Temperature 72 | . 61 83 Received Heat Transfer 702 | . 216 486 Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 4 | . . 4 Heat Transferred 4379 | . 975 3404 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 636 | . 351 636 Initial 84 | . . 84 Average 287 | . 204 352 Maximum Alert Level 2 | . 1 2 Low Security (%) 23 | 100 42 8 Level 1 59 | . 57 62 Level 2 17 | . . 29 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 4 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 4 | . 3 1 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 71 | . 24 47 Peak Tracking Total 5 | . 4 5 Tactical Retreats 5 | . 4 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 5 | . 3 2 Max in Single Turn 2 | . 2 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 1 5 Terminals 6 | . 1 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 3 8 Successful 9 | . 2 7 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 3 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 2 7 Record 3 | . 2 1 Prototype ID Bank 1 | . . 1 Emergency Access Points 1 | . . 1 Alert Level 3 | . . 3 Hauler Manifests 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used 1 | . . 1 Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2088 | 42 817 1229 Spaces Moved 1237 | 37 557 643 Core 11 | 11 . . Treads . | . . . Legs . | . . . Wheels 1226 | 26 557 643 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 110 Average Speed 111 | 87 108 115 Slowest Speed 155 | 150 140 155 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 54 | 4 91 69 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 59 | . 58 1 Melee . | . . . Projectile 1 | . . 1 AOE 58 | . 58 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1617 | 43 671 903 Wait 111 | . 31 80 Move 1235 | 36 556 643 Hop . | . . . Pick Up 29 | 1 13 15 Fast Attach 15 | 6 4 5 Attach 10 | . 2 8 Detach . | . . . Swap 35 | . 7 28 Drop 19 | . 6 13 Fire 163 | . 52 111 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sto]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 14) 43 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 11) 610 | -10/Materials | Discovered new exit (range 4) 657 | -10/Materials | Discovered new exit (range 13) 802 | -10/Materials | Discovered new exit (range 16) 860 | -10/Materials | Entered another Materials area 860 | -9/Materials | Evolved 2 slots: Utility x2 992 | -9/Materials | Destroyed 7 combat bots 1406 | -9/Materials | Build established: Scavenger-Mutant 1454 | -9/Materials | Discovered new exit (range 9) 1760 | -9/Materials | Discovered new exit (range 13) 1831 | -9/Materials | Discovered new exit (range 10) 1969 | -9/Materials | Core integrity fell below 50% 1988 | -9/Materials | Discovered new exit (range 4) 2060 | -9/Materials | First assault squad dispatched 2089 | -9/Materials | Self-destructed Last Messages --------------- 02016_ Acquired Heat Sink. 02020_ Dropped Ion Engine. 02023_ Acquired Heat Sink. 02025_ Acquired 20 matter. 02027_ Dropped Heat Sink. 02033_ K-01 Serf collects debris. 02048_ Acquired 10 matter. 02052_ K-01 Serf collects debris. 02058_ T-07 Excavator is excavating. 02060_ ALERT: Significant disruption in Zone 6M, assault force dispatched. 02073_ Destroyed Datajack. 02076_ W-16 Scout suffers critical hit (Burn). 02081_ C-30 ARC bursts open, deploying its payload. 02081_ G-47 Trooper unfolds itself. 02081_ G-34 Mercenary unfolds itself. 02081_ M-13 Machinist unfolds itself. 02083_ K-01 Serf collects debris. 02083_ G-34 Mercenary destroyed. 02085_ System corrupted: Energy discharge (-89). 02086_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | # """ #??????????????????????????????????????### | | # """ ##????????????????????????????????????? | | # """ | #????????????????????????????????????# | | # #?????????????????????????????????????# | | # #??????????????????????????????####???# | | # ????????????????????????????#?? ?## | | ###+###########????##?????????????# ## " | | #??? #?????????????# """ """ ## " | | = #??? #?????????????# """ """ ## " | | % *% #?? #????+?????????# """ """ ## | | ####+####### #? #??????????????# ## " | | ???#= ## # #??????????????# "T" ## " | | ???# ## # #??????????????# ## " | | ???# ## #?????????????########+###### | | ???# ## # ##????????###+## ##### | | ???# ## ############# | | ???# ## %g %g @ T ######## | | ???####+##########o######### #????# | | ??????# #????????# #???????###+## #????# | | ####### ##???????# #????????????# ###??# | | #####???# #????????????# [[ ""#??# | | #????????????# [ T"#??# | | ######### #????????????# ""#?###+ | | ########???????# #???########## ##### | | #??????????????# ##### = | | #??????????????# ! ! T | | ##??????????????#?#### [ | | ###########?????????## ### ##/############ | | ![ =! ############+#?# # *= #?????#[## | | <% = [ # """ """ ### # #?????# #? | | == =% # """ """ + # !! #?????#=#? | | ####### + """ """ ### # ! #?????# #? | | ####?????# # #?# #!! #?????# #? | | #######??# # #?# #########?????# ## | | # #### #########+####? ??## #######?# ## | | # #???? ??# ]%= #?# ## | | # #???? !?# ! [[ #?# ## | | # ! =[ #???# < "?# ![[[ ### ## | | # ###+#########=%= #???# |?# [[[ # ## | | ## ## ??????#!=[ #???# "?# # # | | ?# ## """ ????# #???? ??# "T" + ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 44 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothChromaticNullifier Manual? 0 Play Time 00:23:22 Cumulative 206.1 hours Start 2024.03.24 @ 20:30:24 End 2024.03.24 @ 20:50:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 146 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f28b1b76-39d0-4411-ac48-0b9e7d6098a1