Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.20 @ 03:26:10 Player: Kite Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (43) 8600 Robots Destroyed (595) 2975 Value Destroyed (27077) 27077 Prototype IDs (390) 7800 Alien Tech Used (5) 1000 Bonus (45108) 45108 TOTAL SCORE: 97060 Bonus ------- High Alert Combat Kills 6076 Follower Combat Kills 1973 Entered Garrisons 600 Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3738 Met Warlord at Research 2000 Invited to Help at Command 2000 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Win 3000 Friendly Fire -3979 Cogmind --------- Core Integrity 126/1600 Matter 21/300 Energy 227/275 System Corruption 31% Temperature Cool (9) Movement Treading (145) Location 0b11 Command Parts ------- > --- POWER (3) -------- Compact Particle Reactor Zero-point Reactor > --- PROPULSION (8) --- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (12) ----- Cargo Storage Unit Experimental Core Analyzer Experimental Actuator Array Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Graphene Brace Advanced Hardlight Generator Experimental System Purifier > --- WEAPON (2) ------- Advanced Remote Datajack > --- INVENTORY (30) --- Energy Well (26) Improved Matter Compressor (9) Experimental Target Analyzer Compact Tesla Bomb Launcher Advanced Datajack Molecular Scythe Plasma Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Heavy Treads Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Advanced Power Amplifier Cargo Storage Unit Energy Well Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Phase Shifter Centrium Medium Armor Plating Centrium Medium Armor Plating Light Regenerative Plating Graphene Brace Improved Force Field > --- WEAPON ----------- Molecular Scythe Molecular Scythe > --- INVENTORY -------- Graviton Reactor Zero-point Reactor Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Experimental Biometal Heavy Treads Advanced Power Amplifier Energy Well Improved Matter Compressor Force Booster Advanced Phase Shifter Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Force Field Improved Force Field Experimental System Purifier Transdimensional Reconstructor Compact Tesla Bomb Launcher Advanced Datajack Advanced Remote Datajack Longsword +1 [Rating: 224] Favorites ----------- Power Quantum Reactor Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Utility Cargo Storage Unit Device Graphene Brace Storage Cargo Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Light Regenerative Plating Weapon Cooled Phase Cannon Energy Gun Improved EM Shotgun Energy Cannon Cooled Phase Cannon Ballistic Gun Railgun Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Special Weapon Advanced Remote Datajack Impact Weapon Great Maul Slashing Weapon Molecular Scythe Piercing Weapon Vortex Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 2 . . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Utility 10 | . . . 1 . . . 1 . . . 2 . . . . . 1 . . . . . . 2 . . . . . . 2 . . . . . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 343 | 6 5 . 22 . 1 4 17 3 11 7 25 4 4 11 . 10 10 3 6 1 . 1 1 7 3 9 2 1 4 1 6 1 23 7 3 14 7 . 13 25 5 37 23 Power 44 | 1 . . 2 . . . 2 . 1 2 2 . . 4 . 1 2 . 1 . . . . 1 1 . 1 . 1 . . . 2 2 1 1 1 . 3 3 . 5 4 Engine 13 | 1 . . 1 . . . 1 . 1 1 1 . . 3 . 1 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Core 9 | . . . 1 . . . 1 . . . 1 . . 1 . . 1 . . . . . . 1 . . 1 . . . . . . 1 1 . . . . . . . . Reactor 22 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . 2 . . 1 1 . 3 3 . 5 4 Propulsion 65 | 2 2 . 5 . . 1 4 1 4 3 3 1 1 1 . 4 . . . . . . . 2 . . . 1 . . . . 3 3 . 1 2 . . 7 2 8 4 Treads 41 | 2 . . 3 . . 1 4 1 4 3 . 1 . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . 1 . . 4 2 8 3 Leg 5 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 19 | . . . . . . . . . . . 3 . 1 . . 2 . . . . . . . 2 . . . 1 . . . . 2 3 . 1 1 . . 3 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 165 | 1 1 . 5 . 1 . 9 2 5 2 10 1 3 5 . 5 3 3 4 1 . . 1 3 1 9 1 . 2 . 4 1 16 2 1 5 2 . 6 14 3 20 13 Device 64 | . 1 . . . . . . . . . 5 . 1 . . 4 1 2 2 1 . . . 1 . 2 1 . . . 4 . 7 1 . 1 1 . 5 5 . 10 9 Storage 13 | 1 . . 2 . 1 . 1 . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . 1 . Processor 21 | . . . . . . . 1 . 1 . . . 1 1 . . 1 . 1 . . . . . . 1 . . . . . 1 3 . . 1 1 . . 4 1 3 . Hackware 17 | . . . . . . . 1 . . . 2 . . . . . 1 . 1 . . . 1 . . 4 . . . . . . 2 . . . . . 1 2 1 1 . Protection 50 | . . . 3 . . . 6 2 3 2 2 1 1 3 . 1 . 1 . . . . . 2 1 2 . . 2 . . . 3 . . 2 . . . 3 1 5 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 2 2 . 10 . . 3 2 . 1 . 10 2 . 1 . . 5 . 1 . . 1 . 1 1 . . . 1 1 2 . 2 . 1 7 2 . 4 1 . 4 2 Energy Gun 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 19 | . 2 . 3 . . . . . . . 3 1 . . . . 2 . . . . . . . . . . . . . . . 2 . . 1 1 . 3 1 . . . Ballistic Gun 4 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . 2 . . . . . . . 2 . . . . . . . 1 . . 1 . . 1 . . . . 1 . . . . 1 1 . . . . . 1 . Special Weapon 9 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 2 1 . . . . 2 . Impact Weapon 8 | . . . . . . 2 2 . . . 1 . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 1 . . 1 . 2 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 19 | . . . 1 . . . . . . . 7 . . 1 . . 1 . 1 . . . . . . . . . 1 . . . . . 1 5 . . . . . 1 . Corrupted Parts 9 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . 3 System Corruption 49 | . . . . . . . . . . . 1 . . . . . . . . . . . 5 . . . . . . . . . . . . . 18 . . . . . 25 Parts Lost 85 | . . . 9 . . 5 2 . 1 2 5 . . . . 4 . . . . . . . . . 1 . . . . 1 1 10 5 . 4 . . 1 . . 2 32 Power 16 | . . . 1 . . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . 1 5 Propulsion 21 | . . . 2 . . 2 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 2 . 2 . . . . . . 8 Utility 36 | . . . 3 . . . 1 . . . 2 . . . . 3 . . . . . . . . . 1 . . . . 1 1 4 . . 1 . . 1 . . 1 17 Weapon 12 | . . . 3 . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . 2 Highest Loss Streak 21 | . . . 2 . . 3 1 . 1 2 4 . . . . 2 . . . . . . . . . 1 . . . . 1 1 5 5 . 4 . . 1 . . 1 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 22 | . 5 8 14 19 19 18 19 19 17 15 14 23 23 23 23 23 24 24 23 24 24 24 24 23 24 22 23 22 23 24 24 24 24 26 28 28 27 26 28 27 25 24 18 Power . | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . 1 Propulsion 4 | . 1 2 3 6 6 5 6 9 9 7 5 4 4 4 5 4 3 4 4 4 4 4 4 4 4 4 4 3 4 4 3 3 2 3 3 2 2 2 1 2 3 4 4 Utility 8 | . . 1 6 9 9 9 8 5 3 5 4 5 6 5 5 5 8 6 5 5 5 5 5 5 9 8 9 9 8 9 8 9 10 8 10 8 7 8 9 11 10 11 8 Weapon 8 | . 3 4 3 4 4 4 4 4 3 2 3 13 13 13 13 13 11 13 14 15 15 15 15 13 10 10 10 10 9 10 11 10 9 12 14 15 15 14 15 13 9 5 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 102 | . 3 . 9 . . . 3 2 8 7 5 2 1 1 . 2 4 1 2 . . . . . . 1 . . 1 . 3 2 6 2 . 7 . . 2 7 . 18 3 Power 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 20 | . . . . . . . . . 4 6 . 1 . 1 . . 2 . . . . . . . . . . . . . 2 . 2 . . . . . . . . 2 . Utility 51 | . . . 2 . . . 2 2 1 . 5 1 1 . . 2 2 1 2 . . . . . . 1 . . 1 . . 1 3 1 . 1 . . . 4 . 15 3 Weapon 28 | . 3 . 5 . . . 1 . 3 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . 6 . . 1 3 . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 89 100 93 100 100 90 96 100 99 99 87 75 76 75 76 73 71 73 80 79 80 80 80 79 75 85 88 87 84 82 76 75 81 71 74 75 72 69 74 81 80 77 77 Engine 2 | . 14 14 2 11 11 7 4 . 7 2 2 . . 4 7 7 6 6 9 13 13 13 13 10 2 1 . . . . . . . . . . . . . . . . . Core 2 | . . . 7 . . . 2 9 1 . 4 7 7 2 . . 5 6 3 . . . . . 5 3 4 5 2 . . . . . 6 6 . . . . . . . Reactor 4 | . . . . . . . . . . 6 . . . . . . . . . . . . . . 2 5 5 5 7 11 10 10 9 3 . 1 5 4 4 13 12 10 9 Treads 13 | . 13 . 15 33 33 28 35 36 36 36 13 . . 5 7 7 . . . . . . . . . . . . . . . . 4 3 . . 5 4 4 9 16 17 18 Wheel 5 | . . . . . . . . . . . 8 14 15 8 7 7 13 13 13 13 13 13 13 12 17 17 17 16 17 17 10 10 5 10 15 14 5 8 9 2 . . . Device 12 | . 4 14 11 11 11 11 . . . . 4 7 7 6 7 17 13 13 20 20 20 20 20 19 13 14 11 11 8 5 13 21 18 11 8 9 9 9 18 20 15 17 15 Storage 7 | . 14 14 12 22 22 22 9 9 9 9 7 7 7 7 7 11 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 6 5 5 4 4 5 4 4 7 Processor 7 | . . . . . . . 5 9 10 9 7 6 . . . . 4 . 1 6 6 6 6 5 5 5 11 11 11 11 10 12 12 15 15 15 18 19 14 13 6 8 7 Hackware 2 | . . . . . . . 1 9 5 . 13 15 15 1 . . . 6 4 . . . . 3 . 6 . . . . . . 2 . . . . . . . 6 . . Protection 9 | . . . 8 . . . 17 9 10 18 8 . 6 19 23 6 6 6 6 5 6 6 6 6 7 10 16 17 16 17 13 5 9 8 10 10 11 9 5 5 11 11 12 Energy Gun 1 | . . . 16 21 22 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . 12 28 1 . . . . . . . . 11 15 14 15 15 12 9 13 13 13 11 13 10 6 11 10 11 . 10 9 6 9 9 8 7 1 2 7 7 7 . . Impact Weapon 2 | . . . . . . 5 17 17 9 9 6 . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 8 8 5 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . . 4 4 Peak Build Rating 224 | 6 12 12 20 17 18 22 32 32 38 40 70 72 72 93 78 86 85 85 87 86 84 84 84 98 97 97 92 103 96 96 119 118 132 128 116 128 134 133 140 184 206 224 224 Average Rating 105 | 4 8 12 16 16 17 16 29 31 37 38 47 68 71 76 78 78 83 82 84 83 84 83 84 93 90 88 91 92 92 95 109 112 121 113 112 119 125 131 137 160 201 204 209 On Entrance 82 | . 6 12 12 17 17 18 15 32 32 36 37 70 70 72 78 78 78 85 85 84 84 84 84 84 88 97 86 92 92 96 96 114 118 118 110 116 127 125 133 138 184 204 222 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . 17 . . 9 9 9 . . . . . . . . . . . . . . 7 . 10 7 . 7 7 7 10 9 . 7 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 256 | 13 19 19 62 54 53 53 84 61 68 69 160 172 174 208 187 196 203 203 207 206 206 206 206 222 230 229 206 206 222 222 236 234 237 231 232 240 217 217 225 253 256 247 254 Greatest Support 320 | 40 40 26 60 60 60 60 83 83 85 82 80 56 56 56 28 150 56 56 56 56 56 56 56 56 48 48 48 48 48 48 56 56 60 60 54 60 28 56 56 200 275 320 320 Greatest Overweight (x) 11 | . . . 2 . . 1 1 . . . 5 6 3 7 6 6 3 3 3 3 3 3 3 5 4 4 5 5 4 4 8 4 8 11 4 8 7 3 4 4 . 1 1 Average Overweight (x) 1 | . . . . . . . . . . . . 2 2 5 6 2 3 3 3 3 3 3 3 3 4 3 3 4 3 4 4 3 6 7 3 3 6 3 3 2 . . . Largest Inventory Capacity 30 | 8 8 8 20 20 20 20 20 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 26 | 7 8 8 16 20 20 20 20 20 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Most Carried 30 | 1 8 8 20 20 20 20 20 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Carried 26 | . 5 8 14 19 19 18 19 19 19 19 20 29 29 29 30 29 29 29 29 30 30 29 30 29 30 29 30 29 29 30 29 29 29 27 29 29 29 28 29 29 28 28 23 Final Capacity 30 | 8 8 8 20 20 20 20 20 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Final Carried 30 | 1 8 8 19 20 20 19 20 20 20 20 30 29 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 29 30 30 30 30 29 30 30 29 29 7 Class Distribution -------------------- 47% | Hauler-Mutant 13% | Gladiator 11% | Scavenger-Mutant 10% | Hauler-Gladiator 6% | Mutant 5% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Gladiator | -8/Materials Gladiator | -8/Garrison Gladiator | -8/Materials Gladiator | -8/Garrison Hacker-Gladiator | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/DSF Hauler-Skirmisher | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Waste Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Waste Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Hauler-Assassin | -3/Research Hauler-Mutant | -3/DSF Hauler-Mutant | -2/Research Scavenger-Mutant | -1/Access Hauler-Gladiator | -1/Command Hauler-Gladiator | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Ac0 Matter Collected 16788 | 82 271 . 460 106 . 144 563 355 281 740 386 673 90 324 . 120 40 651 102 22 . 67 58 372 737 212 162 80 100 370 293 1142 2946 289 241 1123 312 . 676 400 300 1207 291 Remotely 4715 | . . . . . . . . . . . . . . . . . . 595 . . . . . 236 737 76 . . . . . 873 1292 46 . 860 . . . . . . . Salvage Created 32447 | . 435 38 1393 260 . 396 1098 678 553 1741 1329 1383 199 1717 . 874 333 1341 695 20 81 292 13 1019 1424 438 243 188 . 141 1282 1056 4152 68 215 2011 424 . 1172 183 497 2197 868 Parts 1201 | . 25 7 101 20 . 19 46 32 20 76 58 12 13 75 . 38 16 5 25 2 2 10 . 46 9 18 7 7 . 8 58 6 169 4 7 72 14 . 37 5 17 56 59 Haulers Intercepted 20 | . 1 . 3 . . . 4 . 3 . 3 . . . . . 1 . 1 . . . . . . . . . . . . . 3 . . . . . . . 1 . . Recyclers Shooed 15 | . 3 . 2 1 . 1 . . 2 . . . . . . . . . 3 . . . . 1 . . . . . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . . . . . . . . . . . . 5 6 . . . . . 17 7 . 8 . . . . . . 14 . . . . . . Prevented 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 2 . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Broken 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Ac0 Combat Hostiles Destroyed 443 | . 8 3 36 10 . 8 25 22 7 41 16 7 4 23 . 13 3 6 1 1 2 4 1 13 6 8 5 3 . 1 13 6 70 1 2 27 7 . 10 1 13 8 8 Melee 50 | . . . . . . . 5 6 5 19 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Guns 35 | . 3 . 23 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 124 | . 4 . 5 . . . . . . . . 1 4 15 . 13 3 . 1 1 2 . 1 8 . 8 5 3 . 1 9 . 27 1 . 3 . . 6 1 . 2 . AOE 198 | . 1 3 8 5 . 3 14 12 2 17 3 6 . 7 . . . 6 . . . 4 . 5 6 . . . . . 4 6 42 . 1 19 5 . 3 . 13 3 . Classes Destroyed 28 | . 6 . 4 1 . 1 . . 1 2 . 2 . . . 2 1 . 1 . . . 1 . . . . . . 1 . . 2 . . 1 1 . . . 1 . . Worker 31 | . 2 . 1 1 . 2 2 . . . 11 . . . . . . . . . . . . 2 . . . . . . 1 . 8 . . . . . . . . 1 . Builder 31 | . . . 1 2 . . 3 . 3 . 2 . . . . . . . . . . . . 1 . . . . . . 4 . 13 . . . . . . . 2 . . Tunneler 10 | . . . 1 . . 1 2 . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . . . . 2 . . . . . . . . . . Hauler 20 | . 1 . 3 . . . 4 . 3 . 3 . . . . . 1 . 1 . . . . . . . . . . . . . 3 . . . . . . . 1 . . Recycler 37 | . 1 . 2 1 . 1 1 . 1 . 4 . . . . . . . 4 . . . . 4 . . . . . . 4 . 7 . . . . . . . . 7 . Mechanic 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Operator 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 3 . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . Watcher 9 | . 1 . 3 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Swarmer 107 | . 3 3 19 7 . 4 7 7 1 6 3 . 1 9 . . . . . 1 1 . . 10 . 3 2 . . . 5 . 10 . . . . . . . . 5 . Cutter 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Grunt 143 | . 5 . 10 2 . 3 14 9 1 17 9 . 3 3 . 8 2 . . . . . . . . . 2 . . 1 4 . 25 . . 22 . . 3 . . . . Brawler 6 | . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Duelist 7 | . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . 2 . . 1 . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . Sentry 45 | . . . 7 . . . 4 5 3 9 . 1 . 8 . . . . . . . . . 1 . 1 1 . . . . . 5 . . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 21 | . . . . . . 1 . 1 1 2 1 . . 2 . 1 . . . . . . . . . 2 . . . . 2 . 4 . 2 . . . 2 . . . . Programmer 29 | . . . . . . . . . . 4 3 . . . . . 1 . . . . . . 2 . 1 . 2 . . 2 . 10 . . . . . 2 . . 2 . Heavy 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Behemoth 5 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . 1 . 1 . . . . . . . Compactor 24 | . . . . . . . . . . . . 6 . . . . . 6 . . . . . . 6 . . . . . . 6 . . . . . . . . . . . Enhanced Grunt 9 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . Assembled 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . Surgeon 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . Butcher 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Martyr 7 | . . . . . . . . . . . . 2 . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 15 | . 4 3 5 9 . 5 14 5 5 8 10 4 4 7 . 7 3 3 5 1 1 4 1 6 4 2 2 2 . 1 9 2 15 1 2 11 5 . 4 1 15 6 3 Combat Bots Only 13 | . 3 3 5 6 . 4 13 5 2 8 6 4 4 7 . 7 2 3 1 1 1 4 1 5 4 2 2 2 . 1 6 2 12 1 2 11 5 . 4 1 13 3 3 Max Kills in Single Turn 9 | . 2 3 4 3 . 3 3 4 2 2 3 1 1 7 . 1 1 1 1 1 1 3 1 6 1 1 1 1 . 2 5 2 9 1 1 3 2 . 1 1 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . 1 3 3 3 . 1 3 4 1 2 3 1 . 7 . . . 1 . . . 3 . 5 1 . . . . . 4 2 4 . 1 2 2 . 1 . 2 1 . Melee 1 | . . . . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Ac0 Hostile Shots Fired 2722 | . 23 6 190 21 . 43 98 57 41 163 111 27 14 225 . 82 13 . 9 . 4 6 . 54 . 13 48 3 . 10 37 . 344 34 40 105 7 . 58 6 32 97 701 Missed 821 | . 6 . 49 9 . 15 26 14 8 46 32 10 3 84 . 31 5 . 5 . 2 1 . 15 . 3 17 . . 5 9 . 76 4 17 37 2 . 12 3 17 29 229 Hits 1901 | . 17 6 141 12 . 28 72 43 33 117 79 17 11 141 . 51 8 . 4 . 2 5 . 39 . 10 31 3 . 5 28 . 268 30 23 68 5 . 46 3 15 68 472 Melee 11 | . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 4 . 1 Projectile 1890 | . 17 6 141 12 . 28 72 43 33 114 79 17 11 141 . 51 8 . 3 . 2 5 . 39 . 10 31 3 . 5 28 . 267 30 23 68 5 . 46 2 11 68 471 AOE 14 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 5 . 2 . Critical Strikes 97 | . . . 5 . . . 2 4 1 6 4 . . . . 3 . . 1 . . . . . . . . . . . 2 . 20 1 . 3 . . 2 1 1 6 35 Actively Blocked 65 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 15 1 . 3 . . 2 1 1 6 35 Part Disruptions 11 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 3 4 Damage Taken 39907 | . 174 48 1600 97 . 388 1211 736 525 1766 1391 224 168 1439 . 862 141 24 42 7 40 313 . 437 90 413 507 87 . 142 394 374 5503 952 353 2052 150 . 931 420 338 2890 12678 Core 3631 | . . 16 239 8 . 127 107 54 39 203 140 33 43 98 . 64 16 . . . 7 . . 22 3 41 63 22 . . 81 14 408 61 71 195 23 . 12 43 . 99 1279 Absorbed by Shields 5271 | . . . . . . . . . . . 221 . . 95 . . . . 45 7 43 67 . 218 100 . . . . . 176 . 664 . . . . . . 19 120 20 3476 Reduced by Siege Mode 295 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 170 30 . . 2 . 13 . . 18 62 Redirected to Shielding 386 | . . . . . . . . . 5 34 79 . . . . . . . . . . . . . . . 98 15 . 18 37 . . . . 55 4 . . . . 41 . Ignored by Resistances 960 | . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . 568 . . . . . . . . . 374 Regen/Repaired (Parts) 4751 | . . . . . . . 520 . 76 . . 23 4 503 . . . 20 16 . . . . . 91 244 261 42 . 57 197 202 832 200 . 583 138 11 147 136 9 307 132 Core Remaining (%) 61 | 100 . 93 . . . 6 . . . 26 . . . . . 46 . . . . . . 97 . . . . . . 84 . . . . . . 25 . 99 97 . . 7 Volleys Fired 1018 | . 32 5 115 15 . 20 13 25 6 30 6 18 20 59 . 41 26 32 22 1 8 2 1 34 14 23 13 6 . 5 35 24 157 22 15 43 11 . 21 15 23 35 25 Largest 2 | . 2 2 2 2 . 2 1 1 1 1 1 2 2 2 . 2 2 2 2 2 2 2 2 2 1 2 2 2 . 2 2 1 2 2 2 2 2 . 2 2 1 1 1 Hottest 240 | . 112 112 121 90 . 90 33 33 33 33 45 120 80 80 . 80 120 80 80 80 80 100 80 80 50 240 240 240 . 240 240 50 240 220 220 220 73 . 226 226 50 50 49 Shots Fired 1516 | . 64 9 179 24 . 35 13 25 6 30 6 20 30 117 . 82 40 33 44 2 16 3 2 58 14 35 25 13 . 10 54 24 240 40 21 50 17 . 32 21 23 35 24 Gun 241 | . 45 . 141 18 . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Cannon 988 | . 19 9 33 . . . . . . . 3 6 30 116 . 82 39 18 44 2 16 . 2 56 1 35 25 13 . 9 53 9 214 40 16 20 3 . 23 21 3 28 . Launcher 275 | . . . 5 6 . 4 13 25 6 30 1 14 . 1 . . . 15 . . . 3 . 1 13 . . . . 1 . 15 26 . 5 26 8 . 9 . 20 7 21 Special 12 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 4 . . . . . . 3 Kinetic 90 | . 45 . 36 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Thermal 979 | . . . 89 . . . . . . . . 6 30 116 . 82 39 18 44 2 16 . 2 56 1 35 25 13 . 9 53 9 214 40 16 20 . . 23 21 . . . Explosive 183 | . . . 5 6 . 4 13 25 6 30 1 14 . 1 . . . 15 . . . 3 . 1 13 . . . . 1 . 15 26 . . 4 . . . . . . . Electromagnetic 225 | . 19 9 49 18 . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 26 11 . 9 . 20 7 21 Entropic 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 28 . Robot Hit Streak 22 | . 7 2 20 11 . 5 5 1 3 4 6 15 7 20 . 9 8 8 13 1 4 3 1 12 6 6 8 6 . 2 14 9 17 22 . 15 1 . 13 17 . 6 13 Robot Miss Streak 7 | . 2 2 6 3 . 4 . 2 1 2 . 2 3 4 . 2 5 3 2 1 1 4 . 2 5 2 6 2 . 2 1 7 7 1 . 2 2 . 1 1 . 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . 4 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1156 | . 42 4 126 15 . 27 51 26 22 89 66 14 11 78 . 41 15 19 23 1 9 4 1 35 14 18 12 9 . 4 34 14 129 27 2 24 1 . 19 10 1 72 47 Core Hits 1170 | . 18 3 97 19 . 17 32 36 15 70 23 23 4 54 . 19 5 25 10 1 2 33 1 23 30 17 5 2 . 20 22 25 329 3 5 60 7 . 15 5 26 38 31 Critical Kills 12 | . . . 1 . . . 1 1 1 2 2 . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 26 | . . . . . . . 8 4 1 5 7 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 54 | . . . 1 . . . 10 5 3 10 15 . . 1 . . 1 . 2 . . . . . 1 . . . . . . . 1 . . . . . . . . 3 1 Meltdown 4 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 34 | . . . . . . . 10 5 2 7 9 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 11 | . . . . . . . . . 1 3 5 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Melee Attacks 573 | . . . . . . 7 71 50 49 109 92 1 . 22 . . 1 4 . . . 1 . 1 3 . . . . . . 3 13 1 2 . . 2 . 2 2 83 54 Impact 233 | . . . . . . 7 71 50 15 41 39 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 7 . Slashing 299 | . . . . . . . . . 34 68 53 1 . 22 . . . 4 . . . 1 . 1 3 . . . . . . 3 12 1 2 . . 2 . 2 1 40 49 Piercing 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Entropic 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . Sneak Attacks 74 | . . . . . . 2 10 . 8 . 22 1 . . . . 1 4 . . . 1 . 1 3 . . . . . . 3 7 1 2 . . . . 1 1 6 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 45 | . . . . . . . 5 3 2 14 6 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 9 Damage Inflicted 94909 | . 695 178 2727 793 . 920 3598 2246 1612 5325 3706 3746 433 4660 . 1771 554 4144 848 74 343 1182 39 1971 4323 1311 828 797 . 753 2760 5669 16286 1529 438 4965 520 . 1548 572 1348 7483 2214 Guns 2135 | . 292 . 1285 190 . 340 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . . Cannons 24201 | . 294 77 535 . . . . . . . 60 150 433 2084 . 1771 486 . 848 74 343 . 39 1403 . 836 828 797 . 346 2118 37 6503 1327 . 518 . . 991 449 . 854 . Explosions 44219 | . 109 101 907 603 . 305 1103 1343 488 1928 303 3490 . 631 . . . 3750 . . . 1073 . 453 3979 475 . . . 407 642 5230 8942 87 223 4289 492 . 557 . 1174 334 801 Melee 24145 | . . . . . . 275 2495 903 1124 3387 3341 106 . 1945 . . 68 394 . . . 109 . 115 344 . . . . . . 402 841 115 215 . . . . 123 174 6295 1374 Ramming 51 | . . . . . . . . . . 10 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Kinetic 649 | . 292 . 269 . . . . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . . Thermal 25359 | . 109 101 1245 . . 79 . . . . . 150 433 2084 . 1771 486 . 848 74 343 . 39 1535 . 836 828 797 . 346 2760 37 6936 1414 . 637 . . 991 449 31 . . Explosive 35543 | . . . 470 603 . 226 1103 1343 488 1928 303 3490 . 631 . . . 3750 . . . 1073 . 321 3979 475 . . . 407 . 5230 8509 . . 1214 . . . . . . . Electromagnetic 8150 | . 294 77 743 190 . 340 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 223 2956 492 . 557 . 1143 334 801 Impact 7959 | . . . . . . 275 2495 903 619 1471 1715 . . . . . 68 . . . . . . . . . . . . . . . 169 . . . . . . . 174 70 . Slashing 12874 | . . . . . . . . . 505 1916 1626 106 . 1945 . . . 394 . . . 109 . 115 344 . . . . . . 402 672 115 215 158 . . . 123 . 2912 1217 Piercing 157 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157 Entropic 4167 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4167 . Highest Corruption 34 | . . . . . . . . . 2 7 6 1 1 1 1 1 . . . . . . 5 . 14 14 14 14 14 14 1 23 33 33 33 33 23 . 1 . 1 3 34 Average Corruption 10 | . . . . . . . . . 1 3 4 1 1 1 1 1 . . . . . . 5 . 11 14 14 14 14 14 1 13 27 33 33 10 14 . 1 . 1 1 10 Corruption Purged 40 | . . . . . . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 31 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 565 | . . . . . . . . . 21 36 29 5 2 10 . 2 . . . . . . . . 11 27 27 17 7 24 1 22 144 48 25 9 57 . 3 . 1 27 10 Message Errors 144 | . . . . . . . . . 3 10 9 2 1 1 . . . . . . . . . . 1 5 7 6 2 11 . 6 38 10 7 2 16 . 2 . . 3 2 Matter Fused 116 | . . . . . . . . . 3 9 8 . . 2 . . . . . . . . . . 3 5 8 6 3 1 . 6 29 8 3 . 14 . . . . 5 3 Heat Flow Errors 67 | . . . . . . . . . 4 3 2 . . 2 . 1 . . . . . . . . 2 5 . 1 2 1 . 2 14 9 3 3 9 . . . . 4 . Energy Discharges 67 | . . . . . . . . . 6 5 5 2 . 1 . . . . . . . . . . 3 3 3 . . 2 1 3 16 4 1 1 6 . . . . 4 1 Parts Rejected 12 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 1 . . . . . 1 1 1 . . . . . . 5 . Parts Fused 7 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . 1 . . . . . 2 . . . 1 . . . . . . Data Loss (minor) 65 | . . . . . . . . . 2 1 2 1 . 2 . 1 . . . . . . . . . 5 4 3 . 6 . 1 13 6 2 2 8 . . . 1 2 3 Data Loss (major) 22 | . . . . . . . . . 1 3 . . . . . . . . . . . . . . 2 . 1 . . 2 . 1 5 1 3 . . . . . . 3 . Misfires 21 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . 1 . 1 . 1 4 5 3 . 3 . . . . . . Alerts 15 | . . . . . . . . . 1 3 1 . . 2 . . . . . . . . . . . . . . . . . 1 3 1 . 1 . . 1 . . 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . Weapon Failures 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 18 3 2 . . . . . . . 1 Overload Shots 103 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 4 17 12 . 4 13 . 51 . . . . . . . . . . Effects 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . 1 . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 1 . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overflow Damage 6647 | . 22 . 191 31 . 114 795 162 313 502 1020 . 43 93 . 51 81 94 20 . . 25 . 270 . 25 27 200 . 74 375 166 719 97 115 110 . . 65 83 131 598 35 Projectiles 1289 | . 17 . 18 . . . . . . . . . 43 40 . 51 13 . 20 . . . . 86 . 25 27 200 . 55 218 . 267 50 . 39 . . 65 . . 55 . Explosions 742 | . 5 . 173 31 . 1 7 . . 46 29 . . . . . . . . . . 25 . 84 . . . . . 19 157 10 40 . . 71 . . . . 27 . 17 Melee 4616 | . . . . . . 113 788 162 313 456 991 . . 53 . . 68 94 . . . . . 100 . . . . . . . 156 412 47 115 . . . . 83 104 543 18 Knockbacks 30 | . . . . . . 1 14 2 4 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact 24 | . . . . . . 1 11 2 2 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 6 | . . . . . . . 3 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2747 | . . . 180 . . 36 88 116 12 41 . 106 . 31 . . . 24 . . . 150 . . 194 179 . . . . 66 381 674 41 . 28 27 . . . 132 . 241 Shots 114 | . . . 4 . . 1 2 5 1 3 . 5 . 1 . . . 1 . . . 5 . . 12 2 . . . . 1 17 22 1 . 3 3 . . . 9 . 16 Rammed 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 5 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 438 | . 153 63 150 3 . 6 54 21 266 269 259 72 . 167 . 197 . . . . . . . . 307 245 336 342 219 438 396 243 311 248 162 254 285 . 372 216 18 349 . Average Temperature 75 | . 38 35 45 3 . 4 12 8 110 71 114 45 . 90 . 59 . . . . . . . . 82 100 129 137 113 109 154 127 172 77 77 72 109 . 140 95 9 45 . Received Heat Transfer 4241 | . 72 . 426 12 . 135 486 261 126 525 400 30 81 228 . 171 45 . . 4 6 . . 8 . 9 42 . . 33 18 . 554 36 18 270 9 . 156 14 . 66 . Effects 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 5 1 1 1 . . . 3 . . . . 1 . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . Interference 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . . . . 3 . . . . 1 . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Siege Activations 18 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 9 1 . . 1 . 3 . . 1 1 Total Turns 259 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . 13 . 164 25 . . 6 . 25 . . 6 10 Longest Duration 36 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . 13 . 36 25 . . 6 . 10 . . 6 10 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Corrupted 52 | . . . . . . 1 12 5 3 6 5 . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 5 2 . 1 . 2 . 7 Combat Hostiles 35 | . . . . . . 1 6 4 . 5 2 . . . . . . . . . . . . . . . . . . . . . . . 1 5 2 . 1 . 1 . 7 Parts Fried 114 | . 1 . 5 . . 5 22 4 6 7 6 . . . . . 2 . . . . . . . . . . . . . . . 1 . 4 27 4 . 4 . 2 1 13 Impact Corruptions 91 | . . . . . . 4 30 7 9 18 17 . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . 3 . . Robots Melted 6 | . . . . . . . . . . . . . . 1 . 1 . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Melted 48 | . . . 2 . . . . 1 . . . . 1 7 . . . . 4 1 3 1 . 3 . 4 2 1 . . 6 . 6 . . 3 . . 3 . . . . Heat Transferred 18071 | . 50 100 1633 . . 100 . . . . . 124 444 2146 . 1813 457 . 851 74 333 . 37 1395 . 705 561 437 . 248 1825 37 3502 50 . 100 . . 666 333 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Ac0 Maximum Alert Level 5 | . . . 2 2 . . 2 4 2 5 4 2 1 5 3 3 2 . 2 . . . . 1 1 2 . . . . 1 . 5 . . . . 1 2 1 . . . Low Security (%) 51 | 100 100 100 21 1 . 100 39 . . . . 21 94 2 . . . 100 33 . . . . 39 38 9 . . . . 88 100 13 . . . . . . 90 100 100 . Level 1 17 | . . . 34 94 . . 47 20 56 11 . 78 5 6 . . 65 . 25 . . . . 60 61 9 . . . . 11 . 3 . . . . 100 69 9 . . . Level 2 12 | . . . 44 4 . . 12 23 43 13 . . . 21 . 19 34 . 40 . . . . . . 81 . . . . . . 27 . . . . . 30 . . . . Level 3 7 | . . . . . . . . 34 . 15 76 . . 10 100 80 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Level 4 7 | . . . . . . . . 21 . 29 23 . . 42 . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . . Level 5 3 | . . . . . . . . . . 29 . . . 16 . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Peak Influence 2644 | . 98 103 612 419 . 79 457 1380 674 2148 1148 400 298 1815 957 982 515 114 473 . . . . 291 248 675 . . . . 276 139 2644 . . . . 300 475 270 23 156 . Initial 1127 | . . 18 35 231 . . . 228 672 273 1127 378 91 198 952 662 515 99 . . . . . . 74 138 . . . . . 93 4 . . . . 300 209 267 . . . Average 482 | . 37 21 366 315 . 18 239 757 411 1221 1050 274 63 1080 951 815 374 10 254 . . . . 205 193 474 . . . . 55 75 1094 . . . . 287 335 63 4 56 . Influence Increases 19678 | . 239 103 1212 298 . 249 796 1152 414 1955 558 108 530 1717 5 400 103 82 744 140 164 . 12 608 264 844 444 101 . 126 488 162 3540 30 50 575 10 309 276 219 89 451 111 Destroy 0b10 Robot/C 9000 | . 160 60 720 200 . 160 500 520 200 920 320 20 200 640 . 280 60 . 240 60 80 . . 260 . 260 220 60 . 80 260 . 1600 20 40 500 . . 200 20 . 140 . Destroy 0b10 Robot/NC 920 | . 25 . 60 20 . 20 65 5 50 25 105 . 5 35 . . 10 . 55 . . . 10 45 . 5 . . . . 45 . 205 . . 15 10 . . 10 25 70 . Destroy Leader 1484 | . 44 10 182 40 . 30 110 30 78 50 76 . 52 40 . 40 12 . 54 10 20 . . 40 . 50 20 20 . 20 40 . 332 10 10 . . . 40 12 2 10 . Allied During Kill 2004 | . . . . . . . . 10 8 26 . . 243 314 . 32 . . 349 70 64 . 2 33 . 301 204 21 . 26 . . 301 . . . . . . . . . . Successful Hack 219 | . 7 . 6 . . . 11 24 15 . . . . . 5 . . . 12 . . . . 42 . 12 . . . . 28 . 5 . . . . 5 . . 26 21 . Disable Machine 855 | . . . 120 . . . . 60 . 45 15 . 15 15 . 15 . . 15 . . . . 90 . 90 . . . . 45 . 180 . . . . . 15 . 15 60 60 Anti-Garrison Action 1850 | . . . . . . . . 300 . 650 . . . 550 . . . . . . . . . . . . . . . . . . 200 . . . . . . 150 . . . Destroy Structure 2521 | . 3 3 94 38 . 24 80 188 48 134 12 88 15 123 . 18 21 82 19 . . . . 68 264 126 . . . . 70 162 702 . . . . 4 6 27 21 45 36 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 510 | . . 30 30 . . 15 30 15 15 105 30 . . . . 15 . . . . . . . 30 . . . . . . . . 15 . . 60 . . 15 . . 105 . Influence Decreases 19678 | . 190 59 710 658 235 249 444 124 1374 227 1624 1060 377 185 873 365 801 366 312 419 317 . 12 396 278 376 569 362 280 126 220 423 905 1420 461 938 488 30 80 694 89 316 246 Entered New Map 9463 | . . 31 58 364 235 . . 124 708 147 1021 704 39 85 863 285 467 185 . 161 30 . . . 138 60 247 104 280 . . 175 3 978 239 841 478 . 70 208 . . 135 Time Decay 8845 | . 190 28 562 294 . 229 424 . 616 . 553 356 258 . 10 . 334 181 232 238 227 . 12 356 140 246 302 238 . 126 204 238 662 392 222 57 10 30 . 486 89 303 . Lost Part 604 | . . . 90 . . 20 20 . 10 20 50 . . . . 40 . . . . . . . . . 10 . . . . 10 10 100 50 . 40 . . 10 . . 13 111 Lost Ally 766 | . . . . . . . . . 40 60 . . 80 100 . 40 . . 80 20 60 . . 40 . 60 20 20 . . 6 . 140 . . . . . . . . . . Squads Dispatched 87 | . 3 . 5 1 . . 3 . 4 . 6 . 5 . . 1 3 . 4 . . . . 1 . 3 . . . . 2 . 28 . . . . 2 2 5 4 5 . Investigation 16 | . 1 . 2 . . . . . . . . . 1 . . . . . 1 . . . . . . 2 . . . . . . 5 . . . . 2 . 1 . 1 . Extermination 17 | . . . . . . . . . . . 3 . 2 . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 4 . . . . . . . 1 2 . Reinforcement 39 | . 2 . 3 1 . . 3 . 2 . 3 . 1 . . 1 2 . 2 . . . . . . . . . . . 1 . 10 . . . . . 2 1 3 2 . Assault 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Garrison 4 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . . . . . . . . . . Haulers Reinforced 8 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Ac0 Distress Signals 48 | . . . 4 . . . 1 . 2 . 1 . . 1 . . 2 . . . . . . . . . . . . . 1 . 2 . . 4 . . . 11 . 19 . Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Times Spotted 666 | . 11 1 53 10 . 9 43 22 13 44 25 8 7 32 . 15 10 6 19 3 4 4 1 17 5 12 11 3 . 8 14 6 97 2 3 54 7 . 10 22 16 22 17 Peak Tracking Total 12 | . 4 3 6 4 . 4 7 6 3 7 6 2 3 10 . 5 5 3 3 3 3 4 1 5 2 4 5 2 . 4 7 2 11 1 2 12 5 . 3 6 4 9 5 Tactical Retreats 26 | . . 1 1 . . 1 2 1 1 4 2 . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . 2 . . 1 . 2 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Ac0 Traps Triggered 43 | . 1 . 1 . . . . 1 3 3 1 . . 12 . 1 2 . 2 . . . . 1 . 2 . . . . 3 . 2 . . . . 3 3 . 2 . . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Ac0 Machines Disabled 83 | . . . 8 . . . . 8 . 14 1 . 1 10 . 1 . . 1 . . . . 6 . 6 . . . . 3 . 12 . 1 . . . 1 1 1 4 4 Max in Single Turn 5 | . . . 5 . . . . 1 . 3 1 . 1 2 . 1 . . 1 . . . . 4 . 2 . . . . 2 . 4 . 1 . . . 1 1 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 3 . . . Garrison Relay 17 | . . . . . . . . 4 . 8 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Ac0 Machines Accessed 73 | . 1 . 2 . 2 . 7 3 7 . 1 . 1 . 1 . 2 . 4 . . 4 . 4 . 5 . . 4 . 3 . 9 . . 4 . 2 . . 4 3 . Terminals 40 | . 1 . 1 . . . 4 3 3 . . . . . 1 . 1 . 3 . . . . 3 . 5 . . . . 1 . 6 . . . . 1 . . 4 3 . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . Repair Stations 6 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Total Hacks 191 | . 3 . 7 . 5 . 22 4 15 . 2 . 1 . 2 . 3 . 7 . . 30 . 11 . 11 . . 12 . 5 . 21 . . 16 . 5 . . 5 4 . Successful 134 | . 1 . 7 . 5 . 14 3 12 . . . 1 . 1 . . . 6 . . 30 . 6 . 3 . . 12 . 4 . 4 . . 16 . 3 . . 4 2 . Failed 56 | . 1 . . . . . 8 1 3 . 2 . . . 1 . 3 . 1 . . . . 5 . 8 . . . . 1 . 17 . . . . 2 . . 1 2 . Catastrophic 13 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . 4 . . . . . . 5 . . . . . . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 67 | . 3 . 2 . 1 . 9 . 8 . . . . . . . 1 . 4 . . . . 8 . 9 . . . . 1 . 12 . . 1 . 1 . . 2 5 . Terminals 83 | . 3 . 2 . . . 9 4 8 . . . . . 2 . 1 . 6 . . . . 7 . 11 . . . . 1 . 17 . . . . 3 . . 5 4 . Fabricators 8 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 2 . . . . 2 . . . . . Repair Stations 18 | . . . . . . . 11 . 4 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 5 . . . . . 2 . 2 . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 2 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Hacks 88 | . 1 . 2 . 5 . 4 3 2 . . . . . 1 . . . 4 . . 30 . 1 . 1 . . 12 . . . . . . 16 . 1 . . 3 2 . Record 29 | . . . . . 4 . . . . . . . . . . . . . . . . 11 . 1 . . . . 5 . . . . . . 8 . . . . . . . Part Schematic 20 | . 1 . . . . . 2 . . . . . . . . . . . 1 . . 13 . . . . . . 3 . . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . 7 . . . . . . . Open Door 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 . Open DSF 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . 1 . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 14 | . . . . . . . 8 . 4 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 7 | . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair 7 | . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 5 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Insert Component 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 3 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . . . . . . . 1 . 3 . . . . . . . . . 1 . . . . 3 . 2 . . . . . . 2 . . . . 1 . . 1 . . Terminals 11 | . . . . . . . 1 . 3 . . . . . . . . . 1 . . . . 2 . 2 . . . . . . 1 . . . . . . . 1 . . Assimilate 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 9 | . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . 2 . 2 . . . . . . 1 . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 1 . . . . . 5 2 5 . 1 . . . . . 2 . 3 . . . . 4 . 5 . . . . 3 . 8 . . . . 1 . . 2 1 . Full Trace Events 8 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 3 . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . 1 . 2 . . . 2 . 1 . . . . . . . . . 1 . . 13 . . . . . . 3 . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 127 | . . . . . . . . . . . . . . . . . . . . . . . . 76 . . . . . . . . 51 . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 1 . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Repaired 7 | . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 272 | . . . . . . . 128 . 122 . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 Non-combat 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . find_chute 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 74 | . . . . . . . . 12 . 32 4 . . 22 . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . Machine Destruction 70 | . . . . . . . . 12 . 32 . . . 22 . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 1 . 4 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Ac0 Total Allies 88 | . . . . . . . . 2 . 4 . 19 . 5 . . . 19 . . . . . . 20 . . . . . . 19 . . . . . . . . . . . Largest Group 19 | . . . . . . . . 2 2 2 . 19 17 9 5 5 . 19 17 11 10 7 2 2 19 17 9 4 3 3 1 19 17 . . . . . . . . . . Highest-Rated Group 702 | . . . . . . . . 47 47 70 . 475 405 248 117 117 . 684 585 363 338 242 92 92 702 602 364 156 119 119 27 702 627 . . . . . . . . . . Highest-Rated Ally 50 | . . . . . . . . 31 31 39 . 35 31 31 31 31 . 50 46 46 46 46 46 46 50 46 46 46 46 46 27 50 50 . . . . . . . . . . Initial Warlord ECA Mod 46 | . . . . . . . . . 8 8 20 20 20 20 31 31 40 40 40 40 40 40 39 39 39 39 39 39 39 38 38 38 38 38 38 38 37 37 37 46 45 45 45 Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 2 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 679 | . . . . . . . . 11 19 25 . . 79 54 . 10 . . 155 12 37 26 1 7 . 49 42 16 . 14 . . 122 . . . . . . . . . . Total Damage 12069 | . . . . . . . . 166 233 401 . . 865 961 . 118 . . 3066 240 656 330 23 140 . 1125 880 419 . 405 . . 2041 . . . . . . . . . . Kills 100 | . . . . . . . . 4 4 5 . . 7 10 . 1 . . 31 2 2 . 1 . . 7 6 . . 3 . . 17 . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Ac0 Active Infowar (turns) 10302 | . . . . . . . . . . . . . . . . . 732 427 506 513 579 426 583 763 . 481 33 . . . 369 281 494 817 364 1077 1180 69 44 564 . . . Optics 282 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 210 72 . . . . . . . . . . Terrain 5869 | . . . . . . . . . . . . . . . . . 730 427 35 . . . . . . . . . . . 70 71 422 817 364 1076 1180 69 44 564 . . . Traps 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . . . . . . . . . . . . . . . Machine Analysis 591 | . . . . . . . . . . . . . . . . . 591 . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Jamming 4158 | . . . . . . . . . . . . . . . . . . . 471 513 579 426 583 763 . 481 33 . . . 309 . . . . . . . . . . . . Robot Analysis Total 154 | . . . . . . . . . . . . . . . . . . . . . . 154 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 2 . . . . . . . . . . . . . . . . 1 . 2 . . . 2 2 . . . . . . . . . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 8 . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Ac0 Turns Passed 47113 | 67 524 84 1667 647 557 1135 1922 1302 2046 1864 1606 811 697 1908 24 464 746 1864 668 513 579 426 583 805 296 529 663 500 254 524 483 503 2568 927 478 1279 1415 69 443 1944 434 9792 503 Spaces Moved 23975 | 40 304 58 724 375 344 586 858 620 884 811 871 514 416 801 10 160 382 849 393 329 373 239 377 393 140 310 403 315 158 330 198 246 872 408 239 737 529 41 206 901 163 5889 179 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 12092 | 35 112 . 354 375 344 586 858 620 884 811 288 . . . . 57 . . . . . . . . . . . . . . . . . . . . . . . 537 163 5889 179 Legs 620 | . 192 58 370 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 11258 | . . . . . . . . . . . 583 514 416 801 10 103 382 849 393 329 373 239 377 393 140 310 403 315 158 330 198 246 872 408 239 737 529 41 206 364 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 162 162 161 163 100 130 130 130 190 145 145 145 145 145 145 145 145 145 146 131 131 146 131 146 145 135 135 131 131 131 180 135 135 131 163 137 137 Average Speed 156 | 146 134 120 166 160 160 175 170 162 162 166 136 138 144 183 190 183 145 145 145 145 145 145 145 145 146 142 145 146 138 146 155 149 193 189 142 144 194 135 135 200 164 147 142 Slowest Speed 260 | 160 160 120 260 160 160 200 225 162 165 170 250 190 145 205 190 240 145 145 145 145 145 145 145 165 146 146 165 165 146 146 220 150 210 245 146 210 195 135 150 245 166 256 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 35 | . . . . . . . . . 5 . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . 5 21 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 51 | 4 54 15 80 69 69 82 64 84 60 93 12 95 10 97 1 73 10 96 14 62 59 77 47 12 80 15 62 59 60 51 8 86 51 60 44 84 48 2 78 30 8 81 19 Regions Visited 43 Branch Regions 18 Pre-discovered Areas 45 | . . . . . 1 . . . . . . . . . . . . . . 1 . 39 . . . . . 1 3 . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . . . 1 . 1 . . . 1 . 1 . . . 1 . . . 1 . . 1 1 . . . . . . . 1 . 1 1 . . . . . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . 1 1 1 . . . . . 1 1 1 . . 1 1 . 1 . . . 1 1 1 . Scrap Searched 14 | . . . . 1 . 1 . . . . . . . . . . . . . 1 2 . 1 . . . 2 1 . 1 . . . 1 . . 3 . . . . . . Spaces Dug 183 | . . . . . . . 7 2 24 . 8 . 5 6 . 8 12 8 2 . 2 . . 4 1 9 . . . . 5 4 28 3 6 1 1 2 1 7 2 15 10 Terrain Destroyed 2778 | . 3 3 93 55 . 47 96 124 90 169 12 221 17 173 . 20 24 184 16 . 6 47 1 32 320 69 11 2 . 41 33 230 468 12 14 86 2 2 3 12 7 23 10 Melee 71 | . . . . . . . 7 2 24 . 8 . . . . . . . . . . . . . . . . . . . . . 5 . . . . 2 . 1 1 11 10 Projectile 336 | . . . . . . . . . . . . 2 17 29 . 20 24 18 16 . 6 . 1 15 1 14 11 2 . 3 15 8 73 12 14 5 2 . 3 11 2 12 . AOE 2371 | . 3 3 93 55 . 47 89 122 66 169 4 219 . 144 . . . 166 . . . 47 . 17 319 55 . . . 38 18 222 390 . . 81 . . . . 4 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Ac0 Total 31013 | 46 358 63 1016 396 352 643 1192 799 1411 1133 1138 576 482 1107 15 260 533 1427 456 363 395 307 411 565 193 364 449 343 192 359 323 325 1423 525 349 897 903 50 336 1022 299 6885 332 Wait 3580 | . 3 1 91 2 5 15 194 85 423 80 91 17 32 33 6 26 80 522 2 30 15 57 33 94 23 1 20 15 5 20 45 39 213 48 75 12 320 3 37 8 88 661 10 Move 23933 | 39 303 57 723 374 343 585 858 619 884 810 871 513 415 800 9 157 382 848 392 328 372 238 376 393 139 309 402 314 157 329 198 245 871 407 238 736 528 40 205 900 162 5888 176 Hop 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 377 | 1 10 . 34 1 1 3 17 3 14 12 25 4 4 10 . 10 9 5 9 . . 1 . 10 1 7 . . 8 . 13 2 34 14 2 23 10 1 10 13 5 37 14 Fast Attach 201 | 6 3 . 8 . . 1 5 . 6 4 15 2 2 6 . 4 3 1 4 2 . . . 4 1 3 3 2 3 . 7 1 9 4 4 10 5 2 12 25 1 29 4 Attach 172 | . . . 10 . . 5 8 . 1 2 8 1 1 7 . 7 2 1 1 . . 1 . 3 . 6 . 2 1 . 8 . 17 9 . 11 4 1 1 7 3 13 31 Detach 48 | . . . 1 . . 1 1 . . . 5 . . 1 . 2 1 . 1 . . . . . . . . 2 . . 2 . 7 1 . 1 1 . 1 3 1 11 5 Swap 431 | . 2 . 13 4 1 4 17 16 10 20 9 13 3 13 . 2 10 9 3 . . 6 1 14 7 8 8 . 8 5 3 8 73 7 10 32 8 1 8 8 11 43 13 Drop 457 | . 5 . 21 . 2 2 15 6 20 18 24 7 5 22 . 10 11 5 14 2 . 1 . 12 5 7 3 2 10 . 12 3 29 12 3 29 16 . 17 41 3 58 5 Fire 1018 | . 32 5 115 15 . 20 13 25 6 30 6 18 20 59 . 41 26 32 22 1 8 2 1 34 14 23 13 6 . 5 35 24 157 22 15 43 11 . 21 15 23 35 25 Melee 513 | . . . . . . 7 64 43 47 91 83 1 . 19 . . 1 4 . . . 1 . 1 3 . . . . . . 3 13 1 2 . . 2 . 2 2 78 45 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 129 | . . . . . . . . . . . . . . 87 . . 8 . 8 . . . . . . . . . . . . . . . . . . . 24 . . . 2 Rewire 148 | . . . . . . . . 2 . 64 . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Sto x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x2 / [*Upp] / [*Ext]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: [Arm] / DSF) -3/DSF -2/Research -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Central database locked down 269 | -10/Materials | Discovered new exit (range 15) 346 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 16) 569 | -10/Materials | Discovered new exit (range 12) 592 | -10/Materials | Entered Mines 642 | -10/Mines | Discovered new exit (range 13) 676 | -10/Mines | Entered Materials 676 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1403 | -9/Materials | Discovered new exit (range 15) 1821 | -9/Materials | Core integrity fell below 50% 1865 | -9/Materials | Build established: Scavenger-Mutant 1919 | -9/Materials | Discovered new exit (range 16) 2330 | -9/Materials | Discovered new exit (range 9) 2343 | -9/Materials | Entered Mines 2357 | -9/Mines | Met a Derelict bent on vengeance 2460 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2566 | -9/Mines | Discovered new exit (range 10) 2980 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2982 | -9/Mines | Discovered new exit (range 5) 2990 | -9/Mines | Entered Exiles 3032 | -9/Exiles | Met 8R-AWN 3059 | -9/Exiles | Met EX-HEX 3182 | -9/Exiles | Met EX-DEC 3208 | -9/Exiles | Learned location of Zion (-7) 3314 | -9/Exiles | Met EX-BIN 3338 | -9/Exiles | Aligned with FarCom system 3339 | -9/Exiles | Given EX-Vault access code 3376 | -9/Exiles | Opened EX-Vault 3388 | -9/Exiles | Found Longsword +1 3421 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3442 | -9/Exiles | Exiles lab attacked by MAIN.C 3521 | -9/Exiles | Discovered new exit (range 14) 3547 | -9/Exiles | Left Exiles lab with Longsword +1 3547 | -9/Exiles | Entered Mines 4298 | -8/Mines | Core integrity fell below 20% 4327 | -8/Mines | Lost 3 parts (1p2w) 4582 | -8/Mines | Build established: Mutant 4672 | -8/Mines | Discovered new exit (range 3) 4682 | -8/Mines | Entered Materials 4682 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5525 | -8/Materials | Discovered new exit (range 15) 5527 | -8/Materials | Destroyed 13 combat bots 5823 | -8/Materials | Build established: Gladiator 5875 | -8/Materials | Repaired Arm. Treads 5903 | -8/Materials | Repaired Lgt. Treads+ 6083 | -8/Materials | Discovered new exit (range 10) 6176 | -8/Materials | Repaired Lgt. Treads+ 6215 | -8/Materials | Repaired Arm. Treads 6604 | -8/Materials | Identified exit to Garrison 6604 | -8/Materials | Entered Garrison 6763 | -8/Garrison | Garrison Relay disabled 6844 | -8/Garrison | Triggered checkpoint 6925 | -8/Garrison | Triggered checkpoint 7127 | -8/Garrison | Discovered new exit (range 10) 7177 | -8/Garrison | Triggered checkpoint 7213 | -8/Garrison | Garrison Relay disabled 7294 | -8/Garrison | Triggered checkpoint 7417 | -8/Garrison | Triggered checkpoint 7443 | -8/Garrison | Garrison Relay disabled 7492 | -8/Garrison | Rescued a captive Derelict 7578 | -8/Garrison | Triggered checkpoint 7625 | -8/Garrison | Triggered checkpoint 7703 | -8/Garrison | Discovered new exit (range 9) 7906 | -8/Garrison | Entered Materials 7906 | -8/Materials | Accompanied by 2 allies 8361 | -8/Materials | Repaired Corrupted Arm. Huge Wheel 8588 | -8/Materials | Repaired Corrupted Arm. Huge Wheel 8709 | -8/Materials | Discovered new exit (range 15) 9820 | -8/Materials | Garrison activated, responded to threat 9906 | -8/Materials | First assault squad dispatched 9952 | -8/Materials | Identified exit to Garrison 9952 | -8/Materials | Entered Garrison 10173 | -8/Garrison | Triggered checkpoint 10269 | -8/Garrison | Destroyed 8 combat bots 10451 | -8/Garrison | Triggered checkpoint 10496 | -8/Garrison | Triggered checkpoint 10508 | -8/Garrison | Triggered checkpoint 10607 | -8/Garrison | Core integrity fell below 50% 10708 | -8/Garrison | Triggered checkpoint 10786 | -8/Garrison | Phase Generator disabled 10819 | -8/Garrison | Discovered new exit (range 7) 10894 | -8/Garrison | Triggered checkpoint 10977 | -8/Garrison | Garrison Relay disabled 11232 | -8/Garrison | Triggered checkpoint 11258 | -8/Garrison | Garrison Relay disabled 11335 | -8/Garrison | Discovered new exit (range 11) 11362 | -8/Garrison | Garrison Relay disabled 11431 | -8/Garrison | Garrison Relay disabled 11448 | -8/Garrison | Garrison Relay disabled 11691 | -8/Garrison | Discovered new exit (range 10) 11698 | -8/Garrison | Triggered checkpoint 11728 | -8/Garrison | Garrison Relay disabled 11816 | -8/Garrison | Entered Factory 11816 | -7/Factory | Evolved 2 slots: Utility x2 11817 | -7/Factory | Identified exit to Storage 11832 | -7/Factory | Discovered new exit (range 13) 12271 | -7/Factory | Build established: Hacker-Gladiator 12526 | -7/Factory | Lost 4 parts (1n2u1w) 12579 | -7/Factory | Found Prototype Launcher 12581 | -7/Factory | Found Prototype Launcher 12679 | -7/Factory | Identified Rocket Array (x2) 13263 | -7/Factory | Cargo convoy interrupted 13358 | -7/Factory | Found Prototype Protection 13422 | -7/Factory | Sucked down chute 13422 | -7/Factory | Entered Waste 13449 | -7/Waste | Spotted C-40 Crusher 13449 | -7/Waste | Spotted C-40 Crusher 13452 | -7/Waste | Destroyed C-40 Crusher 13455 | -7/Waste | Destroyed C-40 Crusher 13455 | -7/Waste | Spotted C-40 Crusher 13465 | -7/Waste | Destroyed C-40 Crusher 13471 | -7/Waste | Spotted C-40 Crusher 13472 | -7/Waste | Destroyed C-40 Crusher 13607 | -7/Waste | Spotted C-40 Crusher 13637 | -7/Waste | Build established: Hauler-Mutant 13657 | -7/Waste | Destroyed C-40 Crusher 13713 | -7/Waste | Spotted C-40 Crusher 13722 | -7/Waste | Destroyed C-40 Crusher 13757 | -7/Waste | Warlord forces began an assault 13839 | -7/Waste | Discovered new exit (range 16) 14233 | -7/Waste | Entered Factory 14233 | -7/Factory | Accompanied by 17 allies 14440 | -7/Factory | Discovered new exit (range 7) 14637 | -7/Factory | Identified exit to Factory 14869 | -7/Factory | Garrison activated, responded to threat 14915 | -7/Factory | Identified exit to Garrison 14930 | -7/Factory | Entered Garrison 14930 | -7/Garrison | Accompanied by 9 allies 14941 | -7/Garrison | Lost 4 allies 14981 | -7/Garrison | Phase Generator disabled 15064 | -7/Garrison | Triggered checkpoint 15110 | -7/Garrison | Garrison Relay disabled 15385 | -7/Garrison | Identified Active Cooling Armor 15498 | -7/Garrison | Triggered checkpoint 15533 | -7/Garrison | Destroyed 7 combat bots 15540 | -7/Garrison | Triggered checkpoint 15550 | -7/Garrison | Triggered checkpoint 15595 | -7/Garrison | Discovered new exit (range 10) 15711 | -7/Garrison | Garrison Relay disabled 15849 | -7/Garrison | Garrison Relay disabled 16049 | -7/Garrison | Garrison Relay disabled 16066 | -7/Garrison | Triggered checkpoint 16081 | -7/Garrison | Discovered new exit (range 11) 16492 | -7/Garrison | Triggered checkpoint 16518 | -7/Garrison | Garrison Relay disabled 16558 | -7/Garrison | Discovered new exit (range 12) 16838 | -7/Garrison | Entered Factory 16838 | -7/Factory | Accompanied by 5 allies 16856 | -7/Factory | Identified exit to DSF 16862 | -7/Factory | Entered DSF 16862 | -7/DSF | Accompanied by 5 allies 16896 | -7/DSF | Additional patrols routed to DSF 17001 | -7/DSF | Core integrity fell below 50% 17193 | -7/DSF | Sterilization system engaged 17213 | -7/DSF | Ambient heat levels rising (+10) 17216 | -7/DSF | Destroyed 7 combat bots 17228 | -7/DSF | Ambient heat levels rising (+10) 17243 | -7/DSF | Ambient heat levels rising (+10) 17248 | -7/DSF | Discovered exit to Factory (range 14) 17258 | -7/DSF | Ambient heat levels rising (+10) 17273 | -7/DSF | Ambient heat levels rising (+10) 17288 | -7/DSF | Ambient heat levels rising (+10) 17303 | -7/DSF | Ambient heat levels rising (+10) 17318 | -7/DSF | Ambient heat levels rising (+10) 17326 | -7/DSF | Entered Factory 17326 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17639 | -6/Factory | Build established: Hauler-Skirmisher 18072 | -6/Factory | Sucked down chute 18072 | -6/Factory | Entered Waste 18084 | -6/Waste | Spotted C-40 Crusher 18084 | -6/Waste | Spotted C-40 Crusher 18086 | -6/Waste | Spotted C-40 Crusher 18106 | -6/Waste | Destroyed C-40 Crusher 18109 | -6/Waste | Destroyed C-40 Crusher 18112 | -6/Waste | Destroyed C-40 Crusher 18135 | -6/Waste | Spotted C-40 Crusher 18147 | -6/Waste | Destroyed C-40 Crusher 18194 | -6/Waste | Spotted C-40 Crusher 18197 | -6/Waste | Destroyed C-40 Crusher 18410 | -6/Waste | Build established: Hauler-Mutant 18625 | -6/Waste | Spotted C-40 Crusher 18678 | -6/Waste | Destroyed C-40 Crusher 18760 | -6/Waste | Discovered new exit (range 16) 19471 | -6/Waste | Warlord forces began an assault 19936 | -6/Waste | Entered Factory 19936 | -6/Factory | Accompanied by 17 allies 19941 | -6/Factory | Build established: Hauler-Skirmisher 20039 | -6/Factory | Identified exit to Lower Caves 20180 | -6/Factory | Found Prototype Launcher 20180 | -6/Factory | Identified Scatter Rocket Array 20196 | -6/Factory | Found Scatter Rocket Array 20206 | -6/Factory | Found Scatter Rocket Array 20225 | -6/Factory | Found Scatter Rocket Array 20264 | -6/Factory | Build established: Hauler-Mutant 20266 | -6/Factory | Assembled infested ambush trap array 20277 | -6/Factory | Spotted B-75 Beast 20283 | -6/Factory | Destroyed B-75 Beast 20604 | -6/Factory | Entered Lower Caves 20604 | -6/Lower Caves | Accompanied by 11 allies 20611 | -6/Lower Caves | Met a Warlord Commander 20612 | -6/Lower Caves | Learned location of Warlord (-4) 20613 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 20617 | -6/Lower Caves | Found Encrypted Comm Array 20921 | -6/Lower Caves | Encountered a Warlord checkpoint 21070 | -6/Lower Caves | Discovered new exit (range 5) 21117 | -6/Lower Caves | Entered another Lower Caves area 21117 | -6/Lower Caves | Accompanied by 10 allies 21162 | -6/Lower Caves | Spotted B-75 Beast 21177 | -6/Lower Caves | Destroyed B-75 Beast 21207 | -6/Lower Caves | Lost 3 allies 21575 | -6/Lower Caves | Learned Factory garrison access intel 21646 | -6/Lower Caves | Discovered new exit (range 11) 21696 | -6/Lower Caves | Entered Data Miner 21696 | -6/Data Miner | Accompanied by 7 allies 21696 | -6/Data Miner | Discovered new exit (range 6) 21724 | -6/Data Miner | Met Data Miner 21754 | -6/Data Miner | Learned location of Section 7 (-2) 21754 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21776 | -6/Data Miner | Received God Mode back door access code from Data Miner 21805 | -6/Data Miner | Interfaced with the Data Conduit 21849 | -6/Data Miner | Lost 5 allies 22122 | -6/Data Miner | Entered Proximity Caves 22122 | -5/Proximity Caves | Accompanied by 2 allies 22176 | -5/Proximity Caves | Identified exit to Factory 22257 | -5/Proximity Caves | Learned Factory interactive machine intel 22705 | -5/Proximity Caves | Entered Factory 22705 | -5/Factory | Accompanied by 2 allies 22705 | -5/Factory | Evolved 2 slots: Utility x2 22706 | -5/Factory | Loaded intel: 298 machine locations 22707 | -5/Factory | Loaded intel: 54 interactive machine locations 22708 | -5/Factory | Loaded intel: 4 garrison access locations 23343 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 23510 | -5/Factory | Sucked down chute 23510 | -5/Factory | Entered Waste 23511 | -5/Waste | Met a frightened Derelict 23522 | -5/Waste | Spotted C-40 Crusher 23524 | -5/Waste | Spotted C-40 Crusher 23525 | -5/Waste | EMP discharged 23527 | -5/Waste | Spotted C-40 Crusher 23542 | -5/Waste | Destroyed C-40 Crusher 23552 | -5/Waste | Destroyed C-40 Crusher 23562 | -5/Waste | Spotted C-40 Crusher 23565 | -5/Waste | Destroyed C-40 Crusher 23569 | -5/Waste | Spotted C-40 Crusher 23576 | -5/Waste | Destroyed C-40 Crusher 23616 | -5/Waste | Destroyed C-40 Crusher 23625 | -5/Waste | EMP discharged 23625 | -5/Waste | System corruption reached 10% 23640 | -5/Waste | Found Damper Plating 23684 | -5/Waste | Spotted C-40 Crusher 23703 | -5/Waste | Destroyed C-40 Crusher 23714 | -5/Waste | Met Warlord forces unprepared to attack 23725 | -5/Waste | EMP discharged 23760 | -5/Waste | Discovered new exit (range 15) 23806 | -5/Waste | Entered Factory 23806 | -5/Factory | Accompanied by 17 allies 23807 | -5/Factory | Loaded intel: 291 machine locations 23880 | -5/Factory | Lost 3 allies 24177 | -5/Factory | Identified exit to Upper Caves 24216 | -5/Factory | Imp. System Shield fried by hacking feedback 24335 | -5/Factory | Entered Upper Caves 24335 | -5/Upper Caves | Accompanied by 9 allies 24428 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24550 | -5/Upper Caves | Identified exit to Upper Caves 24681 | -5/Upper Caves | Learned Factory garrison access intel 24998 | -5/Upper Caves | Entered another Upper Caves area 24998 | -5/Upper Caves | Accompanied by 4 allies 25033 | -5/Upper Caves | Encountered a Warlord checkpoint 25131 | -5/Upper Caves | Spotted B-75 Beast 25153 | -5/Upper Caves | Destroyed B-75 Beast 25479 | -5/Upper Caves | Discovered new exit (range 6) 25498 | -5/Upper Caves | Entered Zhirov 25498 | -5/Zhirov | Accompanied by 3 allies 25503 | -5/Zhirov | Discovered new exit (range 5) 25586 | -5/Zhirov | Found Alien Artifact 25586 | -5/Zhirov | Identified Integrated Reactor 25586 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 25607 | -5/Zhirov | Found Alien Artifact 25752 | -5/Zhirov | Entered Proximity Caves 25752 | -4/Proximity Caves | Accompanied by 3 allies 26220 | -4/Proximity Caves | Discovered new exit (range 13) 26276 | -4/Proximity Caves | Entered Factory 26276 | -4/Factory | Accompanied by 1 ally 26276 | -4/Factory | Evolved 2 slots: Utility x2 26277 | -4/Factory | Loaded intel: 345 machine locations 26278 | -4/Factory | Loaded intel: 4 garrison access locations 26365 | -4/Factory | Repaired Arm. Huge Wheel 26759 | -4/Factory | Sucked down chute 26759 | -4/Factory | Entered Waste 26774 | -4/Waste | EMP discharged 26790 | -4/Waste | Spotted C-40 Crusher 26830 | -4/Waste | Spotted C-40 Crusher 26830 | -4/Waste | Destroyed C-40 Crusher 26849 | -4/Waste | Destroyed C-40 Crusher 26874 | -4/Waste | EMP discharged 26892 | -4/Waste | Spotted C-40 Crusher 26892 | -4/Waste | Spotted C-40 Crusher 26923 | -4/Waste | Destroyed C-40 Crusher 26923 | -4/Waste | Destroyed C-40 Crusher 26949 | -4/Waste | Spotted C-40 Crusher 26974 | -4/Waste | EMP discharged 26974 | -4/Waste | System corruption reached 10% 26978 | -4/Waste | Destroyed C-40 Crusher 27027 | -4/Waste | Spotted C-40 Crusher 27037 | -4/Waste | Destroyed C-40 Crusher 27074 | -4/Waste | EMP discharged 27139 | -4/Waste | Discovered new exit (range 23) 27158 | -4/Waste | Met Warlord forces unprepared to attack 27174 | -4/Waste | EMP discharged 27262 | -4/Waste | Entered Factory 27262 | -4/Factory | Accompanied by 17 allies 27263 | -4/Factory | Loaded intel: 245 machine locations 27328 | -4/Factory | Lost 4 allies 27637 | -4/Factory | Lost 5 allies 27706 | -4/Factory | Lost 4 allies 28000 | -4/Factory | Fabricated Cargo Storage Unit? 28000 | -4/Factory | Discovered new exit (range 61) 28139 | -4/Factory | Discovered new exit (range 16) 28169 | -4/Factory | Identified exit to Research 28262 | -4/Factory | First assault squad dispatched 28276 | -4/Factory | Garrison activated, responded to threat 28367 | -4/Factory | Intercept squad dispatched 28400 | -4/Factory | Spotted Tracker 28401 | -4/Factory | Spotted Combat Programmer 28405 | -4/Factory | Destroyed Tracker 28408 | -4/Factory | Destroyed Combat Programmer 28889 | -4/Factory | Found Adv. EM Shield 28893 | -4/Factory | Found Adv. EM Shield 28945 | -4/Factory | System corruption reached 30% 29162 | -4/Factory | Found Exp. Terrain Scan Processor 29166 | -4/Factory | Found Exp. System Shield 29346 | -4/Factory | Discovered exit to Research (range 12) 29512 | -4/Factory | Intercept squad dispatched 29530 | -4/Factory | Spotted Tracker 29531 | -4/Factory | Spotted Tracker 29533 | -4/Factory | Spotted Tracker 29536 | -4/Factory | Destroyed Tracker 29536 | -4/Factory | Spotted Combat Programmer 29539 | -4/Factory | Destroyed Tracker 29540 | -4/Factory | Destroyed Tracker 29542 | -4/Factory | Spotted Combat Programmer 29556 | -4/Factory | Destroyed Combat Programmer 29562 | -4/Factory | Destroyed Combat Programmer 29564 | -4/Factory | Lost 3 parts (2p1u) 29571 | -4/Factory | Spotted Combat Programmer 29587 | -4/Factory | Destroyed Combat Programmer 29653 | -4/Factory | Lost 5 parts (2n2u1w) 29665 | -4/Factory | Destroyed 12 combat bots 29691 | -4/Factory | Build established: Hauler-Skirmisher 29705 | -4/Factory | Discovered new exit (range 15) 29727 | -4/Factory | Found Com. Tesla Bomb Launcher 29729 | -4/Factory | Found Com. Tesla Bomb Launcher 29731 | -4/Factory | Found Com. Tesla Bomb Launcher 29734 | -4/Factory | Found Com. Tesla Bomb Launcher 29830 | -4/Factory | Entered Upper Caves 30069 | -4/Upper Caves | Spotted B-86 Titan 30129 | -4/Upper Caves | Destroyed B-86 Titan 30154 | -4/Upper Caves | Lost 5 parts (3p2n) 30172 | -4/Upper Caves | Build established: Hauler-Mutant 30477 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 30670 | -4/Upper Caves | Discovered new exit (range 12) 30757 | -4/Upper Caves | Entered another Upper Caves area 30758 | -4/Upper Caves | Identified exit to Warlord 30761 | -4/Upper Caves | Core integrity fell below 50% 31116 | -4/Upper Caves | Found Alien Artifact 31116 | -4/Upper Caves | Identified Dimensional Node Initializer 31116 | -4/Upper Caves | Initialized slip node 31150 | -4/Upper Caves | Spotted B-86 Titan 31235 | -4/Upper Caves | Entered Warlord 31291 | -4/Warlord | System corruption cleaned by Quarantine Array 31381 | -4/Warlord | Build established: Scavenger-Mutant 31614 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 31664 | -4/Warlord | Found Prototype Special Weapon 31664 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 31675 | -4/Warlord | Found RU-N14's Throwing Claymores v3 31678 | -4/Warlord | Found RU-N14's Throwing Claymores v3 31680 | -4/Warlord | Found RU-N14's Throwing Claymores v3 31683 | -4/Warlord | Found RU-N14's Throwing Claymores v3 31690 | -4/Warlord | Found RU-N14's Throwing Claymores v3 31736 | -4/Warlord | Opened Warlord's prototype stash 31745 | -4/Warlord | Found Prototype Hackware 31749 | -4/Warlord | Found Prototype Processor 31749 | -4/Warlord | Identified Exp. Target Analyzer 31761 | -4/Warlord | Found Prototype Device 31761 | -4/Warlord | Identified Exp. Cloaking Device 31771 | -4/Warlord | Found Vortex Chain Reactor 32059 | -4/Warlord | Visited the Vortex Lab 32072 | -4/Warlord | Warlord's base attacked by MAIN.C 32074 | -4/Warlord | Found Prototype Piercing Weapon 32077 | -4/Warlord | Found Prototype Piercing Weapon 32080 | -4/Warlord | Found Prototype Energy Cannon 32083 | -4/Warlord | Found Prototype Energy Cannon 32084 | -4/Warlord | Identified Vortex Lance (x2) 32087 | -4/Warlord | Identified Vortex Cannon (x2) 32204 | -4/Warlord | Met Warlord 32329 | -4/Warlord | Warlord forces counterattacked 32397 | -4/Warlord | Spotted B-90 Cyclops 32400 | -4/Warlord | Spotted B-86 Titan 32401 | -4/Warlord | Spotted Executioner 32415 | -4/Warlord | Destroyed Executioner 32421 | -4/Warlord | Destroyed B-90 Cyclops 32457 | -4/Warlord | Lost 3 allies 32462 | -4/Warlord | Lost 4 parts (2n1u1w) 32468 | -4/Warlord | Discovered new exit (range 12) 32505 | -4/Warlord | Destroyed 11 combat bots 32514 | -4/Warlord | Entered Proximity Caves 32517 | -3/Proximity Caves | Spotter reported a threat 32518 | -3/Proximity Caves | Spotter reported a threat 32988 | -3/Proximity Caves | Attacked by a faux Warlord 33423 | -3/Proximity Caves | Discovered exit to Research (range 15) 33822 | -3/Proximity Caves | Build established: Hauler-Mutant 33929 | -3/Proximity Caves | Entered Research 33929 | -3/Research | Evolved 2 slots: Propulsion x2 33930 | -3/Research | Loaded intel: 112 machine locations 33975 | -3/Research | Discovered new exit (range 15) 33981 | -3/Research | Watched by a mysterious "MATRIX" hacker 33998 | -3/Research | Identified exit to DSF 33998 | -3/Research | Entered DSF 33999 | -3/DSF | Loaded intel: 3 machine locations 34038 | -3/DSF | Additional patrols routed to DSF 34268 | -3/DSF | Discovered new exit (range 15) 34318 | -3/DSF | Sterilization system engaged 34338 | -3/DSF | Ambient heat levels rising (+10) 34353 | -3/DSF | Ambient heat levels rising (+10) 34368 | -3/DSF | Ambient heat levels rising (+10) 34383 | -3/DSF | Ambient heat levels rising (+10) 34398 | -3/DSF | Ambient heat levels rising (+10) 34413 | -3/DSF | Ambient heat levels rising (+10) 34428 | -3/DSF | Ambient heat levels rising (+10) 34441 | -3/DSF | Entered Research 34441 | -2/Research | Warlord forces began assault on 0b10 34441 | -2/Research | Evolved 2 slots: Power x1, Utility x1 34442 | -2/Research | Loaded intel: 135 machine locations 34466 | -2/Research | Distinguished unit "Golden Rifle" dispatched to help 34466 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 34510 | -2/Research | Lost 5 allies 34551 | -2/Research | Research machine network offline 35012 | -2/Research | Borebot progress halted 35055 | -2/Research | Borebot progress halted 35578 | -2/Research | Build established: Hauler-Skirmisher 35799 | -2/Research | Met up with Warlord 35802 | -2/Research | Warlord invited to help at Command 35802 | -2/Research | Given Cave Seal Controls access code 35821 | -2/Research | Found Exp. Core Analyzer 35924 | -2/Research | Spotted Striker 35931 | -2/Research | Spotted Striker 35993 | -2/Research | Lost 3 allies 36076 | -2/Research | Spotted Striker 36165 | -2/Research | Lost 12 allies 36174 | -2/Research | Discovered new exit (range 9) 36342 | -2/Research | Spotted Striker 36383 | -2/Research | Lost 7 allies 36385 | -2/Research | Entered Access 36385 | -1/Access | Evolved 2 slots: Propulsion x2 36386 | -1/Access | Loaded intel: 112 machine locations 36425 | -1/Access | Build established: Hauler-Mutant 36608 | -1/Access | Assembled infested ambush trap array 36671 | -1/Access | Destroyed 13 combat bots 36720 | -1/Access | Discovered new exit (range 7) 36819 | -1/Access | Entered Command 36820 | -1/Command | Loaded intel: 60 machine locations 36831 | -1/Command | Build established: Scavenger-Mutant 36870 | -1/Command | Identified System Mapper 36948 | -1/Command | Spotted B-99 Colossus 37011 | -1/Command | Disengaged cave seal 37011 | -1/Command | Derelicts emerged from the dark tunnel 37012 | -1/Command | Welcomed Warlord to Command 37246 | -1/Command | Lost 6 allies 37292 | -1/Command | Disengaged cave seal 37292 | -1/Command | Derelicts emerged from the dark tunnel 37314 | -1/Command | Lost 3 allies 37422 | -1/Command | Warlord commented on Warlord statues 37474 | -1/Command | All MAIN.C guards destroyed 37496 | -1/Command | Lost 15 allies 37675 | -1/Command | Build established: Hacker-Mutant 37691 | -1/Command | Met MAIN.C 37693 | -1/Command | Warlord shut down involuntarily 37694 | -1/Command | 0b10 Conduit disabled 37723 | -1/Command | MAIN.C activated Command garrisons 37771 | -1/Command | Destroyed MAIN.C 37780 | -1/Command | Lost 12 allies 37781 | -1/Command | Identified Transdimensional Reconstructor 37781 | -1/Command | Discovered new exit (range 42) 37781 | -1/Command | Discovered new exit (range 80) 37781 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 38166 | -1/Command | Build established: Hauler-Mutant 39491 | -1/Command | Found Exp. Melee Analysis Suite 39689 | -1/Command | Found Exp. Core Analyzer 40059 | -1/Command | Found Gamma Bomb Array 41884 | -1/Command | Found Exp. Phase Shifter 42331 | -1/Command | Build established: Hauler-Gladiator 43081 | -1/Command | Found Vortex Chain Reactor 43691 | -1/Command | Found Zero-point Reactor 43705 | -1/Command | Found Exp. System Purifier 46411 | -1/Command | Found Exp. Armor Integrity Analyzer 46559 | -1/Command | Warped through subspace to slip node 46559 | -1/Command | Discovered new exit (range 4) 46611 | -1/Command | Entered Access_0 46612 | -1/Access_0 | Loaded intel: 45 machine locations 46613 | -1/Access_0 | Met Architect 46618 | -1/Access_0 | Hacked A8 with code downloaded from Data Conduit 46621 | -1/Access_0 | Destroyed A8 46705 | -1/Access_0 | Architect warped through subspace 46726 | -1/Access_0 | Crushed by falling debris 46746 | -1/Access_0 | Found Integrated Dissipator 46746 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 46798 | -1/Access_0 | Crushed by falling debris 46806 | -1/Access_0 | Subspace Access Node disabled 46829 | -1/Access_0 | Lost 3 parts (3u) 46834 | -1/Access_0 | Subspace Access Node disabled 46855 | -1/Access_0 | Spotted Enhanced Programmer 46891 | -1/Access_0 | Core integrity fell below 50% 46901 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 46908 | -1/Access_0 | Lost 4 parts (1p1n1u1w) 46922 | -1/Access_0 | Subspace Access Node disabled 46942 | -1/Access_0 | Lost 3 parts (1n2u) 46950 | -1/Access_0 | Found Exp. Actuator Array 46967 | -1/Access_0 | System corruption reached 10% 46971 | -1/Access_0 | Destroyed Enhanced Programmer 46975 | -1/Access_0 | Found Thermal Barrier 46982 | -1/Access_0 | Found Exp. Target Analyzer 47004 | -1/Access_0 | Spotted Enhanced Programmer 47060 | -1/Access_0 | A6 warped into view 47061 | -1/Access_0 | Spotted Enhanced Programmer 47064 | -1/Access_0 | Hacked A6 with code downloaded from Data Conduit 47067 | -1/Access_0 | Destroyed A6 47068 | -1/Access_0 | Found Corrupted Exp. Phase Shifter 47069 | -1/Access_0 | System corruption reached 30% 47085 | -1/Access_0 | Core integrity fell below 20% 47104 | -1/Access_0 | Warped through subspace to slip node 47104 | -1/Access_0 | Discovered new exit (range 8) 47114 | *** | Establishing 0b11! Last Messages --------------- 47095_ Exp. System Purifier purges 1% system corruption (33%). 47097_ Adv. Remote Force Field destroyed. 47098_ Exp. System Purifier purges 1% system corruption (32%). 47098_ Quantum Shear penetrates Wall. 47098_ Penetrated by Quantum Shear. 47101_ Biometal Heavy Treads destroyed. 47103_ Exp. System Purifier purges 1% system corruption (32%). 47103_ Penetrated by Quantum Shear. 47103_ Quantum Shear penetrates Earth. 47104_ Warped through subspace, drawn to slip node. 47104_ EXIT=FOUND 47105_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. 47110_ Exp. System Purifier purges 1% system corruption (31%). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Energy Generation 111 Energy Capacity 1300 Matter Stores 400 Matter Capacity 400 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 12 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 1800 Resistance: KI 20 Resistance: TH 50 Resistance: EM 90 Core Shielding 30 Propulsion Shielding 90 Weapon Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Melee Accuracy 20 Launcher Accuracy 40 Target Analysis 10 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 8 Matter Filtering 30 Particle Charging 37 Force Boost 20 Offensive Hacking 34 Defensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Sml. Laser | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Hacked Hammer | -8/Materials | Hacked Arm. Huge Wheel | -8/Materials | Scanalyzed Force Booster | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Adv. Drone Bay | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Cargo Storage Unit | x1 | -4/Factory Repaired ---------- Arm. Treads | 30% | -8/Materials Lgt. Treads | 22% | -8/Materials Lgt. Treads | 30% | -8/Materials Arm. Treads | 64% | -8/Materials Arm. Huge Wheel | 85% | -8/Materials | Corrupted Arm. Huge Wheel | 84% | -8/Materials | Corrupted Arm. Huge Wheel | 50% | -4/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Arm. Huge Wheel | -4/Factory | Hacked Com. Wheel | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Integrated Dissipator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed HeatSurveybotJoltstriker Manual? 0 Play Time 05:34:09 Cumulative 733.6 hours Start 2026.10.19 @ 20:56:49 End 2026.10.20 @ 03:26:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 554 Rogue 554 Adventurer 0 Explorer 0 Win Type 1 Total 29 Types 15/3/5/1/0/0/0/3/0/2 Lore% 72 Gallery% 76 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 23% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2a10f0f-2e0c-4b71-bb5b-fe90d91e7c2c