Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.06 @ 23:11:12 Player: Tech Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (854) 854 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1979 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 171/300 Energy 142/265 System Corruption 10% Temperature Warm (109) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (2) -------- Reinforced Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Heat Sink > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (5) ---- Flight Unit Heat Sink Medium Matter Pod (100) Structural Scanner Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Structural Scanner Terrain Scanner > --- WEAPON ----------- EM Shotgun Beam Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Large Storage Unit [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 50 | 9 12 29 Power 6 | 1 . 5 Engine 6 | 1 . 5 Core . | . . . Reactor . | . . . Propulsion 20 | 4 5 11 Treads 3 | . . 3 Leg 5 | 2 2 1 Wheel 4 | 2 2 . Hover 4 | . . 4 Flight 4 | . 1 3 Utility 10 | 2 3 5 Device 5 | 1 1 3 Storage 2 | 1 1 . Processor 3 | . 1 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 14 | 2 4 8 Energy Gun 3 | . . 3 Energy Cannon 1 | . 1 . Ballistic Gun 5 | 2 . 3 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon 3 | . 3 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . . 1 System Corruption 6 | . . 6 Parts Lost 21 | . 7 14 Power 5 | . 1 4 Propulsion 6 | . 2 4 Utility 3 | . 1 2 Weapon 7 | . 3 4 Highest Loss Streak 5 | . 5 4 To Critical Strikes . | . . . Average Backups 3 | 1 4 3 Power . | . 1 . Propulsion 1 | . 2 . Utility 1 | . 1 1 Weapon . | . . . Tool/Special . | . . . Unused Backups 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 78 | . 84 74 Engine 12 | . 7 15 Treads 1 | . . 3 Leg 3 | . 1 4 Wheel 8 | . 21 . Hover 3 | . . 6 Flight 4 | . . 7 Device 15 | . 20 12 Processor 6 | . 5 7 Energy Cannon 1 | . 1 1 Ballistic Gun 12 | . 17 9 Launcher 4 | . . 6 Special Weapon 2 | . 6 . Peak Build Rating 20 | 7 7 20 Average Rating 8 | 5 6 11 On Entrance 4 | . 7 5 Naked Turns . | . . . Heaviest Build 28 | 13 28 28 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 2 | 1 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 5 Average Capacity 5 | 7 5 5 Most Carried 5 | 3 5 5 Average Carried 3 | 1 4 3 Final Capacity 8 | 8 5 5 Final Carried 5 | 3 5 5 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1115 | 222 184 709 Remotely . | . . . Salvage Created 1045 | 28 163 854 Parts 62 | 3 7 52 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 26 | . 4 22 Guns 18 | . 4 14 Cannons 1 | . . 1 AOE 6 | . . 6 Classes Destroyed 7 | 1 1 5 Tunneler 1 | 1 . . Hauler 1 | . . 1 Recycler 1 | . . 1 Swarmer 7 | . . 7 Grunt 13 | . 4 9 Brawler 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 7 | 1 2 7 Combat Bots Only 7 | . 2 7 Max Kills in Single Turn 4 | 1 1 4 Gunslinging . | . . . Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 252 | . 76 176 Missed 83 | . 20 63 Hits 169 | . 56 113 Melee 1 | . . 1 Projectile 168 | . 56 112 Critical Strikes 2 | . . 2 Damage Taken 2296 | . 673 1623 Core 590 | . 181 409 Absorbed by Shields . | . . . Regen/Repaired (Parts) 28 | . . 28 Core Remaining (%) 63 | 100 27 . Volleys Fired 108 | 2 37 69 Largest 2 | 2 2 2 Hottest 112 | 40 40 112 Shots Fired 156 | 4 60 92 Gun 133 | 4 55 74 Cannon 13 | . . 13 Launcher 5 | . . 5 Special 5 | . 5 . Kinetic 121 | 4 55 62 Thermal 25 | . 5 20 Explosive 5 | . . 5 Electromagnetic 5 | . . 5 Robot Hit Streak 30 | 2 20 30 Robot Miss Streak 6 | 2 4 6 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 107 | 2 38 67 Core Hits 47 | 1 12 34 Critical Kills 2 | . 1 1 Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Burn 1 | . . 1 Meltdown 1 | . . 1 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2195 | 27 521 1647 Guns 1479 | 27 499 953 Cannons 106 | . . 106 Explosions 588 | . . 588 Melee . | . . . Ramming 17 | . 17 . Kinetic 1310 | 27 499 784 Thermal 304 | . 5 299 Explosive 431 | . . 431 Electromagnetic 133 | . . 133 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 10 | . . 10 Average Corruption 6 | . . 6 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 28 | . . 28 Message Errors 4 | . . 4 Matter Fused 5 | . . 5 Heat Flow Errors 2 | . . 2 Energy Discharges 2 | . . 2 Parts Rejected 1 | . . 1 Parts Fused 3 | . . 3 Data Loss (minor) 6 | . . 6 Data Loss (major) 1 | . . 1 Misfires 2 | . . 2 Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage 25 | . . 25 Projectiles . | . . . Explosions 25 | . . 25 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 211 | . 6 205 Shots 6 | . . 6 Rammed 6 | . 5 1 Targets Rammed 7 | . 6 1 Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 377 | . 2 377 Average Temperature 124 | . 2 131 Received Heat Transfer 876 | . 369 507 Effects 4 | . . 4 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Interference 1 | . . 1 Matter Decay 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 1 | . . 1 Heat Transferred 718 | . 50 668 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . . 3 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 197 | . 70 197 Initial . | . . . Average 26 | . 11 42 Influence Increases 973 | 5 238 730 Destroy 0b10 Robot/C 520 | . 80 440 Destroy 0b10 Robot/NC 15 | 5 . 10 Destroy Leader 132 | . 20 112 Successful Hack 46 | . 33 13 Disable Machine 60 | . . 60 Destroy Structure 35 | . . 35 Lose Combat Pursuer 165 | . 105 60 Influence Decreases 828 | 5 238 585 Time Decay 488 | 5 173 310 Lost Part 193 | . 65 128 Purge Threat 147 | . . 147 Squads Dispatched 6 | . 3 3 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 53 | . 18 35 Peak Tracking Total 11 | . 5 11 Tactical Retreats 7 | . 5 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . . 4 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 13 | . 6 7 Terminals 11 | . 5 6 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 43 | . 19 24 Successful 24 | . 14 10 Failed 19 | . 5 14 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 36 | . 17 19 Fabricators . | . . . Repair Stations 5 | . . 5 Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 21 | . 13 8 Record 2 | . 1 1 Prototype ID Bank 2 | . 2 . Emergency Access Points 2 | . 2 . Alert Level 2 | . 1 1 Unreport Threat 2 | . . 2 Locate Traps 2 | . 2 . Maintenance Status 1 | . . 1 Hauler Manifests 3 | . 2 1 Zone Layout 5 | . 3 2 Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 12 | . 5 7 Full Trace Events 4 | . 3 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1483 | 159 666 658 Terrain 62 | . . 62 Structural 1245 | . 587 658 Seismic 535 | 159 376 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1956 | 244 666 1046 Spaces Moved 1606 | 169 598 839 Core 49 | 25 8 16 Treads 70 | . . 70 Legs 273 | 119 71 83 Wheels 506 | 25 481 . Hover 268 | . . 268 Flight 440 | . 38 402 Fastest Speed 34 | 50 40 34 Average Speed 89 | 104 83 91 Slowest Speed 240 | 190 120 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 7 | . . 7 Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 6 74 67 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 33 | . . 33 Melee . | . . . Projectile . | . . . AOE 33 | . . 33 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1949 | 229 701 1019 Wait 143 | 47 39 57 Move 1591 | 168 597 826 Hop 6 | . . 6 Pick Up 5 | 1 . 4 Fast Attach 47 | 9 12 26 Attach 4 | . . 4 Detach 13 | 2 2 9 Swap 4 | . 1 3 Drop 21 | . 7 14 Fire 108 | 2 37 69 Melee . | . . . Ram 6 | . 5 1 Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 15) 245 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 12) 642 | -10/Materials | Core integrity fell below 50% 656 | -10/Materials | Lost 5 parts (1p2n1u1w) 679 | -10/Materials | Discovered new exit (range 12) 882 | -10/Materials | Discovered new exit (range 6) 911 | -10/Materials | Entered another Materials area 911 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 942 | -9/Materials | Discovered new exit (range 16) 1145 | -9/Materials | Discovered new exit (range 10) 1326 | -9/Materials | Lost 3 parts (2p1n) 1666 | -9/Materials | Discovered new exit (range 9) 1686 | -9/Materials | Core integrity fell below 50% 1717 | -9/Materials | Repaired Lgt. Ion Engine 1897 | -9/Materials | Core integrity fell below 20% 1897 | -9/Materials | System corruption reached 10% 1927 | -9/Materials | Lost 4 parts (2p2u) 1947 | -9/Materials | Destroyed 7 combat bots 1957 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Targeting Computer destroyed. System corrupted by crushing effect (+1). System corrupted by crushing effect (+2). [Achievement: System Compromised] B-36 Bruiser destroyed. Y-45 Defender destroyed. Switching to secondary target: Y-45 Defender. G-34 Mercenary destroyed. System corrupted: Energy discharge (-22). Y-45 Defender destroyed. Autogun destroyed. Hvy. Assault Rifle destroyed. Acquired Beam Rifle. Acquired Rnf. Ion Engine. Acquired Beam Rifle. Acquired Heat Sink. G-47 Trooper suffers critical hit (Burn). Beam Rifle destroyed. Lgt. Treads destroyed. G-47 Trooper heat short circuits Imp. Heat Sink. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????#########??????????????????????????###### | | ?????????# %! #????#######???????????????# | | ?????????# ! ###### #??????????????##] "" | | ?????????# # " ##############?# """ | | ?????????# + "T #?## """ | | ?????????# # ############ #??# """ | | ?????????# """ ###### #?# # #??# "" | | ?????????# """ #????#######?# """ # #??# | | ?????????# """ #??########??# """ # #??# | | ?????????#########??# #??# """ # ######### | | ????????????????????# #??# + | | ????????????????????# =#??# """ # | | ????????????????#???#*! g #??# """ # ###### | | ????????????????# ??#!!Yg[ #??# """ # # # | | ????????????????# ?#=%%g@ #??# # # #]] | | ????????????????+ ###%####??##/####### # = #]] | | ????????????????# *!=! ###?# ??????# + ### | | ????????????????# =!!= ## #######??## # #?? | | ????????????????# !! # #???# # #?? | | ????????????????######## # """ #???# # #?? | | ???????????????????????# # """ #???# # #?? | | ???????????????????????# # """ #???# # !#?? | | ????????????????######## # #???# ######?? | | ????????????????# # """ #???# #??????? | | ????????????????# / """ #?###+######?? | | ????????? # """ #?# #?? | | ??????????############## # #?# #?? | | ???????????????????????# ##"#####+### #?? | | ???????????????????????# # """ #?? | | ???????????????????????# + """"" #?? | | ???????????????????????# # """"" #?? | | ?????????????????????? ###### # """"" #?? | | ?????????????????????### #????# # """ #?? | | ???????????????????????# #????# # #?? | | ???????????????????????#^^ #????# ####### ##?? | | ???????????????????????# #??###+#########??? | | ??????????????????????? #??# #????? | | ?????????????????????? #??# #????? | | ????????????????????? #??# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Evasion (%) 63 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 30% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed HypervelocityPhysicsShifter Manual? 0 Play Time 00:48:34 Cumulative 7.8 hours Start 2025.09.06 @ 22:24:33 End 2025.09.06 @ 23:11:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 72ce4f02-0715-4c06-9ef5-6408729ddb2c