Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 07:29:12

Player: weezard

Result: Core destroyed

 Performance 
-------------
Evolutions (3)             1500
Regions Visited (6)        1200
Robots Destroyed (87)      435
Value Destroyed (2907)     2907
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (201)                201
              TOTAL SCORE: 6303

 Bonus
-------
High Alert Combat Kills    111
Entered DSFs               500
Friendly Fire              -410

 Cogmind 
---------
Core Integrity             0/700
Matter                     59/300
Energy                     100/100
System Corruption          0%
Temperature                Critical (6625)
Movement                   Core (1300) Ox25
Location                   -7/DSF

 Parts 
-------
>               --- POWER (1) --------
       Improved Deuterium Engine
>               --- PROPULSION (4) ---
       Advanced Treads
       Advanced Treads
       Advanced Treads
         Medium Treads
>               --- UTILITY (6) ------
  High-capacity Storage Unit
                Core Analyzer
                Powered Armor
                Powered Armor
                Graphene Brace
                Hacking Suite
>               --- WEAPON (2) -------
       Improved Assault Rifle
       Improved Assault Rifle
>               --- INVENTORY (20) ---
       Improved Deuterium Engine
       Advanced Treads
         Medium Treads
         Medium Treads
         Medium Treads
         Medium Treads
       Improved Heat Sink
       Advanced Heat Sink
  High-capacity Matter Pod (200)
                Powered Armor
                Powered Armor
                Hacking Suite
                Trap Extractor (0/4)
       Improved Medium Laser
          Heavy Laser
                Datajack
                Plasma Cutter
                Falx

 Peak State 
------------
>               --- POWER ------------
       Improved Deuterium Engine
>               --- PROPULSION -------
         Medium Treads
         Medium Treads
         Medium Treads
         Medium Treads
>               --- UTILITY ----------
  High-capacity Storage Unit
                Core Analyzer
                Powered Armor
                Powered Armor
                Graphene Brace
                Hacking Suite
>               --- WEAPON -----------
       Improved Assault Rifle
       Improved Assault Rifle
>               --- INVENTORY --------
       Improved Deuterium Engine
       Advanced Treads
       Advanced Treads
       Advanced Treads
       Advanced Treads
         Medium Treads
         Medium Treads
       Improved Heat Sink
       Improved Heat Sink
  High-capacity Matter Pod
                Powered Armor
                Powered Armor
                Hacking Suite
                Trap Extractor
       Improved Medium Laser
          Heavy Laser
       Improved Assault Rifle
                Datajack
                Plasma Cutter
      Makeshift Axe
[Rating: 55]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Titanium Leg
  Treads                   Light Treads
  Leg                      Titanium Leg
  Wheel                    Wheel
Utility                    Hacking Suite
  Device                   Improved Heat Sink
  Storage                  High-capacity Storage Unit
  Processor                Core Analyzer
  Hackware                 Hacking Suite
  Protection               Powered Armor
Weapon                     Improved Assault Rifle
  Energy Gun               Improved Medium Laser
  Ballistic Gun            Improved Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Enhanced Flamer
  Slashing Weapon          Makeshift Axe
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -10 -8  -7  -7  
-------                    Run  | Yrd Mat Min Sub Mat Fac DSF 
Slots Evolved              6    | .   .   .   .   4   2   .   
  Power                    .    | .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   2   .   .   
  Utility                  4    | .   .   .   .   2   2   .   
  Weapon                   .    | .   .   .   .   .   .   .   
Parts Attached             153  | 7   22  8   19  76  4   17  
  Power                    7    | 2   1   .   .   3   .   1   
    Engine                 6    | 2   1   .   .   2   .   1   
    Core                   1    | .   .   .   .   1   .   .   
    Reactor                .    | .   .   .   .   .   .   .   
  Propulsion               32   | 2   4   1   1   14  .   10  
    Treads                 20   | 2   .   .   .   9   .   9   
    Leg                    10   | .   4   1   .   4   .   1   
    Wheel                  2    | .   .   .   1   1   .   .   
    Hover                  .    | .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   
  Utility                  21   | 1   5   .   .   12  2   1   
    Device                 7    | .   1   .   .   5   .   1   
    Storage                4    | 1   2   .   .   1   .   .   
    Processor              2    | .   1   .   .   1   .   .   
    Hackware               1    | .   1   .   .   .   .   .   
    Protection             7    | .   .   .   .   5   2   .   
    Artifact               .    | .   .   .   .   .   .   .   
  Weapon                   93   | 2   12  7   18  47  2   5   
    Energy Gun             15   | .   1   .   .   14  .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   
    Ballistic Gun          30   | 2   8   .   5   11  1   3   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   
    Launcher               2    | .   .   .   2   .   .   .   
    Special Weapon         2    | .   .   .   .   1   1   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   
    Slashing Weapon        21   | .   .   3   6   11  .   1   
    Piercing Weapon        .    | .   .   .   .   .   .   .   
    Special Melee Weapon   23   | .   3   4   5   10  .   1   
  Unidentified Prototypes  1    | .   .   .   .   1   .   .   
Parts Lost                 16   | .   .   .   1   12  .   3   
  Power                    2    | .   .   .   .   1   .   1   
  Propulsion               7    | .   .   .   1   5   .   1   
  Utility                  3    | .   .   .   .   3   .   .   
  Weapon                   4    | .   .   .   .   3   .   1   
  Highest Loss Streak      7    | .   .   .   1   7   .   2   
  To Critical Strikes      .    | .   .   .   .   .   .   .   
Average Slot Usage (%)     97   | .   95  100 99  95  84  99  
  Engine                   10   | .   14  14  14  7   7   7   
  Treads                   4    | .   9   .   .   4   .   27  
  Leg                      25   | .   18  28  26  28  30  2   
  Device                   4    | .   1   .   .   8   .   6   
  Storage                  11   | .   14  14  14  9   7   7   
  Processor                1    | .   4   .   .   1   7   7   
  Hackware                 9    | .   3   14  14  9   7   7   
  Protection               4    | .   .   .   .   7   7   15  
  Energy Gun               3    | .   .   .   .   6   .   .   
  Ballistic Gun            12   | .   27  16  3   8   14  14  
  Launcher                 2    | .   .   .   12  .   .   .   
  Slashing Weapon          2    | .   .   2   7   1   .   .   
  Special Melee Weapon     2    | .   .   9   4   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   
Heaviest Build             86   | 14  19  20  23  70  86  86  
  Greatest Support         112  | 40  40  25  25  80  68  112 
  Greatest Overweight (x)  25   | .   4   .   2   5   1   25  
  Average Overweight (x)   .    | .   .   .   .   .   .   .   
Largest Inventory Capacity 20   | 8   10  10  10  20  20  20  
  Average Capacity         14   | 6   8   10  10  19  20  20  
  Most Carried             20   | 3   9   10  10  20  20  20  
  Average Carried          13   | 2   7   9   9   17  19  18  
  Final Capacity           20   | 8   10  10  10  20  20  20  
  Final Carried            20   | 3   9   10  9   20  18  18  

 Class Distribution 
--------------------
 54% | Scavenger-Mutant
 45% | Mutant

 Dominant Class 
----------------
 Scavenger-Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines
 Scavenger-Mutant | -10/Subcaves
           Mutant | -8/Materials
           Mutant | -7/Factory
           Mutant | -7/DSF

 Resources                      | -11  -10  -10  -10  -8   -7   -7   
-----------                Run  | Yrd  Mat  Min  Sub  Mat  Fac  DSF  
Matter Collected           2803 | 183  429  211  358  1222 .    400  
  Remotely                 .    | .    .    .    .    .    .    .    
Salvage Created            3562 | .    559  142  354  2093 .    414  
  Parts                    203  | .    31   2    22   119  .    29   
Haulers Intercepted        3    | .    1    .    .    2    .    .    
Recyclers Shooed           4    | .    2    .    .    2    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    
Parts Self-Destructed      8    | .    .    .    8    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -8  -7  -7  
-------                    Run  | Yrd Mat Min Sub Mat Fac DSF 
Combat Hostiles Destroyed  66   | .   11  .   9   37  .   9   
  Melee                    8    | .   .   .   2   5   .   1   
  Guns                     49   | .   10  .   .   31  .   8   
  AOE                      8    | .   1   .   7   .   .   .   
Classes Destroyed          18   | .   6   .   3   8   .   1   
  Worker                   1    | .   .   .   .   1   .   .   
  Builder                  1    | .   .   .   .   1   .   .   
  Hauler                   3    | .   1   .   .   2   .   .   
  Recycler                 3    | .   1   .   .   2   .   .   
  Mechanic                 1    | .   .   .   .   1   .   .   
  Operator                 5    | .   2   .   .   3   .   .   
  Watcher                  6    | .   2   .   .   4   .   .   
  Swarmer                  12   | .   3   .   .   7   .   2   
  Cutter                   2    | .   .   .   .   .   .   2   
  Grunt                    24   | .   8   .   .   16  .   .   
  Duelist                  1    | .   .   .   .   1   .   .   
  Sentry                   9    | .   .   .   .   9   .   .   
  Specialist               6    | .   .   .   .   2   .   4   
  Hunter                   1    | .   .   .   .   1   .   .   
  Heavy                    2    | .   .   .   .   1   .   1   
  Artisan                  1    | .   .   .   1   .   .   .   
  Cobbler                  1    | .   .   .   1   .   .   .   
  Subdweller               9    | .   .   .   9   .   .   .   
  Thug                     1    | .   .   1   .   .   .   .   
Best Kill Streak           6    | .   4   .   2   6   .   3   
  Combat Bots Only         5    | .   3   .   2   5   .   3   
Max Kills in Single Turn   2    | .   1   1   1   2   .   1   
  Gunslinging              .    | .   .   .   .   .   .   .   
  Exploded                 1    | .   1   .   1   .   .   .   
  Melee                    1    | .   .   .   1   1   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -8   -7   -7   
--------                   Run  | Yrd  Mat  Min  Sub  Mat  Fac  DSF  
Hostile Shots Fired        421  | .    69   .    30   234  .    88   
  Missed                   112  | .    17   .    15   58   .    22   
Damage Taken               5814 | .    603  .    337  2731 .    2143 
  Core                     1399 | .    62   .    125  510  .    702  
  Absorbed by Shields      158  | .    .    .    .    158  .    .    
Core Remaining (%)         44   | 100  .    .    25   7    .    .    
Volleys Fired              264  | .    73   .    19   135  2    35   
  Largest                  2    | .    2    .    1    2    1    2    
  Hottest                  136  | .    60   .    30   136  20   46   
Shots Fired                483  | .    143  .    19   249  2    70   
  Gun                      458  | .    143  .    1    244  .    70   
  Cannon                   .    | .    .    .    .    .    .    .    
  Launcher                 18   | .    .    .    18   .    .    .    
  Special                  7    | .    .    .    .    5    2    .    
  Kinetic                  413  | .    139  .    1    203  .    70   
  Thermal                  48   | .    .    .    .    46   2    .    
  Explosive                18   | .    .    .    18   .    .    .    
  Electromagnetic          4    | .    4    .    .    .    .    .    
  Robot Hit Streak         20   | .    13   .    3    20   .    17   
  Robot Miss Streak        4    | .    4    .    .    4    .    2    
  Penetration Max          .    | .    .    .    .    .    .    .    
  Secondary Targets        11   | .    3    .    .    5    .    3    
    Max Gunslinging Chain  1    | .    1    .    .    1    .    1    
Shots Hit Robots           379  | .    99   12   19   192  .    57   
  Core Hits                154  | .    34   1    16   80   .    23   
  Critical Kills           2    | .    1    .    .    1    .    .    
  Critical Parts Destroyed 1    | .    .    .    .    1    .    .    
  Critical Strikes         6    | .    1    .    .    5    .    .    
    Burn                   1    | .    .    .    .    1    .    .    
    Destroy                3    | .    1    .    .    2    .    .    
    Sever                  2    | .    .    .    .    2    .    .    
Melee Attacks              137  | .    7    19   56   48   .    7    
  Impact                   .    | .    .    .    .    .    .    .    
  Slashing                 102  | .    .    12   48   37   .    5    
  Piercing                 .    | .    .    .    .    .    .    .    
  Sneak Attacks            34   | .    5    10   7    9    .    3    
    Combat Hostiles        3    | .    .    .    .    .    .    3    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    
Damage Inflicted           7474 | .    989  394  1379 3728 .    984  
  Guns                     4746 | .    940  .    13   2986 .    807  
  Cannons                  .    | .    .    .    .    .    .    .    
  Explosions               845  | .    49   .    796  .    .    .    
  Melee                    1820 | .    .    394  570  679  .    177  
  Ramming                  5    | .    .    .    .    5    .    .    
  Kinetic                  4297 | .    918  .    13   2559 .    807  
  Thermal                  534  | .    49   .    .    485  .    .    
  Explosive                796  | .    .    .    796  .    .    .    
  Electromagnetic          22   | .    22   .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    
  Slashing                 1820 | .    .    394  570  679  .    177  
  Piercing                 .    | .    .    .    .    .    .    .    
Highest Corruption         .    | .    .    .    .    .    .    .    
  Average Corruption       .    | .    .    .    .    .    .    .    
  Corruption Purged        .    | .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    
Overflow Damage            272  | .    .    115  90   67   .    .    
  Projectiles              .    | .    .    .    .    .    .    .    
  Explosions               .    | .    .    .    .    .    .    .    
  Melee                    272  | .    .    115  90   67   .    .    
Knockbacks                 .    | .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    
Self-Inflicted Damage      103  | .    16   .    16   71   .    .    
  Shots                    3    | .    1    .    1    1    .    .    
  Rammed                   .    | .    .    .    .    .    .    .    
Targets Rammed             1    | .    .    .    .    1    .    .    
  Kicked                   1    | .    .    .    .    1    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    
Highest Temperature        6625 | .    24   .    .    72   .    6625 
  Average Temperature      1186 | .    9    .    .    15   .    2404 
  Received Heat Transfer   1261 | .    267  .    36   922  .    36   
  Effects                  89   | .    .    .    .    .    .    89   
    Shutdowns              11   | .    .    .    .    .    .    11   
    Energy Bleed           12   | .    .    .    .    .    .    12   
    Interference           3    | .    .    .    .    .    .    3    
    Matter Decay           6    | .    .    .    .    .    .    6    
    Short Circuit          11   | .    .    .    .    .    .    11   
    Damage (minor)         6    | .    .    .    .    .    .    6    
    Damage (major)         33   | .    .    .    .    .    .    33   
    Damage (core)          7    | .    .    .    .    .    .    7    
Siege Activations          .    | .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    
Robots Melted              1    | .    .    .    .    1    .    .    
  Combat Hostiles          1    | .    .    .    .    1    .    .    
  Parts Melted             10   | .    .    .    .    5    .    5    
  Heat Transferred         1499 | .    100  .    .    1399 .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    
Power Chain Reactions      1    | .    1    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -8  -7  -7  
-------                    Run  | Yrd Mat Min Sub Mat Fac DSF 
Peak Influence             595  | .   207 21  .   595 266 426 
  Initial                  261  | .   .   21  .   .   261 186 
  Average                  173  | .   70  7   .   249 262 339 
Maximum Alert Level        2    | .   1   .   .   2   1   2   
  Low Security (%)         58   | 100 99  100 .   36  .   6   
  Level 1                  32   | .   .   .   .   51  100 44  
  Level 2                  9    | .   .   .   .   12  .   48  
  Level 3                  .    | .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   
Sterilizations             1    | .   .   .   .   .   .   1   
Squads Dispatched          11   | .   2   .   .   6   1   2   
  Investigation            3    | .   .   .   .   2   1   .   
  Extermination            .    | .   .   .   .   .   .   .   
  Reinforcement            8    | .   2   .   .   4   .   2   
  Assault                  .    | .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   
Construction Impeded       1    | .   .   .   .   1   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -8  -7  -7  
---------                  Run  | Yrd Mat Min Sub Mat Fac DSF 
Distress Signals           5    | .   2   .   .   3   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   
Times Spotted              110  | .   27  .   12  59  .   12  
  Peak Tracking Total      5    | .   5   .   2   5   .   4   
  Tactical Retreats        8    | .   1   .   1   3   .   3   

 Traps                          | -11 -10 -10 -10 -8  -7  -7  
-------                    Run  | Yrd Mat Min Sub Mat Fac DSF 
Traps Triggered            4    | .   .   .   1   2   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -8  -7  -7  
----------                 Run  | Yrd Mat Min Sub Mat Fac DSF 
Machines Disabled          4    | .   1   .   .   3   .   .   
  Max in Single Turn       3    | .   1   .   .   3   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   
Machines Dismantled        1    | .   .   .   .   .   1   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -8  -7  -7  
---------                  Run  | Yrd Mat Min Sub Mat Fac DSF 
Machines Accessed          19   | .   6   .   1   10  2   .   
  Terminals                16   | .   5   .   .   9   2   .   
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          1    | .   1   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   1   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   
Total Hacks                46   | .   12  .   3   25  6   .   
  Successful               19   | .   6   .   3   8   2   .   
  Failed                   27   | .   6   .   .   17  4   .   
    Catastrophic           5    | .   .   .   .   5   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   
  Manual                   31   | .   6   .   3   18  4   .   
  Terminals                39   | .   11  .   .   22  6   .   
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          1    | .   1   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   
  Scanalyzers              3    | .   .   .   .   3   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   
Terminal Hacks             14   | .   4   .   3   6   1   .   
  Record                   4    | .   1   .   3   .   .   .   
  Prototype ID Bank        1    | .   1   .   .   .   .   .   
  Open DSF                 1    | .   .   .   .   .   1   .   
  Branch Access Points     1    | .   1   .   .   .   .   .   
  Emergency Access Points  1    | .   .   .   .   1   .   .   
  Alert Level              2    | .   .   .   .   2   .   .   
  Security Status          1    | .   .   .   .   1   .   .   
  Patrol Status            1    | .   .   .   .   1   .   .   
  Hauler Manifests         2    | .   1   .   .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   
Repair Station Hacks       1    | .   1   .   .   .   .   .   
  Refit                    1    | .   1   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   
Scanalyzer                 1    | .   .   .   .   1   .   .   
  Insert Component         1    | .   .   .   .   1   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   
Unauthorized Hacks         3    | .   1   .   .   1   1   .   
  Terminals                3    | .   1   .   .   1   1   .   
    Operators              3    | .   1   .   .   1   1   .   
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   1   .   .   
  Used                     1    | .   .   .   .   1   .   .   
Hacking Detections         16   | .   5   .   .   9   2   .   
  Full Trace Events        3    | .   .   .   .   2   1   .   
  Feedback Events          .    | .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   1   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -8  -7  -7  
------------               Run  | Yrd Mat Min Sub Mat Fac DSF 
Used RIF Installer         .    | .   .   .   .   .   .   .   
Robots Hacked              13   | .   2   2   3   6   .   .   
  Non-combat               11   | .   2   1   2   6   .   .   
  Combat                   2    | .   .   1   1   .   .   .   
Robot Hacks Applied        17   | .   5   2   3   7   .   .   
  parse_system             9    | .   1   1   3   4   .   .   
  no_distress              6    | .   3   1   .   2   .   .   
  find_station             1    | .   .   .   .   1   .   .   
  check_alert              1    | .   1   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -8  -7  -7  
--------                   Run  | Yrd Mat Min Sub Mat Fac DSF 
Total Allies               .    | .   .   .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   
Allies Melted              1    | .   .   .   1   .   .   .   

 Intel                          | -11 -10 -10 -10 -8  -7  -7  
-------                    Run  | Yrd Mat Min Sub Mat Fac DSF 
Robot Analysis Total       .    | .   .   .   .   .   .   .   
Derelict Logs Recovered    3    | .   .   2   1   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -8   -7   -7   
-------------              Run  | Yrd  Mat  Min  Sub  Mat  Fac  DSF  
Turns Passed               8415 | 81   1293 1310 1468 3668 151  444  
Spaces Moved               4455 | 44   714  1026 993  1446 100  132  
  Core                     7    | 2    1    .    .    .    .    4    
  Treads                   542  | 42   193  .    .    187  .    120  
  Legs                     3726 | .    520  1026 859  1213 100  8    
  Wheels                   180  | .    .    .    134  46   .    .    
  Hover                    .    | .    .    .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    .    .    
  Fastest Speed            50   | 50   120  120  110  110  130  155  
  Average Speed            135  | 155  131  120  119  154  130  206  
  Slowest Speed            1300 | 160  250  120  260  340  200  1300 
  Overloaded Moves         .    | .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    
Exploration Rate (%)       61   | 4    78   101  62   94   3    91   
  Regions Visited          6
    Branch Regions         2
  Pre-discovered Areas     .    | .    .    .    .    .    .    .    
  Known Exits Taken        4    | .    1    1    .    1    1    .    
  Unknown Exits Taken      2    | 1    .    .    1    .    .    .    
Scrap Searched             3    | .    .    1    2    .    .    .    
Spaces Dug                 25   | .    .    7    1    17   .    .    
Terrain Destroyed          133  | .    2    7    73   51   .    .    
  Melee                    25   | .    .    7    1    17   .    .    
  Projectile               8    | .    .    .    .    8    .    .    
  AOE                      100  | .    2    .    72   26   .    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -10  -8   -7   -7   
---------                  Run  | Yrd  Mat  Min  Sub  Mat  Fac  DSF  
Total                      6174 | 54   936  1087 1198 2562 110  227  
  Wait                     1053 | .    100  29   103  803  .    18   
  Move                     4449 | 43   713  1025 992  1445 99   132  
  Hop                      .    | .    .    .    .    .    .    .    
  Pick Up                  54   | 4    9    3    4    25   1    8    
  Fast Attach              39   | 5    5    .    1    24   .    4    
  Attach                   15   | 1    1    .    .    8    2    3    
  Detach                   10   | .    1    .    .    9    .    .    
  Swap                     99   | 1    16   8    18   44   2    10   
  Drop                     50   | .    11   3    5    20   1    10   
  Fire                     264  | .    73   .    19   135  2    35   
  Melee                    137  | .    7    19   56   48   .    7    
  Ram                      .    | .    .    .    .    .    .    .    
  Kick                     1    | .    .    .    .    1    .    .    
  Crush                    .    | .    .    .    .    .    .    .    
  Escape Stasis            .    | .    .    .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    
  Miscellaneous            3    | .    .    .    .    .    3    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / *Min)
-10/Mines (discovered 3 exits: [*Mat x2] / *Sub)
-10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec])
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 2 exits: Sto / DSF)
-7/DSF (discovered 1 exit: [*Fac])

 History 
---------
 Turn | Location      | Event
   29 | -11/Scrapyard | Discovered new exit (range 14)
   82 | -11/Scrapyard | Entered Materials
  325 | -10/Materials | Discovered new exit (range 10)
  334 | -10/Materials | Build established: Mutant
  537 | -10/Materials | Identified exit to Mines
  614 | -10/Materials | Discovered new exit (range 17)
  775 | -10/Materials | Build established: Scavenger-Mutant
  909 | -10/Materials | Discovered new exit (range 5)
 1375 | -10/Materials | Entered Mines
 1403 | -10/Mines     | Met a Derelict bent on vengeance
 1425 | -10/Mines     | Identified exit to Subcaves
 1451 | -10/Mines     | Discovered new exit (range 10)
 1572 | -10/Mines     | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
 2136 | -10/Mines     | Discovered new exit (range 3)
 2685 | -10/Mines     | Entered Subcaves
 2715 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2954 | -10/Subcaves  | Core integrity fell below 50%
 2987 | -10/Subcaves  | Learned location of 1 exit from Materials
 3111 | -10/Subcaves  | Visited Clippyterm
 3115 | -10/Subcaves  | Learned Factory stockpile data
 3156 | -10/Subcaves  | Shifting Twisted Machinery released Ripper
 3160 | -10/Subcaves  | Shifting Twisted Machinery released Spk. Treads
 3236 | -10/Subcaves  | Discovered new exit (range 7)
 3275 | -10/Subcaves  | Shifting Twisted Machinery released Enh. Flamer
 3367 | -10/Subcaves  | Shifting Twisted Machinery released Battle Cannon
 3530 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 3598 | -10/Subcaves  | Discovered new exit (range 8)
 3652 | -10/Subcaves  | Discovered new exit (range 12)
 4153 | -10/Subcaves  | Entered Materials
 4153 | -8/Materials  | Evolved 4 slots: Propulsion x2, Utility x2
 4154 | -8/Materials  | Identified exit to Factory
 4666 | -8/Materials  | Core integrity fell below 50%
 4708 | -8/Materials  | Lost 7 parts (1p2n2u2w)
 5118 | -8/Materials  | Discovered exit to Factory (range 5)
 5127 | -8/Materials  | Found Powered Armor
 5129 | -8/Materials  | Found Powered Armor
 5132 | -8/Materials  | Found Powered Armor
 5145 | -8/Materials  | Found Powered Armor
 5428 | -8/Materials  | Build established: Mutant
 7476 | -8/Materials  | Core integrity fell below 20%
 7517 | -8/Materials  | Discovered exit to Factory (range 10)
 7821 | -8/Materials  | Entered Factory
 7821 | -7/Factory    | Evolved 2 slots: Utility x2
 7822 | -7/Factory    | Identified exit to Storage
 7968 | -7/Factory    | Identified exit to DSF
 7972 | -7/Factory    | Entered DSF
 8045 | -7/DSF        | Additional patrols routed to DSF
 8210 | -7/DSF        | Sterilization system engaged
 8230 | -7/DSF        | Ambient heat levels rising (+10)
 8245 | -7/DSF        | Ambient heat levels rising (+10)
 8260 | -7/DSF        | Ambient heat levels rising (+10)
 8275 | -7/DSF        | Ambient heat levels rising (+10)
 8290 | -7/DSF        | Ambient heat levels rising (+10)
 8305 | -7/DSF        | Ambient heat levels rising (+10)
 8320 | -7/DSF        | Ambient heat levels rising (+10)
 8331 | -7/DSF        | Discovered new exit (range 16)
 8335 | -7/DSF        | Ambient heat levels rising (+10)
 8350 | -7/DSF        | Ambient heat levels rising (+10)
 8350 | -7/DSF        | Core integrity fell below 50%
 8365 | -7/DSF        | Ambient heat levels rising (+10)
 8380 | -7/DSF        | Ambient heat levels rising (+10)
 8395 | -7/DSF        | Ambient heat levels rising (+10)
 8397 | -7/DSF        | Core integrity fell below 20%
 8410 | -7/DSF        | Ambient heat levels rising (+10)
 8417 | -7/DSF        | Core destroyed

 Last Messages 
---------------
08403_ Overheating: Energy bleed (-32).
08404_ Overheating: Imp. Assault Rifle damaged (-1).
08404_ Overheating: Broken Imp. Assault Rifle damaged (-10).
08405_ Overheating: Broken Adv. Treads damaged (-46).
08405_ Overheating: Broken Imp. Assault Rifle damaged (-23).
08405_ Overheating: Graphene Brace damaged (-23).
08406_ Imp. Deuterium Engine broken.
08406_ Overheating: Short circuit.
08407_ Overheating: Broken Adv. Treads damaged (-15).
08408_ Overheating: Broken Imp. Assault Rifle damaged (-3).
08408_ Overheating: Broken Powered Armor damaged (-5).
08408_ Overheating: Core Analyzer damaged (-4).
08408_ Overheating: Broken Adv. Treads damaged (-49).
08410_ ALERT: Ambient heat levels +10.
08411_ Overheating: Broken Adv. Treads damaged (-3).
08411_ Overheating: Powered Armor damaged (-10).
08411_ Overheating: Broken Adv. Treads damaged (-47).
08415_ Overheating: Hcp. Storage Unit damaged (-38).
08415_ Overheating: Broken Adv. Treads damaged (-46).
08417_ Overheating: Core damaged (-112).

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                ??????????????????????????????????? |
|                ??????????????????????????????????? |
|                ??????????????????????????????????? |
|                ?????????##???????????????????????? |
|                ?????????""#??????????????????????? |
|                ?????????#"#??????????????????????? |
|                ??????####"##???????#########?????? |
|                ??????#"""""#########!! ^ !!#?????? |
|                ??????#"""""##!!#!!!#!!^^^!!#?????? |
|                ?????##""<@                 #?????? |
|                ????"""""                   #?????? |
|                ????###""   ##  #!!!###   ###?????? |
|                ??????###  ###  #!!!###   ###?????? |
|                ????????#  #?########     !!#?????? |
|                ???????#!  !????????#     !!#?????? |
|                ???????#!  !????????#     !!#?????? |
|                ???????##  #????????###   ###?????? |
|                ????????!  !????????#==   !!#?????? |
|                ????????!  !????????#==   !!#?????? |
|                ???????#!  !????????#==   !!#?????? |
|                ??????###  #??###???###   ######### |
|                ??????#    #?   #!???##   ###///#!! |
|                ??????#    ##   #!!!##%    ##// #!! |
|                ??????#]]                      /    |
|                ??????#]]                           |
|                ??????#]]                   !     % |
|                ??????#  !=##   #===##%   %##!!!"!! |
|                ??????# !=[#" ??#===?##^^ ###!!!%!! |
|                ??????###! ###??###?###^  ######### |
|                ???????#=[=! #??????#!!   **??????? |
|                ???????# !===#??????#!!   **??????? |
|                ???????#  == #??????#!!   **??????? |
|                ???????##  ###??????##"   ###?????? |
|                ???????#=   =#??????#       #?????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           59
Energy Generation          16
Energy Capacity            290
Matter Stores              300
Matter Capacity            300
Sight Range                18
Terrain Scan Density       10
Armor Coverage             1200
Evasion (%)                55
Core Analysis              6
Recoil Reduction           4
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Part-time Excavator
True Hacker

 Challenges 
------------
None

 Game 
------
Seed              ControlAssemblyDrive
  Manual?         0
Play Time         01:38:44
  Cumulative      24.4 hours
  Start           2024.05.07 @ 05:35:53
  End             2024.05.07 @ 07:29:12
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          21
  Rogue           21
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             14
Gallery%          27
Achievement%      24
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              32/Cog
Map View          77x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: 2c09ffe7-df1e-4bd6-85e0-4ef93ce5e646