Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 07:29:12 Player: weezard Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (2907) 2907 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (201) 201 TOTAL SCORE: 6303 Bonus ------- High Alert Combat Kills 111 Entered DSFs 500 Friendly Fire -410 Cogmind --------- Core Integrity 0/700 Matter 59/300 Energy 100/100 System Corruption 0% Temperature Critical (6625) Movement Core (1300) Ox25 Location -7/DSF Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY (6) ------ High-capacity Storage Unit Core Analyzer Powered Armor Powered Armor Graphene Brace Hacking Suite > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Improved Deuterium Engine Advanced Treads Medium Treads Medium Treads Medium Treads Medium Treads Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod (200) Powered Armor Powered Armor Hacking Suite Trap Extractor (0/4) Improved Medium Laser Heavy Laser Datajack Plasma Cutter Falx Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Core Analyzer Powered Armor Powered Armor Graphene Brace Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads Medium Treads Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Powered Armor Powered Armor Hacking Suite Trap Extractor Improved Medium Laser Heavy Laser Improved Assault Rifle Datajack Plasma Cutter Makeshift Axe [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Powered Armor Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac DSF Slots Evolved 6 | . . . . 4 2 . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 4 | . . . . 2 2 . Weapon . | . . . . . . . Parts Attached 153 | 7 22 8 19 76 4 17 Power 7 | 2 1 . . 3 . 1 Engine 6 | 2 1 . . 2 . 1 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 32 | 2 4 1 1 14 . 10 Treads 20 | 2 . . . 9 . 9 Leg 10 | . 4 1 . 4 . 1 Wheel 2 | . . . 1 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 1 5 . . 12 2 1 Device 7 | . 1 . . 5 . 1 Storage 4 | 1 2 . . 1 . . Processor 2 | . 1 . . 1 . . Hackware 1 | . 1 . . . . . Protection 7 | . . . . 5 2 . Artifact . | . . . . . . . Weapon 93 | 2 12 7 18 47 2 5 Energy Gun 15 | . 1 . . 14 . . Energy Cannon . | . . . . . . . Ballistic Gun 30 | 2 8 . 5 11 1 3 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 2 . . . Special Weapon 2 | . . . . 1 1 . Impact Weapon . | . . . . . . . Slashing Weapon 21 | . . 3 6 11 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 23 | . 3 4 5 10 . 1 Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 16 | . . . 1 12 . 3 Power 2 | . . . . 1 . 1 Propulsion 7 | . . . 1 5 . 1 Utility 3 | . . . . 3 . . Weapon 4 | . . . . 3 . 1 Highest Loss Streak 7 | . . . 1 7 . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 95 100 99 95 84 99 Engine 10 | . 14 14 14 7 7 7 Treads 4 | . 9 . . 4 . 27 Leg 25 | . 18 28 26 28 30 2 Device 4 | . 1 . . 8 . 6 Storage 11 | . 14 14 14 9 7 7 Processor 1 | . 4 . . 1 7 7 Hackware 9 | . 3 14 14 9 7 7 Protection 4 | . . . . 7 7 15 Energy Gun 3 | . . . . 6 . . Ballistic Gun 12 | . 27 16 3 8 14 14 Launcher 2 | . . . 12 . . . Slashing Weapon 2 | . . 2 7 1 . . Special Melee Weapon 2 | . . 9 4 . . . Naked Turns . | . . . . . . . Heaviest Build 86 | 14 19 20 23 70 86 86 Greatest Support 112 | 40 40 25 25 80 68 112 Greatest Overweight (x) 25 | . 4 . 2 5 1 25 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 Average Capacity 14 | 6 8 10 10 19 20 20 Most Carried 20 | 3 9 10 10 20 20 20 Average Carried 13 | 2 7 9 9 17 19 18 Final Capacity 20 | 8 10 10 10 20 20 20 Final Carried 20 | 3 9 10 9 20 18 18 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac DSF Matter Collected 2803 | 183 429 211 358 1222 . 400 Remotely . | . . . . . . . Salvage Created 3562 | . 559 142 354 2093 . 414 Parts 203 | . 31 2 22 119 . 29 Haulers Intercepted 3 | . 1 . . 2 . . Recyclers Shooed 4 | . 2 . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac DSF Combat Hostiles Destroyed 66 | . 11 . 9 37 . 9 Melee 8 | . . . 2 5 . 1 Guns 49 | . 10 . . 31 . 8 AOE 8 | . 1 . 7 . . . Classes Destroyed 18 | . 6 . 3 8 . 1 Worker 1 | . . . . 1 . . Builder 1 | . . . . 1 . . Hauler 3 | . 1 . . 2 . . Recycler 3 | . 1 . . 2 . . Mechanic 1 | . . . . 1 . . Operator 5 | . 2 . . 3 . . Watcher 6 | . 2 . . 4 . . Swarmer 12 | . 3 . . 7 . 2 Cutter 2 | . . . . . . 2 Grunt 24 | . 8 . . 16 . . Duelist 1 | . . . . 1 . . Sentry 9 | . . . . 9 . . Specialist 6 | . . . . 2 . 4 Hunter 1 | . . . . 1 . . Heavy 2 | . . . . 1 . 1 Artisan 1 | . . . 1 . . . Cobbler 1 | . . . 1 . . . Subdweller 9 | . . . 9 . . . Thug 1 | . . 1 . . . . Best Kill Streak 6 | . 4 . 2 6 . 3 Combat Bots Only 5 | . 3 . 2 5 . 3 Max Kills in Single Turn 2 | . 1 1 1 2 . 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . 1 . . . Melee 1 | . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac DSF Hostile Shots Fired 421 | . 69 . 30 234 . 88 Missed 112 | . 17 . 15 58 . 22 Damage Taken 5814 | . 603 . 337 2731 . 2143 Core 1399 | . 62 . 125 510 . 702 Absorbed by Shields 158 | . . . . 158 . . Core Remaining (%) 44 | 100 . . 25 7 . . Volleys Fired 264 | . 73 . 19 135 2 35 Largest 2 | . 2 . 1 2 1 2 Hottest 136 | . 60 . 30 136 20 46 Shots Fired 483 | . 143 . 19 249 2 70 Gun 458 | . 143 . 1 244 . 70 Cannon . | . . . . . . . Launcher 18 | . . . 18 . . . Special 7 | . . . . 5 2 . Kinetic 413 | . 139 . 1 203 . 70 Thermal 48 | . . . . 46 2 . Explosive 18 | . . . 18 . . . Electromagnetic 4 | . 4 . . . . . Robot Hit Streak 20 | . 13 . 3 20 . 17 Robot Miss Streak 4 | . 4 . . 4 . 2 Penetration Max . | . . . . . . . Secondary Targets 11 | . 3 . . 5 . 3 Max Gunslinging Chain 1 | . 1 . . 1 . 1 Shots Hit Robots 379 | . 99 12 19 192 . 57 Core Hits 154 | . 34 1 16 80 . 23 Critical Kills 2 | . 1 . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 6 | . 1 . . 5 . . Burn 1 | . . . . 1 . . Destroy 3 | . 1 . . 2 . . Sever 2 | . . . . 2 . . Melee Attacks 137 | . 7 19 56 48 . 7 Impact . | . . . . . . . Slashing 102 | . . 12 48 37 . 5 Piercing . | . . . . . . . Sneak Attacks 34 | . 5 10 7 9 . 3 Combat Hostiles 3 | . . . . . . 3 Follow-up Attacks . | . . . . . . . Damage Inflicted 7474 | . 989 394 1379 3728 . 984 Guns 4746 | . 940 . 13 2986 . 807 Cannons . | . . . . . . . Explosions 845 | . 49 . 796 . . . Melee 1820 | . . 394 570 679 . 177 Ramming 5 | . . . . 5 . . Kinetic 4297 | . 918 . 13 2559 . 807 Thermal 534 | . 49 . . 485 . . Explosive 796 | . . . 796 . . . Electromagnetic 22 | . 22 . . . . . Impact . | . . . . . . . Slashing 1820 | . . 394 570 679 . 177 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 272 | . . 115 90 67 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 272 | . . 115 90 67 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 103 | . 16 . 16 71 . . Shots 3 | . 1 . 1 1 . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 6625 | . 24 . . 72 . 6625 Average Temperature 1186 | . 9 . . 15 . 2404 Received Heat Transfer 1261 | . 267 . 36 922 . 36 Effects 89 | . . . . . . 89 Shutdowns 11 | . . . . . . 11 Energy Bleed 12 | . . . . . . 12 Interference 3 | . . . . . . 3 Matter Decay 6 | . . . . . . 6 Short Circuit 11 | . . . . . . 11 Damage (minor) 6 | . . . . . . 6 Damage (major) 33 | . . . . . . 33 Damage (core) 7 | . . . . . . 7 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 10 | . . . . 5 . 5 Heat Transferred 1499 | . 100 . . 1399 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac DSF Peak Influence 595 | . 207 21 . 595 266 426 Initial 261 | . . 21 . . 261 186 Average 173 | . 70 7 . 249 262 339 Maximum Alert Level 2 | . 1 . . 2 1 2 Low Security (%) 58 | 100 99 100 . 36 . 6 Level 1 32 | . . . . 51 100 44 Level 2 9 | . . . . 12 . 48 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Squads Dispatched 11 | . 2 . . 6 1 2 Investigation 3 | . . . . 2 1 . Extermination . | . . . . . . . Reinforcement 8 | . 2 . . 4 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac DSF Distress Signals 5 | . 2 . . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 110 | . 27 . 12 59 . 12 Peak Tracking Total 5 | . 5 . 2 5 . 4 Tactical Retreats 8 | . 1 . 1 3 . 3 Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac DSF Traps Triggered 4 | . . . 1 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac DSF Machines Disabled 4 | . 1 . . 3 . . Max in Single Turn 3 | . 1 . . 3 . . Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac DSF Machines Accessed 19 | . 6 . 1 10 2 . Terminals 16 | . 5 . . 9 2 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 46 | . 12 . 3 25 6 . Successful 19 | . 6 . 3 8 2 . Failed 27 | . 6 . . 17 4 . Catastrophic 5 | . . . . 5 . . Database Lockouts . | . . . . . . . Manual 31 | . 6 . 3 18 4 . Terminals 39 | . 11 . . 22 6 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . 3 . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 4 . 3 6 1 . Record 4 | . 1 . 3 . . . Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . Alert Level 2 | . . . . 2 . . Security Status 1 | . . . . 1 . . Patrol Status 1 | . . . . 1 . . Hauler Manifests 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . 1 . . Insert Component 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 1 . . 1 1 . Terminals 3 | . 1 . . 1 1 . Operators 3 | . 1 . . 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 16 | . 5 . . 9 2 . Full Trace Events 3 | . . . . 2 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked 13 | . 2 2 3 6 . . Non-combat 11 | . 2 1 2 6 . . Combat 2 | . . 1 1 . . . Robot Hacks Applied 17 | . 5 2 3 7 . . parse_system 9 | . 1 1 3 4 . . no_distress 6 | . 3 1 . 2 . . find_station 1 | . . . . 1 . . check_alert 1 | . 1 . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . 1 . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac DSF Turns Passed 8415 | 81 1293 1310 1468 3668 151 444 Spaces Moved 4455 | 44 714 1026 993 1446 100 132 Core 7 | 2 1 . . . . 4 Treads 542 | 42 193 . . 187 . 120 Legs 3726 | . 520 1026 859 1213 100 8 Wheels 180 | . . . 134 46 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 110 110 130 155 Average Speed 135 | 155 131 120 119 154 130 206 Slowest Speed 1300 | 160 250 120 260 340 200 1300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 61 | 4 78 101 62 94 3 91 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 . 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . Scrap Searched 3 | . . 1 2 . . . Spaces Dug 25 | . . 7 1 17 . . Terrain Destroyed 133 | . 2 7 73 51 . . Melee 25 | . . 7 1 17 . . Projectile 8 | . . . . 8 . . AOE 100 | . 2 . 72 26 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac DSF Total 6174 | 54 936 1087 1198 2562 110 227 Wait 1053 | . 100 29 103 803 . 18 Move 4449 | 43 713 1025 992 1445 99 132 Hop . | . . . . . . . Pick Up 54 | 4 9 3 4 25 1 8 Fast Attach 39 | 5 5 . 1 24 . 4 Attach 15 | 1 1 . . 8 2 3 Detach 10 | . 1 . . 9 . . Swap 99 | 1 16 8 18 44 2 10 Drop 50 | . 11 3 5 20 1 10 Fire 264 | . 73 . 19 135 2 35 Melee 137 | . 7 19 56 48 . 7 Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 3 | . . . . . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Sto / DSF) -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Discovered new exit (range 10) 334 | -10/Materials | Build established: Mutant 537 | -10/Materials | Identified exit to Mines 614 | -10/Materials | Discovered new exit (range 17) 775 | -10/Materials | Build established: Scavenger-Mutant 909 | -10/Materials | Discovered new exit (range 5) 1375 | -10/Materials | Entered Mines 1403 | -10/Mines | Met a Derelict bent on vengeance 1425 | -10/Mines | Identified exit to Subcaves 1451 | -10/Mines | Discovered new exit (range 10) 1572 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2136 | -10/Mines | Discovered new exit (range 3) 2685 | -10/Mines | Entered Subcaves 2715 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2954 | -10/Subcaves | Core integrity fell below 50% 2987 | -10/Subcaves | Learned location of 1 exit from Materials 3111 | -10/Subcaves | Visited Clippyterm 3115 | -10/Subcaves | Learned Factory stockpile data 3156 | -10/Subcaves | Shifting Twisted Machinery released Ripper 3160 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3236 | -10/Subcaves | Discovered new exit (range 7) 3275 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 3367 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3530 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3598 | -10/Subcaves | Discovered new exit (range 8) 3652 | -10/Subcaves | Discovered new exit (range 12) 4153 | -10/Subcaves | Entered Materials 4153 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4154 | -8/Materials | Identified exit to Factory 4666 | -8/Materials | Core integrity fell below 50% 4708 | -8/Materials | Lost 7 parts (1p2n2u2w) 5118 | -8/Materials | Discovered exit to Factory (range 5) 5127 | -8/Materials | Found Powered Armor 5129 | -8/Materials | Found Powered Armor 5132 | -8/Materials | Found Powered Armor 5145 | -8/Materials | Found Powered Armor 5428 | -8/Materials | Build established: Mutant 7476 | -8/Materials | Core integrity fell below 20% 7517 | -8/Materials | Discovered exit to Factory (range 10) 7821 | -8/Materials | Entered Factory 7821 | -7/Factory | Evolved 2 slots: Utility x2 7822 | -7/Factory | Identified exit to Storage 7968 | -7/Factory | Identified exit to DSF 7972 | -7/Factory | Entered DSF 8045 | -7/DSF | Additional patrols routed to DSF 8210 | -7/DSF | Sterilization system engaged 8230 | -7/DSF | Ambient heat levels rising (+10) 8245 | -7/DSF | Ambient heat levels rising (+10) 8260 | -7/DSF | Ambient heat levels rising (+10) 8275 | -7/DSF | Ambient heat levels rising (+10) 8290 | -7/DSF | Ambient heat levels rising (+10) 8305 | -7/DSF | Ambient heat levels rising (+10) 8320 | -7/DSF | Ambient heat levels rising (+10) 8331 | -7/DSF | Discovered new exit (range 16) 8335 | -7/DSF | Ambient heat levels rising (+10) 8350 | -7/DSF | Ambient heat levels rising (+10) 8350 | -7/DSF | Core integrity fell below 50% 8365 | -7/DSF | Ambient heat levels rising (+10) 8380 | -7/DSF | Ambient heat levels rising (+10) 8395 | -7/DSF | Ambient heat levels rising (+10) 8397 | -7/DSF | Core integrity fell below 20% 8410 | -7/DSF | Ambient heat levels rising (+10) 8417 | -7/DSF | Core destroyed Last Messages --------------- 08403_ Overheating: Energy bleed (-32). 08404_ Overheating: Imp. Assault Rifle damaged (-1). 08404_ Overheating: Broken Imp. Assault Rifle damaged (-10). 08405_ Overheating: Broken Adv. Treads damaged (-46). 08405_ Overheating: Broken Imp. Assault Rifle damaged (-23). 08405_ Overheating: Graphene Brace damaged (-23). 08406_ Imp. Deuterium Engine broken. 08406_ Overheating: Short circuit. 08407_ Overheating: Broken Adv. Treads damaged (-15). 08408_ Overheating: Broken Imp. Assault Rifle damaged (-3). 08408_ Overheating: Broken Powered Armor damaged (-5). 08408_ Overheating: Core Analyzer damaged (-4). 08408_ Overheating: Broken Adv. Treads damaged (-49). 08410_ ALERT: Ambient heat levels +10. 08411_ Overheating: Broken Adv. Treads damaged (-3). 08411_ Overheating: Powered Armor damaged (-10). 08411_ Overheating: Broken Adv. Treads damaged (-47). 08415_ Overheating: Hcp. Storage Unit damaged (-38). 08415_ Overheating: Broken Adv. Treads damaged (-46). 08417_ Overheating: Core damaged (-112). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????##???????????????????????? | | ?????????""#??????????????????????? | | ?????????#"#??????????????????????? | | ??????####"##???????#########?????? | | ??????#"""""#########!! ^ !!#?????? | | ??????#"""""##!!#!!!#!!^^^!!#?????? | | ?????##""<@ #?????? | | ????""""" #?????? | | ????###"" ## #!!!### ###?????? | | ??????### ### #!!!### ###?????? | | ????????# #?######## !!#?????? | | ???????#! !????????# !!#?????? | | ???????#! !????????# !!#?????? | | ???????## #????????### ###?????? | | ????????! !????????#== !!#?????? | | ????????! !????????#== !!#?????? | | ???????#! !????????#== !!#?????? | | ??????### #??###???### ######### | | ??????# #? #!???## ###///#!! | | ??????# ## #!!!##% ##// #!! | | ??????#]] / | | ??????#]] | | ??????#]] ! % | | ??????# !=## #===##% %##!!!"!! | | ??????# !=[#" ??#===?##^^ ###!!!%!! | | ??????###! ###??###?###^ ######### | | ???????#=[=! #??????#!! **??????? | | ???????# !===#??????#!! **??????? | | ???????# == #??????#!! **??????? | | ???????## ###??????##" ###?????? | | ???????#= =#??????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 1200 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator True Hacker Challenges ------------ None Game ------ Seed ControlAssemblyDrive Manual? 0 Play Time 01:38:44 Cumulative 24.4 hours Start 2024.05.07 @ 05:35:53 End 2024.05.07 @ 07:29:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Cog Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2c09ffe7-df1e-4bd6-85e0-4ef93ce5e646