Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 20:51:22 Player: Blanco! Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (30) 150 Value Destroyed (805) 805 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (974) 974 TOTAL SCORE: 3629 Bonus ------- Pacifist 200 High Alert Combat Kills 74 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/400 Matter 195/300 Energy 306/310 System Corruption 1% Temperature Cool (11) Movement Walking (120) Location -9/Recycling Parts ------- > --- POWER (2) -------- Ion Engine Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Propulsion Shielding Authchip [Armor] > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Flight Unit Flight Unit Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Propulsion Shielding Authchip [Armor] > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Flight Unit Flight Unit [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Hackware Authchip [Armor] Protection Propulsion Shielding Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 38 | 6 3 . 2 . 26 1 Power 10 | 1 . . 1 . 8 . Engine 9 | 1 . . 1 . 7 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 10 | 2 . . . . 8 . Treads 2 | . . . . . 2 . Leg 6 | . . . . . 6 . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | 1 1 . 1 . 1 1 Device 1 | . . . 1 . . . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware 1 | . . . . . . 1 Protection 2 | . 1 . . . 1 . Artifact . | . . . . . . . Weapon 13 | 2 2 . . . 9 . Energy Gun 2 | 1 . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . . . . 3 . Ballistic Cannon 5 | . 2 . . . 3 . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 21 | . . . . . 21 . Power 7 | . . . . . 7 . Propulsion 5 | . . . . . 5 . Utility 2 | . . . . . 2 . Weapon 7 | . . . . . 7 . Highest Loss Streak 9 | . . . . . 9 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 96 100 97 100 84 89 Engine 16 | . 14 14 22 22 16 11 Core 1 | . . . . . . 11 Treads 1 | . . . . . 2 . Leg 10 | . . . . . 12 22 Wheel 9 | . 28 28 22 22 4 . Device 8 | . . . 9 11 10 . Storage 11 | . 14 14 11 11 11 11 Protection 7 | . 10 14 11 11 5 11 Energy Gun 4 | . 10 . . . 5 . Ballistic Gun 4 | . 12 . . . 3 22 Ballistic Cannon 11 | . 4 28 22 22 9 . Launcher 1 | . . . . . 1 . Peak Build Rating 15 | 6 7 7 11 11 13 15 Average Rating 9 | 4 6 7 10 11 9 11 On Entrance 7 | . 6 7 7 11 11 11 Naked Turns . | . . . . . . . Heaviest Build 23 | 10 15 15 20 20 23 20 Greatest Support 46 | 20 20 20 26 26 46 20 Greatest Overweight (x) 1 | . . . . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 3 Average Carried 5 | 3 7 8 7 8 5 2 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 2 2 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Matter Collected 804 | 234 . . 106 . 464 . Remotely . | . . . . . . . Salvage Created 613 | . . . 133 . 480 . Parts 48 | . . . 17 . 31 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Combat Hostiles Destroyed 28 | . . . 6 . 22 . Melee 2 | . . . . . 2 . Guns 3 | . . . . . 3 . Cannons 16 | . . . 6 . 10 . AOE 7 | . . . . . 7 . Classes Destroyed 6 | . . . 5 . 1 . Operator 1 | . . . 1 . . . Watcher 1 | . . . 1 . . . Swarmer 9 | . . . 3 . 6 . Grunt 17 | . . . 2 . 15 . Duelist 1 | . . . 1 . . . Sentry 1 | . . . . . 1 . Best Kill Streak 4 | . . . 4 . 4 . Combat Bots Only 4 | . . . 3 . 4 . Max Kills in Single Turn 2 | . . . 1 . 2 . Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Rec Hostile Shots Fired 293 | . . 4 18 . 268 3 Missed 72 | . . 1 4 . 65 2 Damage Taken 2233 | . . 51 121 . 2047 14 Core 420 | . . 15 18 . 373 14 Absorbed by Shields 8 | . . . . . 8 . Redirected to Shielding 62 | . . . 7 . 55 . Core Remaining (%) 97 | 100 . 94 . . . . Volleys Fired 72 | . 2 . 18 . 52 . Largest 2 | . 2 . 2 . 2 . Hottest 75 | . 60 . 70 . 75 . Shots Fired 125 | . 4 . 36 . 85 . Gun 29 | . 4 . . . 25 . Cannon 86 | . . . 36 . 50 . Launcher 10 | . . . . . 10 . Special . | . . . . . . . Kinetic 108 | . 2 . 36 . 70 . Thermal 7 | . 2 . . . 5 . Explosive 10 | . . . . . 10 . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 3 . 4 . 11 . Robot Miss Streak 3 | . 1 . 3 . 3 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 82 | . 3 . 17 . 62 . Core Hits 39 | . 1 . 9 . 29 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . . 3 . Blast 2 | . . . . . 2 . Sever 1 | . . . . . 1 . Melee Attacks 6 | . . . . . 6 . Impact . | . . . . . . . Slashing 6 | . . . . . 6 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1974 | . 27 12 288 . 1643 4 Guns 213 | . 27 . . . 186 . Cannons 896 | . . . 288 . 608 . Explosions 704 | . . . . . 704 . Melee 132 | . . . . . 132 . Ramming 29 | . . 12 . . 13 4 Kinetic 1062 | . 15 . 288 . 759 . Thermal 47 | . 12 . . . 35 . Explosive 704 | . . . . . 704 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 132 | . . . . . 132 . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 44 | . . . 7 . 37 . Projectiles 12 | . . . 7 . 5 . Explosions 32 | . . . . . 32 . Melee . | . . . . . . . Knockbacks 18 | . . . 6 . 12 . Impact 1 | . . . . . 1 . Kinetic 17 | . . . 6 . 11 . Secondary . | . . . . . . . Self-Inflicted Damage 31 | . . 6 . . 25 . Shots 2 | . . . . . 2 . Rammed 7 | . . 2 . . 5 . Targets Rammed 16 | . . 2 . . 12 2 Kicked 8 | . . . . . 6 2 Crushed 1 | . . . . . 1 . Highest Temperature 105 | . 20 . 81 . 105 . Average Temperature 32 | . 15 . 26 . 36 . Received Heat Transfer 735 | . . 18 24 . 684 9 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . 25 . . . 75 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Peak Influence 525 | . 15 20 200 84 525 235 Initial 235 | . . 5 7 84 57 235 Average 281 | . 9 5 119 84 378 235 Maximum Alert Level 2 | . . . 1 . 2 1 Low Security (%) 30 | 100 100 100 60 100 13 . Level 1 24 | . . . 39 . 17 100 Level 2 44 | . . . . . 68 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Rec Distress Signals 3 | . . . 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 39 | . 1 2 9 . 26 1 Peak Tracking Total 7 | . 1 2 6 . 7 1 Tactical Retreats 7 | . . . . . 7 . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Traps Triggered 3 | . . . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Rec Machines Accessed 1 | . . . . 1 . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 2 | . . . . 2 . . Successful 1 | . . . . 1 . . Failed 1 | . . . . 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 1 | . . . . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Rec Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Turns Passed 1617 | 53 90 103 170 5 1057 139 Spaces Moved 1211 | 46 91 125 140 7 690 112 Core 6 | 6 . . . . . . Treads 43 | . . . . . 43 . Legs 554 | . . . . . 442 112 Wheels 608 | 40 91 125 140 7 205 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 120 Average Speed 101 | 76 80 80 80 80 112 120 Slowest Speed 190 | 80 80 80 80 80 190 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 3 15 27 9 3 65 29 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 44 | . . . . . 44 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 44 | . . . . . 44 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Rec Total 1451 | 63 104 128 161 6 872 117 Wait 57 | . . . . . 57 . Move 1204 | 45 90 124 139 6 688 112 Hop . | . . . . . . . Pick Up 37 | 12 6 1 2 . 15 1 Fast Attach 1 | . . . . . 1 . Attach 29 | 6 1 . 2 . 19 1 Detach . | . . . . . . . Swap 8 | . 2 . . . 6 . Drop 7 | . 3 1 . . 3 . Fire 72 | . 2 . 18 . 52 . Melee 6 | . . . . . 6 . Ram 2 | . . 2 . . . . Kick 8 | . . . . . 6 2 Crush 6 | . . . . . 6 . Escape Stasis 13 | . . . . . 13 . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -9/Storage -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 16) 144 | -10/Materials | Entered Mines 159 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 160 | -10/Mines | Discovered new exit (range 5) 173 | -10/Mines | Met a Derelict bent on vengeance 201 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 221 | -10/Mines | Identified exit to Materials 247 | -10/Mines | Entered Materials 247 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 248 | -9/Materials | Discovered new exit (range 7) 313 | -9/Materials | Build established: Mutant 417 | -9/Materials | Entered Storage 422 | -9/Storage | Identified exit to Garrison 422 | -9/Storage | Entered Garrison 432 | -9/Garrison | Installed Relay Interface Framework 450 | -9/Garrison | Triggered checkpoint 684 | -9/Garrison | Triggered checkpoint 759 | -9/Garrison | Core integrity fell below 50% 791 | -9/Garrison | Lost 9 parts (3p1n1u4w) 794 | -9/Garrison | Triggered checkpoint 1022 | -9/Garrison | Triggered checkpoint 1098 | -9/Garrison | Discovered new exit (range 12) 1250 | -9/Garrison | Triggered checkpoint 1295 | -9/Garrison | Core integrity fell below 20% 1323 | -9/Garrison | Lost 4 parts (1p1n2w) 1361 | -9/Garrison | Discovered new exit (range 10) 1400 | -9/Garrison | Triggered checkpoint 1455 | -9/Garrison | Lost 4 parts (1p1n1u1w) 1479 | -9/Garrison | Entered Recycling 1480 | -9/Recycling | Met a Zionite searching for Scraptown 1612 | -9/Recycling | Build established: Scavenger-Mutant 1618 | -9/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- You have entered the same map type at the same depth as a previous visit, though this is a different location at that depth rather than "revisiting" the exact same area. 01480_ CS-RDN(z): "You there! You wouldn't happen to know where Scraptown is, do you?" 01481_ CS-RDN(z): "I've heard great things about that place, but almost no one seems to know where to find it, only that you access it somewhere from Recycling here." 01482_ CS-RDN(z): "Anyway I've been here searching too long already, time to slink back to the caves before I'm caught. You'd best do the same." 01484_ Connecting with Recycling Unit... 01484_ Current location identified: Recycling 01499_ Kicked U-05 Engineer out of the way. 01519_ Connecting with Terminal... 01535_ Attempting to rewire R-06 Scavenger. 01535_ R-06 Scavenger is unpowered. 01590_ Acquired Corrupted Authchip [Armor]. 01591_ Integrated Corrupted Authchip [Armor] (+1). 01599_ Kicked U-05 Engineer. 01599_ U-05 Engineer sends out distress signal. 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Y ! @## + #??? | | ???# #####+#########/## ###########???? | | ???# #???# ##????????????? | | ???# #???# T#????????????? | | ???#"" #???# ##????????????? | | ???#"T """ #???# #?????????????? | | ???#"" """ #???# #?????????????? | | ???# """ #???# ##+########?????????? | | ???# #???# # #?????????? | | ???# #???# # #?????????? | | ???# """ """ ###?# # #?????????? | | ???# """ """ #T### # #?????????? | | ???# """ """ + #?????????? | | ???# ####### #?????????? | | ???# #?????# #?????????? | | ?### ####+###+###+###???# #?????????? | | ?#"" #?# #???## ########?????????? | | ?#"Y #?# #????###????????????????? | | ?#"" #?# #???????????????????????? | | ?### #?# #???????????????????????? | | ???# #?# #???????????????????????? | | ???# #?# #???????????????????????? | | ???#####?# #???????????????????????? | | ?????????# """ #???????????????????????? | | ?????????# """"" #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 400 Matter Stores 274 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileVariableStripper Manual? 0 Play Time 00:23:26 Cumulative 11.9 hours Start 2025.01.19 @ 20:26:22 End 2025.01.19 @ 20:51:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e59271a8-7983-4ed6-b03b-b5b556d2bba1