Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.05 @ 16:23:59 Player: ChromeKnight Result: Destroyed by KW-J0B(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (468) 468 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-67) -67 TOTAL SCORE: 1091 Bonus ------- Friendly Fire -67 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 266/290 System Corruption 0% Temperature Cool (49) Movement Treading (320) Ox2 Location -7/Recycling Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Gatling Laser Gatling Laser > --- INVENTORY (15) --- Improved Deuterium Engine Light Armored Exoskeleton Heat Sink Structural Scanner Targeting Computer Improved Light Armor Plating Gatling Laser Autogun Subdweller Machine Gun Flak Gun Flak Gun Grenade Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Improved Deuterium Engine Light Armored Exoskeleton Heat Sink Structural Scanner Targeting Computer Improved Light Armor Plating Gatling Laser Autogun Subdweller Machine Gun Flak Gun Flak Gun Grenade Launcher Rocket Launcher Rocket Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 6 4 6 9 Power 3 | 1 . 1 1 Engine 2 | 1 . . 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 5 | 2 . 1 2 Treads 4 | 2 . . 2 Leg . | . . . . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 . 3 Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 1 . 3 Artifact . | . . . . Weapon 11 | 2 2 4 3 Energy Gun 4 | 2 . . 2 Energy Cannon . | . . . . Ballistic Gun 5 | . 2 2 1 Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 4 5 Power 2 | . . 1 1 Propulsion 4 | . . 2 2 Utility 1 | . . 1 . Weapon 2 | . . . 2 Highest Loss Streak 5 | . . 4 5 To Critical Strikes . | . . . . Average Backups 9 | 1 6 12 13 Power . | . . . . Propulsion . | . 1 . . Utility 2 | . 1 3 4 Weapon 5 | . 3 7 8 Tool/Special . | . . . . Unused Backups 16 | . 2 . 14 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 5 | . . . 5 Weapon 9 | . 2 . 7 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 99 85 89 Engine 10 | . 14 9 6 Core 3 | . . 3 7 Treads 21 | . 28 18 13 Wheel 3 | . . 3 7 Storage 14 | . 14 14 14 Protection 12 | . 13 7 11 Energy Gun 13 | . 24 . . Ballistic Gun 14 | . 3 23 26 Peak Build Rating 20 | 6 11 11 20 Average Rating 10 | 4 7 10 15 On Entrance 7 | . 6 11 11 Avg Prop Armor Cover (%) 2 | . . . 2 Naked Turns . | . . . . Heaviest Build 41 | 10 32 32 41 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 8 | . . 1 8 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 6 9 15 15 Most Carried 15 | 2 13 13 15 Average Carried 9 | 1 6 12 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 13 12 15 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 821 | 252 64 133 372 Remotely . | . . . . Salvage Created 571 | . 145 50 376 Parts 34 | . 12 5 17 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . 2 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 11 | . 2 6 3 Guns 5 | . 2 . 3 AOE 6 | . . 6 . Classes Destroyed 8 | . 3 3 2 Worker 1 | . 1 . . Recycler 2 | . . . 2 Turret 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 4 | . . 4 . Grunt 2 | . 2 . . Sentry 3 | . . . 3 Subdweller 2 | . . 2 . Best Kill Streak 6 | . 2 6 3 Combat Bots Only 6 | . 2 6 1 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 247 | . 9 102 136 Missed 67 | . . 33 34 Hits 180 | . 9 69 102 Projectile 180 | . 9 69 102 Damage Taken 1627 | . 157 699 771 Core 257 | . . 103 154 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 64 | . 16 22 26 Largest 2 | . 2 2 2 Hottest 160 | . 80 46 160 Shots Fired 102 | . 32 23 47 Gun 81 | . 32 2 47 Cannon . | . . . . Launcher 21 | . . 21 . Special . | . . . . Kinetic 51 | . 4 2 45 Thermal 30 | . 28 . 2 Explosive 21 | . . 21 . Electromagnetic . | . . . . Robot Hit Streak 15 | . 5 7 15 Robot Miss Streak 5 | . 1 5 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 72 | . 22 14 36 Core Hits 37 | . 11 12 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1688 | . 271 829 588 Guns 886 | . 271 27 588 Cannons . | . . . . Explosions 802 | . . 802 . Melee . | . . . . Ramming . | . . . . Kinetic 581 | . 33 27 521 Thermal 305 | . 238 . 67 Explosive 802 | . . 802 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . . 16 . Projectiles . | . . . . Explosions 16 | . . 16 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 147 | . . 147 . Shots 7 | . . 7 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 228 | . 228 . 100 Average Temperature 57 | . 72 . 41 Received Heat Transfer 492 | . 72 198 222 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 555 | . 525 . 30 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 82 | . 42 . 82 Initial 72 | . . . 72 Average 6 | . 2 . 11 Influence Increases 379 | . 69 240 70 Destroy 0b10 Robot/C 220 | . 40 120 60 Destroy 0b10 Robot/NC 25 | . 15 . 10 Destroy Leader 14 | . 14 . . Lose Combat Pursuer 120 | . . 120 . Influence Decreases 379 | . 69 90 220 Entered New Map 78 | . . . 78 Time Decay 261 | . 69 50 142 Lost Part 40 | . . 40 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 5 8 4 Peak Tracking Total 6 | . 2 6 1 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 4 | . . 4 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful . | . . . . Failed 1 | . 1 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 2381 | 92 1210 161 918 Spaces Moved 1009 | 58 560 53 338 Core 11 | 10 . . 1 Treads 961 | 48 560 24 329 Legs . | . . . . Wheels 37 | . . 29 8 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 115 115 Average Speed 184 | 141 160 141 238 Slowest Speed 450 | 160 160 240 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 3 74 3 64 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 88 | . . 88 . Melee . | . . . . Projectile . | . . . . AOE 88 | . . 88 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1436 | 65 844 116 411 Wait 302 | . 247 32 23 Move 1006 | 57 559 52 338 Hop . | . . . . Pick Up 26 | 2 13 2 9 Fast Attach 14 | 6 3 . 5 Attach 7 | . . 4 3 Detach . | . . . . Swap 5 | . 1 2 2 Drop 12 | . 5 2 5 Fire 64 | . 16 22 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 13) 665 | -10/Materials | Discovered new exit (range 8) 693 | -10/Materials | Derelicts attacked the area 890 | -10/Materials | Discovered new exit (range 15) 1086 | -10/Materials | Discovered new exit (range 15) 1303 | -10/Materials | Entered Subcaves 1304 | -10/Subcaves | Approached by a straggling Scientist 1384 | -10/Subcaves | Ambushed by Subdweller buried in earth 1430 | -10/Subcaves | Discovered new exit (range 16) 1450 | -10/Subcaves | Lost 4 parts (1p2n1u) 1464 | -10/Subcaves | Entered Recycling 1481 | -7/Recycling | Core integrity fell below 50% 1959 | -7/Recycling | Core integrity fell below 20% 1999 | -7/Recycling | Lost 5 parts (1p2n2w) 2345 | -7/Recycling | Scanned before Scraplab entrance 2382 | -7/Recycling | Angered Scraplab inhabitants 2382 | -7/Recycling | Destroyed by KW-J0B(j) with Overtuned Pulse Rifle Last Messages --------------- 01997_ R-06 Scavenger collects Imp. Heat Sink. 02122_ Acquired 15 matter. 02271_ Dropped Scrap Shield. 02272_ Acquired Lgt. Armored Exoskeleton. 02277_ R-06 Scavenger collects Scrap Shield. 02345_ LOCAL NARROWCAST: You may approach the wall. 02350_ The wall retracts into the floor. KW-J0B(j): Strange, I checked the recommendation list not long ago and didn't see anyone like you on it. Who recommended you? Anyway, the system is always right, go on in. Not my problem as long as you don't touch anything in here. Just really don't mess with anything in there. Then it'll be my problem, and yours. 02360_ The floor rises up to form a wall. 02361_ The wall retracts into the floor. 02367_ The floor rises up to form a wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ??????????????????????? | | ???????????????????????#j #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ?????????????????????#########???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????####+####???????????????????? | | ????????????????????????# #????###############???? | | ????????????????????????# #????#%[ %! % #???? | | ????????????????????????# #????# ] !! #???? | | ????????????????????????# #????# ] #???? | | ????????????????????????# #????# ! = / ###?? | | ????????????????????????# ######+#####+####### ### | | ????????????????????????# #???# # | | ??????????????????### ### #######???# # | | ????????????????? #?######### %# | | ????????????????? #? + # | | ??????????????? " # !! ! # # | | ????????????????####### """ # !# # | | ??????????????????????# """ + ! + % | | ??????????????????????# """ # # | | ??????????????????????# "" # % ] # | | ??????????????????????# """ #? ? # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveWarlordMultitool Manual? 0 Play Time 00:10:05 Cumulative 601.2 hours Start 2026.04.05 @ 16:16:26 End 2026.04.05 @ 16:23:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 927 Rogue 772 Adventurer 148 Explorer 7 Win Type - Total 29 Types 21/1/4/1/0/0/1/0/0/1 Lore% 82 Gallery% 82 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6c62776-9d7a-4584-a000-d6eb5dd08546