Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.16 @ 20:22:11 Player: Rhea Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (5) 25 Value Destroyed (135) 135 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 1426 Bonus ------- Follower Combat Kills 126 Cogmind --------- Core Integrity 0/400 Matter 315/500 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit High-capacity Storage Unit High-capacity Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (14) --- Light Ion Engine Aluminum Leg Improved Heat Sink Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit High-capacity Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Small Laser Grenade Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Heat Sink [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 15 | 8 5 . 2 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 4 2 . . Treads 4 | 2 2 . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device . | . . . . Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 2 . 1 Energy Gun 2 | . 2 . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 3 . 1 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 3 | . 3 . . Highest Loss Streak 2 | . 2 . 1 Average Slot Usage (%) 75 | . 75 85 58 Engine 12 | . 14 14 3 Treads 17 | . 14 28 11 Leg 3 | . 6 . . Storage 23 | . 19 28 33 Energy Gun 8 | . 7 14 6 Ballistic Gun 7 | . 12 . . Naked Turns . | . . . . Heaviest Build 49 | 11 42 42 49 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 13 | 1 3 1 13 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 14 | 6 14 14 14 Average Capacity 10 | 5 8 14 14 Most Carried 6 | 5 6 5 4 Average Carried 3 | 2 4 4 3 Final Capacity 14 | 6 14 14 14 Final Carried 5 | 4 4 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 370 | 269 63 38 . Remotely . | . . . . Salvage Created 169 | . 169 . . Parts 9 | . 9 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 5 | . 5 . . Guns 3 | . 3 . . AOE 2 | . 2 . . Classes Destroyed 2 | . 2 . . Swarmer 2 | . 2 . . Grunt 3 | . 3 . . Best Kill Streak 2 | . 2 . . Combat Bots Only 2 | . 2 . . Max Kills in Single Turn 2 | . 2 . . Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1160 | . 488 . 672 Core 501 | . 101 . 400 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 . 59 . Volleys Fired 29 | . 28 1 . Largest 2 | . 2 1 . Hottest 40 | . 40 40 . Shots Fired 41 | . 40 1 . Gun 41 | . 40 1 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 27 | . 27 . . Thermal 7 | . 6 1 . Explosive . | . . . . Electromagnetic 7 | . 7 . . Robot Hit Streak 5 | . 5 2 . Robot Miss Streak 3 | . 3 . . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 24 | . 23 1 . Core Hits 9 | . 9 . . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 274 | . 264 10 . Guns 206 | . 196 10 . Cannons . | . . . . Explosions 68 | . 68 . . Melee . | . . . . Ramming . | . . . . Kinetic 76 | . 76 . . Thermal 132 | . 122 10 . Explosive . | . . . . Electromagnetic 66 | . 66 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 33 | . 33 . . Average Temperature 16 | . 16 . . Received Heat Transfer 315 | . 168 . 147 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 250 | . 225 25 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 101 | . 80 84 101 Initial 32 | . . 31 32 Average 40 | . 45 48 59 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 10 2 5 Peak Tracking Total 5 | . 4 2 5 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 4 | . 1 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . 1 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 2 . 1 Successful 3 | . 2 . 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Process 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 32 | . . . 32 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 23 | . . 10 13 Total Damage 383 | . . 170 213 Kills 4 | . . 2 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 718 | 119 368 137 94 Spaces Moved 365 | 76 187 72 30 Core 43 | 18 24 . 1 Treads 209 | 17 91 72 29 Legs 113 | 41 72 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 180 180 Average Speed 157 | 121 157 180 198 Slowest Speed 700 | 160 200 180 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 5 29 18 4 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . 5 . . Melee . | . . . . Projectile . | . . . . AOE 5 | . 5 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 473 | 103 227 79 64 Wait 46 | 8 . 6 32 Move 362 | 75 186 71 30 Hop . | . . . . Pick Up 17 | 10 6 1 . Fast Attach . | . . . . Attach 15 | 8 5 . 2 Detach 2 | 2 . . . Swap . | . . . . Drop 1 | . 1 . . Fire 29 | . 28 1 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 63 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 15) 425 | -10/Materials | Discovered new exit (range 15) 488 | -10/Materials | Entered Mines 491 | -10/Mines | Received a Mining Laser from a helpful Derelict 581 | -10/Mines | Discovered new exit (range 15) 583 | -10/Mines | Learned location of Recycling (-9) 625 | -10/Mines | Entered Materials 625 | -9/Materials | Accompanied by 1 ally 625 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 649 | -9/Materials | Discovered new exit (range 16) 705 | -9/Materials | Core integrity fell below 50% 715 | -9/Materials | Core integrity fell below 20% 719 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 00669_ Lgt. Treads severed. 00669_ Grenade Launcher severed. 00671_ Triggered Blade Trap. 00671_ Massive razor-sharp blades shoot up from within the floor. 00671_ Sml. Laser severed. 00676_ Connecting with Recycling Unit... 00676_ Current location identified: Materials >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Hvy. Assault Rifle (16) Hvy. Assault Rifle (16) 00678_ Triggered Blade Trap. 00678_ Massive razor-sharp blades shoot up from within the floor. 00678_ Lgt. Treads severed. 00688_ SS-H4E(g) destroyed. 00704_ U-05 Engineer lays Concrete. 00711_ R-06 Scavenger inserts Beam Rifle into recycling unit. 00714_ R-06 Scavenger inserts Lgt. Armor Plating into recycling unit. 00717_ R-06 Scavenger inserts Beam Rifle into recycling unit. 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