Cogmind - Beta 9.5 --- EXPLORER MODE // 2020.04.06 @ 13:29:16 // AFD2020/Player2 Player: Quiddy Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (801) 801 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (976) 976 TOTAL SCORE: 4427 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 1198 Friendly Fire -234 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Treading (165) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit Sensor Array Targeting Computer Core Shielding > --- WEAPON (3) ------- Heavy Particle Cannon Ion Cannon > --- INVENTORY (10) --- Light Treads Light Treads Faulty Heavy Particle Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Sensor Array Targeting Computer Core Shielding Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads EM Pulse Gun Heavy Particle Gun Heavy Particle Cannon Light Assault Rifle [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Core Shielding Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 7 | . 1 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility 4 | . 1 1 . 1 1 Weapon 1 | . . . . 1 . Parts Attached 21 | . 7 2 . 6 6 Power 3 | . 2 . . . 1 Engine 3 | . 2 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | . 2 1 . 3 . Treads 3 | . . . . 3 . Leg 3 | . 2 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . 1 1 . 2 1 Device 1 | . . . . . 1 Storage 1 | . . 1 . . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 7 | . 2 . . 1 4 Energy Gun 1 | . . . . . 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 4 | . 2 . . 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . . . . 9 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 5 | . . . . . 5 Highest Loss Streak 6 | . . . . . 6 Average Slot Usage (%) 87 | . 87 88 90 98 83 Engine 8 | . 11 10 10 8 6 Treads 10 | . . . . 16 17 Leg 11 | . 24 28 30 7 . Device 3 | . . . . . 7 Storage 8 | . 12 10 10 8 7 Processor 10 | . . 10 10 16 14 Protection 12 | . 12 10 10 16 11 Energy Cannon 1 | . . . . . 2 Ballistic Gun 19 | . 25 20 20 25 14 Naked Turns . | . . . . . . Heaviest Build 30 | 14 16 24 24 28 30 Greatest Support 66 | 20 20 33 33 66 66 Greatest Overweight (x) 9 | . 1 . . 9 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 14 | . 8 14 10 10 10 Average Capacity 9 | . 8 8 10 10 10 Most Carried 8 | . 8 7 7 7 6 Average Carried 5 | . 7 7 7 5 4 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 7 | 7 7 7 7 7 3 Class Distribution -------------------- 50% | Hacker-Mutant 44% | Hacker-Tank 5% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 559 | 200 44 119 9 71 116 Remotely . | . . . . . . Salvage Created 866 | . 262 27 36 152 389 Parts 58 | . 19 2 4 11 22 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 20 | . 8 . 2 2 8 Guns 15 | . 8 . 2 2 3 Cannons 5 | . . . . . 5 Classes Destroyed 7 | . 3 . . 2 2 Worker 2 | . . . . . 2 Operator 1 | . . . . 1 . Watcher 3 | . 1 1 . 1 . Swarmer 10 | . 4 . 2 . 4 Grunt 7 | . 4 . . 1 2 Sentry 1 | . . . . 1 . Hunter 2 | . . . . . 2 Best Kill Streak 4 | . 3 1 2 1 4 Combat Bots Only 4 | . 3 . 2 1 4 Max Kills in Single Turn 2 | . 2 1 1 1 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 1505 | . 42 74 16 137 1236 Core 165 | . . 6 4 8 147 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 68 . 95 91 . Volleys Fired 87 | . 25 14 2 16 30 Largest 3 | . 2 2 2 3 3 Hottest 135 | . 40 40 40 60 135 Shots Fired 206 | . 50 28 4 48 76 Gun 188 | . 50 28 4 48 58 Cannon 18 | . . . . . 18 Launcher . | . . . . . . Special . | . . . . . . Kinetic 173 | . 50 28 4 48 43 Thermal 18 | . . . . . 18 Explosive . | . . . . . . Electromagnetic 15 | . . . . . 15 Robot Hit Streak 30 | . 13 8 4 10 30 Robot Miss Streak 3 | . 3 2 . 2 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 172 | . 40 20 4 39 69 Core Hits 64 | . 15 7 3 14 25 Critical Hits 4 | . . 1 1 . 2 Critical Kills 3 | . . . 1 . 2 Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1504 | . 339 135 30 212 788 Guns 1129 | . 339 135 30 212 413 Cannons 375 | . . . . . 375 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1006 | . 339 135 30 212 290 Thermal 375 | . . . . . 375 Explosive . | . . . . . . Electromagnetic 123 | . . . . . 123 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Effects 24 | . . . . . 24 Message Errors 8 | . . . . . 8 Matter Fused 2 | . . . . . 2 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 4 | . . . . . 4 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Targeting Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 208 | . 6 3 . 46 208 Average Temperature 34 | . 6 3 . 15 43 Received Heat Transfer 426 | . 12 66 . 63 285 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 527 | . . . . . 527 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 383 | . 134 178 96 164 383 Average Influence 69 | . 26 48 93 60 100 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 90 | . 100 100 100 100 79 Level 1 9 | . . . . . 20 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 20 | . 1 3 . 2 14 Investigation 8 | . 1 2 . 2 3 Extermination 4 | . . . . . 4 Reinforcement 5 | . . 1 . . 4 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 3 | . . . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 12 11 3 9 30 Peak Tracking Total 7 | . 3 4 3 3 7 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . . 2 . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 11 | . . . . . 11 Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 11 | . 1 4 . 3 3 Terminals 8 | . . 4 . 2 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 36 | . 2 17 . 8 9 Successful 22 | . 1 14 . 5 2 Failed 14 | . 1 3 . 3 7 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 30 | . . 17 . 7 6 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 3 | . 2 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 20 | . . 14 . 4 2 Part Schematic 1 | . . . . . 1 Branch Access Points 1 | . . . . . 1 Emergency Access Points 2 | . . 1 . 1 . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . . 2 . . . Reprogram Traps 2 | . . 2 . . . Dispatch Records 1 | . . 1 . . . Maintenance Status 1 | . . . . 1 . Patrol Status 1 | . . 1 . . . Transport Status 1 | . . . . 1 . Reinforcement Status 1 | . . 1 . . . Assault Status 1 | . . 1 . . . Recall Reinforcements 1 | . . 1 . . . Registered Components 1 | . . 1 . . . Registered Prototypes 1 | . . . . 1 . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . Retrieve Components 2 | . 1 . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 3 . 2 3 Full Trace Events 9 | . 1 3 . 2 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 11 | . 10 . . 1 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 1 1 1 1 Highest-Rated Group 90 | . 57 59 59 75 90 Highest-Rated Ally 90 | . 57 59 59 75 90 Total Orders . | . . . . . . Ally Attacks 129 | . 18 18 2 15 76 Total Damage 5197 | . 177 250 38 450 4282 Kills 47 | . 3 8 1 4 31 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 4746 | . 1185 582 85 740 2154 Spaces Moved 1165 | 1 237 222 23 251 431 Core 6 | . . . . 6 . Treads 574 | . . . . 143 431 Legs 585 | 1 237 222 23 102 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 120 145 Average Speed 134 | 120 120 120 120 143 145 Slowest Speed 500 | 120 150 120 120 500 165 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 19 | 2 44 26 9 23 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 4193 | . 1093 514 77 605 1904 Wait 2917 | . 824 276 53 327 1437 Move 1160 | . 236 221 22 250 431 Hop . | . . . . . . Pick Up 4 | . 1 . . 3 . Fast Attach 13 | . 6 2 . 3 2 Attach 8 | . 1 . . 3 4 Detach . | . . . . . . Swap . | . . . . . . Drop 4 | . . 1 . 3 . Fire 87 | . 25 14 2 16 30 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 305 | -10/Materials | Build established: Hacker-Mutant 1163 | -10/Materials | Identified exit to Materials 1163 | -10/Materials | Discovered exit to Materials (range 5) 1186 | -10/Materials | Entered another Materials area 1186 | -9/Materials | Accompanied by 1 ally 1186 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1696 | -9/Materials | Identified exit to Mines 1696 | -9/Materials | Discovered exit to Mines (range 11) 1768 | -9/Materials | Entered Mines 1768 | -9/Mines | Accompanied by 1 ally 1834 | -9/Mines | Identified exit to Materials 1834 | -9/Mines | Discovered exit to Materials (range 7) 1853 | -9/Mines | Entered Materials 1853 | -8/Materials | Accompanied by 1 ally 1853 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2154 | -8/Materials | Build established: Hacker-Tank 2510 | -8/Materials | Identified exit to Factory 2510 | -8/Materials | Discovered exit to Factory (range 3) 2593 | -8/Materials | Entered Factory 2593 | -7/Factory | Accompanied by 1 ally 2593 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3650 | -7/Factory | Identified exit to Lower Caves 3966 | -7/Factory | Crushed by falling debris 3997 | -7/Factory | Lost 6 parts (1p1n1u3w) 4490 | -7/Factory | Garrison activated, responded to threat 4517 | -7/Factory | Build established: Hacker-Mutant 4664 | -7/Factory | Core integrity fell below 50% 4737 | -7/Factory | Core integrity fell below 20% 4747 | -7/Factory | Core destroyed Last Messages --------------- K-01 Serf collects debris. Slug penetrates Wall. K-01 Serf collects debris. Adv. Treads destroyed. Player 2 attaches Lgt. Assault Rifle. K-01 Serf collects debris. Player 2 attaches Carbon-fiber Leg. Player 2 attaches Unknown Leg. System corrupted: Heat flow error (+141). U-05 Engineer lays Concrete. EM Pulse Gun destroyed. G-50 Soldier destroyed. ALERT: Rogue bot located, Programmers report to Factory Zone 7D. System corrupted: Heat flow error (+141). ,HAAWJEO7DEY/A&NXC1Z:ALM6O977FJSG| R-06 Scavenger collects Carbon-fiber Leg. System corrupted: Matter fused (-5). Acquired 5 matter. System corrupted: Component data lost. Acquired Ion Cannon. 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[%!????????????????????????????? | | ??????????????? =%=?????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Wave Gun | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotDamperProjector Manual? 0 Play Time 00:31:41 Cumulative 90.8 hours Start 2020.04.04 @ 03:39:41 End 2020.04.06 @ 13:29:16 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode AFD2020/Player2 Game No. 147 Rogue 89 Adventurer 0 Explorer 58 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 31 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 98e35768-33b1-4923-b3f3-77d8a6358f45