Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 10:43:56 Player: Florist Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (108) 540 Value Destroyed (3624) 3624 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (398) 398 TOTAL SCORE: 8942 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 80 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 130/300 Energy 100/100 System Corruption 5% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Heat Sink (fused) Machine Analyzer Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Assault Cannon Improved Grenade Launcher Heavy Rocket Launcher Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Medium Treads Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Improved Lightning Gun Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Improved Heat Sink High-capacity Storage Unit Seismic Detector Targeting Computer Advanced Targeting Computer Hacking Suite Improved Lightning Gun Improved Lightning Gun Improved Lightning Gun Improved Lightning Gun Improved Grenade Launcher Heavy Rocket Launcher Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Particle Cannon Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 5 | . . . . . 2 1 . . 2 Weapon 1 | . . . . . . 1 . . . Parts Attached 79 | 7 6 4 2 1 17 6 3 . 33 Power 10 | 1 1 1 . . 2 . 1 . 4 Engine 9 | 1 1 1 . . 2 . 1 . 3 Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 24 | 2 . 1 . 1 9 3 1 . 7 Treads 21 | 2 . 1 . 1 8 3 1 . 5 Leg 1 | . . . . . . . . . 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2 | . . . . . 1 . . . 1 Utility 21 | 2 3 . . . 2 2 1 . 11 Device 7 | 1 1 . . . . . 1 . 4 Storage 4 | 1 2 . . . . . . . 1 Processor 5 | . . . . . . 1 . . 4 Hackware . | . . . . . . . . . . Protection 5 | . . . . . 2 1 . . 2 Artifact . | . . . . . . . . . . Weapon 24 | 2 2 2 2 . 4 1 . . 11 Energy Gun 7 | 1 . . . . 3 . . . 3 Energy Cannon 9 | . 2 . 2 . 1 1 . . 3 Ballistic Gun 4 | 1 . . . . . . . . 3 Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . 2 . . . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 3 . . . 3 Parts Lost 41 | . 1 1 . . 1 . 4 . 34 Power 4 | . . . . . . . 1 . 3 Propulsion 16 | . . 1 . . 1 . 2 . 12 Utility 8 | . . . . . . . 1 . 7 Weapon 13 | . 1 . . . . . . . 12 Highest Loss Streak 13 | . 1 1 . . 1 . 2 . 13 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 16 | 2 17 20 18 17 15 16 15 15 12 Power . | . 1 . . . . 1 . 2 1 Propulsion 2 | 1 2 2 3 3 2 2 1 1 . Utility 8 | . 8 10 10 10 8 9 8 8 5 Weapon 4 | . 4 6 4 4 3 4 4 4 4 Tool/Special . | . . . . . . . . . . Unused Backups 19 | . 2 1 1 . 8 . . . 7 Power . | . . . . . . . . . . Propulsion 6 | . 1 . . . 5 . . . . Utility 8 | . 1 . 1 . 2 . . . 4 Weapon 5 | . . 1 . . 1 . . . 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 100 100 99 99 98 100 82 Engine 10 | . 14 14 14 14 9 7 6 7 5 Treads 28 | . 28 27 28 28 35 30 28 30 16 Device 14 | . 14 14 14 14 17 15 15 15 12 Storage 10 | . 14 14 14 14 9 7 7 7 5 Processor 3 | . . . . . . 6 7 7 16 Protection 3 | . . . . . 9 7 7 7 5 Energy Gun 7 | . 5 . . . 7 22 23 23 7 Energy Cannon 13 | . 17 21 17 28 10 . . . 6 Ballistic Gun 1 | . 5 . . . . . . . 1 Launcher 1 | . . 6 10 . . . . . . Peak Build Rating 59 | 7 14 14 16 16 30 40 42 42 59 Average Rating 23 | 5 11 13 14 16 25 36 39 42 42 On Entrance 22 | . 7 14 13 16 16 30 40 42 42 Naked Turns . | . . . . . . . . . . Heaviest Build 86 | 13 54 54 52 52 66 68 62 62 86 Greatest Support 83 | 40 40 40 40 40 83 83 80 80 80 Greatest Overweight (x) 23 | 1 1 2 1 1 1 . 1 . 23 Average Overweight (x) . | . . 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 19 Most Carried 20 | 5 20 20 20 20 20 20 20 19 20 Average Carried 18 | 2 17 19 19 20 18 19 18 18 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 20 20 20 20 20 20 18 19 5 Class Distribution -------------------- 53% | Mutant 22% | Scavenger-Mutant 9% | Scavenger-Skirmisher 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 1327 | 291 202 59 . 67 230 114 77 9 278 Remotely . | . . . . . . . . . . Salvage Created 4696 | 117 799 107 . . 1049 249 694 49 1632 Parts 210 | 8 42 5 . . 56 12 24 2 61 Haulers Intercepted 8 | . 2 . . . 4 . . . 2 Recyclers Shooed 3 | . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . 26 8 . Prevented 3 | . . . . . . . 3 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 79 | . 11 4 . 1 15 4 14 2 28 Guns 41 | . 11 . . . 5 4 13 2 6 Cannons 28 | . . 2 . 1 9 . . . 16 AOE 6 | . . 2 . . . . . . 4 Classes Destroyed 17 | 2 6 1 . . 3 1 3 . 1 Worker 5 | . 4 . . . 1 . . . . Builder 2 | . . . . . . . . . 2 Tunneler 2 | 2 . . . . . . . . . Hauler 8 | . 2 . . . 4 . . . 2 Recycler 5 | 1 2 . . . 2 . . . . Mechanic 2 | . . . . . 1 . . . 1 Operator 4 | . 2 . . . 1 1 . . . Watcher 3 | . 3 . . . . . . . . Swarmer 17 | . 3 . . . 4 . 2 2 6 Grunt 30 | . 8 2 . . 5 . 6 . 9 Brawler 2 | . . . . . 1 . 1 . . Duelist 1 | . . . . . . . 1 . . Sentry 13 | . . . . . 5 2 1 . 5 Hunter 5 | . . . . . . . 1 . 4 Programmer 7 | . . . . . . 2 1 . 4 Thief 1 | . . . . . . . 1 . . Assembled 2 | . . 2 . . . . . . . Best Kill Streak 13 | 3 8 2 . 1 4 1 3 2 13 Combat Bots Only 10 | . 3 2 . 1 3 1 3 2 10 Max Kills in Single Turn 2 | 1 2 1 . 1 2 1 2 1 2 Gunslinging 1 | . . . . . 1 . 1 . . Exploded 2 | . . 1 . . . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 950 | . 56 7 . 4 71 50 94 3 665 Missed 332 | . 13 2 . 1 17 20 20 1 258 Hits 618 | . 43 5 . 3 54 30 74 2 407 Projectile 618 | . 43 5 . 3 54 30 74 2 407 AOE 5 | . . . . 4 . . . . 1 Critical Strikes 19 | . 1 . . . 2 2 4 . 10 Part Disruptions 1 | . . . . . . 1 . . . Damage Taken 7296 | . 524 132 . 136 732 263 939 30 4540 Core 1275 | . 120 33 . 30 91 22 112 16 851 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 71 | 100 . . . 26 83 . . 78 . Volleys Fired 269 | 7 57 7 . 3 65 14 26 3 87 Largest 3 | 2 2 2 . 2 2 3 3 3 3 Hottest 271 | 70 136 136 . 136 136 183 183 183 271 Shots Fired 604 | 14 112 14 . 6 130 36 78 9 205 Gun 359 | 14 98 . . . 40 33 78 9 87 Cannon 234 | . 14 6 . 6 90 3 . . 115 Launcher 11 | . . 8 . . . . . . 3 Special . | . . . . . . . . . . Kinetic 76 | 7 49 . . . . . . . 20 Thermal 509 | 7 63 6 . 6 130 36 78 9 174 Explosive 7 | . . 4 . . . . . . 3 Electromagnetic 12 | . . 4 . . . . . . 8 Robot Hit Streak 28 | 5 13 2 . 3 16 17 15 6 28 Robot Miss Streak 6 | 2 4 2 . 1 3 1 2 1 6 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . 1 . . . 2 . 2 . 3 Max Gunslinging Chain 2 | . 1 . . . 1 . 2 . 1 Shots Hit Robots 418 | 10 68 7 . 4 93 21 58 5 152 Core Hits 204 | 3 39 7 . 2 33 12 27 2 79 Critical Kills 2 | . 1 . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 27 | 1 8 . . . 3 1 6 1 7 Burn 25 | 1 7 . . . 3 1 6 1 6 Meltdown 1 | . . . . . . . . . 1 Destroy 1 | . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9815 | 130 1068 330 . 82 1864 413 1058 92 4778 Guns 4287 | 130 853 . . . 529 413 1058 92 1212 Cannons 4337 | . 83 82 . 82 1335 . . . 2755 Explosions 1191 | . 132 248 . . . . . . 811 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 703 | 66 341 . . . . . . . 296 Thermal 8276 | 64 595 95 . 82 1864 413 1058 92 4013 Explosive 579 | . 132 139 . . . . . . 308 Electromagnetic 257 | . . 96 . . . . . . 161 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . 2 2 2 5 Average Corruption 2 | . . . . . . 1 2 2 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 26 | . . . . . . 5 12 . 9 Message Errors 5 | . . . . . . 1 3 . 1 Matter Fused 7 | . . . . . . 2 2 . 3 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 4 | . . . . . . . 4 . . Parts Fused 4 | . . . . . . 1 2 . 1 Data Loss (minor) 3 | . . . . . . 1 1 . 1 Alerts 1 | . . . . . . . . . 1 Overload Shots 6 | . . . . . . . . . 6 Overflow Damage 106 | . . 7 . 17 4 . . . 78 Projectiles 96 | . . . . 17 4 . . . 75 Explosions 10 | . . 7 . . . . . . 3 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 194 | . 77 59 . . . . . . 58 Shots 5 | . 1 2 . . . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 437 | 27 132 129 . 99 369 138 437 21 258 Average Temperature 79 | 13 41 71 . 54 80 62 143 14 98 Received Heat Transfer 1863 | . 186 30 . . 306 48 477 . 816 Effects 9 | . . . . . . . 5 . 4 Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . 1 Interference 6 | . . . . . . . 3 . 3 Matter Decay 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . . 1 . 1 . 2 Combat Hostiles 4 | . . . . . 1 . 1 . 2 Parts Melted 48 | . 7 . . . 7 9 7 2 16 Heat Transferred 16647 | 259 2183 198 . 148 3774 851 2627 259 6348 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Maximum Alert Level 2 | . . . . . . . . . 2 Low Security (%) 95 | 100 100 100 . 100 100 100 . . 68 Level 1 3 | . . . . . . . . . 27 Level 2 . | . . . . . . . . . 3 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 441 | 10 149 30 . . 132 47 . . 441 Initial 47 | . . . . . . 47 . . 18 Average 36 | 1 33 1 . . 37 6 . . 141 Influence Increases 2555 | 15 446 81 . . 489 140 290 50 1044 Destroy 0b10 Robot/C 1540 | . 220 40 . . 300 80 260 40 600 Destroy 0b10 Robot/NC 155 | 15 65 . . . 45 5 . . 25 Destroy Leader 422 | . 60 10 . . 88 40 30 10 184 Allied During Kill 32 | . . . . . . . . . 32 Successful Hack 85 | . 21 6 . . 38 14 . . 6 Disable Machine 150 | . 45 . . . . . . . 105 Destroy Structure 96 | . 5 25 . . 3 1 . . 62 Lose Combat Pursuer 75 | . 30 . . . 15 . . . 30 Influence Decreases 2178 | 15 446 81 . . 384 221 314 20 697 Entered New Map 80 | . . . . . . 58 10 . 12 Time Decay 1688 | 15 436 71 . . 374 163 264 20 345 Lost Part 410 | . 10 10 . . 10 . 40 . 340 Squads Dispatched 26 | . 2 . . . 3 5 . . 16 Investigation 6 | . 1 . . . 1 1 . . 3 Extermination 4 | . . . . . . 2 . . 2 Reinforcement 7 | . 1 . . . 2 2 . . 2 Assault . | . . . . . . . . . . Garrison 9 | . . . . . . . . . 9 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 6 | . 1 . . 2 . 3 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 114 | . 19 5 . 1 27 5 14 2 41 Peak Tracking Total 5 | . 4 2 . 1 5 1 5 2 5 Tactical Retreats 4 | . 1 1 . . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 2 | . 1 . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 10 | . 3 . . . . . . . 7 Max in Single Turn 4 | . 2 . . . . . . . 4 Garrison Access 2 | . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 22 | . 7 1 1 . 6 4 . . 3 Terminals 17 | . 6 1 . . 5 3 . . 2 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 54 | . 17 2 1 . 17 7 . . 10 Successful 28 | . 9 1 1 . 14 2 . . 1 Failed 26 | . 8 1 . . 3 5 . . 9 Catastrophic 3 | . . . . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . Manual 34 | . 13 2 1 . 13 5 . . . Terminals 42 | . 13 2 . . 16 5 . . 6 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . . . . . 4 Recycling Units 4 | . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . . Terminal Hacks 6 | . . 1 1 . 3 . . . 1 Robot Analysis 1 | . . . . . . . . . 1 Branch Access Points 1 | . . . . . 1 . . . . Zone Layout 3 | . . 1 . . 2 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . Seal Access 2 | . . . . . 1 1 . . . Unauthorized Hacks 19 | . 8 . . . 10 1 . . . Terminals 19 | . 8 . . . 10 1 . . . Botnet 9 | . 3 . . . 5 1 . . . Skim 10 | . 5 . . . 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . Used 1 | . . . . . . 1 . . . Hacking Detections 18 | . 6 . . . 5 4 . . 3 Full Trace Events 4 | . . . . . . 1 . . 3 Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Programmers 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . 11 Total Damage 521 | . . . . . . . . . 521 Kills 2 | . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Active Infowar (turns) 5631 | 63 791 . . . 2014 1011 545 . 1207 Seismic 4424 | 63 791 . . . 2014 1011 545 . . Machine Analysis 1207 | . . . . . . . . . 1207 Robot Analysis Total 1 | . . . . . . . . . 1 Derelict Logs Recovered 6 | . . 2 . 1 . . 3 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 10557 | 152 2068 1313 785 1141 2015 1011 822 43 1207 Spaces Moved 4296 | 78 705 483 324 451 979 490 389 17 380 Core 44 | 9 . . . . . . . . 35 Treads 4243 | 69 705 483 324 451 979 490 389 17 336 Legs 8 | . . . . . . . . . 8 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Fastest Speed 35 | 50 160 240 240 240 160 160 165 165 35 Average Speed 199 | 149 227 240 240 240 161 161 171 165 203 Slowest Speed 1200 | 160 240 320 240 240 240 165 246 165 1200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 5 89 76 69 85 70 15 61 4 12 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 9 | . 3 2 . 2 1 . 1 . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 7 | . . 1 . 3 . . 3 . . Spaces Dug 15 | . . . . . . 1 . . 14 Terrain Destroyed 126 | . 2 39 . 1 . 1 . . 83 Melee . | . . . . . . . . . . Projectile 20 | . . . . 1 . 1 . . 18 AOE 106 | . 2 39 . . . . . . 65 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total 5746 | 96 1062 622 335 505 1295 680 488 25 638 Wait 953 | . 268 124 . 50 182 162 66 5 96 Move 4287 | 77 704 482 323 450 978 489 388 16 380 Hop . | . . . . . . . . . . Pick Up 72 | 5 19 3 5 . 19 1 3 1 16 Fast Attach 31 | 7 1 . . . 8 1 . . 14 Attach 34 | . 2 1 2 . 5 2 4 . 18 Detach 5 | . 1 . . . 1 . . . 3 Swap 35 | . 3 3 . 1 10 7 . . 11 Drop 60 | . 7 2 5 1 27 4 1 . 13 Fire 269 | 7 57 7 . 3 65 14 26 3 87 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: Fac x4 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac x2 / Low) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 6) 570 | -10/Materials | Discovered new exit (range 10) 1184 | -10/Materials | Discovered new exit (range 16) 1407 | -10/Materials | Discovered new exit (range 9) 1881 | -10/Materials | Learned location of Subcaves (-10) 1943 | -10/Materials | Identified exit to Subcaves 1943 | -10/Materials | Identified exit to Materials 2035 | -10/Materials | Learned location of 3 exits from Materials 2110 | -10/Materials | Loaded intel: 10 trap records 2192 | -10/Materials | Learned location of 2 exits from Materials 2221 | -10/Materials | Entered Mines 2357 | -10/Mines | Discovered exit to Subcaves (range 5) 2611 | -10/Mines | Learned location of Zion (-6) 2661 | -10/Mines | Discovered new exit (range 12) 2964 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3179 | -10/Mines | Assembled infested the area 3184 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3405 | -10/Mines | Core integrity fell below 50% 3534 | -10/Mines | Entered Exiles 3599 | -10/Exiles | Met 8R-AWN 3635 | -10/Exiles | Met EX-HEX 3705 | -10/Exiles | Met EX-BIN 3738 | -10/Exiles | Aligned with FarCom system 3741 | -10/Exiles | Given EX-Vault access code 3796 | -10/Exiles | Opened EX-Vault 3829 | -10/Exiles | Found Deploy-a-Sentry 3832 | -10/Exiles | Found Deploy-a-Sentry 3836 | -10/Exiles | Found Deploy-a-Sentry 3887 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4070 | -10/Exiles | Met EX-DEC 4286 | -10/Exiles | Discovered new exit (range 15) 4319 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 4319 | -10/Exiles | Entered Mines 4663 | -9/Mines | Destroyed YI-UF0 5110 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5137 | -9/Mines | Learned location of Storage (-7) 5414 | -9/Mines | Discovered new exit (range 5) 5460 | -9/Mines | Entered Materials 5460 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5461 | -8/Materials | Identified exit to Factory 5504 | -8/Materials | Met 7R-MNS 5750 | -8/Materials | Build established: Scavenger-Mutant 6746 | -8/Materials | Learned Factory stockpile data 6796 | -8/Materials | Learned Factory terminal intel 6837 | -8/Materials | Learned Factory garrison access intel 6892 | -8/Materials | Learned Recycling recycling unit intel 6964 | -8/Materials | Learned Factory stockpile data 7074 | -8/Materials | Learned 2 Storage zone layouts 7475 | -8/Materials | Entered Factory 7475 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7476 | -7/Factory | Caught up to 7R-MNS 7476 | -7/Factory | Identified exit to Factory 7476 | -7/Factory | Identified exit to Storage 7476 | -7/Factory | Identified exit to Lower Caves 7478 | -7/Factory | Loaded intel: 26 terminal locations 7479 | -7/Factory | Loaded intel: 4 garrison access locations 7767 | -7/Factory | Build established: Scavenger-Skirmisher 8486 | -7/Factory | Entered Lower Caves 8487 | -7/Lower Caves | Identified exit to Lower Caves 8838 | -7/Lower Caves | Build established: Scavenger-Gunner 8896 | -7/Lower Caves | Learned Factory security intel 9015 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9246 | -7/Lower Caves | Learned 12 Factory zone layouts 9308 | -7/Lower Caves | Entered another Lower Caves area 9308 | -7/Lower Caves | Discovered exit to Factory (range 8) 9351 | -7/Lower Caves | Entered Factory 9351 | -6/Factory | Evolved 2 slots: Utility x2 9352 | -6/Factory | Identified exit to Factory 9352 | -6/Factory | Identified exit to Lower Caves 9631 | -6/Factory | Garrison activated, responded to threat 9867 | -6/Factory | Garrison activated, responded to threat 9898 | -6/Factory | Garrison activated, responded to threat 9968 | -6/Factory | Lost 13 parts (6n3u4w) 9969 | -6/Factory | Destroyed 10 combat bots 10170 | -6/Factory | DAS Turret deployed 10170 | -6/Factory | Core integrity fell below 50% 10209 | -6/Factory | Lost 8 parts (1p3n1u3w) 10398 | -6/Factory | Garrison activated, responded to threat 10464 | -6/Factory | Build established: Scavenger-Mutant 10538 | -6/Factory | Core integrity fell below 20% 10558 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 10531_ S-27 Virus destroyed. 10531_ Switching to secondary target: H-66 Slayer. 10532_ Slug penetrates Nuclear Reactor. 10532_ Flak Gun destroyed. 10534_ Penetrated by Slug. 10534_ Slug penetrates Nuclear Reactor. 10534_ Gauss Rifle destroyed. 10537_ Nuclear Reactor collapses. 10537_ Nuclear Reactor explodes. 10537_ Flak Gun destroyed. 10537_ Penetrated by Slug. 10538_ The unstable cave ceiling collapses. 10540_ Penetrated by Slug. 10542_ Acquired VTOL Module. 10542_ Lgt. Treads destroyed. 10542_ Slug penetrates Wall. 10543_ VTOL Module destroyed. 10546_ Penetrated by Slug. 10548_ System corrupted: Component data lost. 10555_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#########?????????????######????????????? | | ?????????# ########????? = ####?????????? | | ?######### ##### ?????????? | | ?# ??????????? | | ?# Y " ????????? | | ?# t @ ????????? | | ?# ##### ##### ] ????????? | | ?# ^ #???# ########?????????? ##???????????? | | ?# #???#########???????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #????????????????#########??????????????????? | | ?# ########??????##############????????????????? | | ?# #??????# []#????????????????? | | ?# ##+##### [##???????????????? | | ?# +! [ ###??????????????? | | ?#[ #t # #??????????????? | | ## ** #! # #??????????????? | | # """" +% % # #??????????????? | | """" ##### % # #??????????????? | | ! """" #???#" % % # #??????????????? | | %! """" #???#" % # #??????????????? | | ! # """ #???#"" # #??????????????? | | """" #???# "" *% # #??????????????? | | ##??# !% #########????????? | | #??######+####### #????????? | | # ####### % ##### #????????? | | # " #?##?????? | | ######### ##### "T *! ##"####### | | ????????# #???#### !%[!= | | ????????# #??????###### #####%*! = % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 21 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumXenonSpear Manual? 0 Play Time 00:50:02 Cumulative 191.3 hours Start 2025.07.10 @ 09:32:35 End 2025.07.10 @ 10:43:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 10 Types 5/0/3/2/0/0/0/0/0/0 Lore% 73 Gallery% 68 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ceb0ca2-65f5-4033-bd8d-28458a388094