Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.18 @ 10:27:51 Player: Dosh Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (189) 945 Value Destroyed (6208) 6208 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (799) 799 TOTAL SCORE: 14592 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 1170 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1351 Cogmind --------- Core Integrity 364/1000 Matter 0/300 Energy 500/500 System Corruption 11% Temperature Cool (0) Movement Core (1650) Ox32 Location -5/Factory Parts ------- > --- POWER (2) -------- F-cell Engine > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Huge Storage Unit 0b10 Alert Chip Armor Integrity Analyzer Advanced Hacking Suite > --- WEAPON (3) ------- Flak Cannon > --- INVENTORY (25) --- F-cell Engine Neutrino Core Heavy Treads Compact Wheel Compact Wheel Improved Matter Compressor (300) Improved Weapon Cycler Improved Transmission Jammer Improved Transmission Jammer Advanced ECM Suite Improved Light Armor Plating Improved Remote Force Field Mobile Refinery Mk. CCLXVII Cooled Pulse Rifle Neutron Cannon RU-N14's Throwing Claymores (10) RU-N14's Throwing Claymores (10) Powered Hammer Peak State ------------ > --- POWER ------------ F-cell Engine Enhanced Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit 0b10 Alert Chip Improved Transmission Jammer Makeshift Armor Plating Improved Remote Force Field Hacking Suite Z-Drone Bay > --- WEAPON ----------- Cooled Pulse Rifle Mass Driver Enhanced Gauss Cannon > --- INVENTORY -------- F-cell Engine F-cell Engine Neutrino Core Medium Treads Compact Wheel Compact Wheel Improved Matter Compressor Armor Integrity Analyzer Improved Weapon Cycler Improved Transmission Jammer Advanced ECM Suite Improved Propulsion Shielding Improved Light Armor Plating Improved Light Armor Plating Shield Generator Improved Remote Force Field Mobile Refinery Mk. CCLXVII Cooled Pulse Rifle Neutron Cannon Flak Cannon Heavy Flak Cannon Grenade Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores Makeshift Hammer [Rating: 102] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Enhanced Fission Core Propulsion Wheel Treads Heavy Treads Wheel Wheel Utility Hacking Suite Device Improved Terrain Scanner Storage Huge Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . 2 . . . . . Utility 6 | . . . . . 4 2 . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . 1 Parts Attached 162 | 6 14 3 5 1 35 22 . . 9 . 35 2 1 . 1 28 Power 19 | 1 3 1 . . 7 3 . . . . 2 . . . . 2 Engine 15 | 1 3 1 . . 4 3 . . . . 2 . . . . 1 Core 4 | . . . . . 3 . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 34 | 2 3 . 2 . 5 4 . . . . 15 . . . . 3 Treads 13 | 2 3 . . . . . . . . . 5 . . . . 3 Leg . | . . . . . . . . . . . . . . . . . Wheel 21 | . . . 2 . 5 4 . . . . 10 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 55 | 1 2 . 1 . 11 7 . . 7 . 11 2 1 . . 12 Device 29 | . . . . . 4 5 . . 6 . 7 1 1 . . 5 Storage 3 | 1 1 . 1 . . . . . . . . . . . . . Processor 4 | . . . . . . 1 . . . . 2 . . . . 1 Hackware 4 | . . . . . 2 1 . . . . . . . . . 1 Protection 15 | . 1 . . . 5 . . . 1 . 2 1 . . . 5 Artifact . | . . . . . . . . . . . . . . . . . Weapon 54 | 2 6 2 2 1 12 8 . . 2 . 7 . . . 1 11 Energy Gun 9 | . . . . . . 2 . . 1 . 4 . . . 1 1 Energy Cannon 2 | . . . . . . . . . . . . . . . . 2 Ballistic Gun 17 | 2 5 1 1 . 7 1 . . . . . . . . . . Ballistic Cannon 13 | . . . . 1 2 3 . . . . 1 . . . . 6 Launcher 7 | . 1 1 1 . 1 1 . . . . . . . . . 2 Special Weapon 2 | . . . . . . . . . 1 . 1 . . . . . Impact Weapon 4 | . . . . . 2 1 . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 3 1 . . 5 . 2 . . . . 2 Parts Lost 57 | . 3 1 . . 11 7 . . . . 18 . . . 1 16 Power 5 | . . . . . 2 1 . . . . . . . . . 2 Propulsion 17 | . 1 1 . . 2 2 . . . . 10 . . . . 1 Utility 21 | . . . . . 4 2 . . . . 7 . . . . 8 Weapon 14 | . 2 . . . 3 2 . . . . 1 . . . 1 5 Highest Loss Streak 12 | . 2 1 . . 2 4 . . . . 4 . . . 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 84 92 88 100 98 98 100 100 99 100 78 86 86 86 86 83 Engine 7 | . 13 14 14 14 5 6 7 7 7 7 6 6 6 6 6 4 Core 1 | . . . . . 3 . . . . . . . . . . 4 Treads 6 | . 25 21 11 . . . . . . . 5 13 13 13 13 9 Wheel 9 | . . . 5 28 17 14 15 15 15 15 13 . . . . . Device 12 | . . . . . 14 21 23 23 20 15 9 7 8 13 13 18 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 Processor 4 | . . . . . . 7 7 7 7 7 5 13 13 13 13 7 Hackware 12 | . . . . . 18 22 23 23 23 23 14 13 10 6 6 5 Protection 6 | . 2 14 14 14 11 1 . . 2 7 3 11 13 13 13 6 Energy Gun 6 | . . . . . . 2 15 15 15 15 10 13 13 13 13 6 Ballistic Gun 7 | . 27 23 27 25 11 6 . . . . . . . . . . Ballistic Cannon 2 | . . . . 2 5 4 . . . . . . . . . 7 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 157 | 10 32 33 93 93 107 106 100 100 107 103 117 107 109 109 109 157 Greatest Support 140 | 40 40 40 20 20 26 28 22 22 22 22 140 140 140 140 140 140 Greatest Overweight (x) 37 | . 1 1 4 4 10 7 4 4 4 4 37 . . . . 2 Average Overweight (x) 2 | . . . 1 4 4 3 4 4 4 4 2 . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 13 15 17 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 15 15 16 16 25 25 24 25 25 24 25 19 20 19 21 25 Average Carried 20 | 2 10 14 14 15 21 23 23 24 24 24 19 16 18 19 19 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 12 15 15 16 22 24 24 25 24 24 18 16 19 19 20 19 Class Distribution -------------------- 28% | Hacker-Skirmisher 21% | Mutant 20% | Hacker-Mutant 14% | Scavenger-Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Zion Hacker-Skirmisher | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 7037 | 196 667 225 . 23 1446 516 11 . 82 8 2823 20 10 . 10 1000 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6848 | . 882 279 8 . 1505 471 . 60 . 49 2426 25 . . 211 932 Parts 414 | . 67 23 . . 110 38 . 2 . 3 101 3 . . 8 59 Haulers Intercepted 4 | . 1 . . . 2 1 . . . . . . . . . . Recyclers Shooed 10 | . . . . . 1 1 . . . . 3 . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . 2 . 5 . 14 10 . 16 . Prevented 1 | . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 126 | . 23 10 . . 27 12 . 1 . 2 26 1 . . 3 21 Guns 77 | . 20 7 . . 16 5 . 1 . 2 16 1 . . 3 6 Cannons 30 | . . . . . 7 4 . . . . 5 . . . . 14 AOE 17 | . 3 3 . . 4 3 . . . . 3 . . . . 1 Classes Destroyed 18 | . 6 1 . . 5 2 . . . . 4 . . . . . Worker 13 | . . . . . 4 1 . . . . 5 . . . . 3 Builder 13 | . . . . . 2 1 . . . . 5 . . . . 5 Tunneler 1 | . . 1 . . . . . . . . . . . . . . Hauler 4 | . 1 . . . 2 1 . . . . . . . . . . Recycler 11 | . 1 . . . 3 . . . . . 7 . . . . . Operator 5 | . 2 . . . . . . . . . 3 . . . . . Watcher 14 | . 3 . . . 5 2 . . . . . . . . . 4 Swarmer 33 | . 9 6 . . 4 6 . . . 2 . 1 . . . 5 Grunt 50 | . 14 4 . . 15 1 . . . . 10 . . . 1 5 Brawler 3 | . . . . . 2 . . . . . . . . . 1 . Duelist 1 | . . . . . 1 . . . . . . . . . . . Sentry 11 | . . . . . 5 2 . . . . 1 . . . . 3 Specialist 4 | . . . . . . . . . . . 4 . . . . . Hunter 7 | . . . . . . 1 . 1 . . 5 . . . . . Programmer 14 | . . . . . . 2 . . . . 5 . . . . 7 Behemoth 3 | . . . . . . . . . . . 1 . . . 1 1 Z-Light 1 | . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 6 | . 5 6 . . 5 4 . 1 . 2 5 1 . . 2 5 Combat Bots Only 5 | . 5 5 . . 4 3 . 1 . 2 3 1 . . 2 5 Max Kills in Single Turn 3 | . 2 1 . . 3 3 . 1 . 1 3 1 . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 2 1 . . 3 3 . . . . 1 . . . . 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Damage Taken 10433 | . 691 215 50 13 1379 859 . 36 . . 3193 278 100 . 375 3244 Core 1868 | . 130 . 8 . 153 254 . . . . 624 22 . . 41 636 Absorbed by Shields 954 | . . . . . . . . . . . 20 . . . 140 794 Reduced by Siege Mode 10 | . . . . . . . . . . . . . . . . 10 Redirected to Shielding 270 | . . . . . 31 . . . . . 143 . . . . 96 Regen/Repaired (Parts) 292 | . . . . . . . . . . . . . . . . 292 Core Remaining (%) 59 | 100 . . . 44 72 . . . . 63 . . . . 19 . Volleys Fired 457 | . 59 20 6 . 134 38 . 3 . 4 106 4 2 . 14 67 Largest 3 | . 2 2 2 . 2 2 . 2 . 2 2 2 2 . 2 3 Hottest 200 | . 40 50 50 . 83 120 . 120 . 120 120 120 40 . 120 200 Shots Fired 890 | . 113 37 12 . 263 72 . 6 . 8 169 8 4 . 28 170 Gun 614 | . 111 34 7 . 184 36 . 6 . 8 141 8 4 . 28 47 Cannon 250 | . . . . . 77 35 . . . . 18 . . . . 120 Launcher 16 | . 2 3 5 . 2 1 . . . . . . . . . 3 Special 10 | . . . . . . . . . . . 10 . . . . . Kinetic 610 | . 111 34 7 . 261 67 . . . . 18 . . . . 112 Thermal 254 | . . . . . . 4 . 6 . 8 141 8 4 . 28 55 Explosive 26 | . 2 3 5 . 2 1 . . . . 10 . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | . 10 5 3 . 17 9 . 7 . 1 9 1 2 . 7 29 Robot Miss Streak 5 | . 5 2 . . 5 2 . . . 2 4 2 2 . 2 5 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . . 1 . . 2 . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . 1 . Shots Hit Robots 567 | . 65 21 1 . 172 52 . 1 . 3 122 3 2 . 20 105 Core Hits 329 | . 42 13 3 . 74 28 . 1 . 2 81 1 2 . 8 74 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . . . . . . . . . . Critical Strikes 21 | . 1 1 . . 5 2 . . . . 4 . . . 1 7 Burn 6 | . . . . . . . . . . . 4 . . . 1 1 Destroy 4 | . 1 1 . . 2 . . . . . . . . . . . Blast 11 | . . . . . 3 2 . . . . . . . . . 6 Melee Attacks 3 | . . . . . 1 2 . . . . . . . . . . Impact 3 | . . . . . 1 2 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 18085 | . 1104 372 81 27 3469 1279 . 40 . 118 6355 99 38 . 760 4343 Guns 9926 | . 929 276 . . 2026 493 . 40 . 118 3991 99 38 . 760 1156 Cannons 5144 | . . . . . 1239 620 . . . . 519 . . . . 2766 Explosions 2500 | . 148 96 81 . 194 94 . . . . 1614 . . . . 273 Melee . | . . . . . . . . . . . . . . . . . Ramming 284 | . 27 . . 27 10 72 . . . . . . . . . 148 Kinetic 8465 | . 929 276 . . 3265 1016 . . . . 519 . . . . 2460 Thermal 7545 | . . . . . . 97 . 40 . 118 4850 99 38 . 760 1543 Explosive 1560 | . 148 96 81 . 194 94 . . . . 755 . . . . 192 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 231 | . . . . . . . . . . . 231 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 5 . . . . . . . . . . 11 Average Corruption 4 | . . . . . 5 . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 57 | . . . . . 41 . . . . . . . . . . 16 Message Errors 13 | . . . . . 10 . . . . . . . . . . 3 Matter Fused 11 | . . . . . 9 . . . . . . . . . . 2 Heat Flow Errors 4 | . . . . . 2 . . . . . . . . . . 2 Energy Discharges 7 | . . . . . 7 . . . . . . . . . . . Parts Rejected 4 | . . . . . 3 . . . . . . . . . . 1 Parts Fused 1 | . . . . . 1 . . . . . . . . . . . Data Loss (minor) 7 | . . . . . 4 . . . . . . . . . . 3 Data Loss (major) 3 | . . . . . 1 . . . . . . . . . . 2 Misfires 3 | . . . . . 2 . . . . . . . . . . 1 Alerts 1 | . . . . . 1 . . . . . . . . . . . Weapon Failures 3 | . . . . . 1 . . . . . . . . . . 2 Overload Shots 225 | . . . . . . 3 . 6 . 8 141 4 . . 16 47 Effects 14 | . . . . . . . . . . 1 10 1 . . . 2 Energy Bleed 3 | . . . . . . . . . . . 2 . . . . 1 Heat Surge 7 | . . . . . . . . . . . 7 . . . . . Short Circuit 4 | . . . . . . . . . . 1 1 1 . . . 1 Overflow Damage 355 | . . . . 7 4 10 . . . . 262 . . . . 72 Projectiles 76 | . . . . . 4 . . . . . . . . . . 72 Explosions 262 | . . . . . . . . . . . 262 . . . . . Melee 17 | . . . . 7 . 10 . . . . . . . . . . Knockbacks 54 | . . . . 1 11 8 . . . . 9 . . . . 25 Impact 2 | . . . . 1 . . . . . . . . . . . 1 Kinetic 50 | . . . . . 11 7 . . . . 9 . . . . 23 Secondary 2 | . . . . . . 1 . . . . . . . . . 1 Self-Inflicted Damage 308 | . 46 39 50 13 5 35 . . . . 120 . . . . . Shots 7 | . 2 1 2 . . . . . . . 2 . . . . . Rammed 22 | . 6 . . 1 1 4 . . . . . . . . . 10 Targets Rammed 24 | . 7 . . 1 1 4 . . . . . . . . . 11 Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . . . . . . . . 1 Highest Temperature 432 | . . 5 . . 276 48 . 72 . 135 388 . . . 40 432 Average Temperature 86 | . . 2 . . 46 12 . 32 . 64 78 . . . 24 145 Received Heat Transfer 2339 | . 186 27 . . 684 144 . . . . 471 18 21 . 86 702 Effects 7 | . . . . . . . . . . . 2 . . . . 5 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . 1 . . . . 1 Matter Decay 1 | . . . . . . . . . . . 1 . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations 6 | . . . . . . . . . . . . . . . 1 5 Total Turns 94 | . . . . . . . . . . . . . . . 5 89 Longest Duration 37 | . . . . . . . . . . . . . . . 5 37 Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . 1 . 1 . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . . Parts Melted 33 | . . . . . . . . . . . 28 . . . 2 3 Heat Transferred 9251 | . . . . . . 137 . 50 . 150 6000 137 74 . 1127 1576 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 635 | . 374 430 . . 430 405 . . . . 635 . . . . 345 Initial 166 | . . 115 . . . 166 . . . . . . . . . 62 Average 199 | . 230 239 . . 166 165 . . . . 305 . . . . 119 Maximum Alert Level 2 | . 1 2 . . 2 2 . . . . 2 . . . . 1 Low Security (%) 50 | 100 29 20 . 100 68 71 . . . . 14 . . . . 81 Level 1 40 | . 70 75 . . 23 27 . . . . 61 . . . . 18 Level 2 8 | . . 4 . . 8 1 . . . . 24 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 6 . . . 1 3 . . . . 14 . . . . 6 Investigation 10 | . 4 . . . . . . . . . 3 . . . . 3 Extermination 10 | . . . . . . 2 . . . . 5 . . . . 3 Reinforcement 9 | . 2 . . . 1 1 . . . . 5 . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 7 | . . . . . 4 . . . . . 3 . . . . . Communications Jammed 147 | . . . . . 130 5 . . . . . . . . . 12 Distress Signals 143 | . . . . . 127 5 . . . . . . . . . 11 Times Spotted 212 | . 34 12 . . 44 16 . 1 . 4 46 8 6 . 7 34 Peak Tracking Total 6 | . 5 2 . . 4 2 . 1 . 4 4 4 4 . 4 6 Tactical Retreats 13 | . 6 2 . . 2 2 . . . . 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 6 | . 3 . . . . 1 . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 26 | . . 2 2 . 2 1 . . . . 11 . . . . 8 Max in Single Turn 7 | . . 2 1 . 1 1 . . . . 7 . . . . 4 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 38 | . 5 . 1 . 11 4 1 . . . 2 1 . 4 . 9 Terminals 19 | . 5 . . . 9 3 . . . . . 1 . . . 1 Fabricators 6 | . . . . . . 1 . . . . 2 . . . . 3 Repair Stations 1 | . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 . . . . . . . . . . 3 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Total Hacks 118 | . 15 . 1 . 36 9 1 . . . 2 2 . 30 . 22 Successful 82 | . 4 . 1 . 22 7 1 . . . 2 2 . 30 . 13 Failed 36 | . 11 . . . 14 2 . . . . . . . . . 9 Catastrophic 2 | . 1 . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 56 | . 19 . 2 . 18 2 . . . . 8 . . . . 7 Terminals 56 | . 15 . . . 30 8 . . . . . 2 . . . 1 Fabricators 8 | . . . . . . 1 . . . . 2 . . . . 5 Repair Stations 2 | . . . . . . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . 6 . . . . . . . . . . 11 Garrison Access 3 | . . . . . . . . . . . . . . . . 3 Terminal Hacks 49 | . 2 . 1 . 7 5 1 . . . . 2 . 30 . 1 Record 13 | . . . . . . . . . . . . 2 . 11 . . Part Schematic 12 | . . . . . 1 . . . . . . . . 11 . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . Open Door 1 | . . . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . Machine Index 2 | . . . . . 1 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 1 . . . . 2 . . . . 4 Network Status 3 | . . . . . . 1 . . . . 1 . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . 1 Build 3 | . . . . . . . . . . . 1 . . . . 2 Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 6 . . . . . . . . . . 5 Insert Component 6 | . . . . . 3 . . . . . . . . . . 3 Analyze 5 | . . . . . 3 . . . . . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 12 | . 2 . . . 9 1 . . . . . . . . . . Terminals 12 | . 2 . . . 9 1 . . . . . . . . . . Track 2 | . . . . . 2 . . . . . . . . . . . Assimilate 3 | . . . . . 3 . . . . . . . . . . . Botnet 5 | . 1 . . . 3 1 . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 6 . . . 11 2 . . . . 1 . . . . 6 Full Trace Events 4 | . 3 . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 3 . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . 4 . . . 15 . . . . 11 . 2 Parts Built 4 | . . . . . . . . . . . 2 . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . Time 340 | . . . . . . . . . . . 106 . . . . 234 Total Part Build Rating 28 | . . . . . . . . . . . 12 . . . . 16 Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 Time 39 | . . . . . . . . . . . . . . . . 39 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 3 . . . . . . . . . . 2 Part Schematics Acquired 5 | . . . . . 3 . . . . . . . . . . 2 Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . 3 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 15 | . . 2 3 . 1 . . . 4 . 4 . . . 1 . Largest Group 7 | . . 2 3 3 3 1 . . 4 4 7 1 1 1 2 2 Highest-Rated Group 364 | . . 38 38 37 37 24 . . 154 154 364 99 99 95 191 184 Highest-Rated Ally 99 | . . 31 31 21 26 24 . . 41 41 99 99 99 95 96 95 Zionite Dispatches 3 | . . . . . . . . . . . 2 . . . . 1 Light 1 | . . . . . . . . . . . 1 . . . . . Recon 2 | . . . . . . . . . . . 1 . . . . 1 Total Orders 1 | . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks 123 | . . . . . 20 . . . . 9 63 3 8 . 15 5 Total Damage 4953 | . . . . . 325 . . . . 70 2632 212 588 . 797 329 Kills 42 | . . . . . 3 . . . . 2 19 6 6 . 4 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 1 1 2 . . 1 1 . 1 . Drone Launches 1 | . . . . . . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 Zionite Intel Received 1 | . . . . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 16967 | 91 1348 724 1093 158 2111 1453 512 802 1422 437 2865 348 478 125 467 2533 Spaces Moved 8845 | 51 645 341 492 111 1014 831 352 491 947 290 1554 208 284 79 260 895 Core 5 | 2 . . . . . . . . . . 3 . . . . . Treads 3483 | 49 645 341 340 . . . . . . . 382 208 284 79 260 895 Legs . | . . . . . . . . . . . . . . . . . Wheels 5357 | . . . 152 111 1014 831 352 491 947 290 1169 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 140 140 135 135 145 145 145 145 105 160 160 160 160 160 Average Speed 163 | 155 173 193 209 140 153 146 145 145 145 145 148 160 160 160 160 218 Slowest Speed 1900 | 160 240 240 240 140 230 195 145 145 145 145 1900 160 160 160 160 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 6 97 73 93 30 72 21 53 60 90 52 25 45 41 69 56 33 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 3 | . . . . . . . . . 2 . . . . 1 . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . . . . 1 1 1 1 1 . Scrap Searched 16 | . . 2 . . . . . 5 3 . . 2 2 . 2 . Spaces Dug 24 | . . 11 4 . 1 2 . 4 . . 2 . . . . . Terrain Destroyed 454 | . 14 20 88 . 23 11 . 4 . 4 193 1 . . 1 95 Melee 3 | . . . . . 1 2 . . . . . . . . . . Projectile 105 | . . . . . 11 4 . 4 . 4 31 1 . . 1 49 AOE 346 | . 14 20 88 . 11 5 . . . . 162 . . . . 46 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 10510 | 60 757 369 544 113 1327 992 355 575 1003 298 1929 217 303 78 283 1307 Wait 823 | . 14 2 . . 103 74 . 81 22 5 216 . 13 . 7 286 Move 8829 | 50 644 340 491 110 1013 830 351 490 946 289 1553 207 283 78 259 895 Hop . | . . . . . . . . . . . . . . . . . Pick Up 98 | 4 12 3 3 1 27 12 1 1 12 . 7 . 4 . 2 9 Fast Attach 42 | 6 7 . . . 4 3 . . 1 . 16 . . . . 5 Attach 58 | . 2 . 2 . 17 8 . . 4 . 11 2 . . 1 11 Detach 20 | . 1 . 1 . 2 2 . . . . 7 2 . . . 5 Swap 62 | . 5 3 3 1 14 11 . . 4 . 8 . 1 . . 12 Drop 58 | . 6 1 2 . 11 8 3 . 14 . 5 2 . . . 6 Fire 457 | . 59 20 6 . 134 38 . 3 . 4 106 4 2 . 14 67 Melee 3 | . . . . . 1 2 . . . . . . . . . . Ram 7 | . . . . 1 1 4 . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 17 | . 7 . . . . . . . . . . . . . . 10 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 36 | . . . 36 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) History --------- Turn | Location | Event 63 | -11/Junkyard | Discovered new exit (range 16) 92 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 15) 850 | -10/Materials | Discovered new exit (range 8) 1048 | -10/Materials | Discovered new exit (range 11) 1210 | -10/Materials | Discovered new exit (range 4) 1293 | -10/Materials | Core integrity fell below 50% 1338 | -10/Materials | Discovered new exit (range 7) 1440 | -10/Materials | Entered Mines 1773 | -10/Mines | Discovered new exit (range 8) 2051 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2051 | -10/Mines | Discovered new exit (range 5) 2164 | -10/Mines | Entered Exiles 2164 | -10/Exiles | Found Exiles lab destroyed 2164 | -10/Exiles | Accompanied by 2 allies 2194 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2200 | -10/Exiles | Discovered new exit (range 15) 3007 | -10/Exiles | Opened EX-Vault 3026 | -10/Exiles | Found 0b10 Alert Chip 3243 | -10/Exiles | Discovered new exit (range 11) 3257 | -10/Exiles | Entered Mines 3257 | -9/Mines | Accompanied by 3 allies 3332 | -9/Mines | Discovered new exit (range 7) 3379 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3415 | -9/Mines | Entered Materials 3415 | -8/Materials | Accompanied by 3 allies 3415 | -8/Materials | Evolved 4 slots: Utility x4 3733 | -8/Materials | Build established: Hacker-Mutant 4064 | -8/Materials | Discovered new exit (range 16) 4664 | -8/Materials | Discovered new exit (range 8) 5038 | -8/Materials | Discovered new exit (range 15) 5069 | -8/Materials | Identified exit to Storage 5526 | -8/Materials | Entered Factory 5526 | -7/Factory | Accompanied by 1 ally 5526 | -7/Factory | Evolved 2 slots: Utility x2 5546 | -7/Factory | Discovered new exit (range 16) 6099 | -7/Factory | Build established: Hacker-Skirmisher 6165 | -7/Factory | Discovered new exit (range 4) 6579 | -7/Factory | Discovered new exit (range 13) 6640 | -7/Factory | Lost 4 parts (1p1n2w) 6661 | -7/Factory | Identified exit to Lower Caves 6979 | -7/Factory | Entered Lower Caves 7136 | -7/Lower Caves | Found Prototype Device 7359 | -7/Lower Caves | Learned 4 Factory zone layouts 7456 | -7/Lower Caves | Discovered new exit (range 7) 7472 | -7/Lower Caves | Identified exit to Lower Caves 7491 | -7/Lower Caves | Entered another Lower Caves area 7491 | -7/Lower Caves | Discovered new exit (range 12) 7506 | -7/Lower Caves | Identified exit to Factory 7682 | -7/Lower Caves | Encountered a Warlord checkpoint 7699 | -7/Lower Caves | Learned Factory garrison access intel 8200 | -7/Lower Caves | Discovered new exit (range 9) 8212 | -7/Lower Caves | Identified exit to Zion 8293 | -7/Lower Caves | Entered Zion 8761 | -7/Zion | Found Prototype Special Weapon 8762 | -7/Zion | Identified RU-N14's Throwing Claymores 8768 | -7/Zion | Found RU-N14's Throwing Claymores 8771 | -7/Zion | Found RU-N14's Throwing Claymores 8879 | -7/Zion | Learned Factory terminal intel 9015 | -7/Zion | Learned location of Armory (-4) 9031 | -7/Zion | Found Prototype Device 9140 | -7/Zion | Given the Hacking Drone Bay 9143 | -7/Zion | Found Prototype Device 9218 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9219 | -7/Zion | Identified Hacking Drone Bay 9225 | -7/Zion | Found Prototype Device 9225 | -7/Zion | Identified Phasing AFG 9234 | -7/Zion | Identified Heart of Steel 9390 | -7/Zion | Imprinted 9393 | -7/Zion | Declared Zion's savior 9669 | -7/Zion | Discovered new exit (range 16) 9690 | -7/Zion | Identified exit to Proximity Caves 9715 | -7/Zion | Entered Proximity Caves 9715 | -6/Proximity Caves | Accompanied by 4 allies 10130 | -6/Proximity Caves | Discovered exit to Factory (range 12) 10152 | -6/Proximity Caves | Entered Factory 10152 | -6/Factory | Accompanied by 4 allies 10152 | -6/Factory | Evolved 2 slots: Propulsion x2 10154 | -6/Factory | Loaded intel: 26 terminal locations 10155 | -6/Factory | Loaded intel: 4 garrison access locations 10235 | -6/Factory | Zion Light squad teleported in 10501 | -6/Factory | Zion Recon squad teleported in 10529 | -6/Factory | Spotted B-75 Beast 10541 | -6/Factory | Destroyed B-75 Beast 10662 | -6/Factory | Found Prototype Protection 10662 | -6/Factory | Identified Zio. Weapon Casing 10758 | -6/Factory | Discovered new exit (range 6) 10822 | -6/Factory | Lost 4 parts (1n3u) 11031 | -6/Factory | Discovered new exit (range 15) 11089 | -6/Factory | Build established: Hacker-Mutant 11486 | -6/Factory | Core integrity fell below 50% 11559 | -6/Factory | Lost 4 parts (3n1u) 11692 | -6/Factory | Terminal network hard line cut 12107 | -6/Factory | Build established: Scavenger-Mutant 12328 | -6/Factory | Heart of Steel transformed into Warbot 12680 | -6/Factory | Fabricated Hvy. Treads (x2) 12731 | -6/Factory | Garrison activated, responded to threat 13017 | -6/Factory | Entered Lower Caves 13017 | -6/Lower Caves | Accompanied by 1 ally (Warbot) 13201 | -6/Lower Caves | Learned 4 Factory zone layouts 13342 | -6/Lower Caves | Discovered new exit (range 15) 13365 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13365 | -6/Lower Caves | Entered another Lower Caves area 13365 | -6/Lower Caves | Accompanied by 1 ally (Warbot) 13784 | -6/Lower Caves | Discovered new exit (range 10) 13795 | -6/Lower Caves | Encountered a Warlord checkpoint 13843 | -6/Lower Caves | Entered Data Miner 13843 | -6/Data Miner | Accompanied by 1 ally (Warbot) 13843 | -6/Data Miner | Discovered new exit (range 6) 13874 | -6/Data Miner | Met Data Miner 13904 | -6/Data Miner | Learned location of Section 7 (-2) 13904 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13930 | -6/Data Miner | Received God Mode back door access code from Data Miner 13968 | -6/Data Miner | Entered Proximity Caves 13968 | -5/Proximity Caves | Accompanied by 1 ally (Warbot) 14113 | -5/Proximity Caves | Escorted by Enhanced Grunt 14257 | -5/Proximity Caves | Spotted B-75 Beast 14274 | -5/Proximity Caves | Destroyed B-75 Beast 14384 | -5/Proximity Caves | Core integrity fell below 20% 14421 | -5/Proximity Caves | Discovered new exit (range 8) 14435 | -5/Proximity Caves | Entered Factory 14435 | -5/Factory | Accompanied by 2 allies (Warbot) 14435 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 14436 | -5/Factory | Identified exit to Upper Caves 14548 | -5/Factory | Identified exit to DSF 14674 | -5/Factory | Incoming investigation squad redirected 14984 | -5/Factory | Retrieved Zion intel report: Active Garrisons 14985 | -5/Factory | Zion Recon squad teleported in 15213 | -5/Factory | Fabricated Imp. Remote Force Field (x2) 15236 | -5/Factory | Build established: Tank 15863 | -5/Factory | Terminal network hard line cut 15971 | -5/Factory | Discovered new exit (range 41) 16009 | -5/Factory | Discovered exit to Upper Caves (range 17) 16041 | -5/Factory | Repaired Broken Hvy. Treads 16651 | -5/Factory | Spotted B-75 Beast 16713 | -5/Factory | Destroyed B-75 Beast 16835 | -5/Factory | Incoming investigation squad redirected 16925 | -5/Factory | System corruption reached 10% 16934 | -5/Factory | Core integrity fell below 50% 16958 | -5/Factory | Lost 12 parts (1p1n7u3w) 16968 | -5/Factory | Self-destructed Last Messages --------------- 16922_ K-01 Serf collects debris. 16923_ P-70 Sage knocked back. 16924_ Broken Shield Generator destroyed. 16924_ Enh. Fission Core destroyed. 16926_ K-01 Serf collects debris. 16927_ P-70 Sage knocked back. 16927_ G-50 Soldier knocked back. 16927_ Mak. Armor Plating destroyed. 16929_ P-70 Sage destroyed. 16931_ G-50 Soldier knocked back. 16935_ Overheating: Huge Storage Unit damaged (-143). 16935_ System corrupted: Matter fused (-8). 16935_ G-50 Soldier knocked back. 16937_ G-50 Soldier destroyed. 16942_ The unstable cave ceiling collapses. 16943_ Dropped Imp. Matter Compressor. 16943_ Acquired Imp. Matter Compressor. 16946_ Slammed into R-10 Processor. 16957_ Critical hit (Burn: +37). 16963_ G-50 Soldier knocked back. Map ----- +----------------------------------------------------+ | ###""%"### ######! 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R #???????# | | ???????????#;; #???????# | | ????????????# ; #????????? | | ????????????# ; #????????? | | ????????????#### ##### #????????? | | ???????????????########????# #????????? | | ???????????????????????????# #????????? | | ???????????????????????????# #????????? | | ???????????????????????????# #????????? | | ???????????????????????????# #????????? | | ???????????????????????????# #????????? | | ???????????????????????????# #????????? | | ???????????????????????????#############?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 35 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 135 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Armor Coverage 300 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 40 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Mak. Transmission Jammer | -8/Materials | Scanalyzed Mak. Cloaking Device | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Enh. Optical Array | -7/Zion | Archive Ripper | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Gravmag System | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Focal Shield | -7/Zion | Archive Greatsword | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. System Restoration Module | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Hvy. Treads | -5/Factory | Scanalyzed Imp. Remote Force Field | -5/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive M-22 Extractor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Hvy. Treads | x2 | -6/Factory | Preloaded Imp. Remote Force Field | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicAuthchipSink Manual? 0 Play Time 01:39:11 Cumulative 73.7 hours Start 2023.12.17 @ 13:43:14 End 2023.12.18 @ 10:27:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1f2fe37-2502-44ff-b647-66f00c01c650