Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.22 @ 15:34:44 Player: YppY Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (86) 430 Value Destroyed (4084) 4084 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (312) 312 TOTAL SCORE: 11646 Bonus ------- High Alert Combat Kills 312 Cogmind --------- Core Integrity 0/1600 Matter 194/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Propulsion Shielding > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Nuclear Pulse Array Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Linear Gravjet Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Advanced Weight Redist. System Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Nanoactuators Advanced Reaction Control System Propulsion Shielding Heavy Armor Plating > --- WEAPON ----------- Segregator Force Lance Force Lance Force Lance > --- INVENTORY -------- Fusion Reactor Improved Antigrav System Micro-nuke Launcher [Rating: 124] Favorites ----------- Power Fusion Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Cooled VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Force Lance Energy Gun High-powered Shock Rifle Ballistic Gun Assault Rifle Launcher Micro-nuke Launcher Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 . 2 2 Power 2 | . . 1 . . . . . . . . 1 Propulsion 3 | . . 1 1 . . . . . . . 1 Utility 9 | . . . 1 2 2 2 2 . . . . Weapon 4 | . . . . . . . . 2 . 2 . Parts Attached 115 | 6 6 9 14 20 5 9 11 7 24 . 4 Power 23 | 1 1 1 5 4 1 5 1 . 4 . . Engine 5 | 1 1 1 1 1 . . . . . . . Core 9 | . . . 4 3 1 1 . . . . . Reactor 9 | . . . . . . 4 1 . 4 . . Propulsion 28 | 2 2 2 5 6 1 . . 1 8 . 1 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover 22 | . 2 2 5 3 1 . . 1 8 . . Flight 4 | . . . . 3 . . . . . . 1 Utility 47 | 1 3 3 3 9 2 4 6 3 11 . 2 Device 22 | . 2 2 2 3 1 2 3 2 4 . 1 Storage 2 | 1 1 . . . . . . . . . . Processor 7 | . . . . 1 . 1 . . 5 . . Hackware 1 | . . . . . . . . . . . 1 Protection 15 | . . 1 1 5 1 1 3 1 2 . . Artifact . | . . . . . . . . . . . . Weapon 17 | 2 . 3 1 1 1 . 4 3 1 . 1 Energy Gun 2 | . . 1 . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . . . . 2 . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 7 | . . 2 1 1 1 . 1 . 1 . . Piercing Weapon 3 | . . . . . . . . 3 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 3 . 1 1 . . . . Parts Lost 44 | . . . 5 10 . . 5 3 16 . 5 Power 5 | . . . 1 3 . . . . 1 . . Propulsion 12 | . . . 3 4 . . 1 1 2 . 1 Utility 22 | . . . 1 2 . . 3 2 11 . 3 Weapon 5 | . . . . 1 . . 1 . 2 . 1 Highest Loss Streak 10 | . . . 2 6 . . 2 2 10 . 3 Average Slot Usage (%) 73 | . 81 91 83 85 97 86 82 76 70 8 7 Engine 3 | . 14 17 8 . 6 1 . . . . . Core 4 | . . . 8 11 6 4 . . . . . Reactor 3 | . . . . . . 3 9 9 8 . . Wheel 1 | . 13 . . . . . . . . . . Hover 14 | . 14 33 27 12 20 17 12 9 12 . . Flight 2 | . . . . 8 3 . . . . . . Device 17 | . 3 17 13 18 26 27 30 29 17 . . Processor 5 | . . . . 5 6 10 10 6 6 4 1 Protection 8 | . . 1 7 10 13 11 11 8 8 4 4 Ballistic Gun 2 | . 28 9 . . . . . . . . . Slashing Weapon 7 | . . 11 18 14 13 5 4 . 1 . . Piercing Weapon 2 | . . . . . . . . 7 12 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 82 | 13 25 21 25 31 40 46 58 66 82 1 12 Greatest Support 97 | 20 20 18 33 42 59 59 66 74 97 3 10 Greatest Overweight (x) 4 | . 4 1 1 1 . . . 1 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 10 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 6 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 4 4 3 4 Average Carried 3 | 1 2 2 3 3 2 3 3 2 3 1 2 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 3 4 4 3 3 4 2 4 1 3 2 Class Distribution -------------------- 47% | Mutant 30% | Scavenger-Mutant 10% | Gladiator 8% | Scavenger-Gladiator 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Gladiator | -5/Factory Scavenger-Gladiator | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Armory Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Matter Collected 1373 | 198 204 130 105 140 16 174 86 97 223 . . Remotely . | . . . . . . . . . . . . Salvage Created 4728 | . 273 190 757 473 16 270 702 243 1672 . 132 Parts 225 | . 17 14 27 23 3 9 33 13 80 . 6 Haulers Intercepted 7 | . 2 . 2 . . 2 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Combat Hostiles Destroyed 66 | . 4 2 11 9 . 1 8 3 24 . 4 Melee 57 | . . 2 11 9 . 1 7 3 24 . . Guns 4 | . 4 . . . . . . . . . . AOE 5 | . . . . . . . 1 . . . 4 Classes Destroyed 14 | . 3 2 3 3 . . . . 2 . 1 Worker 5 | . . . . 1 1 . 2 1 . . . Builder 1 | . . . 1 . . . . . . . . Hauler 7 | . 2 . 2 . . 2 1 . . . . Recycler 1 | . . 1 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 5 | . 1 1 . 1 . . 1 . 1 . . Swarmer 10 | . . . . 2 . . . . 5 . 3 Grunt 24 | . 4 . 8 4 . . 1 . 7 . . Brawler 3 | . . . . . . . . . 3 . . Duelist 4 | . . . 1 1 . . 1 . 1 . . Sentry 10 | . . 2 2 1 . 1 2 1 1 . . Specialist 2 | . . . . . . . . . 2 . . Hunter 1 | . . . . . . . . . . . 1 Programmer 12 | . . . . 1 . . 4 2 5 . . Best Kill Streak 9 | . 2 2 9 2 1 2 2 3 7 . 3 Combat Bots Only 9 | . 2 2 9 2 . 1 2 3 7 . 3 Max Kills in Single Turn 3 | . 1 1 1 2 1 1 1 1 1 . 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 . . . 3 Melee 1 | . . 1 1 1 . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Damage Taken 8595 | . 140 18 578 1469 . 78 1177 196 2582 486 1871 Core 3625 | . 12 . 90 212 . 23 158 . 1045 482 1603 Absorbed by Shields 44 | . . . . . . . . . 44 . . Core Remaining (%) 81 | 100 95 100 83 69 100 97 86 . 19 66 . Volleys Fired 28 | . 20 2 . . . . . 1 . . 5 Largest 2 | . 2 2 . . . . . 1 . . 1 Hottest 60 | . 40 40 . . . . . 60 . . 49 Shots Fired 50 | . 40 4 . . . . . 1 . . 5 Gun 45 | . 40 4 . . . . . 1 . . . Cannon . | . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . . 5 Special . | . . . . . . . . . . . . Kinetic 44 | . 40 4 . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 5 | . . . . . . . . . . . 5 Electromagnetic 1 | . . . . . . . . 1 . . . Robot Hit Streak 8 | . 7 3 . . . . . 4 . . 8 Robot Miss Streak 3 | . 3 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 224 | . 20 8 38 39 1 6 27 10 71 . 4 Core Hits 120 | . 12 5 17 15 1 4 13 4 40 1 8 Critical Hits 13 | . 1 . 1 1 . . 1 2 7 . . Critical Kills 5 | . . . . . . . . 1 4 . . Critical Parts Destroyed 8 | . 1 . 1 1 . . 1 1 3 . . Melee Attacks 255 | . . 5 45 59 1 8 33 10 94 . . Thermal 4 | . . . . . . . . . 4 . . Impact . | . . . . . . . . . . . . Slashing 151 | . . 5 45 59 1 8 33 . . . . Piercing 100 | . . . . . . . . 10 90 . . Sneak Attacks 20 | . . 2 4 3 1 2 4 . 4 . . Combat Hostiles 6 | . . 1 . 2 . . 1 . 2 . . Follow-up Attacks 38 | . . . 6 8 . . . 2 22 . . Damage Inflicted 11239 | . 273 369 1606 1461 99 530 1947 490 3569 9 886 Guns 332 | . 273 36 . . . . . 23 . . . Cannons . | . . . . . . . . . . . . Explosions 886 | . . . . . . . . . . . 886 Melee 9967 | . . 333 1606 1461 99 530 1906 467 3565 . . Ramming 54 | . . . . . . . 41 . 4 9 . Kinetic 309 | . 273 36 . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 886 | . . . . . . . . . . . 886 Electromagnetic 23 | . . . . . . . . 23 . . . Impact . | . . . . . . . . . . . . Slashing 5935 | . . 333 1606 1461 99 530 1906 . . . . Piercing 4032 | . . . . . . . . 467 3565 . . Highest Corruption 10 | . . . . 1 . . 4 4 10 . . Average Corruption 4 | . . . . 1 . . 2 3 6 . . Corruption Purged . | . . . . . . . . . . . . Effects 25 | . . . . 3 . . 4 2 16 . . Message Errors 1 | . . . . . . . . . 1 . . Matter Fused 7 | . . . . . . . 2 1 4 . . Heat Flow Errors 4 | . . . . . . . 1 . 3 . . Energy Discharges 2 | . . . . 2 . . . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . 1 . . 1 . 3 . . Targeting Errors 5 | . . . . . . . . 1 4 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1057 | . . . 188 92 . . 401 75 190 . 111 Projectiles . | . . . . . . . . . . . . Explosions 111 | . . . . . . . . . . . 111 Melee 946 | . . . 188 92 . . 401 75 190 . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 184 | . . . . . . . 20 . 2 4 158 Shots 3 | . . . . . . . . . . . 3 Rammed 3 | . . . . . . . 1 . 1 1 . Targets Rammed 3 | . . . . . . . 1 . 1 1 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 215 | . 8 . 12 16 . 2 215 4 207 . . Average Temperature 48 | . 3 . 5 6 . 1 99 3 81 . . Received Heat Transfer 1020 | . 78 . 207 309 . 18 48 9 117 117 117 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged 12 | . . . . . . . . . 12 . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Peak Influence 667 | . 206 233 432 304 41 78 325 369 667 309 390 Average Influence 237 | . 101 134 297 222 37 33 151 308 455 277 347 Maximum Alert Level 2 | . 1 1 2 1 . . 1 1 2 1 1 Low Security (%) 44 | 100 95 77 31 31 100 100 78 4 6 . 16 Level 1 43 | . 4 22 46 68 . . 21 95 26 100 83 Level 2 11 | . . . 21 . . . . . 66 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 1 . 1 3 . 1 1 1 4 . . Investigation 2 | . . . . 1 . . . 1 . . . Extermination 4 | . . . . 2 . . 1 . 1 . . Reinforcement 6 | . 1 . 1 . . 1 . . 3 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Distress Signals 6 | . . . . . . . 1 . 3 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 182 | . 11 4 15 18 . 2 30 3 54 15 30 Peak Tracking Total 22 | . 4 1 8 7 . 2 9 2 22 17 15 Tactical Retreats 23 | . . . 1 3 . . 9 . 3 2 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Traps Triggered 8 | . . . . 2 . 2 3 . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Machines Disabled 2 | . . . . . . . . . 2 . . Max in Single Turn 1 | . . . . . . . . . 1 . . Garrison Access 2 | . . . 1 . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Machines Accessed 15 | . 4 2 2 4 . . 1 2 . . . Terminals 13 | . 4 2 1 4 . . 1 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . 1 . . . Total Hacks 39 | . 17 3 2 11 . . 3 3 . . . Successful 29 | . 10 3 2 10 . . 3 1 . . . Failed 10 | . 7 . . 1 . . . 2 . . . Catastrophic 1 | . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 18 | . 10 2 . 4 . . 1 1 . . . Terminals 36 | . 17 3 1 11 . . 3 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . 2 . . . Terminal Hacks 15 | . 5 1 1 6 . . 2 . . . . Record 2 | . . . . . . . 2 . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . Security Status 2 | . 1 . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 4 | . 1 1 . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 31 | . 15 4 . 8 . . 2 2 . . . Terminals 12 | . 5 2 . 4 . . 1 . . . . Track 7 | . 2 2 . 2 . . 1 . . . . Botnet 4 | . 2 . . 2 . . . . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Jam 1 | . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 10 | . 4 1 . 2 . . 1 2 . . . Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 1 | . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Robot Analysis Total 2 | . 1 . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . 4 . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Turns Passed 3405 | 43 250 195 298 806 76 202 481 165 508 113 268 Spaces Moved 4164 | 42 237 224 270 919 116 277 602 216 579 222 460 Core 747 | 10 . . . 2 . . . . 55 222 458 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 124 | 32 92 . . . . . . . . . . Hover 3089 | . 145 224 270 715 116 277 602 216 524 . . Flight 204 | . . . . 202 . . . . . . 2 Fastest Speed 30 | 50 56 52 48 30 48 48 48 48 38 50 40 Average Speed 53 | 72 67 62 53 58 48 48 49 52 47 50 54 Slowest Speed 300 | 80 300 112 116 120 48 48 51 106 111 50 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 22 | 3 55 29 24 27 4 10 19 15 49 12 20 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 5 | . . . . 2 . . 1 . 2 . . Terrain Destroyed 75 | . . . . 2 . . 1 . 2 . 70 Melee 5 | . . . . 2 . . 1 . 2 . . Projectile . | . . . . . . . . . . . . AOE 70 | . . . . . . . . . . . 70 Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Total 4994 | 54 289 271 359 1115 136 335 726 263 751 223 472 Wait 214 | . 9 6 7 90 5 23 39 18 17 . . Move 4154 | 41 236 223 269 918 115 276 601 215 578 222 460 Hop . | . . . . . . . . . . . . Pick Up 138 | 7 10 14 19 25 5 12 10 7 25 1 3 Fast Attach . | . . . . . . . . . . . . Attach 84 | 6 3 5 8 15 4 4 9 7 19 . 4 Detach 3 | . . 1 . . . . . 2 . . . Swap 31 | . 3 4 6 5 1 5 2 . 5 . . Drop 74 | . 8 11 11 13 5 7 5 3 11 . . Fire 28 | . 20 2 . . . . . 1 . . 5 Melee 209 | . . 5 39 49 1 8 33 8 66 . . Ram 2 | . . . . . . . 1 . 1 . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . 26 . 19 . . Rewire 10 | . . . . . . . . . 10 . . Trap . | . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . 2 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -3/Armory -2/Research -1/Access History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 7) 294 | -10/Materials | Entered another Materials area 294 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 341 | -9/Materials | Build established: Mutant 465 | -9/Materials | Discovered new exit (range 12) 489 | -9/Materials | Entered another Materials area 489 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 651 | -8/Materials | Destroyed 9 combat bots 700 | -8/Materials | Discovered new exit (range 8) 728 | -8/Materials | Identified exit to Storage 787 | -8/Materials | Entered Factory 787 | -7/Factory | Evolved 2 slots: Utility x2 997 | -7/Factory | Lost 3 parts (2n1u) 1229 | -7/Factory | Lost 6 parts (2p2n1u1w) 1577 | -7/Factory | Discovered new exit (range 15) 1592 | -7/Factory | Identified exit to Factory 1593 | -7/Factory | Entered another Factory area 1593 | -6/Factory | Evolved 2 slots: Utility x2 1659 | -6/Factory | Discovered new exit (range 4) 1668 | -6/Factory | Identified exit to Factory 1669 | -6/Factory | Entered another Factory area 1669 | -5/Factory | Evolved 2 slots: Utility x2 1815 | -5/Factory | Discovered new exit (range 16) 1871 | -5/Factory | Identified exit to Factory 1871 | -5/Factory | Entered another Factory area 1871 | -4/Factory | Evolved 2 slots: Utility x2 2338 | -4/Factory | Discovered new exit (range 16) 2351 | -4/Factory | Identified exit to Research 2352 | -4/Factory | Entered Research 2352 | -3/Research | Evolved 2 slots: Weapon x2 2489 | -3/Research | Discovered new exit (range 37) 2517 | -3/Research | Entered Armory 2517 | -3/Armory | Accompanied by 2 allies 2594 | -3/Armory | Build established: Scavenger-Mutant 2740 | -3/Armory | Destroyed 7 combat bots 2820 | -3/Armory | Spotted B-86 Titan 3018 | -3/Armory | Discovered new exit (range 14) 3019 | -3/Armory | Core integrity fell below 50% 3023 | -3/Armory | System corruption reached 10% 3025 | -3/Armory | Entered Research 3025 | -2/Research | Evolved 2 slots: Weapon x2 3028 | -2/Research | Lost 10 parts (1n7u2w) 3110 | -2/Research | Spotted B-90 Cyclops 3136 | -2/Research | Discovered new exit (range 4) 3138 | -2/Research | Entered Access 3138 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 3173 | -1/Access | Spotted B-99 Colossus 3253 | -1/Access | Lost 3 parts (2u1w) 3277 | -1/Access | Build established: Mutant 3368 | -1/Access | Core integrity fell below 50% 3393 | -1/Access | Core integrity fell below 20% 3406 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03222_ Imp. Melee Analysis Suite destroyed. 03223_ U-05 Engineer lays Concrete. 03223_ K-01 Serf collects debris. 03223_ U-05 Engineer lays Concrete. 03224_ Penetrated by Slug. 03224_ U-05 Engineer lays Concrete. 03225_ Slug penetrates W-44 Eye. 03225_ W-44 Eye suffers critical hit. 03225_ W-44 Eye destroyed. 03225_ U-05 Engineer builds a Wall. 03226_ U-05 Engineer lays Concrete. 03227_ Slug penetrates Hyperwave Decoder. 03234_ Slug penetrates Wave Collapse Detector. 03234_ Wave Collapse Detector explodes. 03234_ S-43 Plague destroyed. 03234_ Penetrated by Slug. 03248_ Acquired Impulse Thruster. 03327_ Drone sends a signal. 03368_ U-05 Engineer lays Concrete. 03387_ Impulse Thruster destroyed. 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"" #????########### | | #??????????????????? ??????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 50 Energy Generation 45 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Additional Mass Support 27 Armor Coverage 825 Resistance: KI 20 Propulsion Shielding 33 Melee Speed Boost 50 Evasion (%) 71 Melee Accuracy 38 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed InsulatedExperimentalCharger Manual? 0 Play Time 01:12:58 Cumulative 83.9 hours Start 2020.03.22 @ 14:21:41 End 2020.03.22 @ 15:34:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 58 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9fefc5e-f0ea-4688-b33b-6c331ca84b66