Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.22 @ 15:34:44
Player: YppY
Result: Destroyed by S-43 Plague with Heavy Machine Gun
Performance
-------------
Evolutions (9) 4500
Regions Visited (11) 2200
Robots Destroyed (86) 430
Value Destroyed (4084) 4084
Prototype IDs (6) 120
Alien Tech Used (0) 0
Bonus (312) 312
TOTAL SCORE: 11646
Bonus
-------
High Alert Combat Kills 312
Cogmind
---------
Core Integrity 0/1600
Matter 194/300
Energy 99/100
System Corruption 0%
Temperature Cool (0)
Movement Core (50)
Location -1/Access
Parts
-------
> --- POWER (3) --------
(None)
> --- PROPULSION (5) ---
(None)
> --- UTILITY (11) -----
Propulsion Shielding
> --- WEAPON (6) -------
(None)
> --- INVENTORY (4) ----
Nuclear Pulse Array
Peak State
------------
> --- POWER ------------
Light Particle Reactor
Light Quantum Reactor
> --- PROPULSION -------
Linear Gravjet
Linear Gravjet
Combat Linear Gravjet
Combat Linear Gravjet
> --- UTILITY ----------
Advanced Cooling System
Advanced Weight Redist. System
Improved Melee Analysis Suite
Improved Melee Analysis Suite
Improved Melee Analysis Suite
Advanced Melee Analysis Suite
Nanoactuators
Advanced Reaction Control System
Propulsion Shielding
Heavy Armor Plating
> --- WEAPON -----------
Segregator
Force Lance
Force Lance
Force Lance
> --- INVENTORY --------
Fusion Reactor
Improved Antigrav System
Micro-nuke Launcher
[Rating: 124]
Favorites
-----------
Power Fusion Reactor
Engine Ion Engine
Power Core Light Nuclear Core
Reactor Fusion Reactor
Propulsion Hover Unit
Wheel Wheel
Hover Unit Hover Unit
Flight Unit Cooled VTOL Module
Utility Advanced Weight Redist. System
Device Advanced Weight Redist. System
Storage Small Storage Unit
Processor Improved Signal Interpreter
Hackware Hacking Suite
Protection Improved Medium Armor Plating
Weapon Force Lance
Energy Gun High-powered Shock Rifle
Ballistic Gun Assault Rifle
Launcher Micro-nuke Launcher
Slashing Weapon Axe
Piercing Weapon Force Lance
Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1
------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc
Slots Evolved 18 | . . 2 2 2 2 2 2 2 . 2 2
Power 2 | . . 1 . . . . . . . . 1
Propulsion 3 | . . 1 1 . . . . . . . 1
Utility 9 | . . . 1 2 2 2 2 . . . .
Weapon 4 | . . . . . . . . 2 . 2 .
Parts Attached 115 | 6 6 9 14 20 5 9 11 7 24 . 4
Power 23 | 1 1 1 5 4 1 5 1 . 4 . .
Engine 5 | 1 1 1 1 1 . . . . . . .
Core 9 | . . . 4 3 1 1 . . . . .
Reactor 9 | . . . . . . 4 1 . 4 . .
Propulsion 28 | 2 2 2 5 6 1 . . 1 8 . 1
Treads . | . . . . . . . . . . . .
Leg . | . . . . . . . . . . . .
Wheel 2 | 2 . . . . . . . . . . .
Hover 22 | . 2 2 5 3 1 . . 1 8 . .
Flight 4 | . . . . 3 . . . . . . 1
Utility 47 | 1 3 3 3 9 2 4 6 3 11 . 2
Device 22 | . 2 2 2 3 1 2 3 2 4 . 1
Storage 2 | 1 1 . . . . . . . . . .
Processor 7 | . . . . 1 . 1 . . 5 . .
Hackware 1 | . . . . . . . . . . . 1
Protection 15 | . . 1 1 5 1 1 3 1 2 . .
Artifact . | . . . . . . . . . . . .
Weapon 17 | 2 . 3 1 1 1 . 4 3 1 . 1
Energy Gun 2 | . . 1 . . . . 1 . . . .
Energy Cannon . | . . . . . . . . . . . .
Ballistic Gun 2 | 2 . . . . . . . . . . .
Ballistic Cannon . | . . . . . . . . . . . .
Launcher 3 | . . . . . . . 2 . . . 1
Special Weapon . | . . . . . . . . . . . .
Impact Weapon . | . . . . . . . . . . . .
Slashing Weapon 7 | . . 2 1 1 1 . 1 . 1 . .
Piercing Weapon 3 | . . . . . . . . 3 . . .
Special Melee Weapon . | . . . . . . . . . . . .
Unidentified Prototypes 6 | . . 1 . 3 . 1 1 . . . .
Parts Lost 44 | . . . 5 10 . . 5 3 16 . 5
Power 5 | . . . 1 3 . . . . 1 . .
Propulsion 12 | . . . 3 4 . . 1 1 2 . 1
Utility 22 | . . . 1 2 . . 3 2 11 . 3
Weapon 5 | . . . . 1 . . 1 . 2 . 1
Highest Loss Streak 10 | . . . 2 6 . . 2 2 10 . 3
Average Slot Usage (%) 73 | . 81 91 83 85 97 86 82 76 70 8 7
Engine 3 | . 14 17 8 . 6 1 . . . . .
Core 4 | . . . 8 11 6 4 . . . . .
Reactor 3 | . . . . . . 3 9 9 8 . .
Wheel 1 | . 13 . . . . . . . . . .
Hover 14 | . 14 33 27 12 20 17 12 9 12 . .
Flight 2 | . . . . 8 3 . . . . . .
Device 17 | . 3 17 13 18 26 27 30 29 17 . .
Processor 5 | . . . . 5 6 10 10 6 6 4 1
Protection 8 | . . 1 7 10 13 11 11 8 8 4 4
Ballistic Gun 2 | . 28 9 . . . . . . . . .
Slashing Weapon 7 | . . 11 18 14 13 5 4 . 1 . .
Piercing Weapon 2 | . . . . . . . . 7 12 . .
Naked Turns . | . . . . . . . . . . . .
Heaviest Build 82 | 13 25 21 25 31 40 46 58 66 82 1 12
Greatest Support 97 | 20 20 18 33 42 59 59 66 74 97 3 10
Greatest Overweight (x) 4 | . 4 1 1 1 . . . 1 1 . 3
Average Overweight (x) . | . . . . . . . . . . . .
Largest Inventory Capacity 10 | 6 10 4 4 4 4 4 4 4 4 4 4
Average Capacity 4 | 5 6 4 4 4 4 4 4 4 4 4 4
Most Carried 4 | 4 4 4 4 4 4 4 4 4 4 3 4
Average Carried 3 | 1 2 2 3 3 2 3 3 2 3 1 2
Final Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4
Final Carried 4 | 1 3 4 4 3 3 4 2 4 1 3 2
Class Distribution
--------------------
47% | Mutant
30% | Scavenger-Mutant
10% | Gladiator
8% | Scavenger-Gladiator
3% | Sprinter
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -9/Materials
Mutant | -8/Materials
Mutant | -7/Factory
Mutant | -6/Factory
Gladiator | -5/Factory
Scavenger-Gladiator | -4/Factory
Scavenger-Mutant | -3/Research
Scavenger-Mutant | -3/Armory
Mutant | -2/Research
Mutant | -1/Access
Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1
----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc
Matter Collected 1373 | 198 204 130 105 140 16 174 86 97 223 . .
Remotely . | . . . . . . . . . . . .
Salvage Created 4728 | . 273 190 757 473 16 270 702 243 1672 . 132
Parts 225 | . 17 14 27 23 3 9 33 13 80 . 6
Haulers Intercepted 7 | . 2 . 2 . . 2 1 . . . .
Recyclers Shooed . | . . . . . . . . . . . .
Parts Field Recycled . | . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . .
Parts Self-Destructed . | . . . . . . . . . . . .
Prevented . | . . . . . . . . . . . .
Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1
------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc
Combat Hostiles Destroyed 66 | . 4 2 11 9 . 1 8 3 24 . 4
Melee 57 | . . 2 11 9 . 1 7 3 24 . .
Guns 4 | . 4 . . . . . . . . . .
AOE 5 | . . . . . . . 1 . . . 4
Classes Destroyed 14 | . 3 2 3 3 . . . . 2 . 1
Worker 5 | . . . . 1 1 . 2 1 . . .
Builder 1 | . . . 1 . . . . . . . .
Hauler 7 | . 2 . 2 . . 2 1 . . . .
Recycler 1 | . . 1 . . . . . . . . .
Operator 1 | . . . 1 . . . . . . . .
Watcher 5 | . 1 1 . 1 . . 1 . 1 . .
Swarmer 10 | . . . . 2 . . . . 5 . 3
Grunt 24 | . 4 . 8 4 . . 1 . 7 . .
Brawler 3 | . . . . . . . . . 3 . .
Duelist 4 | . . . 1 1 . . 1 . 1 . .
Sentry 10 | . . 2 2 1 . 1 2 1 1 . .
Specialist 2 | . . . . . . . . . 2 . .
Hunter 1 | . . . . . . . . . . . 1
Programmer 12 | . . . . 1 . . 4 2 5 . .
Best Kill Streak 9 | . 2 2 9 2 1 2 2 3 7 . 3
Combat Bots Only 9 | . 2 2 9 2 . 1 2 3 7 . 3
Max Kills in Single Turn 3 | . 1 1 1 2 1 1 1 1 1 . 3
Gunslinging . | . . . . . . . . . . . .
Exploded 3 | . . . . . . . 1 . . . 3
Melee 1 | . . 1 1 1 . 1 1 1 1 . .
Uniques/NPCs Destroyed . | . . . . . . . . . . . .
Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1
-------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc
Damage Taken 8595 | . 140 18 578 1469 . 78 1177 196 2582 486 1871
Core 3625 | . 12 . 90 212 . 23 158 . 1045 482 1603
Absorbed by Shields 44 | . . . . . . . . . 44 . .
Core Remaining (%) 81 | 100 95 100 83 69 100 97 86 . 19 66 .
Volleys Fired 28 | . 20 2 . . . . . 1 . . 5
Largest 2 | . 2 2 . . . . . 1 . . 1
Hottest 60 | . 40 40 . . . . . 60 . . 49
Shots Fired 50 | . 40 4 . . . . . 1 . . 5
Gun 45 | . 40 4 . . . . . 1 . . .
Cannon . | . . . . . . . . . . . .
Launcher 5 | . . . . . . . . . . . 5
Special . | . . . . . . . . . . . .
Kinetic 44 | . 40 4 . . . . . . . . .
Thermal . | . . . . . . . . . . . .
Explosive 5 | . . . . . . . . . . . 5
Electromagnetic 1 | . . . . . . . . 1 . . .
Robot Hit Streak 8 | . 7 3 . . . . . 4 . . 8
Robot Miss Streak 3 | . 3 1 . . . . . . . . .
Penetration Max . | . . . . . . . . . . . .
Secondary Targets . | . . . . . . . . . . . .
Shots Hit Robots 224 | . 20 8 38 39 1 6 27 10 71 . 4
Core Hits 120 | . 12 5 17 15 1 4 13 4 40 1 8
Critical Hits 13 | . 1 . 1 1 . . 1 2 7 . .
Critical Kills 5 | . . . . . . . . 1 4 . .
Critical Parts Destroyed 8 | . 1 . 1 1 . . 1 1 3 . .
Melee Attacks 255 | . . 5 45 59 1 8 33 10 94 . .
Thermal 4 | . . . . . . . . . 4 . .
Impact . | . . . . . . . . . . . .
Slashing 151 | . . 5 45 59 1 8 33 . . . .
Piercing 100 | . . . . . . . . 10 90 . .
Sneak Attacks 20 | . . 2 4 3 1 2 4 . 4 . .
Combat Hostiles 6 | . . 1 . 2 . . 1 . 2 . .
Follow-up Attacks 38 | . . . 6 8 . . . 2 22 . .
Damage Inflicted 11239 | . 273 369 1606 1461 99 530 1947 490 3569 9 886
Guns 332 | . 273 36 . . . . . 23 . . .
Cannons . | . . . . . . . . . . . .
Explosions 886 | . . . . . . . . . . . 886
Melee 9967 | . . 333 1606 1461 99 530 1906 467 3565 . .
Ramming 54 | . . . . . . . 41 . 4 9 .
Kinetic 309 | . 273 36 . . . . . . . . .
Thermal . | . . . . . . . . . . . .
Explosive 886 | . . . . . . . . . . . 886
Electromagnetic 23 | . . . . . . . . 23 . . .
Impact . | . . . . . . . . . . . .
Slashing 5935 | . . 333 1606 1461 99 530 1906 . . . .
Piercing 4032 | . . . . . . . . 467 3565 . .
Highest Corruption 10 | . . . . 1 . . 4 4 10 . .
Average Corruption 4 | . . . . 1 . . 2 3 6 . .
Corruption Purged . | . . . . . . . . . . . .
Effects 25 | . . . . 3 . . 4 2 16 . .
Message Errors 1 | . . . . . . . . . 1 . .
Matter Fused 7 | . . . . . . . 2 1 4 . .
Heat Flow Errors 4 | . . . . . . . 1 . 3 . .
Energy Discharges 2 | . . . . 2 . . . . . . .
Parts Rejected 1 | . . . . . . . . . 1 . .
Data Loss (minor) 5 | . . . . 1 . . 1 . 3 . .
Targeting Errors 5 | . . . . . . . . 1 4 . .
Overload Shots . | . . . . . . . . . . . .
Overflow Damage 1057 | . . . 188 92 . . 401 75 190 . 111
Projectiles . | . . . . . . . . . . . .
Explosions 111 | . . . . . . . . . . . 111
Melee 946 | . . . 188 92 . . 401 75 190 . .
Knockbacks . | . . . . . . . . . . . .
Impact . | . . . . . . . . . . . .
Kinetic . | . . . . . . . . . . . .
Secondary . | . . . . . . . . . . . .
Self-Inflicted Damage 184 | . . . . . . . 20 . 2 4 158
Shots 3 | . . . . . . . . . . . 3
Rammed 3 | . . . . . . . 1 . 1 1 .
Targets Rammed 3 | . . . . . . . 1 . 1 1 .
Kicked . | . . . . . . . . . . . .
Crushed . | . . . . . . . . . . . .
Highest Temperature 215 | . 8 . 12 16 . 2 215 4 207 . .
Average Temperature 48 | . 3 . 5 6 . 1 99 3 81 . .
Received Heat Transfer 1020 | . 78 . 207 309 . 18 48 9 117 117 117
Siege Activations . | . . . . . . . . . . . .
Robots Corrupted . | . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . .
Parts Fried 1 | . . . . . . . 1 . . . .
Impact Corruptions . | . . . . . . . . . . . .
Robots Melted . | . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . .
Parts Melted . | . . . . . . . . . . . .
Heat Transferred . | . . . . . . . . . . . .
Parts Sabotaged 12 | . . . . . . . . . 12 . .
Parts Stolen . | . . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . . .
Power Chain Reactions . | . . . . . . . . . . . .
Missiles Intercepted . | . . . . . . . . . . . .
Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1
------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc
Peak Influence 667 | . 206 233 432 304 41 78 325 369 667 309 390
Average Influence 237 | . 101 134 297 222 37 33 151 308 455 277 347
Maximum Alert Level 2 | . 1 1 2 1 . . 1 1 2 1 1
Low Security (%) 44 | 100 95 77 31 31 100 100 78 4 6 . 16
Level 1 43 | . 4 22 46 68 . . 21 95 26 100 83
Level 2 11 | . . . 21 . . . . . 66 . .
Level 3 . | . . . . . . . . . . . .
Level 4 . | . . . . . . . . . . . .
Level 5 . | . . . . . . . . . . . .
High Security . | . . . . . . . . . . . .
Max Security . | . . . . . . . . . . . .
Squads Dispatched 12 | . 1 . 1 3 . 1 1 1 4 . .
Investigation 2 | . . . . 1 . . . 1 . . .
Extermination 4 | . . . . 2 . . 1 . 1 . .
Reinforcement 6 | . 1 . 1 . . 1 . . 3 . .
Assault . | . . . . . . . . . . . .
Garrison . | . . . . . . . . . . . .
Intercept . | . . . . . . . . . . . .
Construction Impeded . | . . . . . . . . . . . .
Haulers Reinforced 1 | . . . . . . 1 . . . . .
Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1
--------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc
Distress Signals 6 | . . . . . . . 1 . 3 2 .
Communications Jammed . | . . . . . . . . . . . .
Distress Signals . | . . . . . . . . . . . .
Times Spotted 182 | . 11 4 15 18 . 2 30 3 54 15 30
Peak Tracking Total 22 | . 4 1 8 7 . 2 9 2 22 17 15
Tactical Retreats 23 | . . . 1 3 . . 9 . 3 2 5
Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1
------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc
Traps Triggered 8 | . . . . 2 . 2 3 . 1 . .
Indirectly . | . . . . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . .
Disarmed 6 | . . . . 6 . . . . . . .
Reprogrammed . | . . . . . . . . . . . .
Reused . | . . . . . . . . . . . .
Traps Extracted . | . . . . . . . . . . . .
Installed . | . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . .
Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1
---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc
Machines Disabled 2 | . . . . . . . . . 2 . .
Max in Single Turn 1 | . . . . . . . . . 1 . .
Garrison Access 2 | . . . 1 . . . . 1 . . .
Machines Sabotaged . | . . . . . . . . . . . .
Garrisons Compromised . | . . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . .
Fab Network Shutdowns . | . . . . . . . . . . . .
Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1
--------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc
Machines Accessed 15 | . 4 2 2 4 . . 1 2 . . .
Terminals 13 | . 4 2 1 4 . . 1 1 . . .
Fabricators . | . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . .
Garrison Access 2 | . . . 1 . . . . 1 . . .
Total Hacks 39 | . 17 3 2 11 . . 3 3 . . .
Successful 29 | . 10 3 2 10 . . 3 1 . . .
Failed 10 | . 7 . . 1 . . . 2 . . .
Catastrophic 1 | . 1 . . . . . . . . . .
Database Lockouts . | . . . . . . . . . . . .
Manual 18 | . 10 2 . 4 . . 1 1 . . .
Terminals 36 | . 17 3 1 11 . . 3 1 . . .
Fabricators . | . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . .
Garrison Access 3 | . . . 1 . . . . 2 . . .
Terminal Hacks 15 | . 5 1 1 6 . . 2 . . . .
Record 2 | . . . . . . . 2 . . . .
Robot Analysis 2 | . 1 . . 1 . . . . . . .
Branch Access Points 1 | . . . 1 . . . . . . . .
Locate Traps 2 | . 1 . . 1 . . . . . . .
Disarm Traps 1 | . . . . 1 . . . . . . .
Security Status 2 | . 1 . . 1 . . . . . . .
Registered Components 1 | . 1 . . . . . . . . . .
Zone Layout 4 | . 1 1 . 2 . . . . . . .
Fabricator Hacks . | . . . . . . . . . . . .
Repair Station Hacks . | . . . . . . . . . . . .
Recycling Unit Hacks . | . . . . . . . . . . . .
Scanalyzer . | . . . . . . . . . . . .
Garrison Access Hacks 1 | . . . 1 . . . . . . . .
Seal Access 1 | . . . 1 . . . . . . . .
Unauthorized Hacks 31 | . 15 4 . 8 . . 2 2 . . .
Terminals 12 | . 5 2 . 4 . . 1 . . . .
Track 7 | . 2 2 . 2 . . 1 . . . .
Botnet 4 | . 2 . . 2 . . . . . . .
Operators 1 | . 1 . . . . . . . . . .
Fabricators . | . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . .
Garrison Access 1 | . . . . . . . . 1 . . .
Jam 1 | . . . . . . . . 1 . . .
Data Cores Recovered 1 | . . . 1 . . . . . . . .
Used 1 | . . . 1 . . . . . . . .
Hacking Detections 10 | . 4 1 . 2 . . 1 2 . . .
Full Trace Events 1 | . 1 . . . . . . . . . .
Feedback Events . | . . . . . . . . . . . .
Feedback Blocked . | . . . . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . . . . .
Robots Built . | . . . . . . . . . . . .
Matter . | . . . . . . . . . . . .
Time . | . . . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . . . . .
Parts Built . | . . . . . . . . . . . .
Matter . | . . . . . . . . . . . .
Time . | . . . . . . . . . . . .
Total Part Build Rating . | . . . . . . . . . . . .
Parts Repaired . | . . . . . . . . . . . .
Time . | . . . . . . . . . . . .
Parts Recycled . | . . . . . . . . . . . .
Recycled Matter . | . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . .
Retrieved Components . | . . . . . . . . . . . .
Parts Scanalyzed . | . . . . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . . . . .
Parts Damaged . | . . . . . . . . . . . .
Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1
------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc
Used RIF Installer . | . . . . . . . . . . . .
Robots Hacked . | . . . . . . . . . . . .
Non-combat . | . . . . . . . . . . . .
Combat . | . . . . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . . . . .
Relay Couplers Released . | . . . . . . . . . . . .
Robots Rewired . | . . . . . . . . . . . .
Allies Hacked . | . . . . . . . . . . . .
Hacks Repelled . | . . . . . . . . . . . .
Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1
-------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc
Total Allies . | . . . . . . . . . . . .
Largest Group . | . . . . . . . . . . . .
Highest-Rated Group . | . . . . . . . . . . . .
Highest-Rated Ally . | . . . . . . . . . . . .
Total Orders 1 | . . . . . . . . 1 . . .
EXPLORE 1 | . . . . . . . . 1 . . .
Ally Attacks . | . . . . . . . . . . . .
Total Damage . | . . . . . . . . . . . .
Kills . | . . . . . . . . . . . .
Allies Corrupted 1 | . . . . . . . . . 1 . .
Allies Melted . | . . . . . . . . . . . .
Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1
------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc
Robot Analysis Total 2 | . 1 . . 1 . . . . . . .
Derelict Logs Recovered . | . . . . . . . . . . . .
Drone Launches 4 | . . . . . . . . 4 . . .
Drone Recoveries . | . . . . . . . . . . . .
Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1
------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc
Turns Passed 3405 | 43 250 195 298 806 76 202 481 165 508 113 268
Spaces Moved 4164 | 42 237 224 270 919 116 277 602 216 579 222 460
Core 747 | 10 . . . 2 . . . . 55 222 458
Treads . | . . . . . . . . . . . .
Legs . | . . . . . . . . . . . .
Wheels 124 | 32 92 . . . . . . . . . .
Hover 3089 | . 145 224 270 715 116 277 602 216 524 . .
Flight 204 | . . . . 202 . . . . . . 2
Fastest Speed 30 | 50 56 52 48 30 48 48 48 48 38 50 40
Average Speed 53 | 72 67 62 53 58 48 48 49 52 47 50 54
Slowest Speed 300 | 80 300 112 116 120 48 48 51 106 111 50 200
Overloaded Moves . | . . . . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . . . . .
Robots Hopped . | . . . . . . . . . . . .
Cave-ins Triggered . | . . . . . . . . . . . .
Exploration Rate (%) 22 | 3 55 29 24 27 4 10 19 15 49 12 20
Regions Visited 11
Branch Regions 1
Pre-discovered Areas . | . . . . . . . . . . . .
Known Exits Taken 4 | . . . . 1 1 1 1 . . . .
Unknown Exits Taken 7 | 1 1 1 1 . . . . 1 1 1 .
Scrap Searched . | . . . . . . . . . . . .
Spaces Dug 5 | . . . . 2 . . 1 . 2 . .
Terrain Destroyed 75 | . . . . 2 . . 1 . 2 . 70
Melee 5 | . . . . 2 . . 1 . 2 . .
Projectile . | . . . . . . . . . . . .
AOE 70 | . . . . . . . . . . . 70
Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1
--------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc
Total 4994 | 54 289 271 359 1115 136 335 726 263 751 223 472
Wait 214 | . 9 6 7 90 5 23 39 18 17 . .
Move 4154 | 41 236 223 269 918 115 276 601 215 578 222 460
Hop . | . . . . . . . . . . . .
Pick Up 138 | 7 10 14 19 25 5 12 10 7 25 1 3
Fast Attach . | . . . . . . . . . . . .
Attach 84 | 6 3 5 8 15 4 4 9 7 19 . 4
Detach 3 | . . 1 . . . . . 2 . . .
Swap 31 | . 3 4 6 5 1 5 2 . 5 . .
Drop 74 | . 8 11 11 13 5 7 5 3 11 . .
Fire 28 | . 20 2 . . . . . 1 . . 5
Melee 209 | . . 5 39 49 1 8 33 8 66 . .
Ram 2 | . . . . . . . 1 . 1 . .
Kick . | . . . . . . . . . . . .
Crush . | . . . . . . . . . . . .
Escape Stasis 45 | . . . . . . . 26 . 19 . .
Rewire 10 | . . . . . . . . . 10 . .
Trap . | . . . . . . . . . . . .
Miscellaneous 2 | . . . . . . . . 2 . . .
Route
-------
-11/Scrapyard
-10/Materials
-9/Materials
-8/Materials (discovered 3 exits: *Fac / Sto x2)
-7/Factory
-6/Factory
-5/Factory
-4/Factory
-3/Research
-3/Armory
-2/Research
-1/Access
History
---------
Turn | Location | Event
14 | -11/Scrapyard | Discovered new exit (range 15)
44 | -11/Scrapyard | Entered Materials
274 | -10/Materials | Discovered new exit (range 7)
294 | -10/Materials | Entered another Materials area
294 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1
341 | -9/Materials | Build established: Mutant
465 | -9/Materials | Discovered new exit (range 12)
489 | -9/Materials | Entered another Materials area
489 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1
651 | -8/Materials | Destroyed 9 combat bots
700 | -8/Materials | Discovered new exit (range 8)
728 | -8/Materials | Identified exit to Storage
787 | -8/Materials | Entered Factory
787 | -7/Factory | Evolved 2 slots: Utility x2
997 | -7/Factory | Lost 3 parts (2n1u)
1229 | -7/Factory | Lost 6 parts (2p2n1u1w)
1577 | -7/Factory | Discovered new exit (range 15)
1592 | -7/Factory | Identified exit to Factory
1593 | -7/Factory | Entered another Factory area
1593 | -6/Factory | Evolved 2 slots: Utility x2
1659 | -6/Factory | Discovered new exit (range 4)
1668 | -6/Factory | Identified exit to Factory
1669 | -6/Factory | Entered another Factory area
1669 | -5/Factory | Evolved 2 slots: Utility x2
1815 | -5/Factory | Discovered new exit (range 16)
1871 | -5/Factory | Identified exit to Factory
1871 | -5/Factory | Entered another Factory area
1871 | -4/Factory | Evolved 2 slots: Utility x2
2338 | -4/Factory | Discovered new exit (range 16)
2351 | -4/Factory | Identified exit to Research
2352 | -4/Factory | Entered Research
2352 | -3/Research | Evolved 2 slots: Weapon x2
2489 | -3/Research | Discovered new exit (range 37)
2517 | -3/Research | Entered Armory
2517 | -3/Armory | Accompanied by 2 allies
2594 | -3/Armory | Build established: Scavenger-Mutant
2740 | -3/Armory | Destroyed 7 combat bots
2820 | -3/Armory | Spotted B-86 Titan
3018 | -3/Armory | Discovered new exit (range 14)
3019 | -3/Armory | Core integrity fell below 50%
3023 | -3/Armory | System corruption reached 10%
3025 | -3/Armory | Entered Research
3025 | -2/Research | Evolved 2 slots: Weapon x2
3028 | -2/Research | Lost 10 parts (1n7u2w)
3110 | -2/Research | Spotted B-90 Cyclops
3136 | -2/Research | Discovered new exit (range 4)
3138 | -2/Research | Entered Access
3138 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1
3173 | -1/Access | Spotted B-99 Colossus
3253 | -1/Access | Lost 3 parts (2u1w)
3277 | -1/Access | Build established: Mutant
3368 | -1/Access | Core integrity fell below 50%
3393 | -1/Access | Core integrity fell below 20%
3406 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun
Last Messages
---------------
03222_ Imp. Melee Analysis Suite destroyed.
03223_ U-05 Engineer lays Concrete.
03223_ K-01 Serf collects debris.
03223_ U-05 Engineer lays Concrete.
03224_ Penetrated by Slug. <x2>
03224_ U-05 Engineer lays Concrete. <x2>
03225_ Slug penetrates W-44 Eye.
03225_ W-44 Eye suffers critical hit.
03225_ W-44 Eye destroyed.
03225_ U-05 Engineer builds a Wall.
03226_ U-05 Engineer lays Concrete. <x3>
03227_ Slug penetrates Hyperwave Decoder. <x6>
03234_ Slug penetrates Wave Collapse Detector.
03234_ Wave Collapse Detector explodes.
03234_ S-43 Plague destroyed.
03234_ Penetrated by Slug.
03248_ Acquired Impulse Thruster.
03327_ Drone sends a signal. <x2>
03368_ U-05 Engineer lays Concrete.
03387_ Impulse Thruster destroyed.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 77
Coolant Potential 50
Energy Generation 45
Energy Capacity 490
Matter Stores 300
Matter Capacity 300
Sight Range 16
Robot Scan Range 13
Terrain Scan Density 10
Additional Mass Support 27
Armor Coverage 825
Resistance: KI 20
Propulsion Shielding 33
Melee Speed Boost 50
Evasion (%) 71
Melee Accuracy 38
Offensive Hacking 10
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
Watch This!
Challenges
------------
None
Game
------
Seed InsulatedExperimentalCharger
Manual? 0
Play Time 01:12:58
Cumulative 83.9 hours
Start 2020.03.22 @ 14:21:41
End 2020.03.22 @ 15:34:44
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 65
Rogue 65
Adventurer 0
Explorer 0
Win Type -
Total 2
Types 1/0/0/1/0/0/0
Lore% 58
Gallery% 65
Achievement% 51
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Numpad
Keybinds 0
Fullscreen 1
Font 18/SmallcapsGlow
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: c9fefc5e-f0ea-4688-b33b-6c331ca84b66