Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 16:47:38 Player: Mertly Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (2579) 2579 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (811) 811 TOTAL SCORE: 6780 Bonus ------- High Alert Combat Kills 204 Follower Combat Kills 107 Entered DSFs 500 Cogmind --------- Core Integrity 607/700 Matter 300/300 Energy 140/150 System Corruption 0% Temperature Cool (0) Movement Walking (345) Ox3 Location -7/DSF Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg VSS Leg > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Huge Storage Unit Weapon Cycler Weapon Cycler Hardened Medium Armor Plating > --- WEAPON (2) ------- Beamcaster > --- INVENTORY (25) --- Faulty Cooled Ion Engine Nuclear Core Nuclear Core Advanced Treads Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Improved Terrain Scanner Melee Analysis Suite Melee Analysis Suite Hardlight Generator System Shield Heavy Laser Heavy Laser Advanced Beam Cannon Heavy Particle Cannon Ion Cannon Ion Cannon Advanced EMP Blaster Proton Missile Launcher Heavy Flail Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Weapon Cycler Weapon Cycler Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Beamcaster Beamcaster > --- INVENTORY -------- Cooled Ion Engine Nuclear Core Advanced Treads Carbon-fiber Leg Improved Heat Sink Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Improved Terrain Scanner Melee Analysis Suite Melee Analysis Suite Backup Plating I System Shield Heavy Laser Heavy Laser Advanced Beam Cannon Advanced Beam Cannon Heavy Particle Cannon Ion Cannon Ion Cannon Advanced EMP Blaster Proton Missile Launcher Heavy Flail Axe [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Weapon Cycler Device Weapon Cycler Storage Huge Storage Unit Processor Improved Terrain Scan Processor Protection Improved Utility Shielding Weapon Advanced Beam Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Slots Evolved 6 | . . . 2 2 . 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 4 | . . . 2 2 . . . Weapon . | . . . . . . . . Parts Attached 109 | 7 14 4 17 12 40 2 13 Power 16 | 2 1 1 3 2 6 . 1 Engine 13 | 2 1 1 2 2 4 . 1 Core 3 | . . . 1 . 2 . . Reactor . | . . . . . . . . Propulsion 23 | 2 . . 4 . 12 2 3 Treads 7 | . . . . . 7 . . Leg 16 | 2 . . 4 . 5 2 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 38 | 1 3 . 5 6 16 . 7 Device 19 | . . . 1 3 9 . 6 Storage 6 | 1 3 . 1 1 . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 12 | . . . 3 2 6 . 1 Artifact . | . . . . . . . . Weapon 32 | 2 10 3 5 4 6 . 2 Energy Gun 8 | 1 2 . 1 2 . . 2 Energy Cannon 4 | . . 1 . 2 1 . . Ballistic Gun 7 | 1 3 2 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher 8 | . 5 . 1 . 2 . . Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . 2 . 2 . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 30 | . . . 8 1 16 . 5 Power 6 | . . . 1 1 3 . 1 Propulsion 10 | . . . 3 . 4 . 3 Utility 10 | . . . 1 . 9 . . Weapon 4 | . . . 3 . . . 1 Highest Loss Streak 5 | . . . 5 1 4 . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 95 100 89 97 96 98 95 Engine 6 | . 14 14 5 2 6 7 6 Core 3 | . . . 5 5 2 . . Treads 5 | . . . . . 12 . . Leg 14 | . 28 28 14 18 4 28 29 Device 24 | . . . 11 32 33 30 30 Storage 13 | . 26 28 18 9 9 7 7 Protection 7 | . . . 12 11 7 7 3 Energy Gun 5 | . 9 14 5 13 . . 11 Energy Cannon 6 | . . 1 4 3 12 . . Ballistic Gun 2 | . 7 12 4 . . . . Launcher 1 | . 7 . . . 1 . . Impact Weapon 2 | . . . 7 . 2 7 1 Slashing Weapon 1 | . . . . . 2 7 1 Naked Turns . | . . . . . . . . Heaviest Build 118 | 13 17 17 99 100 118 118 118 Greatest Support 66 | 20 20 20 20 20 44 60 66 Greatest Overweight (x) 33 | 2 . . 9 4 33 1 2 Average Overweight (x) 1 | . . . 1 3 2 1 1 Largest Inventory Capacity 25 | 8 25 8 25 25 25 25 25 Average Capacity 19 | 7 8 8 8 24 25 25 25 Most Carried 25 | 6 8 8 8 25 25 24 25 Average Carried 17 | 2 6 8 7 19 23 23 23 Final Capacity 25 | 8 8 8 8 25 25 25 25 Final Carried 25 | 2 8 8 8 24 25 23 22 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Matter Collected 1829 | 221 58 167 435 120 693 . 135 Remotely . | . . . . . . . . Salvage Created 2814 | . 100 96 627 117 1608 . 266 Parts 158 | . 22 2 36 7 81 . 10 Haulers Intercepted 2 | . . . . 1 1 . . Recyclers Shooed 5 | . 1 . 3 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Combat Hostiles Destroyed 72 | . 11 2 17 2 35 . 5 Melee 13 | . . . 2 . 11 . . Guns 18 | . 3 2 6 2 . . 5 Cannons 21 | . . . 3 . 18 . . AOE 16 | . 8 . 5 . 3 . . Classes Destroyed 13 | . 3 . 4 1 3 . 2 Worker 8 | . . . 2 1 5 . . Builder 3 | . . . 1 . 2 . . Tunneler 1 | . 1 . . . . . . Hauler 2 | . . . . 1 1 . . Recycler 3 | . . . 1 . 2 . . Watcher 1 | . . . . . 1 . . Swarmer 23 | . 9 . 3 2 9 . . Grunt 25 | . 2 2 8 . 13 . . Duelist 1 | . . . . . 1 . . Protector 2 | . . . . . 2 . . Sentry 16 | . . . 6 . 10 . . Specialist 3 | . . . . . . . 3 Hunter 2 | . . . . . . . 2 Best Kill Streak 11 | . 7 1 11 3 9 . 2 Combat Bots Only 8 | . 7 1 8 2 7 . 2 Max Kills in Single Turn 5 | . 5 1 3 1 2 . 1 Gunslinging . | . . . . . . . . Exploded 5 | . 5 . 3 . 1 . . Melee 1 | . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Hostile Shots Fired 450 | . 20 9 112 16 224 . 69 Missed 102 | . 7 2 22 2 48 . 21 Damage Taken 4761 | . 235 94 1212 120 2267 . 833 Core 583 | . 28 17 209 20 216 . 93 Absorbed by Shields 208 | . . . . . 192 . 16 Redirected to Shielding 102 | . . . 39 19 44 . . Regen/Repaired (Parts) 149 | . . . . . 149 . . Core Remaining (%) 71 | 100 . 82 47 . 57 . . Volleys Fired 155 | . 14 9 42 9 63 . 18 Largest 2 | . 2 2 2 2 2 . 2 Hottest 150 | . 80 70 110 138 136 . 150 Shots Fired 297 | . 25 18 76 18 124 . 36 Gun 144 | . 18 18 54 18 . . 36 Cannon 120 | . . . 16 . 104 . . Launcher 33 | . 7 . 6 . 20 . . Special . | . . . . . . . . Kinetic 42 | . 4 9 29 . . . . Thermal 209 | . 14 9 28 18 104 . 36 Explosive 33 | . 7 . 6 . 20 . . Electromagnetic 13 | . . . 13 . . . . Robot Hit Streak 21 | . 5 12 21 3 9 . 10 Robot Miss Streak 9 | . 2 2 2 9 6 . 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 233 | . 12 15 62 7 112 . 25 Core Hits 125 | . 18 5 33 4 58 . 7 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 5 | . . . 1 . 4 . . Critical Strikes 16 | . 1 1 2 . 8 . 4 Burn 6 | . . 1 1 . . . 4 Destroy 1 | . 1 . . . . . . Smash 5 | . . . 1 . 4 . . Sever 4 | . . . . . 4 . . Melee Attacks 73 | . . . 17 . 56 . . Impact 33 | . . . 17 . 16 . . Slashing 40 | . . . . . 40 . . Piercing . | . . . . . . . . Sneak Attacks 7 | . . . 3 . 4 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 10 | . . . 1 . 9 . . Damage Inflicted 7675 | . 715 173 1918 135 4209 . 525 Guns 1400 | . 139 173 428 135 . . 525 Cannons 1627 | . . . 213 . 1414 . . Explosions 2218 | . 576 . 634 . 1008 . . Melee 2430 | . . . 643 . 1787 . . Ramming . | . . . . . . . . Kinetic 234 | . 28 73 133 . . . . Thermal 2650 | . 111 100 365 135 1414 . 525 Explosive 2218 | . 576 . 634 . 1008 . . Electromagnetic 143 | . . . 143 . . . . Impact 1098 | . . . 643 . 455 . . Slashing 1332 | . . . . . 1332 . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 . . Average Corruption 1 | . . . . . 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 10 | . . . . . 10 . . Message Errors 3 | . . . . . 3 . . Matter Fused 1 | . . . . . 1 . . Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 1 | . . . . . 1 . . Data Loss (minor) 2 | . . . . . 2 . . Misfires 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 605 | . 30 . 249 . 326 . . Projectiles 5 | . . . . . 5 . . Explosions 77 | . 30 . 26 . 21 . . Melee 523 | . . . 223 . 300 . . Knockbacks 3 | . . . 3 . . . . Impact 3 | . . . 3 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 266 | . 118 . 24 . 124 . . Shots 7 | . 3 . 1 . 3 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 431 | . 64 40 117 40 431 . 56 Average Temperature 47 | . 24 20 26 18 90 . 21 Received Heat Transfer 1499 | . 18 54 585 . 842 . . Effects 2 | . . . . . 2 . . Matter Decay 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 14 | . . . 5 . 9 . . Impact Corruptions 13 | . . . 6 . 7 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 11 | . 1 . 4 2 4 . . Heat Transferred 5698 | . 333 370 962 259 2553 . 1221 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Peak Influence 722 | . 431 233 404 80 722 328 384 Initial 328 | . . 168 12 80 . 328 229 Average 199 | . 149 196 201 44 269 328 290 Maximum Alert Level 3 | . 2 1 2 . 3 1 1 Low Security (%) 56 | 100 56 25 47 100 54 . . Level 1 27 | . 27 74 50 . 9 100 100 Level 2 14 | . 15 . 1 . 31 . . Level 3 1 | . . . . . 4 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . . . 1 . 8 . 2 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . . 1 . 1 . 2 Assault 3 | . . . . . 3 . . Garrison 4 | . . . . . 4 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Distress Signals 5 | . . . 2 . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 117 | . 15 3 26 6 55 . 12 Peak Tracking Total 10 | . 7 2 6 3 10 . 5 Tactical Retreats 9 | . 1 1 1 . 3 . 3 Traps | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Machines Disabled 12 | . 4 . 1 . 7 . . Max in Single Turn 2 | . 2 . 1 . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Machines Accessed 20 | . 4 . 3 2 10 1 . Terminals 15 | . 2 . 3 1 8 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 45 | . 11 . 8 5 20 1 . Successful 19 | . 3 . 3 2 10 1 . Failed 26 | . 8 . 5 3 10 . . Catastrophic 6 | . 1 . . 1 4 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 34 | . 7 . 8 3 15 1 . Fabricators . | . . . . . . . . Repair Stations 5 | . . . . . 5 . . Recycling Units 4 | . 4 . . . . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 2 . 3 . 7 1 . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 4 | . . . . . 4 . . Open DSF 1 | . . . . . . 1 . Locate Traps 3 | . . . 2 . 1 . . Registered Components 1 | . 1 . . . . . . Zone Layout 2 | . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . Scan Component 2 | . . . . . 2 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 4 . 3 2 5 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 38 | . . . . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . 4 . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Total Allies 2 | . . . . . 2 . . Largest Group 2 | . . . . . 2 . . Highest-Rated Group 62 | . . . . . 62 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders 1 | . . . . . 1 . . EXPLORE 1 | . . . . . 1 . . Ally Attacks 21 | . . . . . 21 . . Total Damage 341 | . . . . . 341 . . Kills 3 | . . . . . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 2 | . . . . . 2 . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Turns Passed 5266 | 70 340 459 875 1006 2168 31 317 Spaces Moved 1707 | 44 222 301 289 239 491 16 105 Core 37 | 19 . . 15 . 3 . . Treads 365 | . . . . . 365 . . Legs 1305 | 25 222 301 274 239 123 16 105 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 305 190 185 Average Speed 241 | 126 120 120 208 394 337 190 204 Slowest Speed 1700 | 150 120 120 750 400 1700 190 266 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 51 68 41 14 64 1 46 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 25 | . . . . . 25 . . Terrain Destroyed 216 | . 58 . 30 . 128 . . Melee . | . . . . . . . . Projectile 1 | . . . . . 1 . . AOE 215 | . 58 . 30 . 127 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Total 2521 | 58 266 382 468 294 848 17 188 Wait 359 | . 5 63 86 10 158 . 37 Move 1700 | 43 221 300 288 238 490 15 105 Hop . | . . . . . . . . Pick Up 94 | 8 10 2 13 23 32 . 6 Fast Attach 9 | . 1 . 1 2 4 . 1 Attach 50 | 6 3 . 9 6 19 2 5 Detach 4 | . . . 1 . 1 . 2 Swap 50 | 1 10 4 7 4 17 . 7 Drop 39 | . 2 4 6 2 18 . 7 Fire 155 | . 14 9 42 9 63 . 18 Melee 61 | . . . 15 . 46 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -7/Factory -7/DSF History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Destroyed 7 combat bots 326 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 14) 411 | -10/Materials | Entered Mines 438 | -10/Mines | Met a Derelict bent on vengeance 644 | -10/Mines | Learned location of Zion (-6) 778 | -10/Mines | Discovered new exit (range 6) 846 | -10/Mines | Discovered new exit (range 4) 870 | -10/Mines | Entered Materials 870 | -9/Materials | Evolved 2 slots: Utility x2 1277 | -9/Materials | Destroyed 8 combat bots 1287 | -9/Materials | Lost 5 parts (3n2w) 1666 | -9/Materials | Core integrity fell below 50% 1729 | -9/Materials | Discovered new exit (range 12) 1745 | -9/Materials | Entered another Materials area 1745 | -8/Materials | Evolved 2 slots: Utility x2 1745 | -8/Materials | Discovered new exit (range 7) 1990 | -8/Materials | Build established: Scavenger-Mutant 2722 | -8/Materials | Build established: Mutant 2751 | -8/Materials | Entered Storage 3133 | -8/Storage | Garrison activated, responded to threat 3984 | -8/Storage | Garrison activated, responded to threat 4351 | -8/Storage | First assault squad dispatched 4376 | -8/Storage | Repaired Adv. Treads 4454 | -8/Storage | Lost 4 parts (1p1n2u) 4531 | -8/Storage | Discovered new exit (range 16) 4727 | -8/Storage | Met a pair of Derelict thieves 4838 | -8/Storage | Destroyed 7 combat bots 4843 | -8/Storage | Lost 4 parts (1n3u) 4919 | -8/Storage | Entered Factory 4919 | -7/Factory | Evolved 2 slots: Propulsion x2 4948 | -7/Factory | Identified exit to DSF 4950 | -7/Factory | Entered DSF 5002 | -7/DSF | Additional patrols routed to DSF 5267 | -7/DSF | Self-destructed Last Messages --------------- 05219_ C-30 ARC bursts open, deploying its payload. 05219_ H-55 Commando unfolds itself. 05222_ Slug penetrates Wall. 05235_ Acquired 30 matter. 05237_ Slug penetrates Wall. 05243_ Carbon-fiber Leg destroyed. 05245_ H-55 Commando suffers critical hit (Burn). 05246_ H-55 Commando heat spikes uncontrollably. 05246_ Penetrated by Slug. 05249_ H-55 Commando destroyed. 05257_ Carbon-fiber Leg destroyed. 05258_ X-67 Chaingunner suffers critical hit (Burn). 05263_ Beamcaster destroyed. 05265_ C-30 ARC bursts open, deploying its payload. 05265_ S-27 Virus unfolds itself. 05266_ VSS Leg destroyed. 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