Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 23:32:32 Player: Millea Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (84) 420 Value Destroyed (2984) 2984 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (7234) 7234 TOTAL SCORE: 19818 Bonus ------- Triggered High Security 500 High Alert Combat Kills 545 Follower Combat Kills 2184 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Win 3000 Friendly Fire -395 Cogmind --------- Core Integrity 1284/1600 Matter 270/300 Energy 138/150 System Corruption 6% Temperature Cool (24) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (11) -- Xenon Bombardment Thruster Impulse Thruster Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY (10) ----- Experimental Cooling System Large Storage Unit Triangulator Experimental Optical Array Long-range Terrain Scanner Makeshift Terrain Scan Processor Advanced ECM Suite Zionite Weapon Casing Centrium Light Armor Plating Graphene Brace > --- WEAPON (2) ------- Improved Plasma Cutter Falx > --- INVENTORY (15) --- Light Antimatter Reactor Zionite Heavy DM Reactor Experimental Energy Well (600) Advanced Weight Redist. System Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Advanced Reaction Control System Phase Shifter Advanced Cloaking Device Advanced Thermal Shield Advanced Shield Generator Advanced System Restoration Module Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Surge Thruster Impulse Thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Weight Redist. System Triangulator Experimental Optical Array Advanced Reaction Control System Advanced Cloaking Device Centrium Light Armor Plating Centrium Light Armor Plating Graphene Brace > --- WEAPON ----------- Falx Heavy Pick > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Improved Surge Thruster Impulse Thruster Diametric Drive Experimental Energy Well Advanced Signal Interpreter Phase Shifter Advanced Thermal Shield Advanced Shield Generator Advanced System Restoration Module Transdimensional Reconstructor Improved Plasma Cutter [Rating: 192] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Diametric Drive Treads Light Treads Flight Unit Improved Diametric Drive Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor 0b10 Decoder Chip [Generic] Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun Zionite Phaser-S Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Heavy Hammer Slashing Weapon Falx Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac DSF Res Arm Res Acc Slots Evolved 18 | . . . 2 . . . 6 2 . . . . 2 . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 9 | . . . 2 . . . 2 2 . . . . . . 1 . 2 . Utility 8 | . . . . . . . 4 . . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 177 | 6 3 2 7 . 8 1 14 23 7 5 7 12 2 1 16 17 3 43 Power 37 | 1 . . 2 . 1 1 2 3 1 1 2 . . . 4 4 2 13 Engine 6 | 1 . . 1 . . . 1 . . . . . . . 2 1 . . Core 8 | . . . 1 . 1 1 . 1 1 . . . . . 1 2 . . Reactor 23 | . . . . . . . 1 2 . 1 2 . . . 1 1 2 13 Propulsion 43 | 2 . . 4 . 4 . 2 4 1 1 . 8 . . 3 4 1 9 Treads 3 | 2 . . . . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 40 | . . . 4 . 4 . 2 4 1 1 . 8 . . 3 4 1 8 Utility 64 | 1 3 1 1 . 1 . 8 11 1 . 5 4 2 1 7 4 . 14 Device 41 | . 1 1 . . . . 5 9 1 . 3 2 2 1 4 3 . 9 Storage 9 | 1 1 . 1 . . . . 1 . . 1 2 . . 2 . . . Processor 8 | . 1 . . . . . 3 1 . . . . . . 1 . . 2 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 6 | . . . . . 1 . . . . . 1 . . . . 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 . 1 . . 2 . 2 5 4 3 . . . . 2 5 . 7 Energy Gun 2 | . . . . . . . . 2 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 . 1 . . . . 1 . 2 2 . . . . 2 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . 1 . . . . . . . . 3 . . Special Weapon 5 | . . . . . 2 . . . 1 . . . . . . . . 2 Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 1 . . . . . . . 1 . 4 Piercing Weapon 5 | . . . . . . . . 1 1 1 . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 . . . . 2 6 . . 4 2 . . 1 . . 5 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . System Corruption 1 | . . . . . . . . 1 . . . . . . . . . . Parts Lost 38 | . . . . . . . 2 5 5 1 . . . . 5 6 . 14 Power 7 | . . . . . . . . . . . . . . . 1 3 . 3 Propulsion 21 | . . . . . . . . 3 5 1 . . . . 1 1 . 10 Utility 6 | . . . . . . . . . . . . . . . 3 2 . 1 Weapon 4 | . . . . . . . 2 2 . . . . . . . . . . Highest Loss Streak 11 | . . . . . . . 2 5 4 2 . . . . 3 4 . 11 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 100 86 77 90 100 97 92 80 68 69 90 98 100 91 89 82 85 Engine 4 | . 14 14 6 11 1 . 4 . . . . . . . . 3 . . Core 2 | . . . 4 . 9 11 . . 2 . . . . . . . . . Reactor 2 | . . . . . . . . 4 2 4 5 5 5 5 2 3 8 7 Treads 7 | . 28 28 . . . . . . . . . . . . . . . . Flight 27 | . . . 44 44 44 44 40 41 27 16 17 37 42 42 41 41 43 34 Device 9 | . 3 14 4 . . . 9 8 11 11 10 11 19 21 11 7 4 22 Storage 9 | . 14 14 11 11 11 11 6 10 5 5 5 5 5 5 5 9 8 4 Processor 7 | . 8 . . . . . 18 14 17 17 17 17 15 15 16 14 13 5 Protection 2 | . . . . . 9 11 3 . . . . . . . . 1 4 6 Ballistic Gun 9 | . 28 28 15 11 7 . 3 . 2 6 5 5 5 5 3 . . . Special Weapon 3 | . . . . . 7 22 4 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 3 4 5 5 5 5 4 . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 14 30 31 31 16 23 23 34 45 44 31 31 41 45 47 60 65 62 83 Greatest Support 85 | 40 40 40 16 16 32 32 40 49 49 16 16 57 49 56 63 63 76 85 Greatest Overweight (x) 1 | . . . 1 . . . . . . 1 1 1 . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 Average Capacity 12 | 7 11 15 12 10 10 10 10 10 10 10 10 12 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 Average Carried 11 | 3 10 14 10 10 9 9 7 9 9 9 9 11 13 15 14 14 14 13 Final Capacity 15 | 8 15 15 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 10 10 10 10 10 10 10 9 10 13 15 15 15 15 15 12 Class Distribution -------------------- 30% | Mutant 22% | Derelict-Mutant 13% | Sprinter 12% | Scavenger-Mutant 7% | Scavenger-Sprinter 6% | Messiah-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Messiah-Sprinter | -5/Factory Derelict-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/DSF Sprinter | -3/Research Sprinter | -3/Armory Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac DSF Res Arm Res Acc Matter Collected 2944 | 249 257 178 196 28 57 33 140 186 91 16 . 232 . . 348 516 . 417 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3155 | . 433 192 333 33 . 18 57 623 219 71 . 168 . . 159 467 . 382 Parts 153 | . 35 9 20 5 . 2 2 12 14 5 . 1 . . 4 22 . 22 Haulers Intercepted 10 | . 1 . 2 . . . . 4 . . . . . . . . . 3 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . 6 . . 11 6 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac DSF Res Arm Res Acc Combat Hostiles Destroyed 62 | . 12 6 5 3 . 1 4 3 6 3 . . . . . 18 . 1 Melee 6 | . . . . . . . . 1 2 . . . . . . 2 . 1 Guns 35 | . 12 6 5 3 . . . 2 4 3 . . . . . . . . Cannons 1 | . . . . . . 1 . . . . . . . . . . . . AOE 20 | . . . . . . . 4 . . . . . . . . 16 . . Classes Destroyed 14 | . 4 . 2 . . . . . 1 . . . . . 1 5 . 1 Worker 3 | . . . 2 . . . . 1 . . . . . . . . . . Hauler 10 | . 1 . 2 . . . . 4 . . . . . . . . . 3 Recycler 1 | . . . . . . . . . . . . . . . 1 . . . Watcher 6 | . 2 . . . . . . 1 . . . . . . . 2 . 1 Swarmer 30 | . 6 3 . 3 . 1 4 1 4 3 . . . . . 5 . . Saboteur 3 | . . . . . . . . . . . . . . . . 3 . . Grunt 17 | . 6 3 2 . . . . 2 . . . . . . . 4 . . Brawler 1 | . . . . . . . . . . . . . . . . 1 . . Duelist 2 | . . . . . . . . . . . . . . . . 2 . . Protector 2 | . . . . . . . . . . . . . . . . 2 . . Sentry 3 | . . . 3 . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . 2 . . . . . . 2 . . Programmer 1 | . . . . . . . . . . . . . . . . . . 1 Z-Heavy 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 16 | . 7 2 6 3 . 1 4 2 3 4 . . . . 1 16 . 2 Combat Bots Only 14 | . 6 2 2 3 . 1 4 1 3 4 . . . . . 14 . 1 Max Kills in Single Turn 4 | . 1 1 2 1 . 1 4 2 1 1 . . . . 1 3 . 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . Exploded 4 | . . . . . . . 4 . . . . . . . . 2 . . Melee 1 | . . . . . . . . 1 1 . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac DSF Res Arm Res Acc Hostile Shots Fired 550 | . 51 28 8 6 . 2 28 33 29 9 . 14 . 5 58 117 3 159 Missed 255 | . 13 9 3 4 . 1 13 16 8 5 . 9 . 4 28 60 3 79 Damage Taken 6153 | . 371 235 68 13 . 50 226 275 318 59 . 87 . 26 776 1452 . 2197 Core 1020 | . 73 28 28 6 . 32 31 62 65 16 . . . . 224 227 . 228 Absorbed by Shields 193 | . . . . . . . . 28 . . . . . . 7 158 . . Redirected to Shielding 56 | . . . . . . . . . . . . . . . . . . 56 Core Remaining (%) 85 | 100 . 59 . . . 83 96 . . . . 85 . 100 . 65 100 80 Volleys Fired 173 | . 36 18 30 7 . 4 6 18 14 3 . 10 . . 4 22 . 1 Largest 2 | . 2 2 2 1 . 2 2 2 2 2 . 1 . . 1 1 . 1 Hottest 160 | . 40 45 45 25 . 160 160 120 66 66 . 33 . . 33 49 . 20 Shots Fired 263 | . 72 37 32 7 . 8 7 29 28 6 . 10 . . 4 22 . 1 Gun 225 | . 72 37 32 7 . . . 29 28 6 . 10 . . 4 . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 23 | . . . . . . . 1 . . . . . . . . 22 . . Special 15 | . . . . . . 8 6 . . . . . . . . . . 1 Kinetic 200 | . 72 37 32 7 . . . 4 28 6 . 10 . . 4 . . . Thermal 29 | . . . . . . 8 6 14 . . . . . . . . . 1 Explosive 23 | . . . . . . . 1 . . . . . . . . 22 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Phasic 11 | . . . . . . . . 11 . . . . . . . . . . Robot Hit Streak 8 | . 8 4 5 3 . 3 1 4 3 7 . 3 . . 4 2 . . Robot Miss Streak 6 | . 3 3 6 2 . 3 6 2 4 . . 6 . . 1 6 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 1 . . . . . 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . 1 . . . . . . . . Shots Hit Robots 182 | . 43 23 23 5 . 3 1 30 15 6 . 4 . . 5 9 . 15 Core Hits 149 | . 21 11 16 3 . 3 6 10 7 3 . 1 . . 2 60 . 6 Critical Kills 2 | . 1 . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 1 1 . . . . . . . . Critical Strikes 9 | . 1 . . . . 1 . . 3 1 . 1 . . . 1 . 1 Burn 1 | . . . . . . 1 . . . . . . . . . . . . Destroy 4 | . 1 . . . . . . . 1 1 . 1 . . . . . . Sever 4 | . . . . . . . . . 2 . . . . . . 1 . 1 Melee Attacks 126 | . . . . . . . . 30 20 . . 9 2 . 18 14 . 33 Impact 5 | . . . . . . . . 5 . . . . . . . . . . Slashing 62 | . . . . . . . . 19 17 . . . . . . 11 . 15 Piercing 59 | . . . . . . . . 6 3 . . 9 2 . 18 3 . 18 Sneak Attacks 9 | . . . . . . . . 3 . . . . . . 1 . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . 1 2 . . . . . . . . 2 Damage Inflicted 8678 | . 569 330 428 104 . 44 105 1297 399 117 . 146 . . 262 3895 . 982 Guns 2320 | . 569 330 428 104 . . . 458 172 117 . 70 . . 72 . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 3835 | . . . . . . . 93 . . . . . . . . 3742 . . Melee 2466 | . . . . . . . . 839 227 . . 76 . . 190 152 . 982 Ramming 1 | . . . . . . . . . . . . . . . . 1 . . Kinetic 1882 | . 569 330 428 104 . . . 20 172 117 . 70 . . 72 . . . Thermal 197 | . . . . . . 44 12 141 . . . . . . . . . . Explosive 3835 | . . . . . . . 93 . . . . . . . . 3742 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 200 | . . . . . . . . 200 . . . . . . . . . . Slashing 952 | . . . . . . . . 514 185 . . . . . . 152 . 101 Piercing 1314 | . . . . . . . . 125 42 . . 76 . . 190 . . 881 Phasic 297 | . . . . . . . . 297 . . . . . . . . . . Highest Corruption 6 | . 1 1 . . . . . 1 . . . . . . . . . 6 Average Corruption 1 | . 1 1 . . . . . 1 . . . . . . . . . 5 Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . 15 Effects 15 | . 1 12 . . . . . . . . . . . . . . . 2 Message Errors 3 | . . 3 . . . . . . . . . . . . . . . . Matter Fused 6 | . . 5 . . . . . . . . . . . . . . . 1 Heat Flow Errors 3 | . 1 2 . . . . . . . . . . . . . . . . Energy Discharges 2 | . . 1 . . . . . . . . . . . . . . . 1 Misfires 1 | . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 505 | . . . . . . . . 205 . . . 67 . . 103 128 . 2 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 106 | . . . . . . . . . . . . . . . . 106 . . Melee 399 | . . . . . . . . 205 . . . 67 . . 103 22 . 2 Knockbacks 1 | . . . . . . . . 1 . . . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 190 | . . . . . . . . . . . . . . . . 190 . . Shots 4 | . . . . . . . . . . . . . . . . 4 . . Rammed 1 | . . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 386 | . 249 231 20 . 128 386 18 269 6 . . 99 16 66 301 288 103 238 Average Temperature 72 | . 109 70 5 . 54 78 8 62 3 . . 50 7 42 94 110 49 60 Received Heat Transfer 634 | . 120 84 48 . . 6 . 30 . . . . . . 147 181 . 18 Effects 9 | . . . . . . 3 . 4 . . . . . . 2 . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . Energy Bleed 6 | . . . . . . 2 . 2 . . . . . . 2 . . . Interference 2 | . . . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . 5 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . 1 . . . . . . . . . . . Heat Transferred 745 | . . . . . . 480 80 185 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac DSF Res Arm Res Acc Peak Influence 2165 | . 303 369 515 273 . . 156 513 . . . . 665 465 817 2165 1164 1468 Initial 1134 | . . 59 60 200 . . 61 76 . . . . 513 465 261 405 1134 698 Average 460 | . 148 167 253 247 . . 102 289 . . . . 628 465 431 1186 1149 1105 Maximum Alert Level 5 | . 1 1 2 1 . . . 2 . . . . 2 2 3 5 4 4 Low Security (%) 45 | 100 89 80 47 . . . 100 25 . . . . . . . . . . Level 1 18 | . 10 19 30 100 . . . 54 . . . . . . 36 . . . Level 2 13 | . . . 22 . . . . 19 . . . . 100 100 53 35 . 2 Level 3 7 | . . . . . . . . . . . . . . . 10 7 . 44 Level 4 10 | . . . . . . . . . . . . . . . . 24 100 53 Level 5 1 | . . . . . . . . . . . . . . . . 14 . . High Security 2 | . . . . . . . . . . . . . . . . 17 . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 1 1 4 . . . 1 8 . . . . 2 1 8 7 . 8 Investigation 15 | . 1 1 4 . . . 1 3 . . . . 1 . 2 . . 2 Extermination 2 | . . . . . . . . . . . . . . . . 1 . 1 Reinforcement 12 | . . . . . . . . 2 . . . . . 1 3 3 . 3 Assault 8 | . . . . . . . . . . . . . 1 . 2 3 . 2 Garrison 4 | . . . . . . . . 3 . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac DSF Res Arm Res Acc Distress Signals 17 | . . . 5 . . . . 1 . . . . . . 2 5 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 322 | . 15 14 20 3 . 8 6 30 5 5 . 14 . 5 31 83 4 79 Peak Tracking Total 22 | . 3 3 10 3 . 4 4 7 2 5 . 7 . 5 14 22 4 20 Tactical Retreats 36 | . . . . . . 1 . 7 1 1 . 2 . . 5 8 . 11 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac DSF Res Arm Res Acc Traps Triggered 5 | . . . . . . . . . . . . . . 1 2 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac DSF Res Arm Res Acc Machines Disabled 12 | . . 2 . . . . 1 1 . . . . 1 . 2 5 . . Max in Single Turn 1 | . . 1 . . . . . 1 . . . . 1 . 1 1 . . Garrison Access 3 | . . . . . . . . . . . . . 1 . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac DSF Res Arm Res Acc Machines Accessed 26 | . 2 1 5 . . . 3 3 . . 5 . 2 . 2 1 . 2 Terminals 8 | . 1 . 3 . . . . 1 . . . . 1 . . . . 2 Fabricators 3 | . . . . . . . 1 1 . . . . . . . 1 . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . 1 . 2 . . . Total Hacks 77 | . 5 1 23 . . . 5 8 . . 17 . 7 . 6 1 . 4 Successful 39 | . 1 1 15 . . . 1 3 . . 17 . 1 . . . . . Failed 38 | . 4 . 8 . . . 4 5 . . . . 6 . 6 1 . 4 Catastrophic 8 | . . . 1 . . . 2 1 . . . . 1 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 90 | . 5 . 13 . . . 9 7 . . . . . . 13 27 . 16 Terminals 26 | . 3 . 14 . . . . 1 . . . . 4 . . . . 4 Fabricators 4 | . . . . . . . 1 2 . . . . . . . 1 . . Repair Stations 4 | . . . . . . . 4 . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 9 . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . . 5 . . . . 3 . 6 . . . Terminal Hacks 25 | . . 1 5 . . . . 1 . . 17 . 1 . . . . . Record 6 | . . . . . . . . . . . 6 . . . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . 1 . . . . . . . 3 . . . . . . . Prototype ID Bank 7 | . . . 3 . . . . . . . 4 . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . 4 . . . . . . . . . . . . . . . Terminals 3 | . . . 3 . . . . . . . . . . . . . . . Botnet 3 | . . . 3 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . 5 . . . 3 3 . . . . 2 . 2 1 . 2 Full Trace Events 11 | . 1 . 3 . . . 1 1 . . . . 1 . 2 . . 2 Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . 16 . 15 . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac DSF Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . 4 . 2 . . . Machine Destruction 6 | . . . . . . . . . . . . . 4 . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . 7 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac DSF Res Arm Res Acc Total Allies 49 | . . 6 . . 4 . 5 . . . . . . . 7 17 . 10 Largest Group 6 | . . 5 5 1 5 5 6 3 . . . . . . 4 5 . 4 Highest-Rated Group 488 | . . 102 102 8 162 162 420 235 . . . . . . 206 386 . 488 Highest-Rated Ally 122 | . . 31 31 8 40 40 85 85 . . . . . . 103 103 . 122 Zionite Dispatches 17 | . . . . . . . 2 . . . . . . . 3 6 . 6 Heavy 9 | . . . . . . . 1 . . . . . . . 1 4 . 3 Light 1 | . . . . . . . 1 . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . . . . . . 1 Explosive Resupply 1 | . . . . . . . . . . . . . . . . 1 . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . 1 . . Infowar Resupply 2 | . . . . . . . . . . . . . . . 1 . . 1 Total Orders 1 | . . . . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . . . 1 Ally Attacks 248 | . . 33 50 1 . 24 4 19 . . . . . . 15 48 . 54 Total Damage 9192 | . . 358 528 12 . 307 141 684 . . . . . . 786 3062 . 3314 Kills 70 | . . 8 10 . . 7 1 4 . . . . . . 5 13 . 22 Allies Corrupted 3 | . . . . . . . . . . . . . . . . 3 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac DSF Res Arm Res Acc Robot Analysis Total 4 | . . . 1 . . . . . . . 3 . . . . . . . Derelict Logs Recovered 7 | . . 1 . . 1 2 . . 2 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 91 | . . . . . . . 8 23 . . . . 3 1 17 32 1 6 Traps 4 | . . . . . . . . 2 . . . . . . . 2 . . Emergency Access 3 | . . . . . . . . . . . . . . . 1 1 . 1 Items 30 | . . . . . . . 3 9 . . . . 1 1 5 9 . 2 Machines 5 | . . . . . . . 1 2 . . . . . . 1 1 . . Garrisons 4 | . . . . . . . . 1 . . . . 1 . 1 . 1 . Patrols 23 | . . . . . . . 4 4 . . . . . . 5 8 . 2 Reinforcements 3 | . . . . . . . . 1 . . . . . . 1 1 . . Guards 19 | . . . . . . . . 4 . . . . 1 . 3 10 . 1 Zionite Intel Received 4 | . . . . . . . 1 1 . . . . . . . 2 . . Branch Access 1 | . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 2 | . . . . . . . . 1 . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac DSF Res Arm Res Acc Turns Passed 6245 | 84 505 1110 274 53 500 649 158 432 274 363 192 236 37 10 307 477 16 568 Spaces Moved 8447 | 46 239 637 332 80 894 383 262 841 486 294 149 582 127 30 812 1067 82 1104 Core 4 | 4 . . . . . . . . . . . . . . . . . . Treads 918 | 42 239 637 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 7525 | . . . 332 80 894 383 262 841 486 294 149 582 127 30 812 1067 82 1104 Fastest Speed 10 | 50 160 160 31 31 31 46 34 25 27 118 118 10 12 10 10 10 10 10 Average Speed 44 | 150 160 160 51 31 44 46 34 27 33 118 118 22 12 10 13 10 10 12 Slowest Speed 160 | 160 160 160 111 31 46 46 34 37 44 127 118 118 12 12 20 84 10 119 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 63 | . . . 14 7 . . 2 2 . . . 3 . 1 6 18 2 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 5 48 90 34 10 89 52 9 33 58 43 61 63 6 48 25 84 3 36 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 16 | . . 1 . . 2 1 8 . . . 3 1 . . . . . . Known Exits Taken 4 | . 1 1 . . . . 1 . . . . . 1 . . . . . Unknown Exits Taken 13 | 1 . . 1 1 1 1 . 1 1 1 1 1 . . 1 1 1 . Scrap Searched 11 | . . 3 . . 1 3 . . . 1 . 3 . . . . . . Spaces Dug 53 | . . . . . . . . 6 11 . . 8 1 . 11 7 . 9 Terrain Destroyed 359 | . . . . . . . 4 9 20 1 . 10 1 . 12 293 . 9 Melee 53 | . . . . . . . . 6 11 . . 8 1 . 11 7 . 9 Projectile 16 | . . . . . . . . 3 9 1 . 2 . . 1 . . . AOE 290 | . . . . . . . 4 . . . . . . . . 286 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac DSF Res Arm Res Acc Total 10346 | 58 292 695 390 93 1000 845 317 961 530 302 164 657 144 34 970 1360 87 1447 Wait 1203 | . . 29 25 14 81 448 25 32 . . . 36 9 2 110 140 2 250 Move 8311 | 45 238 636 305 65 893 382 257 836 485 293 148 576 126 27 800 1035 77 1087 Hop 55 | . . . 12 7 . . 2 2 . . . 2 . 1 5 14 2 8 Pick Up 73 | 7 11 4 2 . 8 4 5 6 3 . 1 4 4 . 4 3 2 5 Fast Attach 83 | 5 2 1 1 . 1 . 6 13 1 1 8 8 1 . 10 9 1 15 Attach 47 | 1 . . 5 . 1 . 8 4 1 2 . . 1 . 4 3 1 16 Detach 22 | . 1 . 2 . . . 5 4 . 1 . . . . 1 2 . 6 Swap 49 | . 1 1 1 . 6 1 . 6 5 2 . 4 . 1 2 5 1 13 Drop 94 | . 3 6 7 . 10 5 3 13 4 . 7 8 1 . 7 9 1 10 Fire 173 | . 36 18 30 7 . 4 6 18 14 3 . 10 . . 4 22 . 1 Melee 115 | . . . . . . . . 27 17 . . 9 2 . 18 14 . 28 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . 3 5 . . . Rewire 105 | . . . . . . 1 . . . . . . . . . 104 . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/DSF -3/Research -3/Armory -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 16) 324 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 15) 409 | -10/Materials | Identified exit to Mines 453 | -10/Materials | Discovered new exit (range 5) 590 | -10/Materials | Entered Mines 678 | -10/Mines | Escorted by a lone wolf Derelict 698 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 702 | -10/Mines | Found Prototype Device 702 | -10/Mines | Identified Exp. Sensor Array 774 | -10/Mines | Identified exit to Materials 905 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1025 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1112 | -10/Mines | Learned location of Storage (-8) 1272 | -10/Mines | Discovered exit to Materials (range 10) 1324 | -10/Mines | Met a Derelict shopkeep closing up shop 1700 | -10/Mines | Entered Materials 1700 | -9/Materials | Accompanied by 5 allies 1700 | -9/Materials | Evolved 2 slots: Propulsion x2 1705 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1873 | -9/Materials | Discovered new exit (range 16) 1928 | -9/Materials | Discovered new exit (range 14) 1974 | -9/Materials | Entered Mines 1974 | -9/Mines | Accompanied by 1 ally 2009 | -9/Mines | Discovered new exit (range 6) 2010 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2027 | -9/Mines | Entered Zion 2027 | -7/Zion | Accompanied by 1 ally 2155 | -7/Zion | Given the Hacking Drone Bay 2157 | -7/Zion | Found Prototype Device 2172 | -7/Zion | Learned location of Warlord (-4) 2267 | -7/Zion | Imprinted 2269 | -7/Zion | Declared Zion's savior 2377 | -7/Zion | Build established: Derelict-Mutant 2410 | -7/Zion | Discovered new exit (range 16) 2527 | -7/Zion | Entered Proximity Caves 2527 | -6/Proximity Caves | Accompanied by 5 allies 2892 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3053 | -6/Proximity Caves | Learned location of 1 exit from Factory 3140 | -6/Proximity Caves | Discovered new exit (range 14) 3176 | -6/Proximity Caves | Entered Factory 3176 | -6/Factory | Accompanied by 4 allies 3176 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 3177 | -6/Factory | Identified exit to Factory 3247 | -6/Factory | Lost 3 allies 3273 | -6/Factory | Zion Heavy squad teleported in 3290 | -6/Factory | Discovered exit to Factory (range 9) 3302 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 3303 | -6/Factory | Zion Light squad teleported in 3334 | -6/Factory | Entered another Factory area 3334 | -5/Factory | Accompanied by 3 allies 3334 | -5/Factory | Evolved 2 slots: Propulsion x2 3498 | -5/Factory | Lost 5 parts (3n2w) 3636 | -5/Factory | Build established: Messiah-Sprinter 3749 | -5/Factory | Discovered new exit (range 14) 3760 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 3766 | -5/Factory | Entered Upper Caves 3769 | -5/Upper Caves | Learned Factory garrison access intel 3788 | -5/Upper Caves | Learned Factory non-interactive machine intel 3917 | -5/Upper Caves | Lost 4 parts (4n) 3992 | -5/Upper Caves | Discovered new exit (range 5) 4040 | -5/Upper Caves | Entered another Upper Caves area 4049 | -5/Upper Caves | Discovered new exit (range 8) 4318 | -5/Upper Caves | Build established: Scavenger-Mutant 4387 | -5/Upper Caves | Discovered new exit (range 12) 4403 | -5/Upper Caves | Entered Zhirov 4403 | -5/Zhirov | Discovered new exit (range 3) 4425 | -5/Zhirov | Met Zhirov 4454 | -5/Zhirov | Found Alien Artifact 4454 | -5/Zhirov | Identified Integrated Dissipator 4454 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4474 | -5/Zhirov | Found Alien Artifact 4556 | -5/Zhirov | Learned location of Quarantine (-3) 4556 | -5/Zhirov | Learned location of Testing (-2) 4556 | -5/Zhirov | Learned location of Command (-1) 4563 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4595 | -5/Zhirov | Entered Proximity Caves 4597 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 4598 | -4/Proximity Caves | Spotter reported a threat 4609 | -4/Proximity Caves | Spotter reported a threat 4619 | -4/Proximity Caves | Encountered a Derelict guarding a broken Freighter 4736 | -4/Proximity Caves | Spotter reported a threat 4741 | -4/Proximity Caves | Spotted B-86 Titan 4831 | -4/Proximity Caves | Discovered new exit (range 3) 4831 | -4/Proximity Caves | Entered Factory 4831 | -4/Factory | Evolved 2 slots: Utility x2 4832 | -4/Factory | Loaded intel: 213 non-interactive machine locations 4833 | -4/Factory | Loaded intel: 4 garrison access locations 4868 | -4/Factory | Identified exit to DSF 4868 | -4/Factory | Entered DSF 4875 | -4/DSF | Discovered new exit (range 21) 4878 | -4/DSF | Entered Research 4878 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4987 | -3/Research | Zion Infowar Resupply teleported in 5020 | -3/Research | Zion Heavy squad teleported in 5032 | -3/Research | Lost 3 parts (1n2u) 5128 | -3/Research | Search patrols dispatched 5134 | -3/Research | Discovered new exit (range 10) 5136 | -3/Research | Zion Fire squad teleported in 5160 | -3/Research | Spotted B-86 Titan 5185 | -3/Research | Entered Armory 5200 | -3/Armory | Lost 3 allies 5323 | -3/Armory | Retrieved Zion intel report: Branch Access 5324 | -3/Armory | Zion Heavy squad teleported in 5366 | -3/Armory | Zion Heavy Resupply teleported in 5409 | -3/Armory | Destroyed 14 combat bots 5465 | -3/Armory | Spotted B-86 Titan 5474 | -3/Armory | Zion Heavy squad teleported in 5478 | -3/Armory | Lost 4 allies 5481 | -3/Armory | First assault squad dispatched 5493 | -3/Armory | P-80 Master assimilated allied R1-LHK(Z) 5524 | -3/Armory | Zion Heavy squad teleported in 5569 | -3/Armory | P-80 Master assimilated allied Veteran 8b 5575 | -3/Armory | Zion Explosive Resupply teleported in 5578 | -3/Armory | High security lockdown imminent 5587 | -3/Armory | Retrieved Zion intel report: Unaware Analyses 5615 | -3/Armory | Discovered new exit (range 5) 5623 | -3/Armory | Zion Heavy squad teleported in 5658 | -3/Armory | High security lockdown engaged 5662 | -3/Armory | Entered Research 5662 | -2/Research | Evolved 2 slots: Propulsion x2 5665 | -2/Research | Lost 4 parts (3p1n) 5676 | -2/Research | Discovered new exit (range 18) 5678 | -2/Research | Entered Access 5678 | -1/Access | Evolved 2 slots: Utility x2 5840 | -1/Access | Zion Hacker squad teleported in 5869 | -1/Access | Zion hero teleported in (12-ASH) 5928 | -1/Access | First assault squad dispatched 5939 | -1/Access | Zion Heavy squad teleported in 5945 | -1/Access | Lost 3 allies 5961 | -1/Access | Lost 3 parts (1p2n) 5994 | -1/Access | Zion Heavy squad teleported in 6035 | -1/Access | Found Prototype Protection 6065 | -1/Access | Lost 3 allies 6126 | -1/Access | Identified Transdimensional Reconstructor 6126 | -1/Access | Warped through subspace 6132 | -1/Access | Zion Heavy squad teleported in 6150 | -1/Access | Lost 11 parts (2p8n1u) 6152 | -1/Access | Zion Infowar Resupply teleported in 6180 | -1/Access | Identified Zio. Weapon Casing 6207 | -1/Access | Lost 3 allies 6245 | -1/Access | Discovered new exit (range 8) 6245 | -1/Access | Spotted B-99 Colossus 6245 | -1/Access | Spotted B-99 Colossus 6246 | *** | Escaped! Last Messages --------------- 06212_ ALERT: Significant disruption in Zone 3R, assault force dispatched. 06236_ System corrupted: Energy discharge (-60). 06237_ The unstable cave ceiling collapses. 06239_ Dismantling Sealed Barrier with Imp. Plasma Cutter. Sealed Barrier opened remotely. 06244_ U-05 Engineer lays Concrete. 06245_ Penetrated by Slug. 06245_ Slug penetrates Reinforced Barrier. 06245_ EXIT=FOUND 06245_ The Access Shell folds into the floor. 06245_ U-05 Engineer lays Concrete. 06246_ ALERT: Security rotation in progress. 06246_ Penetrated by Slug. 06246_ Slug penetrates Reinforced Barrier. 06246_ Knocked back. 06246_ Slug penetrates Reinforced Barrier. 06246_ U-05 Engineer lays Concrete. [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | ??????????????????????????????? ? ???????????#?? | | ???????????????????????????????? ??????????? ???? | | ???????????????????????????????? ???????????????? | | ???????????????? ??????????????? #?????????? ???? | | ???????????????????????????????? #??????????????? | | ???????????????????????? ??????? +?????"?"??????? | | ?????????????????????????????? #?????????????? | | ???????????????????????? ??????? #? ????????????? | | ???????????????????????????????? #??? ???? ???? | | ???????????????#????????????????# #??????????????? | | ??????????????????#??? ????# #??????????????? | | ????????????????????? ??# #? ?? ?????????? | | ???????????????????# #?# #????#?????????# | | ???????????????????# #?# #?????????#????# | | ??????????????????## BB BB #?# ################ | | ???????????????????# BB BB #?# h | | ???????????????????# #?#+################ | | ???????????????????# #?# #????????????# | | ???????????????????# #?# #?????#??????? | | ???????????????????# #?# #??#?????????? | | ???????????????????# #?# #????????????? | | ???????????#???????# #?# p #???????????#? | | ??????????????#????# #?# ##???????????? | | ???????????????????# ###h #??????#?###?? | | ???????????????????# "" ## ################# | | ?##????????????????# "@ #h##?#?# | | ???????????????????# ####???# | | ????????????????#??# % # #????# | | ???????????????????# # #?#??# | | ???????????????????# # ##???# "" | | ?????????? ???????# ; #?#?# "" | | ??????????????????##"" h ;###??##"""""" | | ??????????????????##"" u h ##?????#"""""" | | ??????????????????# "" #??????# "" | | ???????????????????#T #???#??# "" | | ???????????????????#"" #??????# | | ???????????????????#"" #??????# | | ##???????###########"" u###############+#### | | | | | | ############################################ ##### | | ?????????????????#####################??# # | | ?????????????????# !] # #??# # | | ??#??????????????# ]] !# #??# # | | ?????????????????# # #??# # | | ?????????????????# # #### # | | ??????????????????? *?# + / # | | ##########??????#?###+#### #### # | | [ #????????# ## #??# !# | | ########## #######/######### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 53 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 135 ECM Strength 2 Cloak Strength 6 Additional Mass Support 9 Armor Coverage 600 Weapon Shielding 100 Evasion (%) 79 Recoil Reduction 2 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Autogun | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Imp. Aluminum Leg | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted Datajack | -9/Materials | Extracted Hrd. Light Armor Plating | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted ECM Suite | -9/Materials | Extracted Lrg. Battery | -9/Materials | Extracted Med. Laser | -9/Materials | Extracted Hvy. Rocket Launcher | -7/Zion | Archive Fission Core | -7/Zion | Archive Force Booster | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Matter Filter | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Recalibrator | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Derelict Escape Friend Of Zion Heroic Deeds Challenges ------------ None Game ------ Seed AlloyPortableProtection Manual? 0 Play Time 02:20:32 Cumulative 148.9 hours Start 2024.04.10 @ 17:58:28 End 2024.04.10 @ 23:32:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 74 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b74bd20-05e9-4aec-8280-325645c7a96d