Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.28 @ 23:13:07 Player: SearedSteak Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (518) 518 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1643 Bonus ------- None Cogmind --------- Core Integrity 384/400 Matter 168/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (3) ------- Heavy Assault Rifle Improved Assault Rifle Rocket Launcher > --- INVENTORY (8) ---- Light Ion Engine Large Storage Unit Large Battery (200) High-capacity Matter Pod (108) Heavy Assault Rifle Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Large Storage Unit Large Battery High-capacity Matter Pod Heavy Assault Rifle Rocket Launcher Datajack [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Weapon Shielding Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 22 | 6 11 5 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 9 | 2 4 3 Treads . | . . . Leg 5 | 2 . 3 Wheel . | . . . Hover 2 | . 2 . Flight 2 | . 2 . Utility 5 | 1 3 1 Device 1 | . . 1 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 6 | 2 5 7 Power 1 | . 1 1 Propulsion . | . . . Utility 2 | . 1 3 Weapon 2 | 1 1 2 Tool/Special . | . . . Unused Backups 11 | . 5 6 Power 2 | . 1 1 Propulsion 1 | . 1 . Utility 5 | . 2 3 Weapon 2 | . 1 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 89 | . 96 71 Engine 13 | . 14 11 Leg 11 | . 12 9 Hover 8 | . 11 . Flight 5 | . 1 14 Storage 16 | . 19 11 Processor 1 | . 1 . Protection 4 | . 6 . Ballistic Gun 21 | . 25 11 Launcher 3 | . . 11 Special Weapon 1 | . 1 . Peak Build Rating 15 | 6 10 15 Average Rating 8 | 3 8 10 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 21 | 12 17 21 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 5 | . 5 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 5 8 8 Average Carried 6 | 2 5 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 7 Class Distribution -------------------- 92% | Mutant 4% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 800 | 236 358 206 Remotely . | . . . Salvage Created 811 | . 365 446 Parts 68 | . 42 26 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 9 10 Guns 13 | . 6 7 Cannons 2 | . 2 . AOE 4 | . 1 3 Classes Destroyed 7 | . 5 2 Worker 4 | . 4 . Builder 1 | . 1 . Recycler 5 | . 3 2 Watcher 4 | . 3 1 Swarmer 12 | . 9 3 Grunt 6 | . . 6 Sentry 1 | . . 1 Best Kill Streak 6 | . 4 6 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 95 | . 58 37 Missed 26 | . 13 13 Hits 69 | . 45 24 Projectile 69 | . 45 24 Damage Taken 648 | . 371 277 Core 118 | . 102 16 Absorbed by Shields . | . . . Redirected to Shielding 16 | . 16 . Ignored by Resistances 195 | . 116 79 Core Remaining (%) 79 | 100 59 . Volleys Fired 69 | . 42 27 Largest 2 | . 2 2 Hottest 120 | . 120 56 Shots Fired 121 | . 75 46 Gun 106 | . 67 39 Cannon . | . . . Launcher 7 | . . 7 Special 8 | . 8 . Kinetic 106 | . 67 39 Thermal 8 | . 8 . Explosive 7 | . . 7 Electromagnetic . | . . . Robot Hit Streak 13 | . 6 13 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 72 | . 42 30 Core Hits 41 | . 23 18 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . . 2 Destroy 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1252 | . 587 665 Guns 925 | . 466 459 Cannons . | . . . Explosions 206 | . . 206 Melee . | . . . Ramming 1 | . 1 . Kinetic 925 | . 466 459 Thermal 120 | . 120 . Explosive 206 | . . 206 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 12 | . 12 . Message Errors 2 | . 2 . Matter Fused 6 | . 6 . Energy Discharges 1 | . 1 . Parts Rejected 1 | . 1 . Data Loss (minor) 1 | . 1 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage 7 | . . 7 Projectiles . | . . . Explosions 7 | . . 7 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 19 | . . 19 Shots 1 | . . 1 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 66 | . 66 18 Average Temperature 19 | . 21 11 Received Heat Transfer 165 | . . 165 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 250 | . 250 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 125 | . 85 125 Initial . | . . . Average 26 | . 18 53 Influence Increases 635 | . 316 319 Destroy 0b10 Robot/C 380 | . 180 200 Destroy 0b10 Robot/NC 70 | . 55 15 Destroy Leader 78 | . 36 42 Successful Hack 12 | . 12 . Disable Machine 18 | . . 18 Destroy Structure 47 | . 3 44 Lose Combat Pursuer 30 | . 30 . Influence Decreases 511 | . 316 195 Time Decay 511 | . 316 195 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 13 11 Peak Tracking Total 5 | . 4 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 7 | . 7 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 2 | . 2 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 186 | . 186 . Optics 186 | . 186 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1856 | 83 1289 484 Spaces Moved 1166 | 62 852 252 Core 9 | 6 3 . Treads . | . . . Legs 555 | 56 410 89 Wheels . | . . . Hover 394 | . 394 . Flight 208 | . 45 163 Fastest Speed 50 | 50 116 117 Average Speed 133 | 113 128 157 Slowest Speed 300 | 120 300 197 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 4 93 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 47 | . 2 45 Melee . | . . . Projectile 2 | . 2 . AOE 45 | . . 45 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1332 | 75 967 290 Wait 31 | . 28 3 Move 1164 | 61 851 252 Hop . | . . . Pick Up 28 | 8 20 . Fast Attach 7 | . 2 5 Attach 14 | 6 7 1 Detach 1 | . 1 . Swap 3 | . 3 . Drop 14 | . 12 2 Fire 69 | . 42 27 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 15) 215 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 7) 489 | -10/Materials | Discovered new exit (range 14) 950 | -10/Materials | Discovered new exit (range 13) 1275 | -10/Materials | Discovered new exit (range 16) 1373 | -10/Materials | Entered another Materials area 1373 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1661 | -9/Materials | Discovered new exit (range 8) 1857 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired Aluminum Leg. Acquired 9 matter. Acquired Aluminum Leg. K-01 Serf collects debris. Acquired Imp. Heat Sink. K-01 Serf collects debris. Acquired 77 matter. Acquired 43 matter. Acquired 13 matter. K-01 Serf collects debris. Y-45 Defender suffers critical hit (Destroy). Destroyed Lgt. Treads. Y-45 Defender destroyed. Destroyed Lgt. Nuclear Core. G-47 Trooper destroyed. Acquired 48 matter. G-34 Mercenary destroyed. Processing Tank disabled. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????#???????? | | ????????????????????????????????????"" ????????? | | ???????????????????????????????????""" #???????? | | ????????????????????????????????????"" ????????? | | ???????????????????????????????????? #######?? | | ???????????????????????##############+## #?? | | ?????????????????###+### [[ !# #?? | | ?????????????????# # [[ # +?? | | ??????????????# ## = # [[ #"" !! #?? | | ??????????????+ %[!@ #"Y ! / #?? | | ??????????????#### ! # """"" #"" #??? | | ?????????????????# # ! 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" | | ???????????????????# #########+### """ ## | | ???????????????????# * " | | ???????????????????#+######## | | ?????????????????????????## # * | | ?????????????????????????# # * ## | | ?????????????????????????## ########+####*==#?## | | ?????????????????????????##?## # * #### | | ?????????????????????????????## # * | | ??????????????????????????????# += #### | | ??????????????????????????????# """ ##/##### | | ??????????????????????????????+ """ !!# | | ????????????????????????????????""" !]# | | ???????????????????????????????? # | | ??????????????????????????????? # | | ??????????????????????????????########### | | ????????????????????????????????????????# | | ?????????????????????????????############ % | | ?????????????????????????????# ## | | ?????????????????????????????# ## | | ?????????????????????????????# ####+#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 350 Sight Range 18 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Spot Them First Challenges ------------ None Game ------ Seed FluxPropulsionScreen Manual? 0 Play Time 00:28:24 Cumulative 6.5 hours Start 2025.11.28 @ 21:15:35 End 2025.11.28 @ 23:13:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 19 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 48d0714c-bc06-4a18-ba9d-eaeec20ab64a