Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.28 @ 13:34:37 Player: lepire Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (105) 525 Value Destroyed (3395) 3395 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (698) 698 TOTAL SCORE: 11118 Bonus ------- Follower Combat Kills 98 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 77/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- IFF Parser Improved Transmission Jammer Advanced ECM Suite Improved Reaction Control System Improved Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Flak Gun Remote Datajack > --- INVENTORY -------- Antigrav System Q-thruster IFF Parser Improved Transmission Jammer Advanced ECM Suite Improved Reaction Control System Improved Propulsion Shielding Hacking Suite Improved KE Penetrator [Rating: 86] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . Utility 7 | . . . . . 2 2 . . . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 97 | 5 5 . 13 8 19 18 . 1 . . . 2 7 . . . . 19 Power 16 | 1 1 . 1 2 3 2 . . . . . . 3 . . . . 3 Engine 7 | 1 1 . 1 2 . 1 . . . . . . . . . . . 1 Core 9 | . . . . . 3 1 . . . . . . 3 . . . . 2 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 32 | 2 . . 2 4 10 6 . . . . . 1 . . . . . 7 Treads . | . . . . . . . . . . . . . . . . . . . Leg 20 | 2 . . 2 4 10 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 Flight 11 | . . . . . . 4 . . . . . 1 . . . . . 6 Utility 28 | . 2 . 3 1 3 9 . . . . . 1 3 . . . . 6 Device 8 | . 1 . . . 1 4 . . . . . . 1 . . . . 1 Storage 5 | . 1 . 3 . 1 . . . . . . . . . . . . . Processor 7 | . . . . 1 1 1 . . . . . 1 . . . . . 3 Hackware 4 | . . . . . . 1 . . . . . . 2 . . . . 1 Protection 4 | . . . . . . 3 . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 21 | 2 2 . 7 1 3 1 . 1 . . . . 1 . . . . 3 Energy Gun 5 | . . . 3 . . 1 . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 2 2 . 3 1 1 . . . . . . . . . . . . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . 2 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 2 1 . . 1 . . . . . . . . . 2 Parts Lost 19 | . . . . . 2 3 . . . . . . . 1 . . . 13 Power 5 | . . . . . . 1 . . . . . . . . . . . 4 Propulsion 6 | . . . . . . . . . . . . . . . . . . 6 Utility 5 | . . . . . 1 2 . . . . . . . . . . . 2 Weapon 3 | . . . . . 1 . . . . . . . . 1 . . . 1 Highest Loss Streak 4 | . . . . . 1 2 . . . . . . . 1 . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 8 | 1 5 8 8 8 9 8 9 10 10 10 10 10 9 9 10 9 10 7 Power . | . 1 1 1 . . 1 1 1 1 1 1 1 . . . . . . Propulsion 1 | 1 2 2 . 1 2 1 . . . . . . . . . . . . Utility 5 | . . 3 3 3 4 4 6 7 8 8 8 8 7 9 9 8 9 6 Weapon . | . . 1 2 2 . . 1 . . . . . . . 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . 3 . 3 . 1 6 2 3 . . . 2 4 . 1 1 . 8 Power 2 | . . . 1 . . . . 1 . . . . . . . . . . Propulsion 5 | . 3 . . . . 2 . . . . . . . . . . . . Utility 22 | . . . 2 . . 3 1 2 . . . 2 3 . . 1 . 8 Weapon 3 | . . . . . . 1 1 . . . . . . . 1 . . . Tool/Special 2 | . . . . . 1 . . . . . . . 1 . . . . . Average Slot Usage (%) 94 | . 90 100 99 99 96 97 100 97 92 92 92 92 92 93 93 93 93 88 Engine 2 | . 14 14 11 10 . 1 . . . . . . . . . . . . Core 6 | . . . . . 8 5 7 7 7 7 7 7 13 13 13 13 13 9 Leg 18 | . 28 28 43 43 35 20 . . . . . . . . . . . . Flight 11 | . . . . . . 9 30 30 30 30 30 30 26 26 26 26 26 19 Device 8 | . 10 14 11 . 2 7 15 15 15 15 15 15 13 13 13 13 13 9 Storage 9 | . 9 14 11 11 13 10 7 7 7 7 7 7 6 6 6 6 6 4 Processor 13 | . . . . 10 17 10 15 15 15 15 15 15 13 13 13 13 13 20 Hackware 5 | . . . . . . 6 7 7 7 7 7 7 12 13 13 13 13 10 Protection 1 | . . . . . . 6 . . . . . . . . . . . . Energy Gun 1 | . . . 3 1 . . 7 5 7 7 7 7 4 . . . . . Ballistic Gun 11 | . 28 28 16 19 16 14 7 6 . . . . . . . . . 3 Special Weapon 1 | . . . . . . . . . . . . . 2 6 6 6 6 4 Peak Build Rating 86 | 5 7 7 16 19 32 45 43 44 38 38 38 41 56 57 55 55 55 86 Average Rating 38 | 3 6 7 11 17 28 40 42 41 38 38 38 38 50 54 55 54 55 71 On Entrance 33 | . 5 7 7 15 19 32 42 43 38 38 38 38 40 55 55 55 55 55 Naked Turns 35 | . . . . . . . . . . . . . . . . . . 35 Heaviest Build 43 | 7 15 15 32 24 31 43 23 23 20 20 20 20 28 31 28 28 28 34 Greatest Support 74 | 20 20 20 40 40 62 74 23 23 23 23 23 29 29 29 29 29 29 39 Greatest Overweight (x) 2 | . . . . . 1 2 . . . . . . . 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 8 8 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 6 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 3 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 1 5 8 8 8 9 8 9 9 10 10 10 10 9 9 10 9 10 7 Final Capacity 10 | 5 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 27% | Hacker-Sprinter 26% | Scavenger-Mutant 22% | Mutant 12% | Hacker-Scout 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 3531 | 257 184 . 204 421 1156 741 . 166 . . . 20 30 55 . . . 297 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4183 | 47 310 . 149 701 1355 1053 . 226 . . . . . 20 . . . 322 Parts 221 | 2 16 . 14 44 65 48 . 12 . . . . . 3 . . . 17 Haulers Intercepted 13 | . 1 . 1 5 3 1 . 1 . . . . . . . . . 1 Recyclers Shooed 9 | . 1 . 1 3 1 . . 1 . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 1 . 2 . . . . Prevented 7 | . . . . . . . . . . . . . . 4 3 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 78 | 1 4 . 8 14 20 20 . 2 . . . . . 1 . . . 8 Guns 63 | 1 4 . 1 9 19 20 . 1 . . . . . . . . . 8 AOE 14 | . . . 7 5 1 . . . . . . . . 1 . . . . Classes Destroyed 14 | 1 3 . 2 . 4 3 . . . . . . . 1 . . . . Worker 1 | . . . . . 1 . . . . . . . . . . . . . Builder 2 | . . . . . 2 . . . . . . . . . . . . . Hauler 13 | . 1 . 1 5 3 1 . 1 . . . . . . . . . 1 Recycler 2 | . 1 . . . . . . 1 . . . . . . . . . . Operator 4 | . . . . . 3 1 . . . . . . . . . . . . Watcher 5 | . 1 . 1 . 2 1 . . . . . . . . . . . . Swarmer 19 | . . . 7 3 . 4 . 1 . . . . . . . . . 4 Grunt 37 | 1 4 . . 8 15 9 . . . . . . . . . . . . Brawler 3 | . . . . . . 3 . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . Sentry 9 | . . . 1 3 2 2 . . . . . . . . . . . 1 Hunter 4 | . . . . . 3 . . 1 . . . . . . . . . . Programmer 4 | . . . . . . 1 . . . . . . . . . . . 3 Thief 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | 1 3 . 4 9 7 6 . 1 . . . . . 1 . . . 5 Combat Bots Only 6 | 1 2 . 4 5 4 6 . 1 . . . . . 1 . . . 5 Max Kills in Single Turn 2 | 1 1 . 2 2 1 2 . 1 . . . . . 1 . . . 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . Exploded 2 | . . . 2 2 1 . . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 548 | 3 24 . 30 32 100 139 . 13 2 2 . 18 . 2 2 . 2 179 Missed 197 | 2 6 . 12 8 23 49 . 7 2 1 . 13 . . 2 . 1 71 Hits 351 | 1 18 . 18 24 77 90 . 6 . 1 . 5 . 2 . . 1 108 Melee 11 | . . . . . . 5 . . . . . . . 2 . . . 4 Projectile 340 | 1 18 . 18 24 77 85 . 6 . 1 . 5 . . . . 1 104 AOE 5 | . . . . . . . . . . . . . . . . . . 5 Critical Strikes 13 | . . . 1 2 2 2 . . . . . . . . . . . 6 Damage Taken 4746 | 8 167 . 181 263 958 841 . 80 . 13 . 29 . 56 . . 14 2136 Core 1390 | . 38 . 7 8 145 101 . 14 . . . 13 . 27 . . . 1037 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 9 | . . . . . . . . . . . . . . . . . . 9 Ignored by Resistances 1355 | 3 52 . 55 79 278 248 . 23 . 4 . 10 . 15 . . 4 584 Regen/Repaired (Parts) 473 | . . . . 68 276 . . . . . . . . . . 7 . 122 Core Remaining (%) 88 | 100 . 84 . 96 73 . . . . . . 81 . . . . 96 . Volleys Fired 310 | 2 26 . 17 32 103 71 . 19 . . . . . 3 . . . 37 Largest 2 | 2 2 . 2 2 2 2 . 2 . . . . . 1 . . . 1 Hottest 90 | 40 40 . 90 50 61 63 . 70 . . . . . 45 . . . 28 Shots Fired 562 | 4 51 . 33 60 205 138 . 31 . . . . . 3 . . . 37 Gun 547 | 4 51 . 29 56 203 138 . 31 . . . . . 3 . . . 32 Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . 4 4 2 . . . . . . . . . . . . . Special 5 | . . . . . . . . . . . . . . . . . . 5 Kinetic 516 | 4 51 . 23 56 203 134 . 13 . . . . . . . . . 32 Thermal 4 | . . . . . . 4 . . . . . . . . . . . . Explosive 10 | . . . 4 4 2 . . . . . . . . . . . . . Electromagnetic 27 | . . . 6 . . . . 18 . . . . . 3 . . . . Robot Hit Streak 89 | 3 13 . 7 16 29 89 . 15 . . . . . 5 . . . 22 Robot Miss Streak 4 | . 1 . 3 1 2 4 . 2 . . . . . 1 . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . . . . . 7 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 440 | 3 36 . 21 41 158 117 . 25 . . . . . 3 . . . 36 Core Hits 238 | 2 13 . 13 25 66 51 . 7 . . . . . 2 . . . 59 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 8426 | 35 472 . 661 1062 2784 1987 . 504 . . . . . 101 . . . 820 Guns 7276 | 35 469 . 200 691 2566 1974 . 478 . . . . . 47 . . . 816 Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 1061 | . . . 446 360 175 . . 26 . . . . . 54 . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 89 | . 3 . 15 11 43 13 . . . . . . . . . . . 4 Kinetic 6821 | 35 469 . 142 691 2566 1974 . 128 . . . . . . . . . 816 Thermal 80 | . . . . . . . . 26 . . . . . 54 . . . . Explosive 981 | . . . 446 360 175 . . . . . . . . . . . . . Electromagnetic 455 | . . . 58 . . . . 350 . . . . . 47 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . 2 . 3 . . . . . . . . . . . 7 Average Corruption 2 | . . . . 2 . 2 . . . . . . . . . . . 2 Corruption Purged 3 | . . . . . . 3 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 23 | . . . . 1 . 11 . . . . . . . . . . . 11 Message Errors 9 | . . . . . . 4 . . . . . . . . . . . 5 Matter Fused 9 | . . . . 1 . 3 . . . . . . . . . . . 5 Heat Flow Errors 2 | . . . . . . 2 . . . . . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 23 | . . . 16 . . . . . . . . . . 7 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 23 | . . . 16 . . . . . . . . . . 7 . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 176 | . . . 64 47 26 . . 5 . . . . . 32 . . . 2 Shots 10 | . . . 4 3 1 . . 1 . . . . . 1 . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Targets Rammed 16 | . 1 . 2 1 8 3 . . . . . . . . . . . 1 Kicked 15 | . 1 . 2 1 8 3 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 178 | . 2 . 57 57 82 178 . 61 . . . . 2 54 2 2 2 16 Average Temperature 15 | . 1 . 33 17 15 43 . 24 . . . . 1 12 1 1 1 2 Received Heat Transfer 1320 | 6 123 . 9 162 495 318 . . . 9 . 12 . . . . . 186 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . Parts Fried 4 | . . . 1 . . . . 3 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 100 | . . . . . . . . 50 . . . . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Maximum Alert Level 1 | . . . . 1 1 1 . . . . . . . . . . . . Low Security (%) 95 | 100 100 100 100 80 97 88 100 100 . . . . 100 . . . . 100 Level 1 4 | . . . . 19 2 11 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 282 | 20 56 . 159 282 212 256 2 90 . . . . 42 . . . . 190 Initial 89 | . 5 . . 49 89 . 2 . . . . . . . . . . . Average 55 | 1 7 . 61 127 71 95 1 34 . . . . 6 . . . . 26 Influence Increases 3129 | 20 122 . 254 430 665 679 . 212 . 45 . . 130 . 45 . . 527 Destroy 0b10 Robot/C 1580 | 20 80 . 160 280 400 400 . 40 . . . . 40 . . . . 160 Destroy 0b10 Robot/NC 135 | . 15 . 10 25 55 15 . 10 . . . . . . . . . 5 Destroy Leader 366 | . 14 . 34 70 100 74 . 22 . . . . 10 . . . . 42 Allied During Kill 3 | . . . . . . . . . . . . . 3 . . . . . Successful Hack 213 | . 3 . 17 30 12 42 . 12 . . . . 62 . . . . 35 Select Force Hacks 50 | . . . . . . . . 20 . . . . . . . . . 30 Disable Machine 45 | . 9 . 9 9 9 9 . . . . . . . . . . . . Destroy Structure 77 | . 1 . 24 16 29 4 . 3 . . . . . . . . . . Partial Spotted 60 | . . . . . . 15 . 30 . . . . 15 . . . . . Lose Combat Pursuer 600 | . . . . . 60 120 . 75 . 45 . . . . 45 . . 255 Influence Decreases 2974 | 10 132 . 115 320 914 670 9 182 30 30 15 . 130 . 40 5 . 372 Entered New Map 296 | . 5 . . 90 160 . 7 . 14 . 15 . . . . 5 . . Time Decay 2516 | 10 127 . 115 230 734 651 2 182 16 30 . . 107 . 40 . . 272 Lost Part 139 | . . . . . 20 19 . . . . . . . . . . . 100 Lost Ally 23 | . . . . . . . . . . . . . 23 . . . . . Squads Dispatched 32 | . . . . 3 7 6 . 3 . . . . 3 . . . . 10 Investigation 10 | . . . . 2 . 1 . 2 . . . . 2 . . . . 3 Extermination 10 | . . . . . . 4 . 1 . . . . 1 . . . . 4 Reinforcement 9 | . . . . 1 4 1 . . . . . . . . . . . 3 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 8 | . 1 . . 1 2 . . 1 . . . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 173 | 1 7 . 11 15 39 31 5 9 5 3 . 2 . 1 3 . 5 36 Peak Tracking Total 10 | 1 3 . 4 5 6 7 5 5 6 3 . 1 . 1 3 . . 10 Tactical Retreats 18 | . . . . . 2 4 . 2 2 1 . . . . 1 . . 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 9 | . . . . 1 2 4 . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 5 | . 1 . 1 1 1 1 . . . . . . . . . . . . Max in Single Turn 1 | . 1 . 1 1 1 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 57 | . 2 . 2 6 6 8 . 3 1 . 4 . 11 3 1 1 . 9 Terminals 27 | . 1 . 2 3 3 5 . 1 . . . . 9 . 1 . . 2 Fabricators 7 | . . . . . . 2 . 1 . . . . 1 . . . . 3 Repair Stations 4 | . . . . 1 2 . . . . . . . . . . . . 1 Recycling Units 5 | . 1 . . 2 . . . . . . . . 1 . . . . 1 Scanalyzers 3 | . . . . . . 1 . . . . . . . . . . . 2 Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . . . . Total Hacks 178 | . 7 . 14 18 18 26 . 7 1 . 25 . 28 8 1 2 . 23 Successful 121 | . 4 . 7 10 9 16 . 4 1 . 25 . 17 8 1 2 . 17 Failed 57 | . 3 . 7 8 9 10 . 3 . . . . 11 . . . . 6 Catastrophic 4 | . . . 1 . 1 . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 37 | . 5 . 9 7 5 6 . 1 . . . . . . 1 1 . 2 Terminals 92 | . 4 . 14 9 10 18 . 4 . . . . 25 . 1 . . 7 Fabricators 16 | . . . . . . 4 . 2 . . . . 2 . . . . 8 Repair Stations 11 | . . . . 3 6 . . . . . . . . . . . . 2 Recycling Units 11 | . 3 . . 6 . . . . . . . . 1 . . . . 1 Scanalyzers 9 | . . . . . . 4 . . . . . . . . . . . 5 Garrison Access 3 | . . . . . 2 . . 1 . . . . . . . . . . Terminal Hacks 83 | . 2 . 7 4 2 10 . 2 1 . 25 . 14 8 1 2 . 5 Record 27 | . . . . . . . . 1 . . 11 . 4 6 1 . . 4 Part Schematic 10 | . . . . . . . . . . . 8 . . . . 2 . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . Open Door 3 | . . . . . . . . . 1 . . . . 2 . . . . Open DSF 2 | . . . . . . . . . . . . . 2 . . . . . Branch Access Points 5 | . . . 1 1 1 1 . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . . . . . Alert Level 3 | . . . 1 . . 1 . . . . . . 1 . . . . . Locate Traps 5 | . 1 . 1 1 . 1 . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . 1 . . . . . Patrol Status 4 | . . . 1 1 . . . 1 . . . . 1 . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 10 | . 1 . 2 1 . 3 . . . . . . 2 . . . . 1 Fabricator Hacks 9 | . . . . . . 2 . 1 . . . . 2 . . . . 4 Network Status 3 | . . . . . . 1 . 1 . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . . . . . 1 . . . . 1 Build 4 | . . . . . . 1 . . . . . . 1 . . . . 2 Repair Station Hacks 10 | . . . . 2 6 . . . . . . . . . . . . 2 Scan Component 5 | . . . . 1 3 . . . . . . . . . . . . 1 Repair 5 | . . . . 1 3 . . . . . . . . . . . . 1 Recycling Unit Hacks 7 | . 2 . . 4 . . . . . . . . 1 . . . . . Recycle Component 1 | . . . . 1 . . . . . . . . . . . . . . Process 1 | . . . . 1 . . . . . . . . . . . . . . Report Inventory 4 | . 1 . . 2 . . . . . . . . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . 4 . . . . . . . . . . . 5 Insert Component 5 | . . . . . . 2 . . . . . . . . . . . 3 Analyze 4 | . . . . . . 2 . . . . . . . . . . . 2 Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . 1 . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . Download 1 | . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 Tunnel 1 | . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . Hacking Detections 38 | . 2 . 1 6 5 7 . 2 . . . . 8 . 1 . . 6 Full Trace Events 4 | . . . . 1 . . . . . . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 3 . . . . 3 . . Robots Built 3 | . . . . . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . 76 . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . 15 . . . . . Part Schematics Acquired 29 | . . . . . . 2 . 1 . . 8 . . . . 16 . 2 Parts Built 6 | . . . . . . 2 . . . . . . . . . . . 4 Authchips . | . . . . . . . . . . . . . . . . . . . Time 181 | . . . . . . 53 . . . . . . . . . . . 128 Total Part Build Rating 44 | . . . . . . 12 . . . . . . . . . . . 32 Parts Repaired 5 | . . . . 1 3 . . . . . . . . . . . . 1 Time 250 | . . . . 26 180 . . . . . . . . . . . . 44 Parts Recycled 1 | . . . . 1 . . . . . . . . . . . . . . Recycled Matter 3 | . . . . 3 . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 2 . . . . . . . . . . . 2 Part Schematics Acquired 4 | . . . . . . 2 . . . . . . . . . . . 2 Parts Damaged 2 | . . . . . . 1 . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . 2 Non-combat 2 | . . . . . . . . . . . . . . . . . . 2 Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . 4 no_distress 2 | . . . . . . . . . . . . . . . . . . 2 find_dsf 2 | . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 3 | . . . . . . . . . . . . . 3 . . . . . Largest Group 3 | . . . . . . . . . . . . . 3 . . . . . Highest-Rated Group 87 | . . . . . . . . . . . . . 87 . . . . . Highest-Rated Ally 29 | . . . . . . . . . . . . . 29 . . . . . Total Orders 1 | . . . . . . . . . . . . . 1 . . . . . ROAM 1 | . . . . . . . . . . . . . 1 . . . . . Ally Attacks 28 | . . . . . . . . . . . . . 28 . . . . . Total Damage 342 | . . . . . . . . . . . . . 342 . . . . . Kills 2 | . . . . . . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Active Infowar (turns) 7625 | . 623 35 435 465 1852 770 35 453 136 98 29 161 469 184 117 226 108 1429 Optics 3919 | . . . . 451 1852 187 . . . . . . . . . . . 1429 Sensors 3818 | . . . . . . 583 35 453 136 98 29 161 469 184 117 226 108 1219 Terrain 1107 | . 623 35 435 14 . . . . . . . . . . . . . . Traps 481 | . . . . . 481 . . . . . . . . . . . . . Machine Analysis 1234 | . . . . . . . . . . . . . . . . . . 1234 Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 8765 | 86 829 35 435 465 1852 1512 35 453 136 98 29 161 470 184 117 226 108 1534 Spaces Moved 10723 | 67 585 30 281 281 1054 1260 105 740 425 327 97 438 1005 624 410 749 378 1867 Core 95 | 15 . . . . . . . . . . . . . . . . . 80 Treads . | . . . . . . . . . . . . . . . . . . . Legs 2921 | 52 585 30 281 281 1054 638 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . . . . . . . . . . . 16 Flight 7691 | . . . . . . 622 105 740 425 327 97 438 1005 624 410 749 378 1771 Fastest Speed 28 | 50 120 120 120 120 120 28 30 30 30 30 30 28 28 28 28 28 28 28 Average Speed 56 | 104 120 120 120 120 121 77 30 30 30 30 30 30 28 28 28 28 28 39 Slowest Speed 200 | 120 120 120 120 120 190 200 30 30 30 30 30 32 28 108 28 28 28 195 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . 16 . 6 . 3 . . 3 . . . . 15 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 6 48 17 17 42 58 28 92 24 59 62 75 50 19 69 59 79 55 38 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . . . . . 1 1 . . . . . . 1 Known Exits Taken 11 | . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . Scrap Searched 16 | . . . . . . . . . 1 1 . 5 . 3 3 2 1 . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 67 | . . . 22 12 22 . . 3 . . . . . 8 . . . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE 67 | . . . 22 12 22 . . 3 . . . . . 8 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 13030 | 76 662 29 347 368 1491 1701 108 940 432 323 96 464 1194 628 411 765 379 2616 Wait 1692 | . 32 . 3 38 267 303 . 157 8 . . 20 168 . . 13 2 681 Move 10624 | 66 584 29 280 280 1053 1229 104 729 424 320 96 437 998 623 409 748 377 1838 Hop 39 | . . . . . . 15 . 4 . 3 . . 3 . . . . 14 Pick Up 78 | 3 8 . 10 1 10 21 2 5 . . . 2 7 1 1 2 . 5 Fast Attach 38 | 5 2 . 2 2 9 8 . . . . . . . . . . . 10 Attach 33 | . . . 3 . 3 12 . 1 . . . . 4 1 . . . 9 Detach 19 | . . . 3 . . 7 . . . . . . 2 . . . . 7 Swap 70 | . 3 . 15 9 20 7 . 1 . . . 2 4 . . . . 9 Drop 93 | . 6 . 12 5 18 25 2 6 . . . 3 8 . 1 2 . 5 Fire 310 | 2 26 . 17 32 103 71 . 19 . . . . . 3 . . . 37 Melee . | . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick 15 | . 1 . 2 1 8 3 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 87 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 15) 744 | -10/Materials | Discovered new exit (range 3) 916 | -10/Materials | Entered Mines 938 | -10/Mines | Discovered new exit (range 12) 951 | -10/Mines | Entered Materials 951 | -9/Materials | Evolved 2 slots: Propulsion x2 1203 | -9/Materials | Identified exit to Mines 1203 | -9/Materials | Identified exit to Storage 1386 | -9/Materials | Entered Storage 1427 | -9/Storage | Repaired Aluminum Leg 1618 | -9/Storage | Identified exit to Recycling 1768 | -9/Storage | Discovered new exit (range 17) 1851 | -9/Storage | Entered Materials 1851 | -8/Materials | Evolved 2 slots: Utility x2 1853 | -8/Materials | Build established: Scavenger-Mutant 1954 | -8/Materials | Identified exit to Garrison 2087 | -8/Materials | Repaired Enh. Autogun 2189 | -8/Materials | Build established: Mutant 2517 | -8/Materials | Garrison activated, responded to threat 2554 | -8/Materials | Build established: Scavenger-Mutant 3154 | -8/Materials | Repaired Enh. Autogun 3216 | -8/Materials | Repaired Enh. Autogun 3310 | -8/Materials | Discovered new exit (range 3) 3703 | -8/Materials | Entered Factory 3703 | -7/Factory | Evolved 2 slots: Utility x2 4101 | -7/Factory | Build established: Hacker-Mutant 4425 | -7/Factory | Fabricated Imp. Transmission Jammer (x2) 4612 | -7/Factory | Build established: Scavenger-Mutant 4947 | -7/Factory | Discovered new exit (range 8) 4971 | -7/Factory | Identified exit to Lower Caves 5082 | -7/Factory | Build established: Hacker-Sprinter 5164 | -7/Factory | Discovered new exit (range 5) 5165 | -7/Factory | Identified exit to Factory 5215 | -7/Factory | Sucked down chute 5215 | -7/Factory | Entered Waste 5218 | -7/Waste | Spotted C-40 Crusher 5220 | -7/Waste | Spotted C-40 Crusher 5221 | -7/Waste | Spotted C-40 Crusher 5221 | -7/Waste | Spotted C-40 Crusher 5223 | -7/Waste | Spotted C-40 Crusher 5236 | -7/Waste | Spotted C-40 Crusher 5237 | -7/Waste | Discovered new exit (range 14) 5247 | -7/Waste | Identified exit to Factory 5250 | -7/Waste | Entered Factory 5633 | -7/Factory | Discovered exit to Lower Caves (range 11) 5703 | -7/Factory | Entered Lower Caves 5704 | -7/Lower Caves | Encountered a Warlord checkpoint 5731 | -7/Lower Caves | Attacked by a faux Warlord 5763 | -7/Lower Caves | Lost 3 allies 5834 | -7/Lower Caves | Discovered new exit (range 12) 5838 | -7/Lower Caves | Identified exit to Lower Caves 5839 | -7/Lower Caves | Entered another Lower Caves area 5868 | -7/Lower Caves | Encountered a Warlord checkpoint 5935 | -7/Lower Caves | Discovered new exit (range 11) 5937 | -7/Lower Caves | Identified exit to Data Miner 5937 | -7/Lower Caves | Entered Data Miner 5937 | -7/Data Miner | Discovered new exit (range 6) 5940 | -7/Data Miner | Identified exit to Proximity Caves 5944 | -7/Data Miner | Met Data Miner 5954 | -7/Data Miner | Learned location of Section 7 (-2) 5954 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5960 | -7/Data Miner | Received God Mode back door access code from Data Miner 5966 | -7/Data Miner | Entered Proximity Caves 6114 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6125 | -6/Proximity Caves | Discovered exit to Factory (range 5) 6127 | -6/Proximity Caves | Entered Factory 6127 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6153 | -6/Factory | Identified exit to Lower Caves 6280 | -6/Factory | Fabricated G-50 Soldier? 6597 | -6/Factory | Entered Lower Caves 6617 | -6/Lower Caves | Learned Factory terminal intel 6735 | -6/Lower Caves | Entered an active Warlord outpost 6736 | -6/Lower Caves | Learned Factory trap positions 6736 | -6/Lower Caves | Learned Research trap positions 6736 | -6/Lower Caves | Learned Extension terminal intel 6773 | -6/Lower Caves | Discovered new exit (range 12) 6774 | -6/Lower Caves | Encountered a Warlord checkpoint 6777 | -6/Lower Caves | Identified exit to Lower Caves 6781 | -6/Lower Caves | Entered another Lower Caves area 6834 | -6/Lower Caves | Spotted B-75 Beast 6841 | -6/Lower Caves | Encountered a Warlord checkpoint 6843 | -6/Lower Caves | Discovered new exit (range 2) 6844 | -6/Lower Caves | Identified exit to Zion 6898 | -6/Lower Caves | Entered Zion 6916 | -6/Zion | Given A8's code to call for help 6935 | -6/Zion | Discovered new exit (range 13) 6971 | -6/Zion | Found Prototype Device 7027 | -6/Zion | Met Imprinter 7124 | -6/Zion | Identified exit to Proximity Caves 7124 | -6/Zion | Entered Proximity Caves 7132 | -5/Proximity Caves | Learned Factory garrison access intel 7208 | -5/Proximity Caves | Discovered new exit (range 12) 7232 | -5/Proximity Caves | Identified exit to Factory 7232 | -5/Proximity Caves | Entered Factory 7232 | -5/Factory | Evolved 2 slots: Utility x2 7233 | -5/Factory | Loaded intel: 125 trap records 7234 | -5/Factory | Loaded intel: 26 terminal locations 7235 | -5/Factory | Loaded intel: 4 garrison access locations 7304 | -5/Factory | Fabricated Q-thruster (x2) 7368 | -5/Factory | Discovered new exit (range 6) 7566 | -5/Factory | Identified exit to Factory 7589 | -5/Factory | Identified Mobile Refinery Mk. CCLXVII 7660 | -5/Factory | Repaired Flak Gun 7719 | -5/Factory | Build established: Hacker-Scout 8251 | -5/Factory | Cargo convoy interrupted 8370 | -5/Factory | Fabricated Q-thruster (x2) 8484 | -5/Factory | Lost 4 parts (2p1n1u) 8595 | -5/Factory | Lost 4 parts (1p2n1u) 8627 | -5/Factory | Spotted B-75 Beast 8661 | -5/Factory | Released all parts (10) 8662 | -5/Factory | Core integrity fell below 50% 8689 | -5/Factory | Lost 3 parts (1p1n1w) 8718 | -5/Factory | Core integrity fell below 20% 8766 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 08692_ Neutrino Reactor explodes. 08692_ P-70 Sage shuts down. 08692_ Segregator Trap short circuited. 08692_ Arcs of energy rise from the floor. 08703_ Acquired Nuclear Pulse Thruster. 08704_ System corrupted: Matter fused (-7). 08704_ Slug penetrates Nuclear Reactor. 08709_ Slug penetrates K-01 Serf. 08709_ K-01 Serf destroyed. 08711_ Critical hit (Burn: +37). 08711_ Slug penetrates Wall. 08711_ Assembly Bed disabled. 08725_ System corrupted: Component data lost. 08742_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08745_ Knocked back. 08754_ Flak Gun severed. 08757_ System corrupted: Matter fused (-9). 08759_ Nuclear Pulse Thruster severed. 08766_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##################???????????? | | ????????????????????# # ! #???????????? | | ????????????????????# # #???????????? | | ????????##########??# + ]] #??????#+##+# | | ????????# #??# # ]] #??????# | | ?????#### #??# # ]] #??????# | | #??# # #??????# | | ##########+### #??# #####+##??????# | | #?# #??# #???????# | | """"""""" #?# #??# #??????## """ | | #?# #??# ######## ""T | | ?""""""""" #?# #??# | | ???? #?# #??# #### ] | | ??????! ### #### #??# | | ########+### ## ##?# | | = ## #?# ####+#######+### | | "" ##?# #?# #?# = | | T" #?# #?# """ #?# | | % ###+### """ #?# | | ##### # """ #?# | | ########+### #???##@ # !#?# = | | ?# ####+#####??# ## # #?# | | ?# # #??# ## """"########?####+ | | ?# # #??## ## """"#????????# | | ?# === # /!! #??## ## """"#????????#+##+ | | ?# === # /!! #??# # """"########?# | | ?# == # !! #??# # """"# #?# """ | | ?# #[ ! #??# H + """"# #?# "Y" | | ?# ! # #??# # # #?# " " | | ?########### #??# # # #?# | | ???????????# #??### ### "T" # #?#! | | ???????????######+###????# #?# # #?##### | | ############ ####### ##############+#######? | | #? | | ##### ### #################### #? | | #####+########+##+#########??????????# #? | | +^ # #??????????# #? | | #### # #??????????# #? | | ???# """""" # ############ ## | | ???# """""" # """" """" + | | ???# """""" # """" """" #### | | #### """""" # """" """" #??# | | # # """" """" #??# | | # """""" # """" """" #??# | | # """""" # """" """" #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Offensive Hacking 22 Defensive Hacking 14 Item Schematics ----------------- Imp. Signal Interpreter | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Force Lance | -7/Factory | Downloaded Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Thermic Laser | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive System Guard | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Railgun | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Battle Cannon | -6/Zion | Free Plasma Flamer | -6/Zion | Free Xenon Bombardment Thruster | -5/Factory | Scanalyzed Q-thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Imp. Transmission Jammer | x2 | -7/Factory | Preloaded G-50 Soldier | x3 | -6/Factory Q-thruster | x2 | -5/Factory | Preloaded Q-thruster | x2 | -5/Factory Repaired ---------- Aluminum Leg | 24% | -9/Storage Enh. Autogun | 71% | -8/Materials Enh. Autogun | 15% | -8/Materials Enh. Autogun | 40% | -8/Materials Flak Gun | 12% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Adventurer Cya! Explorer I Spy Just What I Needed Knowing Is Half The Battle My Command Is Your Wish The Oracle Challenges ------------ None Game ------ Seed MachineMomentumSuperbattery Manual? 0 Play Time 03:53:37 Cumulative 22.7 hours Start 2025.08.28 @ 09:16:22 End 2025.08.28 @ 13:34:37 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 30 Rogue 0 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff819267-22b9-41ef-be0b-ac4de0be8f8c