Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.05 @ 02:26:30 Player: Somberlain Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (270) 1350 Value Destroyed (11529) 11529 Prototype IDs (61) 1220 Alien Tech Used (4) 800 Bonus (3873) 3873 TOTAL SCORE: 26272 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 181 Hunted by Unchained 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -624 Cogmind --------- Core Integrity 0/1300 Matter 250/300 Energy 100/100 System Corruption 40% Temperature Cool (0) Movement Core (700) Ox13 Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- High-capacity Storage Unit Enhanced Optical Array Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Flexi-carbon Leg Improved Trap Scanner Precision Energy Filter Advanced ECM Suite Advanced Thermal Shield Phase Redirector Advanced Point Defense System Advanced Component Analysis Suite Advanced Corruption Screen Advanced Remote Datajack Improved Plasma Cutter Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Graviton Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Centrium Leg > --- UTILITY ---------- Experimental Thermal Generator Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Particle Charger Advanced Weapon Cycler Advanced Transmission Jammer > --- WEAPON ----------- Advanced Variable Charge Gun Precision Phase Gun Sigix Broadsword > --- INVENTORY -------- Particle Reactor Flexi-carbon Leg Advanced Power Amplifier Advanced Cooling System Improved Trap Scanner Precision Energy Filter Advanced ECM Suite Advanced Thermal Shield Advanced Force Field Advanced Point Defense System Advanced Component Analysis Suite Advanced Variable Charge Gun Heavy Dispersion Rifle Nova Cannon Vortex Catalyst Activator Advanced Remote Datajack Improved Plasma Cutter Kinetic Spear Sapper Charge [Rating: 172] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Mini Fusion Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Utility Hacking Suite Device Advanced Transmission Jammer Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Reactive Plating Artifact Phase Redirector Weapon Phase Gun Energy Gun Phase Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Scatter Rocket Array Special Weapon Improved Plasma Cutter Impact Weapon Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Slots Evolved 14 | . . . 2 2 2 . 2 2 . . . . 2 . . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . 1 . . . . . . . . . . . . . Utility 9 | . . . 2 1 2 . . 1 . . . . 2 . . . . . 1 . Weapon 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Parts Attached 253 | 6 5 3 12 16 11 28 12 22 4 1 5 8 31 . 11 11 21 10 29 7 Power 37 | 1 . . 4 2 2 3 2 3 . . . . 8 . 2 3 3 . 4 . Engine 8 | 1 . . 3 . . 2 . . . . . . . . . 2 . . . . Core 15 | . . . 1 2 2 1 2 3 . . . . 3 . 1 . . . . . Reactor 14 | . . . . . . . . . . . . . 5 . 1 1 3 . 4 . Propulsion 51 | 2 . 2 1 2 1 5 4 5 . . 2 3 2 . 1 3 5 . 12 1 Treads 4 | . . . . . . . . . . . . . . . . . . . 4 . Leg 43 | 2 . 2 1 2 1 5 4 5 . . 2 3 2 . 1 2 5 . 5 1 Wheel 4 | . . . . . . . . . . . . . . . . 1 . . 3 . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 93 | 1 2 1 3 7 6 8 4 9 1 1 3 4 9 . 6 4 4 10 8 2 Device 56 | . 1 . 1 3 4 4 3 5 1 1 . 3 6 . 5 3 3 5 7 1 Storage 5 | 1 1 1 . . . . . 1 . . 1 . . . . . . . . . Processor 12 | . . . . 1 1 1 1 . . . . 1 2 . . 1 1 2 1 . Hackware 13 | . . . . 2 1 3 . 3 . . 1 . 1 . 1 . . 1 . . Protection 6 | . . . 2 1 . . . . . . 1 . . . . . . 2 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon 72 | 2 3 . 4 5 2 12 2 5 3 . . 1 12 . 2 1 9 . 5 4 Energy Gun 31 | 1 2 . 4 2 . 3 1 3 1 . . . 5 . . . 4 . 4 1 Energy Cannon 21 | . . . . 2 2 4 1 . 1 . . 1 5 . 1 . 2 . 1 1 Ballistic Gun 3 | 1 . . . . . 2 . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 1 . 2 . . . . . . . . . . . . Launcher 4 | . . . . . . 1 . . . . . . . . 1 . 2 . . . Special Weapon 3 | . . . . . . . . . . . . . . . . 1 1 . . 1 Impact Weapon 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Slashing Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 3 | . . . . . . . . . 1 . . . 2 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . . 1 . 5 2 3 . . 4 . 5 . 2 1 6 . 4 3 Parts Lost 109 | . 1 . 3 3 3 7 4 4 . 1 . 7 8 . 4 18 . 5 18 23 Power 17 | . . . 2 1 1 . . . . . . . 3 . . 4 . 1 2 3 Propulsion 29 | . . . . 1 . 3 4 1 . . . 2 1 . 1 4 . 3 6 3 Utility 34 | . . . . . 1 4 . 1 . 1 . 2 2 . 1 7 . 1 5 9 Weapon 29 | . 1 . 1 1 1 . . 2 . . . 3 2 . 2 3 . . 5 8 Highest Loss Streak 15 | . 1 . 1 1 1 4 2 1 . 1 . 5 5 . 3 7 . 2 6 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . Average Backups 15 | . 4 7 12 14 14 14 13 18 18 18 18 16 18 20 19 14 15 17 14 16 Power . | . . 1 . . . 1 . . 1 1 1 1 . 1 1 1 . . . . Propulsion 1 | . . 1 2 1 1 . . 2 3 3 2 2 1 1 1 . . . . 1 Utility 8 | . 1 1 2 7 8 8 8 10 10 9 9 8 9 11 10 8 9 9 8 8 Weapon 3 | . 2 3 6 4 3 3 4 4 3 3 4 3 3 4 4 2 4 6 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . . . 3 3 2 5 2 1 1 . 2 . 5 . . . 1 . 2 5 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . 1 . . . . . 1 . Utility 17 | . . . . 1 1 2 2 1 1 . . . 4 . . . . . 1 4 Weapon 9 | . . . 2 2 1 2 . . . . 1 . . . . . 1 . . . Tool/Special 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 90 100 76 98 99 97 93 97 99 100 89 97 95 100 99 82 72 85 84 87 Engine 2 | . 14 14 7 8 . 3 2 . . . . . . . . . 7 . . . Core 3 | . . . . . 6 3 9 11 11 11 11 11 3 . . . . . . . Reactor 2 | . . . . . . . . . . . . . 5 10 9 7 1 6 5 8 Leg 20 | . 28 28 21 26 22 22 20 22 23 23 22 22 20 21 21 18 10 11 8 17 Device 16 | . 5 14 11 11 10 14 13 10 10 11 10 12 18 26 25 21 15 26 28 27 Storage 6 | . 14 14 11 9 7 7 6 5 5 5 5 5 5 5 5 5 5 5 4 4 Processor 12 | . . . . 6 14 14 19 17 17 17 17 18 15 10 10 10 15 15 14 13 Hackware 7 | . . . . 14 19 13 6 10 11 11 11 8 9 10 10 3 . 2 . . Energy Gun 9 | . 19 28 21 12 1 2 . 7 16 17 7 12 9 . . 5 8 12 10 8 Energy Cannon 4 | . . . . 4 10 10 12 6 . . . 1 3 15 14 5 . . 1 . Peak Build Rating 172 | 6 8 12 21 34 46 49 65 97 99 97 107 112 142 142 144 133 142 136 160 172 Average Rating 80 | 4 6 8 14 30 42 45 57 85 95 96 89 106 124 142 141 111 93 114 119 147 On Entrance 77 | . 6 7 11 17 33 42 45 64 96 97 97 107 106 142 142 129 84 136 110 152 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . . . . . 3 4 . 7 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 12 18 28 54 43 44 47 48 87 88 88 88 88 102 102 119 105 100 109 113 104 Greatest Support 121 | 20 20 30 30 45 48 50 75 91 91 91 116 118 118 118 118 118 105 105 121 105 Greatest Overweight (x) 9 | . . . 1 1 1 1 1 1 . . . 1 1 . 1 1 1 2 9 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 10 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 6 8 11 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 19 20 Most Carried 20 | . 8 10 15 15 15 15 15 20 20 20 20 20 20 20 20 18 20 20 20 20 Average Carried 16 | . 4 7 12 14 14 14 14 19 19 19 19 17 18 20 19 14 17 19 16 18 Final Capacity 20 | 8 10 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | . 7 7 15 15 15 15 15 20 19 20 20 16 20 20 19 11 19 20 20 13 Class Distribution -------------------- 25% | Hacker-Skirmisher 18% | Hacker-Mutant 13% | Mutant 10% | Scavenger-Gunner 9% | Scavenger-Mutant 6% | Derelict-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Waste Hacker-Skirmisher | -4/Factory Infiltrator-Gunner | -4/Upper Caves Derelict-Mutant | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Assassin | -3/Quarantine Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Matter Collected 5113 | 220 189 35 130 375 285 446 147 325 207 140 . 268 237 . 307 429 406 301 601 65 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 12047 | . 438 134 732 1511 559 1659 476 581 145 61 . 991 1217 . 458 798 . 415 1347 525 Parts 529 | . 23 15 40 76 29 88 22 23 11 1 . 45 43 . 28 25 . 8 36 16 Haulers Intercepted 15 | . 2 . 4 4 . 1 . . . . . . 3 . . . . . 1 . Recyclers Shooed 8 | . . . . 1 1 1 2 . . . . . 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . . . 9 1 . 43 . . . 22 . 8 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Combat Hostiles Destroyed 205 | . 11 6 13 29 13 21 9 12 4 1 . 16 11 . 5 13 . 10 23 8 Melee 3 | . . . . . . . . . . . . . . . . . . . 1 2 Guns 97 | . 11 6 13 17 . 2 . 5 4 1 . 12 8 . . 1 . 7 7 3 Cannons 75 | . . . . 11 13 17 9 6 . . . 3 2 . 5 8 . . . 1 AOE 21 | . . . . . . . . . . . . . . . . 4 . 2 13 2 Classes Destroyed 18 | . 5 . 2 4 1 2 . . . . . . . . 1 1 . . . 2 Worker 9 | . . . 4 . . . . 2 . . . . . . 2 . . . 1 . Builder 9 | . . . . 1 . 3 3 . . . . . . . 1 . . . 1 . Tunneler 1 | . . . . . . . . . . . . . . . 1 . . . . . Hauler 15 | . 2 . 4 4 . 1 . . . . . . 3 . . . . . 1 . Recycler 11 | . . . . 1 . 5 . . . . . . 2 . . . . . 2 1 Operator 3 | . 1 . . 1 . . . . . . . . . . 1 . . . . . Watcher 13 | . 2 . . 3 1 2 1 1 . . . . 2 . 1 . . . . . Swarmer 51 | . 6 6 3 7 5 2 3 7 4 . . 3 . . . 1 . 4 . . Grunt 54 | . 5 . 5 9 2 7 3 . . . . 7 1 . . 4 . . 11 . Brawler 5 | . . . . 1 . . . . . . . 1 . . . 2 . 1 . . Duelist 5 | . . . . . . . . . . . . . . . . 3 . 1 . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 Sentry 35 | . . . 5 10 1 7 . 2 . . . 2 1 . 1 1 . 2 3 . Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . . Specialist 1 | . . . . . . 1 . . . . . . . . . . . . . . Hunter 14 | . . . . 2 3 1 . 1 . 1 . . . . . 2 . 2 2 . Programmer 35 | . . . . . 2 2 3 2 . . . 3 9 . 4 . . . 7 3 Lightning 3 | . . . . . . . . . . . . . . . . . . . . 3 Thug 2 | . . 1 . . . 1 . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 10 | . 6 3 4 5 3 4 10 7 4 1 . 5 4 . 3 4 . 4 5 7 Combat Bots Only 7 | . 6 3 4 5 3 3 7 5 4 1 . 5 2 . 3 4 . 4 4 6 Max Kills in Single Turn 4 | . 2 1 1 2 1 2 2 2 2 1 . 1 1 . 2 2 . 2 4 2 Gunslinging 1 | . 1 . . 1 . . . . 1 . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . 2 . 2 4 2 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Hostile Shots Fired 1357 | . 47 10 73 130 114 149 61 64 6 11 . 105 64 . 54 89 3 88 173 116 Missed 382 | . 16 . 16 28 37 49 17 19 1 4 . 24 12 . 17 30 1 32 59 20 Hits 975 | . 31 10 57 102 77 100 44 45 5 7 . 81 52 . 37 59 2 56 114 96 Melee 28 | . . . . . . . . . . . . . . . . 8 1 . . 19 Projectile 947 | . 31 10 57 102 77 100 44 45 5 7 . 81 52 . 37 51 1 56 114 77 AOE 2 | . . . . . . . . 2 . . . . . . . . . . . . Critical Strikes 34 | . . . 1 2 1 . . 1 . . . 8 2 . 1 2 . 3 6 7 Part Disruptions 3 | . . . . . . . . . . . . . . . . . 1 . 2 . Damage Taken 19940 | . 305 75 680 1227 1064 1000 689 1132 82 185 . 1534 1209 289 1132 2080 190 1181 2703 3183 Core 3880 | . 60 24 174 311 194 165 119 202 18 47 . 282 78 68 227 399 . 195 581 736 Absorbed by Shields 51 | . . . . . . . . . . . . . . . 51 . . . . . Ignored by Resistances 173 | . . . . 98 . . . . . . . . . . . 75 . . . . Regen/Repaired (Parts) 1605 | . . . 181 174 153 103 106 151 . . . . . . . . 267 . 420 50 Core Remaining (%) 57 | 100 . 66 56 43 . 48 86 . . . . 45 . . . . . 12 . . Volleys Fired 785 | . 41 17 52 98 43 86 42 62 12 2 . 36 53 10 30 96 . 35 46 24 Largest 3 | . 2 2 2 2 2 2 2 3 3 3 . 3 3 3 3 3 . 3 3 3 Hottest 574 | . 100 100 121 136 160 180 195 199 257 257 . 257 353 353 353 289 . 250 574 480 Shots Fired 1618 | . 79 36 102 194 70 168 84 96 31 6 1 88 118 29 77 207 . 92 92 48 Gun 883 | . 79 36 102 116 3 23 . 23 29 6 1 73 95 . . 93 . 90 79 35 Cannon 718 | . . . . 78 67 145 84 73 2 . . 15 23 29 77 111 . . 3 11 Launcher 13 | . . . . . . . . . . . . . . . . 3 . 2 6 2 Special 4 | . . . . . . . . . . . . . . . . . . . 4 . Kinetic 19 | . 17 . . . . . . 2 . . . . . . . . . . . . Thermal 1548 | . 62 36 102 194 70 168 84 94 29 6 1 88 118 29 77 204 . 76 64 46 Explosive 13 | . . . . . . . . . . . . . . . . 3 . 2 8 . Electromagnetic 5 | . . . . . . . . . 2 . . . . . . . . . 3 . Entropic 33 | . . . . . . . . . . . . . . . . . . 14 17 2 Robot Hit Streak 16 | . 5 9 12 16 6 6 5 16 4 1 . 10 13 . 8 5 . 7 8 8 Robot Miss Streak 7 | . 5 2 4 5 4 3 3 5 4 1 . 3 4 1 3 7 . 6 5 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . 2 . 3 2 . . . . 1 . . 1 . . . . . 1 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . 1 . . 1 . . . . . 1 1 . Shots Hit Robots 816 | . 47 23 70 148 41 78 29 32 9 2 . 57 74 . 25 40 . 46 61 34 Core Hits 537 | . 25 11 64 92 20 40 13 26 6 2 . 32 27 . 13 37 . 37 72 20 Critical Kills 14 | . . . . . . . 1 . . . . 1 10 . 1 . . . . 1 Critical Parts Destroyed 12 | . . . . . . . . . . . . . 7 . . . . 1 3 1 Critical Strikes 68 | . 8 3 4 4 . 1 1 . . . . 5 17 . 1 5 . 7 9 3 Burn 38 | . 8 3 4 4 . 1 . . . . . 4 . . . 5 . 6 2 1 Meltdown 4 | . . . . . . . 1 . . . . 1 1 . 1 . . . . . Destroy 18 | . . . . . . . . . . . . . 16 . . . . . . 2 Sever 2 | . . . . . . . . . . . . . . . . . . . 2 . Impale 2 | . . . . . . . . . . . . . . . . . . . 2 . Detonate 4 | . . . . . . . . . . . . . . . . . . 1 3 . Melee Attacks 94 | . 1 . . 11 19 2 . . 1 . . . 5 . . . . 2 27 26 Impact 32 | . . . . 11 19 2 . . . . . . . . . . . . . . Slashing 11 | . 1 . . . . . . . . . . . . . . . . . . 10 Piercing 51 | . . . . . . . . . 1 . . . 5 . . . . 2 27 16 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30024 | . 608 280 1035 2691 1141 3101 1561 1237 234 49 . 1691 2495 45 1393 2267 5 1951 5548 2692 Guns 12439 | . 608 280 1035 1615 17 268 . 414 234 49 . 1332 1953 . . 631 . 1351 1888 764 Cannons 10785 | . . . . 1076 1124 2833 1561 823 . . . 359 495 45 1393 713 . . . 363 Explosions 6179 | . . . . . . . . . . . . . 47 . . 923 . 600 3345 1264 Melee 469 | . . . . . . . . . . . . . . . . . . . 168 301 Ramming 5 | . . . . . . . . . . . . . . . . . 5 . . . Kinetic 102 | . 102 . . . . . . . . . . . . . . . . . . . Thermal 22128 | . 506 280 1035 2691 1141 3101 1561 1237 234 49 . 1691 2448 45 1393 1344 . 872 1373 1127 Explosive 3316 | . . . . . . . . . . . . . 47 . . 923 . 493 1853 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 448 | . . . . . . . . . . . . . . . . . . . 147 301 Piercing 168 | . . . . . . . . . . . . . . . . . . . 168 . Entropic 3857 | . . . . . . . . . . . . . . . . . . 586 2007 1264 Highest Corruption 40 | . 2 2 . . 3 3 3 2 2 2 2 2 6 31 36 38 39 . 8 40 Average Corruption 8 | . 1 2 . . 2 3 2 1 2 2 2 2 4 18 31 37 38 . 5 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 434 | . 14 9 . . 21 34 26 20 18 12 4 17 32 13 54 98 3 . 29 30 Message Errors 98 | . 1 2 . . 5 9 9 5 5 2 . 3 7 2 14 17 . . 7 10 Matter Fused 103 | . 7 1 . . 5 7 6 6 7 3 2 9 7 2 9 21 . . 6 5 Heat Flow Errors 51 | . . 2 . . 2 6 3 1 . 3 . 2 6 1 4 10 1 . 3 7 Energy Discharges 47 | . 1 1 . . 3 3 3 1 1 . . 2 3 3 8 8 . . 5 5 Parts Rejected 7 | . . . . . . . . . . . . . 2 . . 4 . . 1 . Parts Fused 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Data Loss (minor) 50 | . 4 1 . . 1 5 1 4 3 1 . 1 6 1 6 11 1 . 3 1 Data Loss (major) 18 | . 1 . . . 3 . . 1 . 3 1 . . . 5 . 1 . 1 2 Misfires 22 | . . 2 . . 1 3 3 1 2 . 1 . . 1 3 3 . . 2 . Alerts 6 | . . . . . . . 1 1 . . . . . 1 2 1 . . . . Misdirections 4 | . . . . . . . . . . . . . . . 1 3 . . . . Weapon Failures 26 | . . . . . 1 . . . . . . . 1 2 2 19 . . 1 . Overload Shots 110 | . . . . . . 45 31 24 . . . . . . . . . . 4 6 Effects 9 | . . . . . . 5 2 1 . . . . . . . . . . 1 . Energy Bleed 5 | . . . . . . 2 2 1 . . . . . . . . . . . . Heat Surge 4 | . . . . . . 3 . . . . . . . . . . . . 1 . Overflow Damage 936 | . . . . 16 8 125 89 51 . . . 47 12 . 120 7 . 21 299 141 Projectiles 408 | . . . . 16 8 125 89 51 . . . 47 . . 72 . . . . . Explosions 416 | . . . . . . . . . . . . . 12 . 48 7 . 21 187 141 Melee 112 | . . . . . . . . . . . . . . . . . . . 112 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1175 | . . . . . . . . . . . . . 107 . 400 139 . . 230 299 Shots 22 | . . . . . . . . . . . . . 1 . 4 8 . . 7 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . . Kicked 1 | . . . . . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 543 | . 148 214 217 75 210 392 246 272 336 266 56 261 385 228 342 372 136 212 543 536 Average Temperature 82 | . 29 37 58 13 41 97 82 64 124 106 31 128 107 80 129 79 71 117 165 115 Received Heat Transfer 2350 | . 96 . 318 450 9 276 72 42 . . . 280 54 . 44 144 . 39 526 . Effects 18 | . . . 3 . . 1 . . . 1 . . 2 . 5 . . 2 2 2 Shutdowns 3 | . . . . . . 1 . . . . . . . . . . . . 1 1 Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Interference 12 | . . . 3 . . . . . . 1 . . 2 . 4 . . 2 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . 1 . 2 1 1 . . . 1 1 . 1 . . 1 2 . Combat Hostiles 9 | . . . . 1 . 2 . 1 . . . 1 1 . . . . 1 2 . Parts Melted 90 | . 7 1 2 11 6 9 4 11 1 . . 9 4 . 5 4 . 6 8 2 Heat Transferred 33414 | . 2072 1036 2354 4989 2137 3597 1761 1947 333 74 . 2479 2812 37 1110 1989 . 1641 1749 1297 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Maximum Alert Level 2 | . . . . 1 . 1 . . . . . . . . 1 . . . 2 1 Low Security (%) 81 | 100 100 100 100 47 100 94 100 100 . . . . 100 100 90 . . . 21 27 Level 1 16 | . . . . 52 . 5 . . . . . . . . 9 . . . 63 72 Level 2 1 | . . . . . . . . . . . . . . . . . . . 14 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 432 | . 160 77 115 382 165 251 169 172 . . . . 110 8 224 . . . 432 331 Initial 236 | . . 19 15 37 165 63 29 19 . . . . 67 . . . . . . 236 Average 94 | . 72 15 27 190 37 73 51 56 . . . . 26 . 61 . . . 275 236 Influence Increases 7811 | . 372 170 437 916 424 931 374 475 135 165 . 417 464 26 443 280 . 235 1086 461 Destroy 0b10 Robot/C 4180 | . 220 120 260 580 260 500 180 240 80 20 . 320 220 . 100 260 . 200 460 160 Destroy 0b10 Robot/NC 315 | . 25 . 40 50 5 60 20 15 . . . . 35 . 30 . . . 25 10 Destroy Leader 986 | . 48 20 78 174 62 136 62 52 10 10 . 50 70 . 42 20 . 20 102 30 Allied During Kill 136 | . . . . . . 134 . . . . . 2 . . . . . . . . Successful Hack 406 | . 33 . 28 31 24 3 50 47 . . . . 21 . 17 . . . 99 53 Disable Machine 495 | . . . . 30 15 45 15 45 . . . . 45 . 120 . . . 60 120 Destroy Structure 813 | . 1 . 1 6 13 38 32 76 . . . . 58 26 134 . . . 340 88 Lose Combat Pursuer 480 | . 45 30 30 45 45 15 15 . 45 135 . 45 15 . . . . 15 . . Influence Decreases 7678 | . 321 180 390 638 650 1005 399 516 48 157 95 310 571 26 263 396 64 235 666 748 Entered New Map 913 | . . 32 26 51 201 77 37 22 . 17 95 . 40 . . 67 64 . . 184 Time Decay 5220 | . 301 148 354 557 390 433 331 376 48 130 . 230 371 26 223 259 . 215 494 334 Lost Part 863 | . 10 . 10 30 30 53 31 30 . 10 . 60 67 . 40 70 . 20 172 230 Lost Ally 250 | . 10 . . . 20 200 . . . . . 20 . . . . . . . . Purge Threat 432 | . . . . . 9 242 . 88 . . . . 93 . . . . . . . Squads Dispatched 48 | . 1 . . 6 4 7 7 4 . 1 . 1 5 . 3 . . . 6 3 Investigation 5 | . . . . 2 1 . . 1 . . . . . . . . . . 1 . Extermination 23 | . . . . . 3 3 3 3 . . . . 4 . 2 . . . 4 1 Reinforcement 9 | . 1 . . 1 . 2 1 . . . . . 1 . 1 . . . . 2 Assault 4 | . . . . . . 2 . . . 1 . 1 . . . . . . . . Garrison 7 | . . . . 3 . . 3 . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Distress Signals 21 | . 4 . 5 2 2 2 3 . . . . . 1 . 1 . 1 . . . Communications Jammed 24 | . . . . . . . . . . . . . . . 24 . . . . . Distress Signals 24 | . . . . . . . . . . . . . . . 24 . . . . . Times Spotted 345 | . 27 5 18 45 22 32 16 20 6 3 . 24 16 3 17 17 12 13 34 15 Peak Tracking Total 12 | . 10 3 6 5 4 6 5 5 4 9 . 6 4 3 5 7 12 4 7 5 Tactical Retreats 27 | . 2 2 2 3 2 1 1 . 1 3 . 3 1 . 1 2 . 2 1 . ECM-based Alert Blocks 19 | . . . . . . . . . . . . . . . 3 8 . 1 7 . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Traps Triggered 15 | . 2 . . 2 . 3 1 1 . 1 . . 3 . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Machines Disabled 35 | . . . . 2 1 3 1 3 . . 1 . 3 . 8 . . . 4 9 Max in Single Turn 4 | . . . . 1 1 1 1 1 . . 1 . 1 . 4 . . . 1 2 Garrison Access 4 | . . . . . 1 1 . . . . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Machines Accessed 121 | . 6 . 8 11 12 11 8 17 1 1 5 . 12 . 3 . 12 . 7 7 Terminals 52 | . 6 . 7 7 5 7 1 6 . . . . 3 . 2 . . . 3 5 Fabricators 10 | . . . . . 1 . 3 3 . . . . 3 . . . . . . . Repair Stations 15 | . . . 1 2 3 1 2 1 . . . . . . . . . . 3 2 Recycling Units 12 | . . . . . 1 2 1 4 . . . . 3 . 1 . . . . . Scanalyzers 8 | . . . . 2 1 . 1 2 . . . . 2 . . . . . . . Garrison Access 5 | . . . . . 1 1 . 1 . . . . 1 . . . . . 1 . Total Hacks 331 | . 22 . 26 37 43 30 16 53 1 1 18 . 26 . 6 . 26 . 16 10 Successful 204 | . 12 . 15 22 28 12 9 31 1 1 18 . 13 . 4 . 26 . 8 4 Failed 124 | . 9 . 10 14 15 18 7 22 . . . . 13 . 2 . . . 8 6 Catastrophic 20 | . . . . 1 1 3 2 5 . . . . 3 . . . . . 4 1 Database Lockouts 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . Manual 163 | . 23 . 22 25 25 18 3 19 . . . . 13 . 3 . . . 8 4 Terminals 191 | . 22 . 22 28 28 20 3 28 . . . . 16 . 5 . . . 11 8 Fabricators 19 | . . . . . 3 . 4 9 . . . . 3 . . . . . . . Repair Stations 38 | . . . 4 7 8 2 6 5 . . . . . . . . . . 4 2 Recycling Units 22 | . . . . . 2 6 2 7 . . . . 4 . 1 . . . . . Scanalyzers 9 | . . . . 2 1 . 1 3 . . . . 2 . . . . . . . Garrison Access 6 | . . . . . 1 2 . 1 . . . . 1 . . . . . 1 . Terminal Hacks 98 | . 6 . 6 8 11 5 . 9 1 1 18 . 2 . 1 . 26 . 1 3 Record 27 | . . . . . . . . . . . 6 . . . 1 . 19 . . 1 Part Schematic 7 | . . . . . . . . 3 . . 4 . . . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . Robot Analysis 11 | . 2 . 3 . 2 . . . . . 4 . . . . . . . . . Prototype ID Bank 13 | . 2 . . . 1 . . . . . 4 . . . . . 6 . . . Open Door 6 | . . . . . . 2 . . 1 1 . . . . . . 1 . . 1 Branch Access Points 5 | . . . 1 1 1 . . 1 . . . . 1 . . . . . . . Terminal Index 4 | . 1 . 1 1 1 . . . . . . . . . . . . . . . Repair Station Index 2 | . . . . 1 1 . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . 1 2 . 2 . . . . 1 . . . . . . . Locate Traps 3 | . . . . 1 1 . . 1 . . . . . . . . . . . . Recall Investigation 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Recall Assault 1 | . . . . . . 1 . . . . . . . . . . . . . . Registered Components 4 | . . . . 1 1 . . 1 . . . . . . . . . . 1 . Zone Layout 6 | . 1 . 1 3 . . . . . . . . . . . . . . . 1 Fabricator Hacks 15 | . . . . . 1 . 2 9 . . . . 3 . . . . . . . Network Status 7 | . . . . . 1 . 1 3 . . . . 2 . . . . . . . Load Schematic 3 | . . . . . . . . 3 . . . . . . . . . . . . Build 5 | . . . . . . . 1 3 . . . . 1 . . . . . . . Repair Station Hacks 27 | . . . 4 5 7 2 4 2 . . . . . . . . . . 3 . Scan Component 15 | . . . 2 3 4 1 2 1 . . . . . . . . . . 2 . Repair 11 | . . . 2 2 3 1 1 1 . . . . . . . . . . 1 . Refit 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 14 | . . . . . 2 2 1 5 . . . . 3 . 1 . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 13 | . . . . . 1 2 1 5 . . . . 3 . 1 . . . . . Scanalyzer 4 | . . . . 1 . . 1 1 . . . . 1 . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . Retrieve Study 3 | . . . . 1 . . 1 . . . . . 1 . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . . . . . . 1 . . . . . 1 . Seal Access 4 | . . . . . 1 1 . . . . . . 1 . . . . . 1 . Unauthorized Hacks 42 | . 6 . 5 8 6 2 1 5 . . . . 3 . 2 . . . 3 1 Terminals 42 | . 6 . 5 8 6 2 1 5 . . . . 3 . 2 . . . 3 1 Assimilate 7 | . 1 . 1 3 1 . . . . . . . . . 1 . . . . . Botnet 30 | . 4 . 3 4 4 2 1 5 . . . . 3 . 1 . . . 2 1 Operators 5 | . 1 . 1 1 1 . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 83 | . 6 . 7 8 11 8 8 14 . . . . 8 . 2 . . . 6 5 Full Trace Events 4 | . . . . 1 1 . . 1 . . . . . . . . . . 1 . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 1 . . . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 3 . . 4 . . . . . . . . 4 Parts Built 10 | . . . . . . . 2 6 . . . . 2 . . . . . . . Authchips 2 | . . . . . . . . 2 . . . . . . . . . . . . Time 543 | . . . . . . . 95 309 . . . . 139 . . . . . . . Total Part Build Rating 74 | . . . . . . . 10 46 . . . . 18 . . . . . . . Part Studies Acquired 3 | . . . . 1 . . 1 . . . . . 1 . . . . . . . Parts Repaired 11 | . . . 2 2 3 1 1 1 . . . . . . . . . . 1 . Time 343 | . . . 76 76 95 38 19 31 . . . . . . . . . . 8 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 49 | . . . . . 10 4 10 10 . . . . 12 . 3 . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 1 . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Total Allies 20 | . 1 1 1 1 1 12 . . . . . 1 . . . 2 . . . . Largest Group 12 | . 1 1 1 1 1 12 . . . . . 1 . . . 2 . . . . Highest-Rated Group 235 | . 10 31 10 10 10 235 . . . . . 47 . . . 60 . . . . Highest-Rated Ally 47 | . 10 31 10 10 10 31 . . . . . 47 . . . 30 . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 96 | . . . . . . 84 . . . . . 5 . . . 7 . . . . Total Damage 1331 | . . . . . . 996 . . . . . 87 . . . 248 . . . . Kills 6 | . . . . . . 6 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Active Infowar (turns) 19337 | . . . . . 1533 1815 1311 1962 1277 792 195 726 1600 229 971 1366 1437 1581 1788 754 Optics 5763 | . . . . . . . . . . . . . . . . 240 1437 1544 1788 754 Sensors 12309 | . . . . . 1418 1761 1199 1727 1255 792 195 581 1558 229 956 54 . . . 584 Terrain 4951 | . . . . . 115 . 1309 1953 1268 119 . 145 42 . . . . . . . Traps 4290 | . . . . . . . . . . 652 179 95 . . . . 81 1581 1702 . Jamming 7139 | . . . . . . 54 . . . . . . 1337 229 971 934 . 1509 1633 472 ECM 893 | . . . . . . . . . . . . . . . 106 300 . 413 74 . Robot Analysis Total 11 | . 2 . 3 . 2 . . . . . 4 . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 1 . . 1 . . . 2 . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . 3 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Turns Passed 25495 | 62 919 834 1256 2039 1699 1843 1311 1962 1300 792 195 1222 1907 229 971 1394 1437 1581 1788 754 Spaces Moved 13859 | 48 545 566 576 990 963 730 706 1151 644 685 159 706 1245 135 545 711 778 718 896 362 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . Treads 193 | . . . . . . . . . . . . . . . . . . . 193 . Legs 13443 | 43 545 566 576 990 963 730 706 1151 644 685 159 706 1245 135 545 711 778 718 485 362 Wheels 218 | . . . . . . . . . . . . . . . . . . . 218 . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 110 110 105 105 101 103 103 103 115 113 117 117 115 108 111 112 120 Average Speed 124 | 112 120 120 133 115 110 122 116 104 103 103 107 115 116 117 120 133 174 178 147 120 Slowest Speed 330 | 120 120 120 190 190 180 175 175 176 103 103 115 190 183 117 190 185 182 260 330 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 37 | . . . . . . 1 . 9 . . . . . 12 . 9 . . 1 5 Cave-ins Triggered 4 | . . . . . . . . . . . . . . 1 . 2 . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 55 | 3 93 85 45 82 25 81 20 31 72 72 60 73 29 75 17 80 85 82 25 35 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 5 | . . 1 . . . . . . . . 3 . . . . 1 . . . . Known Exits Taken 13 | . . . . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 16 | . . 2 . . . . . . 2 2 . 3 . . . 2 . 5 . . Spaces Dug 210 | . 1 . . 6 12 16 12 37 1 . . . 8 22 19 34 . 3 24 15 Terrain Destroyed 958 | . 1 . . 6 12 64 34 50 1 . . 7 27 28 92 277 . 68 244 47 Melee 66 | . 1 . . 6 12 2 . . 1 . . . 5 . . . . 2 23 14 Projectile 397 | . . . . . . 62 34 50 . . . 7 7 28 38 140 . 15 13 3 AOE 495 | . . . . . . . . . . . . . 15 . 54 137 . 51 208 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Total 20448 | 53 727 687 961 1669 1485 1510 1111 1818 1255 766 182 1042 1602 183 799 955 862 959 1229 593 Wait 4851 | . 127 98 293 498 413 599 328 527 584 75 . 280 198 39 193 105 28 172 171 123 Move 13838 | 47 544 565 575 989 962 729 705 1150 643 684 158 705 1245 133 544 708 778 717 895 362 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 160 | . 8 1 15 13 9 12 7 18 1 2 2 2 23 . 4 4 7 2 23 7 Fast Attach 179 | 6 1 . 6 13 8 17 8 9 . . 10 2 27 . 8 10 14 7 29 4 Attach 98 | . 1 . 4 8 5 7 2 6 2 1 . 6 7 . 2 13 5 4 14 11 Detach 63 | . . . 3 3 . 6 1 5 1 . . 1 6 . 1 1 11 6 11 7 Swap 141 | . 3 3 4 17 16 17 7 21 9 2 1 3 10 . 6 3 5 9 3 2 Drop 190 | . 1 3 9 19 10 25 11 20 2 . 11 . 28 . 11 1 13 5 10 11 Fire 785 | . 41 17 52 98 43 86 42 62 12 2 . 36 53 10 30 96 . 35 46 24 Melee 94 | . 1 . . 11 19 2 . . 1 . . . 5 . . . . 2 27 26 Ram 1 | . . . . . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . 10 . . . . . . . 1 . 2 . . . . Rewire 19 | . . . . . . . . . . . . 7 . . . 11 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . . . . . . . . . . . . . . . . . 16 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Storage -6/Factory -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Waste -4/Factory -4/Upper Caves (discovered 2 exits: *Upp / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 14) 254 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 16) 919 | -10/Materials | Discovered new exit (range 9) 922 | -10/Materials | Central database locked down 982 | -10/Materials | Entered Mines 1017 | -10/Mines | Discovered new exit (range 13) 1122 | -10/Mines | Discovered new exit (range 5) 1384 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1429 | -10/Mines | Learned location of Mines (-9) 1433 | -10/Mines | Received a Mining Laser from a helpful Derelict 1816 | -10/Mines | Entered Materials 1816 | -9/Materials | Evolved 2 slots: Utility x2 2097 | -9/Materials | Discovered new exit (range 8) 2426 | -9/Materials | Repaired Carbon-fiber Leg 2465 | -9/Materials | Repaired Carbon-fiber Leg 2794 | -9/Materials | Build established: Scavenger-Mutant 2959 | -9/Materials | Identified exit to Mines 2959 | -9/Materials | Discovered new exit (range 17) 2974 | -9/Materials | Central database locked down 3072 | -9/Materials | Entered another Materials area 3072 | -8/Materials | Accompanied by 1 ally 3072 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3864 | -8/Materials | Build established: Mutant 3943 | -8/Materials | Garrison activated, responded to threat 4220 | -8/Materials | Build established: Hacker-Mutant 4248 | -8/Materials | Repaired Carbon-fiber Leg+ 4287 | -8/Materials | Repaired Carbon-fiber Leg+ 4318 | -8/Materials | Discovered new exit (range 7) 4365 | -8/Materials | Central database locked down 4877 | -8/Materials | Discovered new exit (range 17) 4886 | -8/Materials | Core integrity fell below 50% 5111 | -8/Materials | Entered Factory 5111 | -7/Factory | Accompanied by 1 ally 5111 | -7/Factory | Evolved 2 slots: Utility x2 5160 | -7/Factory | Repaired Carbon-fiber Leg+ 5258 | -7/Factory | Repaired Carbon-fiber Leg+ 5458 | -7/Factory | Discovered new exit (range 12) 5507 | -7/Factory | Identified exit to Lower Caves 5769 | -7/Factory | Discovered new exit (range 15) 5783 | -7/Factory | Identified exit to Factory 5885 | -7/Factory | Repaired Carbon-fiber Leg+ 6054 | -7/Factory | Identified exit to Storage 6810 | -7/Factory | Entered Storage 7484 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7550 | -7/Storage | Met a pair of Derelict thieves 7642 | -7/Storage | Lost 4 parts (2n2u) 7744 | -7/Storage | Lost 9 allies 8032 | -7/Storage | Build established: Scavenger-Mutant 8273 | -7/Storage | Repaired Carbon-fiber Leg+ 8281 | -7/Storage | Watched by a mysterious "MATRIX" hacker 8386 | -7/Storage | Found Prototype Launcher 8386 | -7/Storage | Identified Gui. EMP Blaster 8405 | -7/Storage | Discovered exit to Factory (range 9) 8588 | -7/Storage | Core integrity fell below 50% 8653 | -7/Storage | Entered Factory 8653 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8747 | -6/Factory | Repaired Carbon-fiber Leg+ 8939 | -6/Factory | Build established: Scavenger-Skirmisher 9340 | -6/Factory | Garrison activated, responded to threat 9409 | -6/Factory | Fabricated Adv. Heat Sink? 9435 | -6/Factory | Destroyed 7 combat bots 9936 | -6/Factory | Discovered new exit (range 13) 9951 | -6/Factory | Identified exit to Factory 9964 | -6/Factory | Entered another Factory area 9964 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10056 | -5/Factory | Repaired Shield Leg 10302 | -5/Factory | Build established: Hacker-Skirmisher 10445 | -5/Factory | Discovered new exit (range 13) 10459 | -5/Factory | Identified exit to Factory 10694 | -5/Factory | Fabricated Biometal Leg (x2) 11581 | -5/Factory | Identified exit to Upper Caves 11581 | -5/Factory | Identified exit to Extension 11750 | -5/Factory | Fabricated Phase Gun (x2) 11833 | -5/Factory | Discovered exit to Factory (range 15) 11903 | -5/Factory | Fabricated Biometal Leg (x2) 11926 | -5/Factory | Entered Upper Caves 12269 | -5/Upper Caves | Learned 4 Factory zone layouts 13164 | -5/Upper Caves | Discovered new exit (range 16) 13217 | -5/Upper Caves | Identified exit to Upper Caves 13226 | -5/Upper Caves | Entered another Upper Caves area 13573 | -5/Upper Caves | Discovered new exit (range 9) 13640 | -5/Upper Caves | Identified exit to Zhirov 13898 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14018 | -5/Upper Caves | Entered Zhirov 14018 | -5/Zhirov | Discovered new exit (range 3) 14037 | -5/Zhirov | Met Zhirov 14056 | -5/Zhirov | Learned location of Quarantine (-3) 14056 | -5/Zhirov | Learned location of Testing (-2) 14056 | -5/Zhirov | Learned location of Command (-1) 14066 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14091 | -5/Zhirov | Found Alien Artifact 14091 | -5/Zhirov | Identified Integrated Reactor 14091 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14159 | -5/Zhirov | Found Alien Artifact 14212 | -5/Zhirov | Identified exit to Proximity Caves 14213 | -5/Zhirov | Entered Proximity Caves 14793 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15009 | -4/Proximity Caves | Core integrity fell below 50% 15042 | -4/Proximity Caves | Lost 5 parts (2n1u2w) 15077 | -4/Proximity Caves | Learned Research security intel 15096 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15279 | -4/Proximity Caves | Build established: Mutant 15421 | -4/Proximity Caves | Discovered exit to Factory (range 11) 15435 | -4/Proximity Caves | Entered Factory 15435 | -4/Factory | Evolved 2 slots: Utility x2 15528 | -4/Factory | Lost 5 parts (2p2u1w) 15771 | -4/Factory | Build established: Hacker-Gunner 15883 | -4/Factory | Discovered new exit (range 15) 15899 | -4/Factory | Identified exit to Upper Caves 16071 | -4/Factory | Build established: Hacker-Skirmisher 16713 | -4/Factory | Build established: Hacker-Mutant 16939 | -4/Factory | Fabricated Enh. Nova Cannon (x2) 17252 | -4/Factory | Build established: Hacker-Skirmisher 17266 | -4/Factory | Discovered new exit (range 5) 17269 | -4/Factory | Identified exit to Research 17342 | -4/Factory | Sucked down chute 17342 | -4/Factory | Entered Waste 17357 | -4/Waste | EMP discharged 17357 | -4/Waste | System corruption reached 10% 17457 | -4/Waste | EMP discharged 17496 | -4/Waste | Spotted C-40 Crusher 17496 | -4/Waste | Crushed by falling debris 17522 | -4/Waste | Spotted C-40 Crusher 17523 | -4/Waste | Spotted C-40 Crusher 17557 | -4/Waste | EMP discharged 17557 | -4/Waste | System corruption reached 30% 17559 | -4/Waste | Discovered new exit (range 11) 17570 | -4/Waste | Identified exit to Factory 17571 | -4/Waste | Entered Factory 17581 | -4/Factory | Found Prototype Launcher 17581 | -4/Factory | Identified Scatter Rocket Array 18522 | -4/Factory | Discovered exit to Upper Caves (range 8) 18542 | -4/Factory | Entered Upper Caves 18570 | -4/Upper Caves | Lost 3 parts (1n1u1w) 18597 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 18933 | -4/Upper Caves | Lost 4 parts (1p2n1w) 18955 | -4/Upper Caves | Learned Research security intel 19142 | -4/Upper Caves | Crushed by falling debris 19143 | -4/Upper Caves | Crushed by falling debris 19200 | -4/Upper Caves | Build established: Infiltrator-Gunner 19546 | -4/Upper Caves | Core integrity fell below 50% 19671 | -4/Upper Caves | Found DCF Scrap (14 items) 19784 | -4/Upper Caves | Spotted B-86 Titan 19823 | -4/Upper Caves | Identified Transdimensional Reconstructor 19823 | -4/Upper Caves | Warped through subspace 19853 | -4/Upper Caves | Lost 7 parts (3p1n2u1w) 19929 | -4/Upper Caves | Discovered new exit (range 6) 19932 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 19934 | -4/Upper Caves | Identified exit to Warlord 19934 | -4/Upper Caves | Identified exit to Upper Caves 19936 | -4/Upper Caves | Entered Warlord 19977 | -4/Warlord | Build established: Derelict-Mutant 20003 | -4/Warlord | System corruption cleaned by Quarantine Array 20451 | -4/Warlord | Visited the Vortex Lab 20462 | -4/Warlord | Warlord's base attacked by MAIN.C 20476 | -4/Warlord | Found Prototype Launcher 20477 | -4/Warlord | Identified Vortex Catalyst Activator 20480 | -4/Warlord | Found Prototype Energy Cannon 20480 | -4/Warlord | Identified Vortex Cannon 20483 | -4/Warlord | Found Vortex Cannon 20494 | -4/Warlord | Found Prototype Energy Gun 20494 | -4/Warlord | Identified Vortex Shotgun 20497 | -4/Warlord | Found Vortex Shotgun 20764 | -4/Warlord | Found Prototype Special Weapon 20764 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 20812 | -4/Warlord | Warlord forces counterattacked 20924 | -4/Warlord | Met Warlord 21137 | -4/Warlord | Warlord base infiltrated, sounded retreat 21143 | -4/Warlord | Learned Testing emergency access door positions 21144 | -4/Warlord | Learned 4 Research zone layouts 21144 | -4/Warlord | Learned 4 Research zone layouts 21144 | -4/Warlord | Learned 4 Testing zone layouts 21146 | -4/Warlord | Learned Research terminal intel 21344 | -4/Warlord | Discovered new exit (range 16) 21362 | -4/Warlord | Spotted B-90 Cyclops 21372 | -4/Warlord | Identified exit to Proximity Caves 21373 | -4/Warlord | Entered Proximity Caves 21577 | -3/Proximity Caves | Build established: Scavenger-Gunner 21948 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 22286 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22286 | -3/Proximity Caves | Core integrity fell below 20% 22645 | -3/Proximity Caves | Discovered exit to Research (range 18) 22954 | -3/Proximity Caves | Entered Research 22954 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 22957 | -3/Research | Loaded intel: 24 terminal locations 22986 | -3/Research | Targeted by mysterious "MATRIX" hacker 23569 | -3/Research | Garrison activated, responded to threat 23600 | -3/Research | Lost 6 parts (1n1u4w) 23700 | -3/Research | Lost 3 parts (1p1n1u) 23865 | -3/Research | Build established: Infiltrator-Mutant 24149 | -3/Research | Lost 5 parts (1p3n1u) 24175 | -3/Research | Build established: Scavenger-Gunner 24529 | -3/Research | Repaired Hcp. Storage Unit 24719 | -3/Research | Discovered new exit (range 10) 24729 | -3/Research | Identified exit to Quarantine 24742 | -3/Research | Entered Quarantine 24900 | -3/Quarantine | Found Alien Slashing Weapon 24900 | -3/Quarantine | Identified Sigix Broadsword 25039 | -3/Quarantine | Found Sigix Corpse 25072 | -3/Quarantine | Build established: Scavenger-Assassin 25125 | -3/Quarantine | Met incapacitated Sigix Warrior 25125 | -3/Quarantine | Lockdown squad dispatched 25167 | -3/Quarantine | Found Sigix Containment Pod 25190 | -3/Quarantine | Spotted Lightning 25218 | -3/Quarantine | System corruption reached 10% 25226 | -3/Quarantine | Spotted Lightning 25228 | -3/Quarantine | Spotted Lightning 25242 | -3/Quarantine | Destroyed Lightning 25248 | -3/Quarantine | Destroyed Lightning 25253 | -3/Quarantine | Destroyed Lightning 25274 | -3/Quarantine | Lost 6 parts (1p2u3w) 25352 | -3/Quarantine | Crushed by falling debris 25388 | -3/Quarantine | Found Alien Artifact 25388 | -3/Quarantine | Identified Phase Redirector 25451 | -3/Quarantine | Scanned by Researcher 25453 | -3/Quarantine | Core integrity fell below 50% 25465 | -3/Quarantine | System corruption reached 30% 25491 | -3/Quarantine | Core integrity fell below 20% 25496 | -3/Quarantine | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 25488_ 6TD0 N0FDRZRE8CXDJ8R9OT/DTNS5OK< 25488_ K-01 Serf collects debris. 25488_ Slug penetrates Wave Intensifier. 25489_ Wave Intensifier collapses. 25489_ Nova Cannon destroyed. 25489_ Held in stasis. 25489_ C-55 Analyst is analyzing... 25489_ R-10 Processor collects Lgt. Ion Engine. 25490_ Penetrated by Slug. 25491_ K-01 Serf collects debris. 25492_ Penetrated by Slug. 25492_ Particle Reactor destroyed. 25492_ Penetrated by Slug. 25493_ Held in stasis. 25493_ C-55 Analyst is analyzing... 25494_ U-05 Engineer lays Concrete. 25494_ K-01 Serf collects debris. 25495_ Penetrated by Slug. 25495_ K-01 Serf destroyed. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | # " ??????????????????????????????????? | | #### "" ??????????????????????????????????? | | + "" ??????????????????????????????????? | | #### "" ??????????????????????????????????? | | ##?# " ??????????????????????????????????? | | "#?# ??????????????????????????????????? | | "#?#+##########??????????????????????????????????? | | ##?# #????????????????????? ????????????????????? | | #### ##########???????????? ?????????????????????? | | ????????? ????????????????????? | | ????????? ?????????????????????? | | ????#####+#??#####?????????????? | | ????? ??????????????? | | #################?????? ^ ??????????????? | | ??????????????????????? """ ???????????????? | | ??????????????????????? """ ????????????????? | | ???####????????????????# """ #????????????????? | | ???#T"#??????????##????#! Rh!#????????????????? | | #### "#########??#T##### h ####?????????????? | | ??? ? #?????????????? | | ???? ? =%! #?????????????? | | ??????????????????? %="" +?????????????? | | ???????????????????m *""" #?????????????? | | ###???????????????????#;# "" #?????????????? | | ???????????????????????#;%b "" #?????????????? | | ????????????????????????#@su""" #?????????????? | | ????????????????????????# """ + ""??????????? | | ??????????????########### c""" # ""??????????? | | ??????????????# !#R #?????????????? | | ??????????????# # #?????????????? | | ??????????????# ] #R##### #?????????????? | | ??????????????# # #????? #?????????????? | | ??????????????# ! "" "" # #?????? #?????????????? | | ??????????????# ""R"" # #??????? ????????????? | | ??????????????# """" # #???????? ??????????? | | ??????????????# ] #R#????????? ?????????? | | ####+##################+#R##????????? o ???????? | | #??????????+####??????? | | #??????????? #????????? | | #?????????????????????? | | #?????????????????????? | | ##+#############+######### #?????????????????????? | | # #?# #???? #?????????????????????? | | # """ ### #???? #?????????????????????? | | # " &" " + #???? #?????????????????????? | | # """ ### """ ##??? ??????????????????????? | | + T "## " "#??? ??????????????????????? | | # """" ### """"" ##??? ??????????????????????? | | # ""&" #?# """"" ##### #####?????????????????? | | # """ #?# + +???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 80 Energy Generation 59 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 20 Resistance: TH 30 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 70 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 30 Particle Charging 25 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Biometal Leg | -5/Factory | Hacked Phase Gun | -5/Factory | Hacked Adv. Shield Generator | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Spectral Analyzer | -3/Quarantine | Archive Imp. Diametric Drive | -3/Quarantine | Archive Electron Diverter | -3/Quarantine | Archive Exp. Thermal Defense Suite | -3/Quarantine | Archive Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked A-27 Freighter | -3/Quarantine | Archive O-32 Director | -3/Quarantine | Archive Fabricated ------------ Adv. Heat Sink | x2 | -6/Factory | Preloaded Biometal Leg | x2 | -5/Factory | Authchip Phase Gun | x2 | -5/Factory | Authchip Biometal Leg | x2 | -5/Factory Enh. Nova Cannon | x2 | -4/Factory | Preloaded Repaired ---------- Carbon-fiber Leg | 13% | -9/Materials Carbon-fiber Leg | 21% | -9/Materials Carbon-fiber Leg | 8% | -8/Materials Carbon-fiber Leg | 33% | -8/Materials Carbon-fiber Leg | 70% | -7/Factory Carbon-fiber Leg | 74% | -7/Factory Carbon-fiber Leg | 15% | -7/Factory Carbon-fiber Leg | 6% | -7/Storage Carbon-fiber Leg | 3% | -6/Factory Shield Leg | 31% | -5/Factory Hcp. Storage Unit | 16% | -3/Research Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Flexi-carbon Leg | -6/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Phase Redirector Achievements -------------- Overachiever Production Line This Is My Hole Challenges ------------ None Game ------ Seed LauncherStasisThermoblaster Manual? 0 Play Time 03:32:08 Cumulative 192.9 hours Start 2026.10.04 @ 17:11:43 End 2026.10.05 @ 02:26:30 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 221 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 64 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5c8fad8-fb2c-4627-8fb2-f507e9fcef11