Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 19:21:28 Player: Olafz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (2446) 2446 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (967) 967 TOTAL SCORE: 5828 Bonus ------- High Alert Combat Kills 202 Follower Combat Kills 192 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -127 Cogmind --------- Core Integrity 0/550 Matter 137/300 Energy 265/265 System Corruption 0% Temperature Warning (352) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine High-capacity Storage Unit High-capacity Matter Pod (0) Hardlight Generator Relay Coupler [NC] (37) Relay Coupler [Demolisher] (32) Relay Coupler [Specialist] (25) Relay Coupler [Heavy] (19) Rocket Launcher Datajack Mace Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Target Analyzer > --- WEAPON ----------- Heavy Assault Rifle Autogun Autogun Minigun > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg High-capacity Storage Unit High-capacity Matter Pod Relay Coupler [NC] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Heavy] Heavy Assault Rifle Shotgun Improved Assault Rifle Minigun Minigun Datajack Mace [Rating: 23] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Impact Weapon Mace Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Slots Evolved 4 | . . 2 . . 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon 2 | . . . . . 2 Parts Attached 71 | 6 8 10 23 12 12 Power 7 | 1 1 2 1 . 2 Engine 7 | 1 1 2 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 27 | 2 4 5 10 3 3 Treads . | . . . . . . Leg 27 | 2 4 5 10 3 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 1 . 1 1 . Device . | . . . . . . Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 33 | 2 2 3 11 8 7 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 27 | 2 2 3 7 6 7 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 6 | . . . 4 2 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 33 | . 6 1 8 . 18 Power 3 | . 1 . . . 2 Propulsion 17 | . 3 1 6 . 7 Utility . | . . . . . . Weapon 13 | . 2 . 2 . 9 Highest Loss Streak 18 | . 5 1 4 . 18 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 80 86 85 99 91 Engine 11 | . 12 11 11 11 8 Leg 38 | . 25 42 41 44 30 Storage 11 | . 14 11 11 11 9 Processor 1 | . . . . 3 9 Protection 2 | . . . . 7 . Ballistic Gun 23 | . 27 22 21 21 33 Peak Build Rating 23 | 6 7 16 16 19 23 Average Rating 13 | 4 5 11 14 15 21 On Entrance 10 | . 6 6 16 14 19 Naked Turns . | . . . . . . Heaviest Build 62 | 12 47 53 57 59 62 Greatest Support 43 | 20 20 43 43 40 40 Greatest Overweight (x) 15 | 2 15 2 2 1 15 Average Overweight (x) 1 | . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 6 16 20 20 20 20 Most Carried 20 | 3 9 20 20 20 20 Average Carried 16 | 1 6 14 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 3 7 20 19 20 11 Class Distribution -------------------- 68% | Scavenger-Mutant 16% | Mutant 6% | Scavenger-Gunner 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Gar Mat Matter Collected 2342 | 119 509 265 771 371 307 Remotely . | . . . . . . Salvage Created 2656 | . 522 384 937 393 420 Parts 175 | . 25 34 58 39 19 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Combat Hostiles Destroyed 61 | . 15 8 17 13 8 Guns 61 | . 15 8 17 13 8 Classes Destroyed 10 | . 3 3 2 1 1 Worker 2 | . . 1 1 . . Hauler 2 | . . . 2 . . Recycler 2 | . 1 . 1 . . Watcher 3 | . . 3 . . . Swarmer 18 | . 8 3 . 7 . Grunt 26 | . 7 3 11 2 3 Brawler 3 | . . . 1 . 2 Sentry 11 | . . 2 5 2 2 Hunter 1 | . . . . . 1 Programmer 3 | . . . . 3 . Best Kill Streak 8 | . 8 3 3 3 7 Combat Bots Only 7 | . 4 3 3 3 7 Max Kills in Single Turn 2 | . 1 2 1 1 2 Gunslinging 1 | . . 1 . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Hostile Shots Fired 551 | . 136 56 115 66 178 Missed 131 | . 34 25 32 18 22 Damage Taken 5360 | . 922 428 1132 622 2256 Core 1175 | . 242 49 215 111 558 Absorbed by Shields . | . . . . . . Core Remaining (%) 36 | 100 3 . . 6 . Volleys Fired 267 | . 51 40 97 49 30 Largest 4 | . 2 2 2 2 4 Hottest 94 | . 40 48 48 48 94 Shots Fired 557 | . 96 80 194 97 90 Gun 557 | . 96 80 194 97 90 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 557 | . 96 80 194 97 90 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 6 7 9 12 20 Robot Miss Streak 6 | . 6 5 4 4 4 Penetration Max . | . . . . . . Secondary Targets 12 | . 4 2 . 1 5 Max Gunslinging Chain 2 | . 1 1 . 1 2 Shots Hit Robots 317 | . 50 51 107 45 64 Core Hits 131 | . 24 24 40 21 22 Critical Kills 4 | . 2 1 1 . . Critical Parts Destroyed 5 | . 1 1 . 1 2 Critical Strikes 9 | . 3 2 1 1 2 Destroy 9 | . 3 2 1 1 2 Melee Attacks 19 | . . . 6 13 . Impact 19 | . . . 6 13 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4377 | . 675 461 1447 804 990 Guns 4350 | . 675 461 1447 777 990 Cannons . | . . . . . . Explosions 27 | . . . . 27 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4350 | . 675 461 1447 777 990 Thermal . | . . . . . . Explosive 27 | . . . . 27 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . 5 . Message Errors 2 | . . . . 2 . Matter Fused 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 42 | . . . . 42 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 572 | . 6 33 26 96 572 Average Temperature 90 | . 5 10 5 24 323 Received Heat Transfer 1935 | . 180 153 465 57 1080 Effects 19 | . . . . . 19 Shutdowns 4 | . . . . . 4 Energy Bleed 2 | . . . . . 2 Interference 4 | . . . . . 4 Matter Decay 3 | . . . . . 3 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Peak Influence 850 | . 225 301 461 850 594 Initial 414 | . . 90 69 299 414 Average 312 | . 144 179 252 554 465 Maximum Alert Level 3 | . 1 1 2 3 2 Low Security (%) 26 | 100 61 54 16 . . Level 1 45 | . 38 45 76 30 . Level 2 20 | . . . 6 38 100 Level 3 7 | . . . . 31 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 4 1 6 . 3 Investigation 3 | . 2 . 1 . . Extermination . | . . . . . . Reinforcement 9 | . 2 1 4 . 2 Assault . | . . . . . . Garrison 2 | . . . 1 . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Distress Signals 8 | . 2 1 4 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 110 | . 23 15 35 19 18 Peak Tracking Total 9 | . 5 5 4 5 9 Tactical Retreats 3 | . . . . 3 . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Traps Triggered 9 | . 1 1 4 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Gar Mat Machines Disabled 9 | . . 1 4 3 1 Max in Single Turn 2 | . . 1 1 2 1 Garrison Relay 1 | . . . . 1 . Phase Generator 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Machines Accessed 17 | . 4 3 7 2 1 Terminals 14 | . 2 3 6 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 35 | . 6 8 14 4 3 Successful 18 | . 4 4 8 1 1 Failed 17 | . 2 4 6 3 2 Catastrophic 3 | . . . 2 1 . Database Lockouts . | . . . . . . Manual 24 | . 5 9 7 . 3 Terminals 31 | . 3 8 13 4 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 7 | . 1 1 4 1 . Part Schematic 1 | . . . 1 . . Prototype ID Bank 1 | . . . 1 . . Open Door 2 | . . . 2 . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 10 | . 3 3 3 . 1 Terminals 8 | . 1 3 3 . 1 Botnet 8 | . 1 3 3 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 1 2 5 2 . Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Machine Destruction 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 7 . Highest-Rated Group 88 | . . . 88 64 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders . | . . . . . . Ally Attacks 66 | . . . 44 22 . Total Damage 604 | . . . 454 150 . Kills 9 | . . . 5 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Gar Mat Turns Passed 3655 | 53 661 568 1125 915 333 Spaces Moved 1399 | 35 248 229 404 363 120 Core 13 | 9 3 . . . 1 Treads . | . . . . . . Legs 1386 | 26 245 229 404 363 119 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 Average Speed 191 | 114 202 190 192 190 196 Slowest Speed 800 | 150 800 260 260 190 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 3 56 26 84 60 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . . 4 . Terrain Destroyed 79 | . . . . 79 . Melee 4 | . . . . 4 . Projectile . | . . . . . . AOE 75 | . . . . 75 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Total 1871 | 45 313 296 568 480 169 Wait 39 | 2 1 4 11 18 3 Move 1393 | 34 247 228 403 361 120 Hop . | . . . . . . Pick Up 34 | 3 5 11 8 4 3 Fast Attach 18 | 6 4 2 4 1 1 Attach 21 | . 3 2 5 . 11 Detach 2 | . 1 . . 1 . Swap 32 | . 1 6 14 11 . Drop 21 | . . 3 10 7 1 Fire 267 | . 51 40 97 49 30 Melee 19 | . . . 6 13 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 25 | . . . 10 15 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 538 | -10/Materials | Core integrity fell below 50% 567 | -10/Materials | Core integrity fell below 20% 586 | -10/Materials | Lost 5 parts (3n2w) 689 | -10/Materials | Discovered new exit (range 10) 715 | -10/Materials | Entered another Materials area 715 | -9/Materials | Evolved 2 slots: Propulsion x2 715 | -9/Materials | Discovered new exit (range 14) 891 | -9/Materials | Build established: Scavenger-Mutant 1115 | -9/Materials | Identified exit to Mines 1115 | -9/Materials | Identified exit to Storage 1283 | -9/Materials | Entered Storage 1664 | -9/Storage | Core integrity fell below 50% 1688 | -9/Storage | Lost 4 parts (2n2w) 2240 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2317 | -9/Storage | Garrison activated, responded to threat 2338 | -9/Storage | Discovered new exit (range 14) 2406 | -9/Storage | Identified exit to Garrison 2408 | -9/Storage | Entered Garrison 2408 | -9/Garrison | Accompanied by 7 allies 2448 | -9/Garrison | Triggered checkpoint 2494 | -9/Garrison | Lost 3 allies 2620 | -9/Garrison | Triggered checkpoint 2721 | -9/Garrison | Phase Generator disabled 2753 | -9/Garrison | Discovered new exit (range 12) 2911 | -9/Garrison | Garrison Relay disabled 3012 | -9/Garrison | Core integrity fell below 20% 3216 | -9/Garrison | Triggered checkpoint 3279 | -9/Garrison | Discovered new exit (range 13) 3294 | -9/Garrison | Installed Relay Interface Framework 3323 | -9/Garrison | Entered Materials 3323 | -8/Materials | Evolved 2 slots: Weapon x2 3557 | -8/Materials | Garrison activated, responded to threat 3617 | -8/Materials | Destroyed 7 combat bots 3639 | -8/Materials | Core integrity fell below 50% 3651 | -8/Materials | Core integrity fell below 20% 3656 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Critical hit (Burn: +37). M-13 Machinist fits Backup Laser I on G-47 Trooper. Slug penetrates Wall. Aluminum Leg destroyed. Overheating: Matter decay (-1). Dropped Hcp. Matter Pod. Extracted 200 matter. Acquired Hcp. Matter Pod. Power failure, Imp. Ion Engine shutdown. M-13 Machinist repairs H-55 Commando. Terminal disabled. Overheating: Matter decay (-22). Hvy. Assault Rifle destroyed. Identified Imp. Assault Rifle. Minigun destroyed. Penetrated by Slug. Minigun destroyed. H-55 Commando destroyed. Imp. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ??????? | | ???????????????????????????????????????# ??????? | | ???????????????????????????????????????# ?????? | | ???????????????????????????????????????# #?????# | | ???????????????????????????????????????# #?????# | | ???????????????????????????????????????# #?????# | | ???????????????????????????????????????# #?????# | | ???????????????????????????????????????# #?????# | | ???????????????????###?????????????????# #?????# | | ???????????????????# !*????????????????# #?????# | | ???????????????????# ! ????????????????# #?????# | | ???????????????????? ????????????????# #?????# | | ????????????????????? ??????????????## ##????# | | ????????????????????? ??????????????# ###### | | ?????????????????????? ??????????????# | | ???????????#####+######Y############### ! | | ??????????? o | | ??????????? ############ ###### | | ??????????? #??????????#######????? | | ?????????????###########*@*#?????????????????????? | | ???????????????????????#g=*#?????????????????????? | | ???????????????????????#*m=#?????????????????????? | | ???????????????????????#/%%#?????????????????????? | | ???????????????????????#*=g[[????????????????????? | | ?????????????????????? +%!!%% ???????????????????? | | ????????????????????? #=*[! ??????????????????? | | ???????????????????? # ![#####?????????????????? | | ??????????????????? ?# #?????????????????????? | | ?????????????????? ??# #?????????????????????? | | ???????????????? ???# #?????????????????????? | | ???????????????# ????# #?????????????????????? | | ???????????????###?????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????? ? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Target Analysis 5 Item Schematics ----------------- Hvy. Assault Rifle | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionLargeProjector Manual? 0 Play Time 00:37:25 Cumulative 218.5 hours Start 2024.08.17 @ 18:43:02 End 2024.08.17 @ 19:21:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 397 Rogue 395 Adventurer 2 Explorer 0 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 72 Gallery% 66 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0f8ae19-fe47-497a-ad74-1bffacf7bcd2