Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 23:25:13 Player: star Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (31) 155 Value Destroyed (799) 799 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (535) 535 TOTAL SCORE: 5669 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 262 Aligned with FarCom 300 Friendly Fire -49 Cogmind --------- Core Integrity 0/850 Matter 278/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Targeting Computer Improved Remote Shield Battle Rifle Flail Ripper Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cooled Cesium-ion Thruster Flying Fortress v7 > --- UTILITY ---------- Medium Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating Shock Absorption System Improved Remote Shield Hacking Suite > --- WEAPON ----------- Dispersion Rifle Heavy Battle Rifle > --- INVENTORY -------- Light Nuclear Core Experimental Sensor Array Improved Targeting Computer Battle Rifle Flail Ripper [Rating: 79] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Battle Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Slots Evolved 8 | . . . . . 4 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 4 | . . . . . 3 1 . . . . Utility 4 | . . . . . 1 1 . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 57 | 5 3 . 8 13 13 3 8 1 . 3 Power 6 | 1 . . . 1 2 1 1 . . . Engine 4 | 1 . . . 1 1 . 1 . . . Core 2 | . . . . . 1 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 9 | 2 . . 2 1 2 . 2 . . . Treads . | . . . . . . . . . . . Leg 4 | 2 . . 2 . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 5 | . . . . 1 2 . 2 . . . Utility 17 | 1 1 . 3 3 1 2 2 1 . 3 Device 10 | . 1 . 2 3 . 1 1 . . 2 Storage 3 | 1 . . 1 . . . 1 . . . Processor 1 | . . . . . 1 . . . . . Hackware 1 | . . . . . . 1 . . . . Protection 2 | . . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . Weapon 25 | 1 2 . 3 8 8 . 3 . . . Energy Gun 14 | 1 2 . 2 4 3 . 2 . . . Energy Cannon 3 | . . . 1 . 2 . . . . . Ballistic Gun 2 | . . . . . 1 . 1 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . . . 4 2 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 1 3 . 1 . . . Parts Lost 23 | . . . . 9 . 2 1 1 . 10 Power 3 | . . . . 1 . 1 . . . 1 Propulsion 6 | . . . . 2 . 1 . 1 . 2 Utility 7 | . . . . 2 . . . . . 5 Weapon 7 | . . . . 4 . . 1 . . 2 Highest Loss Streak 10 | . . . . 4 . 2 1 1 . 10 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 79 | . 96 100 95 90 57 58 63 67 53 51 Engine 9 | . 14 14 14 10 8 . 1 7 6 4 Leg 14 | . 28 28 25 23 . . . . . . Flight 6 | . . . . . 18 13 14 19 13 9 Device 9 | . 11 14 12 13 . 3 10 4 . 4 Storage 11 | . 14 14 14 14 9 7 6 7 6 5 Hackware 1 | . . . . . . 3 7 7 6 5 Protection 1 | . . . . . . . . 5 6 9 Energy Gun 16 | . 26 28 27 21 6 7 8 7 6 5 Ballistic Gun 2 | . . . . . 6 7 2 7 6 5 Launcher 2 | . . . . 5 2 . . . . . Peak Build Rating 79 | 5 10 10 24 20 52 59 77 77 64 79 Average Rating 30 | 4 9 10 11 12 44 54 63 67 64 56 On Entrance 32 | . 5 10 10 13 9 52 56 77 64 64 Naked Turns 5 | . . . . . . . . . . 5 Heaviest Build 54 | 12 18 18 23 23 26 23 31 37 36 54 Greatest Support 62 | 20 20 20 20 20 55 55 62 62 56 56 Greatest Overweight (x) 12 | 3 . . 5 5 . . . . . 12 Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 9 10 10 9 Most Carried 10 | 1 5 5 8 10 10 10 10 5 5 9 Average Carried 6 | . 3 4 6 8 6 10 5 4 5 6 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | . 4 5 8 7 10 10 4 5 5 5 Class Distribution -------------------- 96% | Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scout | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Matter Collected 1118 | 250 30 . . 338 102 30 188 123 49 8 Remotely . | . . . . . . . . . . . Salvage Created 828 | . . . . 234 359 41 . 194 . . Parts 64 | . . . . 27 23 3 . 11 . . Haulers Intercepted 2 | . . . . . 1 . . 1 . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented 1 | . . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Combat Hostiles Destroyed 31 | . . . . 19 9 . . 3 . . Guns 11 | . . . . 4 4 . . 3 . . Cannons 1 | . . . . . 1 . . . . . AOE 19 | . . . . 15 4 . . . . . Classes Destroyed 11 | . . . . 6 2 1 . 2 . . Builder 1 | . . . . 1 . . . . . . Tunneler 2 | . . . . 2 . . . . . . Hauler 2 | . . . . . 1 . . 1 . . Operator 2 | . . . . . . 2 . . . . Swarmer 11 | . . . . 7 4 . . . . . Grunt 7 | . . . . 4 2 . . 1 . . Brawler 1 | . . . . 1 . . . . . . Sentry 3 | . . . . . 3 . . . . . Hunter 1 | . . . . . . . . 1 . . Programmer 1 | . . . . . . . . 1 . . Assembled 7 | . . . . 7 . . . . . . Best Kill Streak 6 | . . . . 6 4 1 . 1 . . Combat Bots Only 4 | . . . . 4 4 . . 1 . . Max Kills in Single Turn 4 | . . . . 4 2 1 . 1 . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 2 2 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Hostile Shots Fired 305 | . . . . 58 24 . 5 22 63 133 Missed 113 | . . . . 16 9 . 1 6 26 55 Damage Taken 3744 | . . . . 668 241 232 197 260 512 1634 Core 1144 | . . . . 109 8 . 146 31 63 787 Absorbed by Shields 161 | . . . . 161 . . . . . . Regen/Repaired (Parts) 456 | . . . . . . . 73 238 145 . Core Remaining (%) 82 | 100 . . . 56 98 . . 74 . . Volleys Fired 89 | . 1 . . 24 19 6 4 23 12 . Largest 2 | . 2 . . 2 2 2 2 2 2 . Hottest 140 | . 90 . . 90 140 73 121 121 121 . Shots Fired 163 | . 2 . . 37 38 12 8 46 20 . Gun 141 | . 2 . . 20 33 12 8 46 20 . Cannon 3 | . . . . . 3 . . . . . Launcher 19 | . . . . 17 2 . . . . . Special . | . . . . . . . . . . . Kinetic 61 | . . . . . 16 6 4 23 12 . Thermal 41 | . . . . . 6 . 4 23 8 . Explosive 19 | . . . . 17 2 . . . . . Electromagnetic 42 | . 2 . . 20 14 6 . . . . Robot Hit Streak 15 | . . . . 10 10 4 4 6 15 . Robot Miss Streak 4 | . . . . 4 3 2 1 3 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 118 | . . . . 26 32 10 5 29 16 . Core Hits 60 | . . . . 30 18 2 1 6 3 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . 4 1 . Critical Strikes 5 | . . . . . . . . 4 1 . Destroy 5 | . . . . . . . . 4 1 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3883 | . . . . 1598 759 203 158 767 398 . Guns 2173 | . . . . 203 486 161 158 767 398 . Cannons 75 | . . . . . 75 . . . . . Explosions 1635 | . . . . 1395 198 42 . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 935 | . . . . . 172 73 77 377 236 . Thermal 887 | . . . . 54 158 42 81 390 162 . Explosive 1509 | . . . . 1341 168 . . . . . Electromagnetic 552 | . . . . 203 261 88 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 2 . 5 Average Corruption 2 | . . . . . . . . 1 . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . . . . . 1 . . Message Errors 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 186 | . . . . 91 1 94 . . . . Projectiles . | . . . . . . . . . . . Explosions 186 | . . . . 91 1 94 . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 454 | . . . . 176 46 232 . . . . Shots 10 | . . . . 6 1 3 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 635 | . 30 . . 384 288 60 242 635 342 309 Average Temperature 157 | . 18 . . 99 81 29 121 242 170 163 Received Heat Transfer 833 | . . . . 71 90 . . 72 90 510 Effects 18 | . . . . . . . . 17 1 . Shutdowns 4 | . . . . . . . . 4 . . Energy Bleed 6 | . . . . . . . . 5 1 . Matter Decay 2 | . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . 1 . . Damage (minor) 4 | . . . . . . . . 4 . . Damage (major) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1222 | . . . . 100 221 50 111 518 222 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 1 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Peak Influence 478 | . 61 23 . 197 478 222 80 289 116 . Initial 217 | . . 23 . . 43 217 50 . 43 . Average 79 | . 34 23 . 26 258 186 43 180 87 . Maximum Alert Level 2 | . . . . . 2 1 . 1 . . Low Security (%) 85 | 100 100 100 . 100 42 31 100 52 100 . Level 1 13 | . . . . . 46 68 . 47 . . Level 2 1 | . . . . . 11 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . . . . . 2 1 . 7 . . Investigation 6 | . . . . . 2 1 . 3 . . Extermination 1 | . . . . . . . . 1 . . Reinforcement . | . . . . . . . . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Distress Signals 4 | . . . . . 3 . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 73 | . 2 . . 19 19 2 8 6 3 14 Peak Tracking Total 11 | . 4 . . 4 8 1 5 3 1 11 Tactical Retreats 8 | . 1 . . 1 3 . 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Traps Triggered 3 | . . . . . . 1 . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Machines Disabled 5 | . . . . . . 4 . 1 . . Max in Single Turn 4 | . . . . . . 4 . 1 . . Garrison Access 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Machines Accessed 24 | . 2 . . 1 3 7 . 9 2 . Terminals 15 | . 2 . . 1 2 6 . 3 1 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 3 | . . . . . 1 . . 2 . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 3 | . . . . . . 1 . 1 1 . Total Hacks 54 | . 8 . . 2 7 15 . 20 2 . Successful 22 | . 6 . . 1 2 4 . 8 1 . Failed 32 | . 2 . . 1 5 11 . 12 1 . Catastrophic 7 | . . . . . 2 2 . 2 1 . Database Lockouts . | . . . . . . . . . . . Manual 16 | . 1 . 1 . 4 4 . 5 1 . Terminals 35 | . 8 . . 2 4 14 . 6 1 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 7 | . . . . . 3 . . 4 . . Recycling Units 3 | . . . . . . . . 3 . . Scanalyzers 4 | . . . . . . . . 4 . . Garrison Access 4 | . . . . . . 1 . 2 1 . Terminal Hacks 13 | . 6 . . 1 . 4 . 2 . . Record 1 | . . . . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . 1 . 1 . . Dispatch Records 1 | . . . . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . Zone Layout 2 | . 2 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Network Status 1 | . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . . 1 . . 2 . . Scan Component 2 | . . . . . 1 . . 1 . . Repair 1 | . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . 1 . . Scanalyzer 1 | . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 2 | . . . . . 1 . . 1 . . Terminals 2 | . . . . . 1 . . 1 . . Botnet 2 | . . . . . 1 . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 2 . . 1 2 5 . 8 1 . Full Trace Events 5 | . . . . . 2 1 . 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . Time 28 | . . . . . . . . 28 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Total Allies 19 | . . . . . . . 19 . . . Largest Group 19 | . . . . . . . 19 11 5 1 Highest-Rated Group 465 | . . . . . . . 465 274 123 20 Highest-Rated Ally 35 | . . . . . . . 35 31 31 20 Total Orders . | . . . . . . . . . . . Ally Attacks 190 | . . . . . . . 91 80 18 1 Total Damage 4676 | . . . . . . . 2948 1150 544 34 Kills 21 | . . . . . . . 6 13 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Turns Passed 3871 | 63 111 198 365 1617 302 138 255 447 192 183 Spaces Moved 3450 | 43 81 161 259 629 372 270 356 626 315 338 Core 55 | 10 . . 11 24 . . . . . 10 Treads . | . . . . . . . . . . . Legs 1119 | 33 81 161 248 596 . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2276 | . . . . 9 372 270 356 626 315 328 Fastest Speed 35 | 50 120 120 120 120 39 39 35 35 39 39 Average Speed 83 | 130 120 120 135 193 41 40 46 36 39 49 Slowest Speed 650 | 200 120 120 300 360 42 50 50 39 39 650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 11 | . . . . . 5 1 1 2 2 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 3 21 40 62 87 32 9 95 22 7 43 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 5 | . . 1 . 2 . . . . . 2 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 222 | . . . . 170 18 32 1 . 1 . Melee . | . . . . . . . . . . . Projectile 2 | . . . . . . . 1 . 1 . AOE 220 | . . . . 170 18 32 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Total 4272 | 48 92 166 275 991 470 283 435 798 361 353 Wait 650 | . 4 5 . 320 64 5 64 144 37 7 Move 3419 | 42 80 160 258 628 361 268 353 621 310 338 Hop 11 | . . . . . 5 1 1 2 2 . Pick Up 25 | 1 4 1 2 4 6 . 2 1 . 4 Fast Attach 21 | 4 1 . 4 2 2 3 4 1 . . Attach 15 | 1 1 . 3 5 1 . 1 . . 3 Detach 3 | . . . . 1 . . . 1 . 1 Swap 21 | . 1 . 1 6 10 . 3 . . . Drop 14 | . . . 7 1 2 . 3 1 . . Fire 89 | . 1 . . 24 19 6 4 23 12 . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Met 8R-AWN 157 | -10/Materials | Discovered new exit (range 15) 175 | -10/Materials | Entered Mines 177 | -10/Mines | Followed 8R-AWN into the Mines 184 | -10/Mines | Discovered new exit (range 10) 190 | -10/Mines | Met a Derelict bent on vengeance 318 | -10/Mines | Build established: Mutant 369 | -10/Mines | Discovered new exit (range 5) 373 | -10/Mines | Entered Exiles 406 | -10/Exiles | Welcomed by 8R-AWN 423 | -10/Exiles | Met EX-HEX 461 | -10/Exiles | Met EX-BIN 475 | -10/Exiles | Aligned with FarCom system 477 | -10/Exiles | Given EX-Vault access code 504 | -10/Exiles | Opened EX-Vault 547 | -10/Exiles | Found Prototype Device 547 | -10/Exiles | Identified PSU Rigger 553 | -10/Exiles | Found Prototype Energy Cannon 555 | -10/Exiles | Identified YOLO Cannon 563 | -10/Exiles | Found Prototype Flight Unit 591 | -10/Exiles | Warned to stay clear of 0b10 Research branches 624 | -10/Exiles | Met EX-DEC 714 | -10/Exiles | Discovered new exit (range 14) 738 | -10/Exiles | Left Exiles lab with Flying Fortress v7 738 | -10/Exiles | Entered Mines 854 | -9/Mines | Learned location of Storage (-7) 1061 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1065 | -9/Mines | Found Prototype Device 1096 | -9/Mines | Identified Exp. Sensor Array 1235 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1256 | -9/Mines | Assembled infested the area 1995 | -9/Mines | Lost 4 parts (1p1n1u1w) 2249 | -9/Mines | Discovered new exit (range 15) 2286 | -9/Mines | Lost 3 parts (1n2w) 2355 | -9/Mines | Entered Materials 2355 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 2355 | -8/Materials | Identified Flying Fortress v7 2460 | -8/Materials | Discovered new exit (range 3) 2590 | -8/Materials | Discovered new exit (range 17) 2657 | -8/Materials | Entered Factory 2657 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2795 | -7/Factory | Sucked down chute 2795 | -7/Factory | Entered Waste 2822 | -7/Waste | Spotted C-40 Crusher 2847 | -7/Waste | Spotted C-40 Crusher 2854 | -7/Waste | Spotted C-40 Crusher 2856 | -7/Waste | Spotted C-40 Crusher 2863 | -7/Waste | Spotted C-40 Crusher 2864 | -7/Waste | Crushed by Compactor (1 part destroyed) 2866 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 2913 | -7/Waste | Spotted C-40 Crusher 2919 | -7/Waste | Warlord forces began an assault 2967 | -7/Waste | Allies destroyed C-40 Crusher 2973 | -7/Waste | Allies destroyed C-40 Crusher 2974 | -7/Waste | Allies destroyed C-40 Crusher 2980 | -7/Waste | Allies destroyed C-40 Crusher 2993 | -7/Waste | Discovered new exit (range 15) 3011 | -7/Waste | Lost 6 allies 3050 | -7/Waste | Entered Factory 3050 | -7/Factory | Accompanied by 11 allies 3092 | -7/Factory | Garrison activated, responded to threat 3200 | -7/Factory | Repaired Broken Imp. Remote Shield 3371 | -7/Factory | Discovered new exit (range 13) 3497 | -7/Factory | Entered another Factory area 3497 | -6/Factory | Accompanied by 5 allies 3497 | -6/Factory | Evolved 2 slots: Utility x2 3588 | -6/Factory | Discovered new exit (range 15) 3689 | -6/Factory | Entered Lower Caves 3689 | -6/Lower Caves | Accompanied by 1 ally 3690 | -6/Lower Caves | Encountered a Warlord checkpoint 3690 | -6/Lower Caves | Learned location of 2 exits from Factory 3770 | -6/Lower Caves | Spotted B-75 Beast 3805 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3861 | -6/Lower Caves | Core integrity fell below 50% 3868 | -6/Lower Caves | Core integrity fell below 20% 3872 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03817_ Slug penetrates Wall. 03825_ Acquired 5 matter. 03830_ Critical hit (Meltdown: +330). 03830_ Flying Fortress v7 destroyed. 03836_ Imp. Medium Armor Plating destroyed. 03847_ Hvy. Battle Rifle destroyed. 03849_ Penetrated by Slug. 03851_ Shock Absorption System destroyed. 03851_ Imp. Medium Armor Plating destroyed. 03851_ Penetrated by Slug. 03857_ Dispersion Rifle destroyed. 03857_ Penetrated by Slug. 03857_ Acquired 3 matter. 03862_ Penetrated by Slug. 03865_ Med. Storage Unit destroyed. 03867_ Critical hit (Smash). 03867_ Hacking Suite destroyed. 03867_ System corrupted by crushing effect (+5). 03867_ Penetrated by Slug. 03872_ Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? #????????????????????????????????? | | ?????????????? #???????????????????????????????? | | ?????????????? #???????????????????????????????? | | ?????????????? #?????? ?????????????????????? | | ?????????????? ##????? ????????????????????? | | ????????????## #?#### ##??????????????????? | | ???????????## #?# ????????????????? | | ???????????? #?# ??????????????? | | ???????????? #?? ???????????????? | | ??####?????? ??? #?????????????### | | ??# ##?????# ????# #?????????????# # | | ??# #####?# #????# ??????????????## # | | ??# #?# #????# #???????????????# | | ?## #### #?# #????# #????????????????# | | ## #### ### #?????# #?###????????????# | | ####### # ????????????## | | ######## #??? #???????????## | | # #??""""# ##### #### #??????????## | | # # # #???### @# ????######## ## | | # + # ?????###bl# ????## ##? | | ###++### #?????### # #?????# ##?? | | # # # #?????# %s # #?###?## ##?? | | ## # # #?????##gsb #?# ##?######## ### | | ?# ## ## #??????#Y bg ### #????????## | | ?# #??????# ## #####????## | | ## ### ######???#; BB ## ##??## | | #### ## #### ####l;#BB ##?# | | #### ## #" ;" #?# | | #" ; ;# #### ### | | %## #### ## | | ## ""# ### ## # | | ?### ### "" # ## | | ???## #?# "##### ## #? | | ????## ### ######?### ## ## ## #? | | #????# ### ##?????## ### #########? | | ##???## ## ##??????# #?### ##????????? | | ###### ####???????## #???#####?????????? | | ##??###???## #?????????????????? | | #?# #???# ## ##????????????????? | | ####### ## #???## ## #????????????????? | | ????## #?????### ## #????????????????? | | # #???#" #??????## ##???????????????? | | ?#???###### #??????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: EX 25 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcSuspensionPod Manual? 0 Play Time 00:49:44 Cumulative 46.4 hours Start 2024.08.08 @ 18:50:05 End 2024.08.08 @ 23:25:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5c8e5a4-d6ce-4396-9480-06706dffc4c6