Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.09.14 @ 21:00:56 Player: Arctrect Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1631) 1631 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3506 Bonus ------- None Cogmind --------- Core Integrity 541/550 Matter 183/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Sensor Array Terrain Scanner Targeting Computer > --- WEAPON (3) ------- Assault Cannon Assault Cannon > --- INVENTORY (10) --- Aluminum Leg Medium Storage Unit Hardened Medium Armor Plating Small Laser Assault Rifle Light Assault Rifle Assault Cannon Assault Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Terrain Scanner Targeting Computer > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Aluminum Leg Medium Storage Unit Small Laser Assault Rifle Light Assault Rifle Assault Cannon Assault Cannon Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Weapon Assault Cannon Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . 1 1 . Weapon 1 | . . 1 . Parts Attached 30 | 9 11 8 2 Power 3 | 1 1 1 . Engine 2 | 1 . 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 9 | 4 2 2 1 Treads 8 | 3 2 2 1 Leg 1 | 1 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 2 1 . Device 2 | . 1 1 . Storage 2 | 1 1 . . Processor 1 | 1 . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 6 4 1 Energy Gun 5 | 1 3 1 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 3 | . . 2 1 Launcher 1 | . . 1 . Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 5 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 4 | . 1 3 . Highest Loss Streak 3 | . 1 3 . Average Slot Usage (%) 92 | . 99 87 81 Engine 4 | . 4 2 7 Core 5 | . 7 4 . Treads 23 | . 25 19 23 Device 14 | . 11 19 16 Storage 10 | . 12 10 8 Processor 10 | . 12 10 8 Energy Gun 6 | . 9 6 . Ballistic Gun 2 | . 4 . . Ballistic Cannon 6 | . . 10 15 Special Weapon 4 | . 6 4 . Special Melee Weapon 1 | . 3 . . Naked Turns . | . . . . Heaviest Build 31 | 14 28 31 31 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 5 9 10 10 Most Carried 10 | 3 10 10 9 Average Carried 8 | 2 7 8 8 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 3 9 9 9 Class Distribution -------------------- 97% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1247 | 244 311 519 173 Remotely . | . . . . Salvage Created 1419 | . 331 720 368 Parts 111 | . 20 71 20 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 40 | . 6 24 10 Guns 10 | . 6 4 . Cannons 26 | . . 16 10 AOE 4 | . . 4 . Classes Destroyed 10 | . 2 6 2 Builder 2 | . . 2 . Hauler 1 | . . 1 . Recycler 1 | . . . 1 Operator 2 | . . 2 . Watcher 9 | . 3 4 2 Swarmer 7 | . . 5 2 Grunt 22 | . 6 13 3 Brawler 1 | . . 1 . Duelist 2 | . . . 2 Sentry 8 | . . 5 3 Best Kill Streak 5 | . 3 5 4 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . 1 . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1382 | . 441 791 150 Core 328 | . 96 223 9 Absorbed by Shields . | . . . . Core Remaining (%) 68 | 100 61 44 . Volleys Fired 209 | . 103 79 27 Largest 3 | . 2 3 2 Hottest 230 | . 130 230 88 Shots Fired 303 | . 121 128 54 Gun 115 | . 86 29 . Cannon 114 | . . 60 54 Launcher 14 | . . 14 . Special 60 | . 35 25 . Kinetic 173 | . 59 60 54 Thermal 116 | . 62 54 . Explosive 14 | . . 14 . Electromagnetic . | . . . . Robot Hit Streak 25 | . 25 18 18 Robot Miss Streak 2 | . 2 1 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 181 | . 67 71 43 Core Hits 83 | . 18 46 19 Critical Hits 5 | . . 3 2 Critical Kills 1 | . . 1 . Critical Parts Destroyed 4 | . . 2 2 Melee Attacks 1 | . 1 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3319 | . 498 1731 1090 Guns 768 | . 461 307 . Cannons 1991 | . . 901 1090 Explosions 427 | . . 427 . Melee . | . . . . Ramming 13 | . 13 . . Kinetic 2288 | . 297 901 1090 Thermal 591 | . 188 403 . Explosive 427 | . . 427 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 41 | . . 30 11 Projectiles 41 | . . 30 11 Explosions . | . . . . Melee . | . . . . Knockbacks 24 | . . 9 15 Impact . | . . . . Kinetic 23 | . . 9 14 Secondary 1 | . . . 1 Self-Inflicted Damage 77 | . . 77 . Shots 6 | . . 6 . Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 559 | . 268 559 108 Average Temperature 62 | . 45 89 31 Received Heat Transfer 876 | . 378 399 99 Effects 8 | . . 8 . Shutdowns 1 | . . 1 . Interference 4 | . . 4 . Short Circuit 1 | . . 1 . Damage (minor) 1 | . . 1 . Damage (core) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1374 | . 434 940 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 262 | . 103 262 219 Initial 13 | . . . 13 Average 46 | . 23 55 101 Maximum Alert Level 1 | . . 1 1 Low Security (%) 96 | 100 100 91 95 Level 1 3 | . . 8 4 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 3 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 2 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 15 37 11 Peak Tracking Total 6 | . 3 6 2 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 9 | . 2 5 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 7 1 . Terminals 6 | . 5 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 13 5 . Successful 12 | . 9 3 . Failed 6 | . 4 2 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 15 | . 10 5 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 7 3 . Record 2 | . 2 . . Alert Level 1 | . 1 . . Unreport Threat 3 | . . 3 . Dispatch Records 2 | . 2 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 4 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 5525 | 134 2723 1722 946 Spaces Moved 2566 | 99 1349 720 398 Core 36 | 36 . . . Treads 2530 | 63 1349 720 398 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 120 160 160 161 Slowest Speed 180 | 160 160 180 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 7 99 60 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug 52 | . 34 18 . Terrain Destroyed 118 | . 34 81 3 Melee . | . . . . Projectile 72 | . 34 35 3 AOE 46 | . . 46 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 3593 | 112 1718 1117 646 Wait 757 | . 239 300 218 Move 2563 | 98 1348 719 398 Hop . | . . . . Pick Up 23 | 3 11 8 1 Fast Attach 9 | 7 1 . 1 Attach 12 | 2 2 7 1 Detach 3 | 2 . 1 . Swap 9 | . 8 1 . Drop 5 | . 3 2 . Fire 209 | . 103 79 27 Melee 1 | . 1 . . Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Identified exit to Materials 2 | -11/Scrapyard | Discovered exit to Materials (range 16) 135 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Evolved 1 slot: Utility x1 307 | -10/Materials | Build established: Hacker-Mutant 333 | -10/Materials | Identified exit to Mines 333 | -10/Materials | Discovered exit to Mines (range 7) 901 | -10/Materials | Identified exit to Materials 901 | -10/Materials | Discovered exit to Materials (range 16) 1454 | -10/Materials | Discovered exit to Materials (range 16) 2684 | -10/Materials | Discovered exit to Materials (range 4) 2858 | -10/Materials | Entered another Materials area 2858 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3613 | -9/Materials | Lost 3 parts (1p2w) 3730 | -9/Materials | Identified exit to Materials 3730 | -9/Materials | Discovered exit to Materials (range 14) 3853 | -9/Materials | Core integrity fell below 50% 3873 | -9/Materials | Identified exit to Mines 3873 | -9/Materials | Discovered exit to Mines (range 14) 4564 | -9/Materials | Discovered exit to Materials (range 11) 4580 | -9/Materials | Entered another Materials area 4580 | -8/Materials | Evolved 2 slots: Propulsion x2 5526 | -8/Materials | Self-destructed Last Messages --------------- 05308_ R-06 Scavenger collects Beam Rifle. 05312_ R-06 Scavenger collects Hvy. Assault Rifle. 05316_ R-06 Scavenger collects Heat Sink. 05319_ Acquired 45 matter. 05335_ W-25 Informer knocked back. 05338_ Destroyed Imp. Hover Unit. 05338_ W-25 Informer knocked back. 05341_ W-25 Informer suffers critical hit. 05341_ Destroyed Imp. Hover Unit. 05344_ W-25 Informer destroyed. 05348_ U-05 Engineer builds a Wall. 05457_ Triggered Blade Trap. 05457_ Massive razor-sharp blades shoot up from within the floor. 05457_ Assault Cannon severed. 05465_ Acquired Assault Cannon. 05467_ Triggered Blade Trap. 05467_ Massive razor-sharp blades shoot up from within the floor. 05467_ Lgt. Treads severed. 05467_ Lgt. Ion Engine severed. 05477_ U-05 Engineer lays Concrete. 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""""" #?????????????? | | ??????????????????????# ??????#???#?#?? | | ??????????????????????##############?????#???????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionBladeRay Manual? 0 Play Time 01:04:50 Cumulative 30.3 hours Start 2021.01.03 @ 17:37:14 End 2021.09.14 @ 21:00:56 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 39 Rogue 31 Adventurer 0 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c6b7549-da6a-4b50-940a-045d8789bf85